Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.03 @ 07:28:18 Player: happylisk Result: Destroyed by as-00449 with Assembled Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (91) 455 Value Destroyed (2810) 2810 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1994) 1994 TOTAL SCORE: 9399 Bonus ------- High Alert Combat Kills 61 Follower Combat Kills 333 Aligned with FarCom 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -700 Cogmind --------- Core Integrity 0/700 Matter 90/300 Energy 48/100 System Corruption 3% Temperature Cool (0) Movement Walking (116) Location -7/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Zionite Composite Leg I Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY (5) ------ Experimental Heat Sink Large Storage Unit > --- WEAPON (2) ------- Heavy Rocket Launcher > --- INVENTORY (15) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Heat Sink Utility Shielding Heavy Armor Plating Heavy Riot Gun Zionite Laser-S Ion Cannon Ion Cannon Assault Cannon Gauss Cannon Proton Missile Launcher Missile Launcher Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION ------- Carbon-fiber Leg Zionite Composite Leg I Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Zionite Weapon Casing Zionite Heavy Carapace > --- WEAPON ----------- Zionite Laser-S Zionite Laser-S > --- INVENTORY -------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Heat Sink Utility Shielding Light Armor Plating Heavy Armor Plating Heavy Riot Gun Ion Cannon Ion Cannon Assault Cannon Gauss Cannon Proton Missile Launcher Missile Launcher Heavy Rocket Launcher [Rating: 81] Favorites ----------- Power Zionite Light DM Reactor Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Utility Shielding Weapon Assault Rifle Energy Gun Zionite Phaser-S Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power 1 | . . . . . . . . 1 . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . Utility 3 | . . . 1 . . . 1 1 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 113 | 5 8 5 16 4 9 . 21 6 . 2 6 31 Power 13 | 1 . 2 1 . 1 . 2 2 . 1 . 3 Engine 7 | 1 . 1 1 . 1 . 2 1 . . . . Core 3 | . . 1 . . . . . 1 . 1 . . Reactor 3 | . . . . . . . . . . . . 3 Propulsion 24 | 2 4 2 3 . . . 8 1 . . 1 3 Treads 1 | . . . . . . . 1 . . . . . Leg 23 | 2 4 2 3 . . . 7 1 . . 1 3 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 30 | . 4 1 6 . 4 . 2 3 . . 1 9 Device 3 | . . . . . 1 . 1 . . . . 1 Storage 2 | . 1 . 1 . . . . . . . . . Processor 1 | . . . 1 . . . . . . . . . Hackware . | . . . . . . . . . . . . . Protection 24 | . 3 1 4 . 3 . 1 3 . . 1 8 Artifact . | . . . . . . . . . . . . . Weapon 46 | 2 . . 6 4 4 . 9 . . 1 4 16 Energy Gun 9 | . . . . . . . . . . . . 9 Energy Cannon 3 | . . . . . 1 . 1 . . . . 1 Ballistic Gun 15 | 2 . . 5 2 2 . 4 . . . . . Ballistic Cannon 3 | . . . . . . . . . . 1 1 1 Launcher 15 | . . . 1 2 1 . 4 . . . 2 5 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . 2 . . . . . 1 9 Parts Lost 27 | . . 4 5 . . . 4 2 3 . . 9 Power 6 | . . 1 1 . . . . 1 1 . . 2 Propulsion 6 | . . 1 1 . . . 3 . . . . 1 Utility 10 | . . 2 2 . . . . 1 . . . 5 Weapon 5 | . . . 1 . . . 1 . 2 . . 1 Highest Loss Streak 7 | . . 2 3 . . . 2 2 2 . . 7 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 95 85 95 100 98 100 91 92 88 88 98 98 Engine 6 | . 14 7 1 11 10 11 9 7 15 7 7 . Core 3 | . . 6 10 . . . . 4 . 4 7 . Reactor 2 | . . . . . . . . . . . . 12 Leg 29 | . 27 21 29 33 33 33 21 30 30 30 30 29 Device 4 | . . . . . . . 1 7 7 7 7 7 Storage 8 | . 7 14 11 11 11 11 9 7 7 7 7 7 Processor 6 | . . . 10 11 11 11 9 7 7 7 7 . Protection 14 | . 16 7 10 11 10 11 16 8 15 15 14 21 Energy Gun 1 | . . . . . . . . . . . . 8 Ballistic Gun 8 | . 28 28 21 15 15 22 15 . . . . . Ballistic Cannon 2 | . . . . . . . . . . 6 10 . Launcher 2 | . . . . 6 6 . 1 7 2 . 1 4 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 65 | 8 22 20 38 36 36 33 43 59 59 53 60 65 Greatest Support 95 | 20 20 20 30 30 30 30 68 68 68 68 68 95 Greatest Overweight (x) 3 | 2 1 1 1 1 1 1 3 . . . . . Average Overweight (x) . | . . . . 1 . 1 . . . . . . Largest Inventory Capacity 15 | 5 8 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 5 6 8 12 15 15 15 15 15 15 15 15 15 Most Carried 15 | 2 8 8 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 1 6 7 11 14 14 15 13 14 14 14 14 14 Final Capacity 15 | 5 8 8 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 2 8 8 12 15 15 15 15 15 14 15 15 14 Class Distribution -------------------- 57% | Scavenger-Mutant 42% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 2505 | 228 216 156 596 91 . . 406 102 146 95 55 414 Remotely . | . . . . . . . . . . . . . Salvage Created 3202 | . 332 155 1126 104 . . 439 229 . 33 . 784 Parts 162 | . 20 3 64 12 . . 32 12 . 4 . 15 Haulers Intercepted 1 | . . . . . . . 1 . . . . . Recyclers Shooed 2 | . . . . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . 3 . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 126 | . 12 6 26 9 . . 19 9 . 1 . 44 Guns 45 | . 12 6 23 . . . 3 . . . . 1 Cannons 7 | . . . . . . . 2 3 . 1 . 1 AOE 71 | . . . 1 9 . . 14 6 . . . 41 Classes Destroyed 11 | . 2 1 4 . . . 1 . . 1 . 2 Worker 4 | . . . 2 . . . 2 . . . . . Hauler 1 | . . . . . . . 1 . . . . . Watcher 2 | . . . 1 . . . . 1 . . . . Swarmer 28 | . 6 . 4 7 . . 11 . . . . . Grunt 39 | . 6 2 16 2 . . 6 7 . . . . Brawler 2 | . . . 1 . . . . 1 . . . . Sentry 8 | . . . 5 . . . 2 1 . . . . Programmer 1 | . . . . . . . . . . 1 . . Enhanced Grunt 2 | . . . . . . . . . . . . 2 Z-Light 2 | . . . . . . . . . . . . 2 Assembled 43 | . . 4 . . . . . . . . . 39 Golem 2 | . . . . . . . . . . . . 2 Best Kill Streak 34 | . 5 3 9 4 . . 5 10 . 1 . 34 Combat Bots Only 34 | . 5 3 8 4 . . 5 9 . 1 . 34 Max Kills in Single Turn 6 | . 2 1 2 3 . . 3 2 . 1 . 6 Gunslinging 1 | . 1 . 1 . . . . . . . . . Exploded 6 | . . . 1 3 . . 3 2 . . . 6 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Damage Taken 5798 | . 375 505 1005 43 . . 445 535 405 61 . 2424 Core 1101 | . 74 32 194 24 . . 58 51 52 . . 616 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 441 | . . . . . . . 6 10 7 . . 418 Core Remaining (%) 72 | 100 . 57 . . . 45 89 . . . . . Volleys Fired 265 | . 31 25 71 4 . . 35 25 . 4 . 70 Largest 2 | . 2 2 2 1 . . 2 1 . 1 . 2 Hottest 120 | . 40 40 46 33 . . 83 60 . 48 . 120 Shots Fired 405 | . 62 51 135 4 . . 51 25 . 4 . 73 Gun 306 | . 62 51 129 . . . 28 . . . . 36 Cannon 35 | . . . . . . . 11 16 . 4 . 4 Launcher 64 | . . . 6 4 . . 12 9 . . . 33 Special . | . . . . . . . . . . . . . Kinetic 274 | . 62 51 129 . . . 28 . . 4 . . Thermal 35 | . . . . . . . 11 16 . . . 8 Explosive 46 | . . . . 4 . . 12 9 . . . 21 Electromagnetic 23 | . . . 6 . . . . . . . . 17 Phasic 27 | . . . . . . . . . . . . 27 Robot Hit Streak 20 | . 17 10 20 5 . . 11 13 . 2 . 6 Robot Miss Streak 4 | . 3 4 3 . . . 2 1 . 2 . 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 5 | . 1 . 4 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . Shots Hit Robots 255 | . 41 29 105 2 . . 33 20 . 2 . 23 Core Hits 271 | . 20 14 42 12 . . 36 23 . 1 . 123 Critical Kills 2 | . . 1 1 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 3 | . . 1 1 . . . . . . . . 1 Destroy 2 | . . 1 1 . . . . . . . . . Intensify 1 | . . . . . . . . . . . . 1 Melee Attacks 35 | . . . . . . . . . . . 35 . Impact 35 | . . . . . . . . . . . 35 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 11370 | . 423 333 1873 607 . . 1633 1486 2 67 . 4946 Guns 2869 | . 423 333 1600 . . . 297 . . . . 216 Cannons 725 | . . . . . . . 229 321 . 67 . 108 Explosions 7774 | . . . 273 607 . . 1107 1165 . . . 4622 Melee . | . . . . . . . . . . . . . Ramming 2 | . . . . . . . . . 2 . . . Kinetic 2720 | . 423 333 1600 . . . 297 . . 67 . . Thermal 1002 | . . . . 167 . . 229 321 . . . 285 Explosive 6392 | . . . . 440 . . 1107 1165 . . . 3680 Electromagnetic 1155 | . . . 273 . . . . . . . . 882 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Phasic 99 | . . . . . . . . . . . . 99 Highest Corruption 12 | . . 12 . . . . . 1 1 1 1 3 Average Corruption 2 | . . 10 . . . . . 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 26 | . . 11 . . . . . . 7 8 . . Message Errors 4 | . . 1 . . . . . . 3 . . . Matter Fused 5 | . . 2 . . . . . . 1 2 . . Heat Flow Errors 6 | . . 4 . . . . . . 1 1 . . Energy Discharges 5 | . . 1 . . . . . . 1 3 . . Data Loss (minor) 3 | . . 1 . . . . . . 1 1 . . Data Loss (major) 1 | . . . . . . . . . . 1 . . Misfires 1 | . . 1 . . . . . . . . . . Alerts 1 | . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 302 | . . . . 6 . . 140 5 . . . 151 Projectiles . | . . . . . . . . . . . . . Explosions 302 | . . . . 6 . . 140 5 . . . 151 Melee . | . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . 1 . . Impact . | . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . 1 . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 313 | . . . . . . . . 12 . . . 301 Shots 11 | . . . . . . . . 1 . . . 10 Rammed . | . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . 1 . . . Kicked 1 | . . . . . . . . . 1 . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 259 | . 44 259 63 6 . . 27 10 231 145 . 215 Average Temperature 48 | . 14 84 16 4 . . 8 5 124 81 . 67 Received Heat Transfer 1391 | . 114 180 342 9 . . 198 153 81 . . 314 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . 2 . . . . . . . . 1 Combat Hostiles 3 | . . . 2 . . . . . . . . 1 Parts Fried 3 | . . . 3 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . 2 . . . . 2 Heat Transferred 1302 | . . . . 250 . . 370 481 . . . 201 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 490 | . 225 122 468 344 . . 490 228 . . . . Initial 176 | . . 62 . 176 . . . 86 . . . . Average 136 | . 114 79 159 232 . . 132 95 . . . . Maximum Alert Level 2 | . 1 . 2 1 . . 2 1 . . . . Low Security (%) 73 | 100 92 100 57 41 . 100 81 82 . . . . Level 1 24 | . 7 . 34 58 . . 12 17 . . . . Level 2 2 | . . . 7 . . . 6 . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 8 | . 3 . 3 . . . . 2 . . . . Investigation 3 | . 1 . 1 . . . . 1 . . . . Extermination 1 | . . . . . . . . 1 . . . . Reinforcement 4 | . 2 . 2 . . . . . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 9 | . 2 . 2 . . . 4 1 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 180 | . 20 6 37 7 . . 21 14 5 1 . 69 Peak Tracking Total 35 | . 7 3 6 4 . . 7 7 4 1 . 35 Tactical Retreats 5 | . 1 . 1 . . . 1 . 1 . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 3 | . 2 . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 8 | . . . . 2 . . 2 . . . . 4 Max in Single Turn 2 | . . . . 2 . . 1 . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 7 | . 1 . 2 . . . 2 1 1 . . . Terminals 6 | . 1 . 2 . . . 2 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 8 | . 1 . 2 . . . 2 2 1 . . . Successful 5 | . . . 2 . . . 1 1 1 . . . Failed 3 | . 1 . . . . . 1 1 . . . . Catastrophic 2 | . 1 . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 6 | . 1 . 1 . 1 . 2 . . . 1 . Terminals 7 | . 1 . 2 . . . 2 2 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 5 | . . . 2 . . . 1 1 1 . . . Open Door 1 | . . . . . . . . . 1 . . . Branch Access Points 2 | . . . 1 . . . . 1 . . . . Unreport Threat 2 | . . . 1 . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 3 | . 1 . . . . . 1 1 . . . . Full Trace Events 1 | . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . 15 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 2 | . . . . . . . . . . . 2 . Largest Group 2 | . . . . . . . . . . . 2 2 Highest-Rated Group 192 | . . . . . . . . . . . 192 192 Highest-Rated Ally 96 | . . . . . . . . . . . 96 96 Total Orders . | . . . . . . . . . . . . . Ally Attacks 49 | . . . . . . . . . . . . 49 Total Damage 1269 | . . . . . . . . . . . . 1269 Kills 14 | . . . . . . . . . . . . 14 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 2 . . . . 1 . 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 10961 | 59 496 501 882 1045 464 243 840 900 603 825 1936 2167 Spaces Moved 7062 | 49 286 293 326 534 236 127 387 539 492 665 1505 1623 Core 14 | 14 . . . . . . . . . . . . Treads 12 | . . . . . . . 12 . . . . . Legs 7036 | 35 286 293 326 534 236 127 375 539 492 665 1505 1623 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 190 120 190 120 122 122 122 122 116 Average Speed 136 | 102 127 143 180 190 189 190 172 122 122 122 122 117 Slowest Speed 330 | 150 190 190 190 190 190 190 330 122 122 122 122 122 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 54 | 3 48 73 36 81 62 47 40 7 60 77 85 86 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 4 | . . . . 1 . . . . . . 3 . Known Exits Taken 2 | . . . 1 . . . . 1 . . . . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 1 . 1 1 1 . Scrap Searched 8 | . . 2 . 1 . . . . 1 1 3 . Spaces Dug 14 | . . . . . . . . 4 . . 3 7 Terrain Destroyed 349 | . . . . 40 . . 94 34 . 2 3 176 Melee 3 | . . . . . . . . . . . 3 . Projectile 24 | . . . . . . . 1 . . 2 . 21 AOE 322 | . . . . 40 . . 93 34 . . . 155 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total 7970 | 55 360 328 494 559 255 129 506 753 495 676 1572 1788 Wait 395 | . 27 1 67 14 . 3 44 182 . . 13 44 Move 7051 | 48 285 292 325 533 235 126 386 538 492 664 1504 1623 Hop . | . . . . . . . . . . . . . Pick Up 45 | 2 6 3 9 3 1 . 8 1 1 4 5 2 Fast Attach 50 | 5 4 1 3 1 7 . 6 2 . 1 3 17 Attach 20 | . 1 2 5 . 2 . 2 3 . 1 2 2 Detach 3 | . . . . . 1 . . 1 . . 1 . Swap 43 | . 3 2 8 3 . . 13 1 . . 1 12 Drop 62 | . 3 2 6 1 9 . 12 . 2 2 8 17 Fire 265 | . 31 25 71 4 . . 35 25 . 4 . 70 Melee 35 | . . . . . . . . . . . 35 . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Min / Sto) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 13) 477 | -10/Materials | Discovered new exit (range 16) 550 | -10/Materials | Discovered new exit (range 6) 556 | -10/Materials | Entered Mines 671 | -10/Mines | Assembled infested the area 810 | -10/Mines | System corruption reached 10% 1045 | -10/Mines | Discovered new exit (range 8) 1057 | -10/Mines | Entered Materials 1057 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1058 | -9/Materials | Identified exit to Storage 1275 | -9/Materials | Identified exit to Mines 1597 | -9/Materials | Destroyed 8 combat bots 1620 | -9/Materials | Build established: Scavenger-Mutant 1894 | -9/Materials | Lost 3 parts (1p1u1w) 1895 | -9/Materials | Destroyed 8 combat bots 1939 | -9/Materials | Entered Mines 1943 | -9/Mines | Met a Derelict bent on vengeance 2065 | -9/Mines | Found a hidden stash of uninstalled traps 2078 | -9/Mines | Discovered new exit (range 13) 2086 | -9/Mines | Learned location of Zion (-7) 2119 | -9/Mines | Core integrity fell below 50% 2190 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2190 | -9/Mines | Discovered new exit (range 5) 2387 | -9/Mines | Learned Materials machine intel 2448 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2762 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2815 | -9/Mines | Discovered new exit (range 8) 2984 | -9/Mines | Entered Exiles 3032 | -9/Exiles | Met 8R-AWN 3062 | -9/Exiles | Met EX-HEX 3127 | -9/Exiles | Met EX-BIN 3154 | -9/Exiles | Aligned with FarCom system 3155 | -9/Exiles | Given EX-Vault access code 3201 | -9/Exiles | Opened EX-Vault 3223 | -9/Exiles | Found Prototype Device 3223 | -9/Exiles | Identified PSU Rigger 3228 | -9/Exiles | Found Prototype Energy Cannon 3228 | -9/Exiles | Identified YOLO Cannon 3295 | -9/Exiles | Exiles lab attacked by MAIN.C 3429 | -9/Exiles | Discovered new exit (range 12) 3448 | -9/Exiles | Left Exiles lab with YOLO Cannon 3448 | -9/Exiles | Entered Mines 3665 | -8/Mines | Discovered new exit (range 11) 3691 | -8/Mines | Entered Materials 3691 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3692 | -8/Materials | Loaded intel: 54 machine locations 4523 | -8/Materials | Discovered new exit (range 4) 4531 | -8/Materials | Entered Factory 4531 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4765 | -7/Factory | Identified exit to Lower Caves 5194 | -7/Factory | Destroyed 9 combat bots 5431 | -7/Factory | Entered Lower Caves 5432 | -7/Lower Caves | Encountered a Warlord checkpoint 5462 | -7/Lower Caves | Build established: Mutant 5498 | -7/Lower Caves | Spotted B-75 Beast 5684 | -7/Lower Caves | Learned 8 Factory zone layouts 6014 | -7/Lower Caves | Discovered new exit (range 15) 6034 | -7/Lower Caves | Entered another Lower Caves area 6061 | -7/Lower Caves | Discovered new exit (range 9) 6554 | -7/Lower Caves | Discovered new exit (range 10) 6859 | -7/Lower Caves | Entered Zion 6908 | -7/Zion | System corruption cleaned by Quarantine Array 7032 | -7/Zion | Discovered new exit (range 14) 7128 | -7/Zion | Learned location of Data Miner (-6) 7158 | -7/Zion | Found Prototype Launcher 7158 | -7/Zion | Identified Rocket Array 7333 | -7/Zion | Given A8's code to call for help 8399 | -7/Zion | Discovered new exit (range 4) 8401 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 8755 | -7/Zion | Build established: Scavenger-Mutant 8772 | -7/Zion | Enhanced Grunt warped into view, answering call for help 8776 | -7/Zion | Enhanced Grunt warped into view, answering call for help 8795 | -7/Zion | Entered Deep Caves 8795 | -7/Deep Caves | Accompanied by 2 allies 8940 | -7/Deep Caves | Z-Facility disabled 9018 | -7/Deep Caves | Attacked by Z-Imprinter 9030 | -7/Deep Caves | Destroyed Z-Imprinter 9072 | -7/Deep Caves | Found Prototype Protection 9072 | -7/Deep Caves | Identified Zio. Weapon Casing 9238 | -7/Deep Caves | Found Prototype Protection 9238 | -7/Deep Caves | Identified Zio. Heavy Carapace 9242 | -7/Deep Caves | Found Zio. Weapon Casing 10082 | -7/Deep Caves | Found Zio. Weapon Casing 10860 | -7/Deep Caves | Spotted as-54138 10861 | -7/Deep Caves | Core integrity fell below 50% 10882 | -7/Deep Caves | Destroyed as-54138 10909 | -7/Deep Caves | Triggered Deep Caves wall 10915 | -7/Deep Caves | Exposed GOLEM chamber 10936 | -7/Deep Caves | Core integrity fell below 20% 10962 | -7/Deep Caves | Destroyed 34 combat bots 10962 | -7/Deep Caves | Destroyed by as-00449 with Assembled Gauss Rifle Last Messages --------------- as-86019 GOLEM Unit beginning Prototype Leg integration. GOLEM Unit springs to life. as-86543 GOLEM Unit beginning Prototype Leg integration. Slug penetrates Wall. GOLEM Unit springs to life. as-18084 GOLEM Unit beginning Prototype Leg integration. Destroyed Asb. P-maul. GOLEM Unit springs to life. as-50231 GOLEM Unit beginning Prototype Leg integration. Penetrated by Slug. as-48884 GOLEM Unit beginning Prototype Leg integration. GOLEM Unit springs to life. Penetrated by Slug. Zio. Weapon Casing destroyed. as-25715 GOLEM Unit beginning Prototype Leg integration. Slug penetrates Wall. Slug penetrates as-01662. Zio. Phaser-S destroyed. System corrupted by crushing effect (+2). Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????? ?????????????# #? | | ????????????????? ?????????????# # | | ??????????????? ! ??##?????????#" | | ??????????????? ??# #????????## | | ????????????? ### #????????## | | ????????????? # ??????### | | ???????????? ##????## | | ???????????? #???## | | ???????? ???# | | ???????? [ #???# | | ???????? [ ##??# # | | ???????? [ [ #?## # | | ????????G #?# | | ???????? / ### # # | | ???????## /[ ## | | ??????#"G a [ #### | | ??????#GG G l/ / # # # | | ??????#GGa g [ # # # | | ???????GG !/ ## ## | | ???????? # | | ????????# | | ????????" | | ????????" g | | ????????" a | | ????????"""a % | | ????????" G@ ! ! / | | ????????"" """ | | ????????" #?# | | ????????"" ##?## | | ????????" # # #???#### | | ????????" #### ## ## ##??????## | | ????????""" ###### ## ####????????? | | ?????????" ##### #???????????? | | ?????????##########????#????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 49 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1200 Propulsion Shielding 66 Utility Shielding 33 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 1 Item Schematics ----------------- Lgt. Fission Core | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Mapping Drone Bay | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Med. Treads | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive X-62 Marksman | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NuclearDirtyFilter Manual? 0 Play Time 01:10:37 Cumulative 132.9 hours Start 2022.04.02 @ 13:55:45 End 2022.04.03 @ 07:28:18 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 157 Rogue 115 Adventurer 0 Explorer 42 Win Type - Total 12 Types 9/0/2/1/0/0/0/0/0 Lore% 54 Gallery% 66 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b4a4425b-5e21-4b89-b19c-632e330cc4cc