Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 14:20:14 Player: SunoPerson Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (73) 365 Value Destroyed (2222) 2222 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6347 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 153/300 Energy 100/100 System Corruption 1% Temperature Cool (18) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Energy Well Energy Well Core Analyzer Kinecellerator Hacking Suite > --- WEAPON ----------- Heavy Laser Heavy Laser Coil Gun Coil Gun > --- INVENTORY -------- Improved Carbon-fiber Leg [Rating: 60] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Shock Bomb Launcher Special Weapon Mining Laser Impact Weapon Great Maul Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Slots Evolved 8 | . . 2 2 2 . 2 Power 1 | . . . . . . 1 Propulsion 2 | . . 2 . . . . Utility 3 | . . . 1 2 . . Weapon 2 | . . . 1 . . 1 Parts Attached 122 | 8 7 26 34 3 23 21 Power 15 | 1 . 3 2 . 6 3 Engine 14 | 1 . 3 2 . 5 3 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 34 | 2 2 7 10 1 6 6 Treads . | . . . . . . . Leg 26 | 2 2 4 8 1 4 5 Wheel 8 | . . 3 2 . 2 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 27 | 2 2 2 8 2 3 8 Device 8 | 1 . 1 3 1 . 2 Storage 9 | 1 2 1 1 . . 4 Processor 3 | . . . 2 . 1 . Hackware 1 | . . . . . . 1 Protection 6 | . . . 2 1 2 1 Artifact . | . . . . . . . Weapon 46 | 3 3 14 14 . 8 4 Energy Gun 11 | 2 1 2 1 . 3 2 Energy Cannon 9 | . . 4 4 . 1 . Ballistic Gun 12 | 1 . 4 3 . 2 2 Ballistic Cannon 4 | . 1 1 2 . . . Launcher 4 | . . 1 1 . 2 . Special Weapon 3 | . 1 2 . . . . Impact Weapon 2 | . . . 2 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . 1 . . . Unidentified Prototypes 3 | . . 3 . . . . Parts Lost 49 | . 1 8 2 . 20 18 Power 7 | . . . . . 3 4 Propulsion 19 | . . 5 1 . 6 7 Utility 6 | . . . 1 . 2 3 Weapon 17 | . 1 3 . . 9 4 Highest Loss Streak 13 | . 1 4 1 . 13 12 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 85 | . 99 75 98 100 70 51 Engine 9 | . 14 11 9 7 6 2 Leg 20 | . 27 9 27 30 20 4 Wheel 6 | . . 13 7 . 3 8 Device 8 | . 14 8 5 23 9 1 Storage 11 | . 14 11 9 7 4 12 Processor 3 | . . . 8 . 4 6 Protection 1 | . . . 3 7 4 2 Energy Gun 7 | . 14 4 6 . 2 4 Energy Cannon 4 | . . 8 8 15 6 . Ballistic Gun 4 | . 1 2 9 7 5 5 Ballistic Cannon 3 | . 8 1 . . . . Special Weapon 1 | . 3 3 . . . . Naked Turns . | . . . . . . . Heaviest Build 100 | 14 50 96 100 44 64 37 Greatest Support 69 | 20 20 40 60 65 65 69 Greatest Overweight (x) 16 | . 2 16 9 . 1 4 Average Overweight (x) 1 | . 1 2 1 . . . Largest Inventory Capacity 25 | 8 20 25 25 15 15 5 Average Capacity 17 | 6 18 23 20 15 12 5 Most Carried 25 | 2 11 17 25 15 15 5 Average Carried 11 | . 9 12 18 13 9 3 Final Capacity 25 | 8 20 25 15 15 5 5 Final Carried 17 | 2 11 17 14 14 4 . Class Distribution -------------------- 65% | Mutant 21% | Scavenger-Gunner 5% | Scavenger-Mutant 4% | Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -7/DSF Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Matter Collected 1865 | 200 139 407 573 . 271 275 Remotely . | . . . . . . . Salvage Created 3343 | 111 343 833 725 . 555 776 Parts 154 | 5 21 41 30 . 25 32 Haulers Intercepted 4 | . 1 2 1 . . . Recyclers Shooed 8 | 1 1 3 . . . 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Combat Hostiles Destroyed 48 | . 7 14 10 . 11 6 Guns 17 | . 2 1 4 . 4 6 Cannons 24 | . 4 11 5 . 4 . AOE 7 | . 1 2 1 . 3 . Classes Destroyed 12 | 2 4 3 2 . 1 . Worker 4 | . . . 1 . . 3 Builder 2 | . . 1 . . . 1 Tunneler 1 | 1 . . . . . . Hauler 4 | . 1 2 1 . . . Recycler 9 | 1 1 3 2 . . 2 Operator 1 | . . 1 . . . . Watcher 4 | . 1 1 1 . . 1 Swarmer 7 | . 3 4 . . . . Grunt 30 | . 4 9 6 . 7 4 Sentry 5 | . . 1 2 . . 2 Specialist 4 | . . . . . 4 . Hunter 2 | . . . 2 . . . Best Kill Streak 6 | 1 4 5 3 . 6 5 Combat Bots Only 6 | . 3 5 3 . 6 3 Max Kills in Single Turn 2 | 1 2 1 2 . 2 2 Gunslinging 1 | . . . . . . 1 Exploded 2 | . 1 1 1 . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Hostile Shots Fired 739 | . 23 93 91 . 204 328 Missed 225 | . 7 13 24 . 58 123 Damage Taken 8002 | . 206 1028 965 . 2986 2817 Core 1740 | . 9 229 147 . 501 854 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 26 | . 26 . . . . . Core Remaining (%) 67 | 100 96 42 73 . 28 . Volleys Fired 196 | 4 23 70 39 . 25 35 Largest 4 | 2 2 2 3 . 3 4 Hottest 198 | 80 140 168 194 . 171 198 Shots Fired 412 | 8 36 128 103 . 72 65 Gun 262 | 8 29 54 63 . 43 65 Cannon 131 | . 3 65 39 . 24 . Launcher 7 | . . 1 1 . 5 . Special 12 | . 4 8 . . . . Kinetic 169 | 1 9 33 51 . 26 49 Thermal 169 | 3 21 67 46 . 16 16 Explosive 4 | . . 1 . . 3 . Electromagnetic 70 | 4 6 27 6 . 27 . Robot Hit Streak 12 | 7 12 6 10 . 9 7 Robot Miss Streak 6 | . 2 6 5 . 2 3 Penetration Max 1 | . . . . . . 1 Secondary Targets 3 | . . . . . 1 2 Max Gunslinging Chain 1 | . . . . . 1 1 Shots Hit Robots 253 | 7 24 65 77 . 41 39 Core Hits 142 | 3 16 29 36 . 31 27 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 2 | . . . 1 . . 1 Critical Strikes 7 | . . 1 3 . . 3 Burn 2 | . . . 1 . . 1 Destroy 2 | . . . . . . 2 Corrupt 1 | . . 1 . . . . Smash 2 | . . . 2 . . . Melee Attacks 9 | . . . 9 . . . Impact 8 | . . . 8 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5602 | 84 385 1316 1483 . 1131 1203 Guns 2825 | 84 210 375 652 . 420 1084 Cannons 1717 | . 38 746 594 . 339 . Explosions 721 | . 51 154 31 . 372 113 Melee 204 | . . . 204 . . . Ramming 63 | . 38 17 2 . . 6 Kinetic 1996 | . 61 223 651 . 243 818 Thermal 2102 | 31 223 818 504 . 260 266 Explosive 490 | . . 60 . . 317 113 Electromagnetic 747 | 53 63 198 122 . 311 . Impact 204 | . . . 204 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . 4 . . 6 1 Average Corruption 2 | . . 2 . . 6 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 14 | . . 10 . . 3 1 Message Errors 4 | . . 3 . . 1 . Matter Fused 2 | . . 2 . . . . Heat Flow Errors 3 | . . 3 . . . . Energy Discharges 2 | . . 1 . . 1 . Data Loss (minor) 1 | . . . . . 1 . Data Loss (major) 1 | . . . . . . 1 Misfires 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 81 | . 14 19 48 . . . Projectiles 22 | . . 19 3 . . . Explosions 14 | . 14 . . . . . Melee 45 | . . . 45 . . . Knockbacks 9 | . . . 8 . . 1 Impact 1 | . . . . . . 1 Kinetic 8 | . . . 8 . . . Secondary . | . . . . . . . Self-Inflicted Damage 173 | . 36 34 . . 5 98 Shots 5 | . 1 2 . . 1 1 Rammed 3 | . . 3 . . . . Targets Rammed 15 | . 7 3 1 . . 4 Kicked 12 | . 7 . 1 . . 4 Crushed . | . . . . . . . Highest Temperature 621 | 20 72 621 565 . 230 543 Average Temperature 129 | 6 24 137 160 . 54 172 Received Heat Transfer 2538 | . 57 402 342 . 696 1041 Effects 40 | . . 31 7 . . 2 Shutdowns 5 | . . 5 . . . . Energy Bleed 3 | . . 1 1 . . 1 Interference 3 | . . 2 1 . . . Matter Decay 5 | . . 4 1 . . . Short Circuit 9 | . . 7 2 . . . Damage (minor) 6 | . . 5 1 . . . Damage (major) 7 | . . 6 1 . . . Damage (core) 2 | . . 1 . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . 1 . . 1 . Impact Corruptions 1 | . . . 1 . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . 3 . . . 1 Heat Transferred 3943 | 75 375 1384 1073 . 444 592 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . 1 2 . . . . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Peak Influence 290 | 10 194 233 212 95 290 256 Initial 136 | . 6 . 27 95 66 136 Average 86 | 5 43 95 79 95 164 149 Maximum Alert Level 1 | . . 1 1 . 1 1 Low Security (%) 93 | 100 100 98 94 100 60 87 Level 1 6 | . . 1 5 . 39 12 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . . 1 . Squads Dispatched 12 | . . 5 2 . 3 2 Investigation 4 | . . 2 1 . . 1 Extermination . | . . . . . . . Reinforcement 7 | . . 3 1 . 3 . Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . 1 . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Distress Signals 5 | . 2 . 1 . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 81 | . 9 20 16 . 21 15 Peak Tracking Total 7 | . 4 6 4 . 6 7 Tactical Retreats 11 | . 1 3 . . 6 1 Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Traps Triggered 2 | . . . . . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Disabled 8 | . 1 2 2 . . 3 Max in Single Turn 2 | . 1 1 1 . . 2 Garrison Access 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Accessed 15 | . 6 3 3 1 . 2 Terminals 11 | . 5 3 2 1 . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 . . 1 Total Hacks 42 | . 18 10 8 1 . 5 Successful 15 | . 7 2 4 1 . 1 Failed 27 | . 11 8 4 . . 4 Catastrophic 3 | . . 2 . . . 1 Database Lockouts . | . . . . . . . Manual 1 | . 1 . . . . . Terminals 33 | . 15 10 7 1 . . Fabricators . | . . . . . . . Repair Stations 3 | . 3 . . . . . Recycling Units 2 | . . . . . . 2 Scanalyzers . | . . . . . . . Garrison Access 4 | . . . 1 . . 3 Terminal Hacks 11 | . 5 2 3 1 . . Open DSF 1 | . . . . 1 . . Alert Level 2 | . 1 1 . . . . Unreport Threat 1 | . . 1 . . . . Locate Traps 3 | . 2 . 1 . . . Dispatch Records 2 | . 1 . 1 . . . Hauler Manifests 1 | . . . 1 . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks 1 | . . . . . . 1 Report Inventory 1 | . . . . . . 1 Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . Seal Access 1 | . . . 1 . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 4 3 2 . . 2 Full Trace Events 7 | . 3 2 1 . . 1 Feedback Events 2 | . . 1 . . . 1 Corruption 2 | . . 1 . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . 1 . . . Non-combat 1 | . . . 1 . . . Combat . | . . . . . . . Robot Hacks Applied 1 | . . . 1 . . . no_distress 1 | . . . 1 . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Turns Passed 4731 | 74 1383 1055 1175 102 343 599 Spaces Moved 2205 | 39 510 449 549 76 181 401 Core 57 | 6 . 10 . . 34 7 Treads . | . . . . . . . Legs 1283 | 33 510 77 409 76 85 93 Wheels 865 | . . 362 140 . 62 301 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 115 116 120 50 50 Average Speed 162 | 109 236 167 156 121 102 108 Slowest Speed 850 | 120 260 850 540 122 190 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . Exploration Rate (%) 38 | 3 91 33 35 2 93 11 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 5 | . . 5 . . . . Terrain Destroyed 64 | . 4 14 9 . 24 13 Melee . | . . . . . . . Projectile 13 | . . 4 9 . . . AOE 51 | . 4 10 . . 24 13 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Total 2934 | 58 635 604 769 86 282 500 Wait 267 | 6 80 28 88 . 33 32 Move 2199 | 38 509 448 548 75 180 401 Hop . | . . . . . . . Pick Up 69 | 2 8 17 25 5 9 3 Fast Attach 34 | 7 1 8 2 . 4 12 Attach 35 | . 1 8 6 2 11 7 Detach 3 | . . 1 . . 2 . Swap 53 | 1 5 10 26 1 8 2 Drop 54 | . 1 11 25 3 10 4 Fire 196 | 4 23 70 39 . 25 35 Melee 9 | . . . 9 . . . Ram 3 | . . 3 . . . . Kick 12 | . 7 . 1 . . 4 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 19) 698 | -10/Materials | Discovered new exit (range 9) 992 | -10/Materials | Discovered new exit (range 15) 1130 | -10/Materials | Repaired Aluminum Leg 1157 | -10/Materials | Discovered new exit (range 6) 1424 | -10/Materials | Discovered new exit (range 13) 1458 | -10/Materials | Entered another Materials area 1458 | -9/Materials | Evolved 2 slots: Propulsion x2 1678 | -9/Materials | Lost 4 parts (3n1w) 2286 | -9/Materials | Core integrity fell below 50% 2350 | -9/Materials | Discovered new exit (range 8) 2513 | -9/Materials | Entered another Materials area 2513 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2856 | -8/Materials | Build established: Scavenger-Gunner 3672 | -8/Materials | Discovered new exit (range 4) 3688 | -8/Materials | Entered Factory 3688 | -7/Factory | Evolved 2 slots: Utility x2 3741 | -7/Factory | Identified exit to DSF 3790 | -7/Factory | Entered DSF 3835 | -7/DSF | Additional patrols routed to DSF 3964 | -7/DSF | Lost 5 parts (1p2n2w) 3979 | -7/DSF | Discovered new exit (range 13) 4033 | -7/DSF | Sterilization system engaged 4034 | -7/DSF | Crushed by falling debris 4053 | -7/DSF | Ambient heat levels rising (+10) 4068 | -7/DSF | Ambient heat levels rising (+10) 4071 | -7/DSF | Lost 13 parts (2p4n2u5w) 4083 | -7/DSF | Ambient heat levels rising (+10) 4092 | -7/DSF | Core integrity fell below 50% 4098 | -7/DSF | Ambient heat levels rising (+10) 4113 | -7/DSF | Ambient heat levels rising (+10) 4128 | -7/DSF | Ambient heat levels rising (+10) 4133 | -7/DSF | Entered Factory 4133 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 4320 | -6/Factory | Build established: Mutant 4570 | -6/Factory | Garrison activated, responded to threat 4579 | -6/Factory | Lost 3 parts (2n1u) 4626 | -6/Factory | Core integrity fell below 50% 4716 | -6/Factory | Lost 12 parts (2p4n2u4w) 4727 | -6/Factory | Core integrity fell below 20% 4732 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- R-10 Processor collects Carbon-fiber Leg. Imp. Carbon-fiber Leg destroyed. K-01 Serf collects debris. Imp. Carbon-fiber Leg destroyed. Coil Gun destroyed. Dropped Energy Well. Extracted 21 energy. Acquired Angular Momentum Engine. Kicked G-67 Veteran out of the way. Kicked G-67 Veteran. G-67 Veteran knocked back. Kicked G-67 Veteran out of the way. Carbon-fiber Leg destroyed. Imp. Carbon-fiber Leg destroyed. Critical hit (Burn: +37). W-25 Informer sends out distress signal. Kicked G-67 Veteran out of the way. Imp. Carbon-fiber Leg destroyed. Critical hit (Burn: +37). Angular Momentum Engine destroyed. 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"""" # Y # #???? | | ????????????????? """" @ # #???? | | ????????????????? """" * # u# #???? | | ??????????????????"""" # # #???? | | ??????????????????"""" ?# # #???? | | ??????????????????"""" ?# u# #???? | | ?????????????????? ??# # #???? | | ?????????????????######??# # #???? | | ?????????????????????????# g #???? | | ?????????????????????????# Y# #???? | | ?????????????????????????# Y###############???? | | ?????????????????????????# #?????????????????? | | ???????????????# ????????# #?????????????????? | | ????????????????# ????# #?????????????????? | | ?????????????????""" # #?????????????????? | | ????????#########"R + +?????????????????? | | ????????# #?""" ! # #?????????????????? | | ????????# """ ## # #?????????????????? | | ????????# """ ########### #?????????????????? | | ????????# """ #### #?????????????????? | | ????????# + #?????????????????? | | ????????# = #! #?????????????????? | | ?????###########+## #?????????????????? | | ?????# ! # #?????????????????? | | ?????# """ # #?????????????????? | | ?????# "R # #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 18 Energy Capacity 1330 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 6 Core Analysis 6 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Troublemaker Challenges ------------ None Game ------ Seed PiercingLongswordKatana Manual? 0 Play Time 01:05:54 Cumulative 5.4 hours Start 2024.04.01 @ 12:58:45 End 2024.04.01 @ 14:20:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8fe9f2ec-d68f-44ac-a678-e46162167236