Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.05 @ 09:46:36 Player: Mado Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (35) 175 Value Destroyed (891) 891 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-34) -34 TOTAL SCORE: 1892 Bonus ------- Friendly Fire -34 Cogmind --------- Core Integrity 0/250 Matter 230/300 Energy 160/160 System Corruption 0% Temperature Hot (226) Movement Walking (190) Ox1 Location -9/Recycling Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- Particle Gun Autogun > --- INVENTORY (15) --- Improved Ion Engine Aluminum Leg High-capacity Storage Unit Huge Storage Unit High-capacity Matter Pod (200) Sensor Array Scrap Shield Shield Generator Authchip [Propulsion] Authchip [Propulsion] Authchip [Processor] Authchip [Weapon] Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter > --- WEAPON ----------- Particle Gun Autogun > --- INVENTORY -------- Improved Ion Engine Aluminum Leg High-capacity Storage Unit Huge Storage Unit High-capacity Matter Pod Sensor Array Scrap Shield Shield Generator Authchip [Propulsion] Authchip [Propulsion] Authchip [Processor] Authchip [Weapon] Light Assault Rifle Grenade Launcher [Rating: 14] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Visual Processing Unit Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 36 | 6 14 6 3 7 Power 6 | 1 2 . . 3 Engine 2 | 1 . . . 1 Core 4 | . 2 . . 2 Reactor . | . . . . . Propulsion 10 | 2 6 1 . 1 Treads . | . . . . . Leg 10 | 2 6 1 . 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 4 1 1 1 Device 2 | . . 1 1 . Storage 4 | 1 3 . . . Processor 2 | . 1 . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 12 | 2 2 4 2 2 Energy Gun 6 | . 1 3 1 1 Energy Cannon . | . . . . . Ballistic Gun 4 | 2 1 . . 1 Ballistic Cannon . | . . . . . Launcher 2 | . . 1 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . 1 3 2 . Power 1 | . . . 1 . Propulsion 2 | . . 1 1 . Utility . | . . . . . Weapon 3 | . 1 2 . . Highest Loss Streak 2 | . 1 2 2 . To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 98 99 98 97 Engine 1 | . 6 . . . Core 12 | . 7 14 14 14 Leg 27 | . 28 27 28 28 Device 3 | . . 8 12 . Storage 14 | . 14 14 14 14 Processor 9 | . 11 5 . 11 Energy Gun 17 | . 7 24 28 15 Ballistic Gun 10 | . 20 2 . 12 Peak Build Rating 14 | 6 12 12 10 14 Average Rating 10 | 3 9 10 9 11 On Entrance 6 | . 6 12 10 5 Naked Turns . | . . . . . Heaviest Build 31 | 13 29 30 30 31 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 2 | . 1 1 2 1 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 25 | 8 25 15 15 15 Average Capacity 13 | 6 10 15 15 15 Most Carried 15 | 5 15 15 15 15 Average Carried 12 | 3 8 14 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 2 15 14 15 15 Class Distribution -------------------- 85% | Scavenger-Mutant 14% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -9/Recycling Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 974 | 176 602 141 35 20 Remotely . | . . . . . Salvage Created 1010 | . 708 235 15 52 Parts 73 | . 41 24 3 5 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 4 | . . . 4 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 30 | . 16 10 3 1 Guns 23 | . 16 6 . 1 AOE 7 | . . 4 3 . Classes Destroyed 6 | . 4 1 . 1 Worker 1 | . . 1 . . Hauler 1 | . 1 . . . Watcher 3 | . 3 . . . Swarmer 10 | . 1 6 3 . Grunt 19 | . 15 4 . . Sentry 1 | . . . . 1 Best Kill Streak 6 | . 6 3 3 1 Combat Bots Only 5 | . 5 3 3 1 Max Kills in Single Turn 3 | . 1 2 3 1 Gunslinging . | . . . . . Exploded 3 | . . 1 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 154 | . 90 39 11 14 Missed 36 | . 22 8 4 2 Damage Taken 1371 | . 744 365 93 169 Core 261 | . 150 57 14 40 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 44 | . 44 . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 110 | . 82 21 2 5 Largest 2 | . 2 2 2 2 Hottest 88 | . 85 85 80 88 Shots Fired 215 | . 161 40 4 10 Gun 207 | . 161 33 3 10 Cannon . | . . . . . Launcher 8 | . . 7 1 . Special . | . . . . . Kinetic 140 | . 129 6 . 5 Thermal 49 | . 32 9 3 5 Explosive 8 | . . 7 1 . Electromagnetic 18 | . . 18 . . Robot Hit Streak 8 | . 8 8 3 5 Robot Miss Streak 5 | . 5 4 1 4 Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 124 | . 97 19 3 5 Core Hits 61 | . 37 16 5 3 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . 1 1 . . Burn 1 | . 1 . . . Corrupt 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1831 | . 1033 505 195 98 Guns 1388 | . 1033 226 31 98 Cannons . | . . . . . Explosions 443 | . . 279 164 . Melee . | . . . . . Ramming . | . . . . . Kinetic 818 | . 720 45 . 53 Thermal 434 | . 313 45 31 45 Explosive 443 | . . 279 164 . Electromagnetic 136 | . . 136 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 17 | . . 17 . . Projectiles . | . . . . . Explosions 17 | . . 17 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 441 | . 441 207 . 251 Average Temperature 111 | . 122 81 . 155 Received Heat Transfer 660 | . 402 177 27 54 Effects 4 | . 4 . . . Shutdowns 2 | . 2 . . . Energy Bleed 1 | . 1 . . . Damage (minor) 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 3 . . . Heat Transferred 1136 | . 851 99 75 111 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Peak Influence 306 | . 306 177 . 56 Initial 48 | . . 27 . 48 Average 47 | . 85 39 . 23 Maximum Alert Level 1 | . 1 . . . Low Security (%) 97 | 100 91 100 . 100 Level 1 2 | . 8 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 5 . . . Investigation 4 | . 4 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 53 | . 27 11 13 2 Peak Tracking Total 6 | . 4 4 6 2 Tactical Retreats 5 | . 3 1 1 . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 18 | . 9 . . 9 Terminals 9 | . 6 . . 3 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 8 | . 2 . . 6 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 50 | . 31 . . 19 Successful 26 | . 17 . . 9 Failed 24 | . 14 . . 10 Catastrophic 5 | . 2 . . 3 Database Lockouts . | . . . . . Manual 26 | . 16 . . 10 Terminals 30 | . 20 . . 10 Fabricators . | . . . . . Repair Stations 4 | . 4 . . . Recycling Units 16 | . 7 . . 9 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 9 . . 1 Robot Analysis 1 | . 1 . . . Prototype ID Bank 2 | . 2 . . . Branch Access Points 2 | . 1 . . 1 Terminal Index 1 | . 1 . . . Scanalyzer Index 1 | . 1 . . . Alert Level 1 | . 1 . . . Unreport Threat 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 13 | . 6 . . 7 Recycle Component 1 | . 1 . . . Process 1 | . 1 . . . Report Inventory 9 | . 3 . . 6 Retrieve Components 2 | . 1 . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . . 1 Terminals 1 | . . . . 1 Botnet 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 8 . . 6 Full Trace Events 11 | . 8 . . 3 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 19 | . 19 . . . Parts Recycled 1 | . 1 . . . Recycled Matter 15 | . 15 . . . Retrieved Matter . | . . . . . Retrieved Components 12 | . 9 . . 3 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Rec Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 3402 | 58 938 1364 126 916 Spaces Moved 1640 | 46 408 673 59 454 Core 14 | 14 . . . . Treads . | . . . . . Legs 1626 | 32 408 673 59 454 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 190 190 190 Average Speed 175 | 98 142 190 191 190 Slowest Speed 260 | 120 190 190 260 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 49 | 3 65 99 6 73 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 53 | . . 48 5 . Melee . | . . . . . Projectile . | . . . . . AOE 53 | . . 48 5 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Total 1967 | 57 622 720 69 499 Wait 135 | . 96 17 2 20 Move 1636 | 45 407 672 58 454 Hop . | . . . . . Pick Up 34 | 6 17 2 1 8 Fast Attach 5 | 2 1 1 1 . Attach 14 | 4 3 4 . 3 Detach 2 | . . 2 . . Swap 17 | . 10 1 2 4 Drop 14 | . 6 . 3 5 Fire 110 | . 82 21 2 5 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -9/Recycling History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 3) 534 | -10/Materials | Identified exit to Mines 563 | -10/Materials | Discovered new exit (range 9) 770 | -10/Materials | Repaired Lgt. Nuclear Core 792 | -10/Materials | Build established: Scavenger-Mutant 887 | -10/Materials | Core integrity fell below 50% 997 | -10/Materials | Entered Mines 1393 | -10/Mines | Discovered new exit (range 6) 1453 | -10/Mines | Core integrity fell below 20% 1836 | -10/Mines | Discovered new exit (range 8) 2039 | -10/Mines | Learned location of 1 exit from Materials 2353 | -10/Mines | Discovered new exit (range 5) 2361 | -10/Mines | Entered Subcaves 2436 | -10/Subcaves | Discovered new exit (range 13) 2475 | -10/Subcaves | Ambushed by swarm of Subdwellers 2487 | -10/Subcaves | Entered Recycling 2488 | -9/Recycling | Met a Zionite searching for Scraptown 2516 | -9/Recycling | Lost 4 allies 3403 | -9/Recycling | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Inventory: Empty Dropped Ion Engine. Dropped Sml. Laser. Dropped EM Pulse Gun. Acquired Corrupted Authchip [Processor]. R-06 Scavenger collects Sml. Laser. R-06 Scavenger collects EM Pulse Gun. R-06 Scavenger collects Sml. Laser. R-06 Scavenger collects Ion Engine. Acquired Corrupted Authchip [Propulsion]. Acquired Corrupted Authchip [Weapon]. Connecting with Recycling Unit... >>Recycling(Report) Matter reserves: 0 Inventory: Visual Processing Unit (54%) Y-45 Defender destroyed. R-06 Scavenger collects Imp. Ion Engine. R-06 Scavenger collects Heat Sink. R-06 Scavenger collects Lgt. Treads. 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