Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.14 @ 05:19:21 Player: vilepis Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (56) 280 Value Destroyed (1683) 1683 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 3671 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 0/550 Matter 214/300 Energy 99/100 System Corruption 1% Temperature Cool (27) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Terrain Scan Processor Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Armored Treads Armored Treads Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Disposable Heat Sink Advanced Targeting Computer Weapon Shielding Shield Generator > --- WEAPON ----------- Plasma Cannon Plasma Cannon High-powered Shotgun > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Light Armor Plating Plasma Cannon Plasma Cannon [Rating: 28] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 3 | . . 2 1 Weapon 1 | . . . 1 Parts Attached 55 | 7 7 22 19 Power 7 | 1 1 3 2 Engine 7 | 1 1 3 2 Core . | . . . . Reactor . | . . . . Propulsion 16 | 2 4 5 5 Treads 2 | . . 1 1 Leg 3 | . . 3 . Wheel 7 | 2 . 1 4 Hover . | . . . . Flight 4 | . 4 . . Utility 15 | 1 1 8 5 Device 5 | . . 3 2 Storage 1 | 1 . . . Processor 4 | . 1 1 2 Hackware . | . . . . Protection 5 | . . 4 1 Artifact . | . . . . Weapon 17 | 3 1 6 7 Energy Gun 5 | 1 . 3 1 Energy Cannon 8 | . . 3 5 Ballistic Gun 4 | 2 1 . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 26 | . 4 8 14 Power 3 | . . 2 1 Propulsion 9 | . 3 2 4 Utility 7 | . . 3 4 Weapon 7 | . 1 1 5 Highest Loss Streak 11 | . 2 2 11 To Critical Strikes . | . . . . Average Backups 2 | . 1 2 3 Power . | . 1 . 1 Propulsion . | . . . . Utility . | . . . . Weapon . | . . . 1 Tool/Special . | . . . . Unused Backups 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 84 | . 82 83 88 Engine 9 | . 14 8 8 Treads 3 | . . 1 8 Leg 5 | . . 9 . Wheel 7 | . 15 4 6 Flight 1 | . 4 . . Device 10 | . . 8 23 Storage 4 | . 14 1 . Processor 13 | . 5 17 10 Protection 6 | . . 10 5 Energy Gun 5 | . . 8 5 Energy Cannon 6 | . . 6 14 Ballistic Gun 10 | . 28 6 5 Peak Build Rating 28 | 6 7 18 28 Average Rating 13 | 4 5 12 22 On Entrance 6 | . 6 5 16 Naked Turns . | . . . . Heaviest Build 30 | 13 13 30 30 Greatest Support 43 | 26 26 23 43 Greatest Overweight (x) 6 | . 4 6 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 5 Average Capacity 5 | 6 8 5 5 Most Carried 5 | 1 3 4 5 Average Carried 2 | . 1 2 3 Final Capacity 8 | 8 8 5 5 Final Carried 3 | 1 2 3 3 Class Distribution -------------------- 65% | Mutant 12% | Scavenger-Mutant 11% | Tank 10% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1071 | 122 322 406 221 Remotely . | . . . . Salvage Created 2113 | . 309 1378 426 Parts 103 | . 17 62 24 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 3 | . . 3 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 48 | . 11 30 7 Guns 31 | . 11 18 2 Cannons 16 | . . 12 4 Classes Destroyed 11 | . 2 5 4 Worker 1 | . . . 1 Hauler 1 | . . . 1 Recycler 2 | . . 2 . Mechanic 1 | . . 1 . Watcher 3 | . . 2 1 Swarmer 12 | . 5 7 . Grunt 24 | . 6 17 1 Brawler 1 | . . 1 . Sentry 9 | . . 5 4 Hunter 1 | . . . 1 Heavy 1 | . . . 1 Best Kill Streak 4 | . 4 4 3 Combat Bots Only 4 | . 4 3 2 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 351 | . 62 167 122 Missed 97 | . 21 51 25 Hits 254 | . 41 116 97 Projectile 254 | . 41 116 97 Critical Strikes 11 | . . 4 7 Damage Taken 3607 | . 534 1291 1782 Core 900 | . 91 247 562 Absorbed by Shields 81 | . . . 81 Redirected to Shielding 59 | . . . 59 Ignored by Resistances 97 | . . 97 . Core Remaining (%) 67 | 100 63 38 . Volleys Fired 198 | . 49 123 26 Largest 3 | . 2 2 3 Hottest 220 | . 40 150 220 Shots Fired 397 | . 95 230 72 Gun 276 | . 95 162 19 Cannon 121 | . . 68 53 Launcher . | . . . . Special . | . . . . Kinetic 174 | . 95 70 9 Thermal 223 | . . 160 63 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 12 | . 12 8 11 Robot Miss Streak 9 | . 9 3 4 Penetration Max . | . . . . Secondary Targets 5 | . 2 3 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 254 | . 53 156 45 Core Hits 94 | . 20 56 18 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . . 1 . Critical Strikes 6 | . . 5 1 Burn 4 | . . 4 . Meltdown 1 | . . . 1 Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4265 | . 503 2632 1130 Guns 2071 | . 503 1345 223 Cannons 2094 | . . 1287 807 Explosions 88 | . . . 88 Melee . | . . . . Ramming 12 | . . . 12 Kinetic 1042 | . 503 403 136 Thermal 3211 | . . 2229 982 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 45 | . . 11 34 Projectiles 29 | . . 11 18 Explosions 16 | . . . 16 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 62 | . . . 62 Shots 1 | . . . 1 Rammed 2 | . . . 2 Targets Rammed 3 | . . . 3 Kicked . | . . . . Crushed 1 | . . . 1 Highest Temperature 744 | . 12 485 744 Average Temperature 129 | . 8 104 221 Received Heat Transfer 1350 | . 180 552 618 Effects 15 | . . 5 10 Shutdowns 3 | . . 2 1 Energy Bleed 1 | . . . 1 Interference 5 | . . 2 3 Matter Decay 2 | . . . 2 Short Circuit 1 | . . 1 . Damage (minor) 1 | . . . 1 Damage (major) 2 | . . . 2 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 16 | . . 10 6 Heat Transferred 6253 | . . 4625 1628 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . 2 1 Low Security (%) 80 | 100 100 64 94 Level 1 17 | . . 30 5 Level 2 2 | . . 4 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 422 | . 95 422 219 Initial 172 | . . 10 172 Average 114 | . 32 136 149 Influence Increases 1499 | . 285 899 315 Destroy 0b10 Robot/C 960 | . 220 600 140 Destroy 0b10 Robot/NC 40 | . . 25 15 Destroy Leader 258 | . 50 144 64 Successful Hack 28 | . . 14 14 Disable Machine 60 | . . 30 30 Destroy Structure 63 | . . 11 52 Lose Combat Pursuer 90 | . 15 75 . Influence Decreases 1438 | . 259 515 664 Entered New Map 254 | . . 16 238 Time Decay 929 | . 229 414 286 Lost Part 240 | . 30 70 140 Purge Threat 15 | . . 15 . Squads Dispatched 9 | . 3 3 3 Investigation 5 | . 2 2 1 Extermination . | . . . . Reinforcement 4 | . 1 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 82 | . 15 50 17 Peak Tracking Total 8 | . 6 6 8 Tactical Retreats 5 | . 1 4 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 7 | . 4 2 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . . 2 2 Max in Single Turn 2 | . . 1 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 11 | . 1 8 2 Terminals 11 | . 1 8 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 17 | . 1 13 3 Successful 7 | . 1 5 1 Failed 10 | . . 8 2 Catastrophic 2 | . . 2 . Database Lockouts . | . . . . Manual 9 | . 1 8 . Terminals 17 | . 1 13 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 1 5 1 Prototype ID Bank 2 | . . 1 1 Level Access Points 1 | . . 1 . Branch Access Points 1 | . . 1 . Terminal Index 1 | . . 1 . Unreport Threat 1 | . . 1 . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . . 7 1 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2581 | 46 561 1344 630 Spaces Moved 1417 | 40 311 684 382 Core 134 | 2 54 30 48 Treads 237 | . . 44 193 Legs 249 | . . 249 . Wheels 727 | 38 187 361 141 Hover . | . . . . Flight 70 | . 70 . . Fastest Speed 50 | 50 90 80 50 Average Speed 128 | 87 122 135 124 Slowest Speed 350 | 90 285 350 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 40 | 3 56 65 38 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 75 | . . 8 67 Melee . | . . . . Projectile 20 | . . 8 12 AOE 55 | . . . 55 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1799 | 47 401 877 474 Wait 92 | . 29 33 30 Move 1414 | 39 310 683 382 Hop . | . . . . Pick Up 9 | 1 . 3 5 Fast Attach 25 | 6 2 12 5 Attach 8 | . 1 2 5 Detach . | . . . . Swap 39 | 1 9 16 13 Drop 11 | . 1 5 5 Fire 198 | . 49 123 26 Melee . | . . . . Ram 2 | . . . 2 Kick . | . . . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 2 exits: [*Fac] / [*Sto]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 12) 302 | -10/Materials | Build established: Mutant 440 | -10/Materials | Discovered new exit (range 3) 608 | -10/Materials | Entered another Materials area 608 | -9/Materials | Evolved 2 slots: Utility x2 908 | -9/Materials | Discovered new exit (range 14) 1702 | -9/Materials | Core integrity fell below 50% 1829 | -9/Materials | Discovered new exit (range 13) 1839 | -9/Materials | Identified exit to Mines 1872 | -9/Materials | Identified exit to Materials 1952 | -9/Materials | Entered another Materials area 1952 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2274 | -8/Materials | Discovered new exit (range 10) 2468 | -8/Materials | Discovered new exit (range 16) 2541 | -8/Materials | Core integrity fell below 50% 2555 | -8/Materials | Core integrity fell below 20% 2577 | -8/Materials | Lost 11 parts (1p3n3u4w) 2582 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02550_ Overheating: Terrain Scan Processor damaged (-2). 02550_ Overheating: Adv. Targeting Computer damaged (-2). 02551_ Triggered Alarm Trap. 02551_ An alarm sounds. 02551_ ALERT: Alarm triggered, dispatching investigation squad. 02553_ Penetrated by Slug. 02554_ Acquired Arm. Treads. 02556_ Slug penetrates Wall. 02556_ Acquired Arm. Treads. 02557_ Overheating: Matter decay (-23). 02557_ Slug penetrates Wall. 02580_ Slammed into G-47 Trooper. 02580_ Electrolysis Chamber disabled. 02582_ Slug penetrates Wall. 02582_ Slammed into X-62 Marksman. 02582_ Destabilizing: System corrupted (+1). 02582_ Critical hit (Burn: +37). 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[ # | | ?????????????????# ??###?????????# # | | ?????????????????#???????????????# ]# ] | | ?????????????????????????????????################# | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 100 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Armor Coverage 300 Resistance: KI 20 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 10 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HugeExpertTearclaws Manual? 0 Play Time 00:26:19 Cumulative 17.6 hours Start 2025.07.14 @ 04:54:19 End 2025.07.14 @ 05:19:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 19 Achievement% 19 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b4ce739-346f-473c-819f-15201457aa14