Cogmind - Beta 16.1 --- EXPLORER MODE // 2026.02.24 @ 22:34:02 Player: M3-5OS Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (21) 105 Value Destroyed (625) 625 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (360) 360 TOTAL SCORE: 5430 Bonus ------- Follower Combat Kills 60 Registered with UFD 300 Cogmind --------- Core Integrity 0/1000 Matter 205/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Nuclear Core Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Fission Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Sensor Array Light Armor Plating Improved Light Armor Plating Makeshift Light Armor Plating A0-MCA's Component Scanner > --- WEAPON ----------- Makeshift Sword > --- INVENTORY -------- Light Ion Engine Nuclear Core Rocket Launcher Heavy Missile Launcher [Rating: 43] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Targeting Computer Device Sensor Array Storage Medium Storage Unit Processor Targeting Computer Protection Makeshift Light Armor Plating Weapon Assault Rifle Energy Gun Subdweller Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Ext Cet Fac Slots Evolved 11 | . 1 . . . . 8 . . 2 Power 1 | . . . . . . 1 . . . Propulsion 4 | . . . . . . 4 . . . Utility 3 | . 1 . . . . 2 . . . Weapon 3 | . . . . . . 1 . . 2 Parts Attached 30 | . 6 4 11 . 1 6 2 . . Power 5 | . 2 . 1 . . 1 1 . . Engine 4 | . 2 . 1 . . 1 . . . Core 1 | . . . . . . . 1 . . Reactor . | . . . . . . . . . . Propulsion 8 | . 2 . 3 . . 3 . . . Treads . | . . . . . . . . . . Leg 2 | . 2 . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 6 | . . . 3 . . 3 . . . Utility 12 | . 1 4 4 . 1 2 . . . Device 2 | . . . 2 . . . . . . Storage 3 | . . 2 1 . . . . . . Processor 2 | . . 1 . . 1 . . . . Hackware . | . . . . . . . . . . Protection 5 | . 1 1 1 . . 2 . . . Artifact . | . . . . . . . . . . Weapon 5 | . 1 . 3 . . . 1 . . Energy Gun 1 | . . . 1 . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 1 | . 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . . . 1 . . . 1 . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 9 | . . . 1 . . . 8 . . Power 2 | . . . 1 . . . 1 . . Propulsion 4 | . . . . . . . 4 . . Utility 2 | . . . . . . . 2 . . Weapon 1 | . . . . . . . 1 . . Highest Loss Streak 8 | . . . 1 . . . 8 . . To Critical Strikes . | . . . . . . . . . . Average Backups 7 | . 9 10 9 5 5 3 3 3 3 Power . | . . . . 1 1 . 2 2 2 Propulsion 2 | . 3 3 2 2 2 . . . . Utility 2 | . 3 4 3 1 1 . . . . Weapon 1 | . 1 1 2 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . Unused Backups 17 | . 9 1 6 . . . . . 1 Power 1 | . . . . . . . . . 1 Propulsion 9 | . 6 . 3 . . . . . . Utility 4 | . 2 1 1 . . . . . . Weapon 3 | . 1 . 2 . . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 89 | . 97 100 96 87 87 69 44 . . Engine 10 | . 12 12 9 12 12 12 5 . . Leg 15 | . 24 25 23 . . . . . . Flight 8 | . . . . 25 25 29 18 . . Device 4 | . . . 1 12 12 6 3 . . Storage 8 | . 12 12 14 . . . . . . Processor 9 | . . 7 12 12 12 6 3 . . Protection 11 | . 23 16 7 12 12 11 9 . . Energy Gun 1 | . 1 . 2 . . . . . . Ballistic Gun 14 | . 23 25 20 . . . . . . Slashing Weapon 3 | . . . . 12 12 3 3 . . Peak Build Rating 43 | . 9 9 16 14 22 40 43 . . Average Rating 11 | . 8 8 10 14 15 30 18 . . On Entrance 12 | 7 7 9 9 14 14 22 40 . . Avg Prop Armor Cover (%) 1 | . . . . . . . 1 . . Naked Turns 145 | . . . . . . . 55 38 52 Heaviest Build 27 | 18 19 19 27 14 14 23 23 . . Greatest Support 28 | 20 20 20 20 8 8 28 28 3 3 Greatest Overweight (x) 8 | . 1 . 8 1 1 . . . . Average Overweight (x) . | . . . . 1 1 . . . . Largest Inventory Capacity 20 | . 10 20 10 5 5 5 5 5 5 Average Capacity 8 | . 10 10 9 5 5 5 5 5 5 Most Carried 10 | . 10 10 10 5 5 5 4 3 3 Average Carried 7 | . 9 9 9 5 5 3 3 3 3 Final Capacity 10 | 10 10 10 5 5 5 5 5 5 5 Final Carried 10 | 7 10 10 5 5 5 4 3 3 3 Class Distribution -------------------- 96% | Hacker-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Subcaves Hacker-Mutant | -9/Recycling Hacker-Mutant | -9/Scraptown Scavenger-Sprinter | -6/Factory Hacker-Mutant | -6/Extension Hacker-Mutant | -6/Cetus Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Ext Cet Fac Matter Collected 742 | 197 65 228 172 40 . 40 . . . Remotely . | . . . . . . . . . . Salvage Created 713 | . 133 110 299 168 . . 3 . . Parts 46 | . 8 8 23 6 . . 1 . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Ext Cet Fac Combat Hostiles Destroyed 17 | . 3 2 9 3 . . . . . Melee 3 | . . . . 3 . . . . . Guns 13 | . 3 2 8 . . . . . . AOE 1 | . . . 1 . . . . . . Classes Destroyed 7 | . 3 1 2 . . . 1 . . Tunneler 1 | . . . . . . . 1 . . Turret 2 | . . . 2 . . . . . . Watcher 1 | . 1 . . . . . . . . Swarmer 5 | . 1 . 4 . . . . . . Grunt 3 | . 2 . 1 . . . . . . Sentry 6 | . . 2 1 3 . . . . . Subdweller 3 | . . . 3 . . . . . . Best Kill Streak 6 | . 2 2 6 1 . . 1 . . Combat Bots Only 4 | . 1 2 4 1 . . . . . Max Kills in Single Turn 1 | . 1 1 1 1 . . 1 . . Gunslinging . | . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . Melee 1 | . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Ext Cet Fac Hostile Shots Fired 405 | . 16 20 68 29 . . 176 5 91 Missed 135 | . 8 6 25 10 . . 62 4 20 Hits 270 | . 8 14 43 19 . . 114 1 71 Melee 8 | . . . . . . . . . 8 Projectile 262 | . 8 14 43 19 . . 114 1 63 AOE 3 | . . . 3 . . . . . . Critical Strikes 7 | . . . 2 . . . 2 . 3 Damage Taken 2828 | . 68 130 338 173 . . 1102 14 1003 Core 1867 | . . 20 53 45 . . 732 14 1003 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 31 | . 13 6 12 . . . . . . Ignored by Resistances 1734 | . 45 81 219 106 . . 685 8 590 Core Remaining (%) 54 | 100 . . . . 52 . . 12 . Volleys Fired 44 | . 9 6 26 . . . 3 . . Largest 2 | . 2 2 2 . . . 1 . . Hottest 80 | . 40 40 80 . . . 39 . . Shots Fired 80 | . 18 12 47 . . . 3 . . Gun 75 | . 18 12 45 . . . . . . Cannon . | . . . . . . . . . . Launcher 5 | . . . 2 . . . 3 . . Special . | . . . . . . . . . . Kinetic 55 | . 18 12 25 . . . . . . Thermal 20 | . . . 20 . . . . . . Explosive 5 | . . . 2 . . . 3 . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 22 | . 8 18 22 . . . 9 . . Robot Miss Streak 2 | . 2 . 1 . . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . . . 3 . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . Shots Hit Robots 68 | . 14 10 33 8 . . 3 . . Core Hits 33 | . 6 5 16 3 . . 3 . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 2 | . . . . 2 . . . . . Sever 2 | . . . . 2 . . . . . Melee Attacks 8 | . . . . 8 . . . . . Impact . | . . . . . . . . . . Slashing 8 | . . . . 8 . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 1512 | . 177 148 668 287 . . 232 . . Guns 803 | . 177 143 483 . . . . . . Cannons . | . . . . . . . . . . Explosions 417 | . . . 185 . . . 232 . . Melee 287 | . . . . 287 . . . . . Ramming 5 | . . 5 . . . . . . . Kinetic 501 | . 177 143 181 . . . . . . Thermal 302 | . . . 302 . . . . . . Explosive 417 | . . . 185 . . . 232 . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 287 | . . . . 287 . . . . . Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 40 | . . . . . . . 40 . . Shots 3 | . . . . . . . 3 . . Rammed . | . . . . . . . . . . Targets Rammed 2 | . . 2 . . . . . . . Kicked 2 | . . 2 . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 416 | . 2 4 13 8 . 410 416 . . Average Temperature 238 | . 2 2 8 8 . 231 275 . . Received Heat Transfer 987 | . 21 63 138 99 . . 276 9 381 Effects 10 | . . . . . . 1 9 . . Shutdowns 5 | . . . . . . . 5 . . Interference 2 | . . . . . . 1 1 . . Matter Decay 1 | . . . . . . . 1 . . Short Circuit 2 | . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . Heat Transferred 375 | . . . 375 . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Ext Cet Fac Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | . 100 100 . 100 . 100 100 100 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 46 | . 20 46 . 26 . 15 15 . . Initial 26 | . . . . 26 . . . . . Average 2 | . 3 2 . 3 . . 1 . . Influence Increases 495 | . 67 108 220 60 . 15 25 . . Destroy 0b10 Robot/C 360 | . 60 80 160 60 . . . . . Destroy 0b10 Robot/NC 10 | . 5 . . . . . 5 . . Destroy Leader 12 | . 2 10 . . . . . . . Allied During Kill 1 | . . 1 . . . . . . . Destroy Structure 7 | . . 2 . . . . 5 . . Partial Spotted 15 | . . . . . . 15 . . . Lose Combat Pursuer 90 | . . 15 60 . . . 15 . . Influence Decreases 495 | . 67 108 145 135 . 15 25 . . Entered New Map 49 | . . . . 49 . . . . . Time Decay 416 | . 67 88 145 86 . 15 15 . . Lost Part 10 | . . . . . . . 10 . . Lost Ally 20 | . . 20 . . . . . . . Squads Dispatched . | . . . . . . . . . . Investigation . | . . . . . . . . . . Extermination . | . . . . . . . . . . Reinforcement . | . . . . . . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Ext Cet Fac Distress Signals 3 | . 1 . . . . . 1 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 51 | . 11 6 12 3 . . 7 5 7 Peak Tracking Total 7 | . 4 2 4 2 . . 7 5 7 Tactical Retreats 4 | . . 1 2 . . . 1 . . Traps | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Ext Cet Fac Traps Triggered 3 | . 3 . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Ext Cet Fac Machines Disabled 2 | . . . 2 . . . . . . Max in Single Turn 1 | . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Ext Cet Fac Machines Accessed 6 | . . . 3 2 1 . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 34 | . . . 6 25 3 . . . . Successful 34 | . . . 6 25 3 . . . . Failed . | . . . . . . . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 34 | . . . 6 25 3 . . . . Record 28 | . . . 4 24 . . . . . Robot Analysis 3 | . . . . . 3 . . . . Open Door 1 | . . . 1 . . . . . . Release Object 2 | . . . 1 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections . | . . . . . . . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Ext Cet Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Ext Cet Fac Total Allies 3 | . . 3 . . . . . . . Largest Group 3 | . . 3 . . . . . . . Highest-Rated Group 40 | . . 40 . . . . . . . Highest-Rated Ally 16 | . . 16 . . . . . . . Initial UFD Resources 26 | . . . . . . 23 23 23 26 Total Orders 1 | . . 1 . . . . . . . ROAM 1 | . . 1 . . . . . . . Ally Attacks 18 | . . 18 . . . . . . . Total Damage 232 | . . 232 . . . . . . . Kills 2 | . . 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Ext Cet Fac Active Infowar (turns) 1489 | . . . 180 448 792 69 . . . Optics 135 | . . . 135 . . . . . . Sensors 1354 | . . . 45 448 792 69 . . . Robot Analysis Total 3 | . . . . . 3 . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Ext Cet Fac Turns Passed 4196 | . 264 920 1471 448 792 95 116 38 52 Spaces Moved 3262 | 1 163 496 1008 325 592 258 287 76 56 Core 242 | . . . 1 . . . 109 76 56 Treads . | . . . . . . . . . . Legs 1632 | 1 163 496 972 . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1388 | . . . 35 325 592 258 178 . . Fastest Speed 25 | 120 120 120 117 117 117 25 25 50 50 Average Speed 106 | 120 121 120 135 117 117 28 35 50 50 Slowest Speed 520 | 120 190 120 520 117 117 31 50 50 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 37 | 1 45 80 58 71 44 8 45 23 2 Regions Visited 9 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . Scrap Searched 2 | . . . 2 . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 21 | . . . 13 . . . 8 . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 21 | . . . 13 . . . 8 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Ext Cet Fac Total 3900 | . 214 809 1070 384 691 279 298 75 80 Wait 498 | . 19 295 1 52 98 9 . . 24 Move 3253 | . 162 495 1007 324 591 257 286 75 56 Hop . | . . . . . . . . . . Pick Up 23 | . 10 3 6 . . 4 . . . Fast Attach 9 | . 2 1 3 . 1 2 . . . Attach 17 | . 2 1 7 . . 6 1 . . Detach 4 | . 1 . 2 . . 1 . . . Swap 7 | . 2 2 2 . . . 1 . . Drop 34 | . 7 4 15 . 1 . 7 . . Fire 44 | . 9 6 26 . . . 3 . . Melee 8 | . . . . 8 . . . . . Ram . | . . . . . . . . . . Kick 2 | . . 2 . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 1 | . . . 1 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat / *Sub) -10/Subcaves -9/Recycling -9/Scraptown -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 0) 1 | -11/Scrapyard | Entered Materials 1 | -10/Materials | Evolved 1 slot: Utility x1 2 | -10/Materials | Met a group of wandering Federalists 133 | -10/Materials | Lost 5 allies 191 | -10/Materials | Identified exit to Materials 191 | -10/Materials | Discovered exit to Materials (range 14) 248 | -10/Materials | Identified exit to Mines 248 | -10/Materials | Discovered exit to Mines (range 8) 265 | -10/Materials | Entered Mines 273 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 304 | -10/Mines | Build established: Hacker-Mutant 662 | -10/Mines | Discovered exit to Materials (range 5) 677 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 691 | -10/Mines | Learned Materials terminal intel 1129 | -10/Mines | Identified exit to Subcaves 1129 | -10/Mines | Discovered exit to Subcaves (range 6) 1185 | -10/Mines | Entered Subcaves 1221 | -10/Subcaves | Disturbed a concealed Subdweller 1325 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1327 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1786 | -10/Subcaves | Released subatomizers from SUBCON Basin 2318 | -10/Subcaves | Visited Clippyterm 2321 | -10/Subcaves | Learned Factory stockpile data 2496 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2575 | -10/Subcaves | Identified exit to Recycling 2575 | -10/Subcaves | Discovered exit to Recycling (range 11) 2656 | -10/Subcaves | Entered Recycling 2657 | -9/Recycling | Met a Zionite searching for Scraptown 3072 | -9/Recycling | Scanned before Scraplab entrance 3090 | -9/Recycling | Entered Scraplab 3101 | -9/Recycling | Identified exit to Scraptown 3101 | -9/Recycling | Discovered exit to Scraptown (range 3) 3104 | -9/Recycling | Entered Scraptown 3233 | -9/Scraptown | Visited UFD Registry 3233 | -9/Scraptown | Registered with UFD as "Maceeater" 3298 | -9/Scraptown | Visited Analyses Database 3481 | -9/Scraptown | Visited Curators Association 3535 | -9/Scraptown | Visited LU-1G1's Boring Crew 3754 | -9/Scraptown | Visited A0-MCA Data Center 3761 | -9/Scraptown | Given a C+ rating by A0-MCA 3767 | -9/Scraptown | Found A0-MCA's Component Scanner 3802 | -9/Scraptown | Visited Junk Repository 3892 | -9/Scraptown | Identified exit to Factory 3892 | -9/Scraptown | Discovered exit to Factory (range 3) 3896 | -9/Scraptown | Entered Factory 3896 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x4, Utility x2, Weapon x1 3990 | -6/Factory | Identified exit to Extension 3990 | -6/Factory | Discovered exit to Extension (range 6) 3991 | -6/Factory | Entered Extension 4038 | -6/Extension | Spotted B-75 Beast 4042 | -6/Extension | Spotted B-75 Beast 4059 | -6/Extension | Core integrity fell below 50% 4083 | -6/Extension | Lost 8 parts (1p4n2u1w) 4095 | -6/Extension | Core integrity fell below 20% 4096 | -6/Extension | Identified exit to Factory 4096 | -6/Extension | Discovered exit to Factory (range 16) 4096 | -6/Extension | Identified exit to Cetus 4096 | -6/Extension | Discovered exit to Cetus (range 16) 4107 | -6/Extension | Entered Cetus 4115 | -6/Cetus | Spotted Cetus Guard 4115 | -6/Cetus | Spotted Cetus Guard 4116 | -6/Cetus | Spotted Cetus Guard 4116 | -6/Cetus | Spotted Cetus Guard 4127 | -6/Cetus | Discovered exit to Factory (range 16) 4145 | -6/Cetus | Entered Factory 4145 | -5/Factory | Evolved 2 slots: Weapon x2 4185 | -5/Factory | Core integrity fell below 50% 4192 | -5/Factory | Core integrity fell below 20% 4197 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04116_ Slug penetrates Wall. 04127_ EXIT=FOUND: FACTORY PARAMETERS=WEAPON+2 LOCATION=FACTORY GOAL=ESCAPE 04169_ ALERT: All DSF locations entering lockdown mode. 04175_ Slug penetrates Wall. 04178_ Penetrated by Slug. 04181_ T-07 Excavator destroyed. 04181_ Penetrated by Slug. 04184_ K-01 Serf latches onto D-63 Destroyer. 04184_ K-01 Serf pushes D-63 Destroyer. 04184_ Penetrated by Slug. 04186_ R-10 Processor collects Wheel. 04187_ G-50 Soldier destroyed. 04188_ Penetrated by Slug. 04189_ R-10 Processor collects Mining Laser. 04191_ Penetrated by Slug. 04193_ R-10 Processor collects Imp. Terrain Scanner. 04194_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????# # # """"???????? | | ??????????????#]== # # """"???????? | | ??????????????#]== # # """""" ???? | | ??????????????#== """""" + + #??? | | ??????????????# """""" # # """""" ???? | | ??????????????# """""" # #% """"???????? | | ??????????????# """""" # # """"???????? | | ??????????????# # # """"???????? | | ??????????????# # # ???????? | | ??????????????####?######### ##########??????? | | ???????????????????????????# #???????????????? | | ???????????????????????????# #???????????????? | | ???????????????????????????# #???????????????? | | ???????????????????????????# #?? ????????????? | | ???????????????????????????# #? ????????????? | | ???????????????????????????# # ????????????? | | ???????????????????????????# # ?????????????? | | ???????????????????????????# + ??????????????? | | ???????????????????????????# #???????????????? | | ???????????????????????????# #???????????????? | | ???????????????????????????# #???????????????? | | ???????????????????????????# #???????????????? | | ?????????????####+########## #???????????????? | | ?????????????# #???????????????? | | ?????????????# g g b +???????????????? | | ?????????????# % @ #???????????????? | | ?????????????# g g #???????????????? | | ?????????????# !R #???????????????? | | ?????????????# #####h#########???????????????? | | ?????????????# ?????? ????????????????????????? | | ?????????????#????????? ????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????? ????????????????????????? | | ????????????????????? ????????????????????????? | | ????????????????????? ?????????????????????????? | | ???????????????????? ?????????????????????????? | | ????????????????????= ?????????????????????????? | | ???????????????????# ?????????????????????????? | | ???????????????????# ?????????????????????????? | | ????????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 290 Matter Stores 400 Matter Capacity 400 Sight Range 21 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 400 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 65 Targeting Accuracy 5 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Civilization 2243 DATA ERROR: Steam Global Achievement% For Emergencies Only Spot Them First You May Approach The Wall Challenges ------------ None Game ------ Seed ArchitectVoltaicSword Manual? 0 Play Time 00:34:58 Cumulative 77.8 hours Start 2026.02.24 @ 21:59:40 End 2026.02.24 @ 22:34:02 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 43 Rogue 3 Adventurer 7 Explorer 33 Win Type - Total 7 Types 5/0/0/2/0/0/0/0/0/0 Lore% 31 Gallery% 45 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eaf8ac12-d6e5-4cbd-b3c1-249a08bf0b79