Cogmind - Beta 17 *** ADVENTURER MODE // 2026.07.12 @ 12:43:26 Player: toms Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (17) 85 Value Destroyed (429) 429 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3854 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 150/150 System Corruption 1% Temperature Cool (9) Movement Core (200) Ox3 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Weight Redist. System Targeting Computer Improved Weapon Cycler Improved Core Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Recoil Stabilizer Microactuators Mass Driver Hypervelocity Gauss Cannon Enhanced Flamer Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Weight Redist. System IFF Parser Targeting Computer Recoil Stabilizer Improved Weapon Cycler Improved Core Shielding > --- WEAPON ----------- Heavy Ion Cannon Hypervelocity Gauss Cannon Makeshift Spear > --- INVENTORY -------- Recoil Stabilizer Microactuators Mass Driver Hypervelocity Gauss Cannon Enhanced Flamer [Rating: 50] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Nuclear Pulse Thruster Utility Targeting Computer Device Advanced Weight Redist. System Storage High-capacity Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Hypervelocity Gauss Cannon Special Weapon Enhanced Flamer Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Min Sub Rec Fac Low Slots Evolved 8 | . . . . . 8 . Power 1 | . . . . . 1 . Propulsion 2 | . . . . . 2 . Utility 4 | . . . . . 4 . Weapon 1 | . . . . . 1 . Parts Attached 33 | 5 2 . 1 4 7 14 Power 4 | 1 . . . . 1 2 Engine 4 | 1 . . . . 1 2 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 5 | 2 . . . . 1 2 Treads 1 | 1 . . . . . . Leg 1 | . . . . . . 1 Wheel 2 | 1 . . . . 1 . Hover . | . . . . . . . Flight 1 | . . . . . . 1 Utility 15 | . 2 . 1 1 5 6 Device 8 | . . . . . 4 4 Storage 2 | . . . . . 1 1 Processor 2 | . . . 1 1 . . Hackware . | . . . . . . . Protection 3 | . 2 . . . . 1 Artifact . | . . . . . . . Weapon 9 | 2 . . . 3 . 4 Energy Gun 3 | 2 . . . 1 . . Energy Cannon 2 | . . . . 1 . 1 Ballistic Gun 1 | . . . . 1 . . Ballistic Cannon 1 | . . . . . . 1 Launcher . | . . . . . . . Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . . 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 18 | . . . . . 10 8 Power 3 | . . . . . 2 1 Propulsion 5 | . . . . . 3 2 Utility 5 | . . . . . 3 2 Weapon 5 | . . . . . 2 3 Highest Loss Streak 8 | . . . . . 7 8 To Critical Strikes . | . . . . . . . Average Backups 4 | 1 3 4 5 5 4 4 Power . | . . 1 1 1 . . Propulsion . | . 1 1 1 1 . . Utility 3 | . 1 2 3 3 4 2 Weapon . | . . . . . . 1 Tool/Special . | . . . . . . . Unused Backups 3 | . . . . . 1 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . . . 1 . Weapon 2 | . . . . . . 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 76 | . 98 100 100 99 52 55 Engine 9 | . 14 14 14 14 5 3 Treads 7 | . 14 14 14 14 2 . Wheel 8 | . 14 14 14 14 5 . Flight 1 | . . . . . . 4 Device 7 | . . . . . 12 16 Storage 1 | . . . . . 5 . Processor 9 | . . . 2 22 12 6 Protection 9 | . 26 28 25 5 . 4 Energy Gun 10 | . 28 28 28 15 . . Energy Cannon 3 | . . . . 3 2 5 Ballistic Gun 2 | . . . . 8 2 . Ballistic Cannon 1 | . . . . . . 3 Piercing Weapon 1 | . . . . . . 4 Peak Build Rating 50 | 5 7 8 8 13 33 50 Average Rating 18 | 2 6 7 7 11 21 32 On Entrance 6 | . 5 7 8 8 13 5 Avg Prop Armor Cover (%) 6 | 18 8 8 8 3 10 2 Naked Turns . | . . . . . . . Heaviest Build 60 | 5 11 11 11 12 60 30 Greatest Support 41 | 16 16 16 16 20 41 24 Greatest Overweight (x) 13 | . . . . . 13 7 Average Overweight (x) . | . . . . . 2 1 Largest Inventory Capacity 20 | 5 5 5 5 5 20 8 Average Capacity 7 | 5 5 5 5 5 19 5 Most Carried 6 | 3 4 5 5 5 6 5 Average Carried 4 | 1 3 4 4 5 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 2 4 5 5 5 5 5 Class Distribution -------------------- 80% | Mutant 19% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -6/Factory Derelict-Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -8 -6 -6 ----------- Run | Yrd Mat Min Sub Rec Fac Low Matter Collected 545 | 225 45 . 10 50 30 185 Remotely . | . . . . . . . Salvage Created 500 | . 158 . 113 92 30 107 Parts 28 | . 11 . 6 5 2 4 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . 1 . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 10 | . . . 8 . . 2 Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Min Sub Rec Fac Low Combat Hostiles Destroyed 10 | . 2 . 4 2 . 2 Guns 8 | . 2 . 4 2 . . Cannons 2 | . . . . . . 2 Classes Destroyed 7 | . 3 . 2 1 . 1 Builder 2 | . 1 . . . 1 . Turret 2 | . . . 2 . . . Watcher 3 | . 3 . . . . . Swarmer 4 | . . . 4 . . . Grunt 3 | . 2 . . . . 1 Duelist 1 | . . . . . . 1 Sentry 2 | . . . . 2 . . Best Kill Streak 4 | . 3 . 4 1 1 1 Combat Bots Only 4 | . 2 . 4 1 . 1 Max Kills in Single Turn 1 | . 1 . 1 1 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -6 -6 -------- Run | Yrd Mat Min Sub Rec Fac Low Hostile Shots Fired 279 | . 5 . 114 10 90 60 Missed 93 | . 2 . 53 2 25 11 Hits 186 | . 3 . 61 8 65 49 Melee 3 | . . . . . . 3 Projectile 183 | . 3 . 61 8 65 46 AOE 4 | . . . . . 4 . Critical Strikes 2 | . . . . . 1 1 Actively Blocked 1 | . . . . . . 1 Damage Taken 2328 | . 28 . 310 91 1132 767 Core 906 | . 8 . 46 . 711 141 Absorbed by Shields . | . . . . . . . Redirected to Shielding 52 | . . . . . . 52 Ignored by Resistances 661 | . 8 . 106 25 317 205 Core Remaining (%) 89 | 100 . . . 78 . . Volleys Fired 52 | . 17 . 18 6 1 10 Largest 2 | . 2 . 2 2 1 2 Hottest 116 | . 80 . 80 81 60 116 Shots Fired 102 | . 34 . 36 12 1 19 Gun 82 | . 34 . 36 12 . . Cannon 20 | . . . . . 1 19 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 12 | . . . . 5 . 7 Thermal 90 | . 34 . 36 7 1 12 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 40 | . 8 . 20 37 38 40 Robot Miss Streak 2 | . 2 . 1 . . 1 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . 2 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 89 | . 26 . 31 12 1 19 Core Hits 32 | . 11 . 10 4 1 6 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 2 | . . . . . . 2 Critical Strikes 3 | . . . . 1 . 2 Destroy 3 | . . . . 1 . 2 Melee Attacks 7 | . . . . . . 7 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 7 | . . . . . . 7 Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1326 | . 303 . 343 225 60 395 Guns 871 | . 303 . 343 225 . . Cannons 306 | . . . . . 24 282 Explosions . | . . . . . . . Melee 113 | . . . . . . 113 Ramming 36 | . . . . . 36 . Kinetic 193 | . . . . 130 . 63 Thermal 984 | . 303 . 343 95 24 219 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 113 | . . . . . . 113 Highest Corruption 1 | . . . . . 1 1 Average Corruption 1 | . . . . . 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 8 | . . . . . . 8 Matter Fused 1 | . . . . . . 1 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 3 | . . . . . . 3 Data Loss (minor) 1 | . . . . . . 1 Misfires 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 4 | . . . . . 1 3 Impact 1 | . . . . . 1 . Kinetic 3 | . . . . . . 3 Secondary . | . . . . . . . Self-Inflicted Damage 16 | . . . . . 16 . Shots . | . . . . . . . Rammed 8 | . . . . . 8 . Targets Rammed 8 | . . . . . 8 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 342 | . 338 . 18 132 53 342 Average Temperature 103 | . 122 . 10 59 36 133 Received Heat Transfer 852 | . 21 . 282 36 99 414 Effects 2 | . 1 . . . . 1 Shutdowns 1 | . 1 . . . . . Short Circuit 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . 2 . . Heat Transferred 2018 | . 675 . 775 235 37 296 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Min Sub Rec Fac Low Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 71 | . 47 . . 71 15 . Initial 61 | . . . . 61 . . Average 8 | . 7 . . 17 . . Influence Increases 423 | . 76 . 190 87 20 50 Destroy 0b10 Robot/C 240 | . 40 . 120 40 . 40 Destroy 0b10 Robot/NC 25 | . 20 . . . 5 . Destroy Leader 36 | . 16 . 10 . . 10 Successful Hack 47 | . . . . 47 . . Lose Combat Pursuer 75 | . . . 60 . 15 . Influence Decreases 423 | . 76 . 40 237 20 50 Entered New Map 89 | . . . . 89 . . Time Decay 304 | . 76 . 40 148 20 20 Lost Part 30 | . . . . . . 30 Squads Dispatched 1 | . . . . . 1 . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 1 | . . . . . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Min Sub Rec Fac Low Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 36 | . 11 . 13 2 6 4 Peak Tracking Total 9 | . 4 . 9 1 3 4 Tactical Retreats 3 | . . . 2 . 1 . Traps | -11 -10 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Min Sub Rec Fac Low Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -8 -6 -6 ---------- Run | Yrd Mat Min Sub Rec Fac Low Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Min Sub Rec Fac Low Machines Accessed 8 | . 2 . . 5 . 1 Terminals 7 | . 2 . . 5 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 17 | . 3 . . 13 . 1 Successful 13 | . 2 . . 10 . 1 Failed 4 | . 1 . . 3 . . Catastrophic 3 | . 1 . . 2 . . Database Lockouts . | . . . . . . . Manual 12 | . 2 . . 10 . . Terminals 16 | . 3 . . 13 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . 2 . . 5 . 1 Prototype ID Bank 3 | . 1 . . 2 . . Open Door 1 | . . . . . . 1 Level Access Points 1 | . . . . 1 . . Branch Access Points 1 | . . . . 1 . . Unreport Threat 1 | . . . . 1 . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 5 | . . . . 5 . . Terminals 5 | . . . . 5 . . Botnet 5 | . . . . 5 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 2 . . 2 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 -6 ------------ Run | Yrd Mat Min Sub Rec Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -6 -6 -------- Run | Yrd Mat Min Sub Rec Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Min Sub Rec Fac Low Active Infowar (turns) 367 | . . . . . 238 129 Sensors 238 | . . . . . 238 . IFF 129 | . . . . . . 129 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -6 -6 ------------- Run | Yrd Mat Min Sub Rec Fac Low Turns Passed 2487 | 69 367 111 112 597 476 755 Spaces Moved 1634 | 67 300 102 54 363 250 498 Core 261 | 19 . . . . 78 164 Treads 347 | . . . . 347 . . Legs 80 | . . . . . . 80 Wheels 692 | 48 300 102 54 16 172 . Hover . | . . . . . . . Flight 254 | . . . . . . 254 Fastest Speed 50 | 50 100 100 100 100 50 50 Average Speed 135 | 85 100 100 100 157 177 138 Slowest Speed 700 | 100 100 100 100 160 700 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 36 | 3 64 20 4 77 11 73 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched 3 | . . . . . . 3 Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Min Sub Rec Fac Low Total 1785 | 76 332 111 76 377 274 539 Wait 29 | 2 12 9 1 1 2 2 Move 1628 | 66 299 101 53 362 249 498 Hop . | . . . . . . . Pick Up 14 | 3 2 1 1 . 5 2 Fast Attach 25 | 4 2 . 1 4 3 11 Attach 9 | 1 . . . . 4 4 Detach 2 | . . . . . . 2 Swap . | . . . . . . . Drop 10 | . . . 2 4 2 2 Fire 52 | . 17 . 18 6 1 10 Melee 7 | . . . . . . 7 Ram 8 | . . . . . 8 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . . . 1 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling -6/Factory -6/Lower Caves History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 292 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 437 | -10/Materials | Entered Mines 446 | -10/Mines | Met a Derelict bent on vengeance 505 | -10/Mines | Learned 4 Materials zone layouts 517 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 519 | -10/Mines | Found Prototype Device 540 | -10/Mines | Discovered new exit (range 6) 548 | -10/Mines | Entered Subcaves 574 | -10/Subcaves | Discovered new exit (range 11) 607 | -10/Subcaves | Discovered new exit (range 7) 660 | -10/Subcaves | Entered Recycling 1139 | -8/Recycling | Identified exit to Factory 1257 | -8/Recycling | Entered Factory 1257 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 1258 | -6/Factory | Identified Exp. Sensor Array 1365 | -6/Factory | Discovered new exit (range 13) 1505 | -6/Factory | Lost 7 parts (2p3n1u1w) 1686 | -6/Factory | Core integrity fell below 50% 1712 | -6/Factory | Core integrity fell below 20% 1733 | -6/Factory | Entered Lower Caves 2252 | -6/Lower Caves | Build established: Derelict-Mutant 2488 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02445_ L-41 Fighter knocked back. 02446_ Lgt. Deuterium Engine destroyed. 02448_ L-41 Fighter destroyed. 02451_ Hyp. Gauss Cannon broken. 02451_ Overheating: Short circuit. 02455_ Acquired 55 matter. 02462_ Nuclear Pulse Thruster destroyed. 02465_ Core Shielding fries itself beyond repair. 02467_ Recoil Stabilizer destroyed. 02468_ Carbon-fiber Leg destroyed. 02471_ Dropped Broken Hyp. Gauss Cannon. 02472_ G-50 Soldier destroyed. 02478_ Carbon-fiber Leg fries itself beyond repair. 02478_ Mak. Spear destroyed. 02478_ Acquired Lgt. Angular Momentum Engine. 02480_ Hvy. Ion Cannon destroyed. 02483_ Acquired Broken Hyp. Gauss Cannon. 02486_ Broken Hyp. Gauss Cannon destroyed. Map ----- +----------------------------------------------------+ | ????????????????# ???????????## ##?# ## | | ???????????????? ????????????#####??## ##### | | ???????????????? ????????????????????###??# # | | ??????????????? ??????????? ?????????????# # # | | ???????????????# ??????????? ?????????##### # | | ???????????????## ??? ???? ?????????? ###### | | ????????????????? ??? ?????????? ????# | | ????????????????? ? ??? ??????????? ???# | | ????????????????? ##?? ??? ??????????? #?# | | ????????????????? ????# ?? #???????????# ## | | ????????????????? ?????# ?# #???????????# | | ???????????????? ?????# ## #?????????### | | ????????????????? ####??# #?????????? ? | | ?????????????????? ?# #???????????# #?? | | ??????????????????"" ??? #???????????# ##? | | ?????????????????"""" ????# ##?????????## ## | | ????????????????? "" #????# #????????## | | ??????????????????"" ###?# ##?????### | | ??????????????????""" ### ####### #### | | ?????????????????"""" ## # ##?? | | ?????????????? """" ## ##??# | | ?????????????# #### | | ?????????????# # % g## ### | | ??????????????? ????## ## #####?##### | | ???????????????????????## g#####?????????### | | ???????????????????????# @%##???????????????## | | ???????????????????????#####?????????????????### # | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Weapon Cycling 20 Melee Speed Boost 20 Evasion (%) 50 Targeting Accuracy 11 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermicImprinterLance Manual? 0 Play Time 00:31:02 Cumulative 63.6 hours Start 2026.07.12 @ 11:41:34 End 2026.07.12 @ 12:43:26 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 31 Rogue 7 Adventurer 23 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 33 Achievement% 23 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 4f6ce252-bc95-467b-9e24-471195674383