Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.29 @ 10:23:58 Player: BVrutally Odd Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (8) 4000 Regions Visited (20) 4000 Robots Destroyed (126) 630 Value Destroyed (4175) 4175 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (701) 701 TOTAL SCORE: 14426 Bonus ------- High Alert Combat Kills 73 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -172 Cogmind --------- Core Integrity 0/1450 Matter 235/300 Energy 97/100 System Corruption 0% Temperature Cool (0) Movement Flying (27) Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Combat Linear Gravjet Cooled Q-thruster > --- UTILITY (13) ----- Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Graphene Brace Hacking Suite System Shield Improved System Guard > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Peak State ------------ > --- POWER ------------ Cooled Antimatter Reactor > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Diametric Drive > --- UTILITY ---------- Advanced Power Amplifier Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Improved Melee Analysis Suite Advanced ECM Suite Improved Reaction Control System Hacking Suite System Shield > --- WEAPON ----------- Power Sword > --- INVENTORY -------- Improved Cesium-ion Thruster Improved System Guard YOLO Cannon [Rating: 103] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Cooled Antimatter Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Antigrav System Flight Unit Improved Cesium-ion Thruster Utility Advanced Terrain Scan Processor Device Advanced ECM Suite Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Advanced Beam Rifle Energy Cannon YOLO Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Power Maul Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac DSF Fac Fac Upp Upp Res Res Slots Evolved 16 | . . . 2 . . . 2 2 . . 2 . . . 2 2 . . 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . 1 . . . . . . . 1 . . . . Utility 11 | . . . 1 . . . . 1 . . 2 . . . 2 1 . . 2 2 Weapon 2 | . . . . . . . 2 . . . . . . . . . . . . . Parts Attached 195 | 6 5 28 8 11 16 2 31 23 1 14 5 1 . 4 5 6 . . 7 22 Power 19 | 1 1 2 . . 1 . 4 4 . 1 1 . . . . . . . 1 3 Engine 12 | 1 1 2 . . . . 4 2 . 1 1 . . . . . . . . . Core 3 | . . . . . 1 . . 2 . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . 1 3 Propulsion 52 | 2 3 8 3 4 3 1 5 6 1 3 1 . . . 2 2 . . 1 7 Treads 16 | . 1 3 2 3 . 1 5 1 . . . . . . . . . . . . Leg 16 | 2 . 3 1 1 3 . . 5 1 . . . . . . . . . . . Wheel 4 | . 2 2 . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . 2 Flight 14 | . . . . . . . . . . 3 1 . . . 2 2 . . 1 5 Utility 63 | 1 1 6 3 4 6 . 5 4 . 5 2 1 . 3 3 4 . . 5 10 Device 30 | . . 3 . 1 4 . 1 2 . 1 . 1 . 1 . 3 . . 5 8 Storage 4 | 1 1 . . . . . 1 . . 1 . . . . . . . . . . Processor 11 | . . . 1 1 1 . . 1 . 1 . . . 2 2 1 . . . 1 Hackware 4 | . . . . . . . . . . . 2 . . . 1 . . . . 1 Protection 14 | . . 3 2 2 1 . 3 1 . 2 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 61 | 2 . 12 2 3 6 1 17 9 . 5 1 . . 1 . . . . . 2 Energy Gun 18 | 1 . 7 1 . . . 4 5 . . . . . . . . . . . . Energy Cannon 6 | . . . . . 1 . 1 . . 2 . . . . . . . . . 2 Ballistic Gun 24 | 1 . 3 1 3 2 1 8 3 . 2 . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . . . . . . . Launcher 2 | . . . . . 1 . 1 . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . 2 1 . 1 . . . . . . . . . . Slashing Weapon 5 | . . 1 . . 2 . . . . . 1 . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . 1 . 6 . 3 . . 1 1 1 . . 1 . . . 3 2 Parts Lost 65 | . . 8 3 4 6 . 2 16 5 1 . . . . 1 . . . . 19 Power 7 | . . 2 . . 1 . . 3 1 . . . . . . . . . . . Propulsion 25 | . . 5 1 2 4 . . 4 1 . . . . . . . . . . 8 Utility 18 | . . . 1 2 . . . 3 1 1 . . . . 1 . . . . 9 Weapon 15 | . . 1 1 . 1 . 2 6 2 . . . . . . . . . . 2 Highest Loss Streak 14 | . . 2 3 4 5 . 1 14 5 1 . . . . 1 . . . . 10 To Critical Strikes 4 | . . . . . 4 . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 85 89 95 96 76 72 96 81 50 20 55 67 . 70 81 81 84 84 84 54 Engine 6 | . 14 6 11 11 5 . 8 4 2 . 6 6 . 6 5 5 5 5 3 . Treads 12 | . 1 13 25 29 11 6 26 13 . . . . . . . . . . . . Leg 4 | . 24 6 3 1 13 22 . 10 14 . . . . . . . . . . . Wheel 1 | . 1 6 . . . . . . . . . . . . . . . . . . Flight 6 | . . . . . . . . . . 8 21 26 . 26 23 26 26 26 23 10 Device 6 | . . 6 . 3 4 . 7 8 8 1 . 1 . 2 5 9 10 10 18 9 Storage 6 | . 14 14 11 11 6 . 7 7 3 . . . . . . . . . . . Processor 8 | . . . 11 11 8 . . 1 4 . 6 6 . 8 22 24 26 26 23 18 Hackware 2 | . . . . . . . . . . . 6 13 . 13 14 10 10 10 9 7 Protection 4 | . . 5 11 7 2 11 8 5 . 2 6 6 . 6 2 . . . . . Energy Gun 7 | . 14 17 5 3 . . 11 15 12 . . . . . . . . . . . Ballistic Gun 10 | . 14 9 16 18 18 22 22 10 2 5 . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . 6 . 6 5 5 5 5 4 1 Naked Turns 70 | . . . . . . . . . 36 34 . . . . . . . . . . Heaviest Build 65 | 11 48 56 60 57 65 39 48 39 36 27 20 20 20 23 23 19 19 19 29 31 Greatest Support 84 | 20 20 40 60 60 60 60 66 84 57 18 24 24 24 24 24 30 30 30 31 31 Greatest Overweight (x) 9 | . 2 4 2 2 3 . 2 4 1 2 1 . . . . . . . 9 . Average Overweight (x) . | . . 2 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 5 10 10 10 10 5 5 5 5 5 5 5 5 5 5 Average Capacity 11 | 6 9 20 20 20 13 5 9 10 7 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 4 8 17 18 20 19 5 10 10 8 5 5 4 4 5 5 5 5 5 5 5 Average Carried 9 | 2 5 12 17 18 11 4 9 9 6 4 5 3 4 4 4 4 5 5 4 1 Final Capacity 20 | 8 20 20 20 20 5 5 10 10 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 18 | 4 8 17 18 17 5 5 10 8 5 5 5 4 4 5 5 5 5 5 5 1 Class Distribution -------------------- 32% | Scavenger-Mutant 19% | Hacker-Ninja 18% | Mutant 8% | Tank 8% | Scavenger-Tank 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Tank | -8/Materials Scavenger-Tank | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/DSF Hacker-Sprinter | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -3/Research Hacker-Scout | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac DSF Fac Fac Upp Upp Res Res Matter Collected 3404 | 225 68 396 84 332 134 275 1001 325 . 46 45 . . . 264 64 . . 30 115 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 5431 | . 112 770 299 431 162 119 1656 710 . 59 68 . . . 391 124 . . 268 262 Parts 261 | . 6 33 19 15 5 10 93 24 . 5 . . . . 20 5 . . 13 13 Haulers Intercepted 10 | . . . 1 . . . 4 . . . . . . . 2 1 . . 1 1 Recyclers Shooed 1 | . . . . 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented 2 | . . . . . . . . . . . . . . . . . 2 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac DSF Fac Fac Upp Upp Res Res Combat Hostiles Destroyed 101 | . 3 14 6 10 8 5 31 13 . 1 . . . . 5 . . . . 5 Melee 6 | . . . . . . . . . . . . . . . 5 . . . . 1 Guns 74 | . 3 14 6 10 1 5 23 12 . . . . . . . . . . . . Cannons 7 | . . . . . 2 . 5 . . . . . . . . . . . . . AOE 11 | . . . . . 5 . 2 . . 1 . . . . . . . . . 3 Classes Destroyed 20 | . 1 3 1 3 2 2 6 1 . . . . . . . . . . . 1 Worker 8 | . . . . . . . 3 1 . 1 . . . . 2 . . . . 1 Builder 3 | . . . . . . . 1 . . . 1 . . . . . . . . 1 Tunneler 2 | . . 1 . . . . . . . 1 . . . . . . . . . . Hauler 10 | . . . 1 . . . 4 . . . . . . . 2 1 . . 1 1 Recycler 2 | . . 1 . . . . . . . . . . . . . . . . 1 . Operator 4 | . . . . . . . 1 . . . 1 . . . 1 1 . . . . Drone 1 | . . . . . 1 . . . . . . . . . . . . . . . Watcher 3 | . . . . . . . 1 . . . 1 . . . . . . . 1 . Swarmer 17 | . . . . . . 4 6 . . . . . . . 5 . . . . 2 Cutter 3 | . . . . . . . . . . . . . . . . . . . . 3 Grunt 47 | . 3 12 5 4 . . 14 9 . . . . . . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . . Duelist 6 | . . . . 4 . . 2 . . . . . . . . . . . . . Protector 1 | . . . . 1 . . . . . . . . . . . . . . . . Sentry 13 | . . 2 1 . . . 6 3 . 1 . . . . . . . . . . Specialist 1 | . . . . . . . 1 . . . . . . . . . . . . . Hunter 2 | . . . . . . 1 1 . . . . . . . . . . . . . Programmer 1 | . . . . . . . . 1 . . . . . . . . . . . . Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . Assembled 7 | . . . . . 7 . . . . . . . . . . . . . . . Best Kill Streak 9 | . 3 2 3 4 7 4 9 7 . 2 1 . . . 6 1 . . 2 4 Combat Bots Only 7 | . 3 2 3 4 7 4 6 7 . 1 . . . . 5 . . . . 2 Max Kills in Single Turn 4 | . 1 1 1 1 4 1 2 1 . 2 1 . . . 1 1 . . 1 4 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . 1 . . 1 . . . . . . . . . 2 Melee 1 | . . . . . . . . . . . . . . . 1 . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . 1 . . . . . . . . . . . . . . . 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac DSF Fac Fac Upp Upp Res Res Damage Taken 10827 | . 361 1042 597 575 818 47 1350 2076 392 102 . . . . 310 . 42 . 222 2893 Core 3013 | . 40 176 71 23 251 . 61 418 203 39 . . . . 115 . 17 . 131 1468 Absorbed by Shields 22 | . . . . . . . . . . . . . . . . . . . . 22 Core Remaining (%) 66 | 100 . 13 . . . 13 88 . . 5 . . . 100 88 . . 98 89 . Volleys Fired 270 | . 11 55 23 33 24 10 67 35 . 7 . . . . . . . . . 5 Largest 4 | . 2 2 2 2 2 2 4 4 . 2 . . . . . . . . . 1 Hottest 279 | . 60 105 88 88 100 58 180 279 . 123 . . . . . . . . . 100 Shots Fired 656 | . 22 108 46 63 38 20 235 108 . 11 . . . . . . . . . 5 Gun 626 | . 22 108 46 63 32 20 218 108 . 9 . . . . . . . . . . Cannon 30 | . . . . . 6 . 17 . . 2 . . . . . . . . . 5 Launcher . | . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 364 | . 11 22 37 48 32 20 152 33 . 9 . . . . . . . . . . Thermal 283 | . 11 77 9 15 6 . 83 75 . 2 . . . . . . . . . 5 Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic 9 | . . 9 . . . . . . . . . . . . . . . . . . Robot Hit Streak 25 | . 7 14 12 25 13 5 16 15 . 4 . . . . . . . . . 1 Robot Miss Streak 8 | . 3 2 2 1 4 1 8 3 . 2 . . . . . . . . . 3 Penetration Max 1 | . . . . . . . 1 1 . . . . . . . . . . . . Secondary Targets 15 | . . 2 1 3 . 2 3 4 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . 1 1 1 . . . . . . . . . . . . Shots Hit Robots 489 | . 16 81 35 53 37 6 135 85 . 6 3 . . . 15 7 . . 6 4 Core Hits 211 | . 7 31 13 21 15 5 55 38 . 3 . . . . 10 3 . . 2 8 Critical Kills 9 | . . . . . . 1 7 . . . . . . . . . . . . 1 Critical Parts Destroyed 11 | . . . . . 2 . 7 1 . . 1 . . . . . . . . . Critical Strikes 44 | . . 1 . . 8 1 26 4 . . 1 . . . . 1 . . . 2 Burn 15 | . . 1 . . . . 11 3 . . . . . . . . . . . . Meltdown 2 | . . . . . . . 1 . . . . . . . . . . . . 1 Destroy 22 | . . . . . 6 1 14 1 . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . 1 . . . . . . . . . Sever 4 | . . . . . 2 . . . . . . . . . . 1 . . . 1 Melee Attacks 87 | . . 2 . . 14 . 2 1 . . 9 . . . 24 11 3 1 14 6 Impact 12 | . . . . . . . 2 1 . . 9 . . . . . . . . . Slashing 75 | . . 2 . . 14 . . . . . . . . . 24 11 3 1 14 6 Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . 1 . . . . . 2 . . . 5 1 . . 3 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 13158 | . 217 1064 558 911 1279 128 4115 1731 . 363 276 . . . 932 359 . . 411 814 Guns 7772 | . 217 1064 558 911 362 128 2758 1725 . 49 . . . . . . . . . . Cannons 1303 | . . . . . 191 . 834 . . 146 . . . . . . . . . 132 Explosions 1505 | . . . . . 304 . 523 . . 168 . . . . . . . . . 510 Melee 2572 | . . . . . 422 . . . . . 276 . . . 932 359 . . 411 172 Ramming 6 | . . . . . . . . 6 . . . . . . . . . . . . Kinetic 4387 | . 107 263 472 739 362 128 1853 414 . 49 . . . . . . . . . . Thermal 6089 | . 110 697 86 172 495 . 2262 1311 . 314 . . . . . . . . . 642 Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic 104 | . . 104 . . . . . . . . . . . . . . . . . . Impact 276 | . . . . . . . . . . . 276 . . . . . . . . . Slashing 2296 | . . . . . 422 . . . . . . . . . 932 359 . . 411 172 Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . . 5 1 16 16 . 5 5 5 . . . . . . Average Corruption 6 | . . . . . . . 5 1 10 16 . 5 5 5 . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 56 | . . . . . . . 37 3 4 11 . 1 . . . . . . . . Message Errors 12 | . . . . . . . 10 . . 2 . . . . . . . . . . Matter Fused 11 | . . . . . . . 5 1 2 3 . . . . . . . . . . Heat Flow Errors 4 | . . . . . . . 4 . . . . . . . . . . . . . Energy Discharges 5 | . . . . . . . 2 . 1 1 . 1 . . . . . . . . Parts Rejected 2 | . . . . . . . 2 . . . . . . . . . . . . . Data Loss (minor) 7 | . . . . . . . 5 . 1 1 . . . . . . . . . . Data Loss (major) 4 | . . . . . . . 2 1 . 1 . . . . . . . . . . Misfires 6 | . . . . . . . 3 . . 3 . . . . . . . . . . Alerts 2 | . . . . . . . 2 . . . . . . . . . . . . . Weapon Failures 3 | . . . . . . . 2 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 758 | . . . . . 89 . 34 . . 134 211 . . . 82 5 . . 111 92 Projectiles 180 | . . . . . . . 27 . . 106 . . . . . . . . . 47 Explosions 169 | . . . . . 89 . 7 . . 28 . . . . . . . . . 45 Melee 409 | . . . . . . . . . . . 211 . . . 82 5 . . 111 . Knockbacks 2 | . . . . . . . . . . . 2 . . . . . . . . . Impact 2 | . . . . . . . . . . . 2 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 290 | . . . . . . . 45 . . 58 . . . . . . . . . 187 Shots 5 | . . . . . . . 1 . . 1 . . . . . . . . . 3 Rammed 4 | . . . . . . . . 4 . . . . . . . . . . . . Targets Rammed 4 | . . . . . . . . 4 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 396 | . 108 317 227 198 60 . 261 396 . 20 . . . . . . . . 6 6 Average Temperature 83 | . 68 114 55 74 27 . 50 135 . 13 . . . . . . . . 6 4 Received Heat Transfer 2688 | . 201 546 195 78 . . 567 954 . 18 . . . . 21 . . . 33 75 Effects 1 | . . 1 . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . . 4 . . . . . . . . . Impact Corruptions 9 | . . . . . . . . . . . 9 . . . . . . . . . Robots Melted 3 | . . . . . . . 1 1 . . . . . . . . . . . 1 Combat Hostiles 3 | . . . . . . . 1 1 . . . . . . . . . . . 1 Parts Melted 27 | . . 5 . . . . 7 10 . . . . . . . . . . . 5 Heat Transferred 10849 | . 250 1692 222 407 480 . 3784 2974 . 320 . . . . . . . . . 720 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac DSF Fac Fac Upp Upp Res Res Peak Influence 671 | . 108 157 180 205 . 191 658 412 102 155 137 15 . . 268 182 . . 166 671 Initial 269 | . . 42 2 70 . . 74 269 102 22 75 . . . . 130 . . . 52 Average 143 | . 27 50 77 70 . 106 299 269 66 97 90 8 . . 134 102 . . 63 349 Maximum Alert Level 2 | . . . . 1 . . 2 2 . . . . . . 1 . . . . 2 Low Security (%) 69 | 100 100 100 100 80 . 100 19 5 100 100 100 100 100 100 73 100 . . 100 28 Level 1 24 | . . . . 19 . . 67 91 . . . . . . 26 . . . . 18 Level 2 6 | . . . . . . . 13 2 . . . . . . . . . . . 52 Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . 4 . 2 2 . . 6 2 . 3 1 . . . . 1 . . 2 7 Investigation 10 | . 2 . . 1 . . 2 1 . 1 . . . . . 1 . . 1 1 Extermination 2 | . . . . . . . . 1 . . . . . . . . . . . 1 Reinforcement 15 | . 2 . 2 . . . 3 . . 1 1 . . . . . . . 1 5 Assault 2 | . . . . 1 . . 1 . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . 2 Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac DSF Fac Fac Upp Upp Res Res Distress Signals 4 | . . . . . . . 1 . . . . . . . 1 . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 253 | . 9 14 11 10 3 4 56 15 6 8 2 4 . 1 18 1 14 . 23 54 Peak Tracking Total 16 | . 5 4 4 5 9 4 8 7 6 4 2 4 . 1 5 1 4 . 8 16 Tactical Retreats 31 | . . . . . . . 5 1 . 2 1 . . . 3 . 3 . 4 12 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac DSF Fac Fac Upp Upp Res Res Traps Triggered 15 | . 2 1 . . . . 2 1 . 2 1 . . 1 . 1 . . 1 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 18 | . . 18 . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed 3 | . . 3 . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted 3 | . . 3 . . . . . . . . . . . . . . . . . . Installed 3 | . . . . 3 . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . . . 2 . . 1 Most Traps Carried 2 | . . 2 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac DSF Fac Fac Upp Upp Res Res Machines Disabled 16 | . . 1 . . 6 3 4 . . . 1 . . . . . . . . 1 Max in Single Turn 3 | . . 1 . . 1 3 1 . . . 1 . . . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac DSF Fac Fac Upp Upp Res Res Machines Accessed 42 | . 2 1 2 1 1 . 7 4 . 2 6 . 1 . 2 4 2 . 4 3 Terminals 28 | . 1 . 2 . . . 4 3 . 2 4 . 1 . 2 3 . . 4 2 Fabricators 2 | . . . . . . . . 1 . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 2 . . . 1 . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . 1 . . . 1 Total Hacks 99 | . 7 1 5 1 1 . 23 10 . 4 15 . 1 . 2 11 3 . 9 6 Successful 29 | . 2 1 2 1 1 . 4 2 . . 4 . 1 . . 5 3 . 3 . Failed 70 | . 5 . 3 . . . 19 8 . 4 11 . . . 2 6 . . 6 6 Catastrophic 18 | . 1 . 1 . . . 6 2 . . 1 . . . 2 1 . . 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 30 | . 2 . 4 . 1 . 14 . . 1 1 . . . . 4 . . 2 1 Terminals 68 | . 4 . 5 . . . 14 8 . 4 9 . 1 . 2 10 . . 9 2 Fabricators 5 | . . . . . . . . 2 . . 3 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 3 . . . . . 1 . . . . . . . . . . . . . Scanalyzers 11 | . . . . . . . 8 . . . 3 . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . . . . 1 . . . 4 Terminal Hacks 21 | . 1 1 2 1 1 . 1 1 . . 2 . 1 . . 4 3 . 3 . Record 2 | . . . . . . . . . . . . . . . . . 2 . . . Part Schematic 1 | . . . . . . . . . . . . . . . . 1 . . . . Prototype ID Bank 1 | . . . . . . . . . . . . . . . . . . . 1 . Open Door 3 | . . 1 . 1 . . . . . . . . . . . . 1 . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . . . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . . . 1 . . . . . . . 1 . Unreport Threat 6 | . . . 1 . . . 1 . . . 1 . . . . 2 . . 1 . Registered Components 2 | . . . . . . . . 1 . . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . 1 . . . . . . . . . . . . . Retrieve Components 2 | . 1 . . . . . 1 . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . 2 . . . 2 . . . . . . . . . Insert Component 4 | . . . . . . . 2 . . . 2 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 1 . . . . . . . 1 1 . . . . Used 1 | . . . . . . . . . . . . . . . . 1 . . . . Hacking Detections 33 | . 2 . 2 . . . 6 4 . 2 6 . . . 2 3 . . 4 2 Full Trace Events 5 | . . . . . . . 2 1 . . . . . . . 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . 2 . . . . . 9 . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac DSF Fac Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac DSF Fac Fac Upp Upp Res Res Total Allies 6 | . . . . 1 . . . . 1 . . 1 . . . . . . . 3 Largest Group 3 | . . . . 1 . . . . 1 . . 1 . . . . . . . 3 Highest-Rated Group 138 | . . . . 31 . . . . 31 . . 31 . . . . . . . 138 Highest-Rated Ally 46 | . . . . 31 . . . . 31 . . 31 . . . . . . . 46 Total Orders 2 | . . . . . 2 . . . . . . . . . . . . . . . EXPLORE 1 | . . . . . 1 . . . . . . . . . . . . . . . RETURN 1 | . . . . . 1 . . . . . . . . . . . . . . . Ally Attacks 29 | . . . . 5 . . . . 14 . . 7 . . . . . . . 3 Total Damage 556 | . . . . 84 . . . . 272 . . 125 . . . . . . . 75 Kills . | . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac DSF Fac Fac Upp Upp Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . . . . . . . . 2 1 . . Drone Launches 2 | . . . . . 2 . . . . . . . . . . . . . . . Drone Recoveries 1 | . . . . . 1 . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac DSF Fac Fac Upp Upp Res Res Turns Passed 11145 | 90 392 2070 386 1259 806 214 1698 686 133 267 192 39 1 30 182 151 1256 166 547 580 Spaces Moved 7960 | 67 188 821 143 583 349 126 682 272 156 427 521 104 4 80 380 367 831 190 821 848 Core 399 | 4 . . . . 3 . . 4 94 265 . . . . . . . . 3 26 Treads 1985 | . . 360 143 583 129 . 626 144 . . . . . . . . . . . . Legs 806 | 63 151 7 . . 217 126 56 124 62 . . . . . . . . . . . Wheels 491 | . 37 454 . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . 1 Flight 4278 | . . . . . . . . . . 162 521 104 4 80 380 367 831 190 818 821 Fastest Speed 16 | 50 120 130 160 160 50 120 120 120 50 29 27 27 27 27 26 23 23 23 22 16 Average Speed 83 | 115 121 185 201 182 168 120 144 139 78 43 28 27 27 27 26 23 23 23 24 26 Slowest Speed 500 | 120 130 320 320 320 400 120 305 250 123 162 100 27 27 27 27 23 23 23 500 67 Overloaded Moves 294 | . . . . . . . . . . . . . . . . . . . . 294 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 24 | . . . . . . . . . . 1 2 . . . 2 . . . 3 16 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 34 100 20 85 91 38 51 5 77 13 20 83 . 65 12 14 93 31 27 33 Regions Visited 20 Branch Regions 6 Pre-discovered Areas 3 | . . 1 . . . . . . . . . . . . . . 1 1 . . Known Exits Taken 8 | . 1 . 1 . . . . . . . . . 1 . 1 1 1 1 1 . Unknown Exits Taken 7 | 1 . 1 . 1 1 1 1 . . 1 . . . . . . . . . . Scrap Searched 10 | . . 3 . 3 . 1 . . . . . . . . . . 3 . . . Spaces Dug 30 | . . 2 . . . 4 2 1 . . 2 . . . 2 1 2 1 6 7 Terrain Destroyed 305 | . . 2 . 1 55 31 122 2 . 16 2 . . . 2 1 2 1 6 62 Melee 21 | . . 2 . . . . 2 1 . . 2 . . . 2 1 2 1 6 2 Projectile 40 | . . . . 1 4 6 23 1 . 1 . . . . . . . . . 4 AOE 243 | . . . . . 50 25 97 . . 15 . . . . . . . . . 56 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac DSF Fac Fac Upp Upp Res Res Total 11693 | 76 327 1259 198 717 498 169 1215 483 166 493 544 114 3 86 426 414 1890 310 1145 1160 Wait 3042 | . 117 318 19 78 75 29 408 146 8 42 9 7 . . 9 20 1057 120 295 285 Move 7899 | 66 187 820 142 582 348 125 681 272 155 424 518 103 3 79 375 366 830 189 815 819 Hop 19 | . . . . . . . . . . 1 1 . . . 2 . . . 2 13 Pick Up 55 | 4 5 7 4 6 6 1 9 1 . . . 1 . 1 5 1 . . 4 . Fast Attach 114 | 6 1 10 3 3 10 2 17 14 . 11 5 1 . 4 3 4 . . 6 14 Attach 44 | . . 7 4 4 5 . 4 5 1 3 . . . . 1 1 . . 1 8 Detach 15 | . . 5 . . . . 2 . . 3 . . . . . . . . . 5 Swap 37 | . 4 11 1 4 1 . 10 4 . . . . . . 1 1 . . . . Drop 75 | . 2 6 2 4 15 2 15 1 2 2 2 2 . 2 6 2 . . 8 2 Fire 270 | . 11 55 23 33 24 10 67 35 . 7 . . . . . . . . . 5 Melee 87 | . . 2 . . 14 . 2 1 . . 9 . . . 24 11 3 1 14 6 Ram 2 | . . . . . . . . 2 . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . 2 . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . . . . . . . . 8 . . . 3 Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap 21 | . . 18 . 3 . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / DSF) -6/DSF -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: *Res / *Arm) -2/Research (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 12 | -11/Junkyard | Discovered new exit (range 15) 91 | -11/Junkyard | Entered Materials 155 | -10/Materials | Identified exit to Mines 301 | -10/Materials | Build established: Mutant 483 | -10/Materials | Entered Mines 649 | -10/Mines | Core integrity fell below 50% 1109 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1265 | -10/Mines | Learned location of Storage (-8) 1542 | -10/Mines | Build established: Scavenger-Mutant 1721 | -10/Mines | Core integrity fell below 20% 1833 | -10/Mines | Discovered new exit (range 13) 1869 | -10/Mines | Learned Materials terminal intel 2067 | -10/Mines | Discovered new exit (range 8) 2391 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2553 | -10/Mines | Entered Materials 2553 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2554 | -9/Materials | Loaded intel: 12 terminal locations 2754 | -9/Materials | Identified exit to Mines 2877 | -9/Materials | Lost 3 parts (1n1u1w) 2939 | -9/Materials | Entered Mines 3073 | -9/Mines | Discovered new exit (range 12) 3316 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3392 | -9/Mines | Found a hidden stash of uninstalled traps 3424 | -9/Mines | Learned 2 Materials zone layouts 3430 | -9/Mines | Met a Derelict shopkeep closing up shop 3757 | -9/Mines | Met a Derelict testing a Signal Generator 3791 | -9/Mines | Discovered new exit (range 9) 3885 | -9/Mines | Lost 4 parts (2n2u) 4156 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4189 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4189 | -9/Mines | Discovered new exit (range 5) 4198 | -9/Mines | Entered Exiles 4258 | -9/Exiles | Met 8R-AWN 4299 | -9/Exiles | Met EX-HEX 4374 | -9/Exiles | Met EX-BIN 4402 | -9/Exiles | Aligned with FarCom system 4405 | -9/Exiles | Given EX-Vault access code 4460 | -9/Exiles | Opened EX-Vault 4475 | -9/Exiles | Found Chronowheel 4476 | -9/Exiles | Activated Chronowheel 4482 | -9/Exiles | Found Supersonic Drone Bay 4487 | -9/Exiles | Discovered new exit (range 58) 4494 | -9/Exiles | Discovered new exit (range 69) 4537 | -9/Exiles | Found YOLO Cannon 4539 | -9/Exiles | Attacked by the Exiles 4586 | -9/Exiles | Destroyed 7 combat bots 4643 | -9/Exiles | Core integrity fell below 50% 4668 | -9/Exiles | Found Prototype Ballistic Gun 4668 | -9/Exiles | Identified 8R-AWN's Boregun 4670 | -9/Exiles | Core integrity fell below 20% 4707 | -9/Exiles | Lost 5 parts (1p3n1w) 4759 | -9/Exiles | Build established: Mutant 4766 | -9/Exiles | Destroyed 8R-AWN 4777 | -9/Exiles | Found Prototype Processor 4777 | -9/Exiles | Identified Exp. Targeting Computer 4784 | -9/Exiles | Found Prototype Device 4784 | -9/Exiles | Identified AS-neutralizer No. 17b 4794 | -9/Exiles | Found Prototype Protection 4794 | -9/Exiles | Identified 8R-AWN's Armor/EX 5004 | -9/Exiles | Left Exiles lab with YOLO Cannon 5004 | -9/Exiles | Entered Mines 5208 | -8/Mines | Discovered new exit (range 11) 5218 | -8/Mines | Entered Materials 5218 | -8/Materials | Evolved 2 slots: Weapon x2 6358 | -8/Materials | Build established: Tank 6743 | -8/Materials | Discovered new exit (range 9) 6818 | -8/Materials | First assault squad dispatched 6916 | -8/Materials | Entered Factory 6916 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7048 | -7/Factory | Build established: Scavenger-Tank 7318 | -7/Factory | Destroyed 7 combat bots 7347 | -7/Factory | Core integrity fell below 50% 7381 | -7/Factory | Lost 14 parts (2p4n3u5w) 7602 | -7/Factory | Sucked down chute 7602 | -7/Factory | Entered Waste 7603 | -7/Waste | Met a frightened Derelict 7617 | -7/Waste | EMP discharged 7617 | -7/Waste | System corruption reached 10% 7622 | -7/Waste | Spotted C-40 Crusher 7631 | -7/Waste | Spotted C-40 Crusher 7649 | -7/Waste | Build established: Scavenger-Gunner 7651 | -7/Waste | Spotted C-40 Crusher 7657 | -7/Waste | Spotted C-40 Crusher 7659 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7660 | -7/Waste | Spotted C-40 Crusher 7666 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7669 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7669 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7672 | -7/Waste | Spotted C-40 Crusher 7699 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7703 | -7/Waste | Core integrity fell below 20% 7717 | -7/Waste | EMP discharged 7727 | -7/Waste | Discovered new exit (range 13) 7730 | -7/Waste | Lost 5 parts (1p1n1u2w) 7735 | -7/Waste | Entered Factory 7841 | -7/Factory | Garrison activated, responded to threat 7998 | -7/Factory | Discovered new exit (range 16) 8002 | -7/Factory | Entered another Factory area 8002 | -6/Factory | Evolved 2 slots: Utility x2 8194 | -6/Factory | Sucked down chute 8194 | -6/Factory | Entered Waste 8195 | -6/Waste | Met a frightened Derelict 8198 | -6/Waste | Spotted C-40 Crusher 8201 | -6/Waste | Spotted C-40 Crusher 8207 | -6/Waste | Spotted C-40 Crusher 8209 | -6/Waste | EMP discharged 8215 | -6/Waste | Spotted C-40 Crusher 8216 | -6/Waste | Discovered new exit (range 13) 8216 | -6/Waste | Spotted C-40 Crusher 8233 | -6/Waste | Entered Factory 8234 | -6/Factory | Identified exit to DSF 8234 | -6/Factory | Discovered new exit (range 13) 8234 | -6/Factory | Entered DSF 8249 | -6/DSF | Discovered new exit (range 13) 8256 | -6/DSF | Additional patrols routed to DSF 8264 | -6/DSF | Entered Factory 8264 | -5/Factory | Evolved 2 slots: Utility x2 8435 | -5/Factory | Build established: Hacker-Sprinter 8437 | -5/Factory | Discovered new exit (range 6) 8443 | -5/Factory | Discovered new exit (range 11) 8444 | -5/Factory | Identified exit to Upper Caves 8446 | -5/Factory | Identified exit to Factory 8446 | -5/Factory | Entered another Factory area 8446 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8558 | -4/Factory | Discovered new exit (range 9) 8560 | -4/Factory | Identified exit to Upper Caves 8597 | -4/Factory | Entered Upper Caves 8780 | -4/Upper Caves | Build established: Hacker-Ninja 8817 | -4/Upper Caves | Learned location of Quarantine (-3) 9039 | -4/Upper Caves | Learned Research non-interactive machine intel 9257 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9277 | -4/Upper Caves | Discovered new exit (range 10) 9391 | -4/Upper Caves | Identified exit to Upper Caves 9853 | -4/Upper Caves | Entered another Upper Caves area 9951 | -4/Upper Caves | Learned location of Testing (-2) 10016 | -4/Upper Caves | Discovered new exit (range 13) 10019 | -4/Upper Caves | Identified exit to Research 10019 | -4/Upper Caves | Entered Research 10019 | -3/Research | Evolved 2 slots: Utility x2 10020 | -3/Research | Loaded intel: 83 non-interactive machine locations 10320 | -3/Research | Discovered new exit (range 15) 10333 | -3/Research | Identified exit to Armory 10355 | -3/Research | Found Prototype Device 10355 | -3/Research | Identified Adv. Kinecellerator 10565 | -3/Research | Discovered new exit (range 5) 10566 | -3/Research | Identified exit to Research 10566 | -3/Research | Entered another Research area 10566 | -2/Research | Evolved 2 slots: Utility x2 10673 | -2/Research | Allied Derelicts emerged from ambush trap array 10728 | -2/Research | Lost 6 parts (1n5u) 10816 | -2/Research | Search patrols dispatched 10816 | -2/Research | Core integrity fell below 50% 10851 | -2/Research | Lost 10 parts (6n2u2w) 10883 | -2/Research | Spotted B-90 Cyclops 10886 | -2/Research | Core integrity fell below 20% 11114 | -2/Research | Search patrols dispatched 11140 | -2/Research | Discovered new exit (range 21) 11146 | -2/Research | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 11137_ Field strength at 78. 11138_ Field strength at 45. 11139_ Field strength at 17. 11140_ Stasis field depleted. 11140_ EXIT=FOUND [Achievement: Universal Adapter] 11141_ ALERT: Security rotation in progress. 11141_ Penetrated by Slug. 11142_ Knocked back. 11143_ Slug penetrates Y-72 Warden. 11143_ U-05 Engineer destroyed. 11143_ K-01 Serf collects debris. 11144_ Knocked back. 11144_ U-05 Engineer lays Concrete. 11145_ K-01 Serf collects debris. 11145_ Slug penetrates Y-72 Warden. 11145_ Penetrated by Slug. 11145_ A-15 Conveyor destroyed. 11145_ Adv. Sensor Array destroyed. 11146_ Cmb. Antigrav System destroyed. Map ----- +----------------------------------------------------+ | ?????????????# ###############?????????????? | | ?????????????# #???????????????????????????? | | ?????????????# ########????????????????????? | | ?????????????# #????????????????????? | | ?????????????# #????????????????????? | | ?????????????# #????????????????????? | | ?????????????# +????????????????????? | | ?????????????####+### #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# %#????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# !#????????????????????? | | ????????????????????# !]#????????????????????? | | ????????????????????# =]%#????????????????????? | | ????????????????????#%*!!#????????????????????? | | ????????????????????# !!#????????????????????? | | ????????????????????# #????????????????????? | | ??????????????????? + +????????????????????? | | ????????????????? # k #????????????????????? | | ??????????????? #=! #????????????????????? | | ??????????????#######%! ##???????????????????? | | ???????????????????#=*| %#???????????????????? | | ???????????????????# @#???????????????????? | | ???????????????????# YHk #???????????????????? | | ???????????????????# < #???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????###hh###???????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# +?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????#k #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# ??????????????????????? | | ?????????????????????# ??????????????????????? | | ?????????????????????# ??????????????????????? | | ?????????????????????# ??????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????? ???????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 51 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 410 ECM Strength 2 Power Amplification 60 Additional Mass Support 12 Corruption Containment 12 Armor Coverage 900 Resistance: EX 90 Phase Shifting 15 Evasion (%) 80 Targeting Accuracy 18 Melee Accuracy 6 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Hvy. Siege Treads | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hehehe Universal Adapter Challenges ------------ None Game ------ Seed CryofiberPulsePurifier Manual? 0 Play Time 01:54:35 Cumulative 99.3 hours Start 2024.01.28 @ 08:20:10 End 2024.01.29 @ 10:23:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 11 Adventurer 16 Explorer 21 Win Type - Total 17 Types 12/4/0/0/0/0/0/1/0 Lore% 66 Gallery% 72 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a448c369-fd86-498a-a13f-6f9b70e8f2fa