Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.14 @ 00:59:20 // Halloween2019/Abominations Player: Infomantis Result: Destroyed by Minor Abomination with Cooled Pulse Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (24) 120 Value Destroyed (1101) 1101 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3581 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 282/300 Energy 98/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Medium Treads > --- UTILITY (5) ------ Machine Analyzer Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Small Storage Unit Hardlight Generator High-powered Field Laser High-powered Field Laser Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Medium Treads > --- UTILITY ---------- Small Storage Unit Machine Analyzer Improved Targeting Computer Hardlight Generator > --- WEAPON ----------- High-powered Field Laser High-powered Field Laser > --- INVENTORY -------- Particle Gun [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Machine Analyzer Protection Light Armor Plating Weapon Assault Rifle Energy Gun High-powered Field Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 3 | . . 1 . 2 Weapon 1 | . . . 1 . Parts Attached 38 | 8 . 3 9 18 Power 6 | 1 . . 2 3 Engine 1 | 1 . . . . Core 5 | . . . 2 3 Reactor . | . . . . . Propulsion 9 | 2 . 1 3 3 Treads 3 | . . 1 1 1 Leg 4 | 2 . . 1 1 Wheel 2 | . . . 1 1 Hover . | . . . . . Flight . | . . . . . Utility 10 | 2 . 1 2 5 Device 4 | 1 . . . 3 Storage 2 | 1 . . . 1 Processor 3 | . . 1 1 1 Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 13 | 3 . 1 2 7 Energy Gun 5 | . . . . 5 Energy Cannon 1 | . . . . 1 Ballistic Gun 6 | 3 . 1 1 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 22 | . . . 12 10 Power 3 | . . . 2 1 Propulsion 8 | . . . 4 4 Utility 5 | . . . 3 2 Weapon 6 | . . . 3 3 Highest Loss Streak 10 | . . . 8 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 80 | . 100 98 86 55 Engine 4 | . 14 11 . . Core 3 | . . . 6 4 Treads 6 | . . 10 8 4 Leg 16 | . 28 22 21 2 Wheel 1 | . . . 1 4 Device 8 | . 14 11 6 5 Storage 8 | . 14 11 9 4 Processor 9 | . . 10 8 13 Ballistic Gun 16 | . 28 22 20 3 Slashing Weapon 1 | . . . 1 3 Naked Turns . | . . . . . Heaviest Build 24 | 14 14 16 19 24 Greatest Support 30 | 20 20 20 30 28 Greatest Overweight (x) 4 | . . . . 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 6 Most Carried 8 | 8 8 8 8 5 Average Carried 6 | 5 7 7 7 2 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 8 8 8 4 5 Class Distribution -------------------- 66% | Mutant 22% | Scavenger-Skirmisher 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1334 | 247 107 236 548 196 Remotely . | . . . . . Salvage Created 1099 | 97 70 387 285 260 Parts 74 | 15 3 29 13 14 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 18 | . 1 7 7 3 Guns 16 | . 1 7 7 1 Cannons 2 | . . . . 2 Classes Destroyed 5 | 1 1 2 . 1 Tunneler 5 | 5 . . . . Hauler 1 | . . . . 1 Grunt 5 | . . 2 2 1 Sentry 1 | . . 1 . . Abomination 12 | . 1 4 5 2 Best Kill Streak 4 | 3 1 4 3 1 Combat Bots Only 4 | . 1 4 3 1 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 5891 | . 68 518 2982 2323 Core 1273 | . 17 99 444 713 Absorbed by Shields 144 | . . . . 144 Core Remaining (%) 71 | 100 93 75 19 . Volleys Fired 125 | 12 14 30 40 29 Largest 3 | 2 2 2 3 2 Hottest 140 | 40 40 43 68 140 Shots Fired 288 | 24 28 60 118 58 Gun 266 | 24 28 60 118 36 Cannon 22 | . . . . 22 Launcher . | . . . . . Special . | . . . . . Kinetic 252 | 24 28 60 118 22 Thermal 36 | . . . . 36 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 21 | 2 7 11 21 14 Robot Miss Streak 4 | 4 3 4 4 2 Penetration Max . | . . . . . Secondary Targets 2 | . . 1 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 211 | 10 18 42 95 46 Core Hits 64 | 5 6 13 27 13 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . 1 1 Burn 1 | . . . . 1 Sever 1 | . . . 1 . Melee Attacks 6 | . . . 6 . Impact . | . . . . . Slashing 6 | . . . 6 . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3464 | 110 193 572 1793 796 Guns 2925 | 110 193 572 1604 446 Cannons 335 | . . . . 335 Explosions . | . . . . . Melee 185 | . . . 185 . Ramming 19 | . . . 4 15 Kinetic 2623 | 110 193 572 1604 144 Thermal 637 | . . . . 637 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 185 | . . . 185 . Piercing . | . . . . . Highest Corruption 9 | . 2 1 9 2 Average Corruption 2 | . 2 1 5 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 14 | . . 1 8 5 Message Errors 2 | . . . 2 . Matter Fused 7 | . . . 3 4 Heat Flow Errors 1 | . . . 1 . Data Loss (minor) 1 | . . . 1 . Data Loss (major) 1 | . . 1 . . Alerts 1 | . . . . 1 Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 4 | . . . 1 3 Targets Rammed 6 | . . . 3 3 Kicked 2 | . . . 2 . Crushed . | . . . . . Highest Temperature 518 | . . 27 371 518 Average Temperature 128 | . . 12 104 153 Received Heat Transfer 1996 | . . 300 1017 679 Effects 6 | . . . 3 3 Shutdowns 1 | . . . 1 . Interference 2 | . . . . 2 Matter Decay 2 | . . . 2 . Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 373 | . . . . 373 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 170 | 25 41 170 157 70 Initial 71 | . 16 16 71 . Average 54 | 11 33 83 80 21 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 40 | . 1 10 9 20 Investigation 8 | . . 4 1 3 Extermination . | . . . . . Reinforcement 13 | . 1 4 3 5 Assault 8 | . . 2 3 3 Garrison 11 | . . . 2 9 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 2 | . . . . 2 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 19 | . 2 8 5 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 66 | . 3 12 22 29 Peak Tracking Total 13 | . 2 6 7 13 Tactical Retreats 16 | . . 1 7 8 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Garrison Access 2 | . . . 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 6 | . 2 2 1 1 Terminals 6 | . 2 2 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 12 | . 6 3 1 2 Successful 5 | . 2 2 1 . Failed 7 | . 4 1 . 2 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 3 | . 2 1 . . Terminals 12 | . 6 3 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 2 2 1 . Prototype ID Bank 1 | . 1 . . . Emergency Access Points 1 | . . 1 . . Hauler Manifests 1 | . . 1 . . Registered Components 1 | . . . 1 . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 2 . 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 2 | . . . 2 . Machine Destruction 2 | . . . 2 . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 62 | . . . . 62 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 13 | . . . . 13 Total Damage 120 | . . . . 120 Kills 1 | . . . . 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 1819 | 158 188 341 636 496 Spaces Moved 1244 | 91 123 188 370 472 Core 338 | 4 . . . 334 Treads 11 | . . . . 11 Legs 700 | 87 123 188 302 . Wheels 195 | . . . 68 127 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 100 50 Average Speed 99 | 116 120 120 116 69 Slowest Speed 250 | 120 120 120 120 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 5 35 28 47 21 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1526 | 117 138 234 468 569 Wait 72 | . . 4 38 30 Move 1240 | 90 122 187 369 472 Hop . | . . . . . Pick Up 20 | 7 1 5 2 5 Fast Attach 20 | 7 . 1 3 9 Attach 16 | . . 1 6 9 Detach 7 | . . . . 7 Swap 2 | 1 . 1 . . Drop 12 | . 1 5 1 5 Fire 125 | 12 14 30 40 29 Melee 6 | . . . 6 . Ram . | . . . . . Kick 2 | . . . 2 . Crush 4 | . . . 1 3 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 159 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 15) 347 | -10/Materials | Entered another Materials area 347 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 485 | -9/Materials | Discovered new exit (range 16) 668 | -9/Materials | Discovered new exit (range 14) 688 | -9/Materials | Entered another Materials area 688 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 698 | -8/Materials | Discovered new exit (range 16) 707 | -8/Materials | Garrison activated, responded to threat 1062 | -8/Materials | Build established: Scavenger-Skirmisher 1229 | -8/Materials | Core integrity fell below 50% 1264 | -8/Materials | Lost 8 parts (1p3n1u3w) 1313 | -8/Materials | Core integrity fell below 20% 1321 | -8/Materials | Discovered new exit (range 4) 1324 | -8/Materials | Entered Factory 1324 | -7/Factory | Evolved 2 slots: Utility x2 1344 | -7/Factory | Garrison activated, responded to threat 1379 | -7/Factory | Garrison activated, responded to threat 1414 | -7/Factory | Garrison activated, responded to threat 1564 | -7/Factory | Core integrity fell below 50% 1574 | -7/Factory | Discovered new exit (range 12) 1577 | -7/Factory | Discovered new exit (range 12) 1600 | -7/Factory | Lost 10 parts (1p4n2u3w) 1754 | -7/Factory | Core integrity fell below 20% 1755 | -7/Factory | Garrison activated, responded to threat 1782 | -7/Factory | Garrison activated, responded to threat 1820 | -7/Factory | Destroyed by Minor Abomination with Cooled Pulse Rifle Last Messages --------------- 01785_ Current location identified: Factory 01785_ ALERT: Suspicious activity at Terminal F017. Dispatching Investigation squad. 01794_ >> Machine Analyzer network decryption results: 01794_ Garrison Access x2 01796_ ALERT: Garrison Access compromised, dispatching assault squad. 01799_ System corrupted: Matter fused (-10). 01801_ 45 Matter blinks away. 01802_ Fire Anomaly forced to warp away. 01802_ Hungry Anomaly forced to warp away. 01802_ 20 Matter blinks away. 01807_ Minor Abomination suffers critical hit (Burn). 01812_ Minor Abomination spits out Aluminum Leg. 01812_ Minor Abomination absorbs Corrupted Aluminum Leg. 01814_ >> Machine Analyzer network decryption results: 01814_ Fabricator x3 01817_ Minor Abomination suffers critical hit (Burn). 01818_ Minor Abomination sheds Resonating Anomaly. 01819_ Penetrated by Slug. 01820_ Minor Abomination absorbs Corrupted Lgt. Nuclear Core. 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