Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.06 @ 00:00:36 Player: Raisen Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (35) 175 Value Destroyed (976) 976 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3391 Bonus ------- None Cogmind --------- Core Integrity 349/550 Matter 98/300 Energy 28/100 System Corruption 0% Temperature Cool (0) Movement Treading (170) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Armored Treads > --- UTILITY (3) ------ Cooling System Small Storage Unit > --- WEAPON (4) ------- Ion Cannon Ion Cannon > --- INVENTORY (8) ---- Advanced Treads Advanced Treads Advanced Treads Terrain Scan Processor Ion Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Armored Treads Advanced Treads > --- UTILITY ---------- Cooling System Small Storage Unit Sensor Array > --- WEAPON ----------- Ion Cannon Assault Cannon Assault Cannon Assault Cannon > --- INVENTORY -------- Advanced Treads Advanced Treads Advanced Treads Terrain Scan Processor Ion Cannon Ion Cannon Ion Cannon [Rating: 28] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Advanced Treads Treads Advanced Treads Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Weapon Assault Cannon Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility 1 | . . . . . . 1 Weapon 2 | . . 2 . . . . Parts Attached 28 | 7 . 16 . . 1 4 Power 5 | 1 . 3 . . . 1 Engine 5 | 1 . 3 . . . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 5 | 2 . 2 . . . 1 Treads 5 | 2 . 2 . . . 1 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 5 | 2 . 2 . . 1 . Device 3 | 1 . 2 . . . . Storage 2 | 1 . . . . 1 . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 13 | 2 . 9 . . . 2 Energy Gun 2 | . . 2 . . . . Energy Cannon 4 | . . 2 . . . 2 Ballistic Gun 3 | 2 . 1 . . . . Ballistic Cannon 4 | . . 4 . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 8 | . . . . . . 8 Power 2 | . . . . . . 2 Propulsion 1 | . . . . . . 1 Utility 1 | . . . . . . 1 Weapon 4 | . . . . . . 4 Highest Loss Streak 6 | . . . . . . 6 To Critical Strikes . | . . . . . . . Average Backups 5 | 1 2 4 8 8 8 6 Power 1 | . 1 1 1 1 1 . Propulsion 1 | . . . 2 2 2 2 Utility 1 | . . 1 2 2 2 1 Weapon 2 | 1 1 1 3 3 3 2 Tool/Special . | . . . . . . . Unused Backups 5 | . . 1 . . . 4 Power 1 | . . 1 . . . . Propulsion 2 | . . . . . . 2 Utility 1 | . . . . . . 1 Weapon 1 | . . . . . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 98 | . 100 98 100 100 100 93 Engine 11 | . 14 11 11 11 11 13 Treads 21 | . 28 21 22 22 22 16 Device 12 | . 14 11 11 11 11 17 Storage 10 | . 14 11 11 11 11 9 Energy Gun 2 | . . 6 . . . . Energy Cannon 9 | . . 9 11 11 11 11 Ballistic Gun 8 | . 28 12 . . . . Ballistic Cannon 19 | . . 14 33 33 33 23 Peak Build Rating 28 | 7 7 25 24 24 24 28 Average Rating 18 | 4 7 15 24 24 24 25 On Entrance 15 | . 7 7 24 24 24 24 Naked Turns . | . . . . . . . Heaviest Build 43 | 15 15 38 34 34 34 43 Greatest Support 44 | 40 40 44 44 44 44 44 Greatest Overweight (x) 1 | 1 . 1 . . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 Most Carried 8 | 4 2 8 8 8 8 7 Average Carried 5 | 1 2 4 8 8 8 6 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 2 2 8 8 8 8 5 Class Distribution -------------------- 45% | Skirmisher 39% | Gunner 15% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Skirmisher | -9/Mines Skirmisher | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Matter Collected 964 | 282 18 351 85 . 100 128 Remotely . | . . . . . . . Salvage Created 986 | 71 46 298 122 . 103 346 Parts 80 | 10 3 26 12 . 8 21 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 26 | . 1 8 5 . 4 8 Guns 4 | . 1 3 . . . . Cannons 22 | . . 5 5 . 4 8 Classes Destroyed 11 | 1 1 4 . . 3 2 Worker 1 | . . . . . 1 . Builder 2 | . . . . . . 2 Tunneler 3 | 3 . . . . . . Recycler 1 | . . . . . 1 . Watcher 2 | . . 1 . . . 1 Swarmer 9 | . . 3 3 . 3 . Grunt 10 | . 1 1 1 . . 7 Brawler 2 | . . 1 1 . . . Sentry 3 | . . 3 . . . . Hunter 1 | . . . . . 1 . Heavy 1 | . . . . . . 1 Best Kill Streak 6 | 3 1 3 3 . 6 5 Combat Bots Only 4 | . 1 3 3 . 4 3 Max Kills in Single Turn 2 | 2 1 1 1 . 2 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Hostile Shots Fired 153 | . 5 28 9 . 16 95 Missed 35 | . 1 5 3 . 3 23 Hits 118 | . 4 23 6 . 13 72 Projectile 118 | . 4 23 6 . 13 72 Critical Strikes 4 | . . . 1 . . 3 Damage Taken 2022 | . 46 273 47 . 137 1519 Core 363 | . 12 104 17 . 29 201 Absorbed by Shields . | . . . . . . . Core Remaining (%) 85 | 100 95 . . . 62 . Volleys Fired 66 | 2 6 18 5 . 6 29 Largest 4 | 2 2 4 4 . 4 4 Hottest 198 | 40 40 198 171 . 171 194 Shots Fired 226 | 4 12 62 20 . 24 104 Gun 44 | 4 12 28 . . . . Cannon 182 | . . 34 20 . 24 104 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 152 | 4 12 39 15 . 18 64 Thermal 74 | . . 23 5 . 6 40 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 9 | 2 2 9 3 . 4 8 Robot Miss Streak 7 | . 4 7 1 . 3 4 Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 106 | 2 3 25 7 . 14 55 Core Hits 50 | 3 2 12 5 . 7 21 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . 2 . . . 1 Burn 1 | . . 1 . . . . Blast 2 | . . 1 . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2536 | 34 38 433 198 . 324 1509 Guns 240 | 34 38 168 . . . . Cannons 2293 | . . 265 195 . 324 1509 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 3 | . . . 3 . . . Kinetic 1588 | 34 38 232 100 . 256 928 Thermal 945 | . . 201 95 . 68 581 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . 2 . . . . . Average Corruption 2 | . 2 . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 15 | . . 4 . . 3 8 Projectiles 15 | . . 4 . . 3 8 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 12 | . . 2 . . 1 9 Impact . | . . . . . . . Kinetic 10 | . . 2 . . 1 7 Secondary 2 | . . . . . . 2 Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 1 | . . . 1 . . . Targets Rammed 1 | . . . 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 614 | . . 614 293 . 293 215 Average Temperature 144 | . . 209 133 . 123 90 Received Heat Transfer 633 | . 24 42 . . . 567 Effects 17 | . . 14 3 . . . Shutdowns 2 | . . 2 . . . . Energy Bleed 2 | . . 2 . . . . Interference 9 | . . 6 3 . . . Damage (major) 3 | . . 3 . . . . Damage (core) 1 | . . 1 . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . 1 . Heat Transferred 1702 | . . 518 148 . 111 925 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 156 | 15 20 80 81 . 104 156 Initial 28 | . 3 . 14 . . 28 Average 24 | 2 3 22 27 . 35 36 Influence Increases 927 | 15 49 285 156 . 115 307 Destroy 0b10 Robot/C 520 | . 20 160 100 . 80 160 Destroy 0b10 Robot/NC 45 | 15 . 5 . . 10 15 Destroy Leader 144 | . 10 52 20 . 20 42 Successful Hack 45 | . 18 12 . . . 15 Disable Machine 75 | . . 30 30 . . 15 Destroy Structure 38 | . 1 11 6 . 5 15 Lose Combat Pursuer 60 | . . 15 . . . 45 Influence Decreases 812 | 10 54 248 193 . 41 266 Entered New Map 71 | . 2 . 23 . . 46 Time Decay 648 | 10 52 248 170 . 41 127 Lost Part 80 | . . . . . . 80 Purge Threat 13 | . . . . . . 13 Squads Dispatched 5 | . 1 1 . . . 3 Investigation 2 | . 1 1 . . . . Extermination . | . . . . . . . Reinforcement 3 | . . . . . . 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Distress Signals 3 | . . 1 . . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 44 | . 6 9 5 . 4 20 Peak Tracking Total 9 | . 3 3 3 . 3 9 Tactical Retreats 2 | . . 1 . . . 1 Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Traps Triggered 3 | . 2 1 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Machines Disabled 5 | . . 2 2 . . 1 Max in Single Turn 2 | . . 1 2 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Machines Accessed 7 | . 1 2 . . . 4 Terminals 7 | . 1 2 . . . 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 24 | . 2 8 . . . 14 Successful 11 | . 1 4 . . . 6 Failed 13 | . 1 4 . . . 8 Catastrophic 4 | . . 2 . . . 2 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 24 | . 2 8 . . . 14 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 11 | . 1 4 . . . 6 Prototype ID Bank 1 | . . . . . . 1 Level Access Points 2 | . 1 . . . . 1 Scanalyzer Index 1 | . . . . . . 1 Alert Level 2 | . . 1 . . . 1 Unreport Threat 1 | . . . . . . 1 Maintenance Status 1 | . . 1 . . . . Investigation Status 1 | . . 1 . . . . Reinforcement Status 1 | . . . . . . 1 Recall Investigation 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 1 2 . . . 3 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Total Allies 1 | . . . 1 . . . Largest Group 1 | . . . 1 . . . Highest-Rated Group 31 | . . . 31 . . . Highest-Rated Ally 31 | . . . 31 . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Active Infowar (turns) 2092 | 11 256 715 466 47 186 411 Sensors 1177 | . . 67 466 47 186 411 Seismic 915 | 11 256 648 . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Turns Passed 2617 | 88 256 1154 466 47 186 420 Spaces Moved 1201 | 51 149 395 295 33 111 167 Core 15 | 15 . . . . . . Treads 1186 | 36 149 395 295 33 111 167 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 145 145 145 145 145 Average Speed 153 | 131 160 153 145 145 145 176 Slowest Speed 250 | 160 160 225 145 145 145 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 5 27 28 62 8 40 17 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 3 | . . . 2 . 1 . Spaces Dug . | . . . . . . . Terrain Destroyed 39 | . . 11 8 . 5 15 Melee . | . . . . . . . Projectile 39 | . . 11 8 . 5 15 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Total 1822 | 68 155 901 320 32 122 224 Wait 480 | . 1 432 20 . 4 23 Move 1195 | 50 148 394 294 32 110 167 Hop . | . . . . . . . Pick Up 31 | 9 . 22 . . . . Fast Attach 1 | . . 1 . . . . Attach 16 | 7 . 5 . . . 4 Detach 1 | . . 1 . . . . Swap 14 | . . 12 . . 1 1 Drop 17 | . . 16 . . 1 . Fire 66 | 2 6 18 5 . 6 29 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . 1 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: [*Min] / [*Sto x2]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 14) 89 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Met a group of wandering Federalists 125 | -10/Materials | Identified exit to Materials 308 | -10/Materials | Build established: Mutant 345 | -10/Materials | Entered another Materials area 345 | -9/Materials | Evolved 2 slots: Weapon x2 688 | -9/Materials | Build established: Gunner 934 | -9/Materials | Discovered new exit (range 9) 1096 | -9/Materials | Discovered new exit (range 12) 1412 | -9/Materials | Discovered new exit (range 12) 1499 | -9/Materials | Entered Mines 1651 | -9/Mines | Learned Materials trap positions 1719 | -9/Mines | Build established: Skirmisher 1781 | -9/Mines | Escorted by a lone wolf Derelict 1957 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1959 | -9/Mines | Discovered new exit (range 5) 1965 | -9/Mines | Entered Exiles 1965 | -9/Exiles | Accompanied by 1 ally 1990 | -9/Exiles | Discovered new exit (range 15) 2012 | -9/Exiles | Entered Mines 2187 | -8/Mines | Discovered new exit (range 7) 2198 | -8/Mines | Entered Materials 2198 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2199 | -8/Materials | Loaded intel: 13 trap records 2257 | -8/Materials | Identified exit to Factory 2618 | -8/Materials | Self-destructed Last Messages --------------- 02565_ Imp. Ion Engine destroyed. 02567_ K-01 Serf collects debris. 02567_ Adv. Treads destroyed. 02568_ U-05 Engineer builds a Wall. 02571_ K-01 Serf collects debris. 02572_ U-05 Engineer builds a Door. 02581_ K-01 Serf collects debris. 02583_ G-50 Soldier knocked back. 02584_ K-01 Serf collects debris. 02586_ G-50 Soldier destroyed. 02586_ G-47 Trooper knocked back. 02587_ Assault Cannon destroyed. 02592_ U-05 Engineer builds a Wall. 02593_ G-47 Trooper knocked back. 02597_ U-05 Engineer destroyed. 02597_ Ion Cannon destroyed. 02599_ G-47 Trooper knocked back. 02609_ Sensor Array destroyed. 02610_ Critical hit (Burn: +37). 02611_ Assault Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????#+#?????????????????? | | ????????????????????????????? ????????????????? | | ????????????????????????????? ????????????????? | | ?????????????????????????????%* ????????????????? | | ?????????????????????????????= #??##????????????? | | ????????????????????????????? #?? ?????????????? | | ????????????????????????????? !%#? ?????????????? | | ????????????????????????????# =%#? ??????????????? | | ?????????????????????????####!%=# ???????????????? | | ??????????????????????? ? # # ???????????????? | | ??????????????????????? # %*#????????????????? | | ????????????????????? #% #????????????????? | | ?????????????????????"" 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""" !!???????????????????????? | | ??#T """ #???# ]!#??????????????????????? | | ??#" """ #???# ?"" #??????????????????????? | | ?### """ #???????? #??????????????????????? | | ?#"" #???????? ! #??????????????????????? | | ?#"T #???????? #??????????????????????? | | ?#"" #?????????###??????????????????????? | | #### === #??????????????????????????????????? | | # == #??????????????????????????????????? | | # == ##??????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | / "T" #???????????????????????????????????? | | # """ ######??????????????????????????????? | | # # #??????????????????????????????? | | # # #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FissionPiercingArmor Manual? 0 Play Time 00:25:39 Cumulative 7.2 hours Start 2025.09.05 @ 23:33:16 End 2025.09.06 @ 00:00:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 11 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d87702a8-b6b0-41b4-a34b-4cd9bc3a435d