Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.04 @ 00:41:29 Player: Mozco Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (5) 2500 Regions Visited (20) 4000 Robots Destroyed (257) 1285 Value Destroyed (10945) 10945 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (7233) 7233 TOTAL SCORE: 26723 Bonus ------- High Alert Combat Kills 1018 Follower Combat Kills 826 Entered Garrisons 1400 Used RIF Installer 4000 Friendly Fire -11 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 76/100 System Corruption 1% Temperature Cool (0) Movement Core (700) Ox13 Location -5/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Heat Sink Coolant Injector High-capacity Storage Unit Enhanced Optical Array Improved Target Analyzer Relay Coupler [NC] (15) > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Improved Medium Treads Improved Heavy Treads Improved Heavy Treads Improved Coolant Injector Improved Coolant Injector Energy Well (350) Improved Matter Compressor (300) Improved Trap Scanner Advanced Phase Shifter Improved Shock Absorption System Advanced Force Field Relay Coupler [Grunt] (36) Relay Coupler [Behemoth] (21) Gamma Bomb Array Improved Remote Datajack Peak State ------------ > --- POWER ------------ Neutrino Core Particle Reactor > --- PROPULSION ------- Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Enhanced Optical Array Advanced Phase Shifter Advanced Force Field Relay Coupler [NC] Relay Coupler [Hunter] Advanced Corruption Screen > --- WEAPON ----------- Heavy Linear Accelerator Improved Remote Datajack > --- INVENTORY -------- Neutrino Core Improved Heavy Treads Improved Heavy Siege Treads Improved Coolant Injector Improved Coolant Injector Energy Well Improved Matter Compressor Improved Trap Scanner Advanced Phase Shifter Improved Medium Armor Plating Improved Medium Armor Plating Improved Shock Absorption System High-powered Shock Rifle Improved Arc Projector Improved Arc Projector Improved EM Pulse Cannon Proton Cannon Fusion Bomb Launcher [Rating: 118] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [NC] Protection Reactive Plating Weapon Heavy Linear Accelerator Energy Gun Heavy EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Linear Accelerator Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Slots Evolved 10 | . . . 2 . . . 2 . . . 2 . . . 2 . 2 . . . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . Propulsion 2 | . . . . . . . 1 . . . . . . . 1 . . . . . Utility 6 | . . . 2 . . . 1 . . . 2 . . . . . 1 . . . Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 212 | 8 7 6 10 . 1 . 7 7 12 19 13 22 1 19 10 22 7 9 14 18 Power 26 | 1 . 1 . . . . . 1 . 2 1 3 . 2 2 6 1 . 3 3 Engine 13 | 1 . . . . . . . 1 . 2 . 3 . 2 2 2 . . . . Core 9 | . . 1 . . . . . . . . 1 . . . . . 1 . 3 3 Reactor 4 | . . . . . . . . . . . . . . . . 4 . . . . Propulsion 42 | 2 . 1 2 . . . 2 3 2 8 1 3 . 8 . 6 . . 1 3 Treads 40 | 2 . 1 2 . . . 2 3 2 8 1 3 . 6 . 6 . . 1 3 Leg 2 | . . . . . . . . . . . . . . 2 . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 89 | 2 2 1 5 . 1 . 4 . 6 7 8 9 1 7 6 7 3 7 6 7 Device 40 | 1 1 1 1 . 1 . 3 . 1 3 1 2 . 4 3 6 1 4 3 4 Storage 7 | 1 1 . . . . . . . 1 . 1 1 . . 1 . . 1 . . Processor 11 | . . . 3 . . . . . . 1 1 2 1 . 1 . . . 1 1 Hackware 12 | . . . . . . . . . 1 3 2 1 . . 1 1 2 1 . . Protection 19 | . . . 1 . . . 1 . 3 . 3 3 . 3 . . . 1 2 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 55 | 3 5 3 3 . . . 1 3 4 2 3 7 . 2 2 3 3 2 4 5 Energy Gun 20 | . . . 3 . . . 1 2 2 . 2 4 . . . . 2 1 1 2 Energy Cannon 10 | . 4 . . . . . . 1 . 1 . 1 . 1 1 1 . . . . Ballistic Gun 6 | 3 . . . . . . . . . . . . . . . . . . . 3 Ballistic Cannon 6 | . . 1 . . . . . . . . . . . 1 1 2 1 . . . Launcher 9 | . 1 2 . . . . . . 1 1 . 1 . . . . . 1 2 . Special Weapon 2 | . . . . . . . . . . . . 1 . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . 1 . 1 . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 1 . . . . . . . 2 . . . . . Corrupted Parts 17 | . . 1 1 . . . . 2 . 2 . 4 . 6 . 1 . . . . System Corruption 75 | . . 1 1 . . . . 9 . 4 . 18 . 35 . 7 . . . . Parts Lost 77 | . 3 . 1 . . . 1 7 1 4 . 9 . 13 1 8 . 1 4 24 Power 11 | . . . . . . . . . . . . 1 . 1 . 2 . . 2 5 Propulsion 22 | . . . 1 . . . . 3 . 3 . 2 . 7 . 1 . . . 5 Utility 25 | . 1 . . . . . . . 1 1 . 5 . 5 . 4 . 1 1 6 Weapon 19 | . 2 . . . . . 1 4 . . . 1 . . 1 1 . . 1 8 Highest Loss Streak 9 | . 1 . 1 . . . 1 4 1 4 . 6 . 5 1 6 . 1 4 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 13 | 1 6 14 14 14 14 14 13 12 13 13 11 12 13 10 14 17 15 16 16 16 Power . | . 1 1 1 1 1 1 1 1 . 1 1 1 1 . . . 1 1 . . Propulsion 1 | . . . . . 1 1 1 1 1 . 1 . 1 . 3 4 2 2 2 2 Utility 6 | . 1 6 7 6 5 5 4 6 7 6 4 5 6 5 6 7 6 8 8 10 Weapon 4 | . 3 5 5 6 7 7 6 3 3 4 3 3 4 3 2 3 5 4 4 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 34 | . 1 2 1 3 1 . 1 . 2 2 . 4 1 . . 2 4 . 1 9 Power 4 | . . . 1 . . . . . . . . . 1 . . . 1 . 1 . Propulsion 7 | . . . . . . . . . . 1 . . . . . 2 1 . . 3 Utility 17 | . 1 . . 3 1 . 1 . 2 . . 3 . . . . 1 . . 5 Weapon 4 | . . 2 . . . . . . . 1 . . . . . . 1 . . . Tool/Special 2 | . . . . . . . . . . . . 1 . . . . . . . 1 Average Slot Usage (%) 90 | . 98 100 94 100 99 100 92 97 99 99 99 94 100 82 70 79 88 93 85 76 Engine 4 | . 14 3 . . . . . 1 9 9 5 6 7 6 9 7 . . . . Core 4 | . . 10 11 11 11 11 8 7 . . 1 . . . . . 4 5 6 10 Treads 19 | . 27 28 21 22 22 22 25 24 27 26 23 22 23 8 12 21 17 17 13 9 Device 12 | . 13 14 9 . 5 2 4 9 14 14 8 11 15 18 11 15 17 20 19 15 Storage 7 | . 14 14 11 11 11 11 9 9 9 9 7 7 7 7 6 6 5 5 5 5 Processor 12 | . . . 17 22 22 22 18 18 9 12 18 14 15 13 10 6 5 5 8 10 Hackware 3 | . . . . . . . . . 3 4 6 . 7 1 2 4 15 13 8 5 Protection 5 | . . . 1 10 5 8 9 9 9 3 11 12 7 7 6 4 . . 2 3 Energy Gun 6 | . . . 7 11 10 5 10 11 3 7 11 11 . 4 . . 2 10 7 4 Energy Cannon 3 | . 15 16 6 . . 7 4 2 9 7 2 1 7 3 . . . . . . Ballistic Cannon 1 | . . 11 4 . . . . . . . . . . 2 4 5 3 . 1 . Launcher 2 | . 4 . 2 11 10 9 3 3 1 1 . 1 . . . . . . . . Peak Build Rating 118 | 9 12 19 24 24 28 28 36 30 33 34 40 50 47 63 91 108 114 113 118 111 Average Rating 53 | 5 11 17 22 23 26 25 27 28 30 30 38 40 46 48 80 87 111 110 107 93 On Entrance 46 | . 9 12 19 23 24 28 25 30 29 32 32 40 46 47 60 90 108 112 111 107 Avg Prop Armor Cover (%) 5 | . . . . . . . . . . . . 4 . 6 . . . . 10 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 139 | 15 34 40 49 44 44 47 47 48 55 51 51 86 66 90 119 139 119 118 136 127 Greatest Support 150 | 40 40 40 40 40 40 40 63 63 60 60 60 60 60 95 150 150 130 130 140 145 Greatest Overweight (x) 25 | 3 . . 1 1 1 1 1 1 . 1 . 3 1 25 . 1 . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . 1 2 . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 Average Capacity 16 | 7 11 15 15 15 15 15 15 15 15 15 15 15 15 15 18 20 20 20 20 20 Most Carried 20 | 3 9 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 Average Carried 15 | 1 6 14 14 14 14 15 14 13 14 14 14 14 14 12 16 18 19 19 19 18 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 Final Carried 20 | 3 8 15 14 15 15 15 15 15 15 15 15 15 15 15 20 20 19 20 20 17 Class Distribution -------------------- 43% | Mutant 35% | Scavenger-Mutant 10% | Tank 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Mutant | -6/Garrison Bothacker-Tank | -5/Factory Tank | -5/Garrison Tank | -5/Factory Scavenger-Tank | -5/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Matter Collected 7860 | 310 292 135 185 20 . 132 115 225 146 497 271 458 . 697 407 1392 94 619 524 1341 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 11224 | 121 497 166 724 86 . 200 581 715 338 689 380 1356 . 903 303 1426 22 657 751 1309 Parts 512 | 15 32 10 34 4 . 9 32 39 14 33 24 66 . 35 10 44 . 17 32 62 Haulers Intercepted 7 | . 1 . 1 . . . 2 . . . 2 . . . . . . . 1 . Recyclers Shooed 5 | . . . . . . . . . 1 . 1 . . . 1 . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 236 | . 15 16 14 4 . 5 9 19 5 18 3 26 . 18 6 30 1 15 16 16 Melee 1 | . 1 . . . . . . . . . . . . . . . . . . . Guns 63 | . 5 . 6 1 . . 8 8 . 4 2 14 . 3 1 . . 3 1 7 Cannons 72 | . 2 3 4 . . 3 . 1 3 6 1 1 . 9 4 24 1 . 9 1 AOE 84 | . 7 13 4 3 . 2 . 9 2 8 . 7 . 3 . 3 . 10 6 7 Classes Destroyed 22 | 3 4 3 3 . . 1 1 1 . 1 . 1 . 1 . 1 . . 1 1 Worker 4 | 1 2 . 1 . . . . . . . . . . . . . . . . . Builder 4 | . . 1 . . . . . . 1 . 1 . . . . . . . 1 . Tunneler 3 | 2 . 1 . . . . . . . . . . . . . . . . . . Hauler 7 | . 1 . 1 . . . 2 . . . 2 . . . . . . . 1 . Recycler 6 | 1 . . 1 . . . . . 2 . . . . . 1 . . . 1 . Mechanic 1 | . . . . . . . . . . . . . . . . . . . 1 . Operator 4 | . 1 . 1 . . . 1 . . . 1 . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . 1 Watcher 4 | . . . . . . . 2 . 1 . . . . . 1 . . . . . Swarmer 43 | . 6 . . 4 . . 4 3 2 . . 1 . 3 . 8 . 3 5 4 Cutter 2 | . . . . . . . . . . . . . . . . 2 . . . . Saboteur 3 | . . . . . . . . . . . . 3 . . . . . . . . Grunt 85 | . 9 2 10 . . 3 2 9 1 6 2 5 . 8 2 12 1 7 4 2 Brawler 12 | . . . 1 . . . . . . . . 3 . 1 . 4 . 2 1 . Duelist 5 | . . . 1 . . . . 1 . . . 2 . . . 1 . . . . Sentry 27 | . . . 2 . . . 2 2 2 7 2 3 . 2 2 1 . 2 . . Demolisher 2 | . . 1 . . . . . . . . . 1 . . . . . . . . Specialist 6 | . . . . . . . . 2 . . . 2 . . . . . 1 1 . Hunter 18 | . . . . . . 2 1 2 . 1 . 2 . 2 . . . . 2 6 Programmer 19 | . . . . . . . . . . 4 . 4 . 1 2 2 . . 4 2 Behemoth 2 | . . . . . . . . . . . . . . 1 . . . . . 1 Assembled 13 | . . 13 . . . . . . . . . . . . . . . . . . Best Kill Streak 15 | 3 4 15 4 4 . 3 4 6 6 7 1 4 . 2 1 9 1 9 6 10 Combat Bots Only 14 | . 4 14 4 4 . 3 4 6 2 7 1 4 . 2 1 9 1 9 6 10 Max Kills in Single Turn 4 | 2 3 4 2 3 . 1 2 3 3 2 1 3 . 2 1 2 1 3 4 4 Gunslinging 1 | . 1 . . . . . 1 . . . . . . . . . . . . . Exploded 4 | . 2 4 2 3 . 1 . 3 2 2 . 3 . 2 . 2 . 3 2 4 Melee 1 | . 1 . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Hostile Shots Fired 1903 | . 74 9 35 7 . 19 40 72 34 142 50 235 . 242 123 292 9 61 172 287 Missed 608 | . 16 4 9 3 . 10 13 15 10 44 17 74 . 76 40 104 2 25 67 79 Hits 1295 | . 58 5 26 4 . 9 27 57 24 98 33 161 . 166 83 188 7 36 105 208 Melee 75 | . . . 2 . . . . . 6 1 . 2 . . . 43 . . . 21 Projectile 1220 | . 58 5 24 4 . 9 27 57 18 97 33 159 . 166 83 145 7 36 105 187 AOE 16 | . . 2 . . . . . . . . . 9 . . . 1 . . 4 . Critical Strikes 54 | . . . 1 . . . . 4 2 9 . 6 . 1 1 20 . . 5 5 Actively Blocked 2 | . . . . . . . . . . 1 . . . . . . . . 1 . Part Disruptions 3 | . . . . . . . . . . 2 . . . . . . . . 1 . Damage Taken 20538 | . 595 139 432 22 . 141 293 1149 469 1519 304 2331 . 2255 631 2917 66 674 1750 4851 Core 2747 | . 86 50 54 . . . 38 174 101 188 56 296 . 251 52 380 . 19 226 776 Absorbed by Shields 2003 | . . . . . . . . . . 48 28 . . 83 132 375 69 375 652 241 Reduced by Siege Mode 30 | . . . . . . . . . . . . . . . . . . . . 30 Redirected to Shielding 196 | . . . . . . . . . 58 37 . . . . . . . . 34 67 Ignored by Resistances 915 | . . . . 6 . 6 32 59 . . 18 188 . 370 36 124 . 76 . . Regen/Repaired (Parts) 579 | . 121 . 109 . . . 187 . . . . . . . 162 . . . . . Core Remaining (%) 50 | 100 . 45 . . . 86 . . . 8 . . . 13 . 49 . . . . Volleys Fired 738 | 5 32 10 32 10 . 13 35 38 20 57 23 71 . 59 46 87 10 38 51 101 Largest 3 | 2 2 2 2 1 . 2 2 2 2 2 2 2 . 2 1 2 1 3 3 3 Hottest 205 | 40 112 93 101 45 . 101 101 95 126 126 143 148 . 178 75 144 70 200 205 205 Shots Fired 1218 | 10 52 15 51 10 . 19 70 64 35 88 45 123 . 95 46 96 10 64 72 253 Gun 752 | 10 24 . 26 9 . 5 66 56 14 45 37 103 . 41 12 . . 44 31 229 Cannon 369 | . 26 10 22 . . 10 4 1 20 33 8 6 . 52 26 91 4 5 32 19 Launcher 67 | . 2 5 3 1 . 4 . 7 1 10 . 14 . 2 . 5 . 3 5 5 Special 30 | . . . . . . . . . . . . . . . 8 . 6 12 4 . Kinetic 344 | 10 24 5 4 . . . . . . . . . . 18 25 72 4 . 26 156 Thermal 222 | . . . . . . . . . 14 45 24 59 . 38 . . . . . 42 Explosive 45 | . 2 5 3 1 . 4 . 7 1 10 . . . . . . . 3 4 5 Electromagnetic 577 | . 26 5 44 9 . 15 70 57 20 33 21 64 . 39 13 24 . 49 38 50 Robot Hit Streak 42 | 3 5 7 11 8 . 5 6 11 20 14 10 15 . 15 15 10 8 8 11 42 Robot Miss Streak 11 | 3 4 1 2 2 . 1 3 2 2 4 2 3 . 4 3 6 1 3 4 11 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . 1 . . . . . 2 2 . 1 . 2 . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . 1 1 . 1 . 1 . . . . . . . 1 Autonomous 32 | . . . . . . . . . . . . . . . . . . . . 32 Shots Hit Robots 896 | 5 28 8 35 7 . 12 43 44 31 71 39 95 . 68 37 60 7 48 50 208 Core Hits 505 | 5 22 25 27 4 . 9 17 38 12 47 18 69 . 37 6 35 . 24 41 69 Critical Kills 1 | . . . . . . . . . . . . . . 1 . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 22 | . . . 1 . . . 1 1 . 2 . 3 . 3 2 5 . . 2 2 Burn 1 | . . . . . . . . . . . . . . . . . . . . 1 Meltdown 1 | . . . . . . . . . . . . . . 1 . . . . . . Destroy 1 | . . . . . . . . . . . . . . . . . . . . 1 Blast 11 | . . . 1 . . . . . . . . . . 1 2 5 . . 2 . Corrupt 8 | . . . . . . . 1 1 . 2 . 3 . 1 . . . . . . Melee Attacks 39 | . . . . . . . . . 8 23 6 2 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 18 | . . . . . . . . . . 15 1 2 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 33006 | 83 932 993 1238 310 . 589 754 1814 808 1884 773 2603 . 2440 1717 4969 166 2139 3415 5379 Guns 9934 | 83 188 . 290 94 . . 671 623 172 473 600 1496 . 556 112 . . 555 410 3611 Cannons 12472 | . 354 148 383 . . 212 83 20 441 417 137 119 . 1715 1552 4284 156 120 1836 495 Explosions 10440 | . 371 828 548 202 . 377 . 1171 190 994 35 988 . 169 . 674 . 1464 1156 1273 Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 160 | . 19 17 17 14 . . . . 5 . 1 . . . 53 11 10 . 13 . Kinetic 11025 | 83 188 65 73 . . . . . . . . . . 937 1519 3701 156 . 1716 2587 Thermal 5302 | . 162 . 85 . . 87 . 286 172 473 482 1174 . 835 . 95 . 236 197 1018 Explosive 7220 | . 209 828 463 202 . 290 . 885 190 994 . . . . . . . 1170 835 1154 Electromagnetic 9299 | . 354 83 600 94 . 212 754 643 441 417 290 1429 . 668 145 1162 . 733 654 620 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 61 | . . 1 1 1 1 1 . 9 10 17 . 34 25 61 . 8 . . 1 1 Average Corruption 13 | . . 1 1 1 1 1 . 8 8 13 . 29 25 34 . 7 . . 1 1 Corruption Purged 18 | . . . . . . . . . 3 5 . 10 . . . . . . . . Corruption Blocked 18 | . . . . . . . . . . . . . . . . . . . 3 15 Effects 328 | . . . 1 3 8 1 . 21 21 53 . 60 5 102 . 33 . . 7 13 Message Errors 72 | . . . . 1 3 . . 5 12 11 . 10 1 17 . 9 . . 1 2 Matter Fused 80 | . . . . 2 2 1 . 6 2 7 . 13 2 30 . 10 . . 2 3 Heat Flow Errors 31 | . . . . . . . . . 2 8 . 4 1 11 . 2 . . 1 2 Energy Discharges 36 | . . . . . 2 . . 3 1 5 . 9 . 8 . 3 . . 1 4 Parts Rejected 5 | . . . . . . . . . . 2 . 2 . 1 . . . . . . Data Loss (minor) 42 | . . . 1 . 1 . . 2 2 8 . 8 . 15 . 3 . . 1 1 Data Loss (major) 15 | . . . . . . . . 2 1 2 . 2 1 5 . 2 . . . . Misfires 21 | . . . . . . . . 2 1 3 . 7 . 5 . 3 . . . . Alerts 3 | . . . . . . . . . . 1 . . . 2 . . . . . . Misdirections 6 | . . . . . . . . . . 2 . 1 . 3 . . . . . . Weapon Failures 17 | . . . . . . . . 1 . 4 . 4 . 5 . 1 . . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1863 | . 20 2 13 10 . 13 . 27 21 13 7 4 . 135 371 642 30 14 392 149 Projectiles 1574 | . 20 . . . . 13 . . 21 3 7 . . 135 362 638 30 . 345 . Explosions 280 | . . 2 13 10 . . . 27 . 10 . 4 . . . 4 . 14 47 149 Melee 9 | . . . . . . . . . . . . . . . 9 . . . . . Knockbacks 37 | . . 2 1 . . . . . . . . . . 3 4 18 1 . 8 . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 35 | . . 2 1 . . . . . . . . . . 3 4 16 1 . 8 . Secondary 2 | . . . . . . . . . . . . . . . . 2 . . . . Self-Inflicted Damage 909 | . 73 . 47 . . . . 307 16 67 . 79 . 35 . 28 . 139 52 66 Shots 28 | . 2 . 1 . . . . 8 1 3 . 4 . 1 . 1 . 4 1 2 Rammed 24 | . 8 1 2 2 . . . . 1 . 1 . . . 4 2 1 . 2 . Targets Rammed 25 | . 9 1 2 2 . . . . 1 . 1 . . . 4 2 1 . 2 . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . Highest Temperature 468 | . 204 144 246 70 . 255 90 121 279 345 197 340 240 468 340 261 64 337 226 155 Average Temperature 82 | . 59 61 72 26 . 105 31 37 104 100 52 93 136 123 82 61 26 83 30 56 Received Heat Transfer 4170 | . 120 18 171 . . 63 117 441 153 291 122 315 . 694 223 714 28 126 310 264 Effects 7 | . . . . . . . . . . . . 3 . 1 1 2 . . . . Shutdowns 2 | . . . . . . . . . . . . . . 1 1 . . . . . Energy Bleed 2 | . . . . . . . . . . . . 2 . . . . . . . . Interference 3 | . . . . . . . . . . . . 1 . . . 2 . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . 1 Total Turns 13 | . . . . . . . . . . . . . . . . . . . . 13 Longest Duration 13 | . . . . . . . . . . . . . . . . . . . . 13 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . 1 1 Robots Corrupted 22 | . . . . . . . 1 1 . . . 4 . 4 1 7 . 2 . 2 Combat Hostiles 16 | . . . . . . . 1 1 . . . 4 . 2 1 4 . 2 . 1 Parts Fried 59 | . 3 . 4 . . 1 6 3 4 1 . 8 . 7 2 10 . 2 . 8 Impact Corruptions 2 | . . . . . . . . . . . . . . . 1 1 . . . . Robots Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . . Parts Melted 8 | . . . . . . . . . . . 2 4 . 2 . . . . . . Heat Transferred 7974 | . 200 . 150 . . 100 . 300 370 962 985 2267 . 1003 . 50 . 174 250 1163 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 20 | . 3 . 2 . . 1 . 2 . . 1 1 . 3 . 1 . 3 1 2 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Maximum Alert Level 3 | . . . 1 . . . . 2 1 3 2 3 2 3 2 3 2 2 2 2 Low Security (%) 32 | 100 100 100 85 100 . 100 100 12 27 5 7 17 . 9 68 24 . . . . Level 1 30 | . . . 14 . . . . 33 72 20 70 41 82 27 12 31 54 17 66 34 Level 2 30 | . . . . . . . . 53 . 69 21 20 17 48 18 20 45 82 33 65 Level 3 5 | . . . . . . . . . . 3 . 21 . 14 . 24 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 909 | 10 194 75 237 172 . 112 156 630 319 714 446 773 405 909 476 897 470 666 522 585 Initial 476 | . 3 49 29 76 . . 24 101 306 128 374 130 405 248 476 39 470 235 349 255 Average 327 | 1 87 11 105 47 . 53 40 426 233 519 311 414 380 471 136 451 389 517 364 472 Influence Increases 8229 | 20 458 149 515 101 . 172 330 599 267 666 270 773 . 871 259 958 56 541 724 500 Destroy 0b10 Robot/C 4840 | . 300 60 320 80 . 100 180 380 120 440 120 560 . 380 120 600 20 380 380 300 Destroy 0b10 Robot/NC 265 | 20 20 10 20 5 . . 25 . 25 5 25 10 . 10 10 20 . . 25 35 Destroy Leader 692 | . 52 20 62 10 . 30 58 20 42 30 46 30 . 50 52 50 . 10 90 40 Allied During Kill 152 | . . 3 6 . . 5 . . 4 31 13 15 . 12 . 7 . 28 28 . Trap Triggered on 0b10 10 | . . . . . . . . . . . . 10 . . . . . . . . Successful Hack 221 | . 25 . 41 . . . 22 14 18 14 42 . . . 26 7 . . 12 . Select Force Hacks 120 | . . . . . . . . . 30 . . . . . 30 . 30 . 30 . Disable Machine 300 | . . 30 30 . . . 45 15 . 45 . . . 45 15 15 . . 60 . Anti-Garrison Action 550 | . . . . . . . . 50 . . . 100 . 250 . 150 . . . . Destroy Structure 569 | . 31 26 36 6 . 22 . 60 13 56 9 3 . 19 6 19 6 63 84 110 Lose Combat Pursuer 510 | . 30 . . . . 15 . 60 15 45 15 45 . 105 . 90 . 60 15 15 Influence Decreases 7734 | 15 335 202 394 297 . 110 236 125 700 149 798 186 418 317 1112 117 617 211 1025 370 Entered New Map 3009 | . 2 79 46 120 . . 38 55 324 69 340 56 368 107 433 17 427 101 317 110 Time Decay 3003 | 15 303 123 318 177 . 90 188 . 286 . 458 . 50 . 347 . 170 . 478 . Lost Part 770 | . 30 . 10 . . . 10 70 10 40 . 90 . 130 10 80 . 10 40 240 Lost Ally 480 | . . . 20 . . 20 . . 80 40 . 40 . 80 . 20 20 100 40 20 Purge Threat 472 | . . . . . . . . . . . . . . . 322 . . . 150 . Squads Dispatched 29 | . 2 1 1 . . . 1 . 2 . 3 . 1 . 6 . 3 . 9 . Investigation 10 | . 1 1 1 . . . . . 1 . . . 1 . 1 . 2 . 2 . Extermination 7 | . . . . . . . . . . . 2 . . . 3 . . . 2 . Reinforcement 6 | . 1 . . . . . 1 . . . 1 . . . 2 . 1 . . . Assault 2 | . . . . . . . . . . . . . . . . . . . 2 . Garrison 4 | . . . . . . . . . 1 . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 3 | . . . . . . . . . . . . . . . . . . 3 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Distress Signals 8 | . 1 . . . . . 1 . . . 2 3 . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 377 | . 22 22 22 4 . 6 17 16 17 25 15 35 . 36 12 41 7 33 29 18 Peak Tracking Total 14 | . 4 14 5 4 . 3 4 5 6 9 4 6 . 4 2 10 3 11 6 8 Tactical Retreats 24 | . 1 . . . . 1 . 1 1 3 1 1 . 4 . 5 . 4 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Traps Triggered 29 | . . . . . . . . 2 1 4 . 7 . 8 . 4 . 3 . . Indirectly 4 | . . . . . . . . . . . . 3 . . . 1 . . . . Trap Hack Attempts 5 | . . . . . . . . . 4 1 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . 1 . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . 6 . . . . . . . . . Reused 1 | . . . . . . . . . . . . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . 1 . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . Most Traps Carried 2 | . . . . . . . . . . 2 2 2 1 1 1 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Machines Disabled 27 | . . 2 2 . . . 3 2 . 3 . 1 . 4 1 3 . . 4 2 Max in Single Turn 2 | . . 1 . . . . 1 1 . 2 . 1 . 2 1 1 . . 1 2 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 . Garrison Relay 4 | . . . . . . . . 1 . . . 1 . 1 . 1 . . . . Phase Generator 1 | . . . . . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Machines Accessed 59 | . 6 1 5 1 2 . 6 1 7 1 4 2 1 1 5 1 3 2 10 . Terminals 36 | . 5 . 4 . . . 4 1 5 1 3 2 . 1 2 1 . 2 5 . Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . . . Repair Stations 6 | . 1 . 1 . . . 1 . . . . . . . 1 . . . 2 . Recycling Units 2 | . . . . . . . . . . . . . . . 1 . 1 . . . Scanalyzers 3 | . . . . . . . . . 1 . . . . . . . . . 2 . Garrison Access 7 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . Total Hacks 144 | . 19 1 14 1 2 . 19 2 18 1 10 3 3 1 13 1 8 3 25 . Successful 87 | . 8 1 7 1 2 . 14 1 13 1 6 1 1 . 8 1 7 1 14 . Failed 56 | . 10 . 7 . . . 5 1 5 . 4 2 2 1 5 . 1 2 11 . Catastrophic 10 | . 1 . 1 . . . 1 . . . 1 . . . 1 . . 1 4 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . Manual 57 | . 6 . 8 . 2 . 9 . 9 . 3 . 2 . 4 . 2 . 12 . Terminals 90 | . 16 . 11 . . . 13 2 13 1 8 3 . 1 3 1 . 3 15 . Fabricators 2 | . . . . . . . . . . . . . . . . . 2 . . . Repair Stations 14 | . 3 . 3 . . . 4 . . . . . . . 2 . . . 2 . Recycling Units 10 | . . . . . . . . . . . . . . . 6 . 4 . . . Scanalyzers 9 | . . . . . . . . . 3 . . . . . . . . . 6 . Garrison Access 15 | . . . . . . . 2 . 2 . 2 . 3 . 2 . 2 . 2 . Terminal Hacks 29 | . 4 1 3 1 2 . 3 1 4 1 3 1 . . 1 1 . 1 2 . Record 1 | . . . . . 1 . . . . . . . . . . . . . . . Robot Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . . Robot Analysis 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . . Open Door 5 | . . 1 . 1 . . . . . . . 1 . . . 1 . 1 . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . 1 . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . 1 . Locate Traps 6 | . 1 . . . . . 1 . 2 . 1 . . . . . . . 1 . Reprogram Traps 1 | . . . . . . . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . 1 . . . . . . . . . . . Zone Layout 3 | . . . . . . . 1 . 1 . . . . . 1 . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 10 | . 2 . 2 . . . 4 . . . . . . . 2 . . . . . Scan Component 5 | . 1 . 1 . . . 2 . . . . . . . 1 . . . . . Repair 5 | . 1 . 1 . . . 2 . . . . . . . 1 . . . . . Recycling Unit Hacks 6 | . . . . . . . . . . . . . . . 2 . 4 . . . Recycle Component 1 | . . . . . . . . . . . . . . . . . 1 . . . Process 3 | . . . . . . . . . . . . . . . 1 . 2 . . . Retrieve Matter 2 | . . . . . . . . . . . . . . . 1 . 1 . . . Scanalyzer 9 | . . . . . . . . . 3 . . . . . . . . . 6 . Insert Component 4 | . . . . . . . . . 1 . . . . . . . . . 3 . Analyze 4 | . . . . . . . . . 2 . . . . . . . . . 2 . Retrieve Study 1 | . . . . . . . . . . . . . . . . . . . 1 . Garrison Access Hacks 7 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . Unlock Access 7 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . Unauthorized Hacks 25 | . 2 . 2 . . . 6 . 5 . 2 . . . 2 . 1 . 5 . Terminals 19 | . 2 . 2 . . . 6 . 4 . 1 . . . . . . . 4 . Assimilate 2 | . . . . . . . 1 . . . . . . . . . . . 1 . Botnet 14 | . 2 . 2 . . . 4 . 3 . 1 . . . . . . . 2 . Operators 3 | . . . . . . . 1 . 1 . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . 1 . . . . . Recyclers 1 | . . . . . . . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . 1 . 1 . . . 1 . 1 . 1 . Restock 1 | . . . . . . . . . . . 1 . . . . . . . . . Eject 4 | . . . . . . . . . 1 . . . . . 1 . 1 . 1 . Data Cores Recovered 3 | . . . 1 . . . . . . . 1 . . . . . . . 1 . Used 1 | . . . . . . . . . . . 1 . . . . . . . . . Hacking Detections 51 | . 6 . 5 . . . 5 . 7 1 4 2 1 1 4 . 3 2 10 . Full Trace Events 5 | . 1 . 1 . . . . . . . . . 1 . . . 1 . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . 2 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . 1 . 1 . . . 2 . . . . . . . 1 . . . . . Time 190 | . 26 . 26 . . . 76 . . . . . . . 62 . . . . . Parts Recycled 1 | . . . . . . . . . . . . . . . . . 1 . . . Recycled Matter 220 | . . . . . . . . . . . . . . . . . 220 . . . Retrieved Matter 220 | . . . . . . . . . . . . . . . . . 220 . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . 1 . . . . . . . . . 2 . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . 2 . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Used RIF Installer 8 | . . . . . . . . 2 . 1 . 1 . 1 . 2 . 1 . . Coupler Efficiency 2 | . . . . . . . . 1 . . . . . . . 1 . . . . Hotswap 1 | . . . . . . . . . . . . . . . . 1 . . . . Watcher Feeds 1 | . . . . . . . . . . . . . . 1 . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . 1 . . Alert ID Control 1 | . . . . . . . . . . . . 1 . . . . . . . . Structural Interface 1 | . . . . . . . . . . 1 . . . . . . . . . . Robots Hacked 26 | . . . . . . . . . 3 4 4 . . . 2 . 4 8 1 . Non-combat 5 | . . . . . . . . . . . 1 . . . 2 . 2 . . . Combat 21 | . . . . . . . . . 3 4 3 . . . . . 2 8 1 . Robot Hacks Applied 33 | . . . . . . . . . 4 4 4 . . . 6 . 5 8 2 . parse_system 1 | . . . . . . . . . . . . . . . 1 . . . . . no_distress 1 | . . . . . . . . . . . 1 . . . . . . . . . drop_inventory 2 | . . . . . . . . . . . . . . . . . 2 . . . locate_stockpiles 2 | . . . . . . . . . . . . . . . 1 . 1 . . . purge_threat 3 | . . . . . . . . . . . . . . . 3 . . . . . find_garrison 3 | . . . . . . . . . 1 . 1 . . . . . . . 1 . amplify_resonance 2 | . . . . . . . . . . . . . . . . . . 2 . . reboot_system 4 | . . . . . . . . . 1 2 . . . . . . . 1 . . go_dormant 1 | . . . . . . . . . . . . . . . . . 1 . . . overwrite_iff 6 | . . . . . . . . . 1 . 1 . . . . . . 3 1 . formatsys_low 1 | . . . . . . . . . . . . . . . 1 . . . . . formatsys_high 7 | . . . . . . . . . 1 2 1 . . . . . 1 2 . . Relay Couplers Released 34 | . . . . . . . . 5 3 3 . 3 . 4 3 4 3 . 6 . Ejected 9 | . . . . . . . . . 3 . . . . . 3 . 3 . . . Machine Destruction 19 | . . . . . . . . 5 . . . 3 . 4 . 4 . . 3 . Programmers 6 | . . . . . . . . . . 3 . . . . . . . . 3 . Attached 10 | . . . . . . . . . 1 2 1 1 . . 1 1 2 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . 2 . . 2 . 4 . 4 . . . . . 3 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Total Allies 36 | . . 1 . . 2 . . 2 2 6 2 4 . 2 1 1 1 10 2 . Largest Group 4 | . . 1 1 . 2 2 . 2 2 4 2 4 . 2 1 1 1 4 3 1 Highest-Rated Group 165 | . . 31 31 . 42 42 . 42 42 123 37 93 . 160 24 46 29 165 147 49 Highest-Rated Ally 80 | . . 31 31 . 21 21 . 21 21 39 21 40 . 80 24 46 29 68 68 49 Total Orders 2 | . . . . . . . . . . . . . . . 2 . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . 2 . . . . . Ally Attacks 185 | . . . 13 . . 14 . . 11 23 18 21 . 21 . 7 5 36 15 1 Total Damage 4117 | . . . 147 . . 156 . . 197 417 327 274 . 389 . 190 57 1523 440 . Kills 30 | . . . 2 . . . . . 2 6 4 4 . 1 . . . 7 4 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Active Infowar (turns) 12409 | 27 687 691 555 670 1010 222 596 879 31 1 728 440 . 1 1144 1175 352 874 1228 1098 Optics 9663 | . . . 555 670 1010 222 596 879 31 . . . . . 1144 1068 288 874 1228 1098 Sensors 563 | . . . . . 522 40 . . . . . . . 1 . . . . . . Terrain 1405 | 27 687 691 . . . . . . . . . . . . . . . . . . Traps 3146 | . . . 471 4 . . . . . 1 728 440 . . 271 150 348 66 478 189 Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . . . . . . . Drone Launches 16 | . . . . . . . . . . . . . . 14 2 . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Turns Passed 18220 | 113 695 693 704 670 1010 222 596 879 624 1186 1155 1638 114 1806 1162 1401 352 874 1228 1098 Spaces Moved 8363 | 52 342 404 319 267 514 86 277 425 308 567 629 634 46 534 584 672 175 468 657 403 Core 45 | 10 . . . . . . . . . . . . . 35 . . . . . . Treads 8231 | 42 342 404 319 267 514 86 277 425 308 567 629 634 46 412 584 672 175 468 657 403 Legs 87 | . . . . . . . . . . . . . . 87 . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 160 160 160 240 160 160 155 155 155 152 152 Average Speed 179 | 162 160 160 172 239 191 216 168 170 161 161 160 210 240 291 160 159 155 155 155 180 Slowest Speed 1300 | 200 160 160 240 240 240 240 240 240 163 245 160 400 240 1300 160 240 155 155 240 270 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 6 | . . . . . . . . . . . . 2 . 4 . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 46 | 4 55 86 30 68 93 29 25 39 30 82 16 76 1 90 18 72 7 81 28 41 Regions Visited 20 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . . . . . . . . . . . Known Exits Taken 8 | . . . 1 . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . . . . . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . . . . . . . . . . Spaces Dug 12 | . . . . . . . . . 11 . . . . . . . 1 . . . Terrain Destroyed 406 | . 26 31 49 6 . 27 . 28 11 23 6 3 . 22 6 14 3 31 59 61 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 41 | . . . 1 . . . . . . . . 1 . 6 6 12 3 . 5 7 AOE 365 | . 26 31 48 6 . 27 . 28 11 23 6 2 . 16 . 2 . 31 54 54 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Total 10328 | 66 432 434 423 287 540 102 338 514 399 730 727 806 49 674 760 872 252 563 788 572 Wait 338 | . 29 . 43 . . 1 . 3 25 20 28 4 . 17 65 18 33 24 6 22 Move 8347 | 51 341 403 318 266 513 85 277 424 307 566 628 633 46 533 583 671 175 467 657 403 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 170 | 2 9 9 7 4 2 . 6 7 8 9 6 14 1 11 21 18 11 5 15 5 Fast Attach 126 | 7 3 . 4 . 3 . 3 2 2 9 5 14 . 13 6 20 5 5 11 14 Attach 98 | . 3 . 3 . . . 5 6 3 4 2 6 . 14 11 14 3 4 10 10 Detach 14 | . . . . . . . 1 . . . . . . 3 1 3 . 1 1 4 Swap 133 | 1 2 7 6 1 . 3 4 6 9 24 15 14 1 3 7 7 1 10 6 6 Drop 207 | . 4 4 8 4 5 . 7 4 12 16 13 17 1 14 16 30 12 9 24 7 Fire 738 | 5 32 10 32 10 . 13 35 38 20 57 23 71 . 59 46 87 10 38 51 101 Melee 39 | . . . . . . . . . 8 23 6 2 . . . . . . . . Ram 1 | . . . . . . . . . . . . . . 1 . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 25 | . 9 1 2 2 . . . . 1 . 1 . . . 4 2 1 . 2 . Escape Stasis 11 | . . . . . . . . . . . . 4 . 6 . 1 . . . . Rewire 74 | . . . . . 17 . . 24 . 1 . 26 . . . . 1 . 5 . Trap 7 | . . . . . . . . . 4 1 . 1 . . . 1 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Garrison -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / Sto / *Low / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: [*Fac] / [*Upp] / Gar) -5/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 337 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 7) 505 | -10/Materials | Discovered new exit (range 16) 506 | -10/Materials | Central database locked down 582 | -10/Materials | Repaired Lgt. Treads 627 | -10/Materials | Discovered new exit (range 16) 714 | -10/Materials | Derelicts attacked the area 809 | -10/Materials | Entered Mines 815 | -10/Mines | Met a Derelict shopkeep closing up shop 925 | -10/Mines | Assembled infested the area 930 | -10/Mines | Assisted by a Guerilla fighting off Assembled 972 | -10/Mines | Destroyed 14 combat bots 1164 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1448 | -10/Mines | Received a Mining Laser from a helpful Derelict 1466 | -10/Mines | Learned location of Storage (-7) 1472 | -10/Mines | Discovered new exit (range 10) 1485 | -10/Mines | Core integrity fell below 50% 1502 | -10/Mines | Entered Materials 1502 | -9/Materials | Accompanied by 1 ally 1502 | -9/Materials | Evolved 2 slots: Utility x2 1600 | -9/Materials | Repaired Lgt. Treads 1899 | -9/Materials | Discovered new exit (range 12) 2075 | -9/Materials | Discovered new exit (range 7) 2113 | -9/Materials | Identified exit to Mines 2206 | -9/Materials | Entered Mines 2295 | -9/Mines | Met a Derelict bent on vengeance 2458 | -9/Mines | Found the Drone Emporium 2475 | -9/Mines | Found Prototype Device 2573 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2645 | -9/Mines | Learned Materials terminal intel 2844 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2862 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2862 | -9/Mines | Discovered new exit (range 5) 2867 | -9/Mines | Discovered new exit (range 9) 2876 | -9/Mines | Entered Exiles 2876 | -9/Exiles | Found Exiles lab destroyed 2908 | -9/Exiles | Discovered new exit (range 18) 3083 | -9/Exiles | Learned location of Zion (-7) 3172 | -9/Exiles | Discovered new exit (range 15) 3672 | -9/Exiles | Opened EX-Vault 3886 | -9/Exiles | Entered Mines 3886 | -8/Mines | Accompanied by 2 allies 4089 | -8/Mines | Discovered new exit (range 5) 4108 | -8/Mines | Entered Materials 4108 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4109 | -8/Materials | Loaded intel: 12 terminal locations 4164 | -8/Materials | Repaired Lgt. Treads? 4264 | -8/Materials | Repaired Fission Core 4318 | -8/Materials | Identified Bomb Drone Bay 4704 | -8/Materials | Identified exit to Garrison 4704 | -8/Materials | Entered Garrison 4817 | -8/Garrison | Triggered checkpoint 4879 | -8/Garrison | Installed Relay Interface Framework 4920 | -8/Garrison | Triggered checkpoint 4943 | -8/Garrison | Discovered new exit (range 15) 5062 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 5140 | -8/Garrison | Garrison Relay disabled 5253 | -8/Garrison | Build established: Scavenger-Mutant 5286 | -8/Garrison | Triggered checkpoint 5400 | -8/Garrison | Lost 4 parts (2n2w) 5583 | -8/Garrison | Entered Materials 5583 | -8/Materials | Accompanied by 2 allies 5829 | -8/Materials | System corruption reached 10% 6176 | -8/Materials | Garrison activated, responded to threat 6177 | -8/Materials | Core integrity fell below 50% 6203 | -8/Materials | Identified exit to Garrison 6207 | -8/Materials | Entered Garrison 6243 | -8/Garrison | Build established: Mutant 6371 | -8/Garrison | Triggered checkpoint 6458 | -8/Garrison | Triggered checkpoint 6468 | -8/Garrison | P-60 Hacker assimilated allied 0W-ZWH(b) 6505 | -8/Garrison | Lost 3 allies 6539 | -8/Garrison | Core integrity fell below 20% 6600 | -8/Garrison | Lost 4 parts (3n1u) 6602 | -8/Garrison | Destroyed 7 combat bots 6631 | -8/Garrison | Triggered checkpoint 6727 | -8/Garrison | Discovered new exit (range 10) 6841 | -8/Garrison | Build established: Bothacker-Mutant 6851 | -8/Garrison | Triggered checkpoint 6991 | -8/Garrison | Discovered new exit (range 14) 7123 | -8/Garrison | Triggered checkpoint 7145 | -8/Garrison | Build established: Scavenger-Mutant 7207 | -8/Garrison | Expanded RIF knowledge: Structural Interface 7291 | -8/Garrison | Discovered new exit (range 15) 7393 | -8/Garrison | Entered Factory 7393 | -7/Factory | Accompanied by 1 ally 7393 | -7/Factory | Evolved 2 slots: Utility x2 7394 | -7/Factory | Identified exit to Storage 7618 | -7/Factory | Discovered new exit (range 12) 7638 | -7/Factory | Identified exit to Lower Caves 7810 | -7/Factory | Discovered new exit (range 5) 7820 | -7/Factory | Identified exit to Factory 7934 | -7/Factory | Allied Derelicts emerged from ambush trap array 8545 | -7/Factory | Identified exit to Garrison 8548 | -7/Factory | Entered Garrison 8548 | -7/Garrison | Accompanied by 2 allies 8558 | -7/Garrison | Phase Generator disabled 8593 | -7/Garrison | Met a derelict Sapper fleeing the area 8710 | -7/Garrison | Triggered checkpoint 8710 | -7/Garrison | Triggered checkpoint 8710 | -7/Garrison | Garrison Relay disabled 8741 | -7/Garrison | Lost 3 allies 8748 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 8822 | -7/Garrison | Triggered checkpoint 8826 | -7/Garrison | Triggered checkpoint 8854 | -7/Garrison | Triggered checkpoint 8996 | -7/Garrison | Triggered checkpoint 9016 | -7/Garrison | Crushed by falling debris 9016 | -7/Garrison | System corruption reached 10% 9047 | -7/Garrison | Lost 6 parts (1p2n3u) 9246 | -7/Garrison | Discovered new exit (range 11) 9316 | -7/Garrison | Triggered checkpoint 9321 | -7/Garrison | P-60 Hacker assimilated allied Gladiator 4a 9323 | -7/Garrison | P-60 Hacker assimilated allied Marksman 4a 9331 | -7/Garrison | System corruption reached 30% 9636 | -7/Garrison | Discovered new exit (range 13) 9928 | -7/Garrison | Core integrity fell below 50% 10186 | -7/Garrison | Entered Factory 10300 | -7/Factory | Identified exit to Garrison 10300 | -7/Factory | Entered Garrison 10342 | -7/Garrison | Triggered checkpoint 10383 | -7/Garrison | Lost 9 allies 10459 | -7/Garrison | Lost 3 allies 10503 | -7/Garrison | Triggered checkpoint 10506 | -7/Garrison | Triggered checkpoint 10734 | -7/Garrison | Triggered checkpoint 10999 | -7/Garrison | Discovered exit to Factory (range 10) 11204 | -7/Garrison | Spotted B-75 Beast 11218 | -7/Garrison | Core integrity fell below 20% 11218 | -7/Garrison | Destroyed B-75 Beast 11245 | -7/Garrison | Lost 5 parts (1p3n1u) 11515 | -7/Garrison | Build established: Mutant 11764 | -7/Garrison | Triggered checkpoint 11809 | -7/Garrison | Discovered exit to Factory (range 12) 11844 | -7/Garrison | Triggered checkpoint 11875 | -7/Garrison | Found embedded Infiltrators 12007 | -7/Garrison | Triggered checkpoint 12061 | -7/Garrison | Discovered exit to Factory (range 12) 12078 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 12106 | -7/Garrison | Entered Factory 12106 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 12194 | -6/Factory | Repaired Imp. Heavy Treads 12316 | -6/Factory | Build established: Scavenger-Mutant 12970 | -6/Factory | Build established: Mutant 13255 | -6/Factory | Identified exit to Garrison 13268 | -6/Factory | Entered Garrison 13274 | -6/Garrison | Triggered checkpoint 13355 | -6/Garrison | Rescued a captive Derelict 13399 | -6/Garrison | Build established: Scavenger-Mutant 13570 | -6/Garrison | Triggered checkpoint 13715 | -6/Garrison | Lost 6 parts (1p1n3u1w) 13718 | -6/Garrison | Destroyed 9 combat bots 14012 | -6/Garrison | Discovered new exit (range 17) 14014 | -6/Garrison | Triggered checkpoint 14077 | -6/Garrison | Expanded RIF knowledge: Coupler Efficiency 14080 | -6/Garrison | Build established: Mutant 14138 | -6/Garrison | Triggered checkpoint 14148 | -6/Garrison | Triggered checkpoint 14177 | -6/Garrison | Core integrity fell below 50% 14203 | -6/Garrison | Destroyed 7 combat bots 14282 | -6/Garrison | Triggered checkpoint 14324 | -6/Garrison | Expanded RIF knowledge: Hotswap 14497 | -6/Garrison | Garrison Relay disabled 14552 | -6/Garrison | Discovered new exit (range 12) 14622 | -6/Garrison | Found Fusion Bomb Launcher 14669 | -6/Garrison | Entered Factory 14669 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 14971 | -5/Factory | Build established: Bothacker-Tank 15021 | -5/Factory | Identified exit to Garrison 15021 | -5/Factory | Entered Garrison 15049 | -5/Garrison | Triggered checkpoint 15167 | -5/Garrison | Triggered checkpoint 15169 | -5/Garrison | Triggered checkpoint 15214 | -5/Garrison | Destroyed 9 combat bots 15265 | -5/Garrison | Rescued a captive Derelict 15266 | -5/Garrison | Rescued a captive Derelict 15335 | -5/Garrison | Lost 3 allies 15469 | -5/Garrison | Build established: Tank 15536 | -5/Garrison | Discovered new exit (range 9) 15731 | -5/Garrison | Expanded RIF knowledge: Patrol Navigation 15747 | -5/Garrison | Triggered checkpoint 15855 | -5/Garrison | Discovered new exit (range 13) 15895 | -5/Garrison | Entered Factory 15895 | -5/Factory | Accompanied by 3 allies 15919 | -5/Factory | Discovered new exit (range 13) 16577 | -5/Factory | Found Unknown Launcher 16577 | -5/Factory | Identified Gamma Bomb Array 16588 | -5/Factory | Lost 4 parts (2p1u1w) 16589 | -5/Factory | Found Fusion Bomb Launcher 16614 | -5/Factory | Discovered new exit (range 8) 16822 | -5/Factory | Garrison activated, responded to threat 17123 | -5/Factory | Identified exit to Garrison 17123 | -5/Factory | Entered Garrison 17123 | -5/Garrison | Accompanied by 1 ally 17282 | -5/Garrison | Spotted B-75 Beast 17373 | -5/Garrison | Destroyed B-75 Beast 17402 | -5/Garrison | Lost 7 parts (1n2u4w) 17491 | -5/Garrison | Triggered checkpoint 17491 | -5/Garrison | Triggered checkpoint 17538 | -5/Garrison | Core integrity fell below 50% 17540 | -5/Garrison | Destroyed 10 combat bots 17565 | -5/Garrison | Lost 7 parts (1p2n2u2w) 17889 | -5/Garrison | Build established: Scavenger-Tank 18085 | -5/Garrison | Discovered new exit (range 19) 18136 | -5/Garrison | Spotted Striker 18137 | -5/Garrison | Spotted Striker 18216 | -5/Garrison | Core integrity fell below 20% 18221 | -5/Garrison | Destroyed by Striker with Plasma Lance Last Messages --------------- 18119_ RIF reveals location of phase wall. 18140_ Striker springs to life. [Achievement: Drive-By] 18141_ Machine disabled. 18144_ Acquired 4 matter. 18145_ Acquired 1 matter. 18157_ Acquired 3 matter. 18158_ Acquired 2 matter. 18170_ Critical hit (Impale). 18177_ System corrupted: Energy discharge (-13). 18197_ Lgt. Fission Core destroyed. 18207_ PD Laser destroyed. 18207_ Rnf. Fission Core destroyed. 18207_ Adv. Heavy Treads destroyed. 18208_ Imp. Heavy Siege Treads destroyed. 18210_ Fusion Bomb Launcher destroyed. 18213_ Lgt. Fission Core destroyed. 18213_ Adv. Cooling System destroyed. 18215_ Adv. Heat Sink destroyed. 18218_ Critical hit (Impale). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#++??????????????????????????? | | ????????????????????# #?????????????????????????? | | ????????????????????# #?????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????# ?????????????????????????? | | ???????????##???????# ??????????????????######## | | ??????????# ???????# #??????????????????#""" "" | | ?????????? ???????# #??????????????????#" | | ?????????? ???????# #??????????????????#""" " | | ??????????# ???????# #??????????????????#""" " | | ??????????# #???????# #??????????????????#" | | ??????????# ###?????" #??????????????????#""" | | ??????????# # ?????" #??????????????????####" "# | | ??????????# # #?????" #??????????????????##### "# | | #?????????# # #?????# #??????????????????# # ## | | #?????????# #+####### #################### < # #? | | #?????????# @K # #? | | #?????????# K # #? | | ??????????# # #? | | ??????????# #######++#####################+## #? | | ??????????# #????????????????????????????# ## #? | | ###???????# #????????????????????????##### ##+## | | #????#### #?###????????????????????# # | | # #????# + + ?????????????????????# # | | #!#?#### # # #####??????????????????# # | | #"#?# % # # #??????????????????# " # | | #+### # ## ## #???????????????? """ """ | | =" ### # #????????????#### " "# | | ! = = #???????????????# "# | | = ! #???????????????# " "# | | * ## #=# # ###???????????????# """""# | | ## # ###%####?????????????????########### | | "??? ??????????????????????????????? | | "????#?????????????????????????????? | | = "??????????????????????????????????? | | "??????????????????????????????????? | | ## ^^^## #??????????????????????????????????? | | # ## #??????????????????????????????????? | | ?????????????????????????????????? | | ???????????????????????????????? | | ###+#??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Coolant Potential 80 Energy Generation 39 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 19 Terrain Scan Range 16 Terrain Scan Density 10 Corruption Block 20 Armor Coverage 825 Resistance: KI 30 Resistance: TH 20 Resistance: EX 50 Resistance: EM 25 Utility Shielding 66 Weapon Shielding 66 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 11 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Defensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 93 Item Schematics ----------------- Adv. Phase Shifter | -5/Factory | Scanalyzed Imp. Arc Projector | -5/Factory | Scanalyzed Robot Schematics ------------------ L-41 Fighter | -7/Factory | Hacked Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 13% | -10/Materials Lgt. Treads | 22% | -9/Materials Lgt. Treads | 17% | -8/Materials Fission Core | 20% | -8/Materials Imp. Heavy Treads | 70% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Botjacking Drive-By Luggage Code May I Have Another? Challenges ------------ None Game ------ Seed LightBehemothRailcannon Manual? 0 Play Time 03:13:20 Cumulative 203.8 hours Start 2025.11.03 @ 21:18:17 End 2025.11.04 @ 00:41:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 211 Rogue 207 Adventurer 3 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 72 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0cc2b532-2a40-4c26-9e4f-c53b310d2d45