Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.28 @ 14:45:53 Player: Voldy Result: Destroyed by X-67 Chaingunner with Minigun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (81) 405 Value Destroyed (2373) 2373 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6678 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 27/300 Energy 141/800 System Corruption 21% Temperature Cool (9) Movement Core (250) Ox4 Location -6/DSF Parts ------- > --- POWER (2) -------- Hybrid Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Improved Melee Analysis Suite > --- WEAPON (2) ------- Heavy Mace Heavy Mace > --- INVENTORY (5) ---- Nuclear Pulse Thruster Heavy Mace Peak State ------------ > --- POWER ------------ Hybrid Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Improved Melee Analysis Suite > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Hybrid Deuterium Engine Flexi-carbon Leg Nuclear Pulse Thruster Advanced Assault Cannon Advanced Assault Cannon [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Nuclear Pulse Thruster Utility Advanced Targeting Computer Device ECM Suite Storage High-capacity Matter Pod Processor Advanced Targeting Computer Protection Reactive Plating Weapon Assault Cannon Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Slots Evolved 8 | . . 2 . 2 2 2 . Power 1 | . . . . . 1 . . Propulsion 1 | . . . . 1 . . . Utility 6 | . . 2 . 1 1 2 . Weapon . | . . . . . . . . Parts Attached 67 | 5 2 7 7 21 7 5 13 Power 11 | 1 . 1 1 3 2 1 2 Engine 9 | 1 . 1 1 2 1 1 2 Core 2 | . . . . 1 1 . . Reactor . | . . . . . . . . Propulsion 17 | 2 . 1 2 7 1 2 2 Treads 3 | . . . . 3 . . . Leg 8 | 2 . 1 2 1 1 1 . Wheel 5 | . . . . 3 . . 2 Hover . | . . . . . . . . Flight 1 | . . . . . . 1 . Utility 16 | . 2 3 2 6 1 2 . Device 6 | . 1 1 2 1 1 . . Storage 2 | . 1 . . 1 . . . Processor 4 | . . 2 . 1 . 1 . Hackware . | . . . . . . . . Protection 4 | . . . . 3 . 1 . Artifact . | . . . . . . . . Weapon 23 | 2 . 2 2 5 3 . 9 Energy Gun 4 | 2 . . . 1 1 . . Energy Cannon . | . . . . . . . . Ballistic Gun 1 | . . . . 1 . . . Ballistic Cannon 9 | . . 2 2 1 . . 4 Launcher 5 | . . . . 2 1 . 2 Special Weapon . | . . . . . . . . Impact Weapon 3 | . . . . . . . 3 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . Unidentified Prototypes . | . . . . . . . . Corrupted Parts 3 | . . . . . . . 3 System Corruption 21 | . . . . . . . 21 Parts Lost 46 | . . 2 4 10 15 . 15 Power 10 | . . 1 1 2 4 . 2 Propulsion 10 | . . 1 . 2 4 . 3 Utility 11 | . . . 1 3 3 . 4 Weapon 15 | . . . 2 3 4 . 6 Highest Loss Streak 15 | . . 1 3 4 7 . 15 To Critical Strikes . | . . . . . . . . Average Backups 5 | . 4 4 4 5 5 . 3 Power . | . . . . . 1 . . Propulsion 1 | . . . . 2 1 . 1 Utility . | . . . . 1 . . . Weapon 2 | . 2 3 3 1 1 . 1 Tool/Special . | . . . . . . . . Unused Backups 6 | . 1 2 . 2 1 . . Power 1 | . . . . . 1 . . Propulsion 1 | . . . . 1 . . . Utility 1 | . . 1 . . . . . Weapon 2 | . 1 . . 1 . . . Tool/Special 1 | . . 1 . . . . . Average Slot Usage (%) 83 | . 98 94 87 80 82 38 43 Engine 9 | . 14 10 11 7 12 4 7 Treads 7 | . . . . 12 17 . . Leg 10 | . 28 19 14 3 1 1 1 Device 6 | . 13 12 8 3 . . . Storage 9 | . 13 11 11 8 6 . . Processor 19 | . . 18 22 22 23 24 17 Protection 3 | . . . . 8 5 4 1 Energy Gun 5 | . 28 4 . 2 5 . . Ballistic Cannon 8 | . . 17 19 7 . . 4 Launcher 1 | . . . . 1 1 . 1 Peak Build Rating 36 | 5 7 19 22 29 32 31 36 Average Rating 19 | 3 6 16 18 23 27 22 24 On Entrance 14 | . 5 7 18 20 28 9 26 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 36 | 7 13 21 25 36 35 16 32 Greatest Support 66 | 20 20 23 23 66 66 20 24 Greatest Overweight (x) 11 | . . 1 1 11 8 2 6 Average Overweight (x) . | . . . . 1 . . . Largest Inventory Capacity 8 | 5 5 5 5 8 8 5 5 Average Capacity 5 | 5 5 5 5 6 7 5 5 Most Carried 8 | 3 5 5 5 8 8 3 5 Average Carried 5 | 1 4 4 4 5 5 . 3 Final Capacity 8 | 5 5 5 5 8 5 5 5 Final Carried 8 | 1 5 5 3 8 . 1 2 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Resources | -11 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Matter Collected 1626 | 250 91 298 390 437 98 . 62 Remotely . | . . . . . . . . Salvage Created 2517 | 46 179 436 658 216 465 . 517 Parts 148 | 1 6 34 55 26 17 . 9 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 4 | . . 1 2 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Combat Hostiles Destroyed 69 | 1 4 14 22 17 7 . 4 Guns 10 | . 3 . . 4 3 . . Cannons 50 | . . 14 22 11 . . 3 AOE 5 | . . . . 2 3 . . Classes Destroyed 11 | 1 . 5 2 1 1 . 1 Worker 3 | . . 1 1 . 1 . . Builder 2 | . . . 2 . . . . Tunneler 2 | . . 1 . 1 . . . Recycler 2 | . . . 1 . 1 . . Operator 1 | . . . . . 1 . . Watcher 2 | . . 1 1 . . . . Swarmer 22 | . . 4 7 11 . . . Grunt 29 | 1 4 5 8 2 7 . 2 Brawler 1 | . . . . 1 . . . Sentry 15 | . . 5 7 3 . . . Specialist 2 | . . . . . . . 2 Best Kill Streak 10 | 1 2 7 10 4 6 . 3 Combat Bots Only 8 | 1 2 4 8 4 4 . 3 Max Kills in Single Turn 2 | 1 1 2 2 1 2 . 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . . 1 2 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Hostile Shots Fired 634 | 6 20 56 93 192 124 . 143 Missed 187 | 4 5 22 28 53 33 . 42 Hits 447 | 2 15 34 65 139 91 . 101 Melee 1 | . . . . 1 . . . Projectile 446 | 2 15 34 65 138 91 . 101 Critical Strikes 13 | . . 2 1 3 3 . 4 Damage Taken 7564 | 23 185 392 748 1862 1794 . 2560 Core 2052 | . 69 55 215 317 542 . 854 Absorbed by Shields 56 | . . . . 56 . . . Ignored by Resistances 131 | . . . . 131 . . . Regen/Repaired (Parts) 348 | . . . 105 243 . . . Core Remaining (%) 53 | 100 72 . 32 42 22 . . Volleys Fired 194 | 4 19 25 50 47 30 . 19 Largest 2 | 2 2 2 2 2 2 . 2 Hottest 100 | 100 100 74 74 74 76 . 80 Shots Fired 317 | 8 38 50 79 59 46 . 37 Gun 95 | 8 38 . . 9 40 . . Cannon 198 | . . 50 79 38 . . 31 Launcher 24 | . . . . 12 6 . 6 Special . | . . . . . . . . Kinetic 214 | . . 50 79 38 16 . 31 Thermal 79 | 8 38 . . 9 24 . . Explosive 12 | . . . . 12 . . . Electromagnetic 12 | . . . . . 6 . 6 Robot Hit Streak 20 | 6 14 11 20 13 16 . 8 Robot Miss Streak 5 | 2 5 2 3 2 2 . 4 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 225 | 6 22 35 59 49 29 . 25 Core Hits 116 | 1 8 17 28 32 20 . 10 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 10 | . 2 1 1 3 2 . 1 Burn 7 | . 2 . . 3 2 . . Blast 3 | . . 1 1 . . . 1 Melee Attacks 8 | . . . . . 8 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 3 | . . . . . 3 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5252 | 75 291 848 1560 1056 628 . 794 Guns 698 | 75 285 . . 100 238 . . Cannons 3737 | . . 844 1543 757 . . 593 Explosions 783 | . . . . 194 388 . 201 Melee . | . . . . . . . . Ramming 34 | . 6 4 17 5 2 . . Kinetic 3797 | . . 844 1543 757 60 . 593 Thermal 768 | 75 285 . . 100 285 . 23 Explosive 194 | . . . . 194 . . . Electromagnetic 459 | . . . . . 281 . 178 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 15 | . . . 1 . 2 . 15 Average Corruption 1 | . . . 1 . 1 . 7 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 6 | . . . 4 . 1 . 1 Message Errors 3 | . . . 2 . 1 . . Energy Discharges 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . 1 . . . . Misfires 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 63 | . . 5 34 17 . . 7 Projectiles 55 | . . 5 34 16 . . . Explosions 8 | . . . . 1 . . 7 Melee . | . . . . . . . . Knockbacks 33 | . . 2 18 8 . . 5 Impact . | . . . . . . . . Kinetic 31 | . . 2 17 7 . . 5 Secondary 2 | . . . 1 1 . . . Self-Inflicted Damage 540 | . . . . 321 122 . 97 Shots 16 | . . . . 8 5 . 3 Rammed 1 | . . . . 1 . . . Targets Rammed 11 | . 2 3 4 1 1 . . Kicked 10 | . 2 3 4 . 1 . . Crushed . | . . . . . . . . Highest Temperature 318 | 168 318 45 33 117 301 . . Average Temperature 57 | 84 104 8 8 46 87 . . Received Heat Transfer 1632 | 12 102 141 237 459 393 . 288 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 2 | . . . . . 1 . 1 Combat Hostiles 2 | . . . . . 1 . 1 Parts Fried 2 | . . . . . 1 . 1 Impact Corruptions 1 | . . . . 1 . . . Robots Melted 2 | 1 1 . . . . . . Combat Hostiles 2 | 1 1 . . . . . . Parts Melted 7 | 2 4 . . 1 . . . Heat Transferred 2444 | 222 999 . . 481 692 . 50 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . 1 Alert | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Maximum Alert Level 1 | . . 1 1 . . . . Low Security (%) 94 | 100 100 97 72 100 100 100 100 Level 1 5 | . . 2 27 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 342 | 20 40 205 342 137 194 . 114 Initial 137 | . 13 9 83 137 48 . . Average 61 | 2 7 63 130 67 30 . 35 Influence Increases 2218 | 20 108 385 634 535 332 . 204 Destroy 0b10 Robot/C 1380 | 20 80 280 440 340 140 . 80 Destroy 0b10 Robot/NC 60 | . . 15 25 5 15 . . Destroy Leader 334 | . 20 72 132 70 30 . 10 Trap Triggered on 0b10 10 | . . 10 . . . . . Successful Hack 46 | . 6 . 14 21 5 . . Disable Machine 90 | . . . . 15 75 . . Destroy Structure 88 | . 2 8 8 24 37 . 9 Lose Combat Pursuer 210 | . . . 15 60 30 . 105 Influence Decreases 2119 | . 106 210 505 754 439 . 105 Entered New Map 382 | . 7 13 114 189 59 . . Time Decay 1282 | . 99 177 341 465 200 . . Lost Part 405 | . . 20 40 100 140 . 105 Lost Ally 50 | . . . 10 . 40 . . Squads Dispatched 19 | . 3 1 3 1 8 . 3 Investigation 6 | . 2 1 1 . 2 . . Extermination 1 | . . . . . 1 . . Reinforcement 11 | . 1 . 1 1 5 . 3 Assault . | . . . . . . . . Garrison 1 | . . . 1 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Distress Signals 9 | . . 5 2 1 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 136 | 1 9 31 29 24 23 . 19 Peak Tracking Total 8 | 1 5 8 7 6 6 . 8 Tactical Retreats 18 | . 2 5 2 3 2 . 4 ECM-based Alert Blocks 19 | . 6 11 2 . . . . Traps | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Traps Triggered 7 | . 2 . 1 1 3 . . Indirectly 2 | . . . . . 2 . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 6 | . . 6 . . . . . Reused 1 | . . 1 . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . 1 . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Machines Disabled 6 | . . . . 1 5 . . Max in Single Turn 3 | . . . . 1 3 . . Garrison Access 1 | . . . 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Machines Accessed 29 | . 7 3 8 6 4 1 . Terminals 18 | . 4 2 5 4 2 1 . Fabricators 1 | . . . . . 1 . . Repair Stations 3 | . 1 . 1 1 . . . Recycling Units 5 | . 2 1 1 1 . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access 1 | . . . 1 . . . . Total Hacks 91 | . 23 8 25 24 9 2 . Successful 43 | . 11 2 10 16 3 1 . Failed 48 | . 12 6 15 8 6 1 . Catastrophic 6 | . 3 . 2 . 1 . . Database Lockouts . | . . . . . . . . Manual 29 | . 11 4 5 6 3 . . Terminals 55 | . 13 7 15 14 4 2 . Fabricators 3 | . . . . . 3 . . Repair Stations 11 | . 1 . 4 6 . . . Recycling Units 15 | . 9 1 1 4 . . . Scanalyzers 2 | . . . . . 2 . . Garrison Access 5 | . . . 5 . . . . Terminal Hacks 18 | . 4 1 5 7 . 1 . Record 3 | . 1 . 2 . . . . Open Door 1 | . . . 1 . . . . Open DSF 1 | . . . . . . 1 . Emergency Access Points 1 | . . . . 1 . . . Alert Level 2 | . . . . 2 . . . Reprogram Traps 1 | . . 1 . . . . . Dispatch Records 1 | . . . . 1 . . . Security Status 1 | . . . 1 . . . . Transport Status 1 | . 1 . . . . . . Recall Investigation 2 | . 1 . . 1 . . . Hauler Manifests 1 | . . . . 1 . . . Zone Layout 3 | . 1 . 1 1 . . . Fabricator Hacks 2 | . . . . . 2 . . Network Status 1 | . . . . . 1 . . Build 1 | . . . . . 1 . . Repair Station Hacks 7 | . . . 2 5 . . . Scan Component 4 | . . . 1 3 . . . Repair 3 | . . . 1 2 . . . Recycling Unit Hacks 13 | . 7 1 1 4 . . . Recycle Component 3 | . 1 . . 2 . . . Process 2 | . 2 . . . . . . Report Inventory 5 | . 2 1 1 1 . . . Retrieve Matter 2 | . 2 . . . . . . Retrieve Components 1 | . . . . 1 . . . Scanalyzer 1 | . . . . . 1 . . Retrieve Study 1 | . . . . . 1 . . Garrison Access Hacks 2 | . . . 2 . . . . Unlock Access 1 | . . . 1 . . . . Seal Access 1 | . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 21 | . 5 2 6 4 4 . . Full Trace Events 4 | . 1 . 1 . 2 . . Feedback Events 1 | . . . . . 1 . . Corruption 1 | . . . . . 1 . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 4 | . . . . . 4 . . Authchips . | . . . . . . . . Time 81 | . . . . . 81 . . Total Robot Build Rating 4 | . . . . . 4 . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 1 | . . . . . 1 . . Parts Repaired 3 | . . . 1 2 . . . Time 114 | . . . 38 76 . . . Parts Recycled 3 | . 1 . . 2 . . . Recycled Matter 199 | . 199 . . . . . . Retrieved Matter 199 | . 199 . . . . . . Retrieved Components 10 | . . . . 10 . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked 2 | . . . . . 2 . . Non-combat 1 | . . . . . 1 . . Combat 1 | . . . . . 1 . . Robot Hacks Applied 4 | . . . . . 4 . . parse_system 2 | . . . . . 2 . . no_distress 1 | . . . . . 1 . . find_recycling 1 | . . . . . 1 . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Total Allies 4 | . . . . . 4 . . Largest Group 4 | . . . . . 4 . . Highest-Rated Group 24 | . . . . . 24 . . Highest-Rated Ally 6 | . . . . . 6 . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Active Infowar (turns) 1359 | . 466 501 328 . 64 . . Terrain 64 | . . . . . 64 . . ECM 1295 | . 466 501 328 . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 2 | . . . 2 . . . . Drone Recoveries 1 | . . . 1 . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Turns Passed 4099 | 89 493 501 768 1355 668 77 148 Spaces Moved 2011 | 66 350 289 329 512 356 54 55 Core 153 | 18 . . . 73 39 21 2 Treads 525 | . . . . 278 247 . . Legs 1241 | 48 350 289 329 121 70 12 22 Wheels 71 | . . . . 40 . . 31 Hover . | . . . . . . . . Flight 21 | . . . . . . 21 . Fastest Speed 50 | 50 120 120 120 90 50 50 90 Average Speed 146 | 100 120 130 160 184 136 123 110 Slowest Speed 600 | 120 120 190 190 600 450 200 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 6 81 31 72 44 9 1 59 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 96 | . . 6 5 24 52 . 9 Melee . | . . . . . . . . Projectile 15 | . . 6 5 4 . . . AOE 81 | . . . . 20 52 . 9 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Total 2853 | 80 385 366 488 871 494 64 105 Wait 440 | . 4 21 88 242 82 . 3 Move 2004 | 65 349 288 328 511 355 53 55 Hop . | . . . . . . . . Pick Up 83 | 6 8 11 7 30 3 5 13 Fast Attach . | . . . . . . . . Attach 74 | 5 2 7 8 23 11 5 13 Detach 14 | . . 3 . 8 1 1 1 Swap 1 | . . . . . . . 1 Drop 24 | . 1 8 3 9 3 . . Fire 194 | 4 19 25 50 47 30 . 19 Melee 8 | . . . . . 8 . . Ram . | . . . . . . . . Kick 10 | . 2 3 4 . 1 . . Crush 1 | . . . . 1 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage -8/Materials -7/Factory -6/Factory -6/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 60 | -11/Scrapyard | Discovered new exit (range 8) 90 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 16) 550 | -10/Materials | Discovered new exit (range 16) 583 | -10/Materials | Entered another Materials area 583 | -9/Materials | Evolved 2 slots: Utility x2 824 | -9/Materials | Discovered new exit (range 3) 943 | -9/Materials | Discovered new exit (range 13) 1084 | -9/Materials | Entered Storage 1141 | -9/Storage | Repaired Assault Cannon 1504 | -9/Storage | Garrison activated, responded to threat 1559 | -9/Storage | Destroyed 8 combat bots 1583 | -9/Storage | Identified exit to Garrison 1597 | -9/Storage | Lost 3 parts (1p1u1w) 1724 | -9/Storage | Core integrity fell below 50% 1767 | -9/Storage | Discovered new exit (range 15) 1852 | -9/Storage | Entered Materials 1852 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2122 | -8/Materials | Lost 4 parts (2n1u1w) 2483 | -8/Materials | Lost 4 parts (1p2u1w) 2558 | -8/Materials | Discovered new exit (range 5) 2645 | -8/Materials | Core integrity fell below 50% 2711 | -8/Materials | Repaired Adv. Treads 2816 | -8/Materials | Repaired Adv. Treads 3206 | -8/Materials | Identified exit to Factory 3207 | -8/Materials | Entered Factory 3207 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3507 | -7/Factory | Build established: Scavenger-Mutant 3718 | -7/Factory | Fabricated K-01 Serf? 3752 | -7/Factory | Lost 7 parts (2p2n1u2w) 3776 | -7/Factory | Lost 3 allies 3813 | -7/Factory | Build established: Mutant 3824 | -7/Factory | Lost 4 parts (2p1n1w) 3858 | -7/Factory | Core integrity fell below 50% 3867 | -7/Factory | Discovered new exit (range 15) 3874 | -7/Factory | Identified exit to Factory 3875 | -7/Factory | Entered another Factory area 3875 | -6/Factory | Evolved 2 slots: Utility x2 3889 | -6/Factory | Lost 4 parts (1n2u1w) 3952 | -6/Factory | Identified exit to DSF 3952 | -6/Factory | Entered DSF 3980 | -6/DSF | Additional patrols routed to DSF 4064 | -6/DSF | Core integrity fell below 50% 4094 | -6/DSF | Discovered new exit (range 11) 4098 | -6/DSF | Core integrity fell below 20% 4100 | -6/DSF | System corruption reached 10% 4100 | -6/DSF | Destroyed by X-67 Chaingunner with Minigun Last Messages --------------- 04072_ G-50 Soldier misfires. 04077_ Acquired Corrupted Hvy. Mace. 04082_ Adv. Targeting Computer destroyed. 04083_ Integrated Corrupted Hvy. Mace (+7). [Achievement: A Problem For Future Me] 04084_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 04085_ Acquired 40 matter. 04089_ System corrupted: Energy discharge (-29). 04094_ EXIT=FOUND 04094_ C-30 ARC bursts open, deploying its payload. 04094_ G-67 Veteran unfolds itself. 04094_ G-50 Soldier unfolds itself. 04097_ Flexi-carbon Leg destroyed. 04099_ Integrated Corrupted Hvy. Mace (+8). Only a single melee weapon may be active at a time, Hvy. Mace automatically deactivated. (Secondary inactive melee weapons have a chance to conduct follow-up attacks, see the manual.) 04100_ Integrated Corrupted Hvy. Mace (+6). [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????#???? | | ??????????????????????????????????????""??? | | ?????????????????????????????????????#"#??? | | ????????????????????#########??#######"#### | | ?????????"???########!! %####""" #"%%%%# | | ???????"""""##!!# #!! # "]] #%%%% # | | ???????""< g x g * = %% %%%# | | ???????""%" gg x % = % =[[%%%%% | | ???????""" ##!!#!@!### ### % %%# | | ?????????????#??#!!!#?# #?#///#]]### %### | | ????????????????#####!! ==########## ##? | | ????????????????????#!! ==#??????# %#? | | ????????????????????#!! ==#??????#% #? | | ????????????????????### ###??????### "#? | | ??????????????????????= !????????# #? | | ??????????????????????= !????????# #? | | ?????????????????????== !!???????# %#? | | ?????????????????????## ##????######! ### | | ??????????????????????# #?#]??#!!!?#=% # | | ?????????????????????? ##]]]#!!!##% % # | | ??????????????????????? **# | | ????????????????????????H **# | | ???????????????????????? # | | ????????????????????????? ##!!!# ## # | | ????????????????????????????#!!?# ?# %# | | ????????????????????????????#???###### ### | | ???????????????????????????????????#== =#? | | ???????????????????????????????????#== =#? | | ???????????????????????????????????#== =#? | | ???????????????????????????????????### ##? | | ???????????????????????????????????# #? | | ???????????????????????????????????# #? | | ???????????????????????????????????### ##? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 50 Energy Generation 23 Energy Capacity 1000 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 375 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 16 Melee Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ K-01 Serf | x4 | -7/Factory | Preloaded Repaired ---------- Assault Cannon | 30% | -9/Storage Adv. Treads | 18% | -8/Materials Adv. Treads | 38% | -8/Materials Studied --------- Imp. Datajack | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- 5k Club A Problem For Future Me Bumper Bots GoHome() Heavy Suspicion Hydra I Have A Map? Junior Dev Made in Tau Ceti IV My Command Is Your Wish Power Corrupts Throw Away The Key Troublemaker Challenges ------------ None Game ------ Seed SuperchargedRelayThruster Manual? 0 Play Time 01:00:37 Cumulative 5.6 hours Start 2026.01.12 @ 18:48:09 End 2026.01.28 @ 14:45:53 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f8a02466-5f35-40c2-b57c-347fdc001267