Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.29 @ 05:59:25 Player: odium reigns Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (34) 170 Value Destroyed (736) 736 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (131) 131 TOTAL SCORE: 2917 Bonus ------- Follower Combat Kills 131 Cogmind --------- Core Integrity 469/550 Matter 300/300 Energy 430/430 System Corruption 0% Temperature Warm (131) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine Improved Ion Engine > --- PROPULSION (3) --- Improved Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (3) ------- Particle Gun > --- INVENTORY (8) ---- Improved Ion Engine Huge Storage Unit Small Matter Pod (50) Large Matter Pod (38) Visual Processing Unit Experimental Sensor Array Melee Analysis Suite Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Beam Rifle Particle Gun EM Pulse Cannon > --- INVENTORY -------- Improved Ion Engine Small Matter Pod Large Matter Pod Experimental Sensor Array Melee Analysis Suite Datajack Plasma Cutter [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Matter Pod Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon EM Pulse Cannon Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . 1 . Utility 1 | . . . . 1 Weapon 1 | . . . 1 . Parts Attached 26 | 7 5 3 6 5 Power 5 | 1 . 1 1 2 Engine 5 | 1 . 1 1 2 Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 2 . 2 . Treads . | . . . . . Leg 6 | 2 2 . 2 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 2 1 . 1 . Device 2 | 1 1 . . . Storage 2 | 1 . . 1 . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 11 | 2 2 2 2 3 Energy Gun 8 | 2 2 1 2 1 Energy Cannon 1 | . . . . 1 Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 2 | . . 1 . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 11 | . . . 5 6 Power 1 | . . . 1 . Propulsion 2 | . . . . 2 Utility 1 | . . . . 1 Weapon 7 | . . . 4 3 Highest Loss Streak 4 | . . . 4 3 To Critical Strikes . | . . . . . Average Backups 4 | 2 5 4 3 6 Power . | . 1 . . 1 Propulsion 1 | 1 1 1 . . Utility 1 | . 1 . 1 3 Weapon 1 | . 1 2 1 . Tool/Special . | . . . . . Unused Backups 9 | 2 2 2 . 3 Power 1 | . . 1 . . Propulsion 4 | 2 1 1 . . Utility 2 | . . . . 2 Weapon 1 | . 1 . . . Tool/Special 1 | . . . . 1 Average Slot Usage (%) 95 | . 100 100 92 81 Engine 13 | . 14 14 10 18 Leg 29 | . 28 28 33 27 Device 12 | . 14 14 11 7 Storage 12 | . 14 14 11 9 Energy Gun 23 | . 28 27 22 10 Special Weapon 2 | . . . 5 7 Peak Build Rating 22 | 9 13 14 18 22 Average Rating 13 | 4 10 13 16 19 On Entrance 10 | . 9 13 14 16 Naked Turns . | . . . . . Heaviest Build 30 | 8 11 11 17 30 Greatest Support 39 | 20 26 26 39 39 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 5 5 5 8 8 Average Capacity 5 | 5 5 5 5 8 Most Carried 8 | 5 5 5 6 8 Average Carried 4 | 3 4 4 3 6 Final Capacity 8 | 5 5 5 8 8 Final Carried 8 | 5 5 5 6 8 Class Distribution -------------------- 76% | Mutant 13% | Skirmisher 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 611 | 270 32 48 65 196 Remotely . | . . . . . Salvage Created 1330 | 145 90 193 694 208 Parts 79 | 13 10 6 43 7 Haulers Intercepted 2 | . . . 2 . Recyclers Shooed 2 | . . 1 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 20 | 1 5 2 8 4 Guns 16 | 1 5 2 7 1 Cannons 3 | . . . . 3 AOE 1 | . . . 1 . Classes Destroyed 10 | 3 1 1 5 . Worker 2 | 1 . . 1 . Builder 1 | . . . 1 . Tunneler 4 | 3 . . 1 . Hauler 2 | . . . 2 . Recycler 2 | . . 1 1 . Watcher 2 | . . . 1 1 Swarmer 6 | . 5 . . 1 Grunt 10 | 1 . 2 6 1 Duelist 2 | . . . 1 1 Sentry 3 | . . . 2 1 Best Kill Streak 7 | 4 2 2 7 4 Combat Bots Only 3 | 1 2 2 3 3 Max Kills in Single Turn 3 | 1 1 1 3 1 Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 142 | 2 31 1 44 64 Missed 39 | 2 9 . 13 15 Hits 103 | . 22 1 31 49 Projectile 103 | . 22 1 31 49 Critical Strikes 1 | . . . 1 . Damage Taken 1167 | . 165 21 448 533 Core 164 | . 31 21 31 81 Absorbed by Shields . | . . . . . Core Remaining (%) 90 | 100 . 79 92 . Volleys Fired 95 | 8 19 10 36 22 Largest 3 | 2 2 2 3 3 Hottest 141 | 90 90 100 135 141 Shots Fired 172 | 16 38 17 61 40 Gun 153 | 16 38 14 61 24 Cannon 11 | . . . . 11 Launcher . | . . . . . Special 8 | . . 3 . 5 Kinetic . | . . . . . Thermal 87 | 16 34 3 5 29 Explosive . | . . . . . Electromagnetic 85 | . 4 14 56 11 Robot Hit Streak 12 | 5 3 6 12 8 Robot Miss Streak 6 | 2 6 4 3 5 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 99 | 9 14 7 45 24 Core Hits 54 | 6 7 5 28 8 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . 1 . 1 3 Burn 4 | . 1 . 1 2 Sever 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1843 | 104 179 106 978 476 Guns 1280 | 104 179 106 725 166 Cannons 278 | . . . . 278 Explosions 253 | . . . 253 . Melee . | . . . . . Ramming . | . . . . . Kinetic . | . . . . . Thermal 768 | 104 154 . 312 198 Explosive . | . . . . . Electromagnetic 1075 | . 25 106 666 278 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 23 | . . . 5 18 Projectiles 18 | . . . . 18 Explosions 5 | . . . 5 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 44 | . . . 44 . Shots 2 | . . . 2 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 587 | 192 385 90 165 587 Average Temperature 128 | 94 160 25 78 209 Received Heat Transfer 306 | . . 6 183 117 Effects 23 | . 2 . . 21 Shutdowns 8 | . 2 . . 6 Energy Bleed 3 | . . . . 3 Matter Decay 3 | . . . . 3 Short Circuit 1 | . . . . 1 Damage (major) 8 | . . . . 8 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles . | . . . . . Parts Fried 8 | . . . 4 4 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | 1 1 . . . Heat Transferred 2118 | 285 495 . 672 666 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 2 . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 148 | 25 75 102 148 73 Initial 33 | . 3 28 33 22 Average 33 | 5 30 16 75 32 Influence Increases 797 | 41 135 195 290 136 Destroy 0b10 Robot/C 540 | 20 100 140 200 80 Destroy 0b10 Robot/NC 65 | 20 . 5 35 5 Destroy Leader 118 | . 20 30 46 22 Allied During Kill 24 | . . 19 5 . Successful Hack 14 | . . . . 14 Disable Machine 15 | . . . . 15 Destroy Structure 6 | 1 . 1 4 . Lose Combat Pursuer 15 | . 15 . . . Influence Decreases 797 | 36 65 184 322 190 Entered New Map 134 | . 2 47 53 32 Time Decay 523 | 36 63 117 199 108 Lost Part 100 | . . . 50 50 Lost Ally 40 | . . 20 20 . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 6 | . 3 . 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 41 | 1 8 7 13 12 Peak Tracking Total 4 | 1 4 3 3 4 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled 1 | . . . . 1 Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 5 | . 2 . 1 2 Terminals 5 | . 2 . 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 10 | . 5 . 1 4 Successful 6 | . 3 . . 3 Failed 4 | . 2 . 1 1 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 10 | . 5 . 1 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 3 . . 3 Record 2 | . 2 . . . Prototype ID Bank 2 | . . . . 2 Emergency Access Points 1 | . . . . 1 Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 . 1 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 4 | . . 4 . . Largest Group 4 | . . 4 2 . Highest-Rated Group 71 | . . 71 24 . Highest-Rated Ally 31 | . . 31 16 . Total Orders . | . . . . . Ally Attacks 47 | . . 37 10 . Total Damage 443 | . . 362 81 . Kills 7 | . . 5 2 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 1099 | 19 217 747 116 . Terrain 1099 | 19 217 747 116 . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1765 | 146 217 747 434 221 Spaces Moved 1147 | 106 120 549 266 106 Core 38 | 38 . . . . Treads . | . . . . . Legs 1109 | 68 120 549 266 106 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 117 | 94 120 120 120 120 Slowest Speed 120 | 120 120 120 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 5 15 84 31 12 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 2 | . . 2 . . Spaces Dug 3 | . . 3 . . Terrain Destroyed 7 | . . 3 4 . Melee . | . . . . . Projectile 3 | . . 3 . . AOE 4 | . . . 4 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1374 | 136 157 614 322 145 Wait 51 | . . 47 4 . Move 1143 | 105 119 548 265 106 Hop . | . . . . . Pick Up 37 | 14 6 3 8 6 Fast Attach . | . . . . . Attach 16 | 7 . . 6 3 Detach . | . . . . . Swap 12 | . 5 3 2 2 Drop 15 | 2 8 3 1 1 Fire 95 | 8 19 10 36 22 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 5 | . . . . 5 Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 83 | -11/Scrapyard | Discovered new exit (range 8) 147 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Discovered new exit (range 7) 325 | -10/Materials | Build established: Mutant 364 | -10/Materials | Entered Mines 392 | -10/Mines | Learned 4 Materials zone layouts 428 | -10/Mines | Met a Derelict bent on vengeance 488 | -10/Mines | Received a Mining Laser from a helpful Derelict 668 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 937 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 940 | -10/Mines | Found Prototype Device 1036 | -10/Mines | Learned location of Zion (-7) 1093 | -10/Mines | Discovered new exit (range 16) 1111 | -10/Mines | Entered Materials 1111 | -9/Materials | Accompanied by 2 allies 1111 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1112 | -9/Materials | Identified exit to Materials 1190 | -9/Materials | Discovered new exit (range 7) 1374 | -9/Materials | Lost 4 parts (1p3w) 1461 | -9/Materials | Discovered exit to Materials (range 12) 1545 | -9/Materials | Entered another Materials area 1545 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1766 | -8/Materials | Self-destructed Last Messages --------------- H-55 Commando Assault Rifle severed. Imp. Terrain Scanner destroyed. R-06 Scavenger collects Assault Rifle. Penetrated by Slug. H-55 Commando heat short circuits Gauss Rifle. Acquired Huge Storage Unit. U-05 Engineer works on Matter Filter. Dropped Broken EM Pulse Cannon. Acquired Visual Processing Unit. U-05 Engineer works on Matter Filter. M-13 Machinist repairs H-55 Commando. S-10 Pest destroyed. U-05 Engineer works on Matter Filter. M-13 Machinist fits Backup Laser I on H-55 Commando. U-05 Engineer works on Matter Filter. U-05 Engineer completes Matter Filter. R-06 Scavenger collects Broken EM Pulse Cannon. Plasma Cutter destroyed. Imp. Aluminum Leg destroyed. 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