Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.13 @ 19:52:28 Player: Dadrick Result: Destroyed by HI-1NF(j) with Salvaging Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (93) 465 Value Destroyed (2141) 2141 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1144) 1144 TOTAL SCORE: 5350 Bonus ------- High Alert Combat Kills 49 Follower Combat Kills 295 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/400 Matter 234/300 Energy 100/100 System Corruption 2% Temperature Hot (245) Movement Walking (260) Ox2 Location -9/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (3) ------- Improved EM Shotgun > --- INVENTORY (15) --- Light Ion Engine Aluminum Leg Scrap Suit Large Matter Pod (150) Surveybot 17 Chip Seismic Detector Mapping Drone Bay (3/3) CPS Tube (2) Heavy Hammer Large Botcube Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Large Matter Pod Surveybot 17 Chip Seismic Detector Authchip [Propulsion] Mapping Drone Bay Improved EM Shotgun Improved EM Shotgun Missile Launcher CPS Tube Heavy Hammer Large Botcube [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Maul Build | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility . | . . . . . . Weapon 1 | . . 1 . . . Parts Attached 55 | 7 10 23 12 . 3 Power 7 | 1 2 2 2 . . Engine 7 | 1 2 2 2 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 19 | 2 1 10 6 . . Treads . | . . . . . . Leg 19 | 2 1 10 6 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 2 3 2 . . . Device 2 | 1 1 . . . . Storage 3 | 1 2 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . 2 . . . Artifact . | . . . . . . Weapon 22 | 2 4 9 4 . 3 Energy Gun 6 | 1 2 1 . . 2 Energy Cannon . | . . . . . . Ballistic Gun 6 | 1 1 1 3 . . Ballistic Cannon 4 | . . 4 . . . Launcher 2 | . . 1 . . 1 Special Weapon 1 | . 1 . . . . Impact Weapon 3 | . . 2 1 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 1 . . Parts Lost 14 | . 4 1 . . 9 Power 1 | . . . . . 1 Propulsion 3 | . 1 . . . 2 Utility 3 | . 1 1 . . 1 Weapon 7 | . 2 . . . 5 Highest Loss Streak 9 | . 3 1 . . 9 To Critical Strikes . | . . . . . . Average Backups 13 | 1 7 13 14 15 13 Power 1 | . 1 1 1 1 1 Propulsion 2 | . . 3 2 3 2 Utility 4 | . 1 4 5 6 4 Weapon 4 | 1 3 3 5 5 4 Tool/Special . | . . . . . . Unused Backups 25 | . 1 7 2 . 15 Power 1 | . . . . . 1 Propulsion 5 | . . 2 . . 3 Utility 11 | . . 1 2 . 8 Weapon 7 | . 1 4 . . 2 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 98 | . 97 98 98 100 99 Engine 11 | . 13 10 11 11 10 Leg 32 | . 27 33 33 33 32 Device 3 | . 11 8 . . . Storage 11 | . 15 11 11 11 11 Protection 7 | . . 2 10 11 10 Energy Gun 3 | . 21 2 . . . Ballistic Gun 21 | . 4 4 28 33 32 Ballistic Cannon 4 | . . 16 . . . Impact Weapon 2 | . . 7 2 . . Peak Build Rating 23 | 7 10 17 20 19 23 Average Rating 17 | 5 9 14 19 19 21 On Entrance 11 | . 7 8 15 19 19 Naked Turns . | . . . . . . Heaviest Build 41 | 13 40 41 41 41 41 Greatest Support 36 | 20 20 36 30 30 30 Greatest Overweight (x) 2 | . 1 1 1 1 2 Average Overweight (x) . | . . 1 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 9 15 15 15 15 Most Carried 15 | 4 8 15 15 15 15 Average Carried 13 | 1 7 13 14 15 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 3 8 15 15 15 12 Class Distribution -------------------- 46% | Commander-Tank 37% | Mutant 9% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -9/Storage Commander-Tank | -9/Recycling Commander-Tank | -9/Scraptown Resources | -11 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Rec Scr Matter Collected 2420 | 282 215 994 887 20 22 Remotely . | . . . . . . Salvage Created 3362 | 108 507 965 1518 . 264 Parts 173 | 5 28 48 78 . 14 Haulers Intercepted 12 | . 1 6 5 . . Recyclers Shooed 3 | . . 1 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Combat Hostiles Destroyed 59 | . 13 21 20 . 5 Guns 34 | . 8 4 19 . 3 Cannons 14 | . . 14 . . . AOE 11 | . 5 3 1 . 2 Classes Destroyed 13 | 2 3 3 3 . 2 Worker 8 | . . 1 7 . . Builder 2 | . . . 2 . . Tunneler 1 | 1 . . . . . Hauler 12 | . 1 6 5 . . Recycler 9 | 1 2 1 5 . . Operator 1 | . . . 1 . . Watcher 1 | . . . 1 . . Swarmer 12 | . 7 . 5 . . Grunt 27 | . 6 13 8 . . Brawler 3 | . . 3 . . . Sentry 12 | . . 5 7 . . Ranger 2 | . . . . . 2 Scrapper 3 | . . . . . 3 Best Kill Streak 18 | 2 4 4 18 . 5 Combat Bots Only 7 | . 3 4 7 . 5 Max Kills in Single Turn 3 | 1 3 2 2 . 2 Gunslinging 1 | . 1 . 1 . . Exploded 2 | . 2 2 1 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Scr Hostile Shots Fired 357 | . 44 120 85 . 108 Missed 89 | . 20 33 19 . 17 Hits 268 | . 24 87 66 . 91 Melee 9 | . . 9 . . . Projectile 259 | . 24 78 66 . 91 AOE 2 | . 2 . . . . Critical Strikes 5 | . . 2 . . 3 Damage Taken 3757 | . 471 1308 767 . 1211 Core 552 | . 145 130 95 . 182 Absorbed by Shields 6 | . . . 6 . . Regen/Repaired (Parts) 342 | . . . 342 . . Core Remaining (%) 71 | 100 42 . . . . Volleys Fired 187 | 4 34 85 55 . 9 Largest 3 | 2 2 3 3 . 3 Hottest 100 | 70 100 100 69 . 90 Shots Fired 427 | 8 56 178 165 . 20 Gun 299 | 8 51 57 165 . 18 Cannon 116 | . . 116 . . . Launcher 5 | . . 3 . . 2 Special 7 | . 5 2 . . . Kinetic 342 | 4 7 151 165 . 15 Thermal 42 | 4 14 24 . . . Explosive 5 | . . 3 . . 2 Electromagnetic 38 | . 35 . . . 3 Robot Hit Streak 18 | 5 9 18 16 . 4 Robot Miss Streak 5 | 1 3 5 3 . 3 Penetration Max . | . . . . . . Secondary Targets 10 | . 2 . 6 . 2 Max Gunslinging Chain 1 | . 1 . 1 . 1 Shots Hit Robots 287 | 6 35 118 114 . 14 Core Hits 130 | 3 20 47 46 . 14 Critical Kills 2 | . . 1 1 . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 5 | . 1 2 2 . . Destroy 1 | . . . 1 . . Blast 1 | . . 1 . . . Corrupt 1 | . 1 . . . . Smash 2 | . . 1 1 . . Melee Attacks 25 | . . 9 16 . . Impact 25 | . . 9 16 . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 9 | . . 6 3 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6281 | 77 752 2540 2183 . 729 Guns 2923 | 77 488 362 1777 . 219 Cannons 1386 | . . 1386 . . . Explosions 1165 | . 264 287 104 . 510 Melee 805 | . . 503 302 . . Ramming 2 | . . 2 . . . Kinetic 3680 | 51 66 1632 1777 . 154 Thermal 498 | 26 356 116 . . . Explosive 901 | . . 287 104 . 510 Electromagnetic 395 | . 330 . . . 65 Impact 805 | . . 503 302 . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . 1 4 4 4 2 Average Corruption 3 | . 1 4 4 4 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 86 | . 6 29 31 20 . Message Errors 20 | . 2 4 9 5 . Matter Fused 15 | . 1 6 5 3 . Heat Flow Errors 12 | . . 4 3 5 . Energy Discharges 10 | . 1 4 3 2 . Parts Rejected 5 | . 1 3 1 . . Parts Fused 1 | . . 1 . . . Data Loss (minor) 16 | . . 5 6 5 . Data Loss (major) 2 | . 1 . 1 . . Misfires 2 | . . 1 1 . . Alerts 1 | . . . 1 . . Weapon Failures 2 | . . 1 1 . . Overload Shots . | . . . . . . Overflow Damage 260 | . . 43 207 . 10 Projectiles . | . . . . . . Explosions 10 | . . . . . 10 Melee 250 | . . 43 207 . . Knockbacks 10 | . . 8 2 . . Impact 3 | . . 1 2 . . Kinetic 7 | . . 7 . . . Secondary . | . . . . . . Self-Inflicted Damage 136 | . 31 . 44 . 61 Shots 4 | . 1 . 1 . 2 Rammed . | . . . . . . Targets Rammed 1 | . . 1 . . . Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 272 | 36 144 267 272 244 270 Average Temperature 66 | 19 45 59 67 107 118 Received Heat Transfer 1201 | . 72 456 203 . 470 Effects 1 | . . . 1 . . Energy Bleed 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 3 | . . . 3 . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . 1 1 . . Impact Corruptions 10 | . . 2 8 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 1 1 . . . Heat Transferred 966 | 74 559 333 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . 4 . . . . Alert | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Maximum Alert Level 2 | . . 1 2 . . Low Security (%) 75 | 100 100 85 23 100 . Level 1 13 | . . 14 34 . . Level 2 10 | . . . 41 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 475 | 5 75 277 475 144 . Initial 144 | . . . 113 144 . Average 132 | 1 26 105 323 39 . Influence Increases 2408 | 10 344 761 1096 197 . Destroy 0b10 Robot/C 1260 | . 260 420 560 20 . Destroy 0b10 Robot/NC 170 | 10 15 40 105 . . Destroy Leader 306 | . 42 112 152 . . Allied During Kill 110 | . . . 102 8 . Successful Hack 101 | . 8 43 31 19 . Select Force Hacks 150 | . . . . 150 . Disable Machine 105 | . . 30 75 . . Destroy Structure 56 | . 19 11 26 . . Lose Combat Pursuer 150 | . . 105 45 . . Influence Decreases 2408 | 10 344 491 995 568 . Entered New Map 384 | . . . 157 227 . Time Decay 1634 | 10 304 481 498 341 . Lost Part 50 | . 40 10 . . . Lost Ally 40 | . . . 40 . . Purge Threat 300 | . . . 300 . . Squads Dispatched 7 | . 3 1 3 . . Investigation 3 | . 2 1 . . . Extermination . | . . . . . . Reinforcement 3 | . 1 . 2 . . Assault . | . . . . . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Distress Signals 9 | . . 7 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 105 | . 21 40 28 . 16 Peak Tracking Total 11 | . 5 6 7 . 11 Tactical Retreats 6 | . . 5 1 . . Traps | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Traps Triggered 9 | . 7 1 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Rec Scr Machines Disabled 7 | . . 2 5 . . Max in Single Turn 1 | . . 1 1 . . Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Machines Accessed 44 | . 6 10 12 11 5 Terminals 22 | . 4 7 7 4 . Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units 10 | . 2 1 2 5 . Scanalyzers 2 | . . 2 . . . Garrison Access 1 | . . . 1 . . Total Hacks 167 | . 16 29 35 48 39 Successful 130 | . 13 19 23 36 39 Failed 37 | . 3 10 12 12 . Catastrophic 3 | . . 1 . 2 . Database Lockouts . | . . . . . . Manual 61 | . 12 18 11 20 . Terminals 71 | . 14 23 21 13 . Fabricators . | . . . . . . Repair Stations 11 | . . . 11 . . Recycling Units 16 | . 2 1 2 11 . Scanalyzers 5 | . . 5 . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 81 | . 4 3 9 26 39 Record 63 | . . . . 24 39 Robot Analysis 2 | . 1 . . 1 . Prototype ID Bank 1 | . 1 . . . . Open Door 3 | . . . 3 . . Terminal Index 3 | . 1 1 . 1 . Alert Level 1 | . . . 1 . . Unreport Threat 2 | . . . 2 . . Locate Traps 2 | . . 1 1 . . Hauler Manifests 2 | . 1 . 1 . . Registered Components 1 | . . 1 . . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 7 | . . . 7 . . Scan Component 4 | . . . 4 . . Repair 3 | . . . 3 . . Recycling Unit Hacks 8 | . 2 1 2 3 . Report Inventory 8 | . 2 1 2 3 . Scanalyzer 4 | . . 4 . . . Insert Component 2 | . . 2 . . . Analyze 2 | . . 2 . . . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks 29 | . 7 11 4 7 . Terminals 24 | . 7 11 4 2 . Botnet 12 | . 2 4 4 2 . Disrupt 1 | . . 1 . . . Operators 2 | . 1 1 . . . Skim 9 | . 4 5 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . . . . 5 . Tunnel 5 | . . . . 5 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 25 | . 5 9 7 4 . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 2 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . . 3 . . Time 147 | . . . 147 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . 2 . . . Part Schematics Acquired 2 | . . 2 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Rec Scr Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 2 | . . . 2 . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Scr Total Allies 10 | . . . 10 . . Largest Group 10 | . . . 10 8 8 Highest-Rated Group 88 | . . . 88 72 72 Highest-Rated Ally 16 | . . . 16 16 16 Total Orders . | . . . . . . Ally Attacks 82 | . . . 44 4 34 Total Damage 673 | . . . 320 38 315 Kills 14 | . . . 8 1 5 Allies Corrupted . | . . . . . . Allies Melted 2 | . . . . . 2 Intel | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Active Infowar (turns) 2046 | 25 588 1433 . . . Seismic 2046 | 25 588 1433 . . . Robot Analysis Total 2 | . 1 . . 1 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Rec Scr Turns Passed 7810 | 78 1000 1970 1331 925 2506 Spaces Moved 3564 | 46 575 740 467 449 1287 Core 3 | 3 . . . . . Treads . | . . . . . . Legs 3561 | 43 575 740 467 449 1287 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 190 190 190 Average Speed 179 | 115 130 190 190 190 190 Slowest Speed 260 | 120 190 190 190 190 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 67 | 5 95 59 76 86 83 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 5 | . . . . 5 . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 8 | . . . . . 8 Spaces Dug 14 | . 5 3 6 . . Terrain Destroyed 91 | . 19 14 37 . 21 Melee 7 | . . 1 6 . . Projectile 7 | . 5 2 . . . AOE 77 | . 14 11 31 . 21 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Total 4549 | 60 751 1120 763 521 1334 Wait 561 | . 106 203 161 73 18 Move 3559 | 45 574 739 466 448 1287 Hop . | . . . . . . Pick Up 46 | 4 6 23 6 . 7 Fast Attach 33 | 6 13 7 7 . . Attach 12 | 1 3 5 . . 3 Detach 4 | . 2 1 1 . . Swap 48 | . 11 21 15 . 1 Drop 54 | . 2 26 17 . 9 Fire 187 | 4 34 85 55 . 9 Melee 25 | . . 9 16 . . Ram . | . . . . . . Kick 1 | . . 1 . . . Crush . | . . . . . . Escape Stasis 5 | . . . 5 . . Rewire 14 | . . . 14 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sto) -9/Storage -9/Recycling -9/Scraptown (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 16) 585 | -10/Materials | Discovered new exit (range 8) 651 | -10/Materials | Discovered new exit (range 8) 824 | -10/Materials | Discovered new exit (range 13) 888 | -10/Materials | Core integrity fell below 50% 918 | -10/Materials | Lost 3 parts (1n1u1w) 1079 | -10/Materials | Entered another Materials area 1079 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1132 | -9/Materials | Discovered new exit (range 7) 2173 | -9/Materials | Discovered new exit (range 14) 2227 | -9/Materials | Learned location of 1 exit from Storage 2294 | -9/Materials | Identified exit to Materials 2353 | -9/Materials | Learned location of 3 exits from Materials 2439 | -9/Materials | Learned Materials stockpile data 2468 | -9/Materials | Learned location of 2 exits from Materials 2558 | -9/Materials | Learned Storage terminal intel 3049 | -9/Materials | Entered Storage 3050 | -9/Storage | Identified exit to Recycling 3051 | -9/Storage | Loaded intel: 18 terminal locations 3402 | -9/Storage | Build established: Tank 3487 | -9/Storage | Destroyed 7 combat bots 3603 | -9/Storage | Repaired Hrd. Light Armor Plating 3696 | -9/Storage | Repaired Broken Imp. Assault Rifle 3749 | -9/Storage | Repaired Imp. Assault Rifle 3877 | -9/Storage | Core integrity fell below 50% 4029 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4154 | -9/Storage | Garrison activated, responded to threat 4361 | -9/Storage | Used back door to open Recycling access 4380 | -9/Storage | Entered Recycling 4380 | -9/Recycling | Accompanied by 8 allies 4667 | -9/Recycling | Build established: Commander-Tank 5166 | -9/Recycling | Scanned before Scraplab entrance 5212 | -9/Recycling | Entered Scraplab 5235 | -9/Recycling | Discovered new exit (range 3) 5305 | -9/Recycling | Entered Scraptown 5305 | -9/Scraptown | Accompanied by 8 allies 5305 | -9/Scraptown | System corruption cleaned by C-Scrubber 5370 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5552 | -9/Scraptown | Visited Awakened 5613 | -9/Scraptown | Visited The Evicted 5638 | -9/Scraptown | Visited TADAMA 5651 | -9/Scraptown | Visited Cyclists 5697 | -9/Scraptown | Visited Bundlers 5829 | -9/Scraptown | Discovered new exit (range 11) 6306 | -9/Scraptown | Visited UFD Registry 6306 | -9/Scraptown | Registered with UFD as "Shortchip" 6357 | -9/Scraptown | Visited Chapter 10 6390 | -9/Scraptown | Visited Scrapoid Pod Storage 6428 | -9/Scraptown | Visited Botcube Research 6438 | -9/Scraptown | Found Lrg. Botcube 6466 | -9/Scraptown | Visited Abandonware Association 6498 | -9/Scraptown | Visited Supply Room 6542 | -9/Scraptown | Visited Cartography Club 6586 | -9/Scraptown | Found Surveybot 17 Chip 6763 | -9/Scraptown | Visited Science Testing Area 6810 | -9/Scraptown | Visited Curators Association 6849 | -9/Scraptown | Visited Modified Component R&D 7536 | -9/Scraptown | Found Scrap Suit 7649 | -9/Scraptown | Met Optimus 7649 | -9/Scraptown | Accepted into 0bPrime 7736 | -9/Scraptown | Civil war broke out across Scraptown 7761 | -9/Scraptown | Discovered new exit (range 10) 7804 | -9/Scraptown | Core integrity fell below 20% 7811 | -9/Scraptown | Destroyed by HI-1NF(j) with Salvaging Laser Last Messages --------------- 07795_ Penetrated by Bolt. 07795_ Aluminum Leg destroyed. 07796_ The unstable cave ceiling collapses. 07796_ Mak. Salvage Targeting Computer crushed. 07796_ WX-Q06(h) destroyed. 07796_ Switching to secondary target: PX-QTQ(j). 07796_ Imp. Assault Rifle destroyed. 07798_ PX-QTQ(j) heat spikes uncontrollably. 07798_ Imp. Assault Rifle destroyed. 07801_ HI-1NF(j): "Not fair, they have Elites!" 07801_ Penetrated by Bolt. 07801_ Imp. Assault Rifle destroyed. 07803_ M8-WDG(h) IFF system glitched. 07803_ Bolt penetrates HI-1NF(j). 07805_ Imp. EM Shotgun destroyed. 07806_ Aluminum Leg destroyed. 07806_ Penetrated by Bolt. 07809_ Imp. Ion Engine destroyed. 07809_ Critical hit (Burn: +50). 07811_ 92-S99(p) destroyed. 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""??? # # #????????? | | #??? ??????? ??# # #????????? | | ##????# #?????????# #???# ## ###########????????? | | ####### ########### ##### ## ##?????????????????? | | """"""" """"""""""" """"" "" "#?????????????????? | | "#????"??"""""?????? | | = "#??? " " " "#????? | | "#?? &"#????? | | "## &"#????? | | &"#????? | | """"""""""""""""""""""""" "## ""?????? | | """"""""""""""""""""""""" "#?? " " " "#????? | | ##### ################"" "#??? """"""???????? | | ##????????#"" "#???##??#?????????? | | X"#????????#"" "#??"""!!#?????????? | | "" "" ##????????#"" "#?? ""!!#?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Authchip Count 2 Item Schematics ----------------- Lgt. Armor Plating | -9/Materials | Scanalyzed Imp. Medium Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hrd. Light Armor Plating | 23% | -9/Storage Imp. Assault Rifle | 14% | -9/Storage | Broken Imp. Assault Rifle | 39% | -9/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimatterPlatingMonowheel Manual? 0 Play Time 00:55:35 Cumulative 350.3 hours Start 2025.09.13 @ 18:44:11 End 2025.09.13 @ 19:52:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 140 Rogue 119 Adventurer 21 Explorer 0 Win Type - Total 14 Types 9/0/4/1/0/0/0/0/0/0 Lore% 54 Gallery% 71 Achievement% 65 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 21bb106c-be8d-49f1-968a-54f13ba7062a