Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.13 @ 16:48:14 Player: Storm Mk9 Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (30) 150 Value Destroyed (1205) 1205 Prototype IDs (216) 4320 Alien Tech Used (0) 0 Bonus (3335) 3335 TOTAL SCORE: 12710 Bonus ------- Follower Combat Kills 35 Met Data Miner 300 Used Data Conduit 3000 Cogmind --------- Core Integrity 0/700 Matter 240/300 Energy 214/300 System Corruption 4% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- Enhanced Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Transmission Jammer > --- WEAPON (3) ------- Mini Grenade Launcher Flail > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Experimental Sensor Array Melee Analysis Suite Melee Analysis Suite Improved Melee Analysis Suite Armor Integrity Analyzer > --- WEAPON ----------- Powered Hammer Spear > --- INVENTORY -------- Enhanced Nuclear Core Xenon Bombardment Thruster Transmission Jammer Mini Grenade Launcher Flail [Rating: 53] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Flight Unit Xenon Bombardment Thruster Utility Targeting Computer Device Experimental Sensor Array Storage Small Storage Unit Processor Targeting Computer Protection Medium Reactive Plating Weapon Heavy Ion Cannon Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Minigun Launcher Mini Grenade Launcher Impact Weapon Powered Hammer Piercing Weapon Spear Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Dat Pro Slots Evolved 6 | . . . . 4 2 . . . . . . Power 1 | . . . . . 1 . . . . . . Propulsion 1 | . . . . 1 . . . . . . . Utility 3 | . . . . 2 1 . . . . . . Weapon 1 | . . . . 1 . . . . . . . Parts Attached 57 | 7 2 1 . 23 10 1 9 . . 1 3 Power 11 | 1 . . . 4 4 . 1 . . . 1 Engine 4 | 1 . . . 2 . . 1 . . . . Core 7 | . . . . 2 4 . . . . . 1 Reactor . | . . . . . . . . . . . . Propulsion 13 | 2 . . . 6 3 . 1 . . 1 . Treads 6 | 2 . . . 4 . . . . . . . Leg 2 | . . . . 2 . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 5 | . . . . . 3 . 1 . . 1 . Utility 18 | 2 1 . . 7 1 1 5 . . . 1 Device 6 | 1 . . . 2 1 1 . . . . 1 Storage 2 | 1 . . . 1 . . . . . . . Processor 6 | . 1 . . . . . 5 . . . . Hackware . | . . . . . . . . . . . . Protection 4 | . . . . 4 . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 15 | 2 1 1 . 6 2 . 2 . . . 1 Energy Gun 5 | 1 1 . . 3 . . . . . . . Energy Cannon 3 | . . . . 3 . . . . . . . Ballistic Gun 3 | 1 . 1 . . 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 2 1 1 2 . . . . Parts Lost 21 | . . . . 13 . . . . . 8 . Power 5 | . . . . 3 . . . . . 2 . Propulsion 7 | . . . . 3 . . . . . 4 . Utility 4 | . . . . 2 . . . . . 2 . Weapon 5 | . . . . 5 . . . . . . . Highest Loss Streak 8 | . . . . 7 . . . . . 8 . To Critical Strikes . | . . . . . . . . . . . . Average Backups 6 | 1 5 7 8 9 4 4 5 5 5 4 2 Power 1 | . 1 1 1 1 1 1 1 1 1 1 1 Propulsion . | . . 1 1 . . 1 1 1 1 . . Utility 2 | . 1 2 3 5 . . 1 1 1 1 . Weapon 2 | 1 2 2 3 2 1 2 2 2 2 2 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 12 | . . 2 . 6 3 . 1 . . . . Power 1 | . . 1 . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . Utility 5 | . . . . 3 1 . 1 . . . . Weapon 4 | . . 1 . 3 . . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 90 | . 100 100 100 95 86 53 71 84 84 74 16 Engine 7 | . 14 14 14 6 4 . . . . . . Core 5 | . . . . 2 8 15 15 15 15 13 1 Treads 19 | . 28 28 28 24 17 . . . . . . Flight 5 | . . . . . 5 23 23 23 23 18 . Device 8 | . 2 . . 12 18 7 7 7 7 5 7 Storage 6 | . 14 14 14 4 . . . . . . . Processor 11 | . 11 14 14 7 . . 17 30 30 28 . Protection 4 | . . . . 9 11 . . . . . . Energy Gun 8 | . 14 14 14 11 5 . . . . . . Energy Cannon 3 | . . . . 10 5 . . . . . . Ballistic Gun 6 | . 14 14 14 1 4 . . . . . . Peak Build Rating 53 | 7 7 10 10 41 52 43 53 50 50 50 13 Average Rating 27 | 5 7 9 10 31 43 36 44 50 50 40 7 On Entrance 24 | . 7 7 10 10 41 35 36 50 50 50 1 Naked Turns 5 | . . . . . 1 . . . . 4 . Heaviest Build 131 | 13 13 13 13 131 78 18 20 17 17 17 12 Greatest Support 62 | 40 40 40 40 62 62 18 18 18 18 18 3 Greatest Overweight (x) 4 | . . . . 4 1 . 1 . . 3 3 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 25 5 5 5 5 5 5 5 Average Capacity 8 | 7 8 8 8 15 5 5 5 5 5 5 5 Most Carried 18 | 4 7 8 8 18 5 5 5 5 5 5 3 Average Carried 6 | 2 5 7 8 9 4 4 4 5 5 4 1 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 Final Carried 8 | 3 7 8 8 4 4 5 5 5 5 4 . Class Distribution -------------------- 69% | Mutant 15% | Gunner 11% | Scavenger-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Gunner | -8/Materials Scavenger-Tank | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Dat Pro Matter Collected 959 | 224 135 46 . 132 195 . 170 57 . . . Remotely . | . . . . . . . . . . . . Salvage Created 1311 | 17 142 45 . 799 218 . 47 . . . 43 Parts 53 | 4 3 2 . 33 9 . . . . . 2 Haulers Intercepted 1 | . 1 . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . 2 . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Dat Pro Combat Hostiles Destroyed 24 | . 2 1 . 16 4 . . . . . 1 Guns 13 | . 2 1 . 7 3 . . . . . . Cannons 10 | . . . . 9 1 . . . . . . AOE 1 | . . . . . . . . . . . 1 Classes Destroyed 7 | 1 2 . . 4 . . . . . . . Tunneler 4 | 1 . . . . . . 3 . . . . Hauler 1 | . 1 . . . . . . . . . . Watcher 1 | . . . . 1 . . . . . . . Grunt 19 | . 2 1 . 13 3 . . . . . . Duelist 1 | . . . . 1 . . . . . . . Sentry 2 | . . . . 1 1 . . . . . . Hunter 2 | . . . . 1 . . . . . . 1 Best Kill Streak 5 | 1 1 1 . 5 4 . 3 . . . 1 Combat Bots Only 5 | . 1 1 . 5 4 . . . . . 1 Max Kills in Single Turn 1 | 1 1 1 . 1 1 . 1 . . . 1 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Dat Pro Hostile Shots Fired 276 | . 25 11 . 152 30 . 20 2 2 24 10 Missed 70 | . 7 1 . 34 8 . 12 2 . 5 1 Hits 206 | . 18 10 . 118 22 . 8 . 2 19 9 Melee 6 | . . . . 6 . . . . . . . Projectile 200 | . 18 10 . 112 22 . 8 . 2 19 9 Critical Strikes 4 | . . . . 4 . . . . . . . Part Disruptions 1 | . . . . . . . . . . 1 . Damage Taken 3635 | . 228 203 . 1954 155 . 66 . 30 868 131 Core 1057 | . 50 81 . 210 . . 35 . 15 596 70 Absorbed by Shields 85 | . . . . . 85 . . . . . . Ignored by Resistances 71 | . . . . 57 14 . . . . . . Core Remaining (%) 69 | 100 . . 47 61 . . . . . . . Volleys Fired 82 | 4 19 10 . 36 11 . . . . . 2 Largest 3 | 1 2 2 . 3 3 . . . . . 1 Hottest 195 | 20 70 75 . 195 154 . . . . . 30 Shots Fired 191 | 4 38 20 . 96 31 . . . . . 2 Gun 143 | 4 38 20 . 61 20 . . . . . . Cannon 46 | . . . . 35 11 . . . . . . Launcher 2 | . . . . . . . . . . . 2 Special . | . . . . . . . . . . . . Kinetic 50 | 4 19 10 . 7 10 . . . . . . Thermal 133 | . 19 10 . 83 21 . . . . . . Explosive 2 | . . . . . . . . . . . 2 Electromagnetic 6 | . . . . 6 . . . . . . . Robot Hit Streak 21 | 2 14 16 . 21 21 . . . . . 7 Robot Miss Streak 2 | 2 1 1 . 2 2 . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 135 | 2 32 16 . 66 14 . 3 . . 1 1 Core Hits 54 | 1 6 3 . 34 8 . . . . . 2 Critical Kills 1 | . . . . 1 . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . Critical Strikes 4 | . 1 . . 1 1 . 1 . . . . Burn 2 | . 1 . . . 1 . . . . . . Destroy 1 | . . . . 1 . . . . . . . Smash 1 | . . . . . . . 1 . . . . Melee Attacks 16 | . . . . . 1 . 14 . . 1 . Impact 10 | . . . . . 1 . 9 . . . . Slashing . | . . . . . . . . . . . . Piercing 6 | . . . . . . . 5 . . 1 . Sneak Attacks 4 | . . . . . . . 3 . . 1 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 2871 | 28 420 246 . 1330 272 . 329 . . 57 189 Guns 1536 | 28 420 246 . 651 191 . . . . . . Cannons 760 | . . . . 679 81 . . . . . . Explosions 189 | . . . . . . . . . . . 189 Melee 386 | . . . . . . . 329 . . 57 . Ramming . | . . . . . . . . . . . . Kinetic 463 | 28 207 145 . 44 39 . . . . . . Thermal 1782 | . 213 101 . 1235 233 . . . . . . Explosive 189 | . . . . . . . . . . . 189 Electromagnetic 51 | . . . . 51 . . . . . . . Impact 329 | . . . . . . . 329 . . . . Slashing . | . . . . . . . . . . . . Piercing 57 | . . . . . . . . . . 57 . Highest Corruption 4 | . . 1 1 . . . 3 3 4 4 4 Average Corruption 1 | . . 1 1 . . . 3 3 3 4 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 8 | . . 1 . . . . 1 4 . 1 1 Message Errors 2 | . . . . . . . . 1 . . 1 Matter Fused 1 | . . . . . . . 1 . . . . Heat Flow Errors 2 | . . . . . . . . 2 . . . Energy Discharges 1 | . . . . . . . . . . 1 . Data Loss (minor) 1 | . . 1 . . . . . . . . . Data Loss (major) 1 | . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 249 | . . . . . . . 249 . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 249 | . . . . . . . 249 . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 349 | . 135 255 . 349 188 . 8 265 . . . Average Temperature 116 | . 49 125 . 163 60 . 4 133 . . . Received Heat Transfer 1102 | . 129 69 . 792 82 . 30 . . . . Effects 6 | . . 2 . 2 . . . 2 . . . Energy Bleed 2 | . . . . 1 . . . 1 . . . Interference 3 | . . 2 . . . . . 1 . . . Short Circuit 1 | . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . . . . Impact Corruptions 8 | . . . . . . . 8 . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 4 | . 2 . . 2 . . . . . . . Heat Transferred 3737 | . 703 296 . 2220 518 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Dat Pro Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 . . . . Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 83 | 5 45 48 . 75 83 . 55 . . . . Initial 15 | . . . . . 15 . . . . . . Average 13 | . 10 3 . 25 15 . 11 . . . . Influence Increases 1016 | 5 78 91 . 471 135 . 216 . . . 20 Destroy 0b10 Robot/C 500 | . 40 40 . 320 80 . . . . . 20 Destroy 0b10 Robot/NC 30 | 5 5 . . 5 . . 15 . . . . Destroy Leader 134 | . 12 20 . 82 20 . . . . . . Allied During Kill 1 | . . 1 . . . . . . . . . Successful Hack 71 | . 6 . . 25 . . 40 . . . . Destroy Structure 25 | . . . . 9 5 . 11 . . . . Partial Spotted 120 | . . . . 15 30 . 75 . . . . Lose Combat Pursuer 135 | . 15 30 . 15 . . 75 . . . . Influence Decreases 996 | 5 78 49 42 437 169 . 168 48 . . . Entered New Map 60 | . . . 22 . 19 . . 19 . . . Time Decay 806 | 5 78 49 20 307 150 . 168 29 . . . Lost Part 130 | . . . . 130 . . . . . . . Squads Dispatched 11 | . . . . 5 3 . 3 . . . . Investigation 4 | . . . . 2 1 . 1 . . . . Extermination 2 | . . . . . 1 . 1 . . . . Reinforcement 5 | . . . . 3 1 . 1 . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Dat Pro Distress Signals 2 | . . . . 1 . . 1 . . . . Communications Jammed 2 | . . . . . . . . . . . 2 Distress Signals . | . . . . . . . . . . . . Times Spotted 73 | . 6 4 . 29 7 5 11 2 1 4 4 Peak Tracking Total 6 | . 2 2 . 6 2 6 6 1 1 4 4 Tactical Retreats 8 | . 1 2 . 1 . . 4 . . . . Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Dat Pro Traps Triggered 4 | . . . . . 2 . 2 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Dat Pro Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Dat Pro Machines Accessed 21 | . 3 1 . 5 1 . 7 . . 4 . Terminals 12 | . 3 . . 4 1 . 4 . . . . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . . . 1 . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 79 | . 10 1 . 19 2 . 16 . . 31 . Successful 60 | . 6 1 . 15 . . 7 . . 31 . Failed 19 | . 4 . . 4 2 . 9 . . . . Catastrophic 6 | . 2 . . . 1 . 3 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 20 | . 4 . . 11 . . 5 . . . . Terminals 40 | . 10 . . 17 2 . 11 . . . . Fabricators 2 | . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 5 | . . . . 2 . . 3 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 42 | . 2 1 . 5 . . 3 . . 31 . Record 11 | . . . . . . . . . . 11 . Part Schematic 11 | . . . . . . . . . . 11 . Robot Schematic 6 | . . . . . . . . . . 6 . Prototype ID Bank 3 | . . . . . . . . . . 3 . Open Door 1 | . . 1 . . . . . . . . . Branch Access Points 2 | . 1 . . . . . 1 . . . . Emergency Access Points 2 | . . . . 2 . . . . . . . Alert Level 2 | . 1 . . 1 . . . . . . . Locate Traps 3 | . . . . 1 . . 2 . . . . Security Status 1 | . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . Build 1 | . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . 1 . . 1 . . . . Retrieve Components 2 | . . . . 1 . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 14 | . 3 . . 9 . . 2 . . . . Terminals 14 | . 3 . . 9 . . 2 . . . . Track 6 | . 2 . . 4 . . . . . . . Botnet 7 | . 1 . . 4 . . 2 . . . . Operators 1 | . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 12 | . 2 . . 4 1 . 5 . . . . Full Trace Events 6 | . 2 . . 2 1 . 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time 134 | . . . . . . . 134 . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . 11 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 12 | . . . . 9 . . 3 . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Dat Pro Total Allies 4 | . . 3 . . . 1 . . . . . Largest Group 3 | . . 3 . . . 1 . . . . . Highest-Rated Group 40 | . . 40 . . . 31 . . . . . Highest-Rated Ally 31 | . . 16 . . . 31 . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 10 | . . 6 . . . 4 . . . . . Total Damage 128 | . . 46 . . . 82 . . . . . Kills 1 | . . 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Dat Pro Active Infowar (turns) 2179 | 51 52 . . 640 636 35 504 170 55 32 4 Sensors 1902 | . . . . 470 636 35 504 170 55 32 . Seismic 273 | 51 52 . . 170 . . . . . . . Jamming 4 | . . . . . . . . . . . 4 Robot Analysis Total 151 | . . . . . . . . . . 151 . Derelict Logs Recovered 5 | . . 2 . . . . . 1 1 . 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Dat Pro Turns Passed 4067 | 113 362 942 127 1034 651 35 504 170 55 42 32 Spaces Moved 3518 | 52 154 542 80 371 545 84 1014 380 160 94 42 Core 60 | 5 . . . . 1 . . . . 12 42 Treads 1345 | 47 154 542 80 341 181 . . . . . . Legs 30 | . . . . 30 . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 2083 | . . . . . 363 84 1014 380 160 82 . Fastest Speed 34 | 50 160 160 160 155 34 34 34 34 34 34 50 Average Speed 92 | 149 160 160 160 208 100 34 34 34 34 41 60 Slowest Speed 465 | 160 160 160 160 465 235 34 117 34 34 200 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 5 | . . . . . 3 . 2 . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 36 | 4 24 94 6 36 16 69 29 48 29 77 4 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 33 | . . . 1 . . . . . . 32 . Known Exits Taken 2 | . 1 . . . . . 1 . . . . Unknown Exits Taken 7 | 1 . 1 1 1 . . . 1 1 1 . Scrap Searched 1 | . . 1 . . . . . . . . . Spaces Dug 13 | . . . . . 2 . 11 . . . . Terrain Destroyed 53 | . . . . 9 6 . 11 . . . 27 Melee 12 | . . . . . 1 . 11 . . . . Projectile 14 | . . . . 9 5 . . . . . . AOE 27 | . . . . . . . . . . . 27 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Dat Pro Total 4124 | 83 231 600 79 559 618 89 1143 420 159 95 48 Wait 367 | 11 53 42 . 90 30 3 97 41 . . . Move 3499 | 51 153 541 79 370 539 83 1010 379 159 93 42 Hop 4 | . . . . . 3 . 1 . . . . Pick Up 53 | 10 4 3 . 26 8 1 1 . . . . Fast Attach 23 | . . . . 1 10 1 11 . . . . Attach 40 | 7 . . . 23 5 . . . . 1 4 Detach 5 | . . . . 2 2 . 1 . . . . Swap 9 | . 2 1 . 5 1 . . . . . . Drop 26 | . . 3 . 6 8 1 8 . . . . Fire 82 | 4 19 10 . 36 11 . . . . . 2 Melee 16 | . . . . . 1 . 14 . . 1 . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 446 | -10/Materials | Identified exit to Mines 476 | -10/Materials | Entered Mines 520 | -10/Mines | Discovered new exit (range 3) 606 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 608 | -10/Mines | Learned Materials terminal intel 685 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 705 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 708 | -10/Mines | Found Prototype Device 795 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 969 | -10/Mines | Discovered new exit (range 13) 1125 | -10/Mines | Found a hidden stash of uninstalled traps 1382 | -10/Mines | Core integrity fell below 50% 1404 | -10/Mines | Discovered new exit (range 6) 1418 | -10/Mines | Entered Subcaves 1427 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1428 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1457 | -10/Subcaves | Discovered new exit (range 8) 1459 | -10/Subcaves | Learned location of Zion (-6) 1459 | -10/Subcaves | Met a Zionite searching for "candidates" 1545 | -10/Subcaves | Entered Materials 1545 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1546 | -8/Materials | Loaded intel: 12 terminal locations 1795 | -8/Materials | Lost 4 parts (1p3w) 2109 | -8/Materials | Identified Exp. Sensor Array 2122 | -8/Materials | Lost 7 parts (2p3n1u1w) 2469 | -8/Materials | Discovered new exit (range 5) 2579 | -8/Materials | Entered Factory 2579 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2864 | -7/Factory | Build established: Scavenger-Tank 3076 | -7/Factory | Released all parts (13) 3230 | -7/Factory | Sucked down chute 3230 | -7/Factory | Entered Waste 3231 | -7/Waste | Met a frightened Derelict 3239 | -7/Waste | Spotted C-40 Crusher 3243 | -7/Waste | Spotted C-40 Crusher 3245 | -7/Waste | Spotted C-40 Crusher 3253 | -7/Waste | Spotted C-40 Crusher 3256 | -7/Waste | Spotted C-40 Crusher 3256 | -7/Waste | Discovered new exit (range 16) 3265 | -7/Waste | Entered Factory 3379 | -7/Factory | Build established: Mutant 3526 | -7/Factory | Identified exit to Lower Caves 3769 | -7/Factory | Entered Lower Caves 3783 | -7/Lower Caves | Encountered a Warlord checkpoint 3798 | -7/Lower Caves | Spotted B-75 Beast 3936 | -7/Lower Caves | Learned Factory stockpile data 3936 | -7/Lower Caves | Discovered new exit (range 11) 3939 | -7/Lower Caves | Entered another Lower Caves area 3987 | -7/Lower Caves | Encountered a Warlord checkpoint 3990 | -7/Lower Caves | Discovered new exit (range 6) 3994 | -7/Lower Caves | Entered Data Miner 3994 | -7/Data Miner | Discovered new exit (range 6) 4001 | -7/Data Miner | Met Data Miner 4008 | -7/Data Miner | Learned location of Section 7 (-2) 4008 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4013 | -7/Data Miner | Received God Mode back door access code from Data Miner 4019 | -7/Data Miner | Interfaced with the Data Conduit 4032 | -7/Data Miner | Core integrity fell below 50% 4032 | -7/Data Miner | Released all parts (4) 4035 | -7/Data Miner | Core integrity fell below 20% 4036 | -7/Data Miner | Entered Proximity Caves 4040 | -6/Proximity Caves | Spotter reported a threat 4040 | -6/Proximity Caves | Spotter reported a threat 4040 | -6/Proximity Caves | Learned location of 1 exit from Factory 4062 | -6/Proximity Caves | Lost 8 parts (2p4n2u) 4068 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 04032_ Released Spear. 04032_ Released Melee Analysis Suite. 04032_ Released Armor Integrity Analyzer. 04032_ Released Adv. Terrain Scan Processor. LOCATION=UNKNOWN GOAL=ESCAPE 04038_ N-01 Spotter is scanning... 04038_ N-01 Spotter signal jammed. 04038_ N-01 Spotter is scanning... 04038_ N-01 Spotter signal jammed. 04040_ ALERT: Unidentified potential threat approaching Complex 0b10. 04040_ Acquired derelict log, extracted data. Data stored: Factory exits (x1). 04047_ >J|8 ELS&5U>DEAJNQVW<9 04057_ Penetrated by Slug. 04065_ Slug penetrates Wall. 04067_ Penetrated by Slug. 04068_ H-66 Slayer destroyed. 04068_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????#####?????????????????????????????????? | | ??????????## ##????????????????????????????????? | | ??????????# ##???????????????????????????????? | | ???????????# #???????????????????????????????? | | ??????????## #????????????????????????????????? | | ??????????# #????????????????????????????????? | | ??????????# ##???????????????????????????????? | | ??????????# #########??????###??????????????? | | ??????????## ### #??????????????? | | ???????????# ## @ #??????????????? | | ???????????# ### #??????????????? | | ???????????# ### ###### h ##??????????????? | | ???????????# #????## ## %= #??????????????? | | ???????????##### #?????####? ! #??????????????? | | ???????????????# #####??????? ##??????????????? | | ???????????????# #??????? #??????????????? | | ???????????????##### ##### #?????????????? | | ???????????????????# #????????????? | | ???????????????????####### ???????????? | | ???????????????????????????? ? ###????????????? | | ???????????????????????????? ###?#??????????????? | | ???????????????????????????###???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 450 Resistance: KI 30 Evasion (%) 63 Targeting Accuracy 5 Melee Accuracy 16 Armor Integrity Analysis 30 Recoil Reduction 3 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Energy Well | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Adv. Transmission Jammer | -7/Data Miner | Free Robot Schematics ------------------ H-55 Commando | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free X-57 Shotgunner | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptorStrikeMatter Manual? 0 Play Time 01:02:46 Cumulative 38.4 hours Start 2025.06.13 @ 15:43:21 End 2025.06.13 @ 16:48:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 11 Adventurer 0 Explorer 19 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 31 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 59x45 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: b5ab14a3-647d-4b90-9415-59ad9442ce35