Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.22 @ 17:47:04 Player: Alexbot Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (24) 4800 Robots Destroyed (259) 1295 Value Destroyed (8372) 8372 Prototype IDs (32) 640 Alien Tech Used (1) 200 Bonus (12612) 12612 TOTAL SCORE: 30919 Bonus ------- Pacifist 200 High Alert Combat Kills 193 Follower Combat Kills 221 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 1000 Exposed GOLEM Chamber 9000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -302 Cogmind --------- Core Integrity 0/1150 Matter 85/300 Energy 310/310 System Corruption 22% Temperature Cool (0) Movement Hovering (76) Location -4/Factory Parts ------- > --- POWER (2) -------- Fission Core > --- PROPULSION (4) --- Assembled Alloy Leg Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY (12) ----- Experimental Signal Interpreter GOLEM Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Reinforced Antimatter Reactor Zionite Metafield Generator Experimental Sensor Array Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Fission Core > --- PROPULSION ------- Gyrokinetic Inverter Cooled Antigrav System Cooled Antigrav System > --- UTILITY ---------- Medium Storage Unit Large Storage Unit High-capacity Storage Unit Assembled Biocell Array Experimental Sensor Array Experimental Signal Interpreter Advanced Terrain Scanner Surveybot 24 Chip Experimental Cloaking Device Experimental Focal Shield GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Improved Remote Datajack > --- INVENTORY -------- Improved Heavy Treads Electron Diverter Electron Diverter Zionite Metafield Generator Zionite Weapon Casing GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit BFG-9k Vortex Edition Heavy Shock Bomb Launcher [Rating: 136] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Reactor Assembled Flux Generator Propulsion Armored Huge Wheel Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Hover Unit Cooled Antigrav System Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Hardened Heavy Armor Plating Weapon Assembled Focal Cannon Energy Gun Precision Shock Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Launcher Long-range Missile Launcher Special Weapon Improved Remote Datajack Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . 2 . . . 2 2 . . . . 2 . . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Utility 10 | . . . 2 . . . 2 2 . . . . 2 . . . . . . . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 251 | 7 2 . . . . 6 10 25 9 10 6 25 16 5 3 . 24 18 40 1 4 8 10 22 Power 15 | 1 . . . . . 1 2 2 . 1 . . 1 . 1 . 1 . 1 . . . 1 3 Engine 6 | 1 . . . . . 1 1 1 . 1 . . 1 . . . . . . . . . . . Core 6 | . . . . . . . 1 1 . . . . . . 1 . . . 1 . . . 1 1 Reactor 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . 2 Propulsion 32 | 3 . . . . . 2 2 4 1 . . 1 1 . . . 2 . 7 . 3 2 . 4 Treads 8 | 1 . . . . . 2 1 4 . . . . . . . . . . . . . . . . Leg 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . Wheel 7 | 2 . . . . . . 1 . 1 . . 1 1 . . . 1 . . . . . . . Hover 14 | . . . . . . . . . . . . . . . . . 1 . 4 . 3 2 . 4 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 125 | 1 2 . . . . 1 2 8 4 5 1 8 8 4 1 . 11 15 28 1 1 5 8 11 Device 79 | . . . . . . 1 . 4 3 2 1 4 5 2 . . 4 8 23 1 1 5 7 8 Storage 20 | 1 2 . . . . . 2 1 . 1 . 4 2 2 1 . 1 1 1 . . . . 1 Processor 6 | . . . . . . . . 1 1 . . . . . . . 1 . 2 . . . 1 . Hackware 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Protection 18 | . . . . . . . . 2 . 2 . . 1 . . . 5 6 . . . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 79 | 2 . . . . . 2 4 11 4 4 5 16 6 1 1 . 10 3 4 . . 1 1 4 Energy Gun 12 | 1 . . . . . 1 4 . . . . . 1 1 . . 4 . . . . . . . Energy Cannon 22 | . . . . . . . . 7 2 1 1 7 2 . . . 1 . 1 . . . . . Ballistic Gun 8 | 1 . . . . . 1 . 1 . . 1 3 1 . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . 2 Launcher 29 | . . . . . . . . 2 1 3 2 6 2 . . . 5 3 3 . . . 1 1 Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . 1 . 1 . . . 1 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . . . . 1 . . . . 1 . 1 . 8 . 1 . . 3 . 1 Parts Lost 60 | . . . . . . 6 6 11 . 1 . . 3 1 . . 6 5 3 . . 1 1 16 Power 8 | . . . . . . 1 1 1 . 1 . . 1 . . . 1 . . . . . . 2 Propulsion 14 | . . . . . . 3 1 4 . . . . . . . . . 1 . . . 1 . 4 Utility 18 | . . . . . . . . 2 . . . . 1 . . . 4 3 2 . . . . 6 Weapon 20 | . . . . . . 2 4 4 . . . . 1 1 . . 1 1 1 . . . 1 4 Highest Loss Streak 13 | . . . . . . 5 2 8 . 1 . . 1 1 . . 3 3 2 . . 1 2 13 Average Slot Usage (%) 83 | . 87 100 77 77 77 79 78 84 89 83 74 83 74 86 86 87 83 82 86 86 87 86 83 60 Engine 3 | . 14 14 11 11 11 11 8 3 . 5 7 7 3 6 6 6 1 . . . . . . . Core 2 | . . . . . . . . 2 7 . . . . . 5 6 4 . . 5 5 5 10 6 Reactor 1 | . . . . . . . . . . . . . . . . . 4 6 4 . . . . 1 Treads 2 | . . . . . . 11 8 10 10 . . . . . . . . . . . . . . . Leg 3 | . . . . . . . . . . . . . . . . . . 6 18 16 15 . . 1 Wheel 4 | . 28 28 22 22 22 9 8 1 2 7 7 6 5 6 6 6 6 2 . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . 1 5 5 22 16 12 Device 10 | . . . . . . 4 9 4 7 7 . 5 8 12 12 12 9 13 14 22 22 21 17 13 Storage 27 | . 16 28 22 22 22 22 25 36 30 31 37 31 29 33 31 31 27 30 22 22 22 22 22 12 Processor 5 | . . . . . . . . 1 7 7 7 7 6 6 6 6 9 6 5 5 5 5 9 7 Protection 4 | . . . . . . . . 6 7 7 7 7 6 6 6 6 7 3 . . . . . . Energy Gun 2 | . 14 14 11 11 11 8 13 4 . . . . 2 5 . . 1 . . . . . . . Energy Cannon 4 | . . . . . . . . 5 6 3 . 7 3 . . . 3 8 7 3 4 3 5 2 Ballistic Gun 3 | . 14 14 11 11 11 12 4 2 7 3 1 4 3 6 6 6 1 . . . . . . . Launcher 1 | . . . . . . . . . . 6 3 2 1 . . . 4 3 2 5 5 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 161 | 10 70 70 70 70 70 74 108 143 131 140 140 140 137 117 123 123 161 161 152 93 93 91 87 99 Greatest Support 92 | 26 26 26 26 26 26 40 20 48 48 28 28 28 28 28 28 28 28 60 92 76 76 92 56 72 Greatest Overweight (x) 9 | . 2 2 2 2 2 3 8 9 4 4 4 4 4 4 4 4 5 5 2 1 1 1 1 3 Average Overweight (x) 2 | . . 2 2 2 2 1 6 4 2 3 4 4 4 4 3 4 4 3 1 1 1 . 1 . Largest Inventory Capacity 32 | 6 20 20 20 20 20 20 32 32 32 32 32 32 32 30 30 30 30 30 28 22 22 22 22 22 Average Capacity 27 | 5 8 20 20 20 20 20 24 32 32 32 32 32 31 30 30 30 30 28 22 22 22 22 22 15 Most Carried 32 | 4 6 6 6 6 8 9 14 30 32 32 32 30 31 30 30 30 30 30 27 22 22 22 22 22 Average Carried 24 | 2 4 5 6 6 6 7 9 19 31 31 26 25 29 29 29 29 28 28 21 22 21 20 22 15 Final Capacity 32 | 6 20 20 20 20 20 20 32 32 32 32 32 32 30 30 30 30 30 28 22 22 22 22 22 4 Final Carried 32 | 4 5 6 6 6 8 6 13 30 32 31 25 30 30 30 29 30 30 27 22 22 18 22 22 3 Class Distribution -------------------- 82% | Hauler-Mutant 14% | Hauler-Golem Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Hauler-Mutant | -6/Deep Caves Hauler-Golem | -5/Proximity Caves Hauler-Mutant | -5/Factory Hauler-Golem | -5/Upper Caves Hauler-Golem | -5/Upper Caves Hauler-Mutant | -5/Warlord Hauler-Mutant | -4/Proximity Caves Hauler-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Matter Collected 5429 | 237 . . . . 55 146 87 597 248 275 58 452 483 290 40 . 935 350 706 41 27 87 33 282 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11299 | . . . . . . 299 468 895 174 363 191 895 598 220 . . 3312 1459 1646 . . . 58 721 Parts 395 | . . . . . . 14 29 48 9 10 . 28 26 4 . . 53 55 75 . . . 6 38 Haulers Intercepted 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Recyclers Shooed 8 | . . . . . . . . . . . . . 4 . . . . . 2 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 142 | . . . . . . . . . 8 8 . 6 . . 3 1 . 42 . . . 70 4 . Prevented 74 | . . . . . . . . . 1 5 . 19 . 9 . . . 20 . . . 20 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 227 | . . . . . . 6 14 20 5 6 4 15 10 3 . . 68 28 33 . . . 5 10 Guns 31 | . . . . . . 6 14 7 1 . . . 2 . . . 1 . . . . . . . Cannons 45 | . . . . . . . . 7 . . . 1 . . . . 2 16 11 . . . . 8 AOE 106 | . . . . . . . . 5 4 3 1 9 8 . . . 41 9 19 . . . 5 2 Classes Destroyed 22 | . . . . . . 4 1 5 1 2 . . 1 . . . 4 1 3 . . . . . Worker 9 | . . . . . . 1 1 1 . . . . 2 . . . . . 3 . . . . 1 Builder 7 | . . . . . . . . 1 . . . . 1 . . . . . 4 . . . . 1 Hauler 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Recycler 4 | . . . . . . 1 . . . . . . 2 . . . . . 1 . . . . . Minesweeper 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Operator 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Watcher 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Swarmer 46 | . . . . . . 3 7 . 4 . . 3 3 . . . . 9 12 . . . 5 . Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Grunt 67 | . . . . . . 3 5 10 1 4 . 9 4 3 . . . 10 12 . . . . 6 Brawler 6 | . . . . . . . . . . . . . . . . . . 3 3 . . . . . Duelist 8 | . . . . . . . . 2 . . . 1 1 . . . . 2 2 . . . . . Sentry 10 | . . . . . . . 2 4 . . . 1 . . . . . 1 2 . . . . . Demolisher 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Hunter 3 | . . . . . . . . . . 1 . . 1 . . . . 1 . . . . . . Programmer 10 | . . . . . . . . 1 . . . 1 1 . . . . 1 2 . . . . 4 Enhanced Grunt 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . Z-Light 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . Assembled 38 | . . . . . . . . 1 . . . . . . . . 37 . . . . . . . Golem 24 | . . . . . . . . . . . . . . . . . 24 . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 61 | . . . . . . 3 5 7 4 4 4 7 8 3 . . 61 8 10 . . . 5 4 Combat Bots Only 36 | . . . . . . 3 4 5 4 4 4 7 4 3 . . 36 8 6 . . . 5 4 Max Kills in Single Turn 10 | . . . . . . 1 1 2 3 2 2 3 3 1 . . 10 3 3 . . . 5 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 10 | . . . . . . . . 2 3 1 1 3 3 . . . 10 3 3 . . . 5 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Damage Taken 14466 | . . . . . . 730 755 2403 63 471 . 834 617 195 . . 2018 1181 1454 . . 197 139 3409 Core 2547 | . . . . . . 119 119 421 . 48 . 93 77 . . . 122 156 223 . . . . 1169 Absorbed by Shields 564 | . . . . . . . . 113 . . . . . . . . . 262 189 . . . . . Core Remaining (%) 71 | 100 . 100 . . . 70 78 . . . . 19 . . . . . 58 . . . . 77 . Volleys Fired 618 | . 2 . . . . 44 38 69 11 14 . 29 66 13 . . 94 60 107 . . 4 15 52 Largest 2 | . 2 . . . . 2 2 2 2 2 . 2 2 2 . . 2 2 2 . . 1 1 2 Hottest 128 | . 70 . . . . 85 113 126 96 72 . 126 118 80 . . 128 64 71 . . 25 43 122 Shots Fired 836 | . 4 . . . . 67 75 126 23 23 1 46 71 15 . . 116 74 118 . . 4 15 58 Gun 276 | . 4 . . . . 67 75 40 12 . . 2 44 7 . . 25 . . . . . . . Cannon 384 | . . . . . . . . 80 9 . . 13 18 . . . 40 57 96 . . 4 14 53 Launcher 176 | . . . . . . . . 6 2 23 1 31 9 8 . . 51 17 22 . . . 1 5 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 211 | . 2 . . . . 57 13 52 12 . . 2 39 5 . . 10 . . . . . . 19 Thermal 332 | . 2 . . . . 10 56 49 9 . . 3 13 . . . . 57 81 . . 4 14 34 Explosive 57 | . . . . . . . . 2 2 . . . 8 . . . 19 3 17 . . . 1 5 Electromagnetic 236 | . . . . . . . 6 23 . 23 1 41 11 10 . . 87 14 20 . . . . . Robot Hit Streak 28 | . 1 . . . . 15 14 11 5 9 . 6 11 12 . . 25 20 12 . . 2 3 28 Robot Miss Streak 5 | . 1 . . . . 3 3 4 4 2 . 3 3 . . . 5 2 3 . . 1 . 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 523 | . 2 . . . . 55 49 82 16 7 1 23 42 9 . . 75 53 67 . . 2 1 39 Core Hits 589 | . . . . . . 21 25 60 15 9 16 30 29 6 . . 230 46 74 . . . 5 23 Critical Hits 19 | . . . . . . . . 4 1 . . . . . . . 1 . . . . . . 13 Critical Kills 6 | . . . . . . . . . . . . . . . . . 1 . . . . . . 5 Critical Parts Destroyed 12 | . . . . . . . . 3 1 . . . . . . . . . . . . . . 8 Melee Attacks 4 | . . . . . . . . . 1 . 1 . . . 1 . 1 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 4 | . . . . . . . . . 1 . 1 . . . 1 . 1 . . . . . . . Sneak Attacks 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 29782 | . 10 . . . . 503 712 2316 635 525 827 1531 2274 434 . . 7456 3911 5949 . . 93 424 2182 Guns 2843 | . 10 . . . . 503 712 614 125 . . 16 632 111 . . 120 . . . . . . . Cannons 8087 | . . . . . . . . 1052 103 . . 194 84 . . . 576 2126 2401 . . 93 . 1458 Explosions 18574 | . . . . . . . . 650 329 525 757 1321 1558 323 . . 6667 1785 3541 . . . 424 694 Melee 241 | . . . . . . . . . 78 . 70 . . . . . 93 . . . . . . . Ramming 37 | . . . . . . . . . . . . . . . . . . . 7 . . . . 30 Kinetic 2310 | . 10 . . . . 394 74 757 125 . . 16 541 71 . . 61 . . . . . . 261 Thermal 7954 | . . . . . . 109 574 708 103 . . 163 617 . . . 37 2318 2035 . . 93 . 1197 Explosive 10542 | . . . . . . . . 423 329 . . . 877 . . . 4037 595 3163 . . . 424 694 Electromagnetic 8698 | . . . . . . . 64 428 . 525 757 1352 239 363 . . 3228 998 744 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 241 | . . . . . . . . . 78 . 70 . . . . . 93 . . . . . . . Highest Corruption 22 | . . . . . . . . 14 14 15 15 15 1 1 1 1 . 4 3 3 3 6 . 22 Average Corruption 7 | . . . . . . . . 13 14 14 15 15 1 1 1 1 . 3 2 3 3 4 . 19 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 276 | . . . . . . . . 69 52 36 14 35 2 4 1 1 . 13 13 5 9 . . 22 Message Errors 49 | . . . . . . . . 6 10 5 4 4 2 2 . 1 . 1 4 3 2 . . 5 Matter Fused 39 | . . . . . . . . 12 7 6 1 1 . . . . . 4 1 . 4 . . 3 Heat Flow Errors 30 | . . . . . . . . 5 4 4 3 4 . . . . . 2 3 1 2 . . 2 Energy Discharges 24 | . . . . . . . . 3 7 3 . 3 . 1 1 . . 3 1 . . . . 2 Parts Rejected 4 | . . . . . . . . 1 . . . 1 . . . . . 1 . . . . . 1 Data Loss (minor) 30 | . . . . . . . . 5 8 6 . 3 . . . . . 2 3 1 1 . . 1 Data Loss (major) 8 | . . . . . . . . 3 3 2 . . . . . . . . . . . . . . Misfires 13 | . . . . . . . . 6 4 1 1 1 . . . . . . . . . . . . Alerts 3 | . . . . . . . . 1 1 . . 1 . . . . . . . . . . . . Misdirections 32 | . . . . . . . . 8 5 3 3 9 . . . . . . . . . . . 4 Targeting Errors 39 | . . . . . . . . 16 3 5 2 7 . 1 . . . . 1 . . . . 4 Weapon Failures 5 | . . . . . . . . 3 . 1 . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1078 | . . . . . . . . 59 39 6 10 6 157 7 . . 172 196 272 . . . 29 125 Projectiles 481 | . . . . . . . . 42 . . . . 21 . . . . 146 180 . . . . 92 Explosions 471 | . . . . . . . . 17 1 6 . 6 136 7 . . 100 50 92 . . . 29 27 Melee 126 | . . . . . . . . . 38 . 10 . . . . . 72 . . . . . . 6 Knockbacks 12 | . . . . . . . . 7 . . . . . . . . . . . . . . . 5 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 10 | . . . . . . . . 7 . . . . . . . . . . . . . . . 3 Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 840 | . . . . . . . . 115 . 122 . 27 35 18 . . 22 101 317 . . . 69 14 Shots 29 | . . . . . . . . 3 . 8 . 2 2 2 . . 3 3 5 . . . 1 . Rammed 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 Targets Rammed 8 | . . . . . . . . . . . . . . . . . . . 1 . . . . 7 Kicked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 500 | . 40 . . . . 51 17 500 280 319 228 348 168 8 . . 366 203 160 234 96 . . 212 Average Temperature 108 | . 23 . . . . 14 5 156 99 139 88 120 61 8 . . 115 76 42 126 45 . . 99 Received Heat Transfer 2376 | . . . . . . 288 198 307 9 135 . 231 45 87 . . 414 143 156 . . 36 . 327 Effects 17 | . . . . . . . . 10 . 2 . . . . . . 5 . . . . . . . Shutdowns 5 | . . . . . . . . 4 . . . . . . . . 1 . . . . . . . Interference 6 | . . . . . . . . . . 2 . . . . . . 4 . . . . . . . Matter Decay 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . Damage (major) 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 46 | . . . . . . . . 1 . 3 3 5 . 3 . . 24 3 4 . . . . . Combat Hostiles 45 | . . . . . . . . 1 . 3 3 5 . 3 . . 24 3 3 . . . . . Parts Fried 41 | . . . . . . . . 3 . 4 . 13 3 5 . . 6 2 5 . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . 3 1 . . . . . . . . 1 . . . . . . . Heat Transferred 6894 | . . . . . . 296 1443 1221 185 . . 274 400 . . . 50 1250 1100 . . 50 . 625 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . . . 3 1 . . . 1 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Peak Influence 827 | . 15 5 1 . . 100 325 397 . . . . 388 . . . . . 827 . . . . 159 Average Influence 152 | . 7 5 1 . . 77 157 109 . . . . 154 . . . . . 271 . . . . 58 Maximum Alert Level 3 | . . . . . . . 1 1 . . . . 1 . . . . . 3 . . . . . Low Security (%) 72 | 100 100 100 100 100 . 100 60 89 . . . . 65 . . . . . 40 . . . . 100 Level 1 18 | . . . . . . . 39 10 . . . . 34 . . . . . 26 . . . . . Level 2 8 | . . . . . . . . . . . . . . . . . . . 29 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . 2 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . . . . . . . 4 4 . . . . 1 . . . . 1 9 . . . . 5 Investigation 4 | . . . . . . . . 1 . . . . . . . . . . 2 . . . . 1 Extermination 4 | . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . 1 Reinforcement 6 | . . . . . . . 1 2 . . . . . . . . . . 1 . . . . 2 Assault 3 | . . . . . . . . . . . . . . . . . . 1 2 . . . . . Garrison 7 | . . . . . . . 3 . . . . . . . . . . . 3 . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Distress Signals 8 | . . 1 . . . . . 2 . . . . 2 . . . . . 2 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 305 | . 2 . . . . 10 19 39 4 6 . 17 13 4 . . 57 35 43 . . 21 5 30 Peak Tracking Total 32 | . 2 . . . . 4 4 12 2 4 . 5 4 3 . . 32 10 7 . . 14 5 12 Tactical Retreats 21 | . . . . . . . 1 1 . . . 2 . 1 . . 4 3 2 . . . . 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Traps Triggered 11 | . . . . . . . . 4 . . 4 . 1 . . . . . 2 . . . . . Indirectly 5 | . . . . . . . . 1 . . 4 . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 8 | . . . . . . . . . . . 6 . . . . . 2 . . . . . . . Triggered 12 | . . . . . . . . . 2 . . . . 5 . . . . . . . 5 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Machines Disabled 18 | . . . . . . . 1 4 . 1 1 . 5 . . . 2 . 3 . . . . 1 Max in Single Turn 2 | . . . . . . . 1 2 . 1 1 . 2 . . . 1 . 1 . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Machines Accessed 35 | . . . . . 4 . 2 6 . 1 4 . 3 2 . 1 . . 5 . . 2 1 4 Terminals 11 | . . . . . . . 1 . . . . . 2 . . . . . 3 . . . 1 4 Fabricators 3 | . . . . . . . . 2 . . . . . . . . . . 1 . . . . . Repair Stations 4 | . . . . . . . . 2 . . . . 1 . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 88 | . . . . . 4 . 3 10 . 1 24 . 12 5 . 1 . . 13 . . 2 1 12 Successful 69 | . . . . . 4 . 2 5 . 1 24 . 11 5 . 1 . . 7 . . 2 1 6 Failed 19 | . . . . . . . 1 5 . . . . 1 . . . . . 6 . . . . 6 Catastrophic 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 25 | . . . . . 1 . 1 . . . . . 3 . . 4 . . 6 . . 1 . 9 Terminals 28 | . . . . . . . 1 . . . . . 6 . . . . . 8 . . . 1 12 Fabricators 5 | . . . . . . . . 2 . . . . . . . . . . 3 . . . . . Repair Stations 12 | . . . . . . . . 4 . . . . 6 . . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . 2 4 . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 48 | . . . . . 4 . 1 . . 1 24 . 3 5 . 1 . . 3 . . 2 1 3 Record 20 | . . . . . 4 . . . . . 11 . . 4 . . . . . . . . 1 . Part Schematic 6 | . . . . . . . . . . . 4 . . . . 1 . . 1 . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . Open Door 4 | . . . . . . . . . . 1 . . . 1 . . . . . . . 2 . . Branch Access Points 4 | . . . . . . . 1 . . . . . 1 . . . . . 1 . . . . 1 Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Locate Traps 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Fabricator Hacks 3 | . . . . . . . . 1 . . . . . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Build 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Repair Station Hacks 10 | . . . . . . . . 3 . . . . 6 . . . . . 1 . . . . . Scan Component 6 | . . . . . . . . 2 . . . . 3 . . . . . 1 . . . . . Repair 4 | . . . . . . . . 1 . . . . 3 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . . . . . . . . . . . . . 2 . . . . . 1 . . . . 3 Terminals 6 | . . . . . . . . . . . . . 2 . . . . . 1 . . . . 3 Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Botnet 4 | . . . . . . . . . . . . . 2 . . . . . 1 . . . . 1 Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacking Detections 20 | . . . . . . . 2 6 . . . . 3 . . . . . 5 . . . . 4 Full Trace Events 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Feedback Events 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Hackware Fried 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . Matter 186 | . . . . . . . . 186 . . . . . . . . . . . . . . . . Time 49 | . . . . . . . . 49 . . . . . . . . . . . . . . . . Total Robot Build Rating 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . . . 4 . . . . 1 . . 1 . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Matter 285 | . . . . . . . . . . . . . . . . . . . 285 . . . . . Time 50 | . . . . . . . . . . . . . . . . . . . 50 . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . Parts Repaired 4 | . . . . . . . . 1 . . . . 3 . . . . . . . . . . . Time 182 | . . . . . . . . 50 . . . . 132 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Total Allies 12 | . . . . . . . . 3 . . . . . . . 6 . 2 . . . . . 1 Largest Group 6 | . . . . . . . . 3 . . . . . . . 6 6 2 . . . . . 1 Highest-Rated Group 119 | . . . . . . . . 30 . . . . . . . 119 119 78 . . . . . 10 Highest-Rated Ally 49 | . . . . . . . . 10 . . . . . . . 31 31 49 . . . . . 10 Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 GOTO 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 98 | . . . . . . . . 14 . . . . . . . . 65 19 . . . . . . Total Damage 1460 | . . . . . . . . 163 . . . . . . . . 859 438 . . . . . . Kills 10 | . . . . . . . . 1 . . . . . . . . 5 4 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . . . . . . 2 1 . 1 . . . 2 . 1 . . 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Turns Passed 15428 | 47 153 42 40 31 367 300 428 1528 1089 674 215 557 852 799 345 1205 1477 1293 1579 299 375 661 450 622 Spaces Moved 8390 | 38 154 29 37 29 332 132 167 617 528 388 131 289 405 508 239 821 681 459 709 183 224 493 334 463 Core 31 | 1 . . . . . . . . . . . . . . . . . . . . . . . 30 Treads 813 | . . . . . . 53 18 429 313 . . . . . . . . . . . . . . . Legs 1390 | . . . . . . . . . . . . . . . . . . 276 709 183 222 . . . Wheels 4894 | 37 154 29 37 29 332 79 149 188 215 388 131 289 405 508 239 821 681 183 . . . . . . Hover 1262 | . . . . . . . . . . . . . . . . . . . . . 2 493 334 433 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 35 | 50 90 110 110 110 110 110 150 170 140 130 140 140 140 140 130 140 140 150 160 163 105 35 94 45 Average Speed 141 | 87 92 110 110 110 110 138 164 200 175 138 140 140 140 140 139 140 140 178 166 163 162 78 94 87 Slowest Speed 260 | 90 110 110 110 110 110 220 220 260 200 140 140 140 140 140 140 140 150 230 190 163 163 105 94 190 Overloaded Moves 185 | . . . . . . . . . . . . . . . . . . . . . . 185 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 39 | 3 29 10 7 16 63 30 17 19 70 50 77 43 9 62 39 83 75 54 23 36 46 68 50 11 Regions Visited 24 Branch Regions 17 Pre-discovered Areas 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Known Exits Taken 16 | . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 15 | . . . . . . 1 . . 2 2 . 1 . 1 . 3 . 3 . 1 1 . . . Spaces Dug 55 | . . . . . . . . 1 . . . 9 7 . 1 . . 2 15 . . 1 14 5 Terrain Destroyed 617 | . . . . . . . . 49 34 . 28 18 65 . 1 . 66 57 220 . . 2 32 45 Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Projectile 77 | . . . . . . . . 8 . . . . 7 . . . . 13 25 . . 2 14 8 AOE 539 | . . . . . . . . 41 34 . 28 18 58 . . . 66 44 195 . . . 18 37 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Total 11140 | 48 159 39 36 28 333 194 247 780 671 503 163 384 627 581 248 879 1086 855 1019 183 237 767 449 624 Wait 1552 | . . 10 . . . 10 17 35 100 80 10 36 115 47 . 51 236 294 126 . 3 242 91 49 Move 8366 | 37 153 28 36 28 331 131 166 616 527 387 130 288 404 507 238 820 680 458 708 182 223 492 333 463 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 140 | 3 1 1 . . 2 3 15 28 11 4 1 5 15 4 2 4 14 7 12 . 1 3 . 4 Fast Attach 62 | 7 1 . . . . 1 2 7 1 1 . 1 5 . 2 . 8 1 10 . . 4 1 10 Attach 69 | . . . . . . 5 7 9 1 3 2 1 6 1 1 . 6 7 6 . 3 2 . 9 Detach 63 | 1 . . . . . . . 1 1 2 2 1 4 . . . 13 6 8 . 3 10 . 11 Swap 121 | . 1 . . . . . 1 9 7 6 4 23 5 4 1 . 10 10 24 1 1 2 9 3 Drop 106 | . 1 . . . . . 1 2 11 6 7 . 7 3 3 4 21 1 17 . 3 8 . 11 Fire 618 | . 2 . . . . 44 38 69 11 14 . 29 66 13 . . 94 60 107 . . 4 15 52 Melee 4 | . . . . . . . . . 1 . 1 . . . 1 . 1 . . . . . . . Ram 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 Kick 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . Rewire 19 | . . . . . . . . . . . . . . 2 . . 1 11 . . . . . 5 Trap 8 | . . . . . . . . . . . 6 . . . . . 2 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 8) 201 | -10/Materials | Entered Mines 208 | -10/Mines | Assembled infested the area 216 | -10/Mines | Discovered new exit (range 4) 233 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 237 | -10/Mines | Found Prototype Device 243 | -10/Mines | Entered Materials 243 | -9/Materials | Evolved 2 slots: Utility x2 265 | -9/Materials | Discovered new exit (range 15) 283 | -9/Materials | Entered Mines 307 | -9/Mines | Met a Derelict bent on vengeance 310 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 310 | -9/Mines | Discovered new exit (range 5) 314 | -9/Mines | Entered Exiles 314 | -9/Exiles | Found Exiles lab abandoned 465 | -9/Exiles | Build established: Hauler-Mutant 667 | -9/Exiles | Discovered new exit (range 12) 681 | -9/Exiles | Entered Mines 883 | -8/Mines | Lost 5 parts (1p2n2w) 961 | -8/Mines | Discovered new exit (range 6) 981 | -8/Mines | Entered Materials 981 | -8/Materials | Evolved 2 slots: Utility x2 1060 | -8/Materials | Identified Exp. Sensor Array 1149 | -8/Materials | Garrison activated, responded to threat 1311 | -8/Materials | Discovered new exit (range 16) 1409 | -8/Materials | Entered Factory 1409 | -7/Factory | Evolved 2 slots: Utility x2 1812 | -7/Factory | Assembled infested ambush trap array 1847 | -7/Factory | System corruption reached 10% 1880 | -7/Factory | Lost 8 parts (1p3n2u2w) 2432 | -7/Factory | Fabricated B-36 Bruiser? 2636 | -7/Factory | Discovered new exit (range 11) 2659 | -7/Factory | Identified exit to Factory 2819 | -7/Factory | Discovered new exit (range 15) 2853 | -7/Factory | Repaired Broken Exp. Sensor Array 2896 | -7/Factory | Core integrity fell below 50% 2935 | -7/Factory | Identified exit to Lower Caves 2937 | -7/Factory | Entered Lower Caves 2984 | -7/Lower Caves | Learned Factory non-interactive machine intel 3793 | -7/Lower Caves | Encountered a Warlord checkpoint 3981 | -7/Lower Caves | Identified exit to Lower Caves 4026 | -7/Lower Caves | Entered another Lower Caves area 4202 | -7/Lower Caves | Learned Factory stockpile data 4502 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 4617 | -7/Lower Caves | Discovered new exit (range 11) 4697 | -7/Lower Caves | Identified exit to Data Miner 4700 | -7/Lower Caves | Entered Data Miner 4702 | -7/Data Miner | Discovered new exit (range 6) 4766 | -7/Data Miner | Met Data Miner 4801 | -7/Data Miner | Learned location of Section 7 (-2) 4801 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4827 | -7/Data Miner | Received God Mode back door access code from Data Miner 4849 | -7/Data Miner | Data Conduit disabled 4913 | -7/Data Miner | Identified exit to Proximity Caves 4915 | -7/Data Miner | Entered Proximity Caves 4964 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5107 | -6/Proximity Caves | Destroyed 7 combat bots 5171 | -6/Proximity Caves | Learned 12 Factory zone layouts 5392 | -6/Proximity Caves | Core integrity fell below 20% 5446 | -6/Proximity Caves | Discovered exit to Factory (range 11) 5472 | -6/Proximity Caves | Entered Factory 5472 | -6/Factory | Evolved 2 slots: Utility x2 5473 | -6/Factory | Identified exit to Factory 5475 | -6/Factory | Loaded intel: 236 non-interactive machine locations 5654 | -6/Factory | Repaired Hrd. Heavy Armor Plating? 5722 | -6/Factory | Repaired Hrd. Heavy Armor Plating 5767 | -6/Factory | Repaired Arm. Huge Wheel 5920 | -6/Factory | Identified exit to Lower Caves 6324 | -6/Factory | Entered Lower Caves 6874 | -6/Lower Caves | Learned Extension trap positions 6874 | -6/Lower Caves | Learned Factory emergency access door positions 7117 | -6/Lower Caves | Discovered new exit (range 5) 7121 | -6/Lower Caves | Identified exit to Lower Caves 7123 | -6/Lower Caves | Entered another Lower Caves area 7157 | -6/Lower Caves | Found Alien Artifact 7157 | -6/Lower Caves | Identified Core Expander 7157 | -6/Lower Caves | Installed Core Expander, added new Power slot 7455 | -6/Lower Caves | Encountered a Warlord checkpoint 7455 | -6/Lower Caves | Discovered new exit (range 10) 7467 | -6/Lower Caves | Identified exit to Zion 7468 | -6/Lower Caves | Entered Zion 7498 | -6/Zion | Given A8's code to call for help 7529 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 7626 | -6/Zion | System corruption cleaned by Quarantine Array 7717 | -6/Zion | Learned location of Warlord (-5) 7764 | -6/Zion | Found Prototype Device 8214 | -6/Zion | Gained Derelict followers 8595 | -6/Zion | Opened final containment barrier to the Deep Caves 8617 | -6/Zion | Discovered new exit (range 3) 8617 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 8623 | -6/Zion | Identified exit to Deep Caves 8673 | -6/Zion | Entered Deep Caves 8673 | -6/Deep Caves | Accompanied by 6 allies 8823 | -6/Deep Caves | Found Surveybot 24 Chip 8959 | -6/Deep Caves | Z-Facility disabled 9014 | -6/Deep Caves | Attacked by Z-Imprinter 9060 | -6/Deep Caves | Destroyed Z-Imprinter 9067 | -6/Deep Caves | Lost 3 parts (1p1u1w) 9072 | -6/Deep Caves | Found Prototype Device 9072 | -6/Deep Caves | Identified Zio. Metafield Generator 9079 | -6/Deep Caves | Found Prototype Protection 9079 | -6/Deep Caves | Identified Zio. Weapon Casing 9119 | -6/Deep Caves | Found Zio. Weapon Casing 9252 | -6/Deep Caves | Found Zio. Weapon Casing 9259 | -6/Deep Caves | Found Zio. Weapon Casing 9315 | -6/Deep Caves | Found Zio. Weapon Casing 9505 | -6/Deep Caves | Spotted as-65374 9520 | -6/Deep Caves | Destroyed as-65374 9540 | -6/Deep Caves | Triggered Deep Caves wall 9543 | -6/Deep Caves | Exposed GOLEM chamber 9562 | -6/Deep Caves | Spotted AS-43078 9564 | -6/Deep Caves | Spotted AS-22994 9575 | -6/Deep Caves | Destroyed AS-22994 9577 | -6/Deep Caves | Destroyed 36 combat bots 9590 | -6/Deep Caves | Destroyed AS-43078 9622 | -6/Deep Caves | Found GOLEM Unit 9627 | -6/Deep Caves | Triggered Deep Caves wall 9724 | -6/Deep Caves | Found GOLEM Unit 9743 | -6/Deep Caves | Destroyed 24 combat bots 9898 | -6/Deep Caves | Found GOLEM Unit 9906 | -6/Deep Caves | Found GOLEM Unit 9913 | -6/Deep Caves | Found GOLEM Unit 10039 | -6/Deep Caves | Discovered new exit (range 6) 10045 | -6/Deep Caves | Identified exit to Proximity Caves 10150 | -6/Deep Caves | Entered Proximity Caves 10292 | -5/Proximity Caves | Build established: Hauler-Golem 10645 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 10715 | -5/Proximity Caves | Lost 3 parts (1n2u) 10717 | -5/Proximity Caves | Destroyed 8 combat bots 10878 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 11434 | -5/Proximity Caves | Discovered exit to Factory (range 4) 11443 | -5/Proximity Caves | Entered Factory 11443 | -5/Factory | Evolved 2 slots: Propulsion x2 11480 | -5/Factory | Identified exit to Upper Caves 11480 | -5/Factory | Identified exit to Extension 11708 | -5/Factory | Garrison activated, responded to threat 11821 | -5/Factory | Build established: Hauler-Mutant 12470 | -5/Factory | Mak. Hacking Suite fried by hacking feedback 12470 | -5/Factory | Hacking Suite fried by hacking feedback 12520 | -5/Factory | Fabricated Exp. Signal Interpreter (x1) 12737 | -5/Factory | Spotted B-75 Beast 12943 | -5/Factory | First assault squad dispatched 13022 | -5/Factory | Entered Upper Caves 13023 | -5/Upper Caves | Encountered a Warlord checkpoint 13023 | -5/Upper Caves | Identified exit to Upper Caves 13321 | -5/Upper Caves | Entered another Upper Caves area 13385 | -5/Upper Caves | Build established: Hauler-Golem 13665 | -5/Upper Caves | Discovered new exit (range 10) 13670 | -5/Upper Caves | Learned Factory trap positions 13682 | -5/Upper Caves | Identified exit to Warlord 13696 | -5/Upper Caves | Entered Warlord 13731 | -5/Warlord | System corruption cleaned by Quarantine Array 13831 | -5/Warlord | Met Warlord 13841 | -5/Warlord | Opened Warlord's prototype stash 13847 | -5/Warlord | Found Prototype Device 13847 | -5/Warlord | Identified Exp. Focal Shield 13856 | -5/Warlord | Warlord's base attacked by MAIN.C 13866 | -5/Warlord | Found Prototype Device 13866 | -5/Warlord | Identified Exp. Cloaking Device 13941 | -5/Warlord | Met EX-DEC 13948 | -5/Warlord | Found Prototype Energy Cannon 14206 | -5/Warlord | Warlord forces counterattacked 14234 | -5/Warlord | Build established: Hauler-Mutant 14237 | -5/Warlord | Opened side exit 14302 | -5/Warlord | Spotted Executioner 14339 | -5/Warlord | Spotted Executioner 14354 | -5/Warlord | Discovered new exit (range 9) 14356 | -5/Warlord | Spotted Executioner 14356 | -5/Warlord | Identified exit to Proximity Caves 14357 | -5/Warlord | Entered Proximity Caves 14721 | -4/Proximity Caves | Discovered new exit (range 17) 14759 | -4/Proximity Caves | Identified exit to Factory 14785 | -4/Proximity Caves | Learned location of 1 exit from Research 14807 | -4/Proximity Caves | Entered Factory 14807 | -4/Factory | Evolved 2 slots: Utility x2 14808 | -4/Factory | Loaded intel: 105 trap records 14889 | -4/Factory | Identified exit to Upper Caves 15017 | -4/Factory | Found Powered Armor 15166 | -4/Factory | System corruption reached 10% 15174 | -4/Factory | Crushed by falling debris 15228 | -4/Factory | Core integrity fell below 50% 15254 | -4/Factory | Lost 13 parts (2p3n6u2w) 15336 | -4/Factory | Garrison activated, responded to threat 15345 | -4/Factory | Core integrity fell below 20% 15377 | -4/Factory | Lost 3 parts (1n2w) 15429 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 15396_ System corrupted: Component data lost. 15411_ Acquired Fission Core. 15414_ Attempting to rewire A-15 Conveyor. 15414_ A-15 Conveyor is broken beyond repair. 15415_ 6IE5X>NG84F2J<4>S3KDFTUN5H1 15415_ Attempting to rewire A-15 Conveyor. 15415_ A-15 Conveyor is broken beyond repair. 15416_ Penetrated by Slug. 15416_ Attempting to rewire A-15 Conveyor. 15416_ A-15 Conveyor is broken beyond repair. 15419_ Attempting to rewire A-15 Conveyor. 15419_ A-15 Conveyor is broken beyond repair. 15420_ Attempting to rewire A-15 Conveyor. 15420_ A-15 Conveyor is broken beyond repair. 15420_ Penetrated by Slug. 15426_ Slug penetrates Wall. 15426_ Slammed into Y-64 Sentinel. 15426_ Destabilizing: System corrupted (+1). 15427_ Slammed into Y-64 Sentinel. 15428_ Slammed into W-44 Eye. Map ----- +----------------------------------------------------+ | # """"""""" ##??????????????? | | # ###########+### ###?????????????? | | # # # """"""""" ###??"" ????????? | | # # # ###? ?? ?????? | | # + # ### ^ ??? | | + # #########"###### ^ ^ +? | | # # # ####### ###### #? | | # # # ###### ###### ^ #? | | # # # #######!###### """" #? | | # # %% # ######=###### """" #? | | # # # ######%######^ """" = #? | | + ############### ######%###### """" #? | | # ############## #######== ! """" #? | | # # ########## ^ """" #? | | # # # ## """" #? | | # # # + """ #? | | # # % # # """ """ #? | | # # # # %""" "Y # | | # # # # """ # | | # + #g %+% = # | | # # + # + | | # + # ################ # | | ####### # h ## ## # | | ####### # ## """"""" ## ## | | ####### # w ## """"""" # # | | #########################@### """"""" # # | | ######################### ### """"""" # | | #########################Y### " | | ######################## # # | | ######################## # # # | | ######################## # # # | | ###################### # ### ### | | ###### ######## # "T" ### ### | | ######## # ### | | ! ###### ######## ############"### | | ########### ######## / | | ############# ## # ; #####+######+###+ | | ############# ###### #### | | ############# #### | | ############# ############## | | ################## ############## | | ##################################### | | ##################################### | | ##################################### | | ################################################## | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 45 Energy Capacity 1310 Matter Stores 345 Matter Capacity 550 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 20 Terrain Scan Density 2010 Cloak Strength 4 Armor Coverage 750 Resistance: KI 30 Resistance: EM 15 Weapon Shielding 100 Weapon Cycling 20 Evasion (%) 58 Recoil Reduction 2 Salvage Targeting 2 Offensive Hacking 21 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Bore Cannon | -6/Zion | Free Exp. Signal Interpreter | -5/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ B-36 Bruiser | x3 | -7/Factory | Preloaded Exp. Signal Interpreter | x1 | -5/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed AssemblyFactoryLaser Manual? 0 Play Time 02:24:06 Cumulative 791.7 hours Start 2020.05.30 @ 05:52:43 End 2020.07.22 @ 17:47:04 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 226 Rogue 226 Adventurer 0 Explorer 0 Win Type - Total 41 Types 32/0/2/3/2/1/1 Lore% 96 Gallery% 98 Achievement% 94 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9ffe52b0-1c97-4870-80db-f59275b4af6c