Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.04 @ 21:59:07 Player: the cat Result: Destroyed by as-64852 with Assembled Heavy Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (181) 905 Value Destroyed (5839) 5839 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (1962) 1962 TOTAL SCORE: 12426 Bonus ------- High Alert Combat Kills 336 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -374 Cogmind --------- Core Integrity 0/700 Matter 281/300 Energy 696/700 System Corruption 0% Temperature Cool (0) Movement Hovering (52) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (4) --- Zionite Glidesys I Zionite Glidesys I Zionite Glidesys II > --- UTILITY (6) ------ Experimental Heat Sink Zionite Biocell Improved Armor Integrity Analyzer Experimental Reaction Control System > --- WEAPON (2) ------- Long-range Proton Cannon Heavy Missile Launcher > --- INVENTORY (5) ---- Wheel GOLEM Unit Long-range Proton Cannon Power Maul Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Zionite Composite Leg I Zionite Glidesys I Zionite Glidesys I Zionite Glidesys II > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Experimental Core Analyzer Improved Armor Integrity Analyzer Zionite Weapon Casing Zionite Light Carapace > --- WEAPON ----------- Long-range Proton Cannon Heavy Missile Launcher > --- INVENTORY -------- Zionite Light DM Reactor Zionite Light DM Reactor Wheel Zionite Glidesys I Zionite Biocell Advanced Signal Interpreter Weapon Cycler Experimental Reaction Control System Zionite Weapon Casing Zionite Heavy Carapace Makeshift Hacking Suite High-powered Tractor Beam Long-range Proton Cannon Plasma Cannon Minigun Gauss Rifle Gauss Rifle Power Maul [Rating: 90] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Reactor Zionite Light DM Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Zionite Glidesys I Utility High-capacity Storage Unit Device Coolant Injector Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Zionite Laser-S Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Launcher Heavy Missile Launcher Special Weapon Welding Torch Impact Weapon Power Maul Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . 2 . 2 2 . . . . Power . | . . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . Utility 4 | . . 1 . 1 2 . . . . Weapon . | . . . . . . . . . . Parts Attached 214 | . 10 31 10 24 38 4 24 15 58 Power 15 | . 1 3 . 1 3 . 1 . 6 Engine 11 | . 1 3 . 1 3 . 1 . 2 Core . | . . . . . . . . . . Reactor 4 | . . . . . . . . . 4 Propulsion 53 | . 2 14 4 8 13 . 3 1 8 Treads 34 | . 1 6 3 8 12 . 3 1 . Leg 4 | . . 3 . . . . . . 1 Wheel 9 | . 1 5 1 . . . . . 2 Hover 6 | . . . . . 1 . . . 5 Flight . | . . . . . . . . . . Utility 66 | . 4 5 3 6 11 2 6 5 24 Device 28 | . 1 2 2 3 3 2 5 1 9 Storage 3 | . 1 . . . . . . . 2 Processor 9 | . 1 1 1 . 2 . . 3 1 Hackware 1 | . . . . . 1 . . . . Protection 25 | . 1 2 . 3 5 . 1 1 12 Artifact . | . . . . . . . . . . Weapon 80 | . 3 9 3 9 11 2 14 9 20 Energy Gun 12 | . 2 3 . 1 . . . . 6 Energy Cannon 29 | . . 2 2 6 6 . 5 2 6 Ballistic Gun 19 | . . 4 . . 4 1 6 3 1 Ballistic Cannon . | . . . . . . . . . . Launcher 11 | . . . 1 1 1 1 2 1 4 Special Weapon 1 | . 1 . . . . . . . . Impact Weapon 7 | . . . . 1 . . . 3 3 Slashing Weapon . | . . . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 21 | . . 4 . 1 1 . . 3 12 Corrupted Parts 2 | . 1 . . . 1 . . . . System Corruption 9 | . 3 . . . 6 . . . . Parts Lost 46 | . 3 2 4 2 12 . 4 . 19 Power 5 | . . . . . 2 . 1 . 2 Propulsion 15 | . . . 2 1 4 . 2 . 6 Utility 16 | . 1 2 1 . 3 . 1 . 8 Weapon 10 | . 2 . 1 1 3 . . . 3 Highest Loss Streak 9 | . 1 1 3 1 3 . 2 . 9 To Critical Strikes 1 | . . . . 1 . . . . . Average Slot Usage (%) 96 | . 96 98 99 94 99 99 99 98 85 Engine 7 | . 14 11 11 9 7 7 7 7 3 Treads 23 | . 8 21 22 32 29 30 29 30 6 Wheel 3 | . 8 10 10 1 . . . . 4 Hover 1 | . . . . . . . . . 10 Device 9 | . . 10 11 9 7 9 15 14 5 Storage 8 | . 14 11 11 9 7 7 7 7 6 Processor 13 | . 7 2 5 9 15 15 15 22 13 Hackware 1 | . . . . . 6 4 . . . Protection 6 | . 3 7 5 4 7 7 7 1 14 Energy Gun 1 | . 14 2 . . . . . . 4 Energy Cannon 6 | . . 6 21 17 8 . 3 . 7 Ballistic Gun 6 | . 12 12 . . 6 14 11 6 1 Impact Weapon 1 | . . . . . . . . 5 . Naked Turns . | . . . . . . . . . . Heaviest Build 87 | 13 51 60 60 60 73 63 87 77 77 Greatest Support 89 | 20 20 43 43 89 89 88 88 80 80 Greatest Overweight (x) 6 | . 5 5 5 5 . . 1 . 6 Average Overweight (x) 1 | . 2 3 4 1 . . . . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 15 20 20 20 20 20 20 20 18 Most Carried 20 | 6 13 20 20 20 20 20 20 20 20 Average Carried 18 | 6 8 18 17 18 19 19 18 19 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 10 20 15 20 20 20 19 20 5 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Dee Matter Collected 3597 | 179 137 599 100 260 885 89 496 235 617 Remotely 39 | . . . . . . . . . 39 Salvage Created 7703 | . 395 1195 500 1304 2666 73 475 265 830 Parts 389 | . 27 82 21 70 133 5 22 . 29 Haulers Intercepted 8 | . . 3 . 4 1 . . . . Recyclers Shooed 7 | . . 1 . 1 5 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . 5 15 3 . Prevented 4 | . . . . . . . 4 . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 146 | . 11 24 14 28 37 4 13 . 15 Guns 49 | . 11 16 . . 13 1 7 . 1 Cannons 65 | . . 8 10 24 19 . 1 . 3 AOE 23 | . . . 3 1 3 3 4 . 9 Classes Destroyed 17 | . 2 5 1 3 3 . . . 3 Worker 7 | . . . . . 7 . . . . Builder 5 | . . 1 . . 4 . . . . Hauler 8 | . . 3 . 4 1 . . . . Recycler 10 | . . 2 . . 8 . . . . Mechanic 1 | . . . . 1 . . . . . Operator 1 | . . . . 1 . . . . . Watcher 7 | . . 2 . 2 3 . . . . Swarmer 36 | . 3 7 3 11 4 4 4 . . Grunt 72 | . 8 14 10 13 21 . 6 . . Brawler 1 | . . . . 1 . . . . . Duelist 4 | . . . 1 . 2 . 1 . . Sentry 12 | . . 3 . 3 5 . 1 . . Hunter 2 | . . . . . 1 . 1 . . Programmer 4 | . . . . . 4 . . . . Z-Light 8 | . . . . . . . . . 8 Assembled 5 | . . . . . . . . . 5 Golem 2 | . . . . . . . . . 2 Thug 1 | . . . . . . . . 1 . Savage 1 | . . . . . . . . . 1 Best Kill Streak 14 | . 4 13 3 6 14 4 4 . 5 Combat Bots Only 14 | . 4 13 3 6 14 4 4 . 5 Max Kills in Single Turn 4 | . 2 1 3 1 4 3 2 1 3 Gunslinging 1 | . 1 . . . . . . . . Exploded 3 | . . . 3 1 2 3 2 . 3 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Dee Damage Taken 10102 | . 675 780 700 951 3106 182 1099 . 2609 Core 1223 | . 105 111 157 150 247 25 93 . 335 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 70 | . . . . . . . . . 70 Core Remaining (%) 65 | 100 58 . 33 72 . . . . . Volleys Fired 493 | . 50 64 40 80 152 6 31 1 69 Largest 2 | . 2 2 2 2 2 2 2 2 2 Hottest 162 | . 80 136 136 136 162 56 162 160 162 Shots Fired 899 | . 95 128 72 158 283 8 53 2 100 Gun 369 | . 90 78 . . 132 7 38 . 24 Cannon 505 | . . 50 70 156 149 . 10 2 68 Launcher 20 | . . . 2 2 2 1 5 . 8 Special 5 | . 5 . . . . . . . . Kinetic 295 | . 44 74 . . 132 7 38 . . Thermal 525 | . 31 54 70 156 140 . . 2 72 Explosive 20 | . . . 2 2 2 1 5 . 8 Electromagnetic 59 | . 20 . . . 9 . 10 . 20 Robot Hit Streak 20 | . 9 8 9 20 20 3 8 1 10 Robot Miss Streak 9 | . 5 3 4 3 4 1 2 1 9 Penetration Max 1 | . . . . . 1 . . . . Secondary Targets 6 | . 3 3 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . Shots Hit Robots 613 | . 58 84 45 118 222 3 35 5 43 Core Hits 310 | . 24 35 17 51 111 6 21 1 44 Critical Kills 9 | . . 1 1 1 4 . 1 1 . Critical Parts Destroyed 4 | . . . . . 3 . 1 . . Critical Strikes 14 | . 1 1 1 1 7 . 2 1 . Burn 1 | . 1 . . . . . . . . Meltdown 5 | . . . 1 1 2 . . 1 . Destroy 8 | . . 1 . . 5 . 2 . . Melee Attacks 25 | . . . . 2 . . . 13 10 Impact 25 | . . . . 2 . . . 13 10 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 15775 | . 610 1599 1150 2575 5919 194 1176 337 2215 Guns 4430 | . 603 915 . . 2259 51 506 . 96 Cannons 8480 | . . 660 988 2431 3062 . 236 27 1076 Explosions 2501 | . . . 162 134 585 143 434 . 1043 Melee 300 | . . . . . . . . 300 . Ramming 58 | . 1 24 . 10 13 . . 10 . Kinetic 3908 | . 225 867 . . 2259 51 506 . . Thermal 8042 | . 181 708 988 2431 2854 . 151 27 702 Explosive 2350 | . . . 162 134 585 143 283 . 1043 Electromagnetic 1117 | . 203 . . . 208 . 236 . 470 Impact 300 | . . . . . . . . 300 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 11 | . 3 . . . 11 11 11 11 . Average Corruption 7 | . 3 . . . 3 11 11 11 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 89 | . . . . . 24 15 40 10 . Message Errors 23 | . . . . . 4 4 11 4 . Matter Fused 16 | . . . . . 5 2 7 2 . Heat Flow Errors 12 | . . . . . 4 2 5 1 . Energy Discharges 10 | . . . . . 2 3 5 . . Parts Rejected 1 | . . . . . . . 1 . . Data Loss (minor) 13 | . . . . . 4 2 6 1 . Data Loss (major) 4 | . . . . . 1 . 1 2 . Misfires 2 | . . . . . 1 . 1 . . Alerts 2 | . . . . . . . 2 . . Weapon Failures 6 | . . . . . 3 2 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 352 | . . 15 15 28 84 . 8 114 88 Projectiles 126 | . . 15 2 28 57 . 8 . 16 Explosions 112 | . . . 13 . 27 . . . 72 Melee 114 | . . . . . . . . 114 . Knockbacks 3 | . . . . . . . . 3 . Impact 3 | . . . . . . . . 3 . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 189 | . . . 33 . . . 62 . 94 Shots 5 | . . . 1 . . . 1 . 3 Rammed 13 | . . 2 . 3 3 . . 5 . Targets Rammed 14 | . 1 2 . 3 3 . . 5 . Kicked 1 | . 1 . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 412 | . 406 318 241 216 412 216 198 176 384 Average Temperature 100 | . 115 103 90 52 127 102 81 77 129 Received Heat Transfer 3636 | . 387 303 309 450 1116 . 399 . 672 Effects 15 | . 4 . 2 . 7 . . . 2 Shutdowns 2 | . 1 . . . 1 . . . . Interference 10 | . 2 . 2 . 6 . . . . Matter Decay 1 | . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . 1 Damage (minor) 1 | . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 1 . 2 Combat Hostiles 3 | . . . . . . . 1 . 2 Parts Fried 9 | . . . . . 1 . 1 2 5 Impact Corruptions 6 | . . . . . . . . 6 . Robots Melted 7 | . . . 1 3 2 . . 1 . Combat Hostiles 6 | . . . 1 3 2 . . . . Parts Melted 36 | . . . 1 17 15 . . 2 1 Heat Transferred 13973 | . 642 1308 1776 4366 4662 . 200 50 969 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Dee Peak Influence 773 | . 285 553 303 616 773 . . . . Initial 173 | . . 101 173 117 149 . . . . Average 309 | . 173 297 235 405 326 . . . . Maximum Alert Level 3 | . 1 2 1 2 3 . . . . Low Security (%) 31 | 100 57 26 28 4 45 . . . . Level 1 42 | . 42 50 71 48 21 . . . . Level 2 20 | . . 23 . 46 18 . . . . Level 3 4 | . . . . . 14 . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 24 | . 4 2 . 8 10 . . . . Investigation 9 | . 2 2 . 4 1 . . . . Extermination 3 | . . . . . 3 . . . . Reinforcement 6 | . 2 . . . 4 . . . . Assault 3 | . . . . 1 2 . . . . Garrison 3 | . . . . 3 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . . . 3 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Dee Distress Signals 12 | . 2 3 . 5 2 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 219 | . 22 31 17 41 47 4 14 . 43 Peak Tracking Total 35 | . 6 6 3 6 9 4 4 . 35 Tactical Retreats 7 | . 1 . 2 2 1 . 1 . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Dee Traps Triggered 5 | . . 1 . 1 3 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Dee Machines Disabled 12 | . . 1 1 3 3 . . 1 3 Max in Single Turn 2 | . . 1 1 2 1 . . 1 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Dee Machines Accessed 28 | . 8 6 . 7 6 . 1 . . Terminals 21 | . 6 5 . 5 4 . 1 . . Fabricators 1 | . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units 6 | . 2 1 . 2 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 79 | . 27 19 . 19 13 . 1 . . Successful 38 | . 18 8 . 8 3 . 1 . . Failed 41 | . 9 11 . 11 10 . . . . Catastrophic 5 | . . 1 . 1 3 . . . . Database Lockouts . | . . . . . . . . . . Manual 50 | . 19 9 . 13 8 . 1 . . Terminals 69 | . 25 18 . 16 9 . 1 . . Fabricators 2 | . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . Recycling Units 8 | . 2 1 . 3 2 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 21 | . 10 5 . 4 1 . 1 . . Record 1 | . . . . . . . 1 . . Robot Analysis 3 | . 1 2 . . . . . . . Branch Access Points 4 | . 1 1 . 1 1 . . . . Terminal Index 1 | . 1 . . . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . Unreport Threat 2 | . . . . 2 . . . . . Locate Traps 2 | . 1 1 . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . Hauler Manifests 2 | . 1 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 17 | . 8 3 . 4 2 . . . . Terminals 12 | . 6 2 . 2 2 . . . . Track 2 | . 2 . . . . . . . . Assimilate 1 | . 1 . . . . . . . . Botnet 7 | . 2 2 . 2 1 . . . . Disrupt 2 | . 1 . . . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 5 | . 2 1 . 2 . . . . . Tunnel 5 | . 2 1 . 2 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . Used . | . . . . . . . . . . Hacking Detections 21 | . 5 5 . 5 6 . . . . Full Trace Events 4 | . . 2 . 1 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . 16 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Dee Total Allies 5 | . . . 2 . . . . 3 . Largest Group 3 | . . . 2 . . . . 3 2 Highest-Rated Group 65 | . . . 47 . . . . 65 34 Highest-Rated Ally 31 | . . . 31 . . . . 31 20 Total Orders . | . . . . . . . . . . Ally Attacks 33 | . . . 6 . . . . . 27 Total Damage 260 | . . . 41 . . . . . 219 Kills 2 | . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Dee Robot Analysis Total 3 | . 1 2 . . . . . . . Derelict Logs Recovered 5 | . . . 1 . . 2 1 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Dee Turns Passed 11970 | 3 614 1317 738 1230 2061 352 1050 2552 2053 Spaces Moved 6393 | 3 330 640 389 551 900 196 524 1477 1383 Core . | . . . . . . . . . . Treads 3815 | . . 49 2 439 900 196 524 1477 228 Legs 104 | 3 101 . . . . . . . . Wheels 1774 | . 229 591 387 112 . . . . 455 Hover 700 | . . . . . . . . . 700 Flight . | . . . . . . . . . . Fastest Speed 48 | 120 120 140 155 155 162 167 167 165 48 Average Speed 153 | 120 134 152 155 160 163 167 179 166 121 Slowest Speed 247 | 120 155 240 240 163 167 167 247 167 170 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 55 | 2 74 42 78 47 31 39 73 85 85 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 7 | . 2 1 . 2 . . . 2 . Known Exits Taken 4 | . . 1 . . 1 1 . 1 . Unknown Exits Taken 5 | 1 1 . 1 1 . . 1 . . Scrap Searched 11 | . . . 3 . . 2 3 3 . Spaces Dug 12 | . . . . 1 . . . 3 8 Terrain Destroyed 227 | . . . 6 21 27 20 66 3 84 Melee 5 | . . . . 1 . . . 3 1 Projectile 26 | . . . . . 4 1 2 . 19 AOE 195 | . . . 6 20 22 19 64 . 64 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Dee Total 7661 | 2 414 868 450 738 1210 210 593 1536 1640 Wait 215 | . 5 66 9 37 49 . 3 . 46 Move 6384 | 2 329 639 388 550 899 195 523 1476 1383 Hop . | . . . . . . . . . . Pick Up 144 | . 12 34 . 19 36 2 4 9 28 Fast Attach 59 | . 2 7 1 9 10 1 3 6 20 Attach 81 | . 6 7 5 7 17 1 10 4 24 Detach 23 | . . 3 . . . . 5 1 14 Swap 74 | . 2 17 4 8 11 2 11 5 14 Drop 147 | . 7 29 3 23 33 3 3 14 32 Fire 493 | . 50 64 40 80 152 6 31 1 69 Melee 25 | . . . . 2 . . . 13 10 Ram . | . . . . . . . . . . Kick 1 | . 1 . . . . . . . . Crush 13 | . . 2 . 3 3 . . 5 . Escape Stasis . | . . . . . . . . . . Rewire 2 | . . . . . . . . 2 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 13) 516 | -10/Materials | Discovered new exit (range 14) 618 | -10/Materials | Entered another Materials area 618 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1182 | -9/Materials | Destroyed 13 combat bots 1323 | -9/Materials | Discovered new exit (range 10) 1464 | -9/Materials | Build established: Scavenger-Mutant 1656 | -9/Materials | Identified exit to Mines 1686 | -9/Materials | Destroyed 7 combat bots 1748 | -9/Materials | Discovered new exit (range 3) 1935 | -9/Materials | Entered Mines 2298 | -9/Mines | Core integrity fell below 50% 2346 | -9/Mines | Lost 3 parts (2n1u) 2395 | -9/Mines | Learned Materials stockpile data 2597 | -9/Mines | Discovered new exit (range 6) 2604 | -9/Mines | Build established: Mutant 2673 | -9/Mines | Entered Materials 2673 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3060 | -8/Materials | Build established: Scavenger-Mutant 3235 | -8/Materials | Discovered new exit (range 11) 3409 | -8/Materials | Garrison activated, responded to threat 3437 | -8/Materials | Build established: Mutant 3473 | -8/Materials | First assault squad dispatched 3903 | -8/Materials | Entered Factory 3903 | -7/Factory | Evolved 2 slots: Utility x2 4379 | -7/Factory | Discovered new exit (range 6) 4578 | -7/Factory | Build established: Scavenger-Mutant 4974 | -7/Factory | Lost 3 parts (1p1n1w) 4976 | -7/Factory | Destroyed 14 combat bots 5503 | -7/Factory | First assault squad dispatched 5572 | -7/Factory | Identified exit to Storage 5572 | -7/Factory | Identified exit to Lower Caves 5613 | -7/Factory | System corruption reached 10% 5964 | -7/Factory | Entered Lower Caves 6128 | -7/Lower Caves | Identified exit to Lower Caves 6176 | -7/Lower Caves | Learned Factory stockpile data 6316 | -7/Lower Caves | Entered another Lower Caves area 6361 | -7/Lower Caves | Learned location of 1 exit from Factory 6365 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6668 | -7/Lower Caves | Build established: Mutant 7069 | -7/Lower Caves | Core integrity fell below 50% 7101 | -7/Lower Caves | Discovered new exit (range 8) 7315 | -7/Lower Caves | Build established: Scavenger-Mutant 7366 | -7/Lower Caves | Entered Zion 7523 | -7/Zion | Discovered new exit (range 15) 7626 | -7/Zion | System corruption cleaned by Quarantine Array 7678 | -7/Zion | Build established: Mutant 7826 | -7/Zion | Found Prototype Processor 7826 | -7/Zion | Identified Exp. Terrain Scan Processor 7833 | -7/Zion | Found Prototype Processor 7833 | -7/Zion | Identified Exp. Core Analyzer 8001 | -7/Zion | Identified exit to Deep Caves 8116 | -7/Zion | Loaded intel: 4 derelict terminal locations 8311 | -7/Zion | Found Prototype Launcher 8311 | -7/Zion | Identified Gui. Missile Launcher 9343 | -7/Zion | Gained Derelict followers 9888 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 9918 | -7/Zion | Entered Deep Caves 9918 | -7/Deep Caves | Accompanied by 2 allies 10313 | -7/Deep Caves | Attacked by Z-Imprinter 10336 | -7/Deep Caves | Allies destroyed Z-Imprinter 10388 | -7/Deep Caves | Lost 9 parts (1p4n4u) 10667 | -7/Deep Caves | Build established: Scavenger-Mutant 10830 | -7/Deep Caves | Z-Facility disabled 10945 | -7/Deep Caves | Found Prototype Protection 10945 | -7/Deep Caves | Identified Zio. Heavy Carapace 11012 | -7/Deep Caves | Core integrity fell below 20% 11028 | -7/Deep Caves | Found Prototype Protection 11028 | -7/Deep Caves | Identified Zio. Weapon Casing 11031 | -7/Deep Caves | Found Zio. Weapon Casing 11050 | -7/Deep Caves | Lost 8 parts (1p1n3u3w) 11067 | -7/Deep Caves | Found Zio. Heavy Carapace 11168 | -7/Deep Caves | Found Zio. Heavy Carapace 11734 | -7/Deep Caves | Discovered new exit (range 7) 11846 | -7/Deep Caves | Spotted as-56824 11872 | -7/Deep Caves | Destroyed as-56824 11960 | -7/Deep Caves | Triggered Deep Caves wall 11962 | -7/Deep Caves | Exposed GOLEM chamber 11965 | -7/Deep Caves | Found GOLEM Unit 11971 | -7/Deep Caves | Destroyed by as-64852 with Assembled Heavy Rifle Last Messages --------------- 11888_ Acquired 52 matter. 11899_ Dropped Broken Zio. Light DM Reactor. 11904_ Acquired Zio. Light DM Reactor. 11935_ Acquired Power Maul. 11941_ Dropped Zio. Heavy Carapace. 11950_ Acquired 20 matter. 11962_ Wall Chamber breached. 11962_ A GOLEM Unit tumbles out of the Wall Chamber. 11965_ Acquired GOLEM Unit. 11969_ as-72886 destroyed. 11969_ as-48609 destroyed. 11969_ A GOLEM Unit tumbles out of the Wall Chamber. 11969_ Destroyed Asb. F-torch. 11969_ Destroyed Unknown Hover Unit. 11969_ A GOLEM Unit tumbles out of the Wall Chamber. 11969_ Destroyed Ripper. 11969_ A GOLEM Unit tumbles out of the Wall Chamber. 11969_ Zio. Heavy Carapace destroyed. 11971_ GOLEM Unit springs to life. 11971_ as-41443 destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????#### | | ????????????????????????????????## | | ????????????????????????????????# | | ???????????????????????????????## | | ??????????????????????????????## | | ?????????????????????????????## | | ?????????????????????????????# | | ?????????????????????????????# | | ???????? ????????????????## | | ??????? * ? ?????????????## ### | | ??????? ????????????# #?? | | ??????? aa a * ??????????# #?? | | ???????a aaa ????????## #?? | | ???????a aa ?? ??# #?? | | ????????aa aal = = ### ##? | | ????????a aaaa * # # ## | | ????????#aaaa [ ## # | | ????????"! l ==[= # | | ????????"Ga a # | | ????????"!% # | | ???????""! aa= == [ ### # | | ???????" ! s * * | | ???????## [* # | | ????????" =g = ## | | ????????" ##### | | ????????" @ = | | ????????""" b [ | | ????????" g !! | | ????????"" ######## | | ????????" #??????? | | ????????"" ##??????? | | ????????" #%# #???????? | | ????????" #### ## ## ##???????? | | ????????""" ###??# #" ####????????? | | ?????????" ????###" #???????????? | | ?????????######??????####???????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Coolant Potential 65 Energy Generation 27 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 1010 Armor Coverage 2400 Resistance: KI 30 Resistance: EM 15 Weapon Shielding 100 Weapon Cycling 15 Evasion (%) 68 Targeting Accuracy 8 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Matter Compressor | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive Energy Well | -7/Zion | Archive Matter Filter | -7/Zion | Archive Point Defense System | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Microactuators | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Arc Projector | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Power Amplifier | -7/Zion | Archive HERF Cannon | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RemoteQuantumDetonator Manual? 0 Play Time 02:02:05 Cumulative 250.7 hours Start 2022.05.04 @ 18:51:19 End 2022.05.04 @ 21:59:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 58 Adventurer 17 Explorer 0 Win Type - Total 14 Types 8/0/5/1/0/0/0/0/0 Lore% 77 Gallery% 80 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/Dina Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 33e00e52-bd29-4956-b18f-5e58fce91abc