Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.14 @ 17:13:11 Player: blbr-01 Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (697) 697 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2452 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 298/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Ion Engine Aluminum Leg Compact Wheel Compact Wheel Small Storage Unit Large Matter Pod (150) Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Improved Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Particle Cannon Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Compact Wheel Compact Wheel Small Storage Unit Large Matter Pod Small Laser Light Assault Rifle Mining Laser Heavy Hammer [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Storage Small Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 33 | 6 6 14 7 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 3 7 1 Treads . | . . . . Leg 13 | 2 3 7 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 1 1 3 Device . | . . . . Storage 2 | 1 . 1 . Processor 2 | . 1 . 1 Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 11 | 2 2 5 2 Energy Gun 4 | 1 2 1 . Energy Cannon 1 | . . 1 . Ballistic Gun 5 | 1 . 3 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . . 1 10 Power . | . . . . Propulsion 5 | . . 1 4 Utility 1 | . . . 1 Weapon 5 | . . . 5 Highest Loss Streak 9 | . . 1 9 To Critical Strikes . | . . . . Average Backups 7 | 3 7 8 9 Power 1 | . 1 1 1 Propulsion 2 | 2 2 2 3 Utility 1 | . . 1 2 Weapon 2 | . 1 2 3 Tool/Special . | . . . . Unused Backups 10 | . 4 1 5 Power 2 | . . 1 1 Propulsion 5 | . 3 . 2 Utility 1 | . . . 1 Weapon 1 | . . . 1 Tool/Special 1 | . 1 . . Average Slot Usage (%) 91 | . 98 90 83 Engine 11 | . 14 11 7 Leg 30 | . 28 34 29 Storage 11 | . 14 11 9 Processor 10 | . 12 11 9 Protection 1 | . . . 7 Energy Gun 8 | . 14 10 . Energy Cannon 2 | . . . 7 Ballistic Gun 12 | . 14 11 11 Peak Build Rating 21 | 6 7 14 21 Average Rating 10 | 3 6 10 16 On Entrance 6 | . 6 7 14 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 27 | 13 13 22 27 Greatest Support 51 | 20 20 46 51 Greatest Overweight (x) 4 | . . . 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 8 | 7 8 8 10 Most Carried 10 | 6 8 10 10 Average Carried 7 | 3 7 8 9 Final Capacity 10 | 8 8 10 10 Final Carried 10 | 6 6 10 7 Class Distribution -------------------- 57% | Mutant 31% | Scavenger-Mutant 11% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 808 | 176 231 285 116 Remotely . | . . . . Salvage Created 755 | . 156 337 262 Parts 64 | . 14 31 19 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 21 | . 3 13 5 Guns 19 | . 3 13 3 Cannons 1 | . . . 1 Classes Destroyed 8 | . 3 3 2 Operator 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 7 | . . 7 . Grunt 7 | . 3 4 . Duelist 1 | . . 1 . Sentry 4 | . . 1 3 Specialist 1 | . . . 1 Hunter 1 | . . . 1 Best Kill Streak 4 | . 2 4 2 Combat Bots Only 4 | . 2 4 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 181 | . 15 54 112 Missed 52 | . 1 15 36 Hits 129 | . 14 39 76 Melee 2 | . . 2 . Projectile 127 | . 14 37 76 Critical Strikes 6 | . . . 6 Damage Taken 2366 | . 249 429 1688 Core 689 | . 27 97 565 Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 89 75 . Volleys Fired 78 | . 18 34 26 Largest 3 | . 2 2 3 Hottest 108 | . 60 85 108 Shots Fired 151 | . 36 68 47 Gun 135 | . 36 68 31 Cannon 16 | . . . 16 Launcher . | . . . . Special . | . . . . Kinetic 83 | . 18 34 31 Thermal 68 | . 18 34 16 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 19 | . 5 16 19 Robot Miss Streak 5 | . 5 4 1 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 104 | . 21 43 40 Core Hits 48 | . 14 20 14 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . . 1 . Critical Strikes 5 | . . 2 3 Burn 1 | . . 1 . Meltdown 1 | . . . 1 Destroy 3 | . . 1 2 Melee Attacks 4 | . . . 4 Impact 4 | . . . 4 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1468 | . 278 571 619 Guns 1066 | . 265 567 234 Cannons 308 | . . . 308 Explosions . | . . . . Melee 76 | . . . 76 Ramming 18 | . 13 4 1 Kinetic 531 | . 143 154 234 Thermal 843 | . 122 413 308 Explosive . | . . . . Electromagnetic . | . . . . Impact 76 | . . . 76 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 42 | . . . 42 Projectiles . | . . . . Explosions . | . . . . Melee 42 | . . . 42 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 2 | . . . 2 Targets Rammed 6 | . 3 1 2 Kicked 4 | . 3 1 . Crushed . | . . . . Highest Temperature 276 | . 42 222 276 Average Temperature 79 | . 21 72 115 Received Heat Transfer 504 | . 96 120 288 Effects 1 | . . . 1 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 2 | . . . 2 Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 4 | . . 1 3 Heat Transferred 1866 | . 275 1036 555 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 . Low Security (%) 75 | 100 100 26 100 Level 1 24 | . . 73 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 370 | . 70 370 175 Initial 135 | . . . 135 Average 115 | . 15 231 122 Influence Increases 792 | . 128 499 165 Destroy 0b10 Robot/C 420 | . 60 260 100 Destroy 0b10 Robot/NC 10 | . 10 . . Destroy Leader 122 | . 22 50 50 Successful Hack 14 | . 5 9 . Destroy Structure 1 | . 1 . . Lose Combat Pursuer 225 | . 30 180 15 Influence Decreases 752 | . 128 176 448 Entered New Map 188 | . . . 188 Time Decay 454 | . 128 166 160 Lost Part 110 | . . 10 100 Squads Dispatched 4 | . 1 1 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . 1 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 40 | . 10 20 10 Peak Tracking Total 8 | . 4 8 5 Tactical Retreats 5 | . 1 3 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 5 1 1 Terminals 4 | . 3 1 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 17 | . 9 3 5 Successful 14 | . 7 3 4 Failed 3 | . 2 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . 5 3 . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 2 | . 2 . . Scanalyzers 5 | . . . 5 Garrison Access . | . . . . Terminal Hacks 7 | . 4 3 . Prototype ID Bank 1 | . . 1 . Alert Level 1 | . 1 . . Locate Traps 1 | . 1 . . Dispatch Records 2 | . 1 1 . Reinforcement Status 1 | . . 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Scan Component 1 | . 1 . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer 4 | . . . 4 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Retrieve Study 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 5 | . 3 1 1 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 2 | . . . 2 Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . 10 . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1296 | 72 450 437 337 Spaces Moved 744 | 52 299 239 154 Core 17 | 7 . . 10 Treads . | . . . . Legs 727 | 45 299 239 144 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 120 | 110 120 120 127 Slowest Speed 250 | 120 120 120 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 17 | 3 38 17 13 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 987 | 63 356 325 243 Wait 86 | . 17 27 42 Move 741 | 51 298 238 154 Hop . | . . . . Pick Up 13 | 6 5 2 . Fast Attach 15 | 6 1 4 4 Attach 4 | . 1 . 3 Detach . | . . . . Swap 18 | . 4 10 4 Drop 22 | . 9 9 4 Fire 78 | . 18 34 26 Melee 4 | . . . 4 Ram 2 | . . . 2 Kick 4 | . 3 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 9) 304 | -10/Materials | Build established: Mutant 489 | -10/Materials | Discovered new exit (range 16) 523 | -10/Materials | Entered another Materials area 523 | -9/Materials | Evolved 2 slots: Propulsion x2 907 | -9/Materials | Discovered new exit (range 15) 960 | -9/Materials | Entered another Materials area 960 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1271 | -8/Materials | Core integrity fell below 50% 1286 | -8/Materials | Lost 9 parts (4n1u4w) 1286 | -8/Materials | Core integrity fell below 20% 1297 | -8/Materials | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- 01255_ Imp. Aluminum Leg destroyed. 01255_ Knocked back. 01256_ Acquired 2 matter. 01257_ R-06 Scavenger collects Imp. Carbon-fiber Leg. 01267_ Critical hit (Burn: +37). 01267_ Slug penetrates Wall. 01270_ Penetrated by Slug. 01272_ Knocked back. 01273_ Penetrated by Slug. 01285_ Destroyed Targeting Computer. 01285_ X-62 Marksman system corrupted by crushing effect. 01291_ Destroyed Adv. Visual Processing Unit. 01291_ X-62 Marksman system corrupted by crushing effect. 01291_ Penetrated by Slug. 01291_ Critical hit (Burn: +37). 01293_ Hvy. Hammer destroyed. 01293_ Knocked back. 01294_ Slammed into X-62 Marksman. 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