Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.11.30 @ 00:07:35 Player: alice_fexa Result: Destroyed by 6I-3AI(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (439) 439 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1159 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (9) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Structural Scanner > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Heat Sink Medium Storage Unit Sensor Array Signal Interpreter Light Armor Plating Tractor Beam Medium Laser Small Laser Assault Rifle Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Large Storage Unit Structural Scanner > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Treads Light Treads Compact Wheel Heat Sink Targeting Computer Tractor Beam Medium Laser Light Assault Rifle [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 ------- Run | Jun Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 16 | 5 10 1 . Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 3 . . Treads 3 | 1 2 . . Leg . | . . . . Wheel 2 | 1 1 . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 2 . . Device 1 | . 1 . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 1 4 . . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 5 | 1 4 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . 3 . 1 Power 1 | . 1 . . Propulsion 1 | . 1 . . Utility . | . . . . Weapon 2 | . 1 . 1 Highest Loss Streak 2 | . 2 . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 96 100 100 Engine 14 | . 14 14 14 Treads 19 | . 14 28 28 Wheel 8 | . 13 . . Device 12 | . 11 14 14 Storage 14 | . 14 14 14 Ballistic Gun 27 | . 27 28 28 Naked Turns . | . . . . Heaviest Build 30 | 10 28 30 30 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) 2 | . 2 . . Average Overweight (x) . | . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 6 13 15 15 Most Carried 15 | 7 15 15 15 Average Carried 12 | 3 11 15 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 7 15 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Jun Mat Min Sub Matter Collected 837 | 256 369 212 . Remotely . | . . . . Salvage Created 764 | 69 390 305 . Parts 49 | 3 27 19 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed 3 | . 3 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Jun Mat Min Sub Combat Hostiles Destroyed 15 | . 8 7 . Guns 15 | . 8 7 . Classes Destroyed 7 | 1 4 2 . Builder 1 | . . 1 . Hauler 2 | . 2 . . Recycler 2 | 1 1 . . Mechanic 1 | . . 1 . Watcher 3 | . 3 . . Swarmer 8 | . 6 2 . Grunt 7 | . 2 5 . Best Kill Streak 4 | 1 3 4 . Combat Bots Only 3 | . 3 3 . Max Kills in Single Turn 1 | 1 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Jun Mat Min Sub Damage Taken 961 | . 530 383 48 Core 253 | . 117 110 26 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 87 | 2 54 31 . Largest 2 | 1 2 2 . Hottest 40 | 20 40 40 . Shots Fired 172 | 2 108 62 . Gun 172 | 2 108 62 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 172 | 2 108 62 . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 14 | 2 14 9 . Robot Miss Streak 5 | . 5 3 . Penetration Max . | . . . . Secondary Targets 3 | . 1 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 113 | 2 72 39 . Core Hits 39 | 2 22 15 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1440 | 27 888 525 . Guns 1440 | 27 888 525 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1440 | 27 888 525 . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 20 | . 20 10 . Average Temperature 5 | . 6 3 . Received Heat Transfer 360 | . 147 204 9 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -10 ------- Run | Jun Mat Min Sub Peak Influence 210 | 5 141 210 . Initial 3 | . 3 . . Average 64 | 2 54 96 . Maximum Alert Level 1 | . . 1 . Low Security (%) 91 | 100 100 72 . Level 1 8 | . . 27 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . 1 . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Jun Mat Min Sub Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 29 | . 15 11 3 Peak Tracking Total 4 | . 4 4 3 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -10 -10 ------- Run | Jun Mat Min Sub Traps Triggered 4 | . 4 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 4 | . 4 . . Reused . | . . . . Traps Extracted . | . . . . Installed 1 | . . . 1 Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Jun Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Jun Mat Min Sub Machines Accessed 9 | . 9 . . Terminals 8 | . 8 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 17 | . 17 . . Successful 5 | . 5 . . Failed 12 | . 12 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 12 | . 12 . . Terminals 16 | . 16 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Locate Traps 2 | . 2 . . Reprogram Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 9 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . 3 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Jun Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Jun Mat Min Sub Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 31 | . . 31 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 4 | . . 4 . Total Damage 86 | . . 86 . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Jun Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Jun Mat Min Sub Turns Passed 1542 | 64 932 425 121 Spaces Moved 972 | 52 665 183 72 Core 1 | 1 . . . Treads 287 | 5 27 183 72 Legs . | . . . . Wheels 684 | 46 638 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 160 160 Average Speed 120 | 87 108 160 160 Slowest Speed 240 | 160 240 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 38 | 4 99 44 5 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . . 1 Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Jun Mat Min Sub Total 1178 | 65 780 254 79 Wait 66 | . 25 39 2 Move 969 | 51 664 182 72 Hop . | . . . . Pick Up 25 | 7 16 . 2 Fast Attach 9 | 5 4 . . Attach 2 | . 2 . . Detach . | . . . . Swap 5 | . 4 1 . Drop 14 | . 11 1 2 Fire 87 | 2 54 31 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 1 | . . . 1 Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 21 | -11/Junkyard | Discovered new exit (range 15) 65 | -11/Junkyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 3) 314 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 9) 530 | -10/Materials | Discovered new exit (range 7) 636 | -10/Materials | Discovered new exit (range 7) 871 | -10/Materials | Discovered new exit (range 7) 997 | -10/Materials | Entered Mines 1010 | -10/Mines | Met a Derelict bent on vengeance 1085 | -10/Mines | Met a Derelict testing a Signal Generator 1110 | -10/Mines | Core integrity fell below 50% 1203 | -10/Mines | Core integrity fell below 20% 1210 | -10/Mines | Discovered new exit (range 8) 1262 | -10/Mines | Discovered new exit (range 8) 1388 | -10/Mines | Discovered new exit (range 7) 1422 | -10/Mines | Entered Subcaves 1540 | -10/Subcaves | A Subdweller sparked back to life 1540 | -10/Subcaves | A Subdweller sparked back to life 1543 | -10/Subcaves | Destroyed by 6I-3AI(R) with Subdweller Beam Cannon Last Messages --------------- 01415_ T-07 Excavator is excavating. 01416_ K-01 Serf collects debris. 01419_ U-05 Engineer lays Concrete. 01420_ T-07 Excavator is excavating. 01420_ K-01 Serf collects debris. 01421_ U-05 Engineer lays Concrete. LOCATION=UNKNOWN AMBIENT_HEAT=-10 GOAL=ESCAPE 01440_ Searching scrap... 01440_ Found Shrapnel Trap. 01440_ Found 37 Matter. 01444_ Dropped Lgt. Treads. 01445_ Acquired Shrapnel Trap. 01446_ Dropped Shrapnel Trap. 01448_ Acquired Lgt. Treads. 01450_ Installed Shrapnel Trap. 01540_ 94-L1N(R) creaks and sparks as it begins to move. 01540_ RG-WFY(R) creaks and sparks as it begins to move. 01542_ Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###########?#######??????????????????????????????? | | ####################?????????????????????????????? | | % ##### ###?????????????????????????????? | | ^ #### ##?????????????????????????????? | | ### ##?????????????????????????????? | | ### ## ###?????????????????????????????? | | #### ########?????????????????????????? | | ##### #############?????????????????????? | | ###### #### #######????????????????????? | | ???####### # ###????????????????????? | | ????###### # # # ##????????????????????? | | ????????### ##### ##????????? ?????????? | | ????????### ######## ## ## ###?? ??????????? | | ????????## ######### @ # # # ????????????? | | ????????### # ### # # # ????????????? | | ????????### # ## ### ????????????? | | ????????## ## ## ????????????? | | ????????## ###??????????????? | | ????????### ###??????????????? | | ????????### #### ###?????????????? | | ?????????##### # ###### R# R ##?????????????? | | ?????????############## " < < "## ?????????????? | | ????????????######???## R ""######?????????????? | | ?????????????????????## <" & "#####??????????????? | | ????????????????????? < "##?????????????????? | | ?????????????????????? ######?????????????????? | | ????????????????????# ### #?????????????????? | | ????????????????????## ###?????????????????????? | | ????????????????????## ###?????????????????????? | | ????????????????????### ????????????????????????? | | ???????????????????? ## ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhasingSensorInitializer Manual? 0 Play Time 00:07:51 Cumulative 1253.1 hours Start 2023.11.30 @ 00:00:12 End 2023.11.30 @ 00:07:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 911 Rogue 871 Adventurer 40 Explorer 0 Win Type - Total 146 Types 71/7/43/2/1/4/15/2/1 Lore% 92 Gallery% 95 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b192ea1-ec7f-49e3-9471-fe4f014392ae