Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.27 @ 22:18:13 Player: leiavoia Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (90) 450 Value Destroyed (3350) 3350 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (2896) 2896 TOTAL SCORE: 13376 Bonus ------- Follower Combat Kills 296 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Cogmind --------- Core Integrity 0/1150 Matter 263/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Core (300) Ox5 Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Improved Targeting Computer Field Recycling Unit Drone Bay (1/2) > --- WEAPON (4) ------- Heavy Pick > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Compact Wheel Compact Wheel Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Improved Matter Compressor Advanced Melee Analysis Suite Power Shielding > --- WEAPON ----------- High-powered Shock Rifle Hypervelocity Coil Gun Hypervelocity Coil Gun Lance > --- INVENTORY -------- Micro Fission Core Micro Fission Core Improved Treads Wheel Improved Heat Sink High-capacity Battery Maneuvering Thrusters High-powered Tractor Beam Long-range Tractor Beam Field Recycling Unit Wave Gun Phase Cannon Heavy Pick Heavy Pick [Rating: 83] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Utility Advanced Targeting Computer Device Transmission Jammer Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon RU-N14's Throwing Claymores Energy Gun Wave Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Shock Bomb Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Heavy Mace Slashing Weapon Great Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Fac Upp Slots Evolved 12 | . . . . . 4 2 2 . . . . . 2 2 . Power 1 | . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . . . 1 1 . . . . . . 2 . . Utility 5 | . . . . . 2 1 1 . . . . . . 1 . Weapon 2 | . . . . . 1 . 1 . . . . . . . . Parts Attached 172 | 1 1 2 1 10 24 17 . 6 10 15 20 11 24 30 . Power 13 | . . 1 . 1 1 1 . . . . 1 2 2 4 . Engine 7 | . . 1 . 1 1 1 . . . . . 1 1 1 . Core 4 | . . . . . . . . . . . . 1 1 2 . Reactor 2 | . . . . . . . . . . . 1 . . 1 . Propulsion 42 | . . . . 2 6 6 . 2 4 2 7 . 6 7 . Treads 5 | . . . . . 2 1 . . . . . . . 2 . Leg 22 | . . . . . 2 4 . 2 4 2 5 . 2 1 . Wheel 15 | . . . . 2 2 1 . . . . 2 . 4 4 . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 59 | . 1 1 1 2 6 5 . 1 3 9 7 5 10 8 . Device 21 | . . . . . 1 1 . . 1 4 4 2 3 5 . Storage 8 | . . . 1 2 . . . . . . . 2 2 1 . Processor 12 | . 1 . . . 4 1 . . 2 1 . . 1 2 . Hackware 1 | . . . . . . 1 . . . . . . . . . Protection 17 | . . 1 . . 1 2 . 1 . 4 3 1 4 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 58 | 1 . . . 5 11 5 . 3 3 4 5 4 6 11 . Energy Gun 7 | . . . . . 1 1 . . . . . 1 1 3 . Energy Cannon 5 | . . . . . 2 . . . . . . 1 . 2 . Ballistic Gun 15 | 1 . . . 3 4 . . . . . . 1 3 3 . Ballistic Cannon 8 | . . . . 1 1 . . 2 1 . 2 1 . . . Launcher 10 | . . . . 1 3 2 . 1 2 . 1 . . . . Special Weapon 4 | . . . . . . . . . . 3 1 . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . . 1 . . . . . Piercing Weapon 6 | . . . . . . . . . . . 1 . 2 3 . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . 1 2 . . . 3 4 . 1 . . Corrupted Parts 4 | . . . . . . . . . 3 . . . . 1 . System Corruption 23 | . . . . . . . . . 19 . . . . 4 . Parts Lost 69 | . . 1 . 1 . . . 2 1 . 20 8 5 30 1 Power 10 | . . 1 . 1 . . . . . . 1 1 1 5 . Propulsion 20 | . . . . . . . . . . . 8 1 . 10 1 Utility 21 | . . . . . . . . 1 1 . 7 2 3 7 . Weapon 18 | . . . . . . . . 1 . . 4 4 1 8 . Highest Loss Streak 17 | . . 1 . 1 . . . 2 1 . 11 3 4 17 2 Average Slot Usage (%) 83 | . 91 98 100 91 93 91 80 90 90 99 93 48 61 69 21 Engine 6 | . 14 12 14 7 9 7 6 6 6 6 4 3 2 1 . Leg 16 | . 28 28 28 15 5 13 26 26 26 26 24 . 2 2 . Wheel 3 | . . . . 12 18 8 . . . . . . 7 12 . Device 2 | . . . . . . 3 6 6 2 . 2 . 11 10 10 Storage 8 | . 14 14 14 14 9 7 6 6 6 6 6 9 5 9 . Processor 13 | . 6 4 . . 18 17 13 13 15 24 18 12 5 4 5 Protection 7 | . . 10 14 14 5 7 6 10 5 6 9 2 6 4 . Energy Gun 1 | . . . . . . . . . . . . 5 . 3 . Ballistic Gun 6 | . 28 28 28 24 12 . . . . . . 4 4 5 . Ballistic Cannon 4 | . . . . . 3 7 6 12 13 9 1 2 . . . Launcher 3 | . . . . . 5 2 . . 10 11 1 . . . . Special Weapon 2 | . . . . . . . . . . 2 17 . . . . Slashing Weapon 1 | . . . . . . 3 6 6 1 2 . . . . . Naked Turns 11 | . . . . . . . . . . . . . . 11 . Heaviest Build 87 | 12 12 20 35 36 48 56 56 71 68 76 76 65 72 87 17 Greatest Support 79 | 20 20 20 20 32 32 72 72 74 74 74 79 28 58 76 10 Greatest Overweight (x) 21 | . . . 1 1 1 2 . . . 1 2 21 3 7 1 Average Overweight (x) . | . . . . . 1 1 . . . . . 6 1 1 1 Largest Inventory Capacity 20 | 8 8 8 15 20 15 15 15 15 15 15 15 15 20 20 5 Average Capacity 14 | 8 8 8 14 15 15 15 15 15 15 15 15 13 7 17 5 Most Carried 20 | 7 8 8 13 15 15 15 15 15 15 15 15 6 12 20 . Average Carried 11 | 6 7 7 10 13 14 14 15 14 14 14 13 3 5 14 . Final Capacity 20 | 8 8 8 15 15 15 15 15 15 15 15 15 5 20 5 5 Final Carried 15 | 7 8 8 13 15 15 15 15 13 15 15 6 3 12 . . Class Distribution -------------------- 46% | Mutant 20% | Derelict-Gunner 14% | Derelict-Mutant 6% | Scavenger-Mutant 4% | Gunner 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Gunner | -6/Lower Caves Mutant | -6/Lower Caves Derelict-Gunner | -6/Zion Derelict-Mutant | -6/Deep Caves Mutant | -5/Proximity Caves Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Fac Upp Matter Collected 3703 | 240 106 51 10 243 452 401 . 262 260 68 400 229 417 564 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3864 | 77 157 16 . 52 560 479 . 330 273 . 354 190 354 1022 . Parts 189 | 3 11 3 . 2 35 25 . 12 8 . 13 12 16 49 . Haulers Intercepted 5 | . 1 . . . 3 1 . . . . . . . . . Recyclers Shooed 5 | . . . . 1 1 1 . . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . 12 2 . . 13 . . . Prevented 7 | . . . . . . . . . 7 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Fac Upp Combat Hostiles Destroyed 111 | . 4 1 . 8 15 9 . 8 6 . 41 4 3 12 . Melee 5 | . . . . . . . . . . . 3 . . 2 . Guns 24 | . 4 1 . 1 4 . . . . . . 2 3 9 . Cannons 36 | . . . . 2 5 9 . 8 . . 10 2 . . . AOE 44 | . . . . 5 6 . . . 5 . 28 . . . . Classes Destroyed 15 | 2 3 . . 2 2 1 . 2 . . 2 . . 1 . Worker 7 | . . . . . 2 1 . . . . . . . 4 . Builder 2 | . . . . . . . . . . . . . . 2 . Tunneler 1 | 1 . . . . . . . . . . . . . . . Hauler 5 | . 1 . . . 3 1 . . . . . . . . . Recycler 6 | 1 . . . . . 2 . . . . . . 1 2 . Swarmer 18 | . 2 1 . . 7 4 . . . . . . . 4 . Grunt 20 | . 2 . . . 5 . . 3 6 . . . 1 3 . Brawler 1 | . . . . . . . . 1 . . . . . . . Sentry 6 | . . . . . 3 1 . 1 . . . . 1 . . Demolisher 2 | . . . . 2 . . . . . . . . . . . Hunter 7 | . . . . . . . . 3 . . . 2 . 2 . Programmer 10 | . . . . . . 4 . . . . . 2 1 3 . Z-Light 5 | . . . . . . . . . . . 5 . . . . Assembled 41 | . . . . 6 . . . . . . 35 . . . . Golem 1 | . . . . . . . . . . . 1 . . . . Best Kill Streak 33 | 2 2 1 . 7 7 5 . 2 4 . 33 2 2 8 . Combat Bots Only 33 | . 2 1 . 7 6 5 . 2 4 . 33 2 2 5 . Max Kills in Single Turn 27 | 1 1 1 . 2 4 2 . 1 3 . 27 1 1 2 . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 26 | . . . . 2 3 . . . 3 . 26 . . . . Melee 1 | . . . . . . . . . . . 1 . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Fac Upp Damage Taken 11396 | . 167 106 . 436 232 286 . 908 269 198 2680 1187 1027 3839 61 Core 2261 | . 18 23 . 86 15 31 . 106 55 . 294 387 94 1132 20 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 71 | 100 . . . 49 97 95 . . . . . . 90 . . Volleys Fired 251 | 5 17 5 . 18 28 26 . 26 10 3 40 20 18 35 . Largest 4 | 2 2 2 . 2 3 1 . 2 2 3 4 4 3 3 . Hottest 234 | 40 40 40 . 60 116 60 . 108 75 . 105 217 130 234 . Shots Fired 451 | 10 34 10 . 25 53 26 . 47 11 5 59 52 38 81 . Gun 219 | 10 34 10 . 14 28 . . . . . . 25 38 60 . Cannon 170 | . . . . 7 21 25 . 47 . . 22 27 . 21 . Launcher 22 | . . . . 4 4 1 . . 11 . 2 . . . . Special 40 | . . . . . . . . . . 5 35 . . . . Kinetic 311 | 10 34 10 . 21 41 25 . 47 . . 22 24 36 41 . Thermal 49 | . . . . . 8 . . . . . . 28 . 13 . Explosive 49 | . . . . 4 . 1 . . 4 5 35 . . . . Electromagnetic 42 | . . . . . 4 . . . 7 . 2 . 2 27 . Robot Hit Streak 18 | 3 6 8 . 5 8 9 . 9 11 . 18 13 14 10 . Robot Miss Streak 6 | 1 6 2 . 5 3 2 . 3 1 . 3 6 1 2 . Penetration Max 2 | . . . . . . 1 . . . . 2 . 1 1 . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 299 | 6 17 7 . 15 28 21 . 30 5 . 41 32 30 67 . Core Hits 214 | 3 7 2 . 16 24 13 . 14 14 . 61 12 14 34 . Critical Kills 4 | . . . . . . . . . . . 1 . 3 . . Critical Parts Destroyed 6 | . . . . . . . . . . . 2 . 3 1 . Critical Strikes 23 | . . . . . 1 3 . 3 . . 6 2 6 2 . Burn 1 | . . . . . . . . . . . . 1 . . . Destroy 10 | . . . . . . . . . . . 3 . 6 1 . Blast 8 | . . . . . 1 3 . 3 . . . 1 . . . Corrupt 1 | . . . . . . . . . . . . . . 1 . Sever 2 | . . . . . . . . . . . 2 . . . . Puncture 1 | . . . . . . . . . . . 1 . . . . Melee Attacks 80 | . . . . . . 4 . 11 10 7 7 . 11 29 1 Impact 1 | . . . . . . 1 . . . . . . . . . Slashing 31 | . . . . . . 3 . 11 10 7 . . . . . Piercing 48 | . . . . . . . . . . . 7 . 11 29 1 Sneak Attacks 5 | . . . . . . 2 . . . . . . 1 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 15549 | 76 259 83 . 614 1517 1343 . 946 915 . 6484 734 372 2206 . Guns 2611 | 76 259 83 . 103 192 . . . . . . 357 250 1291 . Cannons 4029 | . . . . 259 552 1102 . 946 . . 396 377 . 397 . Explosions 6786 | . . . . 252 773 . . . 915 . 4846 . . . . Melee 1002 | . . . . . . 241 . . . . 121 . 122 518 . Ramming . | . . . . . . . . . . . . . . . . Kinetic 5398 | 76 259 83 . 362 593 1102 . 946 . . 396 361 231 989 . Thermal 887 | . . . . . 185 . . . . . . 373 . 329 . Explosive 6278 | . . . . 252 607 . . . 633 . 4786 . . . . Electromagnetic 863 | . . . . . 132 . . . 282 . 60 . 19 370 . Impact 98 | . . . . . . 98 . . . . . . . . . Slashing 1264 | . . . . . . 143 . . . . 1121 . . . . Piercing 761 | . . . . . . . . . . . 121 . 122 518 . Highest Corruption 19 | . . . . . . 3 . . 19 19 11 14 7 17 17 Average Corruption 9 | . . . . . . 2 . . 15 19 4 12 5 10 17 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 102 | . . . . . . 8 . . 1 1 6 72 3 10 1 Message Errors 30 | . . . . . . 5 . . 1 . 1 21 1 1 . Matter Fused 28 | . . . . . . 1 . . . . 1 23 . 3 . Heat Flow Errors 13 | . . . . . . 1 . . . 1 1 9 . 1 . Energy Discharges 6 | . . . . . . 1 . . . . . 3 2 . . Data Loss (minor) 10 | . . . . . . . . . . . 1 6 . 3 . Data Loss (major) 7 | . . . . . . . . . . . 1 4 . 1 1 Misfires 5 | . . . . . . . . . . . . 5 . . . Misdirections 1 | . . . . . . . . . . . . 1 . . . Weapon Failures 2 | . . . . . . . . . . . 1 . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 365 | . . . . 24 25 133 . 17 7 . 132 . 27 . . Projectiles 139 | . . . . 24 25 59 . 17 . . 14 . . . . Explosions 125 | . . . . . . . . . 7 . 118 . . . . Melee 101 | . . . . . . 74 . . . . . . 27 . . Knockbacks 15 | . . . . 3 . 5 . 6 . . . 1 . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 14 | . . . . 3 . 4 . 6 . . . 1 . . . Secondary 1 | . . . . . . 1 . . . . . . . . . Self-Inflicted Damage 252 | . . . . 37 . . . . 16 199 . . . . . Shots 4 | . . . . 1 . . . . 1 2 . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 416 | . . . . 75 223 82 . 236 4 165 216 416 10 208 . Average Temperature 79 | . . . . 33 70 12 . 83 2 99 96 123 4 72 . Received Heat Transfer 1228 | . 54 54 . 20 63 42 . 90 75 . 138 162 225 305 . Effects 3 | . . . . . . . . 3 . . . . . . . Interference 3 | . . . . . . . . 3 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 1 . . . . 1 . Combat Hostiles 2 | . . . . . . . . . 1 . . . . 1 . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . 1 . . . Heat Transferred 1308 | . . . . . 309 . . . . . . 592 . 407 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Fac Upp Peak Influence 484 | 10 163 172 . 50 484 308 144 . . . . . 108 222 . Initial 151 | . 6 69 . . 15 151 144 . . . . . 56 25 . Average 112 | 8 83 101 . 19 165 170 144 . . . . . 62 85 . Maximum Alert Level 2 | . . . . . 2 1 . . . . . . . 1 . Low Security (%) 88 | 100 100 100 . 100 74 79 100 . . . . . 100 89 . Level 1 8 | . . . . . 11 20 . . . . . . . 10 . Level 2 3 | . . . . . 14 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 14 | . 1 . . . 2 4 . . . . . . 2 5 . Investigation 2 | . . . . . 2 . . . . . . . . . . Extermination 5 | . . . . . . 3 . . . . . . 1 1 . Reinforcement 7 | . 1 . . . . 1 . . . . . . 1 4 . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Fac Upp Distress Signals 6 | . 1 . . . 2 1 . . . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 193 | . 10 5 . 20 18 11 . 10 7 . 65 9 7 30 1 Peak Tracking Total 47 | . 4 3 . 9 5 4 . 4 4 . 47 8 5 10 1 Tactical Retreats 18 | . 1 . . 1 2 . . 1 . . 7 2 2 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Fac Upp Traps Triggered 5 | . . . . . 1 2 . . . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . 1 . . Traps Reconfigurated 2 | . . . . . . . . . . . . . 2 . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 1 . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Fac Upp Machines Disabled 6 | . . . . . 3 1 . . . . 2 . . . . Max in Single Turn 2 | . . . . . 2 1 . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Fac Upp Machines Accessed 14 | . . 1 2 . 5 2 . . . . . . 2 2 . Terminals 9 | . . . . . 5 . . . . . . . 2 2 . Fabricators 1 | . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 30 | . . 1 7 . 12 3 . . . . . . 4 3 . Successful 19 | . . 1 7 . 5 2 . . . . . . 2 2 . Failed 11 | . . . . . 7 1 . . . . . . 2 1 . Catastrophic 3 | . . . . . 1 . . . . . . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 7 | . . . 1 . 3 1 . . . 1 . . 1 . . Terminals 19 | . . . . . 12 . . . . . . . 4 3 . Fabricators 1 | . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 17 | . . 1 7 . 5 . . . . . . . 2 2 . Record 6 | . . . 6 . . . . . . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . . . . . . . . 1 . Emergency Access Points 2 | . . . . . 2 . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . 1 . . Zone Layout 2 | . . . . . 1 . . . . . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . Reject 1 | . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 9 | . . . . . 4 2 . . . . . . 2 1 . Full Trace Events 1 | . . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . 15 . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Fac Upp Total Allies 10 | . . 3 . . . . . . . 7 . . . . . Largest Group 7 | . . 3 2 2 . . . . . 7 7 . . . . Highest-Rated Group 321 | . . 40 24 24 . . . . . 321 321 . . . . Highest-Rated Ally 95 | . . 16 16 16 . . . . . 95 95 . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 106 | . . 16 . 9 . . . . . . 81 . . . . Total Damage 2018 | . . 197 . 80 . . . . . . 1741 . . . . Kills 16 | . . 4 . 1 . . . . . . 11 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Fac Upp Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . 1 . 1 . . . . . Drone Launches 2 | . . . . . . . . . . . . . . 2 . Drone Recoveries 1 | . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Fac Upp Turns Passed 10850 | 48 207 419 826 358 820 762 62 621 557 2014 1153 1871 527 601 4 Spaces Moved 6449 | 26 120 311 462 202 602 486 52 401 409 1546 677 487 366 301 1 Core 623 | . . . . . . . . . . . . 464 74 85 . Treads 2 | . . . . . . . . . . . . . . 2 . Legs 4295 | 26 120 311 462 93 . 183 52 401 409 1546 669 23 . . . Wheels 1529 | . . . . 109 602 303 . . . . 8 . 292 214 1 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 100 105 105 120 120 120 120 105 50 50 50 95 Average Speed 143 | 120 120 120 177 145 108 113 120 120 120 125 144 357 98 105 95 Slowest Speed 1100 | 120 120 120 190 190 115 260 120 120 120 190 190 1100 150 232 95 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 2 30 48 90 46 62 17 3 61 63 85 82 64 10 11 1 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 2 | . . . 1 . . . . . . 1 . . . . . Known Exits Taken 5 | . 1 . . . 1 . . 1 . 1 . . . 1 . Unknown Exits Taken 10 | 1 . 1 1 1 . 1 1 . 1 . 1 1 1 . . Scrap Searched 14 | . . 1 . 2 . . . 2 5 3 . 1 . . . Spaces Dug 56 | . . . . . 3 3 . 11 10 10 . . 8 11 . Terrain Destroyed 325 | . . . . 20 41 11 . 32 44 19 131 6 9 12 . Melee 41 | . . . . . . 1 . 11 10 . . . 8 11 . Projectile 45 | . . . . 5 4 6 . 21 . . 2 6 . 1 . AOE 238 | . . . . 15 37 4 . . 34 19 129 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Fac Upp Total 7485 | 32 149 347 468 236 730 659 51 463 445 1612 781 577 464 469 2 Wait 383 | . 9 27 . 2 40 98 . 18 . 16 30 52 29 62 . Move 6434 | 25 119 310 461 201 601 485 51 400 408 1545 676 486 365 300 1 Hop . | . . . . . . . . . . . . . . . . Pick Up 71 | 1 2 1 5 2 11 8 . 1 4 8 3 1 13 11 . Fast Attach 72 | . 1 1 . 1 9 10 . . 3 8 6 7 18 8 . Attach 55 | . . 1 . 3 4 2 . 4 2 2 10 4 4 19 . Detach 10 | . . . . 2 2 2 . . . . . 3 1 . . Swap 45 | 1 . . 1 6 11 5 . 2 5 5 4 . 2 3 . Drop 87 | . 1 2 1 1 24 19 . 1 3 18 5 4 3 5 . Fire 251 | 5 17 5 . 18 28 26 . 26 10 3 40 20 18 35 . Melee 77 | . . . . . . 4 . 11 10 7 7 . 11 26 1 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory -4/Factory (discovered 6 exits: Res x4 / *Upp x2) -4/Upper Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 3) 49 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 16) 253 | -10/Materials | Identified exit to Mines 256 | -10/Materials | Entered Mines 260 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 300 | -10/Mines | Build established: Mutant 338 | -10/Mines | Learned location of 1 exit from Materials 364 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 641 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 642 | -10/Mines | Discovered new exit (range 5) 675 | -10/Mines | Entered Exiles 675 | -10/Exiles | Accompanied by 2 allies 708 | -10/Exiles | Met 8R-AWN 726 | -10/Exiles | Met EX-HEX 832 | -10/Exiles | Met EX-DEC 871 | -10/Exiles | Visited The Gauntlet 1121 | -10/Exiles | Learned location of Zion (-6) 1192 | -10/Exiles | Met EX-BIN 1214 | -10/Exiles | Aligned with FarCom system 1216 | -10/Exiles | Given EX-Vault access code 1275 | -10/Exiles | Opened EX-Vault 1287 | -10/Exiles | Found Trap Reconfigurator 1329 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1486 | -10/Exiles | Discovered new exit (range 10) 1501 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 1501 | -10/Exiles | Entered Mines 1501 | -9/Mines | Accompanied by 2 allies 1543 | -9/Mines | Discovered new exit (range 6) 1650 | -9/Mines | Assembled infested the area 1737 | -9/Mines | Destroyed 7 combat bots 1814 | -9/Mines | Discovered new exit (range 5) 1847 | -9/Mines | Core integrity fell below 50% 1859 | -9/Mines | Entered Materials 1859 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1860 | -8/Materials | Identified exit to Factory 2158 | -8/Materials | Build established: Skirmisher 2664 | -8/Materials | Discovered exit to Factory (range 16) 2677 | -8/Materials | Build established: Mutant 2679 | -8/Materials | Entered Factory 2679 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3331 | -7/Factory | Discovered new exit (range 8) 3441 | -7/Factory | Entered another Factory area 3441 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3498 | -6/Factory | Discovered new exit (range 4) 3503 | -6/Factory | Entered Lower Caves 3521 | -6/Lower Caves | Identified exit to Lower Caves 3955 | -6/Lower Caves | Encountered a Warlord checkpoint 4066 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4124 | -6/Lower Caves | Entered another Lower Caves area 4273 | -6/Lower Caves | Discovered new exit (range 15) 4652 | -6/Lower Caves | Discovered new exit (range 13) 4675 | -6/Lower Caves | System corruption reached 10% 4681 | -6/Lower Caves | Entered Zion 4728 | -6/Zion | System corruption cleaned by Quarantine Array 4806 | -6/Zion | Found Prototype Device 4806 | -6/Zion | Identified Bomb Factory No. 2 4857 | -6/Zion | Found CR-A16's Pointy Stick 5009 | -6/Zion | Identified exit to Deep Caves 5234 | -6/Zion | Gained Derelict followers 5249 | -6/Zion | Build established: Derelict-Gunner 5339 | -6/Zion | Given A8's code to call for help 5453 | -6/Zion | Rebuked by Imprinter 5864 | -6/Zion | Build established: Derelict-Mutant 6112 | -6/Zion | Found Prototype Device 6112 | -6/Zion | Identified Phasing AFG 6139 | -6/Zion | Discovered new exit (range 11) 6159 | -6/Zion | Learned location of Warlord (-5) 6447 | -6/Zion | Found Prototype Special Weapon 6447 | -6/Zion | Identified RU-N14's Throwing Claymores 6450 | -6/Zion | Found RU-N14's Throwing Claymores 6452 | -6/Zion | Found RU-N14's Throwing Claymores 6456 | -6/Zion | Found RU-N14's Throwing Claymores 6525 | -6/Zion | Enhanced Grunt warped into view, answering call for help 6530 | -6/Zion | Enhanced Grunt warped into view, answering call for help 6672 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 6695 | -6/Zion | Entered Deep Caves 6695 | -6/Deep Caves | Accompanied by 7 allies 6992 | -6/Deep Caves | Build established: Derelict-Gunner 7000 | -6/Deep Caves | Attacked by Z-Imprinter 7010 | -6/Deep Caves | Allies destroyed Z-Imprinter 7152 | -6/Deep Caves | Z-Facility disabled 7181 | -6/Deep Caves | Found Prototype Protection 7181 | -6/Deep Caves | Identified Zio. Weapon Casing 7298 | -6/Deep Caves | Build established: Derelict-Mutant 7326 | -6/Deep Caves | Found Zio. Weapon Casing 7546 | -6/Deep Caves | Discovered new exit (range 7) 7584 | -6/Deep Caves | Spotted as-16447 7604 | -6/Deep Caves | Exposed GOLEM chamber 7646 | -6/Deep Caves | Triggered Deep Caves wall 7646 | -6/Deep Caves | Spotted AS-31199 7646 | -6/Deep Caves | Spotted AS-32294 7702 | -6/Deep Caves | Found Prototype Device 7702 | -6/Deep Caves | Identified Exp. Thermal Shield 7708 | -6/Deep Caves | Destroyed 33 combat bots 7738 | -6/Deep Caves | Lost 11 parts (5n4u2w) 7841 | -6/Deep Caves | Core integrity fell below 50% 7848 | -6/Deep Caves | Entered Proximity Caves 7874 | -5/Proximity Caves | Lost 7 parts (1p3n2u1w) 8279 | -5/Proximity Caves | Build established: Derelict-Gunner 8820 | -5/Proximity Caves | Core integrity fell below 20% 8859 | -5/Proximity Caves | Lost 3 parts (1u2w) 9127 | -5/Proximity Caves | Build established: Mutant 9627 | -5/Proximity Caves | Lost 3 parts (1u2w) 9713 | -5/Proximity Caves | Discovered new exit (range 14) 9719 | -5/Proximity Caves | Entered Factory 9719 | -5/Factory | Evolved 2 slots: Propulsion x2 10105 | -5/Factory | Lost 4 parts (3u1w) 10217 | -5/Factory | Discovered new exit (range 13) 10246 | -5/Factory | Entered another Factory area 10246 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10352 | -4/Factory | Identified exit to Research 10498 | -4/Factory | Identified exit to Upper Caves 10624 | -4/Factory | Lost 7 parts (1p3n1u2w) 10734 | -4/Factory | System corruption reached 10% 10749 | -4/Factory | Core integrity fell below 50% 10759 | -4/Factory | Released all parts (4) 10760 | -4/Factory | Core integrity fell below 20% 10789 | -4/Factory | Lost 17 parts (2p5n6u4w) 10847 | -4/Factory | Entered Upper Caves 10851 | -4/Upper Caves | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 10839_ Drone released from Drone Bay. 10839_ W-44 Eye sends out distress signal. 10840_ Drone released from Drone Bay. 10840_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 10840_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 10840_ Slug penetrates Wall. 10841_ Mic. Fission Core destroyed. 10841_ Penetrated by Slug. 10841_ Drone destroyed. 10841_ R-10 Processor collects Imp. Heat Sink. 10842_ Drone retrieved by Drone Bay. 10843_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F018. 10844_ Penetrated by Slug. LOCATION=UPPER CAVES GOAL=ESCAPE 10848_ Wheel destroyed. 10850_ System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????????#####????????????????? | | ???????????????????????? #????????????????? | | ????????????????????#??? ????????????????? | | ????????????????????# ??# ?????????????????? | | ???????????????????## ### ?????????????????? | | ???????????????????# ?????????????????? | | ????????????????????? #?????????????????? | | ?????????????????????? #?????????????????? | | ??????????????????????? ##????????????????? | | ????????????????????????# ##???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????#@ #???????????????? | | ???????????????????????# #??????????????? | | ?????????????????????? p #??????????????? | | ?????????????????????### ######??????????????? | | ???????????????????????##????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 34 Energy Capacity 560 Matter Stores 507 Matter Capacity 600 Sight Range 22 Terrain Scan Density 110 Jamming Range 8 Armor Coverage 500 Resistance: TH 30 Power Shielding 33 Weapon Shielding 100 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 24 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- Mak. Hover Unit | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Drone Bay | -6/Zion | Archive Mak. Trap Scanner | -6/Zion | Archive Hvy. Pick | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Mak. Sensor Array | -6/Zion | Archive 0b10 Decoder Chip [Skirmisher] | -6/Zion | Archive Mass Driver | -6/Zion | Archive EM Shield | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Imp. Proton Missile Launcher | -6/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive M-22 Extractor | -6/Zion | Archive C-57 Dissector | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafieldSurgeConverter Manual? 0 Play Time 01:54:39 Cumulative 497.4 hours Start 2021.11.27 @ 20:18:26 End 2021.11.27 @ 22:18:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 74 Adventurer 31 Explorer 0 Win Type - Total 26 Types 21/0/2/3/0/0/0/0/0 Lore% 69 Gallery% 81 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6cea4441-b824-43b2-bfa1-c3d3c986ed03