Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.08 @ 23:18:34 Player: the Result: Destroyed by Architect with Modified Sigix Sheargun Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (388) 1940 Value Destroyed (22827) 22827 Prototype IDs (386) 7720 Alien Tech Used (4) 800 Bonus (35192) 35192 TOTAL SCORE: 80179 Bonus ------- High Alert Combat Kills 1526 Follower Combat Kills 163 Entered Garrisons 1000 Aligned with FarCom 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2276 Found Hidden Lab 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Pursued by Intercept 1000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Friendly Fire -3173 Cogmind --------- Core Integrity 0/1600 Matter 0/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -1/Access_0 Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Coolant Injector Heavy Quantum Rifle Warp Cannon Linked Autogun Peak State ------------ > --- POWER ------------ Zero-point Reactor Vortex Chain Reactor > --- PROPULSION ------- Centrium Leg Heavy Shield Leg Heavy Shield Leg Experimental Biometal Leg > --- UTILITY ---------- High-capacity Storage Unit Spectral Analyzer Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Recoil Stabilizer Advanced Kinecellerator Femtoactuators Medium Regenerative Plating Advanced Force Field Experimental System Purifier > --- WEAPON ----------- Heavy Quantum Rifle Heavy Quantum Rifle Graviton Cannon Graviton Cannon > --- INVENTORY -------- Quantum Reactor Quantum Reactor Enhanced Armored Heavy Treads Centrium Leg Centrium Leg Centrium Leg Centrium Leg Matter Compressor Experimental Targeting Computer Advanced Recoil Stabilizer Experimental Phase Shifter Advanced Point Defense System Transdimensional Reconstructor Warp Cannon Linked Autogun Compact Tesla Bomb Launcher [Rating: 239] Favorites ----------- Power Improved Quantum Reactor Engine Heavy Ion Engine Power Core Light Fission Core Reactor Improved Quantum Reactor Propulsion Biometal Leg Treads Enhanced Armored Heavy Treads Leg Biometal Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Cooled Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Advanced Force Field Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Medium Regenerative Plating Weapon Enhanced Force Lance Energy Gun Heavy Quantum Rifle Energy Cannon Warp Cannon Ballistic Gun Helical Railgun Ballistic Cannon Graviton Cannon Launcher Fusion Bomb Launcher Special Weapon Molecular Deconstructor Impact Weapon Flail Slashing Weapon Longsword +1 Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Slots Evolved 18 | . . . . . 4 . . 2 . . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . . 2 2 . . Power 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Utility 10 | . . . . . 2 . . 1 . . . . . 1 . . . . . 2 . . . . 1 . . . . . . . 2 1 . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Parts Attached 306 | 8 13 1 . 1 16 2 4 5 . 4 10 8 8 2 . 5 7 12 25 17 2 2 3 4 24 . . 15 . 11 2 10 45 8 21 11 Power 42 | 2 1 . . . 2 . . . . 1 2 1 1 . . . 4 4 5 1 . . 1 1 1 . . 4 . 1 . . 5 1 2 2 Engine 10 | 2 1 . . . 2 . . . . . 1 1 . . . . 2 1 . . . . . . . . . . . . . . . . . . Core 10 | . . . . . . . . . . 1 1 . 1 . . . . 2 3 1 . . . . 1 . . . . . . . . . . . Reactor 22 | . . . . . . . . . . . . . . . . . 2 1 2 . . . 1 1 . . . 4 . 1 . . 5 1 2 2 Propulsion 91 | 2 4 . . . 5 1 . 3 . 1 4 2 3 . . 2 . 1 7 5 . 1 1 3 8 . . 3 . 1 . 3 19 1 6 5 Treads 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 Leg 79 | 2 2 . . . 5 1 . 3 . 1 4 2 3 . . 2 . 1 7 5 . 1 . 3 3 . . 3 . 1 . 3 18 1 6 2 Wheel 6 | . 2 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Utility 117 | 2 3 1 . . 6 1 1 2 . 2 4 3 2 2 . 1 2 6 7 11 2 . 1 . 15 . . 5 . 7 1 4 13 3 7 3 Device 52 | 1 . . . . . . . 1 . 1 1 1 . . . 1 1 2 4 7 1 . . . 6 . . 4 . 4 . 2 5 3 5 2 Storage 11 | 1 2 . . . 1 . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . 2 1 Processor 26 | . . . . . 2 1 . . . . 1 1 . 1 . . . 1 2 4 . . . . 7 . . 1 . 1 1 . 3 . . . Hackware 9 | . . . . . 1 . . . . . . 1 . . . . . 1 . . . . . . 2 . . . . 1 . 1 2 . . . Protection 19 | . 1 1 . . 2 . 1 . . 1 2 . 2 . . . 1 2 1 . 1 . 1 . . . . . . 1 . 1 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 56 | 2 5 . . 1 3 . 3 . . . . 2 2 . . 2 1 1 6 . . 1 . . . . . 3 . 2 1 3 8 3 6 1 Energy Gun 7 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 2 . . 2 . Energy Cannon 5 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . 1 . 1 . 1 Ballistic Gun 11 | 1 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 5 2 . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Launcher 7 | . . . . 1 . . 1 . . . . . 2 . . . . . 1 . . . . . . . . 1 . 1 . . . . . . Special Weapon 5 | . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . Impact Weapon 6 | . 2 . . . 2 . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . 1 . 1 . . . . 2 . . . . . . 1 . . 1 . . . . . . . . . . . . 2 . Piercing Weapon 5 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . 2 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 39 | . . . . . 1 . . . . . . 1 . . . . . 1 1 . . . 4 . . . . 9 . 2 1 7 11 . 1 . Parts Lost 79 | . 3 1 . . . . . . 1 . 4 1 6 . . . 4 3 8 1 . . . 15 2 . . 1 . 3 3 4 1 . 1 17 Power 15 | . 1 . . . . . . . . . . . 2 . . . 3 1 1 . . . . 2 . . . 1 . . . 1 . . . 3 Propulsion 24 | . 1 . . . . . . . 1 . 1 . 3 . . . . . 2 . . . . 7 1 . . . . . 3 2 . . . 3 Utility 31 | . 1 1 . . . . . . . . 3 . . . . . 1 2 4 1 . . . 5 1 . . . . 2 . 1 1 . . 8 Weapon 9 | . . . . . . . . . . . . 1 1 . . . . . 1 . . . . 1 . . . . . 1 . . . . 1 3 Highest Loss Streak 12 | . 2 1 . . . . . . 1 . 3 1 3 . . . 2 2 2 1 . . . 12 2 . . 1 . 1 2 4 1 . 1 10 To Critical Strikes 8 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 7 Average Backups 15 | 1 11 14 15 14 14 14 15 14 15 14 13 15 18 17 16 18 18 18 17 18 19 18 19 15 15 17 18 17 17 16 15 14 16 15 15 9 Power 1 | . . 1 1 . 1 1 1 1 1 1 1 2 2 1 1 1 . 1 1 1 2 2 1 . . . . . 1 1 1 1 . 1 2 1 Propulsion 3 | . 3 2 2 2 4 4 4 3 4 3 2 2 2 2 2 4 7 8 6 7 6 4 4 1 . . . . 3 2 3 . 1 2 4 2 Utility 5 | . 2 5 5 5 2 2 4 5 6 6 5 5 6 7 7 7 6 6 5 5 6 6 6 5 7 9 9 8 7 8 8 6 6 4 4 2 Weapon 4 | . 5 6 7 5 5 5 4 3 3 3 3 3 6 7 5 4 2 2 3 4 4 4 5 5 6 6 7 6 4 3 3 5 5 5 4 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 63 | . 3 . . 3 2 1 2 . . 3 1 . 1 . 2 4 1 1 3 5 1 . . . . . . 6 . . . 1 9 1 12 1 Power 9 | . . . . . . 1 . . . . . . 1 . . . . 1 1 . . . . . . . . . . . . . . 1 4 . Propulsion 12 | . 2 . . . . . . . . . . . . . . 1 1 . . 3 . . . . . . . 1 . . . . 3 . 1 . Utility 26 | . . . . . 1 . . . . 3 1 . . . 1 2 . . 2 1 . . . . . . . 2 . . . 1 5 . 6 1 Weapon 16 | . 1 . . 3 1 . 2 . . . . . . . 1 1 . . . 1 1 . . . . . . 3 . . . . 1 . 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 89 70 71 71 95 100 100 99 94 89 83 99 90 89 90 73 71 78 87 95 100 99 99 87 72 93 94 91 90 90 81 78 90 96 90 61 Engine 2 | . 8 . . . 8 9 9 7 7 . 4 5 1 . . . . 6 . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . 6 2 1 5 13 13 13 2 4 4 . 5 5 5 . 2 5 5 4 . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . 8 . 8 10 5 5 5 7 5 5 5 5 10 9 9 5 10 12 9 6 Leg 23 | . 17 28 28 28 35 36 36 38 33 28 30 38 33 33 30 13 13 13 24 29 29 29 28 22 8 21 21 22 26 27 20 20 22 24 17 9 Device 7 | . 7 . . . . . . 6 7 7 6 . . . . . . 4 10 18 10 11 8 5 5 5 5 4 8 7 8 9 9 9 17 11 Storage 6 | . 14 14 14 14 9 9 9 7 7 7 7 7 7 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 6 4 5 8 Processor 15 | . . . . . 3 9 9 7 7 7 1 13 11 9 13 13 13 13 13 17 29 29 29 26 26 36 36 36 32 19 19 14 17 20 19 10 Hackware 3 | . . . . . 7 9 9 7 7 7 1 6 7 6 6 6 6 6 2 . . . . . . . . . . 3 4 7 5 10 . . Protection 4 | . 6 2 . . 12 9 9 6 7 7 11 9 7 6 6 5 6 7 3 . . . 2 3 . . . . . 1 . 2 5 4 4 1 Energy Gun 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . . . 4 3 Ballistic Gun 1 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 9 4 . Impact Weapon 4 | . 15 25 28 27 14 9 9 7 7 7 3 11 6 6 6 5 5 6 1 . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 2 9 7 4 7 7 11 2 6 6 6 6 5 6 4 . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . 6 10 7 10 11 9 9 9 6 5 3 8 9 10 7 . . . Peak Build Rating 239 | 7 13 12 12 12 33 35 40 44 44 44 67 63 72 78 81 94 97 93 106 117 111 113 114 117 118 121 121 158 157 175 168 161 208 226 239 238 Average Rating 115 | 4 10 10 11 11 27 33 38 42 41 41 46 60 66 76 78 88 93 88 95 110 110 111 112 100 88 120 121 130 152 168 149 144 183 220 230 170 On Entrance 89 | . 7 10 11 12 12 33 35 35 44 38 44 61 63 72 78 78 94 86 87 100 110 111 112 113 71 118 121 121 154 157 168 132 146 205 224 236 Naked Turns 90 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 90 Heaviest Build 171 | 13 30 25 24 24 43 41 45 42 42 42 60 67 74 80 80 85 90 84 97 93 91 84 97 92 87 81 85 119 116 152 140 142 165 147 169 171 Greatest Support 240 | 20 26 26 26 26 55 59 59 42 50 67 94 107 107 106 106 110 106 106 120 120 120 125 125 125 99 99 99 134 134 159 159 150 178 178 180 240 Greatest Overweight (x) 5 | . 2 . . . . . . . . . 1 . . . . . . . 3 . . . . 1 5 . . . . 1 1 1 1 . . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 20 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 12 15 15 15 15 15 15 15 15 15 15 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 17 Most Carried 20 | 2 15 15 15 15 15 15 15 15 15 15 15 18 20 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 1 11 14 14 14 14 14 14 14 15 14 14 15 18 18 19 19 19 19 18 19 19 19 19 17 17 19 20 19 19 19 18 16 19 19 19 12 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 2 15 15 15 14 15 15 15 15 15 15 13 18 19 18 20 20 17 20 18 20 20 20 20 13 20 20 20 19 20 18 20 18 20 20 19 5 Class Distribution -------------------- 32% | Gladiator 27% | Mutant 21% | Scavenger-Gunner 8% | Hacker-Gladiator 4% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Garrison Gladiator | -7/Factory Scavenger-Gladiator | -7/Garrison Scavenger-Gladiator | -6/Factory Gladiator | -6/Waste Gladiator | -6/Factory Gladiator | -6/Garrison Gladiator | -6/Factory Gladiator | -6/Garrison Gladiator | -5/Factory Assassin | -5/Upper Caves Gladiator | -5/Upper Caves Gladiator | -5/Zhirov Gladiator | -4/Proximity Caves Gladiator | -4/Factory Gladiator | -4/Upper Caves Assassin | -4/Upper Caves Gladiator | -4/Warlord Skirmisher | -3/Proximity Caves Hacker-Gladiator | -3/Research Hacker-Gladiator | -3/Armory Hacker-Gladiator | -3/Lab Scavenger-Gunner | -2/Research Scavenger-Gunner | -1/Access Scavenger-Gunner | -1/Command Scavenger-Gunner | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Matter Collected 9314 | 295 237 30 . . 250 30 20 . . 219 324 58 507 . . 184 283 205 575 445 96 311 186 336 316 40 144 399 20 490 . 81 959 501 1540 233 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 18530 | 196 567 116 . 71 706 395 401 . . 219 937 141 932 . . 324 1470 1071 1449 883 138 215 192 434 1029 41 . 589 . 1952 . 81 519 2358 830 274 Parts 818 | 15 14 2 . 4 37 20 13 . . 10 39 6 37 . . 20 61 37 61 41 12 13 2 15 46 4 . 20 1 128 . 6 17 108 22 7 Haulers Intercepted 10 | . 2 . . . 3 1 . . . . . . . . . . . . 1 1 . . . . . . . . . . . . 2 . . . Recyclers Shooed 8 | . 1 . . . 1 . . . . 2 . 1 . . . . . . . . . . . . . . . . . 1 . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . . . . . . . . . . . . . . . 5 9 1 11 . 4 . . 1 . . . . . . . Prevented 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Combat Hostiles Destroyed 297 | . 8 1 . 3 5 5 8 . . 1 18 4 21 . . 4 24 17 32 14 9 14 . 12 4 4 . 16 1 28 . 1 3 28 5 7 Melee 143 | . 3 1 . . 3 5 7 . . 1 13 1 13 . . 4 23 16 21 6 1 1 . 5 4 . . . . 14 . 1 . . . . Guns 19 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 8 3 2 Cannons 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 2 3 AOE 97 | . . . . 3 . . . . . . 4 3 8 . . . . . 10 8 8 13 . 7 . 4 . 16 1 11 . . . . . 1 Classes Destroyed 26 | 2 5 . . 1 3 . 1 . . 1 . . . . . . 2 . 1 2 . 1 . . . . . 3 1 . . . 1 1 1 . Worker 14 | . 2 . . . 1 . . . . . . . . . . 3 . 2 . 1 . . . . 2 . . . . 3 . . . . . . Builder 12 | . 2 . . 1 1 . . . . . . 1 . . . 1 . . . . . . . . 1 . . . . 3 . . . 2 . . Tunneler 16 | 8 3 2 . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler 10 | . 2 . . . 3 1 . . . . . . . . . . . . 1 1 . . . . . . . . . . . . 2 . . . Recycler 22 | 1 . 1 . . 4 1 . . . 2 . 1 . . . . . . . 1 . . . . 5 . . . . 2 . . . 1 3 . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Operator 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Watcher 7 | . 2 . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . Swarmer 49 | . . . . 3 . . . . . . 4 3 3 . . . 2 . 10 . 5 6 . . . 4 . . . 9 . . . . . . Cutter 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Grunt 112 | . 8 1 . . 1 2 4 . . . 10 . 13 . . . 18 10 6 4 . 6 . 6 . . . 10 . 6 . . 1 6 . . Brawler 4 | . . . . . . . . . . . . . . . . . 1 . . 2 . . . 1 . . . . . . . . . . . . Duelist 3 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 . . . . . . . . . . . . Protector 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . Sentry 38 | . . . . . 3 3 3 . . . 3 . 3 . . 2 2 4 8 1 . . . . . . . . . 2 . . . 3 1 . Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Specialist 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hunter 12 | . . . . . 1 . . . . . . . 1 . . . . . 2 . . . . 3 . . . . . . . . 1 4 . . Programmer 42 | . . . . . . . . . . 1 1 1 1 . . 2 . 3 2 4 . 2 . . 4 . . . . 11 . . . 10 . . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Hunter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Thug 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 4 . . . . . . 1 . Butcher 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Commander 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Troll 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 13 | 3 2 2 . 3 5 2 2 . . 2 4 3 9 . . 3 4 9 13 9 5 12 . 4 6 4 . 12 1 11 . 1 2 9 2 3 Combat Bots Only 13 | . 2 1 . 3 2 2 2 . . 1 4 2 9 . . 2 4 9 13 7 5 12 . 4 2 4 . 12 1 9 . 1 2 7 2 3 Max Kills in Single Turn 6 | 1 1 2 . 3 1 1 1 . . 1 2 2 3 . . 1 1 1 4 2 4 4 . 2 1 3 . 6 1 4 . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . . 3 . . . . . . 2 1 3 . . . . . 4 2 4 4 . 2 . 3 . 6 1 3 . . . . . 1 Melee 1 | . 1 1 . . 1 1 1 . . 1 1 1 1 . . 1 1 1 1 1 1 1 . 1 1 . . . . 1 . 1 . . . . Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 A5 (-3/Lab) A8 (-1/Access_0) A6 (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Hostile Shots Fired 2309 | . 43 7 . . 30 23 29 . 3 13 220 21 103 . . 113 155 170 281 38 . 22 . 174 24 . . 12 . 164 19 33 13 97 59 443 Missed 787 | . 7 . . . 11 10 8 . 2 7 68 7 17 . . 42 56 69 109 11 . 8 . 56 4 . . 5 . 54 6 7 4 36 16 167 Intercepted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Deflected 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 8 Hits 1522 | . 36 7 . . 19 13 21 . 1 6 152 14 86 . . 71 99 101 172 27 . 14 . 118 20 . . 7 . 110 13 26 9 61 43 276 Melee 25 | . . . . . . . . . 1 . . . . . . . 6 . 1 . . . . . . . . . . . 1 . . . 8 8 Projectile 1497 | . 36 7 . . 19 13 21 . . 6 152 14 86 . . 71 93 101 171 27 . 14 . 118 20 . . 7 . 110 12 26 9 61 35 268 AOE 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 4 . Critical Strikes 115 | . . . . . 1 1 . . . . 3 . 3 . . . 4 1 4 3 . . . 4 1 . . 1 . 6 . . . 1 4 78 Part Disruptions 7 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . 2 2 Damage Taken 27004 | . 447 110 . . 289 195 291 . 46 64 1622 375 1120 . . 644 1733 1626 2209 539 40 305 . 2268 408 . . 458 . 1588 248 684 262 945 964 7524 Core 3294 | . 85 32 . . 47 32 33 . . 5 171 16 87 . . 70 119 86 261 99 . 42 . 238 105 . . 39 . 55 13 104 . 37 84 1434 Absorbed by Shields 3664 | . . . . . . . . . . . . . . . . . . . 490 22 . . . . . . . . . 981 . . . 377 777 1017 Reduced by Siege Mode 193 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 193 Ignored by Resistances 31 | . . . . . . . . . . . . . . . . . . . . 31 . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 3589 | . 43 . . . . 31 . 102 . . . . . . . 2217 . . . 326 . . . . . . . 201 . 333 . . 17 169 80 70 Core Remaining (%) 75 | 100 . . . 53 . . 79 . . . . . 60 . . . . . 36 . . . . 62 . . . . 87 . . 100 100 . . . Volleys Fired 407 | 35 18 . . 1 1 . 2 . . . 6 3 6 . . 4 7 . 10 7 8 7 . 19 3 3 3 10 1 12 . . 16 110 60 55 Largest 4 | 2 2 . . 1 1 . 1 . . . 1 1 1 . . 1 1 . 1 1 1 1 . 1 1 1 1 1 1 1 . . 1 4 4 4 Hottest 360 | 70 100 . . 30 30 . 20 . . . 36 36 46 . . 98 98 . 113 52 52 52 . 113 113 46 113 20 46 49 . . 38 152 276 360 Shots Fired 657 | 42 25 . . 1 1 . 2 . . . 5 2 6 . . 4 7 . 10 7 8 7 . 20 3 3 3 10 1 13 . . 16 153 169 139 Gun 329 | 42 14 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 4 . . 12 61 147 47 Cannon 197 | . . . . . . . . . . . . . . . . 4 2 . 4 . . . . 10 3 . 3 . . . . . . 67 12 92 Launcher 75 | . . . . 1 1 . . . . . 5 2 5 . . . 3 . 6 7 8 7 . 10 . 3 . 8 1 8 . . . . . . Special 56 | . 11 . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . 2 . 1 . . 4 25 10 . Kinetic 302 | 7 14 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 12 61 134 72 Thermal 234 | 35 11 . . . . . 2 . . . . . 1 . . 4 2 . 4 . . . . 10 3 . 3 . . . . . . 67 25 67 Explosive 63 | . . . . 1 1 . . . . . 5 2 5 . . . 3 . 6 7 8 7 . 10 . 3 . . 1 4 . . . . . . Electromagnetic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Entropic 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . 4 . . . . . . Robot Hit Streak 34 | 7 4 . . . . . . . . . . . 2 . . 3 1 . . 4 3 3 . 6 . . . 6 . 7 . . 8 18 34 19 Robot Miss Streak 5 | 3 1 . . . . . . . . . 1 2 3 . . . 1 . 1 2 1 2 . 1 . . . 1 . 1 . . 1 2 3 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Secondary Targets 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Shots Hit Robots 958 | 21 44 6 . 4 30 26 27 . . 8 45 11 37 . . 25 71 58 77 21 4 5 3 36 16 . . 7 . 60 . 16 20 60 135 85 Core Hits 608 | 10 8 1 . 3 12 7 7 . . 3 20 6 29 . . 8 30 22 45 35 12 24 2 26 7 3 . 37 1 48 . 4 13 51 82 52 Critical Kills 14 | . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 . 1 Critical Parts Destroyed 19 | . 8 . . 2 4 . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . 1 1 . Critical Strikes 106 | 2 10 . . 2 9 5 3 . . . 2 2 4 . . 5 12 7 7 4 . 1 1 4 5 . . . . 4 . 3 1 8 2 3 Burn 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . 1 Destroy 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 . Blast 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Smash 25 | . 10 . . 2 9 1 . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Sever 42 | . . . . . . 4 3 . . . 1 1 4 . . 5 11 7 6 . . . . . . . . . . . . . . . . . Impale 23 | . . . . . . . . . . . . . . . . . . . 1 4 . 1 1 4 5 . . . . 4 . 3 . . . . Melee Attacks 1124 | . 58 9 . 4 72 54 53 1 . 12 80 39 55 . . 43 86 81 123 32 1 7 4 47 56 1 3 1 1 119 11 26 24 . 21 . Impact 211 | . 58 9 . 4 55 10 11 . . 5 3 26 5 . . 3 10 8 4 . . . . . . . . . . . . . . . . . Slashing 528 | . . . . . 17 44 42 1 . 7 77 13 50 . . 40 76 73 67 . . . . . . . . . . . . . . . 21 . Piercing 385 | . . . . . . . . . . . . . . . . . . . 52 32 1 7 4 47 56 1 3 1 1 119 11 26 24 . . . Sneak Attacks 81 | . 9 3 . 4 12 6 5 . . 4 . 3 2 . . 4 . 3 1 3 . 1 . . 9 . . . . 7 . . 5 . . . Combat Hostiles 8 | . . . . . . . 5 . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . Follow-up Attacks 85 | . 7 2 . 1 6 4 5 . . 2 4 1 1 . . . 2 5 12 2 . . . 5 2 . . . . 14 . 8 2 . . . Damage Inflicted 68353 | 290 1775 297 . 336 1456 982 1562 . . 523 2246 945 2844 . . 1327 3357 2871 5240 2751 880 2294 311 3349 1296 494 . 7462 62 4785 . 1154 1013 4620 5374 6457 Guns 7378 | 290 109 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 71 . . 425 1454 3813 1216 Cannons 7475 | . . . . . . . . . . . . . . . . 31 34 . . . . . . 42 . . . . . . . . . 3166 555 3647 Explosions 20810 | . . . . 104 . . . . . . 280 364 916 . . . . . 1282 1774 849 2150 . 1835 . 494 . 7462 62 1644 . . . . . 1594 Melee 32690 | . 1666 297 . 232 1456 982 1562 . . 523 1966 581 1928 . . 1296 3323 2871 3958 977 31 144 311 1472 1296 . . . . 3070 . 1154 588 . 1006 . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 8075 | 66 109 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 425 1454 4011 2010 Thermal 8727 | 224 . . . . . . . . . . . 135 . . . 31 34 . . 222 . . . 42 . . . . . 69 . . . 3166 357 4447 Explosive 10681 | . . . . 104 . . . . . . 280 229 916 . . . . . 1282 1547 849 2150 . 1835 . 494 . . 62 933 . . . . . . Electromagnetic 647 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . 642 . . . . . . Impact 5008 | . 1666 297 . 232 1098 81 369 . . 303 104 379 42 . . . 187 212 38 . . . . . . . . . . . . . . . . . Slashing 17061 | . . . . . 358 901 1193 . . 220 1862 202 1886 . . 1296 3136 2659 2342 . . . . . . . . . . . . . . . 1006 . Piercing 10621 | . . . . . . . . . . . . . . . . . . . 1578 977 31 144 311 1472 1296 . . . . 3070 . 1154 588 . . . Entropic 7533 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7462 . 71 . . . . . . Highest Corruption 21 | . . . . . . . . . 10 10 12 14 15 . 6 6 6 12 14 4 4 6 6 7 5 5 5 5 . 14 14 21 1 4 4 6 Average Corruption 7 | . . . . . . . . . 10 10 11 13 14 . 6 6 6 8 12 2 4 4 6 6 3 5 5 5 . 7 14 19 1 2 3 4 Corruption Purged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 548 | . . . . . . . . . 4 20 44 45 35 . 2 30 29 45 48 11 9 13 6 24 18 9 13 1 . 43 6 19 10 14 42 8 Message Errors 125 | . . . . . . . . . 1 3 10 12 8 . . 7 5 15 12 1 5 5 2 4 3 2 3 . . 9 3 2 1 2 9 1 Matter Fused 143 | . . . . . . . . . . 7 10 10 9 . 1 8 8 10 16 5 1 5 1 7 8 2 4 . . 9 1 6 . 5 7 3 Heat Flow Errors 65 | . . . . . . . . . . 1 6 3 4 . . 5 7 5 4 3 1 . 1 2 2 2 . . . 7 . 1 2 . 8 1 Energy Discharges 75 | . . . . . . . . . . 4 4 7 4 . . 2 3 8 5 1 1 2 1 3 2 2 3 . . 7 1 5 1 3 6 . Parts Rejected 10 | . . . . . . . . . 2 . 2 1 . . 1 . . . 1 . . . . . . . . . . 2 . . . . . 1 Parts Fused 8 | . . . . . . . . . . . . . . . . 1 1 . . . 1 . . 1 . . . . . . . 1 2 . 1 . Data Loss (minor) 72 | . . . . . . . . . . 4 7 5 8 . . 5 1 5 8 . . 1 1 3 1 . 3 . . 3 . 3 4 3 7 . Data Loss (major) 21 | . . . . . . . . . . 1 2 . 2 . . 2 2 2 1 1 . . . 2 1 . . . . 1 1 1 . . 1 1 Misfires 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . Alerts 13 | . . . . . . . . . . . 1 2 . . . . 2 . 1 . . . . 1 1 1 . 1 . 1 . . . . 1 1 Misdirections 9 | . . . . . . . . . 1 . 1 4 . . . . . . . . . . . . . . . . . 3 . . . . . . Weapon Failures 4 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5737 | . 602 158 . 190 168 14 158 . . 217 183 319 156 . . 41 46 189 463 275 51 92 83 247 641 111 . 149 . 661 . 138 . 124 . 261 Projectiles 275 | . . 18 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 124 . 132 Explosions 885 | . . . . . . . . . . . . 146 70 . . . . . 36 40 51 92 . 41 . 111 . 149 . 20 . . . . . 129 Melee 4577 | . 602 140 . 190 168 14 158 . . 217 183 173 86 . . 40 46 189 427 235 . . 83 206 641 . . . . 641 . 138 . . . . Knockbacks 44 | . 6 3 . . 2 1 1 . . 1 1 2 . . . . 1 1 . . . . . . . . . . . . . . . . 2 23 Impact 18 | . 6 2 . . 2 1 1 . . 1 1 2 . . . . 1 1 . . . . . . . . . . . . . . . . . . Kinetic 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 23 Secondary 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 909 | . . . . . . . . . . . . 168 151 . . . . . 103 56 41 19 . . . . . 160 . . . . . . . 211 Shots 12 | . . . . . . . . . . . . 2 1 . . . . . 1 3 1 1 . . . . . 1 . . . . . . . 2 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 296 | 45 66 . . . 10 12 . . . 204 264 229 272 . . 226 280 272 296 232 238 66 201 168 179 172 40 174 . 250 3 95 107 . 212 20 Average Temperature 87 | 19 21 . . . 10 12 . . . 104 90 99 83 . . 89 110 98 104 77 62 38 117 65 86 86 21 102 . 117 3 60 74 . 67 16 Received Heat Transfer 3729 | . 246 60 . . 99 90 117 . . 12 582 . 414 . . 126 637 387 457 73 . 36 . 195 . . . . . 55 48 . . 20 51 24 Effects 7 | . . . . . . . . . . . . 2 . . . . 4 . . . . . . . . . . . . 1 . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Interference 5 | . . . . . . . . . . . . 2 . . . . 3 . . . . . . . . . . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Total Turns 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 Longest Duration 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Total Turns 57 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 46 Longest Duration 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 32 Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 25 | . 8 3 . 2 4 . 1 . . . 1 1 . . . . 1 1 1 . . . . . . . . . . 2 . . . . . . Combat Hostiles 12 | . 3 . . . 2 . 1 . . . 1 . . . . . 1 1 1 . . . . . . . . . . 2 . . . . . . Parts Fried 45 | . 14 4 . 7 9 . 1 . . 1 . 1 . . . . 2 1 2 . . . . . . . . . . 3 . . . . . . Impact Corruptions 67 | . 24 9 . 6 8 . 3 . . 4 2 7 . . . . 2 1 1 . . . . . . . . . . . . . . . . . Robots Melted 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . 1 Combat Hostiles 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . 1 Parts Melted 24 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . 1 Heat Transferred 6149 | 814 . . . . . . . . . . . 50 . . . 50 50 . . 150 . . . 37 . . . . . 50 . . . 2442 165 2341 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Maximum Alert Level 4 | . . . . . . . 2 1 . . 3 1 3 2 . . 3 2 4 3 . . . . . . . . . 2 1 . . 2 1 . Low Security (%) 62 | 100 100 100 . 100 100 100 27 . 100 100 26 15 31 . 100 100 18 8 . . . . . . 100 . . . . 62 . . 100 45 95 . Level 1 18 | . . . . . . . 25 100 . . 47 84 12 34 . . 12 83 14 . . . . . . . . . . 32 100 . . 21 4 . Level 2 11 | . . . . . . . 47 . . . 24 . 40 65 . . 45 7 34 12 . . . . . . . . . 5 . . . 32 . . Level 3 6 | . . . . . . . . . . . 1 . 15 . . . 24 . 16 87 . . . . . . . . . . . . . . . . Level 4 1 | . . . . . . . . . . . . . . . . . . . 34 . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1508 | 15 53 56 . 87 60 40 568 298 73 51 740 388 844 443 130 73 1022 536 1508 929 . . . . 60 . . . . 620 328 . 52 507 300 . Initial 791 | . 3 . . . 30 22 1 298 73 23 27 388 . 443 130 63 23 536 233 791 . . . . . . . . . 150 324 . . . 300 . Average 239 | 2 10 12 . 2 16 11 328 260 54 8 301 265 422 409 112 18 522 304 816 804 . . . . 14 . . . . 177 278 . 4 238 109 . Influence Increases 11674 | 45 328 115 . 102 292 218 567 23 . 92 753 246 952 . . 230 1039 528 1355 565 110 310 5 285 273 90 . 290 5 1208 18 . 117 809 110 594 Destroy 0b10 Robot/C 5700 | . 160 80 . 60 100 100 160 . . 20 360 80 500 . . 80 480 340 640 260 100 280 . 240 80 80 . 280 . 560 . . 60 560 40 . Destroy 0b10 Robot/NC 475 | 45 55 15 . 15 55 10 . . . 15 10 10 5 . . 20 . 15 15 20 . 5 5 . 45 . . 10 5 45 . . 20 15 20 . Destroy Leader 822 | . 38 10 . 10 48 32 . . . 12 20 20 30 . . 40 30 90 30 50 10 10 . 30 22 10 . . . 102 . . 16 160 2 . Allied During Kill 18 | . . 10 . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . Successful Hack 405 | . 31 . . . . 32 12 22 . 44 . 30 12 . . 72 . 49 14 22 . . . . . . . . . . . . . 65 . . Disable Machine 405 | . . . . 15 15 30 15 . . . 30 75 15 . . . 15 . 15 60 . . . . 15 . . . . 60 . . . . 15 30 Anti-Garrison Action 1450 | . . . . . . . 350 . . . 250 . 250 . . . 200 . 400 . . . . . . . . . . . . . . . . . Destroy Structure 1354 | . 14 . . 2 29 14 15 1 . 1 23 31 87 . . 18 44 19 76 138 . . . . 56 . . . . 156 18 . 21 9 18 564 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . . . . Partial Spotted 60 | . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 . . . . . . Lose Combat Pursuer 825 | . 15 . . . 45 . 15 . . . 60 . 45 . . . 270 15 165 15 . 15 . 15 45 . . . . 90 . . . . 15 . Influence Decreases 11270 | 40 331 103 14 23 317 270 1 380 178 86 52 986 108 471 283 287 50 1216 181 1209 543 329 417 285 263 40 60 46 249 589 405 232 117 340 525 244 Entered New Map 4693 | . 2 2 14 . 49 32 1 270 138 10 12 352 . 401 243 27 10 486 101 717 321 83 412 . . 4 12 . 244 . 295 232 . . 169 54 Time Decay 5501 | 40 309 101 . 23 268 228 . 110 30 76 . 434 . 70 40 260 . 550 . 482 222 246 5 207 243 36 48 36 5 559 80 . 97 340 356 . Lost Part 626 | . 20 . . . . . . . 10 . 40 10 48 . . . 40 30 80 10 . . . 78 20 . . 10 . 30 30 . . . . 170 Lost Ally 110 | . . . . . . 10 . . . . . . 60 . . . . . . . . . . . . . . . . . . . 20 . . 20 Purge Threat 340 | . . . . . . . . . . . . 190 . . . . . 150 . . . . . . . . . . . . . . . . . . Squads Dispatched 64 | . . . . . 1 3 . 1 . 2 . 3 . . . 3 . 8 . 5 . 1 . . 5 . . . . 5 . . 4 17 6 . Investigation 8 | . . . . . . . . 1 . . . 1 . . . . . 2 . . . 1 . . 1 . . . . . . . . . 2 . Extermination 22 | . . . . . . . . . . 1 . 2 . . . 2 . 3 . 2 . . . . 3 . . . . 3 . . . 4 2 . Reinforcement 16 | . . . . . 1 3 . . . . . . . . . 1 . 1 . . . . . . 1 . . . . 2 . . 1 4 2 . Assault 6 | . . . . . . . . . . . . . . . . . . 2 . 3 . . . . . . . . . . . . . 1 . . Garrison 7 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 6 . . Intercept 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Distress Signals 58 | . . . . . 3 1 . . . 1 . 1 . . . . . 3 1 . . . . . 2 . . . . 6 . . 3 5 32 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 487 | . 19 4 . . 16 10 8 3 6 6 19 18 19 . 4 7 39 24 34 20 3 14 . 14 14 . . 31 1 48 13 1 20 24 29 19 Peak Tracking Total 13 | . 3 2 . . 6 3 2 2 6 2 7 4 8 . 4 2 5 6 12 6 3 13 . 5 3 1 . 13 1 9 11 1 7 4 6 7 Tactical Retreats 43 | . 1 . . . 3 . 1 . 1 . 4 . 2 . . . 12 1 5 1 . 1 . 1 2 . . . . 5 . . . . 3 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Traps Triggered 26 | . . . . . . . 1 1 . . 2 2 3 1 . . 2 4 6 . . . . . 2 . . . . 2 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Machines Disabled 59 | . . . . 1 1 2 6 . . . 5 5 7 . . . 5 . 8 4 . 4 . 1 1 . . . . 4 . 2 . . 1 2 Max in Single Turn 2 | . . . . 1 1 1 1 . . . 1 2 2 . . . 1 . 1 2 . 2 . 1 1 . . . . 1 . 1 . . 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Garrison Relay 21 | . . . . . . . 4 . . . 3 . 4 . . . 4 . 6 . . . . . . . . . . . . . . . . . Phase Generator 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Machines Accessed 111 | . 10 . 2 . 1 5 4 2 . 5 1 11 2 1 . 7 . 14 1 8 1 1 4 . 6 . . 6 . 8 . . 1 7 3 . Terminals 60 | . 7 . . . 1 3 4 . . 3 1 7 2 . . 4 . 5 1 4 . 1 . . 4 . . . . 4 . . 1 6 2 . Fabricators 4 | . . . . . . . . . . . . . . . . . . 1 . 2 . . . . 1 . . . . . . . . . . . Repair Stations 13 | . 1 . . . . 1 . 1 . 1 . . . 1 . 2 . 1 . 1 . . . . 1 . . . . 1 . . . 1 1 . Recycling Units 9 | . 2 . . . . . . . . . . 3 . . . . . 3 . . . . . . . . . . . 1 . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Garrison Access 10 | . . . . . . 1 . 1 . 1 . 1 . . . 1 . 3 . 1 . . . . . . . . . 1 . . . . . . Total Hacks 274 | . 36 . 2 . 2 9 7 5 . 8 2 27 6 2 . 19 . 37 2 18 1 4 14 . 11 . . 17 . 15 . . 4 23 3 . Successful 137 | . 20 . 2 . 1 7 3 2 . 5 . 11 1 1 . 11 . 10 1 8 1 4 14 . 3 . . 17 . 5 . . . 9 1 . Failed 137 | . 16 . . . 1 2 4 3 . 3 2 16 5 1 . 8 . 27 1 10 . . . . 8 . . . . 10 . . 4 14 2 . Catastrophic 34 | . . . . . . . 1 . . 1 . 4 2 . . . . 7 1 5 . . . . 1 . . . . 6 . . 3 1 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 94 | . 21 . 1 . 2 7 2 . . 4 . 18 1 . . 4 . 5 1 9 . . . 1 5 . . . . 5 . 1 2 2 3 . Terminals 160 | . 30 . . . 2 6 7 . . 6 2 20 6 . . 10 . 16 2 8 . 4 . . 7 . . . . 8 . . 4 20 2 . Fabricators 9 | . . . . . . . . . . . . . . . . . . 2 . 4 . . . . 3 . . . . . . . . . . . Repair Stations 31 | . 2 . . . . 2 . 2 . 1 . . . 2 . 7 . 3 . 5 . . . . 1 . . . . 2 . . . 3 1 . Recycling Units 16 | . 4 . . . . . . . . . . 4 . . . . . 5 . . . . . . . . . . . 3 . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 1 . . . . . . Garrison Access 20 | . . . . . . 1 . 3 . 1 . 3 . . . 2 . 8 . 1 . . . . . . . . . 1 . . . . . . Terminal Hacks 81 | . 9 . 2 . . 2 3 . . 3 . 4 1 . . 3 . 3 1 1 1 4 14 . 1 . . 17 . 3 . . . 8 1 . Record 20 | . . . 1 . . . . . . . . . . . . . . . . . . 4 6 . . . . 8 . . . . . 1 . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Robot Analysis 8 | . 4 . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . Open Door 7 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 4 1 . Open DSF 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Branch Access Points 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . 1 . . Emergency Access Points 3 | . . . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Terminal Index 4 | . 2 . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Unreport Threat 3 | . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . Locate Traps 3 | . 1 . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Investigation Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 3 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Zone Layout 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 20 | . 2 . . . . 2 . 2 . . . . . 1 . 5 . 1 . 4 . . . . . . . . . 2 . . . 1 . . Scan Component 12 | . 1 . . . . 1 . 1 . . . . . 1 . 3 . 1 . 2 . . . . . . . . . 1 . . . 1 . . Repair 8 | . 1 . . . . 1 . 1 . . . . . . . 2 . . . 2 . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 7 | . 1 . . . . . . . . . . 3 . . . . . 3 . . . . . . . . . . . . . . . . . . Retrieve Components 7 | . 1 . . . . . . . . . . 3 . . . . . 3 . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . 1 . . . 1 . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . Unlock Access 5 | . . . . . . 1 . . . 1 . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . Unauthorized Hacks 18 | . 8 . . . 1 2 . . . 1 . 3 . . . 2 . . . 1 . . . . . . . . . . . . . . . . Terminals 18 | . 8 . . . 1 2 . . . 1 . 3 . . . 2 . . . 1 . . . . . . . . . . . . . . . . Track 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Assimilate 7 | . 2 . . . 1 1 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 7 | . 3 . . . . 1 . . . 1 . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Operators 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 83 | . 9 . . . 1 3 4 2 . 5 1 9 2 1 . 6 . 12 1 7 . 1 . . 5 . . . . 7 . . 1 4 2 . Full Trace Events 5 | . . . . . . . . 1 . . . 1 . . . . . 1 . . . 1 . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . . . . . . . . . 1 . . . . 4 . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Time 128 | . . . . . . . . . . . . . . . . . . . . . . . . . 128 . . . . . . . . . . . Total Part Build Rating 16 | . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . . . . . . . . . . Parts Repaired 8 | . 1 . . . . 1 . 1 . . . . . . . 2 . . . 2 . . . . . . . . . 1 . . . . . . Time 365 | . 32 . . . . 38 . 19 . . . . . . . 90 . . . 136 . . . . . . . . . 50 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 15 | . . . . . . . . . . . . 6 . . . . . 9 . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Robot Hacks Applied 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . parse_system 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Relay Couplers Released 90 | . . . . . . . 15 . . . 13 . 15 . . . 17 1 26 . . . . . . . . . . . . . 3 . . . Machine Destruction 90 | . . . . . . . 15 . . . 13 . 15 . . . 17 1 26 . . . . . . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Total Allies 12 | . 2 2 . 1 1 1 . . . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . Largest Group 3 | . 2 3 3 2 2 1 . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group 64 | . 20 56 56 41 20 10 . . . . . 52 64 . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally 39 | . 10 31 31 31 10 10 . . . . . 26 39 . . . . . . . . . . . . . . . . . . . . . . . Initial Warlord ECA Mod 752 | . . . . . . . . 8 8 8 8 15 15 21 21 21 21 27 27 36 36 36 36 35 35 35 35 35 34 34 34 34 33 32 32 . Total Orders 18 | . 4 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 4 . . 5 STAY 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . EXPLORE 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 4 . . 4 RETURN 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Ally Attacks 21 | . . 7 . . . . . . . . . . 14 . . . . . . . . . . . . . . . . . . . . . . . Total Damage 463 | . . 125 . . . . . . . . . . 338 . . . . . . . . . . . . . . . . . . . . . . . Kills 7 | . . 3 . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Active Infowar (turns) 25628 | 6 726 . . . 367 705 1562 230 79 446 1134 . . 85 87 956 989 1413 2 1013 478 524 217 875 1286 278 389 1014 218 1657 177 416 1826 1249 5224 . Optics 23392 | . . . . . 367 705 1562 230 79 446 230 . . 85 87 956 989 1413 . 415 478 524 217 875 1286 278 389 1014 218 1657 177 416 1826 1249 5224 . Sensors 3710 | . . . . . . . . . . . . . . . . . . . . 124 441 524 217 545 1 234 389 877 218 140 . . . . . . Seismic 732 | 6 726 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . T.N.C. 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Cloaking 3404 | . . . . . . . . 227 78 445 1089 . . . . . . . . 727 . 504 109 . . . . . . 64 161 . . . . . ECM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robot Analysis Total 8 | . 4 . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Drone Launches 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 4 . . 4 Drone Recoveries 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . 2 Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Turns Passed 32990 | 230 1432 490 326 527 1019 705 1562 230 79 446 1214 1095 987 153 87 956 989 1599 1276 1252 478 524 217 875 1286 278 389 1014 218 1657 177 416 1826 1249 5253 479 Spaces Moved 21609 | 74 995 368 271 423 625 485 872 136 67 331 782 827 647 129 73 576 535 1052 678 860 361 386 162 474 628 248 338 834 181 1036 84 195 1338 710 3532 296 Core 186 | 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 180 Treads 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 Legs 20739 | 68 600 368 271 423 625 485 872 136 67 331 782 827 647 129 73 576 535 1052 678 860 361 386 162 474 371 248 338 834 181 1036 84 195 1338 710 3532 84 Wheels 652 | . 395 . . . . . . . . . . . . . . . . . . . . . . . 257 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 120 120 120 112 112 115 110 110 123 110 110 113 116 115 115 130 130 118 118 120 118 118 117 105 105 105 102 102 102 105 110 111 111 111 50 Average Speed 120 | 114 113 120 120 120 114 113 115 110 114 124 125 111 115 116 115 129 130 130 123 119 120 118 118 137 153 105 105 104 102 111 164 166 120 111 126 85 Slowest Speed 330 | 120 120 120 120 120 120 115 115 110 123 125 196 116 116 116 116 130 130 130 330 120 120 120 118 180 320 105 105 105 102 176 177 184 184 111 130 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Exploration Rate (%) 50 | 6 98 75 69 76 26 66 81 6 71 9 64 20 74 3 81 16 49 34 69 21 46 59 61 65 19 53 63 91 48 30 5 96 83 18 82 27 Regions Visited 36 Branch Regions 16 Pre-discovered Areas 7 | . . . 1 . . . . . . . . . . . . . . . . . 2 . 3 . . 1 . . . . . . . . . . Known Exits Taken 20 | . . . . . 1 1 . . . 1 . 1 . . . 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Scrap Searched 11 | . . 1 . 1 . . . . . . . . . . . . . . . . 1 3 . 1 . 1 2 . 1 . . . . . . . Spaces Dug 351 | . 8 . . . 28 14 10 1 . 1 14 16 11 . . 16 6 19 21 6 30 26 . 13 29 1 5 1 1 32 9 . 7 1 3 22 Terrain Destroyed 1335 | . 16 . . 2 28 14 10 1 . 1 23 30 148 . . 18 49 19 84 72 131 76 . 127 29 28 5 102 21 85 9 . 7 4 25 171 Melee 251 | . 5 . . . 22 14 10 1 . 1 14 16 11 . . 15 6 19 21 6 . 3 . 9 26 1 2 1 1 32 9 . 6 . . . Projectile 106 | . 11 . . . . . . . . . . . . . . 3 1 . 1 . . . . 9 3 . 3 . . 5 . . 1 4 25 40 AOE 978 | . . . . 2 6 . . . . . 9 14 137 . . . 42 . 62 66 131 73 . 109 . 27 . 101 20 48 . . . . . 131 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Total 26468 | 173 1178 407 272 437 841 569 1364 209 68 353 919 938 824 133 77 744 739 1206 956 1022 393 428 179 601 845 261 362 965 212 1330 103 246 1530 1016 4160 408 Wait 2274 | 56 60 30 . 2 112 32 429 57 . 1 28 46 54 . . 88 78 49 76 73 14 7 . 46 116 . 16 55 11 132 1 8 21 144 414 18 Move 21575 | 73 994 367 270 422 624 485 869 136 66 330 781 826 646 129 72 576 534 1051 677 859 360 385 161 473 627 247 337 833 180 1035 83 194 1337 709 3531 296 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 247 | 1 20 1 1 3 13 3 2 1 . 2 4 8 8 . 2 13 5 8 17 15 1 3 2 3 7 3 . 11 4 12 1 5 28 9 28 3 Fast Attach 175 | 7 6 . . . 2 . . 2 2 . 7 2 7 2 . 4 6 1 12 10 . 2 2 1 27 . . 10 3 5 4 9 19 7 13 3 Attach 177 | . 3 2 . . 6 1 . 2 . 2 4 2 6 1 . 1 9 4 18 4 . 2 1 10 4 3 . 5 4 19 2 5 11 13 17 16 Detach 57 | . 4 1 . . . . . . . 1 . 1 2 . . . 3 1 4 2 . 1 . . 5 . . 3 . 7 2 1 1 4 10 4 Swap 221 | 1 10 . . 2 13 2 4 6 . 4 7 13 6 . . 4 2 11 8 10 8 5 6 9 3 1 4 15 1 8 . 1 30 5 17 5 Drop 336 | . 13 . 1 4 14 2 3 2 . 4 7 4 11 1 3 14 10 7 21 17 1 4 4 4 11 3 . 22 7 11 1 7 54 15 46 8 Fire 407 | 35 18 . . 1 1 . 2 . . . 6 3 6 . . 4 7 . 10 7 8 7 . 19 3 3 3 10 1 12 . . 16 110 60 55 Melee 930 | . 50 6 . 3 56 44 42 1 . 9 70 33 50 . . 40 81 74 104 25 1 7 3 36 42 1 2 1 1 89 9 16 13 . 21 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 23 | . . . . . . . 4 . . . 5 . 1 . . . 4 . 9 . . . . . . . . . . . . . . . . . Rewire 28 | . . . . . . . . . . . . . 25 . . . . . . . . . . . . . . . . . . . . . 3 . Trap 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Miscellaneous 13 | . . . . . . . 9 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 3 exits: Fac / [*Rec] / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res / *Arm / Qua x2) -3/Armory -3/Lab -2/Research (discovered 4 exits: *Acc x3 / *Tes) -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 231 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 15) 713 | -10/Materials | Discovered new exit (range 8) 1160 | -10/Materials | Discovered new exit (range 5) 1247 | -10/Materials | Repaired Flail 1325 | -10/Materials | Discovered new exit (range 11) 1434 | -10/Materials | Discovered new exit (range 16) 1663 | -10/Materials | Entered Mines 1663 | -10/Mines | Accompanied by 1 ally 1717 | -10/Mines | Assembled infested the area 1722 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1756 | -10/Mines | Learned Materials terminal intel 1797 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1834 | -10/Mines | Discovered new exit (range 10) 1935 | -10/Mines | Discovered new exit (range 14) 1944 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1944 | -10/Mines | Discovered new exit (range 5) 1974 | -10/Mines | Learned Materials stockpile data 2001 | -10/Mines | Discovered new exit (range 10) 2153 | -10/Mines | Entered Exiles 2153 | -10/Exiles | Accompanied by 3 allies 2183 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2187 | -10/Exiles | Met 8R-AWN 2207 | -10/Exiles | Met EX-HEX 2260 | -10/Exiles | Met EX-DEC 2281 | -10/Exiles | Learned location of Zion (-7) 2306 | -10/Exiles | Met EX-BIN 2323 | -10/Exiles | Aligned with FarCom system 2324 | -10/Exiles | Given EX-Vault access code 2351 | -10/Exiles | Opened EX-Vault 2362 | -10/Exiles | Found Longsword +1 2385 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2469 | -10/Exiles | Discovered new exit (range 10) 2479 | -10/Exiles | Left Exiles lab with Longsword +1 2479 | -10/Exiles | Entered Mines 2479 | -9/Mines | Accompanied by 1 ally 2482 | -9/Mines | Received a Mining Laser from a helpful Derelict 2569 | -9/Mines | Found DCF Scrap (15 items) 2870 | -9/Mines | Learned Materials emergency access door positions 2988 | -9/Mines | Discovered new exit (range 7) 3006 | -9/Mines | Entered Materials 3006 | -8/Materials | Accompanied by 1 ally 3006 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3009 | -8/Materials | Loaded intel: 12 terminal locations 3459 | -8/Materials | Discovered new exit (range 5) 3741 | -8/Materials | Identified exit to Storage 3952 | -8/Materials | Discovered exit to Storage (range 12) 4025 | -8/Materials | Entered Storage 4209 | -8/Storage | Used back door to open Recycling access 4209 | -8/Storage | Discovered new exit (range 5) 4344 | -8/Storage | Repaired Carbon-fiber Leg 4386 | -8/Storage | Discovered new exit (range 15) 4730 | -8/Storage | Identified exit to Garrison 4730 | -8/Storage | Entered Garrison 4844 | -8/Garrison | Triggered checkpoint 4866 | -8/Garrison | Garrison Relay disabled 4912 | -8/Garrison | Discovered new exit (range 61) 4912 | -8/Garrison | Discovered new exit (range 83) 4912 | -8/Garrison | Discovered new exit (range 44) 4962 | -8/Garrison | Triggered checkpoint 5028 | -8/Garrison | Triggered checkpoint 5155 | -8/Garrison | Garrison Relay disabled 5185 | -8/Garrison | Garrison Relay disabled 5424 | -8/Garrison | Learned Factory security intel 5474 | -8/Garrison | Triggered checkpoint 5526 | -8/Garrison | Garrison Relay disabled 5930 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6046 | -8/Garrison | Triggered checkpoint 6147 | -8/Garrison | Phase Generator disabled 6161 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6292 | -8/Garrison | Entered Factory 6292 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6380 | -7/Factory | Repaired Hrd. Medium Armor Plating 6522 | -7/Factory | Sucked down chute 6522 | -7/Factory | Entered Waste 6525 | -7/Waste | Spotted C-40 Crusher 6528 | -7/Waste | Spotted C-40 Crusher 6537 | -7/Waste | EMP discharged 6537 | -7/Waste | System corruption reached 10% 6562 | -7/Waste | Spotted C-40 Crusher 6570 | -7/Waste | Spotted C-40 Crusher 6571 | -7/Waste | Spotted C-40 Crusher 6571 | -7/Waste | Spotted C-40 Crusher 6573 | -7/Waste | Discovered new exit (range 19) 6574 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6601 | -7/Waste | Entered Factory 6998 | -7/Factory | Identified exit to Garrison 7029 | -7/Factory | Garrison activated, responded to threat 7047 | -7/Factory | Entered Garrison 7169 | -7/Garrison | Triggered checkpoint 7308 | -7/Garrison | Lost 3 parts (1n2u) 7350 | -7/Garrison | Triggered checkpoint 7354 | -7/Garrison | Triggered checkpoint 7532 | -7/Garrison | Discovered new exit (range 5) 7728 | -7/Garrison | Garrison Relay disabled 7895 | -7/Garrison | Discovered new exit (range 13) 7923 | -7/Garrison | Triggered checkpoint 7984 | -7/Garrison | Garrison Relay disabled 8103 | -7/Garrison | Discovered new exit (range 9) 8189 | -7/Garrison | Triggered checkpoint 8225 | -7/Garrison | Garrison Relay disabled 8259 | -7/Garrison | Identified exit to Factory 8261 | -7/Garrison | Entered Factory 8793 | -7/Factory | Build established: Gladiator 9154 | -7/Factory | P-60 Hacker assimilated allied Administrator 4a 9173 | -7/Factory | P-60 Hacker assimilated allied Administrator 4b 9316 | -7/Factory | Identified exit to Garrison 9356 | -7/Factory | Entered Garrison 9529 | -7/Garrison | Lost 3 parts (1p2n) 9568 | -7/Garrison | Triggered checkpoint 9590 | -7/Garrison | Garrison Relay disabled 9624 | -7/Garrison | Triggered checkpoint 9685 | -7/Garrison | Triggered checkpoint 9740 | -7/Garrison | Destroyed 9 combat bots 9789 | -7/Garrison | Garrison Relay disabled 9907 | -7/Garrison | Discovered new exit (range 3) 9977 | -7/Garrison | Triggered checkpoint 10138 | -7/Garrison | Build established: Scavenger-Gladiator 10188 | -7/Garrison | Garrison Relay disabled 10250 | -7/Garrison | Discovered new exit (range 14) 10310 | -7/Garrison | Phase Generator disabled 10343 | -7/Garrison | Entered Factory 10343 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10496 | -6/Factory | Sucked down chute 10496 | -6/Factory | Entered Waste 10507 | -6/Waste | Spotted C-40 Crusher 10507 | -6/Waste | Spotted C-40 Crusher 10511 | -6/Waste | EMP discharged 10517 | -6/Waste | Spotted C-40 Crusher 10517 | -6/Waste | Spotted C-40 Crusher 10557 | -6/Waste | Spotted C-40 Crusher 10561 | -6/Waste | Discovered new exit (range 20) 10583 | -6/Waste | Entered Factory 10629 | -6/Factory | Repaired Hvy. Armored Exoskeleton 10843 | -6/Factory | Build established: Gladiator 11099 | -6/Factory | Repaired Lyr. Heavy Armor Plating 11118 | -6/Factory | Spotted B-75 Beast 11539 | -6/Factory | Identified exit to Garrison 11539 | -6/Factory | Entered Garrison 11789 | -6/Garrison | Triggered checkpoint 11884 | -6/Garrison | Triggered checkpoint 11975 | -6/Garrison | Discovered new exit (range 7) 11991 | -6/Garrison | Discovered new exit (range 12) 12073 | -6/Garrison | Triggered checkpoint 12343 | -6/Garrison | Spotted B-75 Beast 12368 | -6/Garrison | Garrison Relay disabled 12409 | -6/Garrison | Discovered new exit (range 19) 12528 | -6/Garrison | Entered Factory 13061 | -6/Factory | Spotted B-75 Beast 13245 | -6/Factory | Destroyed 9 combat bots 13309 | -6/Factory | System corruption reached 10% 13933 | -6/Factory | Identified exit to Garrison 14061 | -6/Factory | Discovered new exit (range 15) 14127 | -6/Factory | Entered Garrison 14291 | -6/Garrison | Garrison Relay disabled 14309 | -6/Garrison | Garrison Relay disabled 14625 | -6/Garrison | Found Unknown Launcher 14625 | -6/Garrison | Identified Fusion Bomb Launcher 14745 | -6/Garrison | Triggered checkpoint 14761 | -6/Garrison | Core integrity fell below 50% 14805 | -6/Garrison | Triggered checkpoint 14846 | -6/Garrison | Destroyed 13 combat bots 14857 | -6/Garrison | Triggered checkpoint 14964 | -6/Garrison | Triggered checkpoint 15012 | -6/Garrison | Garrison Relay disabled 15101 | -6/Garrison | Discovered new exit (range 13) 15199 | -6/Garrison | Discovered new exit (range 4) 15221 | -6/Garrison | Triggered checkpoint 15317 | -6/Garrison | Garrison Relay disabled 15339 | -6/Garrison | Garrison Relay disabled 15345 | -6/Garrison | Garrison Relay disabled 15403 | -6/Garrison | Entered Factory 15403 | -5/Factory | Evolved 2 slots: Utility x2 15694 | -5/Factory | Repaired Biometal Leg? 15703 | -5/Factory | First assault squad dispatched 15777 | -5/Factory | Repaired Biometal Leg 15935 | -5/Factory | Destroyed 7 combat bots 16057 | -5/Factory | Discovered new exit (range 9) 16068 | -5/Factory | Identified exit to Factory 16400 | -5/Factory | Identified exit to Upper Caves 16655 | -5/Factory | Entered Upper Caves 16674 | -5/Upper Caves | Met a Warlord Commander 16675 | -5/Upper Caves | Learned location of Warlord (-4) 16676 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 16680 | -5/Upper Caves | Found Encrypted Comm Array 16968 | -5/Upper Caves | Build established: Assassin 17119 | -5/Upper Caves | Discovered new exit (range 10) 17130 | -5/Upper Caves | Learned location of Armory (-3) 17132 | -5/Upper Caves | Identified exit to Upper Caves 17133 | -5/Upper Caves | Entered another Upper Caves area 17269 | -5/Upper Caves | Build established: Gladiator 17337 | -5/Upper Caves | Attracted the attention of an 0b10 base 17337 | -5/Upper Caves | Learned Armory terminal intel 17371 | -5/Upper Caves | Destroyed 12 combat bots 17620 | -5/Upper Caves | Discovered new exit (range 20) 17646 | -5/Upper Caves | Identified exit to Zhirov 17657 | -5/Upper Caves | Entered Zhirov 17657 | -5/Zhirov | Discovered new exit (range 3) 17679 | -5/Zhirov | Met Zhirov 17706 | -5/Zhirov | Learned location of Quarantine (-3) 17706 | -5/Zhirov | Learned location of Testing (-2) 17706 | -5/Zhirov | Learned location of Command (-1) 17713 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17735 | -5/Zhirov | Found Alien Artifact 17735 | -5/Zhirov | Identified Integrated Dissipator 17735 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 17752 | -5/Zhirov | Found Alien Artifact 17873 | -5/Zhirov | Identified exit to Proximity Caves 17874 | -5/Zhirov | Entered Proximity Caves 17983 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 17994 | -4/Proximity Caves | Found Prototype Special Weapon 18207 | -4/Proximity Caves | Caught by Unaware searching for contraband prototypes 18463 | -4/Proximity Caves | Caught by Unaware searching for contraband prototypes 18499 | -4/Proximity Caves | Lost 12 parts (2p5n4u1w) 18722 | -4/Proximity Caves | Spotted B-86 Titan 18742 | -4/Proximity Caves | Discovered exit to Factory (range 5) 18749 | -4/Proximity Caves | Entered Factory 18749 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 19472 | -4/Factory | Identified exit to Upper Caves 20008 | -4/Factory | Fabricated Biometal Leg (x2) 20035 | -4/Factory | Entered Upper Caves 20105 | -4/Upper Caves | Encountered a Warlord checkpoint 20269 | -4/Upper Caves | Discovered new exit (range 10) 20278 | -4/Upper Caves | Identified exit to Upper Caves 20313 | -4/Upper Caves | Entered another Upper Caves area 20374 | -4/Upper Caves | Discovered new exit (range 5) 20626 | -4/Upper Caves | Discovered new exit (range 13) 20640 | -4/Upper Caves | Identified exit to Warlord 20702 | -4/Upper Caves | Entered Warlord 20737 | -4/Warlord | System corruption cleaned by Quarantine Array 20998 | -4/Warlord | Learned Armory security intel 20998 | -4/Warlord | Learned Testing security intel 20998 | -4/Warlord | Learned Armory repair station intel 20998 | -4/Warlord | Learned Armory trap positions 20998 | -4/Warlord | Learned Research emergency access door positions 20998 | -4/Warlord | Learned 4 Armory zone layouts 20998 | -4/Warlord | Learned 4 Access zone layouts 21158 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 21202 | -4/Warlord | Met Warlord 21227 | -4/Warlord | Warlord's base attacked by MAIN.C 21276 | -4/Warlord | Found Prototype Energy Gun 21276 | -4/Warlord | Identified Vortex Rail 21280 | -4/Warlord | Found Prototype Launcher 21280 | -4/Warlord | Identified Vortex Catalyst Activator 21291 | -4/Warlord | Found Vortex Rail 21404 | -4/Warlord | Identified Molecular Deconstructor 21429 | -4/Warlord | Found Prototype Device 21429 | -4/Warlord | Identified Exp. Phase Shifter 21438 | -4/Warlord | Found Prototype Processor 21438 | -4/Warlord | Identified Spectral Analyzer 21441 | -4/Warlord | Found Prototype Device 21441 | -4/Warlord | Identified System Purifier 21448 | -4/Warlord | Found Prototype Reactor 21448 | -4/Warlord | Identified Vortex Chain Reactor 21454 | -4/Warlord | Found Prototype Hackware 21576 | -4/Warlord | Build established: Skirmisher 21576 | -4/Warlord | Spotted Striker 21577 | -4/Warlord | Warlord forces counterattacked 21625 | -4/Warlord | Lost 4 allies 21631 | -4/Warlord | Spotted Executioner 21635 | -4/Warlord | Destroyed K4-DXT(g) 21635 | -4/Warlord | Destroyed JR-XH9(g) 21635 | -4/Warlord | Spotted Striker 21645 | -4/Warlord | Destroyed Executioner 21645 | -4/Warlord | Destroyed Striker 21666 | -4/Warlord | Destroyed 12 combat bots 21668 | -4/Warlord | Lost 7 allies 21674 | -4/Warlord | Discovered new exit (range 12) 21683 | -4/Warlord | Identified exit to Proximity Caves 21716 | -4/Warlord | Entered Proximity Caves 21770 | -3/Proximity Caves | Spotter reported a threat 21907 | -3/Proximity Caves | Discovered new exit (range 23) 21929 | -3/Proximity Caves | Identified exit to Research 21934 | -3/Proximity Caves | Entered Research 21934 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 22043 | -3/Research | Identified Ghost Barrier 22329 | -3/Research | Build established: Hacker-Gladiator 22571 | -3/Research | Repaired Imp. Heavy Armor Plating? 23053 | -3/Research | System corruption reached 10% 23189 | -3/Research | Discovered new exit (range 17) 23207 | -3/Research | Identified exit to Research 23261 | -3/Research | Identified exit to Armory 23261 | -3/Research | Identified exit to Quarantine 23324 | -3/Research | Found Prototype Launcher 23324 | -3/Research | Identified Com. Tesla Bomb Launcher 23529 | -3/Research | Destroyed 9 combat bots 23591 | -3/Research | Entered Armory 23593 | -3/Armory | Loaded intel: 71 trap records 23595 | -3/Armory | Loaded intel: 13 terminal locations 23596 | -3/Armory | Loaded intel: 2 repair station locations 23614 | -3/Armory | Identified Transdimensional Reconstructor 23614 | -3/Armory | Warped through subspace to slip node 23614 | -3/Armory | Discovered new exit (range 1) 23614 | -3/Armory | Identified exit to Lab 23768 | -3/Armory | Entered Lab 23774 | -3/Lab | Discovered exit to Research (range 9) 23788 | -3/Lab | Unable to decrypt terminal 23788 | -3/Lab | Opened the door to a hidden lab 23789 | -3/Lab | Gained access to the hidden lab's interior 23829 | -3/Lab | Detected by scanners 23838 | -3/Lab | Confronted by A5 23879 | -3/Lab | Destroyed A5 23890 | -3/Lab | Found Prototype Hackware 23890 | -3/Lab | Identified Exp. System Shield 23903 | -3/Lab | Lost 4 parts (1p2n1u) 23927 | -3/Lab | Found Integrated Dissipator 23927 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 23939 | -3/Lab | Found Alien Artifact 23939 | -3/Lab | Identified Core Regenerator 23939 | -3/Lab | Used Core Regenerator, restored core integrity (+278) 23959 | -3/Lab | Found Transdimensional Reconstructor 24000 | -3/Lab | Found Prototype Protection 24000 | -3/Lab | Identified Med. Regenerative Plating 24005 | -3/Lab | Found Prototype Energy Cannon 24005 | -3/Lab | Identified Warp Cannon 24011 | -3/Lab | Found Prototype Energy Gun 24011 | -3/Lab | Identified Hyp. EM Gauss Rifle 24035 | -3/Lab | Found Prototype Hackware 24119 | -3/Lab | Found Prototype Special Weapon 24184 | -3/Lab | Entered Research 24184 | -2/Research | Warlord forces began assault on 0b10 24184 | -2/Research | Evolved 2 slots: Utility x2 24185 | -2/Research | Identified exit to Testing 24209 | -2/Research | Distinguished unit "Knights of the Pentagonal Table" dispatched to help 24209 | -2/Research | Distinguished unit "Smaug Mourners" dispatched to help 24216 | -2/Research | Identified Gui. Remote Datajack 24294 | -2/Research | Research machine network offline 24501 | -2/Research | Met up with Warlord 24520 | -2/Research | Discovered new exit (range 19) 24726 | -2/Research | Borebot progress halted 24727 | -2/Research | Spotted Executioner 24763 | -2/Research | Spotted CZ-79S(L) 24771 | -2/Research | Found Prototype Processor 24771 | -2/Research | Identified Exp. Core Analyzer 24801 | -2/Research | Lost 7 allies 24932 | -2/Research | Borebot progress halted 25057 | -2/Research | Build established: Scavenger-Gladiator 25125 | -2/Research | Borebot progress halted 25157 | -2/Research | Met DD-05H 25192 | -2/Research | Warlord invited to help at Command 25192 | -2/Research | Given Cave Seal Controls access code 25232 | -2/Research | Found Exp. Targeting Computer 25301 | -2/Research | Found Exp. Core Analyzer 25313 | -2/Research | Found Prototype Device 25313 | -2/Research | Identified Adv. Kinecellerator 25359 | -2/Research | Found Exp. Targeting Computer 25388 | -2/Research | Spotted Striker 25414 | -2/Research | Spotted Executioner 25414 | -2/Research | Spotted Executioner 25471 | -2/Research | Lost 10 allies 25510 | -2/Research | Spotted Striker 25521 | -2/Research | Destroyed Striker 25559 | -2/Research | Discovered new exit (range 19) 25581 | -2/Research | Discovered new exit (range 138) 25591 | -2/Research | Build established: Scavenger-Gunner 25975 | -2/Research | Identified Quantum Router 26010 | -2/Research | Entered Access 26010 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 26095 | -1/Access | Garrison activated, responded to threat 26129 | -1/Access | Identified exit to Command 26464 | -1/Access | Intercept squad dispatched 26491 | -1/Access | Spotted Tracker 26491 | -1/Access | Destroyed Tracker 26493 | -1/Access | Spotted Tracker 26503 | -1/Access | Destroyed Tracker 26518 | -1/Access | Spotted Combat Programmer 26520 | -1/Access | Destroyed Combat Programmer 26545 | -1/Access | Destroyed 7 combat bots 26727 | -1/Access | Destroyed 7 combat bots 26837 | -1/Access | Garrison activated, responded to threat 27010 | -1/Access | First assault squad dispatched 27259 | -1/Access | Entered Command 27357 | -1/Command | Disengaged cave seal 27357 | -1/Command | Derelicts emerged from the dark tunnel 27357 | -1/Command | Welcomed Warlord to Command 27483 | -1/Command | Lost 3 allies 27577 | -1/Command | Lost 4 allies 27599 | -1/Command | Found Exp. System Shield 27718 | -1/Command | Disengaged cave seal 27718 | -1/Command | Derelicts emerged from the dark tunnel 27860 | -1/Command | Lost 3 allies 27919 | -1/Command | Spotted M Guard 27920 | -1/Command | Spotted M Guard 27923 | -1/Command | Spotted Combat Programmer 27923 | -1/Command | Spotted Combat Programmer 27928 | -1/Command | Combat Programmer assimilated allied Y3-CZ3(L) 27932 | -1/Command | Spotted Y3-CZ3(L) 27933 | -1/Command | Combat Programmer assimilated allied C5-EOU(L) 27934 | -1/Command | Spotted C5-EOU(L) 27973 | -1/Command | Destroyed M Guard 27977 | -1/Command | Destroyed M Guard 27977 | -1/Command | All MAIN.C guards destroyed 28006 | -1/Command | Lost 23 allies 28033 | -1/Command | Warlord commented on Warlord statues 28163 | -1/Command | Met MAIN.C 28169 | -1/Command | Warlord shut down involuntarily 28178 | -1/Command | 0b10 Conduit disabled 28186 | -1/Command | MAIN.C activated Command garrisons 28229 | -1/Command | Discovered new exit (range 37) 28229 | -1/Command | Discovered new exit (range 105) 28229 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 28240 | -1/Command | Lost 5 allies 28330 | -1/Command | Spotted B-99 Colossus 28411 | -1/Command | Lost 10 allies 29144 | -1/Command | Found Exp. System Purifier 29185 | -1/Command | Found Zero-point Reactor 29188 | -1/Command | Found Vortex Chain Reactor 29653 | -1/Command | Attacked by Warlord forces 29668 | -1/Command | Spotted FI-ED5(L) 29750 | -1/Command | Spotted 8E-O98(L) 29757 | -1/Command | Destroyed 8E-O98(L) 30105 | -1/Command | Found Adv. Kinecellerator 30109 | -1/Command | Found Exp. Phase Shifter 30111 | -1/Command | Found Femtoactuators 30116 | -1/Command | Found Imp. Potential Cannon 30398 | -1/Command | Build established: Gunner 30605 | -1/Command | Found Exp. Phase Shifter 30923 | -1/Command | Build established: Scavenger-Gunner 31380 | -1/Command | Found Multirail 32506 | -1/Command | Warped through subspace to slip node 32506 | -1/Command | Discovered new exit (range 4) 32512 | -1/Command | Entered Access_0 32516 | -1/Access_0 | Met Architect 32525 | -1/Access_0 | Architect warped through subspace 32542 | -1/Access_0 | Destroyed A8 32579 | -1/Access_0 | Architect warped through subspace 32623 | -1/Access_0 | Found Integrated Reactor 32623 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+10) 32638 | -1/Access_0 | Architect warped through subspace 32683 | -1/Access_0 | Architect warped through subspace 32746 | -1/Access_0 | Crushed by falling debris 32771 | -1/Access_0 | Architect warped through subspace 32797 | -1/Access_0 | Lost 10 parts (1p2n6u1w) 32811 | -1/Access_0 | Architect warped through subspace 32849 | -1/Access_0 | Architect warped through subspace 32859 | -1/Access_0 | A6 warped into view 32877 | -1/Access_0 | Destroyed A6 32880 | -1/Access_0 | Architect warped through subspace 32896 | -1/Access_0 | Released all parts (9) 32898 | -1/Access_0 | Core integrity fell below 50% 32927 | -1/Access_0 | Lost 7 parts (2p1n2u2w) 32949 | -1/Access_0 | Subspace Access Node disabled 32962 | -1/Access_0 | Core integrity fell below 20% 32991 | -1/Access_0 | Destroyed by Architect with Modified Sigix Sheargun Last Messages --------------- 32936_ System corrupted: Matter fused (-10). 32937_ Penetrated by Quantum Shear. 32937_ Quantum Shear penetrates Wall. 32940_ Penetrated by Quantum Shear. 32942_ Quantum Shear penetrates Earth. 32942_ Quantum Shear penetrates Wall. 32942_ Penetrated by Quantum Shear. 32947_ Quantum Shear penetrates Wall. 32947_ Penetrated by Quantum Shear. 32949_ Subspace Access Node disabled. 32954_ Penetrated by Quantum Shear. 32960_ System corrupted: Matter fused (-6). 32961_ Penetrated by Quantum Shear. 32963_ Quantum Shear penetrates Wall. 32963_ Penetrated by Quantum Shear. 32969_ Quantum Shear penetrates Wall. 32979_ Penetrated by Quantum Shear. 32986_ Quantum Shear penetrates Wall. 32987_ System corrupted: Matter fused (-6). 32991_ Penetrated by Quantum Shear. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????#?????? | | ??????????????????????????????????????????? ?????? | | ??????????????????????????????????????????? ?????? | | ??????????????????????????????????????????? #????? | | ?????????????????????????????????????????## ????? | | ????????????????????????????????????????? ????? | | ????????????????????????????????????????? #????? | | ?????????????????????????????????????????? #????? | | ?????????????????????????????????????????? #????? | | ?????????????????????????????????????????? #????? | | ?????????????????????????????????????????? #????? | | ??????????????????????????????????????????# #????? | | ????????????????????## #################### #????? | | ????????????????????#; @ #????? | | ????????????????????#############;#####""## ##???? | | ?????????????????????????????????????????## #???# | | ???????????????????????????????????????### ##### | | ??????????????????????????????????????##" ## | | ??????????????????????????????????????# | | ???????????????????????????????????# ### | | ???????????????????????????????????# #??## | | ???????????????????????????????????# ###????##### | | ???????????????????????????????????###???????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 123 Energy Generation 105 Energy Capacity 1840 Matter Stores 550 Matter Capacity 550 Sight Range 24 Robot Scan Range 18 Terrain Scan Density 10 Cloak Strength 3 Power Amplification 40 Armor Coverage 750 Resistance: TH 25 Weapon Shielding 90 Point Defense Rating 240 Melee Speed Boost 20 Phase Shifting 20 Evasion (%) 85 Targeting Accuracy 12 Melee Accuracy 32 Launcher Accuracy 30 Target Analysis 8 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 6 Kinecelleration 50 Force Boost 30 Offensive Hacking 14 Defensive Hacking 41 Authchip Count 1 Trap Extractor Capacity 8 Item Schematics ----------------- Biometal Leg | -6/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Biometal Leg | x2 | -4/Factory | Authchip Repaired ---------- Flail | 64% | -10/Materials Carbon-fiber Leg | 71% | -8/Storage Hrd. Medium Armor Plating | 57% | -7/Factory Hvy. Armored Exoskeleton | 19% | -6/Factory Lyr. Heavy Armor Plating | 42% | -6/Factory Biometal Leg | 4% | -5/Factory Biometal Leg | 14% | -5/Factory Imp. Heavy Armor Plating | 44% | -3/Research Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Regenerator Integrated Reactor Achievements -------------- All-out Warlord Behind The Curtain Corridor Of Doom Meet Your Maker Melee Specialist No Explosion For You void main() Challenges ------------ None Game ------ Seed ThrusterChromionDetonator Manual? 0 Play Time 07:23:49 Cumulative 340.7 hours Start 2025.10.07 @ 19:29:41 End 2025.10.08 @ 23:18:34 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 229 Rogue 229 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 77 Gallery% 77 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b2ade63f-395d-4bc8-b490-b33af61d4e7d