Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.27 @ 00:08:02 Player: jumpy Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (91) 455 Value Destroyed (4227) 4227 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1666) 1666 TOTAL SCORE: 12528 Bonus ------- High Alert Combat Kills 15 Follower Combat Kills 566 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 274 Friendly Fire -189 Cogmind --------- Core Integrity 0/1300 Matter 88/300 Energy 100/100 System Corruption 9% Temperature Hot (238) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Flexi-carbon Leg Advanced Signal Interpreter Corruption Screen Mass Driver Heavy Gauss Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Kinecellerator Layered Heavy Armor Plating Advanced Force Field > --- WEAPON ----------- Heavy Gauss Cannon Light Antimatter Cannon Phasing Sabre > --- INVENTORY -------- Flexi-carbon Leg Flexi-carbon Leg Thunder Leg Advanced Signal Interpreter 0b10 Decoder Chip [Looter] Hardened Medium Armor Plating Corruption Screen Mass Driver Heavy Gauss Cannon Micro-nuke Launcher Micro-nuke Launcher Phasing Sabre Phasing Sabre [Rating: 123] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Flight Unit Impulse Thruster Array Utility Advanced Targeting Computer Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Protection Makeshift Light Armor Plating Weapon Flak Cannon Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Micro-nuke Launcher Slashing Weapon Phasing Sabre Build | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Res Slots Evolved 14 | . . 2 . . . 6 2 . . . . 2 2 Power 1 | . . . . . . 1 . . . . . . . Propulsion 4 | . . 1 . . . 1 1 . . . . . 1 Utility 8 | . . 1 . . . 3 1 . . . . 2 1 Weapon 1 | . . . . . . 1 . . . . . . . Parts Attached 86 | 7 2 9 1 5 . 23 7 5 3 5 . 8 11 Power 15 | 1 . 3 . . . 4 . 1 . 2 . 2 2 Engine 10 | 1 . 3 . . . 4 . 1 . 1 . . . Core 1 | . . . . . . . . . . . . 1 . Reactor 4 | . . . . . . . . . . 1 . 1 2 Propulsion 25 | 2 . 2 1 1 . 6 4 1 1 2 . 1 4 Treads . | . . . . . . . . . . . . . . Leg 22 | 2 . 2 1 1 . 6 4 1 1 2 . 1 1 Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . 3 Utility 27 | 2 . 2 . 1 . 10 2 2 . . . 4 4 Device 11 | 1 . . . . . 3 . 2 . . . 2 3 Storage 2 | 1 . 1 . . . . . . . . . . . Processor 7 | . . . . . . 5 1 . . . . 1 . Hackware . | . . . . . . . . . . . . . . Protection 7 | . . 1 . 1 . 2 1 . . . . 1 1 Artifact . | . . . . . . . . . . . . . . Weapon 19 | 2 2 2 . 3 . 3 1 1 2 1 . 1 1 Energy Gun . | . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . 1 . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . . . . Ballistic Cannon 13 | . 2 2 . 2 . 3 1 . 2 . . 1 . Launcher 1 | . . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 2 . . . . . . . . . 2 . Parts Lost 50 | . . . 1 . . 20 5 1 1 . . 4 18 Power 7 | . . . . . . 3 . . . . . 2 2 Propulsion 20 | . . . 1 . . 6 2 1 1 . . . 9 Utility 13 | . . . . . . 6 1 . . . . 2 4 Weapon 10 | . . . . . . 5 2 . . . . . 3 Highest Loss Streak 13 | . . . 1 . . 5 4 1 1 . . 3 13 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 12 | 3 7 10 14 14 15 12 10 12 12 14 14 14 11 Power 1 | . 1 1 2 2 2 1 . . . . 1 2 . Propulsion 2 | 1 2 2 2 1 1 2 3 5 4 3 3 3 2 Utility 5 | . 2 4 7 7 7 4 6 5 6 4 5 3 3 Weapon 3 | . 2 1 3 4 5 2 1 1 2 5 5 5 5 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 27 | 1 . 4 . 4 . . . . 1 3 . 4 10 Power 3 | . . 2 . . . . . . . . . 1 . Propulsion 8 | 1 . . . 1 . . . . 1 1 . 1 3 Utility 7 | . . . . 2 . . . . . 2 . . 3 Weapon 9 | . . 2 . 1 . . . . . . . 2 4 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 100 99 99 100 100 88 89 91 93 98 100 95 75 Engine 9 | . 14 11 11 11 11 10 11 11 11 10 5 4 . Leg 28 | . 28 32 32 33 33 22 28 28 28 29 29 26 23 Device 7 | . 14 11 11 11 11 6 1 4 5 5 5 8 6 Storage 7 | . 14 11 11 11 11 6 5 5 5 5 5 5 3 Processor 13 | . . . . . . 17 22 23 23 23 23 23 16 Protection 6 | . . 10 11 11 11 5 4 5 5 5 5 5 3 Ballistic Cannon 13 | . 6 22 22 21 22 12 8 5 8 11 11 10 6 Slashing Weapon 1 | . . . . . . 3 2 . . 4 5 5 3 Peak Build Rating 123 | 8 8 19 19 30 28 62 66 70 80 91 92 107 123 Average Rating 52 | 5 7 14 18 25 28 50 60 64 74 84 91 102 99 On Entrance 45 | . 7 8 19 19 28 28 48 57 69 77 91 92 97 Naked Turns 40 | . . . . . . . . . . . . . 40 Heaviest Build 103 | 12 15 44 44 47 47 64 60 57 69 75 75 98 103 Greatest Support 125 | 20 20 33 33 43 43 72 91 96 98 105 100 100 125 Greatest Overweight (x) 2 | . . 1 1 1 1 2 . . . . . . 2 Average Overweight (x) . | . . . 1 1 1 . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 14 15 15 15 15 15 15 15 15 15 15 13 Most Carried 15 | 7 8 15 15 15 15 15 13 13 15 15 15 15 13 Average Carried 12 | 3 7 10 14 14 15 12 10 12 12 14 15 14 11 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 7 8 15 14 15 15 14 13 12 14 15 15 13 5 Class Distribution -------------------- 59% | Mutant 20% | Derelict-Mutant 15% | Scavenger-Mutant 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Derelict-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Commander-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Res Matter Collected 3378 | 302 72 202 39 35 321 936 152 303 30 274 . 476 236 Remotely . | . . . . . . . . . . . . . . Salvage Created 3175 | 159 126 275 39 . 81 1206 183 83 . 45 32 465 481 Parts 160 | 13 11 19 10 . 3 44 12 2 . 1 . 17 28 Haulers Intercepted 2 | . . 1 . . . . . . . . . 1 . Recyclers Shooed 2 | 1 . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . 19 . . 2 5 . . . . Prevented 3 | . . . . . . . . . . . 3 . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Res Combat Hostiles Destroyed 80 | . 5 7 4 . 2 31 4 2 . 2 1 9 13 Melee 11 | . . . . . . 7 1 . . . . 2 1 Guns 5 | . 5 . . . . . . . . . . . . Cannons 57 | . . 7 4 . 2 24 3 2 . 2 1 7 5 AOE 7 | . . . . . . . . . . . . . 7 Classes Destroyed 13 | 2 2 2 . . 2 3 1 . . . . 1 . Worker 1 | . . . . . . 1 . . . . . . . Builder 1 | . . . . . . . . . . . . 1 . Tunneler 4 | 3 . . . . . . . . . . . . 1 Hauler 2 | . . 1 . . . . . . . . . 1 . Recycler 2 | 1 . . . . . 1 . . . . . . . Swarmer 14 | . 3 . 4 . . 3 . . . . . . 4 Grunt 35 | . 2 4 . . . 13 . 1 . 1 . 5 9 Brawler 4 | . . . . . 1 2 . . . . . 1 . Duelist 4 | . . . . . 1 3 . . . . . . . Sentry 9 | . . 3 . . . 3 1 1 . . 1 . . Hunter 6 | . . . . . . . 3 . . . . 3 . Programmer 8 | . . . . . . 7 . . . 1 . . . Fireman 1 | . . . . . . 1 . . . . . . . Best Kill Streak 4 | 3 3 2 4 . 1 4 1 1 . 1 1 4 4 Combat Bots Only 4 | . 3 2 4 . 1 4 1 1 . 1 1 4 4 Max Kills in Single Turn 3 | 1 1 1 1 . 1 1 1 1 . 1 1 1 3 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . . 3 Melee 1 | . . . . . . 1 1 . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Res Hostile Shots Fired 927 | . 39 26 21 . 20 263 53 13 11 18 6 168 289 Missed 293 | . 13 11 3 . 9 77 12 6 5 4 1 56 96 Hits 634 | . 26 15 18 . 11 186 41 7 6 14 5 112 193 Melee 4 | . . . . . . 3 . . . . . 1 . Projectile 630 | . 26 15 18 . 11 183 41 7 6 14 5 111 193 AOE 2 | . . . . . . . . . . 2 . . . Critical Strikes 34 | . . . . . . 12 . 2 1 . . . 19 Part Disruptions 2 | . . . . . . . . . . 1 . . 1 Damage Taken 10293 | . 257 206 137 . 156 3413 729 147 129 167 59 1157 3736 Core 1974 | . 91 26 32 . . 307 95 . . 11 25 76 1311 Absorbed by Shields 1112 | . . . . . . . . . . 149 55 557 351 Regen/Repaired (Parts) 251 | . . . . 76 . . . . . 83 . . 92 Core Remaining (%) 81 | 100 63 . . . 85 63 . . . . 86 93 . Volleys Fired 238 | 8 18 22 7 . 8 81 11 10 . 16 3 33 21 Largest 2 | 2 2 2 2 . 2 2 2 2 . 2 2 2 2 Hottest 105 | 40 40 74 74 . 80 81 84 105 . 102 102 102 102 Shots Fired 447 | 16 36 44 14 . 16 151 13 16 . 32 6 66 37 Gun 52 | 16 36 . . . . . . . . . . . . Cannon 390 | . . 44 14 . 16 151 13 16 . 32 6 66 32 Launcher 5 | . . . . . . . . . . . . . 5 Special . | . . . . . . . . . . . . . . Kinetic 436 | 16 36 44 14 . 16 151 13 10 . 32 6 66 32 Thermal 6 | . . . . . . . . 6 . . . . . Explosive 5 | . . . . . . . . . . . . . 5 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 19 | 5 3 6 3 . 3 15 15 19 . 9 5 12 6 Robot Miss Streak 12 | 1 4 5 12 . 5 7 3 2 . 2 . 7 2 Penetration Max 1 | . . . . . . . . . . . . 1 . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 370 | 10 18 35 9 . 8 149 18 13 . 21 5 52 32 Core Hits 276 | 6 9 19 8 . 5 153 12 3 . 7 2 24 28 Critical Kills 3 | . 1 . . . . 2 . . . . . . . Critical Parts Destroyed 2 | . . . . . 1 1 . . . . . . . Critical Strikes 33 | . 1 1 . . 2 6 3 1 . 3 3 12 1 Destroy 5 | . 1 . . . 1 3 . . . . . . . Blast 23 | . . 1 . . 1 . 3 1 . 3 3 11 . Sever 5 | . . . . . . 3 . . . . . 1 1 Melee Attacks 74 | . . . . 1 . 42 8 . . 1 . 12 10 Impact . | . . . . . . . . . . . . . . Slashing 74 | . . . . 1 . 42 8 . . 1 . 12 10 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . 2 . . . 1 . 3 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 11463 | 112 234 467 85 . 231 4149 479 352 . 1021 174 1887 2272 Guns 346 | 112 234 . . . . . . . . . . . . Cannons 7797 | . . 467 85 . 231 3055 297 352 . 946 174 1307 883 Explosions 1176 | . . . . . . . . . . . . . 1176 Melee 2124 | . . . . . . 1084 182 . . 75 . 580 203 Ramming 20 | . . . . . . 10 . . . . . . 10 Kinetic 8034 | 112 234 467 85 . 231 3055 297 243 . 946 174 1307 883 Thermal 109 | . . . . . . . . 109 . . . . . Explosive 1176 | . . . . . . . . . . . . . 1176 Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 2124 | . . . . . . 1084 182 . . 75 . 580 203 Piercing . | . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . 8 . . . . . . 9 Average Corruption 3 | . . . . . . 3 . . . . . . 5 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 20 | . . . . . . 17 . . . . . . 3 Message Errors 3 | . . . . . . 3 . . . . . . . Matter Fused 7 | . . . . . . 6 . . . . . . 1 Heat Flow Errors 2 | . . . . . . 1 . . . . . . 1 Energy Discharges 2 | . . . . . . 2 . . . . . . . Data Loss (minor) 3 | . . . . . . 2 . . . . . . 1 Misfires 2 | . . . . . . 2 . . . . . . . Alerts 1 | . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 547 | . . . . . . 158 3 23 . 4 . 75 284 Projectiles 75 | . . . . . . 6 . 23 . 1 . . 45 Explosions 219 | . . . . . . 15 . . . . . . 204 Melee 253 | . . . . . . 137 3 . . 3 . 75 35 Knockbacks 82 | . . 11 1 . 3 40 5 2 . 4 . 11 5 Impact . | . . . . . . . . . . . . . . Kinetic 81 | . . 11 1 . 3 40 5 2 . 4 . 10 5 Secondary 1 | . . . . . . . . . . . . 1 . Self-Inflicted Damage 321 | . . . . . . 248 . . . . . . 73 Shots 4 | . . . . . . 3 . . . . . . 1 Rammed 3 | . . . . . . . . . . . . . 3 Targets Rammed 7 | . . . . . . 4 . . . . . . 3 Kicked 4 | . . . . . . 4 . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 397 | . 18 36 58 . 90 299 48 2 . 7 . 397 352 Average Temperature 97 | . 7 13 33 . 34 66 26 2 . 7 . 191 168 Received Heat Transfer 2191 | . 78 87 . . 39 1041 45 27 63 26 12 68 705 Effects 6 | . . . . . . 1 . . . . . 5 . Shutdowns 2 | . . . . . . . . . . . . 2 . Energy Bleed 1 | . . . . . . 1 . . . . . . . Interference 2 | . . . . . . . . . . . . 2 . Damage (minor) 1 | . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 148 | . . . . . . . . 148 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Res Maximum Alert Level 2 | . . . . . . 2 . . . . . . 1 Low Security (%) 85 | 100 100 100 100 . . 66 100 . . . . 100 93 Level 1 14 | . . . . . . 31 . . . . . . 6 Level 2 . | . . . . . . 1 . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 416 | 5 80 62 80 . . 416 195 . . . . 174 241 Initial 195 | . . 12 . . . 53 195 . . . . . 81 Average 105 | 1 43 13 23 . . 169 138 . . . . 68 93 Influence Increases 3254 | 20 120 187 90 . 328 1145 110 40 45 142 21 418 588 Destroy 0b10 Robot/C 1900 | . 100 140 80 . 200 680 80 40 . 120 20 180 260 Destroy 0b10 Robot/NC 60 | 20 . 5 . . 10 10 . . . . . 10 5 Destroy Leader 364 | . 20 42 10 . 30 170 30 . . . . 32 30 Allied During Kill 135 | . . . . . 88 20 . . . 22 1 4 . Successful Hack 39 | . . . . . . 9 . . . . . 30 . Disable Machine 165 | . . . . . . 75 . . . . . 60 30 Destroy Structure 276 | . . . . . . 46 . . . . . 102 128 Lose Combat Pursuer 315 | . . . . . . 135 . . 45 . . . 135 Influence Decreases 3077 | 20 90 217 90 . 242 832 424 125 45 120 43 263 566 Entered New Map 383 | . . 18 . . . 33 204 32 . . 22 . 74 Time Decay 2102 | 20 90 199 80 . 240 569 170 93 45 60 21 213 302 Lost Part 470 | . . . 10 . . 190 50 . . . . 40 180 Lost Ally 122 | . . . . . 2 40 . . . 60 . 10 10 Squads Dispatched 20 | . 1 1 . . . 12 1 . . . . 1 4 Investigation 2 | . . . . . . 1 . . . . . . 1 Extermination 7 | . . . . . . 5 . . . . . . 2 Reinforcement 8 | . 1 1 . . . 3 1 . . . . 1 1 Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Res Distress Signals 6 | . 1 2 . . . 2 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 187 | . 11 10 4 . 12 52 7 2 5 33 1 11 39 Peak Tracking Total 15 | . 5 3 4 . 3 6 1 1 6 12 1 4 15 Tactical Retreats 8 | . . . . . . 5 . . 2 . . . 1 Traps | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Res Traps Triggered 1 | . . . . . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Res Machines Disabled 11 | . . . . . . 5 . . . . . 4 2 Max in Single Turn 4 | . . . . . . 4 . . . . . 4 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Res Machines Accessed 17 | . . . . . . 6 2 1 1 5 . 1 1 Terminals 7 | . . . . . . 4 1 1 . . . 1 . Fabricators 3 | . . . . . . 2 1 . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 27 | . . . . . . 14 3 1 1 5 . 2 1 Successful 14 | . . . . . . 4 . 1 1 5 . 2 1 Failed 13 | . . . . . . 10 3 . . . . . . Catastrophic 2 | . . . . . . 1 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . 1 1 Terminals 15 | . . . . . . 11 1 1 . . . 2 . Fabricators 5 | . . . . . . 3 2 . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 12 | . . . . . . 4 . 1 1 5 . 1 . Record 7 | . . . . . . . . 1 . 5 . 1 . Open Door 1 | . . . . . . . . . 1 . . . . Alert Level 1 | . . . . . . 1 . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . Investigation Status 1 | . . . . . . 1 . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . . . . . 1 1 Terminals 1 | . . . . . . . . . . . . 1 . Assimilate 1 | . . . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 Patch 1 | . . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 8 | . . . . . . 6 2 . . . . . . Full Trace Events 1 | . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . 4 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . 15 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . 5 . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Res Total Allies 11 | . . . . 5 . . . . . 5 . 1 . Largest Group 5 | . . . . 5 5 3 . . . 5 2 3 1 Highest-Rated Group 254 | . . . . 149 149 87 . . . 254 121 146 22 Highest-Rated Ally 64 | . . . . 31 31 31 . . . 64 64 64 22 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 80 | . . . . . 42 26 . . . 12 . . . Total Damage 1495 | . . . . . 653 358 . . . 484 . . . Kills 17 | . . . . . 10 3 . . . 4 . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Res Active Infowar (turns) 6930 | 61 201 758 278 1861 556 1959 118 . . . . 561 577 Optics 1138 | . . . . . . . . . . . . 561 577 Sensors 718 | . . . . . . 600 118 . . . . . . Terrain 1343 | . . . . . . 1343 . . . . . . . Seismic 4056 | 61 201 758 278 1861 556 341 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 2 2 . . 1 . . 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Res Turns Passed 10219 | 130 201 758 278 1861 556 2106 344 1091 417 915 322 577 663 Spaces Moved 6272 | 75 123 352 128 945 268 1184 241 881 342 594 253 351 535 Core 81 | 3 . . . . . . . . . . . . 78 Treads . | . . . . . . . . . . . . . . Legs 6099 | 72 123 352 128 945 268 1184 241 881 342 594 253 351 365 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 92 | . . . . . . . . . . . . . 92 Fastest Speed 39 | 50 120 120 190 190 196 120 120 120 120 114 114 114 39 Average Speed 140 | 117 120 185 190 194 196 139 120 120 120 119 114 114 93 Slowest Speed 280 | 120 120 190 190 196 196 280 120 120 120 120 114 114 260 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . . 6 Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 35 28 29 82 47 34 6 86 53 72 52 8 16 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 2 | . . . . 1 1 . . . . . . . . Known Exits Taken 6 | . . . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . Scrap Searched 9 | . . . . 1 2 . . 3 1 . 2 . . Spaces Dug 3 | . . . . . . 2 . . . . . . 1 Terrain Destroyed 199 | . . . . . 2 46 . 3 . 8 . 53 87 Melee 3 | . . . . . . 2 . . . . . . 1 Projectile 62 | . . . . . 2 15 . 3 . 8 . 27 7 AOE 134 | . . . . . . 29 . . . . . 26 79 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Res Total 7141 | 100 143 414 149 973 283 1423 270 898 348 770 283 449 638 Wait 323 | . . 10 14 8 8 66 . . . 108 22 25 62 Move 6249 | 74 122 351 127 944 267 1184 240 880 341 593 252 350 524 Hop 5 | . . . . . . . . . . . . . 5 Pick Up 61 | 9 1 12 . 6 . 10 4 1 2 5 3 7 1 Fast Attach 33 | 7 . 2 . . . 10 2 1 1 1 . 2 7 Attach 31 | . . 1 1 . . 14 5 2 1 . . 5 2 Detach 2 | . . . . . . 1 . . 1 . . . . Swap 33 | . 2 7 . 6 . 5 . 2 1 4 . 4 2 Drop 46 | 2 . 9 . 8 . 2 . 1 1 8 3 11 1 Fire 238 | 8 18 22 7 . 8 81 11 10 . 16 3 33 21 Melee 74 | . . . . 1 . 42 8 . . 1 . 12 10 Ram 3 | . . . . . . . . . . . . . 3 Kick 3 | . . . . . . 3 . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . 5 . . . . . . . Rewire 35 | . . . . . . . . 1 . 34 . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 131 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 5) 332 | -10/Materials | Entered another Materials area 332 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 974 | -9/Materials | Discovered new exit (range 7) 1090 | -9/Materials | Entered Mines 1243 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1284 | -9/Mines | Discovered new exit (range 15) 1368 | -9/Mines | Entered Zion 1398 | -7/Zion | Build established: Scavenger-Mutant 1429 | -7/Zion | Visited the Megawrench Repair Shop 1652 | -7/Zion | Received a hallucinogenic algorithm 1799 | -7/Zion | Found CR-A16's Pointy Stick 2176 | -7/Zion | Learned Factory scanalyzer intel 2200 | -7/Zion | Learned Factory stockpile data 2397 | -7/Zion | Build established: Derelict-Mutant 2519 | -7/Zion | Learned location of Warlord (-5) 3097 | -7/Zion | Megawrench repaired 5 parts 3163 | -7/Zion | Gained Derelict followers 3181 | -7/Zion | Discovered new exit (range 15) 3229 | -7/Zion | Entered Proximity Caves 3229 | -6/Proximity Caves | Accompanied by 5 allies 3341 | -6/Proximity Caves | Learned Factory trap positions 3455 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3663 | -6/Proximity Caves | Spotted B-75 Beast 3672 | -6/Proximity Caves | Allies destroyed B-75 Beast 3760 | -6/Proximity Caves | Discovered new exit (range 11) 3785 | -6/Proximity Caves | Entered Factory 3785 | -6/Factory | Accompanied by 3 allies 3785 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 3786 | -6/Factory | Loaded intel: 88 trap records 3788 | -6/Factory | Loaded intel: 4 scanalyzer locations 4258 | -6/Factory | Lost 5 parts (1n2u2w) 4275 | -6/Factory | Garrison activated, responded to threat 4524 | -6/Factory | Lost 4 parts (1n1u2w) 4551 | -6/Factory | Build established: Mutant 4895 | -6/Factory | Cargo convoy interrupted 5880 | -6/Factory | Discovered new exit (range 8) 5891 | -6/Factory | Entered another Factory area 5891 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5892 | -5/Factory | Identified exit to Upper Caves 5921 | -5/Factory | Lost 3 parts (1n1u1w) 6114 | -5/Factory | Lost 4 parts (2n2w) 6235 | -5/Factory | Entered Upper Caves 6286 | -5/Upper Caves | Encountered a Warlord checkpoint 6295 | -5/Upper Caves | Learned Factory security intel 6391 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7307 | -5/Upper Caves | Discovered new exit (range 15) 7325 | -5/Upper Caves | Identified exit to Upper Caves 7326 | -5/Upper Caves | Entered another Upper Caves area 7726 | -5/Upper Caves | Discovered new exit (range 14) 7740 | -5/Upper Caves | Identified exit to Warlord 7743 | -5/Upper Caves | Entered Warlord 8275 | -5/Warlord | Build established: Commander-Mutant 8288 | -5/Warlord | Met Warlord 8313 | -5/Warlord | Warlord's base attacked by MAIN.C 8510 | -5/Warlord | Lost 3 allies 8529 | -5/Warlord | Warlord forces counterattacked 8592 | -5/Warlord | Lost 6 allies 8636 | -5/Warlord | Discovered new exit (range 14) 8649 | -5/Warlord | Identified exit to Proximity Caves 8658 | -5/Warlord | Entered Proximity Caves 8658 | -4/Proximity Caves | Accompanied by 2 allies 8740 | -4/Proximity Caves | Learned Research stockpile data 8802 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8856 | -4/Proximity Caves | Build established: Scavenger-Mutant 8956 | -4/Proximity Caves | Discovered new exit (range 16) 8977 | -4/Proximity Caves | Identified exit to Factory 8980 | -4/Proximity Caves | Entered Factory 8980 | -4/Factory | Accompanied by 2 allies 8980 | -4/Factory | Evolved 2 slots: Utility x2 9132 | -4/Factory | Discovered new exit (range 10) 9144 | -4/Factory | Identified exit to Research 9433 | -4/Factory | Build established: Mutant 9557 | -4/Factory | Entered Research 9557 | -3/Research | Accompanied by 1 ally 9557 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9571 | -3/Research | Lost 3 parts (2p1u) 10134 | -3/Research | Released all parts (7) 10144 | -3/Research | Core integrity fell below 50% 10162 | -3/Research | Lost 13 parts (6n4u3w) 10205 | -3/Research | Core integrity fell below 20% 10220 | -3/Research | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 10188_ P-80 Master resets P-80 Master, system corruption cleaned. 10188_ Acquired 10 matter. 10189_ Acquired Lgt. Antimatter Reactor. 10201_ M-13 Machinist repairs P-80 Master. 10201_ Lgt. Antimatter Reactor destroyed. 10201_ G-67 Veteran suffers critical hit (Burn). 10202_ Impulse Thruster Array destroyed. 10212_ K-01 Serf destroyed. 10214_ Impulse Thruster Array destroyed. 10214_ R-10 Processor collects Thunder Leg. 10217_ Impulse Thruster Array destroyed. 10217_ K-01 Serf collects debris. 10217_ P-80 Master resets R-10 Processor, system corruption cleaned. 10219_ P-80 Master resets G-67 Veteran, system corruption cleaned. 10219_ Slammed into A-15 Conveyor. 10220_ System corrupted: Heat flow error (+238). 10220_ A-15 Conveyor calls for reinforcements. 10220_ ALERT: Hostile activity reported, dispatching reinforcements to area. 10220_ Slammed into A-15 Conveyor. Map ----- +----------------------------------------------------+ | ??????????????????????????#################### !! | | ??????????????????????????# # ! | | ??????????????????????????# # | | ??????????????????????????# """ """ """ # | | ??????????????????????????# """ """ """ # " | | ??????????????????????????# """ """ """ # " | | ??????????????????????????# # " | | ??????????????????????????# # | | ??????????????????????????# # | | ??????????????????????????##########+############# | | ????????????????????????### | | ????????????????????????#"" | | ????????????????????????#"" | | ????????????????????????#"" | | ????????????????????????#T ###/# | | ????????????????????????#"" """ """ #???? | | ???????????????????######"" """ """ #???? | | ?????????????????### #"" """ """ #???? | | ????????????????## # # #???? | | ????????????????# #???? | | ???????????????## *% % !p w #???? | | ???????????????# k % % #???? | | ???????????????## ! #???? | | ???????????????# p R ##### | | ???????????????# ! * pg | | ????????????# % @ g | | ????????????# ### A# " ""T"" " | | ????????????????# # # """"""""" %* | | ????????????????# # # #####"#############+### | | ????????????????##### #### ! #?# # | | ????????????????????##???# #?# # | | ?????????????????????????# #?# """" # | | ?????????????????????????# " " #?# """" # | | ?????????????????????????# ""R"" #?# """" # | | ?????????????????????????# """"" #?# """" # | | ?????????????????????????# #?# ### | | ?????????????????????????# = = #?# ! #?? | | ?????????????????????????###########?###########?? | | ?????????????????????????????????????????????????? | | ??!??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 35 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 110 Corruption Containment 8 Armor Coverage 600 Evasion (%) 62 Targeting Accuracy 16 Kinecelleration 30 Item Schematics ----------------- Gauss Rifle | -7/Zion | Archive EM Shield | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Recalibrator | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive System Guard | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive M-28 Smith | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive X-82 Rainmaker | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CryofiberTechArmor Manual? 0 Play Time 00:53:21 Cumulative 191.9 hours Start 2025.07.26 @ 23:16:04 End 2025.07.27 @ 00:08:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 465 Rogue 465 Adventurer 0 Explorer 0 Win Type - Total 8 Types 6/0/1/1/0/0/0/0/0/0 Lore% 74 Gallery% 66 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: 5be3b841-8c26-4595-898c-3a08233f9608