Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.24 @ 20:51:53 Player: Tibo Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (106) 106 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 556 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Rolling (80) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Improved Terrain Scanner Seismic Detector Light Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Wheel Wheel Compact Wheel Improved Terrain Scanner Seismic Detector Light Assault Rifle [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 11 | 7 1 3 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads . | . . . Leg 2 | 2 . . Wheel 2 | . . 2 Hover . | . . . Flight . | . . . Utility 2 | 2 . . Device 1 | 1 . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 2 1 . Energy Gun 1 | 1 . . Energy Cannon 1 | . 1 . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . . 8 Power 2 | . . 2 Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 8 | . . 8 To Critical Strikes . | . . . Average Backups 6 | 6 7 6 Power 1 | 1 1 . Propulsion 2 | 2 3 1 Utility 1 | 1 1 2 Weapon 1 | . 2 2 Tool/Special . | . . . Unused Backups 7 | 2 1 4 Power 2 | 2 . . Propulsion 1 | . . 1 Utility 2 | . . 2 Weapon 2 | . 1 1 Tool/Special . | . . . Average Slot Usage (%) 92 | . 100 69 Engine 13 | . 14 10 Leg 24 | . 28 14 Wheel 2 | . . 9 Device 12 | . 14 6 Storage 14 | . 14 14 Energy Gun 7 | . 10 . Energy Cannon 4 | . 3 6 Ballistic Gun 12 | . 14 7 Peak Build Rating 8 | 8 8 8 Average Rating 6 | 6 7 4 On Entrance 5 | . 8 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 13 | 12 13 13 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | 2 . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 8 8 8 Average Carried 6 | 6 7 5 Final Capacity 8 | 8 8 8 Final Carried 8 | 8 8 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 313 | 295 2 16 Remotely . | . . . Salvage Created 262 | 216 15 31 Parts 25 | 22 3 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 1 | . . 1 Guns 1 | . . 1 Classes Destroyed 5 | 3 1 1 Worker 2 | 2 . . Tunneler 5 | 5 . . Recycler 1 | 1 . . Watcher 1 | . 1 . Grunt 1 | . . 1 Best Kill Streak 2 | 2 1 1 Combat Bots Only 1 | . . 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 84 | . . 84 Missed 17 | . . 17 Hits 67 | . . 67 Projectile 67 | . . 67 Critical Strikes 1 | . . 1 Damage Taken 865 | . . 865 Core 252 | . . 252 Absorbed by Shields . | . . . Regen/Repaired (Parts) 5 | . 5 . Core Remaining (%) 100 | 100 . . Volleys Fired 36 | 25 2 9 Largest 2 | 2 2 2 Hottest 80 | 70 70 80 Shots Fired 69 | 50 4 15 Gun 63 | 50 4 9 Cannon 6 | . . 6 Launcher . | . . . Special . | . . . Kinetic 36 | 25 2 9 Thermal 33 | 25 2 6 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | 11 2 10 Robot Miss Streak 3 | 3 1 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 48 | 33 2 13 Core Hits 18 | 12 1 5 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 2 | 1 . 1 Burn 1 | 1 . . Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 514 | 335 20 159 Guns 424 | 335 20 69 Cannons 86 | . . 86 Explosions . | . . . Melee . | . . . Ramming 4 | . . 4 Kinetic 200 | 124 7 69 Thermal 310 | 211 13 86 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 4 | . . 4 Kicked 4 | . . 4 Crushed . | . . . Highest Temperature 133 | 70 30 133 Average Temperature 32 | 24 18 51 Received Heat Transfer 462 | . . 462 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | 1 . . Heat Transferred 925 | 703 37 185 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 30 | 5 7 30 Initial . | . . . Average 1 | . . 4 Influence Increases 77 | 40 7 30 Destroy 0b10 Robot/C 20 | . . 20 Destroy 0b10 Robot/NC 45 | 40 5 . Destroy Leader 12 | . 2 10 Influence Decreases 77 | 40 7 30 Time Decay 67 | 40 7 20 Lost Part 10 | . . 10 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 9 | . 2 7 Peak Tracking Total 6 | . 1 6 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 1 | . 1 . Terminals . | . . . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 2 . Successful 2 | . 2 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 677 | 376 270 31 Seismic 677 | 376 270 31 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 833 | 486 270 77 Spaces Moved 578 | 330 199 49 Core 11 | 11 . . Treads . | . . . Legs 524 | 319 199 6 Wheels 43 | . . 43 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 80 Average Speed 116 | 119 120 84 Slowest Speed 150 | 150 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 13 30 14 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 671 | 374 226 71 Wait 26 | 1 22 3 Move 576 | 329 198 49 Hop . | . . . Pick Up 12 | 10 2 . Fast Attach 9 | 7 . 2 Attach 1 | . . 1 Detach . | . . . Swap 1 | . 1 . Drop 6 | 2 1 3 Fire 36 | 25 2 9 Melee . | . . . Ram . | . . . Kick 4 | . . 4 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 487 | -11/Scrapyard | Entered Materials 488 | -10/Materials | Build established: Mutant 554 | -10/Materials | Repaired Seismic Detector 708 | -10/Materials | Discovered new exit (range 15) 757 | -10/Materials | Entered Mines 805 | -10/Mines | Core integrity fell below 50% 832 | -10/Mines | Core integrity fell below 20% 834 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00780_ Acquired 1 matter. 00786_ G-47 Trooper heat spikes uncontrollably. 00786_ Aluminum Leg destroyed. 00787_ G-47 Trooper overheating. 00788_ Dropped Com. Wheel. 00788_ Beam Cannon destroyed. 00788_ Dropped Wheel. 00788_ Seismic Detector destroyed. 00790_ Acquired Wheel. 00790_ Aluminum Leg destroyed. 00791_ G-47 Trooper suffers critical hit (Destroy). 00791_ G-47 Trooper destroyed. 00798_ Acquired Lgt. Ion Engine. 00798_ Lgt. Assault Rifle destroyed. 00799_ Acquired 13 matter. 00800_ Critical hit (Burn: +37). 00818_ T-07 Excavator is excavating. 00822_ Wheel destroyed. 00833_ Lgt. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????? ????????????????????????????? | | ?????????????????? ????????????????????????????? | | ?????????????????? #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ??????####???????# #???????????????????????????? | | ?????## ##??????# #???????????????????????????? | | ?????# ##?????# #?????????????????????? ????? | | ???### ##????# ######???????????????? ???? | | ???# = ###### ? ###?????????????? ????? | | ???# ###% % # #??# ?????????????? ?????? | | ???# #?## #### #?????????????? ??????? | | ???# #??## ### ## @##???????????? ???????? | | ???# #???####?# ##??????????? #???????? | | ??? #????????# #?????????? #???????? | | ??? ????????## #????????? #???????? | | ??? ?????????# #???????? ##??????? | | ??? ?????????## g s#???????# ##?????? | | ??? ??????????### ##gsg##?##### #?????? | | ??? ????????????###### s ### #?????? | | ??? ?????????????????# #? | | ???# ?????????????????## #? | | ????# ??????????????????## ###########? | | ?????#???????????????????############??????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 75% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PiercingExoskeletonArchive Manual? 0 Play Time 00:10:26 Cumulative 18.2 hours Start 2026.01.24 @ 18:33:56 End 2026.01.24 @ 20:51:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 21 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b1f0aaf3-e56f-4d15-8243-828f951bd061