Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.21 @ 23:56:52 Player: 277 Result: Destroyed by exploding Fusion Modulator Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (110) 550 Value Destroyed (2698) 2698 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (1374) 1374 TOTAL SCORE: 9942 Bonus ------- High Alert Combat Kills 312 Entered Garrisons 600 Used RIF Installer 500 Friendly Fire -38 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 98/100 System Corruption 5% Temperature Cool (12) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Terrain Scanner Advanced ECM Suite Hardened Light Armor Plating Relay Coupler [NC] (33) Ion Burst Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Flexi-carbon Leg Improved Flight Unit Cesium-ion Thruster Improved VTOL Module > --- UTILITY ---------- Enhanced Optical Array Improved Signal Interpreter Terrain Scan Processor Improved Targeting Computer Reaction Control System Improved System Shield Improved System Shield Relay Coupler [Grunt] > --- WEAPON ----------- Ion Burst Cannon Remote Datajack > --- INVENTORY -------- Advanced Terrain Scanner Advanced ECM Suite Hardened Light Armor Plating Relay Coupler [NC] [Rating: 58] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Advanced Visual Processing Unit Device Weight Redist. System Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Improved System Shield Protection Hardened Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Ion Burst Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Sto Fac Gar Fac Gar Fac Gar Fac Slots Evolved 10 | . . 2 2 . 2 . 2 . . . 2 Power . | . . . . . . . . . . . . Propulsion 4 | . . 1 1 . . . . . . . 2 Utility 6 | . . 1 1 . 2 . 2 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 133 | 4 5 21 25 28 11 . 15 4 12 5 3 Power 14 | . 1 3 3 1 1 . 2 2 1 . . Engine 7 | . 1 3 2 1 . . . . . . . Core 7 | . . . 1 . 1 . 2 2 1 . . Reactor . | . . . . . . . . . . . . Propulsion 36 | 2 2 10 7 5 5 . 2 1 2 . . Treads 2 | 2 . . . . . . . . . . . Leg 1 | . . . . . . . . . 1 . . Wheel 2 | . . . . . 2 . . . . . . Hover 3 | . . 2 . 1 . . . . . . . Flight 28 | . 2 8 7 4 3 . 2 1 1 . . Utility 34 | 1 1 2 5 4 3 . 7 . 8 1 2 Device 12 | 1 . 1 . 1 1 . 4 . 4 . . Storage 2 | . . . 2 . . . . . . . . Processor 9 | . 1 1 2 2 . . 1 . 2 . . Hackware 9 | . . . 1 1 1 . 1 . 2 1 2 Protection 2 | . . . . . 1 . 1 . . . . Artifact . | . . . . . . . . . . . . Weapon 49 | 1 1 6 10 18 2 . 4 1 1 4 1 Energy Gun 27 | 1 1 3 5 13 1 . 3 . . . . Energy Cannon 7 | . . . . 2 . . . 1 1 3 . Ballistic Gun 1 | . . . . 1 . . . . . . . Ballistic Cannon 3 | . . 1 2 . . . . . . . . Launcher 7 | . . 2 3 2 . . . . . . . Special Weapon 1 | . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . 1 . . . . Unidentified Prototypes 7 | . . . . 5 . . 2 . . . . Parts Lost 51 | . . 6 4 15 3 . 4 6 . 1 12 Power 7 | . . 1 1 2 . . 1 1 . . 1 Propulsion 19 | . . 4 2 5 2 . 2 1 . . 3 Utility 15 | . . . . 4 . . . 3 . 1 7 Weapon 10 | . . 1 1 4 1 . 1 1 . . 1 Highest Loss Streak 9 | . . 3 2 8 2 . 3 3 . 1 9 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 81 | . 74 91 98 78 64 100 92 58 72 90 33 Engine 4 | . 8 10 8 1 . . . . . . . Core 2 | . . . . 4 1 7 5 1 6 6 1 Treads 1 | . 12 . . . . . . . . . . Hover 1 | . . 4 . . . . . . . . . Flight 22 | . 15 25 35 24 18 30 21 15 19 20 4 Device 7 | . 14 11 7 . . 7 12 8 10 7 . Storage 2 | . . . 9 7 . . . . . . . Processor 17 | . 6 17 18 15 23 23 25 15 16 26 9 Hackware 6 | . . . 1 6 6 7 10 13 17 17 14 Energy Gun 9 | . 16 14 11 14 7 7 7 2 . . . Ballistic Cannon 1 | . . 5 5 . . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 18 | 3 8 14 17 16 16 16 18 10 13 11 9 Greatest Support 23 | 3 8 18 23 18 18 18 18 14 15 15 15 Greatest Overweight (x) 3 | . 1 1 1 1 . . 1 3 . . 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 8 8 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 7 7 5 5 5 5 5 5 5 Most Carried 8 | . 5 5 8 8 5 4 5 5 5 5 5 Average Carried 4 | . 3 4 6 6 3 4 4 4 4 4 5 Final Capacity 8 | 5 5 5 8 5 5 5 5 5 5 5 5 Final Carried 8 | . 5 5 8 4 4 4 5 4 5 5 5 Class Distribution -------------------- 25% | Scavenger-Mutant 25% | Mutant 15% | Scavenger-Sprinter 9% | Hacker-Sprinter 9% | Hacker-Mutant 7% | Sprinter 6% | Hacker-Scout Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Sprinter | -8/Materials Scavenger-Sprinter | -8/Storage Mutant | -7/Factory Scavenger-Sprinter | -7/Garrison Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Garrison Hacker-Sprinter | -6/Factory Hacker-Mutant | -6/Garrison Mutant | -5/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Mat Sto Fac Gar Fac Gar Fac Gar Fac Matter Collected 1896 | 240 140 255 465 353 80 . 80 34 . 147 102 Remotely . | . . . . . . . . . . . . Salvage Created 3378 | 179 420 629 524 867 240 . 120 84 279 36 . Parts 228 | 17 39 56 35 56 10 . 2 5 8 . . Haulers Intercepted 5 | . 1 3 . . . . . . 1 . . Recyclers Shooed 5 | 1 . . 1 1 1 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Sto Fac Gar Fac Gar Fac Gar Fac Combat Hostiles Destroyed 64 | . 6 13 15 20 3 . 2 4 . 1 . Guns 27 | . 3 2 5 11 3 . . 3 . . . Cannons 10 | . . 5 4 . . . . 1 . . . AOE 23 | . 3 6 6 8 . . . . . . . Classes Destroyed 14 | 2 7 1 1 2 . . 1 . . . . Worker 6 | . 1 1 . 1 2 . . . 1 . . Builder 6 | . 3 1 . 2 . . . . . . . Tunneler 8 | 4 1 1 . . 1 . . . 1 . . Hauler 5 | . 1 3 . . . . . . 1 . . Recycler 6 | 1 . . 2 1 1 . . . 1 . . Operator 6 | . 1 1 2 1 . . 1 . . . . Watcher 9 | . 3 3 1 2 . . . . . . . Swarmer 29 | . 3 6 9 4 3 . . 4 . . . Grunt 15 | . 3 1 2 9 . . . . . . . Duelist 2 | . . . . 1 . . . . . 1 . Protector 1 | . . . . 1 . . . . . . . Sentry 15 | . . 6 3 5 . . 1 . . . . Hunter 1 | . . . 1 . . . . . . . . Programmer 1 | . . . . . . . 1 . . . . Best Kill Streak 12 | 3 5 5 12 7 3 . 1 4 4 1 . Combat Bots Only 7 | . 4 3 7 6 2 . 1 4 . 1 . Max Kills in Single Turn 3 | 1 3 3 3 2 1 . 1 1 1 1 . Gunslinging . | . . . . . . . . . . . . Exploded 3 | . 3 3 3 2 . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Sto Fac Gar Fac Gar Fac Gar Fac Damage Taken 5261 | . 183 286 493 1335 217 104 423 583 . 352 1285 Core 2287 | . 44 76 54 421 35 63 96 287 . 158 1053 Absorbed by Shields 254 | . . . . . . . 19 151 . 84 . Regen/Repaired (Parts) 82 | . . . . 35 . . 47 . . . . Core Remaining (%) 66 | 100 82 81 . 13 . 86 . . . 36 . Volleys Fired 306 | 18 48 38 48 69 33 1 18 11 7 13 2 Largest 2 | 1 2 2 2 2 1 1 2 1 1 1 1 Hottest 150 | 40 80 95 126 126 63 55 150 100 100 100 5 Shots Fired 421 | 18 55 68 88 103 33 1 24 10 7 12 2 Gun 323 | 18 55 43 50 91 33 1 24 8 . . . Cannon 72 | . . 21 34 1 . . . 2 7 7 . Launcher 19 | . . 4 4 11 . . . . . . . Special 7 | . . . . . . . . . . 5 2 Kinetic 55 | . . 21 34 . . . . . . . . Thermal 230 | . . 16 50 82 33 1 24 10 7 7 . Explosive 19 | . . 4 4 11 . . . . . . . Electromagnetic 110 | 18 55 27 . 10 . . . . . . . Robot Hit Streak 21 | 8 5 9 18 21 9 2 18 5 6 10 11 Robot Miss Streak 4 | 3 3 2 4 2 2 . 1 4 2 1 . Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . . . . 3 . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . Shots Hit Robots 314 | 10 35 47 55 79 25 1 33 6 7 10 6 Core Hits 160 | 6 17 26 29 52 11 . 6 4 6 2 1 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 15 | 1 . 3 4 1 2 . 3 . . . 1 Burn 11 | . . 1 4 1 2 . 3 . . . . Blast 2 | . . 2 . . . . . . . . . Corrupt 1 | 1 . . . . . . . . . . . Sever 1 | . . . . . . . . . . . 1 Melee Attacks 15 | . . . . . 1 . 10 . . . 4 Impact . | . . . . . . . . . . . . Slashing 4 | . . . . . . . . . . . 4 Piercing . | . . . . . . . . . . . . Sneak Attacks 11 | . . . . . 1 . 10 . . . . Combat Hostiles 4 | . . . . . . . 4 . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7506 | 187 618 1297 1300 2266 419 17 498 208 237 289 170 Guns 4253 | 130 511 391 611 1538 419 17 498 138 . . . Cannons 1439 | . . 392 451 . . . . 70 237 289 . Explosions 1644 | 57 107 514 238 728 . . . . . . . Melee 170 | . . . . . . . . . . . 170 Ramming . | . . . . . . . . . . . . Kinetic 843 | . . 392 451 . . . . . . . . Thermal 4036 | 57 107 252 611 1341 419 17 498 208 237 289 . Explosive 1369 | . . 403 238 728 . . . . . . . Electromagnetic 1088 | 130 511 250 . 197 . . . . . . . Impact . | . . . . . . . . . . . . Slashing 170 | . . . . . . . . . . . 170 Piercing . | . . . . . . . . . . . . Highest Corruption 6 | . . . 2 2 . . 6 6 6 6 4 Average Corruption 4 | . . . 2 2 . . 4 6 6 6 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 29 | . . . . 6 . . 8 4 4 6 1 Message Errors 10 | . . . . 3 . . 2 1 . 3 1 Matter Fused 4 | . . . . 1 . . 2 1 . . . Heat Flow Errors 2 | . . . . . . . 2 . . . . Data Loss (minor) 7 | . . . . 1 . . 1 1 4 . . Data Loss (major) 2 | . . . . . . . . . . 2 . Weapon Failures 4 | . . . . 1 . . 1 1 . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 51 | . . 35 8 3 . . . . . 5 . Projectiles 13 | . . . 8 . . . . . . 5 . Explosions 38 | . . 35 . 3 . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 4 | . . . 4 . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic 4 | . . . 4 . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 87 | . 36 . 30 21 . . . . . . . Shots 3 | . 1 . 1 1 . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 375 | 15 96 111 375 333 3 . 229 26 187 133 . Average Temperature 85 | 12 26 40 120 107 2 . 69 19 90 60 . Received Heat Transfer 1221 | . 87 87 135 567 . 21 117 27 . 72 108 Effects 7 | . . . 3 4 . . . . . . . Interference 7 | . . . 3 4 . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 8 | 1 6 . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 4 | . . . . 1 . . 2 . . 1 . Combat Hostiles 4 | . . . . 1 . . 2 . . 1 . Parts Melted 23 | . . 1 5 5 4 . 7 1 . . . Heat Transferred 8263 | 50 100 507 1628 2674 1036 37 1346 260 275 350 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | 2 1 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Sto Fac Gar Fac Gar Fac Gar Fac Peak Influence 834 | 25 384 647 834 812 413 383 376 321 184 253 132 Initial 352 | . 16 161 252 352 314 293 200 256 152 128 132 Average 345 | 11 211 399 552 533 359 318 293 297 166 201 63 Maximum Alert Level 3 | . 1 2 3 3 2 1 1 1 . 1 . Low Security (%) 22 | 100 40 15 . . . . . . 100 32 100 Level 1 46 | . 59 38 17 24 89 100 100 100 . 67 . Level 2 25 | . . 45 66 54 10 . . . . . . Level 3 5 | . . . 16 21 . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 14 | . 2 . 3 6 . . 2 . . . 1 Investigation 3 | . . . 1 . . . 2 . . . . Extermination . | . . . . . . . . . . . . Reinforcement 6 | . 2 . 2 1 . . . . . . 1 Assault 2 | . . . . 2 . . . . . . . Garrison 3 | . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . 1 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Sto Fac Gar Fac Gar Fac Gar Fac Distress Signals 2 | . . 1 . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 131 | . 12 20 31 25 3 5 9 5 . 8 13 Peak Tracking Total 10 | . 7 4 5 6 3 10 5 5 . 4 8 Tactical Retreats 6 | . . . 1 1 . 1 . . . 2 1 Traps | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Sto Fac Gar Fac Gar Fac Gar Fac Traps Triggered 11 | . . . 1 . 1 1 . 4 . 3 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 1 | . . . . . . . 1 . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . 1 . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Mat Sto Fac Gar Fac Gar Fac Gar Fac Machines Disabled 10 | . . 5 . 4 . . . . . 1 . Max in Single Turn 1 | . . 1 . 1 . . . . . 1 . Garrison Relay 1 | . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Sto Fac Gar Fac Gar Fac Gar Fac Machines Accessed 53 | . 6 9 9 11 4 . 10 . 4 . . Terminals 42 | . 6 8 7 9 3 . 7 . 2 . . Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . . . 1 . . 2 . . . . Recycling Units 3 | . . 1 1 1 . . . . . . . Scanalyzers 2 | . . . 1 . . . . . 1 . . Garrison Access 3 | . . . . . 1 . 1 . 1 . . Total Hacks 183 | . 20 42 20 25 10 . 46 . 20 . . Successful 104 | . 12 27 12 19 4 . 26 . 4 . . Failed 79 | . 8 15 8 6 6 . 20 . 16 . . Catastrophic 7 | . . . . . 2 . 2 . 3 . . Database Lockouts . | . . . . . . . . . . . . Manual 105 | . 12 30 7 12 1 . 28 . 15 . . Terminals 147 | . 20 37 15 21 7 . 37 . 10 . . Fabricators . | . . . . . . . . . . . . Repair Stations 9 | . . . . 2 . . 7 . . . . Recycling Units 9 | . . 5 2 2 . . . . . . . Scanalyzers 5 | . . . 3 . . . . . 2 . . Garrison Access 13 | . . . . . 3 . 2 . 8 . . Terminal Hacks 54 | . 8 13 6 10 2 . 15 . . . . Robot Analysis 13 | . 3 3 3 2 . . 2 . . . . Prototype ID Bank 19 | . 3 7 2 1 . . 6 . . . . Open Door 3 | . . . . 3 . . . . . . . Open DSF 3 | . . . . . 1 . 2 . . . . Branch Access Points 1 | . . . . . . . 1 . . . . Terminal Index 4 | . . 1 1 1 . . 1 . . . . Unreport Threat 1 | . . . . 1 . . . . . . . Dispatch Records 3 | . . 1 . 1 . . 1 . . . . Recall Investigation 2 | . 1 . . . . . 1 . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . Zone Layout 4 | . 1 1 . 1 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 6 | . . . . 2 . . 4 . . . . Scan Component 3 | . . . . 1 . . 2 . . . . Repair 3 | . . . . 1 . . 2 . . . . Recycling Unit Hacks 4 | . . 1 2 1 . . . . . . . Report Inventory 3 | . . 1 1 1 . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . 2 . 1 . . Unlock Access 3 | . . . . . 1 . 1 . 1 . . Coupler Status 1 | . . . . . . . 1 . . . . Unauthorized Hacks 34 | . 4 13 2 6 1 . 5 . 3 . . Terminals 26 | . 4 10 1 5 1 . 5 . . . . Track 5 | . . 2 . 2 . . 1 . . . . Assimilate 4 | . 2 1 . . . . 1 . . . . Botnet 12 | . 2 4 1 2 1 . 2 . . . . Detonate 1 | . . 1 . . . . . . . . . Disrupt 2 | . . 1 . . . . 1 . . . . Operators 2 | . . 1 . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . . 3 . 1 . . . . . . . Monitor 1 | . . 1 . . . . . . . . . Reject 1 | . . 1 . . . . . . . . . Mask 2 | . . 1 . 1 . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . Extract 1 | . . . 1 . . . . . . . . Garrison Access 3 | . . . . . . . . . 3 . . Broadcast 1 | . . . . . . . . . 1 . . Restock 1 | . . . . . . . . . 1 . . Watchers 1 | . . . . . . . . . 1 . . Data Cores Recovered 2 | . . 1 . 1 . . . . . . . Used 1 | . . . . 1 . . . . . . . Hacking Detections 43 | . 6 8 8 6 4 . 7 . 4 . . Full Trace Events 2 | . . . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 5 . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 3 | . . . . 1 . . 2 . . . . Time 101 | . . . . 60 . . 41 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 10 | . . . 10 . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Mat Sto Fac Gar Fac Gar Fac Gar Fac Used RIF Installer 1 | . . . . . . 1 . . . . . Robots Hacked 12 | . . . . . 1 . 5 . . 4 2 Non-combat 6 | . . . . . 1 . 5 . . . . Combat 6 | . . . . . . . . . . 4 2 Robot Hacks Applied 12 | . . . . . 1 . 5 . . 4 2 find_chute 3 | . . . . . . . 3 . . . . find_recycling 2 | . . . . . 1 . 1 . . . . find_station 1 | . . . . . . . 1 . . . . disrupt_area 1 | . . . . . . . . . . . 1 overload_power 2 | . . . . . . . . . . 1 1 disable_weapons 2 | . . . . . . . . . . 2 . streamctrl_high 1 | . . . . . . . . . . 1 . Relay Couplers Released 4 | . . . . . . . . . . 4 . Machine Destruction 4 | . . . . . . . . . . 4 . Attached 1 | . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Sto Fac Gar Fac Gar Fac Gar Fac Total Allies 7 | . 1 1 . 2 . . 2 . . 1 . Largest Group 2 | . 1 2 2 2 . . 2 . . 1 . Highest-Rated Group 66 | . 10 20 20 62 . . 66 . . 29 . Highest-Rated Ally 40 | . 10 10 10 31 . . 40 . . 29 . Total Orders 16 | . . 10 5 . . . . . 1 . . STAY 8 | . . 5 3 . . . . . . . . FOLLOW 7 | . . 5 2 . . . . . . . . EXPLORE 1 | . . . . . . . . . 1 . . Ally Attacks 9 | . . . . 5 . . . . . 4 . Total Damage 166 | . . . . 108 . . . . . 58 . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Sto Fac Gar Fac Gar Fac Gar Fac Robot Analysis Total 13 | . 3 3 3 2 . . 2 . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . 2 . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Mat Sto Fac Gar Fac Gar Fac Gar Fac Turns Passed 3124 | 84 380 557 392 465 225 72 341 100 177 181 150 Spaces Moved 4359 | 64 495 767 440 480 271 173 609 86 437 253 284 Core 467 | 64 193 . 20 17 . . . 1 . . 172 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels 4 | . . . . . 4 . . . . . . Hover 9 | . . 9 . . . . . . . . . Flight 3879 | . 302 758 420 463 267 173 609 85 437 253 112 Fastest Speed 27 | 50 37 34 28 27 27 27 27 30 30 30 30 Average Speed 35 | 50 43 41 33 33 32 27 28 35 30 38 43 Slowest Speed 200 | 50 120 120 100 106 80 27 103 200 40 40 100 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 40 | . 1 16 3 8 . 1 10 . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 36 | 4 89 62 46 63 10 43 21 37 12 39 11 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 4 | . . . . 1 1 . 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 121 | 9 4 16 37 55 . . . . . . . Melee . | . . . . . . . . . . . . Projectile 3 | . . 1 2 . . . . . . . . AOE 118 | 9 4 15 35 55 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Sto Fac Gar Fac Gar Fac Gar Fac Total 5405 | 95 604 921 586 664 371 194 737 142 465 324 302 Wait 467 | 10 49 99 57 81 51 5 80 10 4 13 8 Move 4276 | 63 492 739 433 463 271 169 591 85 436 252 282 Hop 33 | . 1 11 3 8 . 1 8 . . . 1 Pick Up 33 | . 6 3 9 6 3 . 5 . . 1 . Fast Attach 62 | 4 4 11 4 9 8 . 6 2 10 1 3 Attach 23 | . 1 2 3 5 3 . 2 2 1 4 . Detach 11 | . 1 . . 1 . . 2 1 2 4 . Swap 48 | . . 8 18 14 . . 7 . 1 . . Drop 46 | . 2 10 11 8 1 . 7 . 4 1 2 Fire 306 | 18 48 38 48 69 33 1 18 11 7 13 2 Melee 15 | . . . . . 1 . 10 . . . 4 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 84 | . . . . . . 18 . 31 . 35 . Rewire . | . . . . . . . . . . . . Trap 1 | . . . . . . . 1 . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -7/Garrison -6/Factory (discovered 4 exits: *Fac / Low x2 / Gar) -6/Garrison -6/Factory -6/Garrison -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Discovered new exit (range 8) 341 | -10/Materials | Discovered new exit (range 17) 355 | -10/Materials | Discovered new exit (range 17) 465 | -10/Materials | Entered another Materials area 465 | -9/Materials | Accompanied by 1 ally 465 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 562 | -9/Materials | Build established: Scavenger-Mutant 662 | -9/Materials | Discovered new exit (range 12) 866 | -9/Materials | Lost 3 parts (2n1w) 925 | -9/Materials | Discovered new exit (range 10) 1022 | -9/Materials | Entered another Materials area 1022 | -8/Materials | Accompanied by 2 allies 1022 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1129 | -8/Materials | Destroyed 7 combat bots 1229 | -8/Materials | Discovered new exit (range 14) 1340 | -8/Materials | Discovered new exit (range 9) 1414 | -8/Materials | Entered Storage 1490 | -8/Storage | Met a pair of Derelict thieves 1644 | -8/Storage | Garrison activated, responded to threat 1729 | -8/Storage | Lost 8 parts (1p3n2u2w) 1801 | -8/Storage | Core integrity fell below 50% 1839 | -8/Storage | Core integrity fell below 20% 1848 | -8/Storage | Repaired Imp. VTOL Module 1869 | -8/Storage | Discovered new exit (range 7) 1871 | -8/Storage | Lost 6 parts (1p1n2u2w) 1878 | -8/Storage | Identified exit to Factory 1879 | -8/Storage | Entered Factory 1879 | -7/Factory | Evolved 2 slots: Utility x2 2104 | -7/Factory | Identified exit to Garrison 2104 | -7/Factory | Entered Garrison 2122 | -7/Garrison | Triggered checkpoint 2152 | -7/Garrison | Discovered new exit (range 17) 2157 | -7/Garrison | Identified exit to Factory 2158 | -7/Garrison | Installed Relay Interface Framework 2176 | -7/Garrison | Entered Factory 2176 | -6/Factory | Evolved 2 slots: Utility x2 2380 | -6/Factory | Repaired Imp. Flight Unit 2397 | -6/Factory | Repaired Cooling System 2444 | -6/Factory | Identified exit to Lower Caves 2505 | -6/Factory | Discovered new exit (range 18) 2517 | -6/Factory | Identified exit to Garrison 2517 | -6/Factory | Entered Garrison 2528 | -6/Garrison | Spotted B-75 Beast 2531 | -6/Garrison | Triggered checkpoint 2539 | -6/Garrison | Lost 3 parts (1p1n1w) 2585 | -6/Garrison | Lost 3 parts (2u1w) 2611 | -6/Garrison | Discovered new exit (range 15) 2616 | -6/Garrison | Identified exit to Factory 2617 | -6/Garrison | Entered Factory 2635 | -6/Factory | Lost 3 parts (1p1n1u) 2703 | -6/Factory | Identified exit to Garrison 2794 | -6/Factory | Entered Garrison 2802 | -6/Garrison | Triggered checkpoint 2852 | -6/Garrison | Garrison Relay disabled 2916 | -6/Garrison | Discovered new exit (range 8) 2918 | -6/Garrison | Identified exit to Factory 2933 | -6/Garrison | Core integrity fell below 50% 2975 | -6/Garrison | Entered Factory 2975 | -5/Factory | Evolved 2 slots: Propulsion x2 2981 | -5/Factory | Spotted B-75 Beast 3050 | -5/Factory | Lost 9 parts (1p3n4u1w) 3059 | -5/Factory | Core integrity fell below 50% 3125 | -5/Factory | Core integrity fell below 20% 3125 | -5/Factory | Destroyed by exploding Fusion Modulator Last Messages --------------- 03100_ Enh. Optical Array destroyed. 03100_ Relay Coupler [Grunt] destroyed. 03100_ System corrupted by crushing effect (+2). 03102_ Critical hit (Burn: +37). 03104_ Dropped Great Axe. 03120_ CT4O74HKROUFI:WM2H&H3 03124_ Slug penetrates Repair Station. 03124_ Repair Station disabled. 03124_ Slug penetrates H-66 Slayer. 03124_ Slug penetrates K-01 Serf. 03124_ K-01 Serf destroyed. 03125_ Triggered Heavy Explosive Trap. 03125_ An explosion rips through the floor. 03125_ Fusion Modulator explodes. 03125_ Neutrino Reactor explodes. 03125_ H-66 Slayer destroyed. 03125_ Chain reaction triggered in Corrupted Rnf. Fission Core. 03125_ Nuclear Reactor explodes. 03125_ W-25 Informer destroyed. 03125_ H-66 Slayer destroyed. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????? ??????????? | | ???????????????????????????????????? ?????????? | | ??????????????????????????????????? ?????????? | | ???????????????????????############ ????????? | | ????????????+#######+### #????????? | | ??????????? #????????? | | ????????????? 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" #????????????????? | | ???????????? ### ######## #???#+#??????????? | | ????????????? ?? ??????## ##?## ##?????????? | | ???????????????# ??????# *### #?????????? | | ???????????????# ???????# ! #?????????? | | ???????????????+ "" ???????# [ ### #?????????? | | ???????????????? ?" ???????## ##?## ##?????????? | | ??????????????????"" ?????????# #???# ##########?? | | ?????????????????????????????? #???# #?? | | ?????????????????????????????####???# #?? | | ????????????????????????????????????# ### | | ????????????????????????????????????# | | ????????????????????????????????????#######+## ### | | ?????????????????????????????????????????? # #?? | | ?????????????????????????????????????????? # #?? | | ????????????????????????????????????????? # #?? | | ????????????????????????????????????????? # # | | ???????????????????????????????????????? """ # + | | ???????????????????????????????????????? """ # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 85 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 72 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 1 Offensive Hacking 20 Defensive Hacking 44 Relay Coupler Types 1 Relay Coupler Value 29 Item Schematics ----------------- Imp. Datajack | -8/Materials | Scanalyzed Lgt. EM Pulse Cannon | -8/Materials | Extracted Lgt. Nuclear Core | -8/Materials | Extracted Imp. Targeting Computer | -8/Materials | Extracted Imp. Ion Engine | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Infiltrator Challenges ------------ None Game ------ Seed BarrageArcMinigun Manual? 0 Play Time 02:07:50 Cumulative 285.9 hours Start 2022.11.21 @ 21:40:38 End 2022.11.21 @ 23:56:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 190 Rogue 190 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 73 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9ed0547e-8ba3-429b-a63e-4cc5b78be9b4