Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.12 @ 19:06:58 Player: Peanut Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (149) 745 Value Destroyed (5410) 5410 Prototype IDs (94) 1880 Alien Tech Used (13) 2600 Bonus (22324) 22324 TOTAL SCORE: 42859 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 184 Follower Combat Kills 795 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Integrated Exoskeleton 5000 Met MAIN.C 5000 Met Architect 300 Destroyed A6 400 Win 3000 Friendly Fire -555 Cogmind --------- Core Integrity 59/1600 Matter 181/300 Energy 794/800 System Corruption 3% Temperature Cool (0) +ITN Movement Walking (30) +NEM 1 Location To Fleet Rendezvous Parts ------- > --- POWER (1+1) ------ Vortex Chain Reactor (+) > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (4+1) ---- Advanced Targeting Computer Experimental Core Analyzer (+) Improved Armor Integrity Analyzer Rainbow Chip > --- WEAPON (3) ------- Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY (5) ---- Advanced Reaction Control System Advanced Point Defense System Spacefold Activator Vortex Shotgun (36) Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- High-density Centrium Leg Sigix Exoskeleton > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Experimental Core Analyzer Rainbow Chip Spacefold Activator > --- WEAPON ----------- Heavy Quantum Rifle Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Quantum Reactor Femtoactuators Advanced Reaction Control System Experimental Cloaking Device Advanced Point Defense System Transdimensional Reconstructor Transdimensional Reconstructor Transdimensional Reconstructor Transdimensional Reconstructor Transdimensional Reconstructor Vortex Shotgun Vortex Shotgun Enhanced Nova Cannon RU-N14's Throwing Claymores v3 [Rating: 294] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Neutrino Core Reactor Vortex Chain Reactor Propulsion Cooled Gravmag System Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Cooled Gravmag System Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Powered Armor Artifact Spacefold Activator Weapon Makeshift Spear Energy Gun Sigix Sheargun Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Scatter Rocket Array Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Thunder Hammer Slashing Weapon Centrium Greatsword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . . 4 2 . 2 . . . . 2 . . . . 2 . . . 2 . 2 . . 2 . . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 2 1 . 1 . . . . . . . . . 1 . . . 1 . . . . . . . Utility 9 | . . . 2 1 . . . . . . 2 . . . . 1 . . . 1 . 1 . . 1 . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Parts Attached 232 | 9 7 16 19 3 14 8 2 10 3 3 10 8 . 6 3 14 2 15 1 8 9 7 11 9 18 13 4 Power 16 | 1 . 1 3 . 1 1 1 . . . . 1 . 1 . . . 1 . . . 2 . 1 1 1 . Engine 8 | 1 . 1 3 . 1 1 1 . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Reactor 7 | . . . . . . . . . . . . 1 . 1 . . . 1 . . . 2 . . 1 1 . Propulsion 53 | 2 . 5 5 1 6 1 . 5 . . 2 2 . 1 1 7 1 4 . 2 2 3 . 2 . 1 . Treads 10 | 2 . 4 4 . . . . . . . . . . . . . . . . . . . . . . . . Leg 8 | . . . . . 6 1 . . . . . . . . . . . . . . . . . . . 1 . Wheel 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Hover 33 | . . . . 1 . . . 5 . . 2 2 . 1 1 7 1 4 . 2 2 3 . 2 . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 112 | 3 4 1 5 2 5 2 1 3 1 2 7 4 . 3 1 6 1 6 1 6 5 2 11 4 16 9 1 Device 49 | 2 1 . 3 2 1 1 . . . 1 3 1 . 1 1 4 1 2 1 4 2 2 4 3 7 2 . Storage 13 | 1 2 . . . 2 . . 1 . . . 1 . 1 . 1 . 1 . 1 . . 1 . . 1 . Processor 26 | . . . 1 . . 1 1 1 . . . . . . . . . 2 . 1 2 . 4 . 6 6 1 Hackware 5 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 3 . . Protection 18 | . 1 1 1 . 2 . . 1 1 1 3 2 . 1 . 1 . 1 . . 1 . 1 . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 51 | 3 3 9 6 . 2 4 . 2 2 1 1 1 . 1 1 1 . 4 . . 2 . . 2 1 2 3 Energy Gun 12 | 1 . 2 1 . . 1 . . . . . 1 . . . . . 1 . . . . . . 1 1 3 Energy Cannon 12 | . . 2 4 . 2 1 . . . . . . . . . 1 . . . . 1 . . . . 1 . Ballistic Gun 10 | 2 3 4 1 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . . . . 2 . . 2 1 . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . 2 . . . Piercing Weapon 4 | . . . . . . . . 2 . . 1 . . . . . . 1 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 44 | . . . 1 1 . 2 . . 2 . . 6 . 6 . . . 10 . . 4 . 3 2 2 5 . Parts Lost 24 | . . 6 5 . 3 . . . . . . . . . . 2 . . . 2 . . . 6 . . . Power 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 11 | . . 4 3 . . . . . . . . . . . . 1 . . . 1 . . . 2 . . . Utility 9 | . . . 1 . 3 . . . . . . . . . . 1 . . . 1 . . . 3 . . . Weapon 3 | . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Highest Loss Streak 3 | . . 3 3 . 2 . . . . . . . . . . 1 . . . 2 . . . 2 . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 12 | 3 6 9 8 9 9 16 18 14 14 14 13 14 14 14 14 13 13 14 15 17 19 15 14 13 14 14 7 Power . | . . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 1 | 1 2 3 1 . 1 . 2 1 1 1 1 1 1 1 2 2 1 1 1 . 2 2 2 1 . . . Utility 5 | . 2 3 2 4 4 9 9 5 5 6 7 10 10 9 9 8 8 7 7 8 7 5 4 4 5 5 2 Weapon 3 | . 1 2 2 3 2 6 5 6 6 6 5 3 3 2 2 1 2 5 6 7 6 4 4 4 4 4 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 54 | . 1 3 5 1 1 4 1 3 1 1 5 . . 3 . 1 . 5 . . 5 3 5 1 . 1 4 Power 8 | . 1 . 1 1 1 . . . . . . . . . . . . 1 . . 1 2 . . . . . Propulsion 7 | . . . 3 . . . . . . . . . . 1 . . . . . . 2 . . 1 . . . Utility 17 | . . 3 . . . . . 1 1 1 2 . . 2 . 1 . 2 . . . . 3 . . 1 . Weapon 17 | . . . 1 . . 4 1 2 . . 2 . . . . . . 2 . . 1 1 2 . . . 1 Tool/Special 5 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 3 Average Slot Usage (%) 92 | . 100 99 98 94 93 92 93 92 93 93 92 94 94 94 94 93 100 95 94 92 91 90 85 84 78 78 75 Engine 6 | . 14 13 9 7 7 12 13 13 13 13 11 8 5 2 . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . 2 5 8 11 10 10 6 5 4 4 4 4 3 8 8 6 Treads 7 | . 28 27 26 30 2 . . . . . . . . . . . . . . . . . . . . . . Leg 4 | . . . . . 34 40 40 9 . . . . . . . . . . . . . . . 1 9 10 9 Hover 17 | . . . . 2 . . . 24 33 33 29 29 29 29 29 30 36 36 36 37 38 34 34 29 . . . Device 14 | . 12 12 16 22 18 9 6 6 6 6 16 11 11 11 12 17 21 24 21 20 19 20 17 16 16 5 5 Storage 7 | . 14 14 9 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 4 4 4 4 4 9 8 1 Processor 7 | . . . 1 . . 3 6 11 13 13 11 11 11 11 11 10 10 10 15 14 16 13 13 9 5 16 27 Protection 4 | . 1 1 8 7 5 6 6 5 6 6 4 11 11 10 9 7 5 1 . 1 1 4 4 3 . . . Energy Gun 2 | . . 3 3 . . . . . . . . . . . . . . . . . . . . 2 27 25 22 Energy Cannon 3 | . . 3 12 15 15 12 13 3 . . . . . . . 1 5 . . 1 . 3 3 3 . . . Ballistic Gun 3 | . 28 13 1 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 1 4 5 4 . . . 4 4 4 . . . Piercing Weapon 2 | . . . . . . . . 9 12 12 11 10 11 10 3 . . . 5 1 2 . . . . . . Peak Build Rating 294 | 7 7 17 34 39 58 68 70 71 66 68 83 89 87 91 94 117 118 142 147 165 175 187 195 232 251 294 280 Average Rating 97 | 5 6 11 28 36 51 65 68 65 65 66 75 84 87 89 91 110 117 130 143 159 162 183 191 194 241 252 264 On Entrance 103 | . 7 7 14 32 39 58 66 70 65 66 67 81 87 87 91 94 111 118 142 147 156 173 183 194 232 245 274 Avg Prop Armor Cover (%) 2 | . . 14 3 2 2 . . . . . . . . . . 2 . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 100 | 13 18 35 39 41 86 96 93 93 53 56 61 61 61 64 65 74 71 71 69 97 98 98 99 100 65 86 79 Greatest Support 136 | 40 40 40 82 82 92 110 110 110 62 62 62 64 64 66 68 79 78 83 83 106 99 115 132 136 80 80 80 Greatest Overweight (x) 2 | . . 2 2 . . . . 1 . . 1 . . . . 1 . . . 1 1 . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 10 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 20 20 20 15 15 15 15 15 Average Capacity 13 | 7 8 10 10 10 11 20 20 16 15 15 15 15 15 15 15 15 15 15 15 19 20 15 15 14 15 15 7 Most Carried 20 | 5 8 10 10 10 14 20 20 20 15 15 15 15 15 15 15 15 14 15 15 20 20 20 15 15 15 15 14 Average Carried 13 | 3 6 9 9 9 10 18 19 15 14 14 14 15 15 14 15 14 14 14 15 17 19 15 14 13 14 14 7 Final Capacity 20 | 8 10 10 10 10 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 20 20 15 15 15 15 15 5 Final Carried 20 | 5 8 9 10 10 14 20 20 15 15 15 15 15 15 15 15 15 14 15 15 20 20 15 14 15 15 14 4 Class Distribution -------------------- 21% | Scavenger-Mutant 17% | Mutant 14% | Infiltrator-Ninja 9% | Derelict-Scout 7% | Scavenger-Ninja 7% | Messiah-Ninja 7% | Alien-Sigix 4% | Commander-Ninja Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Lower Caves Derelict-Scout | -6/Lower Caves Derelict-Scout | -6/Zion Derelict-Scout | -5/Proximity Caves Derelict-Ninja | -5/Factory Messiah-Ninja | -5/Upper Caves Messiah-Ninja | -5/Upper Caves Messiah-Ninja | -5/Zhirov Messiah-Ninja | -4/Proximity Caves Messiah-Ninja | -4/Factory Scavenger-Ninja | -4/Upper Caves Commander-Ninja | -4/Warlord Scavenger-Ninja | -3/Proximity Caves Scavenger-Ninja | -3/Research Scavenger-Ninja | -3/Quarantine Infiltrator-Ninja | -2/Research Infiltrator-Ninja | -2/Testing Alien-Mutant | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 5206 | 256 338 574 304 . 175 155 80 130 40 89 90 190 . 100 90 287 105 343 50 70 306 169 405 338 321 190 11 Remotely 173 | 101 72 . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7426 | 78 430 361 833 . 414 603 107 75 . 129 . 70 . 234 28 1064 . . . 207 306 169 666 948 368 246 90 Parts 345 | 4 24 20 34 . 25 10 2 3 . 11 . 2 . 2 1 53 . . . 4 12 10 39 50 12 17 10 Haulers Intercepted 8 | . 2 . . . . 2 . . . . . . . . . 1 . . . 1 1 . . . 1 . . Recyclers Shooed 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . 3 . . . . 3 7 4 8 . 1 . . 1 . . . . . . . . . . . . Prevented 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 92 | . 9 10 12 . 9 6 2 . . 5 . . . . . 14 . . . . . . 4 13 . 7 1 Melee 10 | . . . . . . . . . . 1 . . . . . 2 . . . . . . . 7 . . . Guns 28 | . 9 7 2 . . . . . . . . . . . . . . . . . . . 2 . . 7 1 Cannons 25 | . . 2 9 . 9 2 2 . . . . . . . . . . . . . . . . 1 . . . AOE 24 | . . . . . . 2 . . . 4 . . . . . 11 . . . . . . 2 5 . . . Classes Destroyed 20 | 2 3 1 1 . 2 1 . 1 . 2 . 1 . . . 4 . . . . 1 . . 1 . . . Worker 12 | . . . . . . . . . . . . . . . . 8 . . . 1 . 1 1 1 . . . Builder 4 | . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 8 | . 2 . . . . 2 . . . . . . . . . 1 . . . 1 1 . . . 1 . . Recycler 13 | 1 . . 2 . . . . . . . . . . . . 3 . . . . 1 1 1 2 2 . . Minesweeper 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Watcher 8 | . . . . . . . . . . . . . . . . 5 . . . 2 . 1 . . . . . Swarmer 35 | . 3 . . . 3 . . . . 4 . . . . . 13 . . . . . . . 5 . 7 . Grunt 25 | . 6 . 9 . 3 3 2 . . . . . . . . . . . . . . . . 2 . . . Researcher 5 | . . . . . . . . . . . . . . . . . . . . . 1 . 3 1 . . . Sentry 7 | . . . 3 . . 2 . . . . . . . . . . . . . . . . . 2 . . . Specialist 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Hunter 3 | . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . Programmer 8 | . . . . . . 1 . . . . . . . . . 1 . . . . . . 2 4 . . . Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Subdweller 10 | . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 9 | 1 3 2 5 . 5 4 2 . . 4 . . . . 1 9 . . . 2 1 1 2 6 1 7 1 Combat Bots Only 7 | . 2 2 3 . 5 3 2 . . 4 . . . . . 5 . . . . . . 2 5 . 7 1 Max Kills in Single Turn 6 | 1 1 1 1 . 1 2 1 1 . 2 . 1 . . 1 6 . . . 1 1 1 2 5 1 4 1 Gunslinging 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Exploded 5 | . . . . . . 2 . . . 2 . . . . . 5 . . . . . . 1 3 . . . Melee 1 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 A6 (-1/Access_0) Combat | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Hostile Shots Fired 1251 | . 47 63 79 . 58 58 7 5 . 11 3 . . . 6 69 . 24 2 10 6 23 32 146 90 79 433 Missed 547 | . 12 15 14 . 23 24 3 3 . 2 1 . . . 3 37 . 11 1 3 2 5 14 66 42 28 238 Hits 704 | . 35 48 65 . 35 34 4 2 . 9 2 . . . 3 32 . 13 1 7 4 18 18 80 48 51 195 Melee 30 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 28 Projectile 674 | . 35 48 65 . 35 34 4 2 . 9 2 . . . 3 32 . 13 1 7 4 17 18 80 47 51 167 AOE 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Critical Strikes 39 | . . . 1 . . 1 . . . . . . . . 1 3 . . . 1 . 2 1 4 2 1 22 Damage Taken 13004 | . 374 1069 1023 . 818 441 73 29 . 142 37 . . . 75 804 . 171 22 132 45 357 511 2403 791 790 2897 Core 3203 | . 63 186 63 . 26 67 . . . . . . . . . 34 . 9 . 33 . 49 26 755 440 436 1016 Absorbed by Shields 106 | . . . . . . . . . . . . . . . . . . 106 . . . . . . . . . Redirected to Shielding 136 | . 5 40 . . . . . . . . . . . . . 91 . . . . . . . . . . . Ignored by Resistances 4020 | . . . . . . . . . . . . . . . . . . . . . . . . 113 510 526 2871 Regen/Repaired (Parts) 527 | . . . . . . . . . . . . . . . . . . 9 . . . . 235 283 . . . Core Remaining (%) 71 | 100 . . 88 . 96 . . . . 92 . . . . 100 . . . 96 . 97 . . 38 . . 3 Volleys Fired 366 | 7 45 71 36 . 24 19 7 2 . 3 . . . . . 11 . . . 4 2 1 17 32 34 17 34 Largest 4 | 2 2 2 2 . 2 2 2 2 . 1 . . . . . 1 . . . 1 1 1 1 2 3 4 3 Hottest 380 | 40 40 160 160 . 160 170 170 170 . 36 . . . . . 98 . . . 98 113 113 113 200 300 380 300 Shots Fired 637 | 14 90 122 71 . 48 31 14 4 . 3 . . . . . 11 . . . 4 2 1 17 39 39 31 96 Gun 399 | 14 90 89 14 . . . . . . . . . . . . . . . . . . . 6 20 39 31 96 Cannon 225 | . . 33 57 . 48 26 14 4 . . . . . . . 8 . . . 4 2 1 11 17 . . . Launcher 11 | . . . . . . 5 . . . 3 . . . . . 3 . . . . . . . . . . . Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Kinetic 200 | 14 90 92 4 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 236 | . . 30 67 . 48 26 14 4 . . . . . . . 8 . . . 4 2 1 11 17 . 4 . Explosive 8 | . . . . . . . . . . 3 . . . . . 3 . . . . . . . 2 . . . Electromagnetic 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Slashing 160 | . . . . . . . . . . . . . . . . . . . . . . . . 12 39 27 82 Entropic 28 | . . . . . . . . . . . . . . . . . . . . . . . 6 8 . . 14 Robot Hit Streak 50 | 6 11 50 12 . 14 6 10 8 . 2 . . . . . 3 . . . . . . 6 15 8 10 9 Robot Miss Streak 8 | 2 4 2 2 . 3 2 2 1 . 1 . . . . . 7 . . . . . . 8 4 . 3 7 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Max Gunslinging Chain 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Shots Hit Robots 470 | 11 58 88 53 . 34 19 11 3 . 7 . 1 . 6 6 29 . . . 6 7 8 15 36 7 8 57 Core Hits 241 | 3 25 23 20 . 15 11 4 2 . 8 . 1 . 4 2 44 . . . 1 3 3 14 23 3 7 25 Critical Kills 4 | . . 1 1 . . 2 . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 8 | . . 1 . . . . . . . . . . . . 1 . . . . 2 . . 2 1 . . 1 Critical Strikes 26 | . . 3 1 . . 2 . . . 1 . . . 1 1 1 . . . 2 . . 3 8 . . 3 Meltdown 4 | . . 1 1 . . 2 . . . . . . . . . . . . . . . . . . . . . Destroy 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Blast 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Smash 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . Sever 11 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 7 . . 2 Impale 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Detonate 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . 1 Melee Attacks 230 | . . . . . . . . . . 7 10 2 . 6 10 46 . 4 . 26 18 25 23 53 . . . Impact 37 | . . . . . . . . . . . . . . . 3 9 . 2 . 15 8 . . . . . . Slashing 139 | . . . . . . . . . . . . . . . 1 37 . . . . . 25 23 53 . . . Piercing 54 | . . . . . . . . . . 7 10 2 . 6 6 . . 2 . 11 10 . . . . . . Sneak Attacks 33 | . . . . . . . . . . 1 . 1 . . 1 13 . . . 3 4 2 6 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 8 | . . . . . . . . . . . . . . . 1 4 . . . . . . . 3 . . . Damage Inflicted 19859 | 88 484 1233 1347 . 861 735 310 86 . 683 . 67 . 402 220 2978 . . . 510 624 704 1965 3119 489 456 2498 Guns 5802 | 88 484 837 192 . . . . . . . . . . . . . . . . . . . 326 566 489 456 2364 Cannons 3254 | . . 396 1155 . 861 446 310 86 . . . . . . . . . . . . . . . . . . . Explosions 3082 | . . . . . . 289 . . . 493 . . . . . 1143 . . . . . . 205 818 . . 134 Melee 7555 | . . . . . . . . . . 190 . 67 . 402 220 1835 . . . 510 624 704 1434 1569 . . . Ramming 61 | . . . . . . . . . . . . . . . . . . . . . . . . 61 . . . Kinetic 1580 | 88 484 962 46 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 3963 | . . 271 1301 . 861 446 310 86 . . . . . . . 111 . . . . . . 205 89 . 149 134 Explosive 2254 | . . . . . . . . . . 493 . . . . . 1032 . . . . . . . 729 . . . Electromagnetic 289 | . . . . . . 289 . . . . . . . . . . . . . . . . . . . . . Impact 1042 | . . . . . . . . . . . . . . . 32 267 . . . 384 359 . . . . . . Slashing 8131 | . . . . . . . . . . . . . . . . 1568 . . . . . 704 1434 1732 489 307 1897 Piercing 1238 | . . . . . . . . . . 190 . 67 . 402 188 . . . . 126 265 . . . . . . Entropic 1301 | . . . . . . . . . . . . . . . . . . . . . . . 326 508 . . 467 Highest Corruption 4 | . 2 2 . . . 1 1 1 1 . . . . . . 4 4 4 . . . . . 4 . . 3 Average Corruption 2 | . 2 2 . . . 1 1 1 1 . . . . . . 3 4 4 . . . . . 3 . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 58 | . 1 27 . . . 1 2 . . . . . . . . 13 1 . . . . . . 13 . . . Message Errors 20 | . 1 6 . . . 1 2 . . . . . . . . 6 . . . . . . . 4 . . . Matter Fused 10 | . . 5 . . . . . . . . . . . . . 1 1 . . . . . . 3 . . . Heat Flow Errors 8 | . . 5 . . . . . . . . . . . . . 2 . . . . . . . 1 . . . Energy Discharges 8 | . . 4 . . . . . . . . . . . . . 2 . . . . . . . 2 . . . Parts Rejected 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Fused 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 4 | . . 1 . . . . . . . . . . . . . 2 . . . . . . . 1 . . . Data Loss (major) 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Misfires 3 | . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . Alerts 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1560 | . . . 22 . 9 18 5 . . 52 . . . . 85 478 . . . 184 182 82 270 157 . . 16 Projectiles 54 | . . . 22 . 9 18 5 . . . . . . . . . . . . . . . . . . . . Explosions 136 | . . . . . . . . . . . . . . . . 56 . . . . . . . 64 . . 16 Melee 1370 | . . . . . . . . . . 52 . . . . 85 422 . . . 184 182 82 270 93 . . . Knockbacks 5 | . . 2 . . . . . . . . . . . . . . . . . 2 1 . . . . . . Impact 3 | . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . Kinetic 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 285 | . . . . . . 16 . . . . . . . . . 76 . . . . . . 112 59 . . 22 Shots 11 | . . . . . . 2 . . . . . . . . . 5 . . . . . . 2 1 . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 333 | . 12 145 333 . 5 333 216 66 317 25 3 7 4 7 15 233 . . 5 84 . 60 174 276 36 183 17 Average Temperature 63 | . 6 54 133 . 5 181 103 10 130 10 2 2 2 2 10 42 . . 5 30 . 12 43 95 27 97 12 Received Heat Transfer 2151 | . 162 237 540 . 108 171 36 . . . 18 . . . 36 9 . 17 12 67 . . 9 225 90 . 414 Thermoelectric Energy+ 124 | . . . . . . . . . . . . . . . . . . . . . . . . 105 . 19 . Effects 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . Energy Bleed 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . 1 . . . . . . . . . 3 . . . 3 . . . . . . . Combat Hostiles 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Parts Fried 8 | . . . . . . 3 . . . 1 . . . . . 2 . . . 1 . . . . . . 1 Impact Corruptions 12 | . . . . . . . . . . . . . . . 1 4 . . . 5 2 . . . . . . Robots Melted 4 | . . 1 1 . . 2 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Melted 16 | . . 3 5 . 1 4 1 . . . . . . . . . . . . . . . . . . 2 . Heat Transferred 5989 | . . 348 1987 . 1700 800 550 150 . . . . . . . 150 . . . . . . 50 50 . 148 56 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Maximum Alert Level 5 | . . . . . 1 1 . . . . . . . . . 3 . . . . . . . 5 5 4 . Low Security (%) 73 | 100 100 . 100 100 71 83 . . . . 100 . . . . 39 . . . 100 100 100 100 13 . . . Level 1 11 | . . . . . 28 16 . . . . . . . . . 12 . . . . . . . 76 . . . Level 2 1 | . . . . . . . . . . . . . . . . 16 . . . . . . . . . . . Level 3 5 | . . . . . . . . . . . . . . . . 31 . . . . . . . . 2 77 . Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 22 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 5 | . . . . . . . . . . . . . . . . . . . . . . . . 10 85 . . Sterilizations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1742 | 5 91 . 87 14 235 234 . . . . 113 . . . . 737 . . . 14 35 20 179 1689 1742 1100 . Initial 1100 | . . . . 14 . 123 . . . . 44 . . . . . . . . . . . . 63 1100 1100 . Average 216 | . 37 . 20 1 115 144 . . . . 24 . . . . 403 . . . 1 5 3 76 385 1551 1012 . Influence Increases 5533 | 10 249 . 338 . 255 226 40 30 . 297 174 51 . 10 20 1117 . 106 . 75 96 104 418 751 321 327 518 Destroy 0b10 Robot/C 2120 | . 180 . 240 . 180 120 40 . . 180 60 20 . . . 380 . 80 . . 20 . 160 280 20 160 . Destroy 0b10 Robot/NC 275 | 10 10 . 10 . . 10 . . . 5 10 . . 10 5 100 . . . 20 15 15 20 20 15 . . Destroy Leader 414 | . 44 . 60 . 30 44 . . . 20 20 . . . . 82 . . . 6 2 2 12 60 12 20 . Allied During Kill 211 | . . . . . . . . . . 92 28 1 . . . 57 . 26 . . . . 6 . 1 . . Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . Successful Hack 25 | . . . . . . 7 . . . . . . . . . . . . . 7 . . 7 4 . . . Disable Machine 480 | . . . . . . 45 . . . . . . . . . 90 . . . . 45 15 45 150 15 30 45 Destroy Structure 1398 | . . . 13 . . . . . . . 26 . . . . 278 . . . 42 14 27 138 132 228 57 443 Partial Spotted 225 | . 15 . . . . . . . . . . . . . . 60 . . . . . 15 . 60 30 15 30 Lose Combat Pursuer 375 | . . . 15 . 45 . . 30 . . 30 30 . . 15 60 . . . . . 30 30 45 . 45 . Influence Decreases 6842 | 10 246 3 305 33 20 374 127 30 . 226 180 116 . 10 20 423 268 516 16 73 98 104 305 444 847 921 1127 Entered New Map 3396 | . . 3 . 19 . 112 33 . . . 27 25 . . . . 258 426 16 . 2 . . 50 677 621 1127 Time Decay 2642 | 10 246 . 271 14 . 262 94 30 . 146 113 80 . 10 20 303 10 30 . 54 96 104 305 334 30 80 . Lost Part 146 | . . . 34 . 20 . . . . . . . . . . 20 . . . 12 . . . 60 . . . Lost Ally 658 | . . . . . . . . . . 80 40 11 . . . 100 . 60 . 7 . . . . 140 220 . Squads Dispatched 71 | . 2 . 1 . 2 4 . . . . 1 . . . . 6 . . . 3 4 4 6 10 25 3 . Investigation 10 | . 1 . . . . 2 . . . . . . . . . . . . . . 1 1 3 . 1 1 . Extermination 15 | . . . . . . 1 . . . . 1 . . . . 2 . . . 1 2 2 2 3 . 1 . Reinforcement 15 | . 1 . 1 . 2 . . . . . . . . . . 2 . . . 2 1 1 . 1 3 1 . Assault 30 | . . . . . . . . . . . . . . . . 2 . . . . . . 1 6 21 . . Garrison 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 19 | . 4 . 6 . . . . . . . 1 . . . . 5 . . . . . . . . . 3 . Communications Jammed 188 | . . . . . . . . . . . 2 . . . . 33 . 28 . 6 19 45 12 39 4 . . Distress Signals 144 | . . . . . . . . . . . 2 . . . . 32 . 28 . 6 19 2 12 39 4 . . Times Spotted 376 | . 13 13 22 . 15 8 3 4 . 8 9 2 . . 5 38 3 32 1 14 11 15 16 42 53 19 30 Peak Tracking Total 14 | . 3 2 4 . 4 3 3 4 . 5 4 3 . . 3 6 3 7 1 8 4 5 3 7 14 11 7 Tactical Retreats 27 | . . . 1 . 3 . . 1 . . 1 1 . . 4 3 . . 1 3 . 3 3 2 . 1 . ECM-based Alert Blocks 21 | . . . . . . . . . . . . . . . 5 . . . 1 10 . 3 1 1 . . . Traps | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 9 | . 2 1 1 . 1 2 . . . . . . . . . 1 . . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Most Traps Carried 6 | . . 2 2 1 1 . . . . 5 5 5 5 5 6 6 5 5 . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 36 | . . 1 . . . 3 . . . . . 1 . . . 6 . 1 . . 3 1 3 10 1 2 4 Max in Single Turn 2 | . . 1 . . . 1 . . . . . 1 . . . 2 . 1 . . 1 1 1 1 1 1 1 Garrison Access 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 37 | . . 2 1 1 . 3 . 3 . . 3 1 . 4 1 2 . 4 . 2 3 2 2 3 . . . Terminals 10 | . . . 1 1 . 3 . . . . . . . . 1 . . . . 1 . . 1 2 . . . Fabricators 3 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . Garrison Access 6 | . . . . . . . . . . . 1 . . . . . . . . 1 1 1 1 1 . . . Total Hacks 72 | . . 6 1 2 . 7 . 7 . . 3 1 . 17 1 4 . 7 . 3 4 3 2 4 . . . Successful 53 | . . 6 1 1 . 2 . 7 . . 2 1 . 17 1 1 . 7 . 1 . 2 2 2 . . . Failed 19 | . . . . 1 . 5 . . . . 1 . . . . 3 . . . 2 4 1 . 2 . . . Catastrophic 4 | . . . . . . 1 . . . . . . . . . 1 . . . 1 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 157 | . . . . . . 1 . . . . 25 . . . . 22 . . . 10 25 6 18 28 3 19 . Terminals 16 | . . . 1 2 . 7 . . . . . . . . 1 . . . . 2 . . 1 2 . . . Fabricators 3 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . . . . . . . . . 3 2 . . . . . Garrison Access 7 | . . . . . . . . . . . 1 . . . . . . . . 1 1 1 1 2 . . . Terminal Hacks 47 | . . 6 1 1 . 2 . 7 . . . 1 . 17 1 . . 7 . 1 . . 1 2 . . . Record 22 | . . 5 . . . . . 5 . . . . . 5 1 . . 6 . . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Open Door 7 | . . . . . . . . 2 . . . 1 . . . . . 1 . 1 . . 1 1 . . . Open DSF 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Process 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Retrieve Study 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Seal Access 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . . . . . . 3 . . . . 1 . . . . 2 . . . 1 3 2 1 2 . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 27 | . . . . . . . . . . . 5 . . . . 8 . . . . . . 8 1 . 5 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 84 | . . . . . . . . . . . 13 . . 4 . 12 . . . . 14 . 15 14 . 12 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 39 | . . . . . . . . . . . . . . . . 39 . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Sub Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . 2 . . . . . . . 3 . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . . . . 5 . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Total Allies 66 | . . . . . . . . . 7 . 7 . . . . 9 . 5 . . . . 1 . 15 22 . Largest Group 14 | . . . . . . . . . 7 7 5 3 . . . 3 1 6 2 2 . . 1 . 7 14 . Highest-Rated Group 380 | . . . . . . . . . 235 235 380 210 . . . 243 39 323 128 125 . . 160 . 98 201 . Highest-Rated Ally 160 | . . . . . . . . . 43 43 85 70 . . . 81 39 64 64 64 . . 160 . 15 15 . Zionite Dispatches 6 | . . . . . . . . . . . 3 . . . . 3 . . . . . . . . . . . Heavy 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Light 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Fire 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . 9 9 9 9 . . . . . . . . . . . . . . . . . . Total Orders 15 | . . . . . . . . . . . . . . . . . . 10 . 5 . . . . . . . STAY 8 | . . . . . . . . . . . . . . . . . . 5 . 3 . . . . . . . FOLLOW 7 | . . . . . . . . . . . . . . . . . . 5 . 2 . . . . . . . Ally Attacks 176 | . . . . . . . . . . 34 12 17 . . . 26 . 19 . . . . 5 . 14 49 . Total Damage 4316 | . . . . . . . . . . 858 448 372 . . . 460 . 924 . . . . 342 . 245 667 . Kills 24 | . . . . . . . . . . 4 5 2 . . . 5 . 4 . . . . 2 . 1 1 . Allies Corrupted 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . Allies Melted 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Active Infowar (turns) 12489 | 11 458 2115 462 181 112 302 412 535 608 421 499 355 177 100 315 718 33 883 251 547 361 483 905 831 407 7 . Optics 7789 | . . . . . . . . 407 608 421 499 355 177 100 315 718 33 883 251 547 361 483 905 726 . . . Sensors 8612 | . . . . . . 302 412 535 608 413 499 355 177 100 315 718 33 883 251 547 361 483 900 720 . . . Terrain 2904 | . . . . . . . . . . . . . . . . . 5 882 4 272 312 453 747 229 . . . Seismic 3297 | 11 458 2115 462 160 91 . . . . . . . . . . . . . . . . . . . . . . T.N.C. 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Triangulation 77 | . . . . . . . . . . . . . . . . . . . . 46 . 31 . . . . . Cloaking 3754 | . . . . . . . . . . . . . . . . 8 . 2 247 547 360 472 903 801 407 7 . Jamming 6668 | . . . . 181 95 . . 15 . . 497 354 177 100 315 718 29 638 251 546 361 483 903 825 180 . . ECM 619 | . . . . . . . . . . . . . . . 61 56 . . 112 94 . 109 87 100 . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . . . . 1 2 2 1 . . 1 . 3 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 38 | . . . . . . . . . . . 5 . . . . 5 . . . 2 7 1 5 8 . 5 . Main Access 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Branch Access 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Emergency Access 4 | . . . . . . . . . . . 1 . . . . . . . . 1 . . 1 1 . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Component Stockpiles 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Prototype Stockpiles 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . Component Schematics 4 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . 1 . Prototype Schematics 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Unaware Schematics 4 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . 1 . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Trap Installations 4 | . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 . . . Active Terminals 5 | . . . . . . . . . . . 1 . . . . . . . . . 1 1 1 1 . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 14681 | 115 632 2369 1003 196 363 564 433 543 608 421 499 355 177 100 315 718 33 883 251 547 361 483 905 842 418 275 272 Spaces Moved 17850 | 50 276 1278 476 121 156 378 332 877 853 638 931 662 443 158 596 1030 99 863 594 978 702 894 1179 1233 971 598 484 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2160 | 48 276 1273 430 121 12 . . . . . . . . . . . . . . . . . . . . . . Legs 3171 | . . . . . 144 378 332 90 . . . . . . . . . . . . . . . 214 952 580 481 Wheels 51 | . . 5 46 . . . . . . . . . . . . . . . . . . . . . . . . Hover 12396 | . . . . . . . . 787 853 638 931 662 443 158 596 1030 99 863 594 978 702 894 1179 989 . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 22 | 50 160 130 105 156 120 120 120 48 48 48 42 40 40 40 42 33 31 30 37 22 31 33 27 30 30 30 30 Average Speed 58 | 155 160 159 154 156 122 120 120 55 48 48 47 41 40 40 42 40 31 30 37 32 32 35 43 41 30 32 30 Slowest Speed 240 | 160 160 240 160 156 156 120 120 120 48 48 104 42 40 42 42 100 31 37 37 86 87 44 44 44 30 90 30 Overloaded Moves 19 | . . . . . . . . . . . . . . . . . . . . 6 . . 13 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 17 | . . . . . . . . . . . . . . . . 4 . . . . . . . . 6 2 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 102 | . . . . . . . . . . . . . . . . . . . . . . . . 21 37 24 20 Spacefolds 26 | . . . . . . . . . . . . . . . . . . . . . . . . 13 6 6 1 Exploration Rate (%) 56 | 4 52 71 43 5 82 10 75 88 90 78 34 81 66 60 91 32 20 92 77 28 85 28 89 84 37 34 34 Regions Visited 27 Branch Regions 17 Pre-discovered Areas 17 | . . 1 . . . . 1 2 4 . . . 1 3 . . . 1 . . . . 2 2 . . . Known Exits Taken 20 | . . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 41 | . . 15 . . . . 3 3 4 4 . 2 1 . 5 . 1 . 3 . . . . . . . . Spaces Dug 218 | . . . . . . . . . . . 7 . . . 2 50 . 2 . 21 8 9 22 28 50 17 2 Terrain Destroyed 572 | . . 1 13 . . . 1 1 . 22 7 . . . 2 147 . 2 . 21 8 9 63 55 80 27 113 Melee 76 | . . . . . . . . . . . 7 . . . 2 9 . 2 . 17 6 9 11 13 . . . Projectile 257 | . . 1 13 . . . 1 1 . . . . . . . 8 . . . 4 2 . 11 15 67 27 107 AOE 239 | . . . . . . . . . . 22 . . . . . 130 . . . . . . 41 27 13 . 6 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Total 21125 | 72 391 1483 676 128 281 455 352 931 1052 740 985 738 442 182 648 1243 100 1476 625 1156 806 1003 1498 1412 1054 648 548 Wait 1790 | 2 39 65 97 . 67 29 4 18 188 85 5 56 . . 36 113 . 464 25 116 41 41 211 45 18 5 20 Move 17779 | 49 275 1277 475 120 155 377 331 876 852 637 930 661 442 157 595 1029 98 862 593 977 701 893 1178 1216 957 585 481 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 165 | 4 4 16 16 2 7 10 3 5 3 1 11 1 . 4 . 6 . 17 1 8 9 6 9 17 2 3 . Fast Attach 129 | 8 1 7 11 1 6 1 . 5 2 . 6 . . 1 2 10 . 4 . 1 5 7 6 19 15 8 3 Attach 59 | . . 5 7 1 1 2 . 5 . . 2 . . 1 . 2 1 3 . 4 2 3 1 8 4 5 2 Detach 58 | 1 1 1 2 . . 1 . 4 . . 2 . . . . 1 . 2 . 2 3 1 8 5 12 10 2 Swap 271 | 1 19 25 13 2 8 11 4 3 2 5 6 14 . 9 6 19 1 18 4 14 15 11 27 17 4 9 4 Drop 207 | . 7 16 19 2 13 5 3 13 5 2 15 3 . 4 2 13 . 20 2 4 10 15 12 6 8 6 2 Fire 366 | 7 45 71 36 . 24 19 7 2 . 3 . . . . . 11 . . . 4 2 1 17 32 34 17 34 Melee 209 | . . . . . . . . . . 7 8 2 . 6 7 38 . 3 . 26 18 25 23 46 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 90 | . . . . . . . . . . . . 1 . . . . . 83 . . . . 6 . . . . Trap 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves -8/Materials -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res / Arm / *Qua) -3/Quarantine -2/Research -2/Testing (discovered 3 exits: *Acc / *Sec / *Frg) -2/Section 7 -1/Access -1/Command (discovered 3 exits: *Sur x2 / [*Ac0]) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 8) 321 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 8) 640 | -10/Materials | Discovered new exit (range 11) 748 | -10/Materials | Entered Subcaves 749 | -10/Subcaves | Approached by a straggling Scientist 753 | -10/Subcaves | Learned location of Zion (-6) 964 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1148 | -10/Subcaves | Core integrity fell below 50% 1172 | -10/Subcaves | Lost 3 parts (1p1n1w) 1367 | -10/Subcaves | Visited 4L-MR0's lab 1386 | -10/Subcaves | Found Rainbow Chip 1405 | -10/Subcaves | Build established: Scavenger-Mutant 1449 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1458 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1763 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2324 | -10/Subcaves | Visited Clippyterm 2329 | -10/Subcaves | Learned Research machine intel 2329 | -10/Subcaves | Learned Factory stockpile data 2461 | -10/Subcaves | Core integrity fell below 20% 2774 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2776 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2833 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2843 | -10/Subcaves | Shifting Twisted Machinery released Mak. Flight Unit 2955 | -10/Subcaves | Disturbed a concealed Subdweller 2956 | -10/Subcaves | Disturbed a concealed Subdweller 3102 | -10/Subcaves | Discovered new exit (range 11) 3117 | -10/Subcaves | Entered Materials 3117 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3746 | -8/Materials | Discovered new exit (range 11) 4069 | -8/Materials | Lost 3 parts (2n1u) 4120 | -8/Materials | Entered Factory 4120 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4314 | -7/Factory | Identified exit to DSF 4316 | -7/Factory | Entered DSF 4352 | -7/DSF | Additional patrols routed to DSF 4538 | -7/DSF | Sterilization system engaged 4558 | -7/DSF | Ambient heat levels rising (+10) 4573 | -7/DSF | Ambient heat levels rising (+10) 4588 | -7/DSF | Ambient heat levels rising (+10) 4595 | -7/DSF | Discovered new exit (range 14) 4603 | -7/DSF | Ambient heat levels rising (+10) 4618 | -7/DSF | Ambient heat levels rising (+10) 4633 | -7/DSF | Ambient heat levels rising (+10) 4648 | -7/DSF | Ambient heat levels rising (+10) 4652 | -7/DSF | Build established: Mutant 4663 | -7/DSF | Ambient heat levels rising (+10) 4678 | -7/DSF | Ambient heat levels rising (+10) 4679 | -7/DSF | Entered Factory 4679 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4763 | -6/Factory | Discovered new exit (range 16) 4930 | -6/Factory | Identified exit to Factory 5026 | -6/Factory | Discovered new exit (range 11) 5047 | -6/Factory | Identified exit to Lower Caves 5163 | -6/Factory | Found Prototype Launcher 5163 | -6/Factory | Identified Scatter Rocket Array 5183 | -6/Factory | Garrison activated, responded to threat 5243 | -6/Factory | Entered Lower Caves 5297 | -6/Lower Caves | Met a Warlord Commander 5298 | -6/Lower Caves | Learned location of Warlord (-4) 5299 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 5304 | -6/Lower Caves | Found Encrypted Comm Array 5650 | -6/Lower Caves | Discovered new exit (range 10) 5675 | -6/Lower Caves | Identified exit to Lower Caves 5676 | -6/Lower Caves | Entered another Lower Caves area 5716 | -6/Lower Caves | Encountered a Warlord checkpoint 5718 | -6/Lower Caves | Discovered exit to Factory (range 5) 5732 | -6/Lower Caves | Learned Factory stockpile data 5842 | -6/Lower Caves | Found DRS Beacon 6029 | -6/Lower Caves | Entered an active Warlord outpost 6036 | -6/Lower Caves | Learned Factory trap positions 6036 | -6/Lower Caves | Learned Research emergency access door positions 6097 | -6/Lower Caves | Build established: Derelict-Scout 6209 | -6/Lower Caves | Discovered new exit (range 5) 6211 | -6/Lower Caves | Identified exit to Zion 6219 | -6/Lower Caves | Entered Zion 6228 | -6/Zion | Found Prototype Launcher 6228 | -6/Zion | Identified Rocket Array 6255 | -6/Zion | Identified exit to Proximity Caves 6269 | -6/Zion | Gained Derelict followers 6317 | -6/Zion | System corruption cleaned by Quarantine Array 6335 | -6/Zion | Learned location of Armory (-3) 6347 | -6/Zion | Given A8's code to call for help 6438 | -6/Zion | Identified exit to Deep Caves 6451 | -6/Zion | Learned Factory emergency access door positions 6548 | -6/Zion | Met Imprinter 6555 | -6/Zion | Imprinted 6557 | -6/Zion | Declared Zion's savior 6827 | -6/Zion | Entered Proximity Caves 6827 | -5/Proximity Caves | Accompanied by 7 allies 7242 | -5/Proximity Caves | Discovered exit to Factory (range 12) 7244 | -5/Proximity Caves | Learned Factory security intel 7248 | -5/Proximity Caves | Entered Factory 7248 | -5/Factory | Evolved 2 slots: Utility x2 7249 | -5/Factory | Identified exit to Upper Caves 7250 | -5/Factory | Loaded intel: 117 trap records 7283 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 7364 | -5/Factory | Retrieved Zion intel report: Active Terminals 7452 | -5/Factory | Discovered new exit (range 9) 7471 | -5/Factory | Identified exit to Factory 7477 | -5/Factory | Retrieved Zion intel report: Emergency Access 7546 | -5/Factory | Build established: Derelict-Ninja 7547 | -5/Factory | Discovered exit to Upper Caves (range 19) 7551 | -5/Factory | Retrieved Zion intel report: Component Schematics 7566 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 7567 | -5/Factory | Zion Heavy squad teleported in 7601 | -5/Factory | Zion Heavy squad teleported in 7668 | -5/Factory | Zion Light squad teleported in 7668 | -5/Factory | Found Imp. Powered Armor 7671 | -5/Factory | Found Imp. Powered Armor 7721 | -5/Factory | Discovered exit to Factory (range 11) 7747 | -5/Factory | Entered Upper Caves 7747 | -5/Upper Caves | Accompanied by 3 allies 7878 | -5/Upper Caves | Encountered a Warlord checkpoint 7918 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 7933 | -5/Upper Caves | Found Prototype Protection 7933 | -5/Upper Caves | Identified Zio. Weapon Casing 8085 | -5/Upper Caves | Discovered new exit (range 5) 8102 | -5/Upper Caves | Identified exit to Upper Caves 8102 | -5/Upper Caves | Entered another Upper Caves area 8220 | -5/Upper Caves | Build established: Messiah-Ninja 8235 | -5/Upper Caves | Discovered new exit (range 13) 8279 | -5/Upper Caves | Identified exit to Zhirov 8279 | -5/Upper Caves | Entered Zhirov 8279 | -5/Zhirov | Discovered new exit (range 3) 8287 | -5/Zhirov | Met Zhirov 8294 | -5/Zhirov | Learned location of Quarantine (-3) 8294 | -5/Zhirov | Learned location of Testing (-2) 8294 | -5/Zhirov | Learned location of Command (-1) 8298 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8304 | -5/Zhirov | Found Alien Artifact 8304 | -5/Zhirov | Identified Integrated Reactor 8304 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8362 | -5/Zhirov | Found Alien Artifact 8378 | -5/Zhirov | Identified exit to Proximity Caves 8379 | -5/Zhirov | Entered Proximity Caves 8391 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8522 | -4/Proximity Caves | Learned Research trap positions 8631 | -4/Proximity Caves | Learned 4 Research zone layouts 8659 | -4/Proximity Caves | Learned Research terminal intel 8659 | -4/Proximity Caves | Discovered exit to Factory (range 9) 8694 | -4/Proximity Caves | Entered Factory 8694 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8766 | -4/Factory | Discovered new exit (range 5) 8770 | -4/Factory | Identified exit to Upper Caves 8964 | -4/Factory | Retrieved Zion intel report: Branch Access 8965 | -4/Factory | Zion Fire squad teleported in 8987 | -4/Factory | Spotted B-86 Titan 9013 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 9078 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 9186 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 9187 | -4/Factory | Zion Hacker squad teleported in 9397 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 9398 | -4/Factory | Zion Fire squad teleported in 9412 | -4/Factory | Entered Upper Caves 9412 | -4/Upper Caves | Accompanied by 1 ally 9421 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 9423 | -4/Upper Caves | Encountered a Warlord checkpoint 9423 | -4/Upper Caves | Found DCF Scrap (15 items) 9445 | -4/Upper Caves | Identified exit to Warlord 9445 | -4/Upper Caves | Entered Warlord 9445 | -4/Warlord | Accompanied by 1 ally 9457 | -4/Warlord | System corruption cleaned by Quarantine Array 9566 | -4/Warlord | Found Prototype Special Weapon 9566 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 9570 | -4/Warlord | Found RU-N14's Throwing Claymores v3 9572 | -4/Warlord | Found RU-N14's Throwing Claymores v3 9574 | -4/Warlord | Found RU-N14's Throwing Claymores v3 9580 | -4/Warlord | Found Prototype Device 9580 | -4/Warlord | Identified Minesniffer Drone Bay 9589 | -4/Warlord | Found RU-N14's Throwing Claymores v3 9634 | -4/Warlord | Learned 4 Armory zone layouts 9634 | -4/Warlord | Learned Testing security intel 9634 | -4/Warlord | Learned Armory scanalyzer intel 9634 | -4/Warlord | Learned Research terminal intel 9634 | -4/Warlord | Learned Quarantine emergency access door positions 9649 | -4/Warlord | Found Prototype Device 9649 | -4/Warlord | Identified Exp. Cloaking Device 9656 | -4/Warlord | Found Prototype Processor 9658 | -4/Warlord | Found Prototype Hackware 9671 | -4/Warlord | Identified Ghost Barrier 9709 | -4/Warlord | Identified Spectral Analyzer 9714 | -4/Warlord | Found Prototype Reactor 9714 | -4/Warlord | Identified Vortex Chain Reactor 9739 | -4/Warlord | Visited the Vortex Lab 9740 | -4/Warlord | Found Prototype Energy Gun 9740 | -4/Warlord | Identified Vortex Shotgun 9745 | -4/Warlord | Found Vortex Shotgun 9751 | -4/Warlord | Warlord's base attacked by MAIN.C 9780 | -4/Warlord | Rebuked by Warlord 9954 | -4/Warlord | Build established: Commander-Ninja 10007 | -4/Warlord | Lost 5 allies 10101 | -4/Warlord | Warlord forces counterattacked 10142 | -4/Warlord | Spotted Executioner 10209 | -4/Warlord | Lost 5 allies 10241 | -4/Warlord | Spotted Executioner 10259 | -4/Warlord | Spotted Striker 10277 | -4/Warlord | Spotted B-90 Cyclops 10277 | -4/Warlord | Spotted B-86 Titan 10302 | -4/Warlord | Found Prototype Processor 10302 | -4/Warlord | Identified Exp. Core Analyzer 10319 | -4/Warlord | Discovered new exit (range 9) 10321 | -4/Warlord | Identified exit to Proximity Caves 10328 | -4/Warlord | Entered Proximity Caves 10328 | -3/Proximity Caves | Accompanied by 2 allies 10343 | -3/Proximity Caves | Lost 27 allies 10476 | -3/Proximity Caves | Discovered new exit (range 7) 10556 | -3/Proximity Caves | Identified exit to Research 10579 | -3/Proximity Caves | Entered Research 10579 | -3/Research | Accompanied by 2 allies 10579 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10580 | -3/Research | Identified exit to Armory 10581 | -3/Research | Identified exit to Research 10582 | -3/Research | Loaded intel: 83 trap records 10584 | -3/Research | Loaded intel: 108 machine locations 10585 | -3/Research | Loaded intel: 22 terminal locations 10773 | -3/Research | Build established: Scavenger-Ninja 10860 | -3/Research | Retrieved Zion intel report: Trap Installations 10973 | -3/Research | Spotted B-86 Titan 10975 | -3/Research | Retrieved Zion intel report: Emergency Access 11027 | -3/Research | Discovered new exit (range 8) 11056 | -3/Research | Identified exit to Quarantine 11126 | -3/Research | Entered Quarantine 11139 | -3/Quarantine | Discovered exit to Research (range 24) 11144 | -3/Quarantine | Retrieved Zion intel report: Active Terminals 11170 | -3/Quarantine | Build established: Infiltrator-Ninja 11192 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 11209 | -3/Quarantine | Scanned by Researcher 11220 | -3/Quarantine | Found Alien Artifact 11220 | -3/Quarantine | Identified Dimensional Node Initializer 11220 | -3/Quarantine | Initialized slip node 11223 | -3/Quarantine | Found Dimensional Node Initializer 11226 | -3/Quarantine | Found Alien Artifact 11240 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 11248 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 11250 | -3/Quarantine | Retrieved Zion intel report: Main Access 11299 | -3/Quarantine | Retrieved Zion intel report: Branch Access 11305 | -3/Quarantine | Found Alien Artifact 11317 | -3/Quarantine | Found Alien Artifact 11331 | -3/Quarantine | Identified Core Reset Matrix 11331 | -3/Quarantine | Identified Subatomic Replicator 11331 | -3/Quarantine | Identified Transdimensional Reconstructor (x2) 11331 | -3/Quarantine | Used Core Reset Matrix 11335 | -3/Quarantine | Detected hypermatrix surge 11335 | -3/Quarantine | Sensed 6 artifacts in vicinity 11360 | -3/Quarantine | Retrieved Zion intel report: Trap Installations 11469 | -3/Quarantine | Discovered exit to Research (range 14) 11487 | -3/Quarantine | Entered Research 11487 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 11630 | -2/Research | Spotted B-90 Cyclops 11665 | -2/Research | Retrieved Zion intel report: Active Terminals 11961 | -2/Research | Discovered new exit (range 18) 11969 | -2/Research | Identified exit to Testing 11970 | -2/Research | Entered Testing 11996 | -2/Testing | Found Prototype Protection 11996 | -2/Testing | Identified Hvy. Regenerative Plating 12202 | -2/Testing | Spotted Striker 12214 | -2/Testing | Retrieved Zion intel report: Active Terminals 12278 | -2/Testing | Spotted Striker 12310 | -2/Testing | Retrieved Zion intel report: Emergency Access 12333 | -2/Testing | Found Prototype Processor 12336 | -2/Testing | Identified Exp. Signal Interpreter 12405 | -2/Testing | Discovered new exit (range 8) 12452 | -2/Testing | Retrieved Zion intel report: Depthwide Sectors/-2 12474 | -2/Testing | Retrieved Zion intel report: Trap Installations 12491 | -2/Testing | Found Prototype Processor 12509 | -2/Testing | Retrieved Zion intel report: Prototype Schematics 12513 | -2/Testing | Identified Exp. Melee Analysis Suite 12567 | -2/Testing | Rewired PY-LIFZG19GP7 12618 | -2/Testing | Protovariant out of control (PY-LIFZG19GP7) 12620 | -2/Testing | Spotted PY-LIFZG19GP7 12676 | -2/Testing | Spotted Fortress 12703 | -2/Testing | Discovered new exit (range 6) 12703 | -2/Testing | Discovered new exit (range 6) 12705 | -2/Testing | Identified exit to Protoforge 12706 | -2/Testing | Identified exit to Section 7 12875 | -2/Testing | Entered Section 7 12876 | -2/Section 7 | Detected hypermatrix surge 12876 | -2/Section 7 | Sensed 16 artifacts in vicinity 12990 | -2/Section 7 | Retrieved Zion intel report: Trap Installations 13013 | -2/Section 7 | Found Integrated Reactor 13013 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 13028 | -2/Section 7 | Retrieved Zion intel report: Prototype Stockpiles 13043 | -2/Section 7 | Retrieved Zion intel report: Emergency Access 13061 | -2/Section 7 | Retrieved Zion intel report: Depthwide Sectors/-1 13077 | -2/Section 7 | Found Spacefold Activator 13094 | -2/Section 7 | Retrieved Zion intel report: Active Terminals 13107 | -2/Section 7 | Found Integrated Reactor 13107 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 13118 | -2/Section 7 | Found Integrated Reactor 13118 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 13127 | -2/Section 7 | Retrieved Zion intel report: Unaware Analyses 13154 | -2/Section 7 | Retrieved Zion intel report: Component Schematics 13237 | -2/Section 7 | Spotted S7 Guard 13247 | -2/Section 7 | Found Integrated Thermoelectric Network 13247 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 13276 | -2/Section 7 | Discovered new exit (range 7) 13293 | -2/Section 7 | Identified exit to Access 13303 | -2/Section 7 | Initialized slip node 13333 | -2/Section 7 | Retrieved Zion intel report: Component Stockpiles 13395 | -2/Section 7 | Spotted B-90 Cyclops 13398 | -2/Section 7 | Found Prototype Device 13403 | -2/Section 7 | Spotted S7 Guard 13405 | -2/Section 7 | Found Navigation Efficiency Matrix 13405 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 13419 | -2/Section 7 | Found Exp. Core Analyzer 13435 | -2/Section 7 | Spotted Executioner 13435 | -2/Section 7 | Spotted Executioner 13444 | -2/Section 7 | Spotted B-99 Colossus 13450 | -2/Section 7 | Identified Exp. Focal Shield 13529 | -2/Section 7 | Found Integrated Dissipator 13529 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 13542 | -2/Section 7 | Used Subatomic Replicator to replicate LRC Inertial Stabilizer 13543 | -2/Section 7 | Found LRC Inertial Stabilizer 13543 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 13545 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 13586 | -2/Section 7 | Spotted Executioner 13594 | -2/Section 7 | Build established: Alien-Mutant 13601 | -2/Section 7 | Integrated with Sigix Exoskeleton 13627 | -2/Section 7 | Spotted Executioner 13664 | -2/Section 7 | Found Sigix Sheargun 13670 | -2/Section 7 | Spotted Striker 13670 | -2/Section 7 | Spotted Striker 13684 | -2/Section 7 | Found Transdimensional Reconstructor 13685 | -2/Section 7 | Found Transdimensional Reconstructor 13687 | -2/Section 7 | Found Transdimensional Reconstructor 13690 | -2/Section 7 | Core integrity fell below 50% 13692 | -2/Section 7 | Found Transdimensional Reconstructor 13692 | -2/Section 7 | Warped through subspace to slip node 13717 | -2/Section 7 | Entered Access 13717 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 13722 | -1/Access | Emitted hypermatrix ping 13727 | -1/Access | Assembled emerged from beneath the floor 13777 | -1/Access | Spotted B-99 Colossus 13829 | -1/Access | Spotted B-99 Colossus 13829 | -1/Access | Spotted B-99 Colossus 13890 | -1/Access | Spotted B-99 Colossus 13915 | -1/Access | Found Prototype Processor 13915 | -1/Access | Identified Exp. Terrain Scan Processor 13938 | -1/Access | Build established: Alien-Sigix 13944 | -1/Access | Discovered new exit (range 18) 14006 | -1/Access | Spotted B-99 Colossus 14012 | -1/Access | Found Prototype Device 14012 | -1/Access | Identified Exp. Shock Absorption System 14034 | -1/Access | Assembled emerged from beneath the floor 14070 | -1/Access | Spotted Investigator 14070 | -1/Access | Spotted Striker 14070 | -1/Access | Spotted Striker 14070 | -1/Access | Spotted Executioner 14129 | -1/Access | Spotted B-99 Colossus 14130 | -1/Access | Spotted B-99 Colossus 14135 | -1/Access | Entered Command 14140 | -1/Command | Emitted hypermatrix ping 14145 | -1/Command | Assembled emerged from beneath the floor 14157 | -1/Command | Assembled emerged from beneath the floor 14216 | -1/Command | Retrieved Zion intel report: Main Access 14216 | -1/Command | Identified exit to Surface 14222 | -1/Command | Retrieved Zion intel report: Guard Positions 14229 | -1/Command | Assembled emerged from beneath the floor 14231 | -1/Command | Retrieved Zion intel report: Unaware Schematics 14256 | -1/Command | Retrieved Zion intel report: Prototype Stockpiles 14284 | -1/Command | Spotted Combat Programmer 14294 | -1/Command | Met MAIN.C 14294 | -1/Command | 0b10 Conduit disabled 14306 | -1/Command | MAIN.C activated Command garrisons 14322 | -1/Command | Retrieved Zion intel report: Component Schematics 14331 | -1/Command | Found Prototype Processor 14331 | -1/Command | Identified Exp. Target Analyzer 14335 | -1/Command | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 14336 | -1/Command | Found Vortex Chain Reactor 14342 | -1/Command | Found Prototype Device 14342 | -1/Command | Identified Adv. Kinecellerator 14356 | -1/Command | Found Prototype Device 14356 | -1/Command | Identified Femtoactuators 14364 | -1/Command | Core integrity fell below 50% 14385 | -1/Command | Spotted B-99 Colossus 14390 | -1/Command | Destroyed 7 combat bots 14407 | -1/Command | Warped through subspace to slip node 14407 | -1/Command | Discovered new exit (range 5) 14410 | -1/Command | Entered Access_0 14411 | -1/Access_0 | Sensed 2 artifacts in vicinity 14411 | -1/Access_0 | Met Architect 14461 | -1/Access_0 | Sigix Exoskeleton integrity reduced to 80% 14477 | -1/Access_0 | Subspace Access Node disabled 14479 | -1/Access_0 | A6 warped into view 14502 | -1/Access_0 | Subspace Access Node disabled 14517 | -1/Access_0 | Core integrity fell below 20% 14518 | -1/Access_0 | Architect warped through subspace 14532 | -1/Access_0 | Sigix Exoskeleton integrity reduced to 60% 14568 | -1/Access_0 | Found Core Regenerator 14568 | -1/Access_0 | Used Core Regenerator, restored core integrity (+400) 14604 | -1/Access_0 | A5 warped into view 14636 | -1/Access_0 | Sigix Exoskeleton integrity reduced to 40% 14662 | -1/Access_0 | Destroyed A6 14679 | -1/Access_0 | Warped through subspace to slip node 14679 | -1/Access_0 | Discovered exit to Surface (range 8) 14682 | *** | Heading to fleet! Last Messages --------------- 14668_ HV Slug penetrates Wall. 14668_ Penetrated by HV Slug. 14674_ Quantum Shear penetrates Wall. 14674_ Quantum Shear penetrates Earth. 14675_ HV Slug penetrates Earth. 14676_ Quantum Shear penetrates A2. 14676_ A2 Prototype Device severed. 14676_ Quantum Shear penetrates A2. 14676_ Quantum Shear penetrates A8. 14676_ Penetrated by HV Slug. 14677_ HV Slug penetrates Wall. 14678_ Enhanced Hunter shuts down. 14679_ Penetrated by Quantum Shear. 14679_ Warped through subspace, drawn to slip node. 14679_ EXIT=FOUND: SURFACE 14681_ A0_RES: I have more important things to do than play hide-and-seek. Deal with this piece of junk if it returns. [Achievement: By A Hair] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????###########################??????????? | | ???????????#############################?????????? | | ???????????#############################?????????? | | ??????????###############################????????? | | ?????????#################################???????? | | ?????????#################################???????? | | ?????????#################################???????? | | ????????################# #################??????? | | ????????################ ################??????? | | ????????################ X ################??????? | | ????????################ ################??????? | | ???????################ ################??????? | | ???????################ ##################?????? | | ???????################# ################??????? | | ???????################ ################??????? | | ???????################ #################??????? | | ??????################# < ################??????? | | ???????################ #################??????? | | ???????################# ################???????? | | ???????###################################???????? | | ???????###################################???????? | | ???????###################################???????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????????????? | | ???????????????????###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Energy Generation 137 Energy Capacity 800 Matter Stores 300 Matter Capacity 800 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 1 Jamming Range 16 Cloak Strength 4 Armor Coverage 600 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Core Shielding 20 Propulsion Shielding 66 Melee Speed Boost 30 Evasion (%) 81 Targeting Accuracy 8 Melee Accuracy 8 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Offensive Hacking 10 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Imp. Quantum Reactor | -2/Testing | Archive Prc. Energy Filter | -2/Testing | Z-intel Centrium Heavy Armor Plating | -2/Testing | Z-intel Exp. Matter Compressor | -2/Testing | Z-intel Adv. Energy Well | -2/Testing | Z-intel Gravity Neutralizer | -2/Testing | Z-intel Adv. Thermal Defense Suite | -2/Testing | Z-intel Exp. Targeting Computer | -2/Testing | Z-intel Exp. Coolant Injector | -2/Testing | Z-intel Adv. Variable Charge Gun | -2/Testing | Z-intel Electron Diverter | -2/Testing | Z-intel Stealth Drone Bay | -2/Testing | Z-intel Particle Accelerator | -2/Testing | Archive Prc. Matter Filter | -2/Testing | Archive Prc. Phase Gun | -2/Testing | Archive Adv. ECM Suite | -2/Section 7 | Z-intel Imp. Force Field | -2/Section 7 | Z-intel Cloaking Device | -2/Section 7 | Z-intel Imp. Recalibrator | -2/Section 7 | Z-intel Adv. Reaction Control System | -2/Section 7 | Z-intel Adv. Thermal Shield | -2/Section 7 | Z-intel Point Defense System | -2/Section 7 | Z-intel Lgt. Particle Reactor | -2/Section 7 | Z-intel Imp. Power Shielding | -2/Section 7 | Z-intel Adv. Component Analysis Suite | -2/Section 7 | Z-intel Hvy. Insulated Plating | -2/Section 7 | Z-intel Lgt. Antimatter Reactor | -2/Section 7 | Z-intel Imp. Targeting Computer | -2/Section 7 | Z-intel Hvy. Neutron Cannon | -2/Section 7 | Archive Phase Shifter | -1/Command | Z-intel Energy Filter | -1/Command | Z-intel Imp. Armor Integrity Analyzer | -1/Command | Z-intel System Shield | -1/Command | Z-intel Core Analyzer | -1/Command | Z-intel Lrn. Terrain Scanner | -1/Command | Z-intel Launcher Loader | -1/Command | Z-intel Imp. Heavy Treads | -1/Command | Z-intel Impulse Thruster Array | -1/Command | Z-intel Imp. Core Shielding | -1/Command | Z-intel Quantum Capacitor | -1/Command | Z-intel Lgt. Quantum Reactor | -1/Command | Z-intel Robot Schematics ------------------ P-80 Master | -2/Testing | Archive B-74 Champion | -2/Testing | Archive X-77 Beamer | -2/Testing | Archive A-02 Transporter | -2/Testing | Archive G-73 Enforcer | -2/Testing | Archive M-36 Artificer | -2/Testing | Archive K-01 Serf | -2/Testing | Archive A-27 Freighter | -2/Testing | Archive C-55 Analyst | -2/Section 7 | Archive T-07 Excavator | -1/Command | Z-intel R-06 Scavenger | -1/Command | Z-intel A-15 Conveyor | -1/Command | Z-intel C-65 Expert | -1/Command | Z-intel R-10 Processor | -1/Command | Z-intel Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Cmb. Gravmag System | -2/Research | Hacked Nova Cannon | -2/Research | Hacked Alien Tech Used ----------------- Integrated Reactor Dimensional Node Initializer Core Reset Matrix Integrated Thermoelectric Network Spacefold Activator Navigation Efficiency Matrix Integrated Dissipator Subatomic Replicator LRC Inertial Stabilizer Sigix Exoskeleton Sigix Sheargun Transdimensional Reconstructor Core Regenerator Achievements -------------- By A Hair Challenges ------------ None Game ------ Seed ScanSmallFlamer Manual? 0 Play Time 05:10:04 Cumulative 552.5 hours Start 2026.05.12 @ 12:48:11 End 2026.05.12 @ 19:06:58 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 97 Adventurer 0 Explorer 0 Win Type 2 Total 22 Types 8/1/6/1/1/0/1/2/1/1 Lore% 86 Gallery% 81 Achievement% 76 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 36/Tamsyn Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e085dddf-274e-4154-b11e-2d3336fa4a47