Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.09.12 @ 19:49:04 Player: Archon Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (30) 150 Value Destroyed (765) 765 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1815 Bonus ------- None Cogmind --------- Core Integrity 255/400 Matter 417/450 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (170) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Armored Treads Armored Treads > --- UTILITY (4) ------ Large Storage Unit Large Matter Pod ECM Suite > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (10) --- Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Large Matter Pod ECM Suite Medium Armor Plating > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Datajack Mining Laser [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Large Matter Pod Device ECM Suite Storage Large Matter Pod Processor Signal Interpreter Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 38 | 7 12 19 Power 5 | 1 2 2 Engine 5 | 1 2 2 Core . | . . . Reactor . | . . . Propulsion 8 | 2 2 4 Treads 4 | . 2 2 Leg 4 | 2 . 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 8 | 1 2 5 Device 2 | . . 2 Storage 3 | 1 2 . Processor 2 | . . 2 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 17 | 3 6 8 Energy Gun 3 | . . 3 Energy Cannon . | . . . Ballistic Gun 10 | 3 3 4 Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon 2 | . 1 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 1 | . . 1 Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 4 | . . 4 Highest Loss Streak 3 | . . 3 Average Slot Usage (%) 98 | . 99 94 Engine 13 | . 14 10 Treads 23 | . 24 20 Leg 3 | . 3 . Device 2 | . . 8 Storage 26 | . 27 22 Processor 1 | . . 5 Energy Gun 1 | . . 5 Ballistic Gun 17 | . 19 11 Ballistic Cannon 5 | . 5 4 Special Weapon 2 | . 2 . Naked Turns . | . . . Heaviest Build 40 | 11 26 40 Greatest Support 46 | 20 46 46 Greatest Overweight (x) 2 | . 1 2 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 6 10 10 Average Capacity 9 | 5 9 10 Most Carried 9 | 2 8 9 Average Carried 5 | 1 5 4 Final Capacity 10 | 6 10 10 Final Carried 8 | 2 8 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 1032 | 206 419 407 Remotely . | . . . Salvage Created 863 | . 324 539 Parts 63 | . 26 37 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 24 | . 8 16 Melee 1 | . 1 . Guns 20 | . 6 14 Cannons 3 | . 1 2 Classes Destroyed 6 | . 3 3 Worker 1 | . . 1 Watcher 5 | . 3 2 Swarmer 8 | . 3 5 Grunt 14 | . 5 9 Duelist 1 | . . 1 Sentry 1 | . . 1 Best Kill Streak 4 | . 4 4 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1591 | . 297 1294 Core 192 | . 47 145 Absorbed by Shields . | . . . Core Remaining (%) 90 | 100 81 . Volleys Fired 113 | . 42 71 Largest 2 | . 2 2 Hottest 123 | . 100 123 Shots Fired 196 | . 69 127 Gun 154 | . 52 102 Cannon 27 | . 4 23 Launcher . | . . . Special 15 | . 13 2 Kinetic 163 | . 56 107 Thermal 33 | . 13 20 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 18 | . 9 18 Robot Miss Streak 8 | . 3 8 Penetration Max . | . . . Secondary Targets 3 | . 1 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 136 | . 37 99 Core Hits 62 | . 17 45 Critical Hits 1 | . . 1 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1420 | . 466 954 Guns 1214 | . 443 771 Cannons 152 | . 20 132 Explosions . | . . . Melee . | . . . Ramming 6 | . 3 3 Kinetic 1181 | . 463 718 Thermal 233 | . . 233 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 4 | . . 4 Projectiles 4 | . . 4 Explosions . | . . . Melee . | . . . Knockbacks 3 | . . 3 Impact . | . . . Kinetic 3 | . . 3 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 3 | . 1 2 Targets Rammed 4 | . 2 2 Kicked . | . . . Crushed 1 | . 1 . Highest Temperature 244 | . 60 244 Average Temperature 40 | . 18 52 Received Heat Transfer 537 | . 141 396 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 430 | . . 430 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 388 | . 231 388 Initial 10 | . . 10 Average 68 | . 45 135 Maximum Alert Level 1 | . 1 1 Low Security (%) 89 | 100 92 80 Level 1 10 | . 7 19 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 1 2 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . 2 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 51 | . 16 35 Peak Tracking Total 8 | . 4 8 Tactical Retreats 10 | . 4 6 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 1 | . 1 . Successful 1 | . 1 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Alert Level 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 2577 | 58 1836 683 Spaces Moved 1348 | 41 1034 273 Core 3 | 3 . . Treads 1151 | . 890 261 Legs 194 | 38 144 12 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 150 Average Speed 156 | 114 155 163 Slowest Speed 190 | 120 180 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 43 | 3 98 30 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 13 | . 13 . Terrain Destroyed 13 | . 13 . Melee . | . . . Projectile 13 | . 13 . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1599 | 48 1162 389 Wait 67 | . 55 12 Move 1346 | 40 1033 273 Hop . | . . . Pick Up 10 | 1 8 1 Fast Attach 21 | 6 6 9 Attach 10 | . 2 8 Detach 5 | . 2 3 Swap 7 | 1 4 2 Drop 16 | . 8 8 Fire 113 | . 42 71 Melee . | . . . Ram . | . . . Kick . | . . . Crush 4 | . 2 2 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 14) 300 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 11) 873 | -10/Materials | Discovered new exit (range 4) 938 | -10/Materials | Discovered new exit (range 16) 1214 | -10/Materials | Discovered new exit (range 16) 1895 | -10/Materials | Entered another Materials area 1895 | -9/Materials | Evolved 2 slots: Utility x2 2213 | -9/Materials | Lost 3 parts (1p2w) 2578 | -9/Materials | Self-destructed Last Messages --------------- 02458_ R-06 Scavenger collects Heat Sink. 02458_ Acquired Hvy. Assault Rifle. 02461_ R-06 Scavenger collects Lgt. Assault Rifle. 02478_ Connecting with Terminal... 02478_ Current location identified: Materials 02491_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02492_ Material Processor disabled. 02495_ G-34 Mercenary destroyed. 02498_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M011. 02502_ G-34 Mercenary destroyed. 02511_ Acquired 32 matter. 02540_ Beam Rifle destroyed. 02546_ Slammed into S-10 Pest. 02549_ S-10 Pest destroyed. 02558_ K-01 Serf collects debris. 02560_ Destroyed Flight Unit. 02560_ K-01 Serf destroyed. 02561_ Med. Armor Plating destroyed. 02565_ S-10 Pest destroyed. 02570_ Mining Laser destroyed. 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[= #?????????????????? | | ????????????????########%##+####?????????????????? | | ???????????????????????#%#???????????????????????? | | ??????????????????????##s##??????????????????????? | | ??????????????????????# s@#??????????????????????? | | ??????????????????????# T #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????## ##??????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 450 Matter Capacity 450 Sight Range 18 Robot Scan Range 10 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VisualNodeClaw Manual? 0 Play Time 00:26:23 Cumulative 4.6 hours Start 2021.09.12 @ 19:25:20 End 2021.09.12 @ 19:49:04 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 12 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8dcdd61e-0cf3-4970-accd-b8152815900c