Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.09.28 @ 14:26:43 Player: More Icutu Highrolling Result: Destroyed by Architect with Modified Quantum Sheargun Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (250) 1250 Value Destroyed (11702) 11702 Prototype IDs (118) 2360 Alien Tech Used (14) 2800 Bonus (26607) 26607 TOTAL SCORE: 55419 Bonus ------- High Alert Combat Kills 2109 Follower Combat Kills 2233 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Friendly Fire -3935 Cogmind --------- Core Integrity 0/1600 Matter 285/300 Energy 25/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -1/Access_0 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- Experimental Target Analyzer Nanoactuators Experimental Actuator Array AEGIS Remote Shield > --- WEAPON (4) ------- Longsword +1 > --- INVENTORY (5) ---- 1C-UTU's Sword "Choppy" 1C-UTU's Sword "Choppy" Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Antigrav Array > --- UTILITY ---------- Large Storage Unit Zionite Biocell Array Experimental Melee Analysis Suite Experimental Target Analyzer Advanced Armor Integrity Analyzer Nanoactuators Experimental Actuator Array Advanced Phase Shifter Zionite Shade Armor AEGIS Remote Shield Matter Drive > --- WEAPON ----------- Core Stripper Longsword +1 1C-UTU's Sword "Choppy" > --- INVENTORY -------- Zero-point Reactor Zionite Weapon Casing Centrium Heavy Armor Plating Heavy Regenerative Plating AEGIS Remote Shield 1C-UTU's Sword "Lootmaker" 1C-UTU's Sword "Choppy" Gamma Refractor [Rating: 241] Favorites ----------- Power Micro Fission Core Engine Makeshift Power Source Power Core Micro Fission Core Reactor Zero-point Reactor Propulsion Combat Antigrav System Treads Light Treads Leg Aluminum Leg Hover Unit Combat Antigrav System Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Nanoactuators Storage Medium Storage Unit Processor Experimental Melee Analysis Suite Protection Zionite Weapon Casing Artifact Microwarp Drive Weapon 1C-UTU's Sword "Choppy" Energy Gun EM Pulse Gun Energy Cannon Improved Potential Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Battle Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Mining Laser Impact Weapon Core Stripper Slashing Weapon 1C-UTU's Sword "Choppy" Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . . . 2 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . Utility 10 | . . . . . 2 . . . . . . . . . . 2 . . . . 2 . . 2 . 1 . . 1 . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Parts Attached 628 | 2 18 6 1 3 41 24 2 2 . 7 6 . 12 8 . 4 12 18 1 4 20 1 25 50 38 11 13 45 88 105 61 Power 44 | . 1 . . 1 3 . 1 1 . 1 1 . . 2 . . 1 2 1 2 4 . 4 . 2 . 1 2 4 9 1 Engine 7 | . 1 . . . 1 . 1 1 . . . . . 2 . . 1 . . . . . . . . . . . . . . Core 13 | . . . . 1 2 . . . . 1 1 . . . . . . . . 1 1 . 2 . 1 . 1 . 2 . . Reactor 24 | . . . . . . . . . . . . . . . . . . 2 1 1 3 . 2 . 1 . . 2 2 9 1 Propulsion 133 | . 3 . . . 27 5 1 . . 2 2 . 3 2 . . 1 7 . . 8 1 5 21 3 2 2 8 13 10 7 Treads 19 | . 2 . . . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 5 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 56 | . . . . . 4 . . . . . . . . . . . . 7 . . 8 1 4 3 . . . . 12 10 7 Flight 53 | . . . . . 6 5 1 . . 2 2 . 3 2 . . 1 . . . . . . 15 3 2 2 8 1 . . Utility 361 | 1 5 2 1 1 9 9 . 1 . 2 3 . 5 2 . 3 9 8 . 2 8 . 13 25 17 8 8 30 60 86 43 Device 194 | 1 1 2 . 1 7 5 . . . 2 2 . 2 2 . 1 4 2 . 1 5 . 8 14 10 5 6 14 35 46 18 Storage 27 | . 2 . 1 . . . . . . . . . 1 . . . 1 . . . . . 1 3 2 . . 3 3 8 2 Processor 24 | . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 4 2 . . 1 6 8 . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 100 | . 2 . . . 2 4 . 1 . . . . 2 . . 1 4 6 . 1 3 . 3 4 3 3 2 6 13 22 18 Artifact 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 3 2 5 Weapon 90 | 1 9 4 . 1 2 10 . . . 2 . . 4 2 . 1 1 1 . . . . 3 4 16 1 2 5 11 . 10 Energy Gun 9 | 1 4 1 . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Ballistic Gun 15 | . 3 2 . 1 2 4 . . . 1 . . 1 . . . . . . . . . . . 1 . . . . . . Ballistic Cannon 4 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Special Weapon 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Slashing Weapon 52 | . . . . . . 3 . . . 1 . . 3 1 . . 1 . . . . . 3 4 11 1 2 5 9 . 8 Piercing Weapon 5 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . 2 . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 66 | . . . . . 3 3 . . . . . . . 1 . . 3 4 . 1 . . 5 2 11 . 3 3 7 14 6 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . System Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Lost 60 | . 1 . . . 3 . . 1 . . 1 1 1 . . . . 1 . . 1 . 3 8 3 1 . 6 1 1 27 Power 4 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 Propulsion 32 | . . . . . . . . . . . 1 1 1 . . . . . . . 1 . 3 8 3 1 . 4 . . 9 Utility 21 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 1 1 16 Weapon 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 22 | . 1 . . . 1 . . 1 . . 1 1 1 . . . . 1 . . 1 . 2 2 2 1 . 2 1 1 22 Average Slot Usage (%) 94 | . 99 100 100 99 98 100 96 92 92 93 91 80 84 98 100 100 99 89 94 94 96 100 99 99 96 95 91 85 83 89 78 Engine 3 | . 14 14 14 2 2 . 3 7 7 4 . . . 10 13 11 11 4 . . . . . . . . . . . . . Core 3 | . . . . 11 6 7 3 . . 2 13 13 13 2 . . . . . . 3 5 5 4 7 4 5 4 4 . . Reactor 2 | . . . . . . . . . . . . . . . . . . 5 11 11 6 5 5 4 1 4 2 3 2 7 3 Treads 7 | . 5 28 28 28 32 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . 22 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hover 9 | . . . . . 1 . . . . . . . . . . . . 17 35 35 32 36 35 9 . . . . 21 24 22 Flight 14 | . . . . . 1 46 46 46 46 46 46 40 42 46 46 41 40 17 . . . . . 21 29 26 21 19 . . . Device 14 | . 11 10 17 14 14 15 15 15 15 14 11 13 13 13 13 11 7 6 11 11 20 21 22 20 19 17 24 19 15 11 12 Storage 6 | . 11 . 10 14 9 7 7 7 7 7 6 6 3 6 6 5 5 5 5 5 5 5 5 3 6 4 4 7 4 6 4 Processor 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . 7 8 13 9 12 17 11 11 Protection 10 | . 5 17 . . 11 6 7 7 7 7 6 6 6 6 6 10 19 20 17 16 15 15 13 13 11 12 8 2 5 12 8 Energy Gun 1 | . 21 1 . . . 4 3 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | . 5 25 14 14 10 9 7 7 7 3 . . 1 . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . 1 14 14 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . . . 5 6 . 1 5 6 1 3 5 5 5 5 5 7 8 8 13 13 12 10 16 14 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 138 | 13 28 14 19 22 35 27 28 28 25 28 32 27 32 30 28 37 38 51 51 51 54 43 46 49 76 48 48 66 112 125 138 Greatest Support 142 | 20 40 40 40 40 83 28 28 28 28 28 32 28 36 40 40 40 41 78 75 75 79 79 79 78 49 50 49 72 116 126 142 Greatest Overweight (x) 4 | . 1 . . . 2 . . . . . . . . . . . . 1 . . . . . 2 2 . . 1 . 4 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 Average Capacity 10 | 8 8 5 8 10 10 10 10 10 10 10 10 10 8 10 10 10 10 10 10 10 10 10 10 9 10 10 10 10 13 15 14 Most Carried 15 | 7 10 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 Average Carried 10 | 5 7 4 7 9 9 9 9 9 10 9 8 8 6 9 10 9 9 9 10 9 9 9 9 9 8 9 9 9 12 14 12 Final Capacity 15 | 8 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 5 Final Carried 15 | 5 5 5 10 10 10 10 10 10 10 10 8 8 10 10 10 10 10 10 10 10 10 10 10 9 10 10 10 10 15 15 2 Class Distribution -------------------- 37% | Scavenger-Sprinter 30% | Scavenger-Mutant 25% | Mutant 3% | Alien-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Data Miner Scavenger-Sprinter | -6/Proximity Caves Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Zion Scavenger-Sprinter | -5/Proximity Caves Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -5/Extension Scavenger-Mutant | -5/Cetus Scavenger-Mutant | -5/Archives Scavenger-Mutant | -5/Hub_04(d) Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Waste Scavenger-Mutant | -4/Factory Scavenger-Sprinter | -3/Research Scavenger-Sprinter | -3/Testing Scavenger-Sprinter | -2/Research Scavenger-Sprinter | -2/Quarantine Scavenger-Sprinter | -2/Section 7 Alien-Mutant | -1/Access Scavenger-Mutant | -1/Command Scavenger-Mutant | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 6043 | 232 160 188 30 219 955 246 165 20 . 79 23 . 145 74 6 . 160 170 20 30 209 . 317 470 303 157 170 293 474 520 208 Remotely 562 | . . . . . 557 . . . . . . . . . . . . . . . . . . . . . . . . 5 . Salvage Created 15588 | 85 293 120 . 256 899 161 55 . . 53 28 . 151 . 61 . 39 . . 26 224 . 1437 2993 1152 644 707 1440 1211 1990 1563 Parts 717 | 5 22 7 . 19 48 18 1 . . 3 . . 14 . . . 1 . . 3 13 . 46 122 39 30 43 47 76 87 73 Haulers Intercepted 20 | . 1 . . . 2 . . . . . . . . . . . . . . . . . 2 5 2 3 1 3 1 . . Recyclers Shooed 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . 4 3 . 5 . 3 3 . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 164 | . 7 3 . 10 19 1 . . . 2 . . 5 . . . . . . 1 3 . 14 28 5 4 8 17 7 14 16 Melee 116 | . . . . . . . . . . . . . 2 . . . . . . 1 3 . 14 28 5 4 8 17 7 14 13 Guns 28 | . 6 3 . 2 11 1 . . . 2 . . 3 . . . . . . . . . . . . . . . . . . Cannons 16 | . . . . 8 8 . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Classes Destroyed 23 | 2 3 1 . . 4 2 . . . . . . 2 . . . . . . 1 . . 1 . 1 . 1 1 1 3 . Worker 12 | . . . . . 4 . . . . . . . . . . . . . . . . . . 6 . . 2 . . . . Builder 10 | . . 1 . . 1 4 . . . . . . . . . . . . . . . . 1 2 . . . . 1 . . Tunneler 3 | 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Hauler 20 | . 1 . . . 2 . . . . . . . . . . . . . . . . . 2 5 2 3 1 3 1 . . Recycler 12 | 1 . . . 1 . . . . . . . . . . . . . . . . . . 3 4 2 . . . 1 . . Operator 4 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 1 . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Watcher 18 | . . . . . 2 . . . . . . . . . . . 1 . . . . . . 3 3 1 2 . 6 . . Swarmer 38 | . 3 . . 7 4 . . . . 2 . . . . . . . . . . . . 4 8 . . 4 5 . 1 . Cutter 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Grunt 42 | . 4 3 . 3 10 . . . . . . . . . . . . . . . 1 . 3 4 1 2 . 10 . 1 . Brawler 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . Sentry 16 | . . . . . 4 . . . . . . . . . . . . . . . 2 . 2 2 3 1 . . 1 1 . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 18 | . . . . . . . . . . . . . . . . . . . . . . . 4 8 . . 1 . . 5 . Programmer 18 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 3 1 1 2 1 6 2 . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Enhanced Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Z-Courier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Z-EX 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Thief 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Master Thief 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Mutant 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Best Kill Streak 12 | 2 3 1 . 4 7 1 . . . 2 1 . 1 . . . 1 . . 1 1 . 7 12 8 4 5 6 2 3 4 Combat Bots Only 7 | . 3 1 . 4 7 1 . . . 2 . . 1 . . . . . . 1 1 . 6 6 3 1 4 4 2 3 4 Max Kills in Single Turn 2 | 1 1 1 . 1 1 1 . . . 1 1 . 1 . . . 1 . . 1 1 . 1 1 1 1 2 2 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee 2 | . . . . . . . . . . . . . 1 . . . . . . 1 1 . 1 1 1 1 2 2 1 1 1 Uniques/NPCs Destroyed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 16818 | . 203 141 . 302 1051 122 79 106 . 29 59 67 105 . 154 . 164 86 . 23 352 . 659 1816 241 364 333 1893 404 579 7486 Core 3287 | . 7 43 . 52 123 6 . 44 . . . 24 19 . 21 . 38 26 . . 102 . 87 330 18 101 116 608 . 20 1502 Absorbed by Shields 3392 | . . . . . . . . . . . . . . . . . 33 . . . . . . . . . . . 27 311 3021 Core Remaining (%) 77 | 100 . . . 59 77 . . . . 92 . . . . 92 . . . . 93 . . 83 . 73 . . 27 . . . Volleys Fired 196 | 4 24 14 . 26 95 24 5 . . 4 . . . . . . . . . . . . . . . . . . . . . Largest 2 | 2 2 2 . 2 2 2 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Hottest 100 | 60 100 40 . 59 62 50 25 . . 25 . . . . . . . . . . . . . . . . . . . . . Shots Fired 380 | 8 43 28 . 42 167 27 5 . . 4 . . 56 . . . . . . . . . . . . . . . . . . Gun 299 | 8 38 28 . 17 116 27 5 . . 4 . . 56 . . . . . . . . . . . . . . . . . . Cannon 76 | . . . . 25 51 . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 333 | 4 . 28 . 42 167 27 5 . . 4 . . 56 . . . . . . . . . . . . . . . . . . Thermal 8 | . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 39 | 4 35 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 14 | 3 6 11 . 14 10 6 4 . . 3 . . 6 . . . . . . . . . . . . . . . . . . Robot Miss Streak 5 | 2 3 1 . 3 4 5 1 . . 1 . . 4 . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Autonomous 57 | . . . . . . . . . . . . . 57 . . . . . . . . . . . . . . . . . . Shots Hit Robots 1098 | 4 20 24 . 23 104 17 4 . . 3 1 . 32 . 2 . 4 . . 2 20 . 72 144 57 31 24 71 72 114 253 Core Hits 429 | 2 13 8 . 12 42 8 1 . . 3 . . 11 . 1 . 3 . . 1 7 . 32 65 24 14 16 29 23 33 81 Critical Kills 18 | . . . . . . . . . . . . . . . . . . . . . . . . 8 . 1 2 1 1 2 3 Critical Parts Destroyed 34 | . . . . . 1 . . . . . . . . . . . . . . . . . 2 7 1 1 . 2 3 8 9 Critical Strikes 111 | . . . . . 4 . . . . . . . . . . . . . . . 1 . 8 25 6 4 3 5 8 14 33 Destroy 60 | . . . . . 1 . . . . . . . . . . . . . . . . . 2 15 2 2 2 3 4 11 18 Blast 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 47 | . . . . . . . . . . . . . . . . . . . . . 1 . 5 10 4 2 1 2 4 3 15 Puncture 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Melee Attacks 1158 | . . . . . . 5 . . . . 3 . 5 . 2 2 8 . . 3 23 2 98 199 76 41 47 94 93 179 278 Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1134 | . . . . . . 5 . . . . 3 . 5 . 2 2 5 . . 3 16 2 90 199 76 41 47 94 89 179 276 Piercing 22 | . . . . . . . . . . . . . . . . . 3 . . . 7 . 8 . . . . . 4 . . Sneak Attacks 83 | . . . . . . . . . . . 1 . . . . . . . . . 1 . 9 26 11 4 7 5 11 8 . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 1 . . . Follow-up Attacks 297 | . . . . . . . . . . . . . . . . . 1 . . . 3 . 16 33 9 5 5 25 15 52 133 Damage Inflicted 59558 | 95 296 267 . 438 2089 272 93 . . 51 206 . 1084 . 170 . 219 . . 99 918 . 4089 10258 4290 2123 2358 4581 4832 9353 11377 Guns 3378 | 52 256 259 . 87 1321 272 93 . . 51 . . 987 . . . . . . . . . . . . . . . . . . Cannons 1114 | . . . . 351 763 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 77 | 43 34 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 54970 | . . . . . . . . . . . 206 . 97 . 170 . 219 . . 99 918 . 4089 10258 4290 2123 2358 4581 4832 9353 11377 Ramming 19 | . 6 8 . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4254 | 27 . 259 . 438 2084 272 93 . . 51 . . 987 . . . . . . . . . . . . . . . . . 43 Thermal 77 | 43 34 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 281 | 25 256 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 54382 | . . . . . . . . . . . 206 . 97 . 170 . 174 . . 99 684 . 3898 10258 4290 2123 2358 4581 4757 9353 11334 Piercing 545 | . . . . . . . . . . . . . . . . . 45 . . . 234 . 191 . . . . . 75 . . Highest Corruption 7 | . 3 3 3 3 . 2 2 2 2 2 1 1 1 1 . . . . . . . 5 7 4 2 1 3 7 . . . Average Corruption 2 | . 2 3 3 3 . 2 2 2 2 1 1 1 1 1 . . . . . . . 5 5 1 2 1 1 6 . . . Corruption Purged 6 | . . . . . . . . . . 2 . . . . . . . . . . . . . 4 . . . . . . . Effects 87 | . 7 10 5 3 . 8 3 3 1 3 . . 1 . . . . . . . . 1 23 3 8 . 4 4 . . . Message Errors 24 | . 3 4 . . . 3 . 1 . 1 . . . . . . . . . . . 1 5 1 3 . 1 1 . . . Matter Fused 15 | . . 3 2 . . . . . . . . . . . . . . . . . . . 9 . . . 1 . . . . Heat Flow Errors 16 | . 2 1 1 1 . 3 1 . . 1 . . . . . . . . . . . . 2 1 . . . 3 . . . Energy Discharges 15 | . 1 2 2 . . 1 1 . 1 . . . 1 . . . . . . . . . 4 . 1 . 1 . . . . Data Loss (minor) 16 | . 1 . . 1 . 1 1 2 . 1 . . . . . . . . . . . . 3 1 4 . 1 . . . . Weapon Failures 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5152 | . . . . 12 1 . . . . . 171 . . . 64 . 53 . . . 1 . 546 977 854 30 568 468 503 690 214 Projectiles 13 | . . . . 12 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 5139 | . . . . . . . . . . . 171 . . . 64 . 53 . . . 1 . 546 977 854 30 568 468 503 690 214 Knockbacks 19 | . . . . 5 14 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 17 | . . . . 5 12 . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 7 | . . 5 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 11 | . 1 6 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 298 | 20 231 122 211 90 68 273 127 . . 134 25 . 23 4 28 2 28 4 . . 8 . 264 298 142 197 . 236 . . 8 Average Temperature 43 | 15 80 26 113 39 19 87 83 . . 51 5 . 6 2 6 1 3 3 . . 8 . 51 42 41 80 . 112 . . 6 Received Heat Transfer 1460 | . 36 105 . 78 450 24 18 27 . . 18 . 36 . 66 . 72 18 . . 48 . 24 84 30 18 . 126 9 32 141 Effects 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Interference 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 50 | . 50 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 1117 | 10 180 78 . 265 361 440 . . . . 110 . . . . 92 850 527 228 166 382 137 399 991 908 826 853 1106 856 1117 . Initial 663 | . 6 28 . . 103 150 . . . . . . . . . 28 44 473 210 65 81 133 95 131 557 420 393 406 663 504 . Average 335 | 8 57 15 . 171 84 286 . . . . 40 . . . . 83 535 510 208 80 227 133 170 475 762 648 656 751 677 749 . Maximum Alert Level 5 | . . . . 1 1 2 . . . . . . . . . . 3 2 1 . 1 . 1 3 3 3 3 4 3 5 . Low Security (%) 40 | 100 100 100 . 60 86 26 . . . . 100 . . . . 100 15 . 15 100 41 100 78 15 . . . . . . . Level 1 12 | . . . . 39 13 67 . . . . . . . . . . 19 . 84 . 58 . 21 16 . . 1 . . . . Level 2 18 | . . . . . . 5 . . . . . . . . . . 25 100 . . . . . 64 21 56 39 38 56 7 . Level 3 13 | . . . . . . . . . . . . . . . . . 40 . . . . . . 3 78 43 59 60 43 5 . Level 4 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 66 . Level 5 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 59 | . 3 . . . 2 8 . . . . 5 . . . . . 4 . . 2 . . 1 10 2 6 3 7 4 2 . Investigation 16 | . 1 . . . 2 3 . . . . 5 . . . . . 1 . . 1 . . . 1 . . . 1 . 1 . Extermination 13 | . . . . . . 2 . . . . . . . . . . . . . . . . 1 3 . 1 2 1 3 . . Reinforcement 21 | . 2 . . . . 3 . . . . . . . . . . 1 . . 1 . . . 4 1 4 . 4 . 1 . Assault 9 | . . . . . . . . . . . . . . . . . 2 . . . . . . 2 1 1 1 1 1 . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 43 | . . . . . 3 1 . . . . . . . . . . 3 1 . 1 . . 2 4 . . . . . 28 . Communications Jammed 71 | . . . . . . . . . . . . . . . . . . . . . . . . . . 14 4 28 25 . . Distress Signals 68 | . . . . . . . . . . . . . . . . . . . . . . . . . . 14 3 27 24 . . Times Spotted 484 | . 11 4 . 10 32 13 9 5 . 3 10 11 16 . 11 3 42 5 3 4 18 4 30 62 9 17 16 52 28 23 33 Peak Tracking Total 14 | . 5 2 . 4 6 9 7 3 . 3 6 6 9 . 8 3 11 5 3 3 8 4 7 14 3 4 4 11 6 5 10 Tactical Retreats 63 | . . . . . 2 3 4 2 . . 3 2 5 . 1 . 5 . . . 5 . 3 4 1 4 3 7 5 1 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 12 | . 2 . . . . 2 . . . . . . . . . . 1 . . . 3 . . 2 1 . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 35 | . 2 . . 2 1 . . . . . . . . . . . 4 1 . . . . . . 6 2 3 5 . 5 4 Max in Single Turn 1 | . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . 1 1 1 1 . 1 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 37 | . 2 . 2 . 7 6 1 1 3 . 10 . . . . 1 . . . . . . . . 2 2 . . . . . Terminals 19 | . 1 . . . 5 3 1 . . . 9 . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Total Hacks 92 | . 7 . 2 . 17 13 3 1 19 . 24 . . . . 1 . . . . . . . . 2 3 . . . . . Successful 51 | . 4 . 2 . 10 4 3 1 19 . 5 . . . . . . . . . . . . . 2 1 . . . . . Failed 41 | . 3 . . . 7 9 . . . . 19 . . . . 1 . . . . . . . . . 2 . . . . . Catastrophic 6 | . . . . . 1 1 . . . . 3 . . . . 1 . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 201 | . 6 . 1 . 15 8 . . . . 18 . . . . 10 6 6 . 9 3 . 7 18 21 15 35 5 10 8 . Terminals 54 | . 5 . . . 15 8 3 . . . 23 . . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . 3 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Terminal Hacks 35 | . 2 . 2 . 5 2 3 1 19 . 1 . . . . . . . . . . . . . . . . . . . . Record 10 | . . . 1 . . . 3 . 6 . . . . . . . . . . . . . . . . . . . . . . Part Schematic 7 | . 1 . . . 1 . . . 5 . . . . . . . . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Refit 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . Insert Component 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . 1 . . . 4 2 . . . . 4 . . . . . . . . . . . . . . . . . . . . Terminals 7 | . . . . . 3 . . . . . 4 . . . . . . . . . . . . . . . . . . . . Assimilate 4 | . . . . . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . . . Botnet 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 1 . . . 5 4 1 . . . 10 . . . . 1 . . . . . . . . 1 2 . . . . . Full Trace Events 9 | . . . . . 2 1 1 . . . 5 . . . . . . . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 20 | . . . . . . . . . 5 . . . . . . . . . . . . . . 5 . 5 5 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 66 | . 1 . . . 1 . . . 5 . . . . . . . . . . . . . . 15 15 11 18 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Res Tes Res Qua Sec Acc Com Ac0 Total Allies 78 | . . 2 . . 1 3 . . . 1 3 . . 4 . 6 8 7 . 4 1 . 1 2 . . . . 3 24 8 Largest Group 11 | . . 2 . . 1 3 1 . . 1 3 1 . 4 4 6 9 6 3 4 3 . 1 1 . . . . 2 11 7 Highest-Rated Group 1429 | . . 39 . . 10 93 31 . . 95 59 24 . 153 153 294 504 351 161 237 210 . 138 32 . . . . 296 1429 100 Highest-Rated Ally 269 | . . 31 . . 10 31 31 . . 95 26 24 . 40 40 70 159 70 70 70 70 . 138 32 . . . . 269 269 15 Zionite Dispatches 16 | . . . . . . . . . . . . . . . . 2 2 3 . 2 1 . 1 2 . . . . 3 . . Light 4 | . . . . . . . . . . . . . . . . 1 1 1 . 1 . . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Melee Resupply 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Trap Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hover Resupply 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 24 | . . . . . 3 . . . . . . . . . . . . 1 . 1 2 . 3 5 . . . . 2 7 . STAY 6 | . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . 3 . FOLLOW 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 4 . DROP 7 | . . . . . . . . . . . . . . . . . . 1 . 1 1 . . 2 . . . . 2 . . EXPLORE 5 | . . . . . . . . . . . . . . . . . . . . . . . 3 2 . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Ally Attacks 617 | . . 13 . . . 54 3 . . 9 . . . . . . 210 37 8 13 18 . 4 . . . . . . 180 68 Total Damage 23691 | . . 83 . . . 633 43 . . 188 . . . . . . 4457 1089 165 201 345 . 207 . . . . . . 14737 1543 Kills 88 | . . 1 . . . 4 . . . 2 . . . . . . 38 4 1 3 1 . 2 . . . . . . 29 3 Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 2 . . . . . 2 . 2 . 1 2 1 2 . . . . . . . . . . . . . . . . Drone Launches 5 | . . . . . . . . . . . . . . . . . . . . . . . 3 2 . . . . . . . Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . Zionite Intel Received 30 | . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 3 6 4 11 1 . 2 . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Component Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Prototype Schematics 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . Unaware Schematics 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . Unaware Analyses 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . . . . Trap Installations 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . Active Terminals 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 19200 | 73 841 1105 458 275 2575 1031 186 252 55 420 192 50 370 505 136 365 631 137 26 72 386 32 838 1586 462 422 564 564 1283 2777 531 Spaces Moved 23235 | 40 342 646 279 111 899 1032 531 565 75 618 695 223 1153 842 555 451 929 195 42 108 385 69 983 1784 915 733 942 1369 1710 3413 601 Core 117 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 108 9 Treads 1933 | . 94 646 279 111 803 . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 288 | 40 248 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 7573 | . . . . . . . . . . . . . . . . . . 102 42 108 385 69 983 505 . . . . 1602 3305 472 Flight 13021 | . . . . . 96 1032 531 565 75 618 695 223 1153 842 555 451 929 93 . . . . . 1279 915 733 942 1186 108 . . Fastest Speed 8 | 120 120 160 160 160 111 22 22 22 22 21 18 21 19 19 19 19 19 22 41 41 37 40 37 8 12 20 22 26 34 43 34 Average Speed 44 | 120 131 160 160 160 155 22 22 22 22 21 18 21 20 19 19 19 19 32 41 41 41 40 41 24 20 20 26 26 48 54 49 Slowest Speed 260 | 120 200 160 160 160 260 23 22 22 22 22 19 21 21 19 19 19 22 116 41 41 53 40 55 204 205 22 27 103 60 250 138 Overloaded Moves 245 | . . . . . . . . . . . . . . . . . . . . . . . . 34 83 . . . . . 128 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Robots Hopped 138 | . . . . . . 17 4 1 . . 3 2 4 . . 7 29 1 . . . . . 29 5 17 8 11 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Microwarps 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . 11 Exploration Rate (%) 52 | 4 56 98 69 24 39 22 72 84 68 91 26 45 74 88 77 16 63 60 60 11 10 73 13 40 93 21 71 68 34 85 28 Regions Visited 31 Branch Regions 20 Pre-discovered Areas 23 | . 1 . 1 . 1 2 . 1 1 . . . 1 4 1 . . . . 10 . . . . . . . . . . . Known Exits Taken 8 | . . . 1 . 1 1 . . . . 1 . . . . 1 . . . . . . 1 . 1 . . 1 . . . Unknown Exits Taken 21 | 1 1 1 . 1 . . 1 1 1 1 . 1 1 1 1 . 1 1 1 1 . . . 1 . 1 1 . 1 1 . Scrap Searched 24 | . . 1 . 1 . . 5 3 . 4 . 1 3 3 3 . . . . . . . . . . . . . . . . Spaces Dug 92 | . 3 . . . . 5 . . . . 2 . 1 . . 2 2 . . . 1 2 11 18 2 7 8 5 13 9 1 Terrain Destroyed 141 | 2 11 . . 2 5 5 . . . . 2 . 33 . . 2 2 . . . 1 2 11 18 2 7 8 5 13 9 1 Melee 89 | . . . . . . 5 . . . . 2 . 1 . . 2 2 . . . 1 2 11 18 2 7 8 5 13 9 1 Projectile 44 | . 5 . . 2 5 . . . . . . . 32 . . . . . . . . . . . . . . . . . . AOE 8 | 2 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Res Tes Res Qua Sec Acc Com Ac0 Total 31451 | 57 684 689 293 168 1945 1786 593 690 112 910 745 225 1285 1186 582 720 1344 266 51 133 607 72 1413 2902 1177 969 1248 1414 2142 4280 763 Wait 6305 | 9 274 11 . 20 857 688 56 124 38 266 42 . 79 329 26 266 397 38 8 15 168 . 300 904 120 201 248 73 205 529 14 Move 22661 | 39 341 645 278 110 898 999 522 562 74 617 688 219 1145 841 554 436 875 192 41 107 385 68 982 1729 904 701 925 1171 1709 3412 492 Hop 121 | . . . . . . 15 4 1 . . 3 1 3 . . 7 24 1 . . . . . 25 5 14 8 10 . . . Pick Up 190 | 1 12 . 8 3 10 10 1 . . 5 2 1 19 2 . 2 2 1 . 1 4 1 13 10 15 3 6 14 6 23 15 Fast Attach 320 | 1 1 6 1 2 27 13 1 1 . 4 . . 7 4 . 2 4 14 . 2 12 . 8 34 12 1 7 21 52 72 11 Attach 170 | . 9 . . . 5 2 1 1 . 1 4 . 4 2 . 2 . 1 . 1 3 1 5 7 13 3 3 21 16 20 45 Detach 108 | . . 1 . . 3 . . 1 . . 1 1 3 1 . 1 2 . . . 1 . 2 3 12 1 2 7 24 16 26 Swap 153 | 1 8 . . 1 9 9 . . . 2 2 . 1 2 . . 8 3 1 1 5 . 12 9 13 7 5 15 20 14 5 Drop 437 | 2 14 6 6 6 37 21 3 . . 11 . 3 19 5 . 2 7 16 1 3 9 . 19 34 23 3 13 25 40 92 17 Fire 196 | 4 24 14 . 26 95 24 5 . . 4 . . . . . . . . . . . . . . . . . . . . . Melee 748 | . . . . . . 5 . . . . 3 . 5 . 2 2 7 . . 3 20 2 72 147 60 35 31 57 70 89 138 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 10 | . . 6 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 31 | . . . . . . . . . . . . . . . . . 18 . . . . . . . . . . . . 13 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac x2 / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus -5/Archives -5/Hub_04(d) -4/Factory -4/Waste -4/Factory -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research -2/Quarantine -2/Section 7 -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 2) 74 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 642 | -10/Materials | Discovered new exit (range 7) 827 | -10/Materials | Discovered new exit (range 9) 915 | -10/Materials | Entered Mines 938 | -10/Mines | Learned location of 1 exit from Materials 1455 | -10/Mines | Discovered new exit (range 5) 1852 | -10/Mines | Discovered new exit (range 6) 1912 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1912 | -10/Mines | Discovered new exit (range 5) 1938 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2020 | -10/Mines | Entered Exiles 2021 | -10/Exiles | Identified exit to Mines 2065 | -10/Exiles | Met 8R-AWN 2091 | -10/Exiles | Met EX-HEX 2175 | -10/Exiles | Met EX-DEC 2202 | -10/Exiles | Learned location of Zion (-6) 2233 | -10/Exiles | Met EX-BIN 2255 | -10/Exiles | Aligned with FarCom system 2257 | -10/Exiles | Given EX-Vault access code 2295 | -10/Exiles | Opened EX-Vault 2306 | -10/Exiles | Found AWS/Gauss 2312 | -10/Exiles | Found Longsword +1 2316 | -10/Exiles | Found Firepult 2358 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2478 | -10/Exiles | Stole three prototypes: Firepult, AWS/Gauss, Longsword +1 2478 | -10/Exiles | Entered Mines 2739 | -9/Mines | Discovered new exit (range 6) 2753 | -9/Mines | Entered Materials 2753 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2754 | -8/Materials | Identified exit to Factory 5104 | -8/Materials | Destroyed 7 combat bots 5328 | -8/Materials | Entered Factory 5328 | -7/Factory | Evolved 2 slots: Propulsion x2 5330 | -7/Factory | FarCom data flow suspended 5373 | -7/Factory | Identified exit to Storage 5373 | -7/Factory | Identified exit to Lower Caves 5526 | -7/Factory | Discovered new exit (range 13) 5668 | -7/Factory | Build established: Scavenger-Sprinter 5678 | -7/Factory | Discovered new exit (range 16) 5733 | -7/Factory | Allied Derelicts emerged from ambush trap array 6359 | -7/Factory | Entered Lower Caves 6359 | -7/Lower Caves | Accompanied by 1 ally 6400 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6477 | -7/Lower Caves | Learned Extension security intel 6477 | -7/Lower Caves | Learned Armory stockpile data 6477 | -7/Lower Caves | Learned Factory stockpile data 6520 | -7/Lower Caves | Discovered new exit (range 11) 6545 | -7/Lower Caves | Entered another Lower Caves area 6545 | -7/Lower Caves | Discovered new exit (range 9) 6585 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6599 | -7/Lower Caves | Encountered a Warlord checkpoint 6715 | -7/Lower Caves | Discovered new exit (range 11) 6797 | -7/Lower Caves | Entered Data Miner 6797 | -7/Data Miner | Discovered new exit (range 6) 6802 | -7/Data Miner | Met Data Miner 6806 | -7/Data Miner | Learned location of Section 7 (-2) 6806 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6809 | -7/Data Miner | Received God Mode back door access code from Data Miner 6852 | -7/Data Miner | Entered Proximity Caves 6855 | -6/Proximity Caves | Escorted by Enhanced Grunt 6961 | -6/Proximity Caves | Learned Factory stockpile data 7227 | -6/Proximity Caves | Learned 4 Factory zone layouts 7259 | -6/Proximity Caves | Discovered new exit (range 15) 7272 | -6/Proximity Caves | Entered Factory 7272 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 7353 | -6/Factory | Spotted B-75 Beast 7433 | -6/Factory | Incoming investigation squad redirected 7442 | -6/Factory | Discovered new exit (range 15) 7446 | -6/Factory | Identified exit to Lower Caves 7464 | -6/Factory | Entered Lower Caves 7464 | -6/Lower Caves | Accompanied by 1 ally 7464 | -6/Lower Caves | Spotted A2-9IU(f) 7464 | -6/Lower Caves | Spotted 5O-584(f) 7465 | -6/Lower Caves | Encountered a Master Thief 7465 | -6/Lower Caves | Encountered a Master Thief 7465 | -6/Lower Caves | Spotted TE-7W6(f) 7466 | -6/Lower Caves | Encountered a Master Thief 7489 | -6/Lower Caves | Encountered a Warlord checkpoint 7492 | -6/Lower Caves | Learned Factory stockpile data 7510 | -6/Lower Caves | Discovered new exit (range 16) 7514 | -6/Lower Caves | Entered another Lower Caves area 7530 | -6/Lower Caves | Discovered new exit (range 14) 7563 | -6/Lower Caves | Learned location of Extension (-5) 7636 | -6/Lower Caves | Spotted 1C-PPA(f) 7636 | -6/Lower Caves | Spotted ZX-MEN(f) 7641 | -6/Lower Caves | Spotted WM-XZB(f) 7647 | -6/Lower Caves | Encountered a Master Thief 7648 | -6/Lower Caves | Spotted 0Q-B6W(f) 7648 | -6/Lower Caves | Spotted RE-DDV(f) 7650 | -6/Lower Caves | Encountered a Master Thief 7654 | -6/Lower Caves | Learned Factory garrison access intel 7658 | -6/Lower Caves | Encountered a Master Thief 7658 | -6/Lower Caves | Encountered a Master Thief 7658 | -6/Lower Caves | Encountered a Master Thief 7667 | -6/Lower Caves | Destroyed ZX-MEN(f) 7690 | -6/Lower Caves | Discovered new exit (range 12) 7694 | -6/Lower Caves | Destroyed RE-DDV(f) 7789 | -6/Lower Caves | Destroyed 0Q-B6W(f) 7884 | -6/Lower Caves | Entered Zion 7889 | -6/Zion | Found CR-A16's Pointy Stick 7898 | -6/Zion | Given A8's code to call for help 7904 | -6/Zion | Discovered new exit (range 15) 7914 | -6/Zion | System corruption cleaned by Quarantine Array 7946 | -6/Zion | Found Prototype Device 7947 | -6/Zion | Identified Phasing AFG 8030 | -6/Zion | Imprinted 8032 | -6/Zion | Declared Zion's savior 8389 | -6/Zion | Entered Proximity Caves 8389 | -5/Proximity Caves | Accompanied by 4 allies 8511 | -5/Proximity Caves | Learned Factory garrison access intel 8518 | -5/Proximity Caves | Discovered new exit (range 15) 8522 | -5/Proximity Caves | Spotted B-75 Beast 8524 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8525 | -5/Proximity Caves | Entered Factory 8525 | -5/Factory | Evolved 2 slots: Utility x2 8526 | -5/Factory | Identified exit to Upper Caves 8528 | -5/Factory | Loaded intel: 4 garrison access locations 8576 | -5/Factory | Retrieved Zion intel report: Branch Access 8576 | -5/Factory | Identified exit to Extension 8577 | -5/Factory | Zion Light squad teleported in 8613 | -5/Factory | Zion Fire squad teleported in 8890 | -5/Factory | Entered Extension 8890 | -5/Extension | Accompanied by 6 allies 8919 | -5/Extension | Zion Light squad teleported in 8991 | -5/Extension | Spotted B-75 Beast 9000 | -5/Extension | Spotted B-75 Beast 9019 | -5/Extension | Found Prototype Protection 9019 | -5/Extension | Identified Zio. Weapon Casing 9021 | -5/Extension | Found Zio. Weapon Casing 9026 | -5/Extension | Zion Trap Resupply teleported in 9032 | -5/Extension | Rescued a captive Derelict 9053 | -5/Extension | Rescued A7 9056 | -5/Extension | Energy Cycler disabled 9056 | -5/Extension | Rescued a captive Derelict 9057 | -5/Extension | Rescued a captive Derelict 9059 | -5/Extension | Rescued a captive Derelict 9059 | -5/Extension | Rescued a captive Derelict 9059 | -5/Extension | Rescued a captive Derelict 9060 | -5/Extension | Rescued a captive Derelict 9065 | -5/Extension | Rescued a captive Derelict 9082 | -5/Extension | Rescued a captive Derelict 9100 | -5/Extension | Discovered new exit (range 14) 9105 | -5/Extension | Allies destroyed B-75 Beast 9108 | -5/Extension | Allies destroyed B-75 Beast 9215 | -5/Extension | Incoming investigation squad redirected 9418 | -5/Extension | Discovered new exit (range 16) 9419 | -5/Extension | Discovered new exit (range 15) 9490 | -5/Extension | First assault squad dispatched 9516 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 9521 | -5/Extension | Entered Cetus 9525 | -5/Cetus | Spotted Cetus Guard 9525 | -5/Cetus | Spotted Cetus Guard 9526 | -5/Cetus | Spotted Cetus Guard 9526 | -5/Cetus | Spotted Cetus Guard 9533 | -5/Cetus | Zion Hacker squad teleported in 9534 | -5/Cetus | Zion Light squad teleported in 9558 | -5/Cetus | Allies destroyed Cetus Guard 9560 | -5/Cetus | Allies destroyed Cetus Guard 9564 | -5/Cetus | Allies destroyed Cetus Guard 9577 | -5/Cetus | Zion Hover Resupply teleported in 9639 | -5/Cetus | Discovered new exit (range 16) 9658 | -5/Cetus | Entered Archives 9658 | -5/Archives | Accompanied by 3 allies 9677 | -5/Archives | Discovered new exit (range 16) 9684 | -5/Archives | Entered Hub_04(d) 9689 | -5/Hub_04(d) | Zion Infowar Resupply teleported in 9712 | -5/Hub_04(d) | Retrieved Zion intel report: Depthwide Sectors/0 9713 | -5/Hub_04(d) | Zion Light squad teleported in 9752 | -5/Hub_04(d) | Discovered new exit (range 5) 9756 | -5/Hub_04(d) | Entered Factory 9756 | -4/Factory | Accompanied by 3 allies 9756 | -4/Factory | Evolved 2 slots: Utility x2 9758 | -4/Factory | Loaded intel: 4 garrison access locations 9835 | -4/Factory | Found Zio. Weapon Casing 9857 | -4/Factory | Build established: Scavenger-Mutant 9912 | -4/Factory | Discovered new exit (range 10) 9928 | -4/Factory | Zion Melee Resupply teleported in 9953 | -4/Factory | Spotted B-86 Titan 10142 | -4/Factory | Sucked down chute 10142 | -4/Factory | Entered Waste 10157 | -4/Waste | EMP discharged 10160 | -4/Waste | Spotted C-40 Crusher 10161 | -4/Waste | Spotted C-40 Crusher 10161 | -4/Waste | Spotted C-40 Crusher 10162 | -4/Waste | Spotted C-40 Crusher 10163 | -4/Waste | Discovered new exit (range 16) 10174 | -4/Waste | Entered Factory 10258 | -4/Factory | Retrieved Zion intel report: Trap Installations 10269 | -4/Factory | Zion hero teleported in (1C-UTU) 10632 | -4/Factory | Found Corrupted Prototype Slashing Weapon 10632 | -4/Factory | Identified 1C-UTU's Sword "Choppy" 10634 | -4/Factory | Found Prototype Slashing Weapon 10635 | -4/Factory | Identified 1C-UTU's Sword "Lootmaker" 10637 | -4/Factory | Found Prototype Device 10671 | -4/Factory | Identified Exp. Actuator Array 10856 | -4/Factory | Discovered new exit (range 16) 10890 | -4/Factory | Identified exit to Research 10982 | -4/Factory | Cargo convoy interrupted 11012 | -4/Factory | Entered Research 11012 | -3/Research | Evolved 2 slots: Utility x2 11127 | -3/Research | Zion Melee Resupply teleported in 11457 | -3/Research | Incoming investigation squad redirected 11534 | -3/Research | Zion Defense Resupply teleported in 11711 | -3/Research | Retrieved Zion intel report: Emergency Access 11874 | -3/Research | Build established: Scavenger-Sprinter 12121 | -3/Research | Retrieved Zion intel report: Unaware Schematics 12123 | -3/Research | Retrieved Zion intel report: Component Schematics 12262 | -3/Research | First assault squad dispatched 12273 | -3/Research | Discovered new exit (range 19) 12281 | -3/Research | Incoming assault squad redirected 12288 | -3/Research | Incoming assault squad redirected 12410 | -3/Research | Terminal network hard line cut 12547 | -3/Research | Discovered new exit (range 13) 12551 | -3/Research | Identified exit to Research 12598 | -3/Research | Entered Testing 12610 | -3/Testing | Found Prototype Energy Gun 12610 | -3/Testing | Identified Hyp. EM Gauss Rifle 12635 | -3/Testing | Found Prototype Ballistic Cannon 12635 | -3/Testing | Identified Omega Cannon 12727 | -3/Testing | Retrieved Zion intel report: Active Terminals 12733 | -3/Testing | Found Prototype Device 12733 | -3/Testing | Identified Exp. Transmission Jammer 12737 | -3/Testing | Found Exp. Transmission Jammer 12752 | -3/Testing | Retrieved Zion intel report: Active Garrisons 12788 | -3/Testing | Found Prototype Ballistic Cannon 12801 | -3/Testing | Retrieved Zion intel report: Component Schematics 12845 | -3/Testing | Retrieved Zion intel report: Trap Installations 12848 | -3/Testing | First assault squad dispatched 12849 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 12857 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 12875 | -3/Testing | Incoming assault squad redirected 12941 | -3/Testing | Found Prototype Processor 13005 | -3/Testing | Identified Perforator 13013 | -3/Testing | Found Prototype Energy Cannon 13013 | -3/Testing | Identified Imp. Potential Cannon 13031 | -3/Testing | Discovered exit to Research (range 13) 13045 | -3/Testing | Found Prototype Slashing Weapon 13045 | -3/Testing | Identified Molecular Scythe 13050 | -3/Testing | Found Prototype Processor 13051 | -3/Testing | Identified Exp. Core Analyzer 13054 | -3/Testing | Found Prototype Processor 13054 | -3/Testing | Identified Exp. Melee Analysis Suite 13060 | -3/Testing | Entered Research 13060 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 13113 | -2/Research | Retrieved Zion intel report: Unaware Schematics 13188 | -2/Research | Retrieved Zion intel report: Prototype Stockpiles 13310 | -2/Research | Retrieved Zion intel report: Prototype Schematics 13360 | -2/Research | First assault squad dispatched 13388 | -2/Research | Incoming assault squad redirected 13469 | -2/Research | Retrieved Zion intel report: Component Stockpiles 13469 | -2/Research | Spotted B-90 Cyclops 13481 | -2/Research | Discovered new exit (range 5) 13482 | -2/Research | Entered Quarantine 13491 | -2/Quarantine | Found Alien Artifact 13492 | -2/Quarantine | Identified Subatomic Replicator 13492 | -2/Quarantine | Used Subatomic Replicator to replicate 1C-UTU's Sword "Choppy" 13505 | -2/Quarantine | Retrieved Zion intel report: Active Terminals 13517 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 13561 | -2/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 13572 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 13592 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 13595 | -2/Quarantine | Retrieved Zion intel report: Active Garrisons 13612 | -2/Quarantine | Retrieved Zion intel report: Branch Access 13621 | -2/Quarantine | Found Alien Impact Weapon 13650 | -2/Quarantine | Found Alien Artifact 13659 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 13661 | -2/Quarantine | Retrieved Zion intel report: Main Access 13661 | -2/Quarantine | Identified exit to Access 13719 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 13720 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 13739 | -2/Quarantine | Found Alien Artifact 13739 | -2/Quarantine | Identified Core Reset Matrix 13739 | -2/Quarantine | Identified Exp. Melee Analysis Suite 13739 | -2/Quarantine | Identified Matter Drive 13739 | -2/Quarantine | Identified Core Stripper 13739 | -2/Quarantine | Used Core Reset Matrix 13743 | -2/Quarantine | Detected hypermatrix surge 13743 | -2/Quarantine | Sensed 4 artifacts in vicinity 13886 | -2/Quarantine | Spotted Fortress 13905 | -2/Quarantine | Discovered new exit (range 5) 14011 | -2/Quarantine | First assault squad dispatched 14046 | -2/Quarantine | Entered Section 7 14047 | -2/Section 7 | Sensed 21 artifacts in vicinity 14063 | -2/Section 7 | Incoming investigation squad redirected 14076 | -2/Section 7 | Found Microwarp Drive 14100 | -2/Section 7 | Found Integrated Mediator 14100 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 14109 | -2/Section 7 | Found Integrated Dissipator 14109 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 14157 | -2/Section 7 | Spotted S7 Guard 14164 | -2/Section 7 | Found Integrated Heat Negator 14164 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 14175 | -2/Section 7 | Found Core Reset Matrix 14178 | -2/Section 7 | Sensed 16 artifacts in vicinity 14209 | -2/Section 7 | Spotted B-90 Cyclops 14296 | -2/Section 7 | First assault squad dispatched 14360 | -2/Section 7 | Found Integrity Redistributor 14379 | -2/Section 7 | Retrieved Zion intel report: Component Stockpiles 14382 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-93) 14439 | -2/Section 7 | Spotted Alpha 7 14441 | -2/Section 7 | Spotted Alpha 7 14443 | -2/Section 7 | Incoming assault squad redirected 14445 | -2/Section 7 | Spotted B-99 Colossus 14461 | -2/Section 7 | Found Integrity Redistributor 14472 | -2/Section 7 | Found LRC Insulator 14472 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 14475 | -2/Section 7 | Found LRC Boosters 14475 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 14477 | -2/Section 7 | Found LRC Boosters 14477 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 14513 | -2/Section 7 | Found Matter Drive 14517 | -2/Section 7 | Found Transdimensional Reconstructor 14521 | -2/Section 7 | Found Transdimensional Reconstructor 14522 | -2/Section 7 | Warped through subspace 14534 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-46) 14557 | -2/Section 7 | Spotted Executioner 14557 | -2/Section 7 | Spotted Executioner 14573 | -2/Section 7 | Spotted S7 Guard 14577 | -2/Section 7 | Found Core Membrane 14577 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 14582 | -2/Section 7 | Spotted S7 Guard 14582 | -2/Section 7 | Spotted B-90 Cyclops 14588 | -2/Section 7 | Found Integrated Singularity Reactor 14588 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 14597 | -2/Section 7 | Core integrity fell below 50% 14599 | -2/Section 7 | Discovered exit to Access (range 8) 14608 | -2/Section 7 | Emitted hypermatrix ping 14610 | -2/Section 7 | Entered Access 14610 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 14611 | -1/Access | Sensed 1 artifact in vicinity 14664 | -1/Access | Zion Hover Resupply teleported in 14854 | -1/Access | Zion Zionite Resupply teleported in 14860 | -1/Access | Found Prototype Protection 14860 | -1/Access | Identified Zio. Heavy Carapace 14865 | -1/Access | Found Zio. Heavy Carapace 14885 | -1/Access | Build established: Alien-Mutant 15141 | -1/Access | First assault squad dispatched 15272 | -1/Access | Found Unknown Device 15272 | -1/Access | Identified Antimissile System 15274 | -1/Access | Found Antimissile System 15353 | -1/Access | Incoming assault squad redirected 15618 | -1/Access | Spotted B-99 Colossus 15694 | -1/Access | Discovered new exit (range 12) 15824 | -1/Access | Build established: Alien-Ninja 15836 | -1/Access | Discovered new exit (range 9) 15841 | -1/Access | Zion Experimental squad teleported in 15857 | -1/Access | Found Prototype Protection 15857 | -1/Access | Identified Zio. Shade Armor 15859 | -1/Access | Found Zio. Shade Armor 15864 | -1/Access | Found Prototype Device 15864 | -1/Access | Identified Exp. Weapon Cycler 15866 | -1/Access | Found Zio. Weapon Casing 15874 | -1/Access | Found Zio. Shade Armor 15880 | -1/Access | Found Zio. Weapon Casing 15893 | -1/Access | Entered Command 15911 | -1/Command | Spotted B-99 Colossus 15919 | -1/Command | Incoming investigation squad redirected 16016 | -1/Command | Retrieved Zion intel report: Active Terminals 16028 | -1/Command | Retrieved Zion intel report: Trap Installations 16032 | -1/Command | Disengaged cave seal 16032 | -1/Command | Zionites emerged from the dark tunnel 16102 | -1/Command | Found Zio. Weapon Casing 16124 | -1/Command | Build established: Scavenger-Mutant 16125 | -1/Command | Spotted M Guard 16125 | -1/Command | Spotted M Guard 16125 | -1/Command | Spotted Combat Programmer 16135 | -1/Command | Spotted Combat Programmer 16138 | -1/Command | Allies destroyed Combat Programmer 16144 | -1/Command | Allies destroyed Combat Programmer 16150 | -1/Command | Destroyed M Guard 16153 | -1/Command | Found Prototype Device 16153 | -1/Command | Identified AEGIS Remote Shield 16157 | -1/Command | Destroyed M Guard 16157 | -1/Command | All MAIN.C guards destroyed 16174 | -1/Command | Found AEGIS Remote Shield 16176 | -1/Command | Found Prototype Reactor 16176 | -1/Command | Identified Zero-point Reactor 16235 | -1/Command | Met MAIN.C 16240 | -1/Command | 0b10 Conduit disabled 16250 | -1/Command | Allies destroyed MAIN.C Shell 16251 | -1/Command | MAIN.C activated Command garrisons 16278 | -1/Command | Destroyed MAIN.C 16281 | -1/Command | Found Prototype Protection 16281 | -1/Command | Identified Exp. Powered Armor 16283 | -1/Command | Found Zero-point Reactor 16287 | -1/Command | Found Zero-point Reactor 16293 | -1/Command | Found Prototype Processor 16293 | -1/Command | Identified Exp. Targeting Computer 16298 | -1/Command | Found Prototype Processor 16298 | -1/Command | Identified Exp. Target Analyzer 16303 | -1/Command | Found Prototype Protection 16393 | -1/Command | Spotted B-99 Colossus 16747 | -1/Command | Identified Centrium Heavy Armor Plating 16750 | -1/Command | Found Gamma Refractor 16754 | -1/Command | Found Prototype Device 16754 | -1/Command | Identified Adv. Kinecellerator 16757 | -1/Command | Found Prototype Protection 16757 | -1/Command | Identified Hvy. Regenerative Plating 16764 | -1/Command | Found Prototype Device 16764 | -1/Command | Identified Exp. ECM Suite 16767 | -1/Command | Found Prototype Device 16767 | -1/Command | Identified Exp. Cloaking Device 16772 | -1/Command | Found Prototype Processor 16772 | -1/Command | Identified Exp. Core Analyzer 17587 | -1/Command | Discovered new exit (range 15) 18347 | -1/Command | Found Zero-point Reactor 18441 | -1/Command | Found Prototype Reactor 18441 | -1/Command | Identified Vortex Chain Reactor 18458 | -1/Command | Discovered new exit (range 9) 18662 | -1/Command | Warped through subspace to slip node 18662 | -1/Command | Discovered new exit (range 5) 18670 | -1/Command | Entered Access_0 18671 | -1/Access_0 | Sensed 3 artifacts in vicinity 18671 | -1/Access_0 | Met Architect 18712 | -1/Access_0 | Architect warped through subspace 18747 | -1/Access_0 | Found Prototype Device 18747 | -1/Access_0 | Identified EM Dispersion Field 18770 | -1/Access_0 | Destroyed A8 18774 | -1/Access_0 | Architect warped through subspace 18827 | -1/Access_0 | A6 warped into view 18827 | -1/Access_0 | Subspace Access Node disabled 18837 | -1/Access_0 | Destroyed A6 18855 | -1/Access_0 | Found Prototype Device 18858 | -1/Access_0 | Identified Femtoactuators 18866 | -1/Access_0 | Architect warped through subspace 18876 | -1/Access_0 | Found Unknown Piercing Weapon 18877 | -1/Access_0 | Identified Enh. Force Lance 18880 | -1/Access_0 | Found Exp. Actuator Array 18906 | -1/Access_0 | Architect warped through subspace 18922 | -1/Access_0 | Found Exp. Actuator Array 18932 | -1/Access_0 | Architect warped through subspace 18959 | -1/Access_0 | Architect warped through subspace 18982 | -1/Access_0 | Architect warped through subspace 19010 | -1/Access_0 | Architect warped through subspace 19022 | -1/Access_0 | Architect warped through subspace 19026 | -1/Access_0 | Subspace Access Node disabled 19034 | -1/Access_0 | Subspace Access Node disabled 19072 | -1/Access_0 | A5 warped into view 19079 | -1/Access_0 | Destroyed A5 19106 | -1/Access_0 | Subspace Access Node disabled 19158 | -1/Access_0 | Triggered Gamma Refractor 19163 | -1/Access_0 | Core integrity fell below 50% 19172 | -1/Access_0 | Emitted hypermatrix ping 19177 | -1/Access_0 | Assembled emerged from beneath the floor 19181 | -1/Access_0 | Core integrity fell below 20% 19201 | -1/Access_0 | Destroyed by Architect with Modified Quantum Sheargun Last Messages --------------- 19180_ Femtoactuators destroyed. 19180_ Penetrated by Quantum Shear. 19180_ Enhanced Hunter destroyed. 19182_ Penetrated by Quantum Shear. 19189_ Lrg. Storage Unit destroyed. 19189_ Quantum Shear penetrates as-61058. 19190_ Architect regenerates Prototype Device. 19190_ Architect suffers critical hit (Burn). 19190_ as-61058 destroyed. 19191_ Penetrated by Quantum Shear. 19194_ Exp. Melee Analysis Suite severed. 19194_ Architect suffers critical hit (Destroy). 19195_ Architect regenerates Prototype Hackware. 19196_ Zio. Biocell Array destroyed. 19196_ as-30231 destroyed. 19198_ Penetrated by Quantum Shear. 19200_ Architect regenerates Prototype Hackware. 19200_ as-75556 suffers critical hit (Destroy). 19201_ Penetrated by Quantum Shear. 19201_ AEGIS Remote Shield destroyed. Map ----- +----------------------------------------------------+ | ??## #### # ##?# ???? ?????????????????? | | ?##" #??### ### ???? ?????????????????? | | ##""% #??### ## #???? ?????????????????? | | #### ### #???? ??????????????????? | | "###### ##?# #???? ??????????????????? | | ##???# ""## #???? ??????????????????? | | #???# ###?? #??????????????????? | | #???## " #?# #??????????????????? | | #????## # "##?# #??????????????????? | | ##?????#########"" #?# #??????????????????? | | ????????????? "" ; #??????????????????? | | ???????????""" 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" ?# #????????????# "" | | ##?""=]""### #???" ???# ###???##?????# | | "#?"=!!]"# #????????????##!# #???# #????# | | ##?""!!""?# #???????????#"%=]!#????# #???# | | ####" "??# ##???????###"#!=]######## ##?# | | !==#""" ""## #########""#" !!="""""##"### "" | | *%! ## /!/%=! " | | !]*] !!!*%= " | | =%! #######"""""" *!#!""""#"##"" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 81 Energy Capacity 1730 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 22 Additional Mass Support 16 Armor Coverage 1425 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 55 Resistance: I 30 Resistance: S 30 Resistance: P 30 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 100 Point Defense Rating 640 Reclamation Efficiency 25 Weapon Cycling 15 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 70 Melee Accuracy 32 Target Analysis 10 Core Analysis 15 Armor Integrity Analysis 40 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Subatomic Replicator Core Reset Matrix Microwarp Drive Integrated Mediator Integrated Dissipator Integrated Heat Negator Integrity Redistributor LRC Insulator LRC Boosters Matter Drive Transdimensional Reconstructor Core Membrane Integrated Singularity Reactor Core Stripper Achievements -------------- None Challenges ------------ None Game ------ Seed SensorSystemDesublimator Manual? 0 Play Time 03:44:45 Cumulative 2260.3 hours Start 2021.09.28 @ 10:06:43 End 2021.09.28 @ 14:26:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2695 Rogue 2687 Adventurer 0 Explorer 8 Win Type - Total 262 Types 47/32/95/3/3/5/74/2/1 Lore% 99 Gallery% 99 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dabe3767-60c8-425b-8c84-b888c84e984a