Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.05 @ 03:16:59 Player: DuckBoy Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (6) 3000 Regions Visited (24) 4800 Robots Destroyed (402) 2010 Value Destroyed (17237) 17237 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (8721) 8721 TOTAL SCORE: 36488 Bonus ------- High Alert Combat Kills 4309 Follower Combat Kills 1207 Entered Garrisons 1200 Used RIF Installer 2500 Aligned with FarCom 300 Friendly Fire -795 Cogmind --------- Core Integrity 0/1150 Matter 280/300 Energy 54/100 System Corruption 30% Temperature Cool (9) Movement Hovering (70) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Improved Gyrokinetic Inverter > --- UTILITY (7) ------ Advanced Signal Interpreter Hacking Suite > --- WEAPON (3) ------- Power Sword > --- INVENTORY (5) ---- Micro Fission Core Relay Coupler [Demolisher] (21) Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Combat Airjet Antigrav System Antigrav System Linear Gravjet Linear Gravjet Linear Gravjet Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Precision Energy Filter Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Sentry] > --- WEAPON ----------- Quantum Rifle KE Penetrator Power Sword > --- INVENTORY -------- Linear Gravjet Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Demolisher] Relay Coupler [Hunter] Relay Coupler [Hunter] Relay Coupler [Hunter] Phase Gun Phase Gun Phase Gun Quantum Rifle Quantum Rifle Gauss Rifle Tesla Bomb Launcher Tesla Bomb Launcher Long-range Missile Launcher Smartbomb Launcher Improved Datajack [Rating: 108] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Combat Airjet Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Combat Airjet Flight Unit Surge Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Relay Coupler [NC] Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Lightning Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Assault Cannon Launcher Rocket Launcher Impact Weapon Mace Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Fac Gar Fac Gar Fac Was Fac Gar Fac Slots Evolved 12 | . . . 2 . . . 2 . . . 2 . . . . 2 . 2 . 2 . . . . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 5 | . . . 1 . . . 1 . . . 1 . . . . 1 . . . 1 . . . . Utility 5 | . . . . . . . 1 . . . 1 . . . . . . 2 . 1 . . . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Attached 382 | 6 9 5 28 1 1 . 13 10 28 34 31 20 2 4 12 16 31 44 25 17 3 2 36 4 Power 30 | 1 1 . 2 . . . . 1 2 1 1 2 . 1 2 . 3 6 . 1 2 . 4 . Engine 12 | 1 . . 2 . . . . 1 2 1 . . . . 1 . 1 1 . 1 1 . . . Core 16 | . 1 . . . . . . . . . 1 2 . 1 1 . 2 5 . . . . 3 . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Propulsion 95 | 2 4 1 7 . . . 2 2 8 7 9 7 . 2 2 6 . 11 2 5 . 1 16 1 Treads 41 | . 3 . 6 . . . 2 2 8 7 9 1 . 2 1 . . . . . . . . . Leg 13 | . . . . . . . . . . . . 5 . . 1 . . . . . . . 7 . Wheel 5 | 2 1 1 1 . . . . . . . . . . . . . . . . . . . . . Hover 31 | . . . . . . . . . . . . . . . . 6 . 11 2 5 . 1 5 1 Flight 5 | . . . . . . . . . . . . 1 . . . . . . . . . . 4 . Utility 78 | 1 2 . 4 . 1 . 2 3 4 8 9 4 1 1 3 3 7 9 4 3 1 1 5 2 Device 33 | . . . 1 . . . 1 1 1 5 4 2 1 1 1 1 4 5 2 . . . 3 . Storage 13 | 1 1 . 1 . 1 . . . 1 2 2 . . . 1 . 1 1 . . . . 1 . Processor 4 | . 1 . . . . . . 1 1 . . . . . . . . . . . . . . 1 Hackware 10 | . . . . . . . . . . . . . . . . . 1 1 2 3 1 1 . 1 Protection 18 | . . . 2 . . . 1 1 1 1 3 2 . . 1 2 1 2 . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 179 | 2 2 4 15 1 . . 9 4 14 18 12 7 1 . 5 7 21 18 19 8 . . 11 1 Energy Gun 38 | . . . 5 . . . . . 2 4 6 1 . . 3 4 6 . 2 1 . . 4 . Energy Cannon 4 | . . . 1 . . . 1 . . . . 1 . . . . 1 . . . . . . . Ballistic Gun 54 | 2 . 3 6 . . . 4 3 8 5 3 4 1 . . 1 2 8 2 . . . 2 . Ballistic Cannon 4 | . . . . . . . . . . . . . . . . 1 2 . 1 . . . . . Launcher 61 | . 2 1 3 1 . . 4 1 4 9 3 1 . . 1 . 7 6 12 3 . . 3 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Slashing Weapon 7 | . . . . . . . . . . . . . . . . . . . 1 3 . . 2 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 10 | . . . . . . . . . . . . . . . . 1 3 4 1 1 . . . . Unidentified Prototypes 11 | . . . 5 . . . . . 2 . 1 . . . . . . 3 . . . . . . Corrupted Parts 9 | . . . . . . . . . . . 1 . . . 4 . . . . . . . 4 . System Corruption 66 | . . . . . . . . . . . 5 . . . 33 . . . . . . . 28 . Parts Lost 133 | . . 3 11 . . . 2 3 5 9 14 10 . 7 6 . 8 12 5 5 . . 33 . Power 14 | . . 1 1 . . . . . 1 . 1 1 . 1 . . 1 3 . 1 . . 3 . Propulsion 52 | . . 1 1 . . . . . 1 6 5 4 . 5 1 . . 6 2 3 . . 17 . Utility 26 | . . . 2 . . . . 2 2 1 2 2 . 1 2 . 2 1 2 . . . 7 . Weapon 41 | . . 1 7 . . . 2 1 1 2 6 3 . . 3 . 5 2 1 1 . . 6 . Highest Loss Streak 10 | . . 2 5 . . . 1 2 2 4 8 5 . 5 4 . 2 3 2 5 . . 10 . To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 87 | . 98 82 81 100 100 100 97 98 96 88 97 76 100 80 69 92 81 79 87 97 94 89 62 7 Engine 4 | . 4 . 10 11 11 11 9 9 8 7 3 . . . . 6 4 . . . 5 5 . . Core 3 | . 9 2 . . . . . . . . 3 4 7 6 6 . 3 7 11 9 5 5 3 . Treads 18 | . 20 24 23 33 33 33 36 36 35 35 37 8 . 14 10 1 . . . . . . . . Leg 2 | . . . . . . . . . . . . 13 38 9 . . . . . . . . 7 . Hover 10 | . . . . . . . . . . . . . . . . 37 40 28 34 34 36 36 14 . Device 9 | . . . . 11 11 11 9 8 8 11 16 10 15 10 18 13 8 10 11 15 15 10 7 . Storage 7 | . 14 14 11 11 11 11 9 9 9 8 7 7 7 7 6 6 6 2 5 5 5 5 3 . Processor 1 | . 12 14 1 . . . . . 4 . . . . . . . . . . . . . . 1 Hackware 2 | . . . . . . . . . . . . . . . . . . 11 7 15 15 15 9 1 Protection 2 | . . . 1 . . . 6 7 2 . 5 3 7 7 3 5 . 2 1 . . . . . Energy Gun 7 | . . . 10 22 22 22 10 4 9 2 18 1 . . 22 16 6 3 . 3 . . . . Ballistic Gun 8 | . 17 16 14 3 . . 9 14 16 9 2 14 23 23 . 1 1 6 4 3 . . . . Launcher 4 | . 10 8 2 7 11 11 5 3 . 9 . 4 . . . . 5 2 3 1 5 5 2 . Naked Turns 14 | . . . . . . . . . . . . . . . . . . . . . . . . 14 Heaviest Build 111 | 13 30 30 38 39 59 59 66 67 64 67 111 76 62 62 71 73 83 91 80 76 64 64 72 3 Greatest Support 106 | 26 40 40 60 60 60 60 82 82 88 88 106 80 55 40 40 72 72 72 63 70 64 67 100 12 Greatest Overweight (x) 6 | . 4 1 1 . . . . . . 1 1 4 1 2 6 1 2 2 1 1 1 . 3 . Average Overweight (x) . | . . . . . . . . . . . . 1 1 1 1 . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 15 20 20 20 20 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 18 | 7 8 15 15 15 15 20 20 20 20 18 24 20 20 20 18 20 20 13 20 20 20 20 14 5 Most Carried 25 | 3 8 8 15 15 17 17 20 20 20 20 25 20 20 20 20 20 20 20 20 20 20 20 20 3 Average Carried 17 | 1 6 7 11 14 15 17 19 19 19 16 23 18 19 19 16 19 18 11 18 18 19 20 12 2 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 3 8 7 15 15 17 17 20 20 20 16 20 20 20 20 19 20 20 13 20 18 20 20 3 2 Class Distribution -------------------- 34% | Mutant 11% | Skirmisher 11% | Scavenger-Skirmisher 8% | Scavenger-Mutant 7% | Bothacker-Mutant 7% | Botlord-Mutant 5% | Bomber 4% | Scavenger-Tank 3% | Bothacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Skirmisher | -8/Materials Mutant | -8/Garrison Bomber | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Skirmisher | -6/Factory Mutant | -6/Garrison Bothacker-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Sprinter | -4/Factory Bothacker-Sprinter | -4/Waste Bothacker-Sprinter | -4/Factory Bothacker-Mutant | -4/Garrison Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Fac Gar Fac Gar Fac Was Fac Gar Fac Matter Collected 10812 | 268 271 300 498 50 118 . 439 288 1007 847 688 549 209 392 142 172 1162 1417 1146 196 86 29 509 29 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14149 | 81 350 160 1032 94 . . 1135 425 1672 753 1998 533 209 331 371 273 1106 1423 1206 482 . . 432 83 Parts 776 | 1 28 1 83 9 . 5 73 18 83 39 121 32 15 12 16 8 57 74 56 21 . . 23 1 Haulers Intercepted 12 | . 1 . 3 . . . . . 4 . 2 . . . . . . 1 . . . . . 1 Recyclers Shooed 8 | . . . 1 . . . 1 . 1 . 1 . . . . 1 . 1 . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . . . . . 7 6 . . . . . . . . . Prevented 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Fac Gar Fac Gar Fac Was Fac Gar Fac Combat Hostiles Destroyed 331 | . 11 17 22 10 . . 25 9 29 25 42 19 5 6 6 4 42 28 21 3 . . 7 . Melee 8 | . . . 1 . . . . . . 3 2 . . . . . . . 1 . . . 1 . Guns 147 | . 4 5 15 4 . . 11 5 25 6 16 11 5 6 4 1 8 15 3 . . . 3 . Cannons 9 | . . . . . . . 1 2 . . . 2 . . . 1 3 . . . . . . . AOE 151 | . 7 12 6 6 . . 13 2 3 16 21 6 . . 1 . 29 13 12 2 . . 2 . Classes Destroyed 22 | 1 5 2 3 . . . . 1 2 1 5 1 . 1 . . . . . . . . . . Worker 21 | . 1 1 3 . . . 1 . 1 . 5 . . . . . . 6 . 3 . . . . Builder 14 | . . . 1 1 . . . . 2 . 6 . . . . . . 2 . 2 . . . . Tunneler 5 | . . 1 1 . . 2 . . . . 1 . . . . . . . . . . . . . Hauler 12 | . 1 . 3 . . . . . 4 . 2 . . . . . . 1 . . . . . 1 Recycler 13 | 1 . . 1 . . . 4 . 1 . 3 . . . . . . 1 . 2 . . . . Mechanic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Operator 3 | . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . Watcher 16 | . . . 4 . . . 2 . 1 2 3 . . . . . . 3 . 1 . . . . Swarmer 79 | . 3 . 10 10 . . 9 . 6 3 3 8 2 3 . . 12 5 4 . . . 1 . Cutter 8 | . . . . . . . . . . . . 3 . . . . 3 . . . . . 2 . Grunt 137 | . 8 2 5 . . . 12 5 15 12 24 4 . 3 4 2 15 11 10 3 . . 2 . Brawler 9 | . . . . . . . . 1 . 3 . . . . 1 . . 1 2 . . . 1 . Duelist 5 | . . . . . . . . . 1 . 2 . . . . . . 2 . . . . . . Protector 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Sentry 43 | . . . 7 . . . 4 3 6 6 1 3 1 . 1 1 6 1 3 . . . . . Specialist 3 | . . . . . . . . . . . 1 . . . . . 2 . . . . . . . Hunter 10 | . . . . . . . . . 1 . 3 1 . . . . 3 1 1 . . . . . Programmer 15 | . . . . . . . . . . . 5 . 2 . . 1 . 7 . . . . . . Heavy 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Behemoth 6 | . . . . . . . . . . 1 . . . . . . 1 1 2 . . . 1 . Decomposer 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Assembled 15 | . . 15 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 14 | 1 4 9 7 4 . 1 7 6 6 4 14 9 2 2 3 2 6 10 4 11 . . 2 1 Combat Bots Only 9 | . 3 8 5 4 . . 5 6 5 4 7 9 2 2 3 2 6 7 4 3 . . 2 . Max Kills in Single Turn 5 | 1 3 2 4 4 . 1 3 1 2 3 5 3 1 2 1 1 4 5 4 4 . . 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . 1 . . . 1 . . . . . . Exploded 5 | . 2 2 3 3 . . 3 1 2 3 4 3 . . 1 . 4 5 4 1 . . 1 . Melee 1 | . . . 1 . . . . . . 1 1 . . . . . . . 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Fac Gar Fac Gar Fac Was Fac Gar Fac Damage Taken 20473 | . 339 367 1352 164 . . 524 578 1959 1770 3072 1476 192 575 738 195 1617 1424 413 489 21 . 3106 102 Core 3194 | . 89 95 265 32 . . 76 62 141 252 252 117 21 65 186 14 127 215 25 22 . . 1036 102 Absorbed by Shields 291 | . . . . . . . . . . 65 226 . . . . . . . . . . . . . Redirected to Shielding 101 | . . . . . . . . . . . . . . . . . . 20 . . . . 81 . Regen/Repaired (Parts) 375 | . . . . . . . . . 328 . . . . . . . . . . 47 . . . . Core Remaining (%) 45 | 100 . 26 . . . 25 . . . 3 . . . . 8 . 83 . 76 . . . . . Volleys Fired 1013 | 2 49 35 75 11 . . 47 31 110 57 84 49 14 30 14 10 114 120 101 9 . . 51 . Largest 3 | 2 2 2 3 3 . . 3 3 3 3 3 3 3 3 3 3 3 3 2 2 . . 2 . Hottest 215 | 40 50 40 125 124 . . 147 149 134 140 215 138 84 84 190 170 204 190 92 94 . . 182 . Shots Fired 1935 | 4 61 47 161 19 . . 112 80 305 123 195 96 42 86 36 26 156 204 112 12 . . 58 . Gun 1602 | 4 51 33 155 12 . . 93 69 296 89 179 67 42 86 35 25 96 179 56 3 . . 32 . Cannon 49 | . . . . . . . 4 8 . . . 22 . . . 1 14 . . . . . . . Launcher 284 | . 10 14 6 7 . . 15 3 9 34 16 7 . . 1 . 46 25 56 9 . . 26 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1056 | 4 51 33 107 4 . . 52 53 209 75 28 43 42 86 4 1 39 165 56 . . . 4 . Thermal 354 | . . . 11 4 . . 45 24 87 14 75 22 . . 7 . 20 14 . 3 . . 28 . Explosive 222 | . 10 14 6 7 . . 15 3 9 34 16 7 . . 1 . 46 25 23 3 . . 3 . Electromagnetic 303 | . . . 37 4 . . . . . . 76 24 . . 24 25 51 . 33 6 . . 23 . Robot Hit Streak 21 | 3 14 17 16 3 . . 9 13 14 18 14 7 21 10 11 9 12 11 7 7 . . 4 . Robot Miss Streak 10 | . 10 2 7 2 . . 4 4 4 4 2 3 1 5 3 1 6 8 4 3 . . 6 . Penetration Max 1 | . . . . . . . . . . . . 1 . . . . 1 1 1 . . . . . Secondary Targets 25 | . . . 3 3 . . . 2 6 1 4 . . 1 2 1 . 2 . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . 1 1 1 1 . . 1 1 1 . 1 . . . . . . Shots Hit Robots 1220 | 3 35 28 116 8 . . 62 58 208 69 138 61 33 52 25 24 88 115 45 21 . . 22 9 Core Hits 803 | 2 28 37 67 12 . . 55 18 66 66 106 39 11 16 15 11 99 73 39 21 . . 21 1 Critical Kills 4 | . . 1 . . . . 1 . . . . 1 . . . . . 1 . . . . . . Critical Parts Destroyed 6 | . . . . . . . . . . . . 1 . . . . . 4 . . . . 1 . Critical Strikes 36 | . . 1 1 . . . 5 1 9 1 5 4 . . 2 . 1 5 . . . . 1 . Burn 17 | . . . 1 . . . 4 1 9 . 2 . . . . . . . . . . . . . Destroy 11 | . . 1 . . . . 1 . . 1 . 2 . . . . . 5 . . . . 1 . Corrupt 8 | . . . . . . . . . . . 3 2 . . 2 . 1 . . . . . . . Melee Attacks 88 | . . . . . . . . . . . . . . . . 2 3 23 12 29 . . 9 10 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 38 | . . . . . . . . . . . . . . . . . . . 8 15 . . 5 10 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 47 | . . . . . . . . . . . . . . . . 2 3 19 8 11 . . 3 1 Combat Hostiles 23 | . . . . . . . . . . . . . . . . 1 3 10 4 2 . . 3 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 44668 | 30 907 1019 2011 471 . 31 2060 1136 3621 2907 6539 1615 658 1045 689 525 5875 5662 4153 1866 . . 1398 450 Guns 19505 | 30 378 257 1358 69 . . 934 833 3394 1261 2436 749 658 1045 476 390 1078 3053 544 90 . . 472 . Cannons 717 | . . . . . . . 20 103 . . . 246 . . . 37 311 . . . . . . . Explosions 22916 | . 529 759 646 399 . . 1096 200 223 1629 4021 620 . . 213 98 4486 2609 2997 1537 . . 854 . Melee 1373 | . . . . . . . . . . . . . . . . . . . 612 239 . . 72 450 Ramming 157 | . . 3 7 3 . 31 10 . 4 17 82 . . . . . . . . . . . . . Kinetic 12706 | 30 378 257 859 18 . . 506 646 2267 1129 431 546 658 1045 58 37 408 2797 544 . . . 92 . Thermal 6131 | . . . 218 20 . . 448 290 1127 132 2182 246 . . 98 98 405 371 . 90 . . 406 . Explosive 18866 | . 529 759 547 379 . . 1096 200 223 1629 2776 620 . . 213 . 4486 2494 1798 993 . . 124 . Electromagnetic 5435 | . . . 380 51 . . . . . . 1068 203 . . 320 390 576 . 1199 544 . . 704 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1373 | . . . . . . . . . . . . . . . . . . . 612 239 . . 72 450 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 33 | . . . . . . . . . 4 12 6 2 . . 33 1 . 2 2 1 1 1 30 30 Average Corruption 4 | . . . . . . . . . 4 9 2 1 . . 6 1 . 1 2 1 1 1 4 30 Corruption Purged 9 | . . . . . . . . . . . 6 2 . . . 1 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 158 | . . . . . . . . . 5 57 16 1 . . 6 2 . 14 27 . . 1 25 4 Message Errors 32 | . . . . . . . . . 1 11 2 . . . 2 1 . 2 4 . . . 9 . Matter Fused 41 | . . . . . . . . . 1 19 1 . . . 1 1 . 4 6 . . 1 6 1 Heat Flow Errors 13 | . . . . . . . . . . 6 3 . . . . . . . 2 . . . 1 1 Energy Discharges 17 | . . . . . . . . . 1 7 3 1 . . . . . . 2 . . . 1 2 Parts Rejected 4 | . . . . . . . . . . . 1 . . . . . . 3 . . . . . . Data Loss (minor) 20 | . . . . . . . . . 2 6 . . . . 2 . . 3 4 . . . 3 . Data Loss (major) 11 | . . . . . . . . . . 3 2 . . . 1 . . 1 2 . . . 2 . Misfires 7 | . . . . . . . . . . 2 3 . . . . . . . 2 . . . . . Alerts 7 | . . . . . . . . . . 2 . . . . . . . 1 2 . . . 2 . Misdirections 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Weapon Failures 4 | . . . . . . . . . . . 1 . . . . . . . 3 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1065 | . 26 5 118 20 . . 4 . . 13 200 50 . . 13 3 216 182 23 122 . . 35 35 Projectiles 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . Explosions 956 | . 26 5 118 20 . . 4 . . 13 200 50 . . 13 . 216 182 23 51 . . 35 . Melee 106 | . . . . . . . . . . . . . . . . . . . . 71 . . . 35 Knockbacks 6 | . . . . . . . . . . . 1 . . . . 1 4 . . . . . . . Impact 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . . . . . . 1 4 . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1739 | . 30 37 241 66 . . 10 . 89 283 351 63 . . 61 . 201 54 28 44 . . 181 . Shots 51 | . 1 1 6 2 . . 1 . 3 10 8 1 . . 1 . 3 2 3 2 . . 7 . Rammed 42 | . . . 2 1 . 3 2 . 1 23 9 . . . 1 . . . . . . . . . Targets Rammed 52 | . . 1 3 1 . 5 2 . 1 26 12 . . . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 10 | . . 1 1 . . 2 . . . 3 3 . . . . . . . . . . . . . Highest Temperature 423 | . 7 39 339 36 . . 78 66 292 185 344 197 . . 161 36 217 175 423 87 202 . 193 136 Average Temperature 71 | . 4 18 119 22 . . 20 26 85 76 76 80 . . 56 12 57 30 73 32 83 . 60 71 Received Heat Transfer 5354 | . 81 160 441 . . . 234 234 720 486 905 153 18 162 354 36 474 264 81 60 . . 455 36 Effects 11 | . . . 5 . . . . . 4 . . . . . . . . . 2 . . . . . Energy Bleed 3 | . . . 2 . . . . . 1 . . . . . . . . . . . . . . . Interference 8 | . . . 3 . . . . . 3 . . . . . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 15 | . . . . . . . . . . . 2 . . . 1 3 2 . 5 1 . . 1 . Combat Hostiles 14 | . . . . . . . . . . . 2 . . . 1 2 2 . 5 1 . . 1 . Parts Fried 22 | . . . . . . . . . . . 8 . . . . 3 3 . 7 . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . 2 . 1 . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Parts Melted 19 | . . . 5 1 . . 1 . 6 . 4 . . . . . 1 1 . . . . . . Heat Transferred 11825 | . . . 483 100 . . 1258 666 3071 272 3127 444 . . 225 100 775 625 . 111 . . 568 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . 2 1 . . . . . . 3 . . . . 1 . . 1 . . . 2 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Fac Gar Fac Gar Fac Was Fac Gar Fac Peak Influence 2264 | 5 306 157 428 440 . 10 439 596 566 879 1224 1307 856 . . 155 1534 1391 2264 1350 462 515 855 448 Initial 1188 | . 3 21 37 73 . . 3 237 290 169 461 856 686 . . 26 . 805 821 1188 404 323 353 392 Average 639 | . 103 66 220 246 . 6 222 455 366 621 472 1116 751 . . 38 895 982 1599 1223 432 340 734 415 Maximum Alert Level 5 | . 1 . 2 2 . . 2 2 2 3 4 4 3 . . . 4 4 5 4 2 2 3 2 Low Security (%) 17 | 100 70 100 23 32 . 100 43 . 18 5 . . . . . 100 9 . . . . . . . Level 1 23 | . 29 . 71 53 . . 46 47 35 11 61 . . . . . 8 . . . 3 89 2 8 Level 2 16 | . . . 4 13 . . 9 52 46 45 23 . 29 . . . 10 5 . . 96 10 18 92 Level 3 22 | . . . . . . . . . . 38 9 30 70 . . . 33 61 20 . . . 79 . Level 4 15 | . . . . . . . . . . . 5 69 . . . . 38 32 27 100 . . . . Level 5 4 | . . . . . . . . . . . . . . . . . . . 52 . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 49 | . 5 . 2 . . . 5 . 6 . 12 . 2 . . 2 . 9 . 4 . 1 . 1 Investigation 18 | . 3 . . . . . 3 . 3 . 4 . . . . 1 . 3 . . . . . 1 Extermination 8 | . . . . . . . . . . . 3 . 1 . . 1 . 3 . . . . . . Reinforcement 14 | . 2 . 2 . . . 2 . 1 . 2 . . . . . . 2 . 3 . . . . Assault 5 | . . . . . . . . . . . 2 . 1 . . . . 1 . 1 . . . . Garrison 4 | . . . . . . . . . 2 . 1 . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . 1 . 1 . 1 . . . . . . 1 . 1 . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Fac Gar Fac Gar Fac Was Fac Gar Fac Distress Signals 19 | . . . 3 . . . 4 . 4 2 2 . . . . 1 . 1 . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 468 | . 17 23 32 10 . . 33 8 36 27 54 22 4 7 8 7 38 36 30 24 3 1 46 2 Peak Tracking Total 9 | . 4 6 5 3 . . 5 5 7 6 6 8 2 4 4 4 6 6 5 9 3 1 9 2 Tactical Retreats 51 | . . 1 2 . . . 1 1 . 3 3 2 . 1 . 1 10 . 13 1 . . 12 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Fac Gar Fac Gar Fac Was Fac Gar Fac Traps Triggered 29 | . 2 . . . . . . . 1 . 1 2 1 . . . 5 1 10 2 . . 3 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 31 | . . . . . . . . . . . . . . . . . 12 . 16 1 . . 2 . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Reprogrammed 3 | . . . . . . . . . . . . . . . . . 1 . 2 . . . . . Reused 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . 1 . . . 1 . 1 . 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Fac Gar Fac Gar Fac Was Fac Gar Fac Machines Disabled 72 | . 2 . 1 . . . 4 2 3 2 26 1 1 . . . 4 11 10 1 . 2 2 . Max in Single Turn 10 | . 1 . 1 . . . 2 1 1 1 10 1 1 . . . 1 2 1 . . . 1 . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Relay 12 | . . . . . . . . 1 . 1 . 1 . . . . 4 . 4 . . . 1 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Fac Gar Fac Gar Fac Was Fac Gar Fac Machines Accessed 70 | . 7 . 7 . 3 . 8 . 8 . 13 . 1 . . 6 . 9 . 5 . 2 . 1 Terminals 39 | . 6 . 6 . . . 6 . 4 . 6 . 1 . . 3 . 4 . 2 . . . 1 Fabricators 8 | . . . . . . . . . . . 4 . . . . 1 . 1 . 1 . 1 . . Repair Stations 3 | . . . . . . . . . 2 . . . . . . . . . . 1 . . . . Recycling Units 6 | . 1 . 1 . . . . . . . . . . . . 1 . 2 . 1 . . . . Scanalyzers 4 | . . . . . . . 1 . 1 . 1 . . . . . . 1 . . . . . . Garrison Access 7 | . . . . . . . 1 . 1 . 2 . . . . 1 . 1 . . . 1 . . Total Hacks 203 | . 20 . 17 . 14 . 34 . 37 . 30 . 2 . . 15 . 19 . 9 . 3 . 3 Successful 106 | . 9 . 9 . 14 . 16 . 22 . 13 . . . . 7 . 8 . 4 . 3 . 1 Failed 96 | . 11 . 8 . . . 17 . 15 . 17 . 2 . . 8 . 11 . 5 . . . 2 Catastrophic 24 | . 4 . 2 . . . 4 . 3 . 4 . 1 . . 1 . 3 . 1 . . . 1 Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Manual 93 | . 17 . 13 . 1 . 24 . 18 . 7 . . . . 5 . 6 . 2 . . . . Terminals 118 | . 19 . 15 . . . 27 . 22 . 12 . 2 . . 7 . 7 . 4 . . . 3 Fabricators 21 | . . . . . . . . . . . 11 . . . . 3 . 4 . 2 . 1 . . Repair Stations 8 | . . . . . . . . . 6 . . . . . . . . . . 2 . . . . Recycling Units 12 | . 1 . 2 . . . . . . . . . . . . 3 . 5 . 1 . . . . Scanalyzers 14 | . . . . . . . 4 . 7 . 2 . . . . . . 1 . . . . . . Garrison Access 16 | . . . . . . . 3 . 2 . 5 . . . . 2 . 2 . . . 2 . . Terminal Hacks 54 | . 8 . 7 . 14 . 8 . 7 . 4 . . . . 1 . 3 . 1 . . . 1 Record 15 | . . . . . 13 . 1 . . . . . . . . . . . . . . . . 1 Part Schematic 5 | . 1 . 2 . . . 1 . . . 1 . . . . . . . . . . . . . Robot Schematic 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Robot Analysis 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Terminal Index 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . Alert Level 4 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 12 | . 2 . 2 . . . 1 . 3 . 2 . . . . . . 2 . . . . . . Locate Traps 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Garrison Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 4 | . . . . . . . 1 . 1 . 1 . . . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . 3 . . . . 1 . . . . . 1 . . Load Schematic 3 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . . Build 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Repair Station Hacks 6 | . . . . . . . . . 4 . . . . . . . . . . 2 . . . . Scan Component 3 | . . . . . . . . . 2 . . . . . . . . . . 1 . . . . Repair 3 | . . . . . . . . . 2 . . . . . . . . . . 1 . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzer 11 | . . . . . . . 4 . 6 . 1 . . . . . . . . . . . . . Insert Component 6 | . . . . . . . 2 . 3 . 1 . . . . . . . . . . . . . Analyze 5 | . . . . . . . 2 . 3 . . . . . . . . . . . . . . . Garrison Access Hacks 14 | . . . . . . . 2 . 2 . 4 . . . . 2 . 2 . . . 2 . . Unlock Access 6 | . . . . . . . 1 . 1 . 1 . . . . 1 . 1 . . . 1 . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Coupler Status 7 | . . . . . . . 1 . 1 . 2 . . . . 1 . 1 . . . 1 . . Unauthorized Hacks 15 | . 1 . 2 . . . 2 . 3 . 1 . . . . 3 . 2 . 1 . . . . Terminals 7 | . . . . . . . 1 . 3 . 1 . . . . 1 . 1 . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Botnet 5 | . . . . . . . 1 . 2 . 1 . . . . . . 1 . . . . . . Disrupt 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . 2 . . . . . . . . . . . . 2 . 1 . 1 . . . . Monitor 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Recyclers 3 | . . . 1 . . . . . . . . . . . . 1 . . . 1 . . . . Mask 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Eject 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 57 | . 6 . 5 . . . 8 . 7 . 13 . 1 . . 5 . 6 . 4 . 1 . 1 Full Trace Events 14 | . 2 . 1 . . . 2 . 2 . 3 . . . . 1 . 3 . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Time 93 | . . . . . . . . . . . . . . . . . . . . . . 93 . . Total Robot Build Rating 21 | . . . . . . . . . . . . . . . . . . . . . . 21 . . Part Schematics Acquired 10 | . 1 . 2 . . . 3 . 3 . 1 . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 36 | . . . . . . . . . . . 36 . . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . . 2 . . . . . . . . . . 1 . . . . Time 104 | . . . . . . . . . 76 . . . . . . . . . . 28 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . . . . . . . 10 . . . . . . Parts Scanalyzed 6 | . . . . . . . 2 . 3 . 1 . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . 2 . 3 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Fac Gar Fac Gar Fac Was Fac Gar Fac Used RIF Installer 5 | . . . . . . . . 1 . 1 . 1 . . . . 1 . 1 . . . . . Hotswap 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Threat Obfuscator 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Robot Detection 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Program Shield 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Robots Hacked 26 | . . . . . . . . . . . . . . . . 1 . 7 3 12 . . 3 . Non-combat 15 | . . . . . . . . . . . . . . . . 1 . 7 . 7 . . . . Combat 11 | . . . . . . . . . . . . . . . . . . . 3 5 . . 3 . Robot Hacks Applied 29 | . . . . . . . . . . . . . . . . 1 . 9 3 13 . . 3 . no_distress 3 | . . . . . . . . . . . . . . . . 1 . 2 . . . . . . find_chute 3 | . . . . . . . . . . . . . . . . . . 2 . 1 . . . . ignore_repairs 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . drop_inventory 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . find_recycling 3 | . . . . . . . . . . . . . . . . . . 1 . 2 . . . . ignore_parts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . release_backups 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . purge_threat 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . block_reporting 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . map_route 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . reboot_system 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . go_dormant 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . streamctrl_high 4 | . . . . . . . . . . . . . . . . . . . 1 2 . . 1 . formatsys_high 4 | . . . . . . . . . . . . . . . . . . . 1 2 . . 1 . Relay Couplers Released 53 | . . . . . . . 3 5 . 3 . 3 . . . . 17 . 18 . . . 4 . Ejected 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . Machine Destruction 50 | . . . . . . . . 5 . 3 . 3 . . . . 17 . 18 . . . 4 . Attached 8 | . . . . . . . . . . . . . . . . . 1 1 2 3 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . 1 . 2 . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Fac Gar Fac Gar Fac Was Fac Gar Fac Total Allies 37 | . . 3 . . . . . . . . . . . . 1 1 . 2 2 4 19 3 2 . Largest Group 19 | . . 3 . . . . . . . . . . . . 1 1 . 1 1 2 19 17 12 . Highest-Rated Group 708 | . . 40 . . . . . . . . . . . . 135 20 . 49 49 98 702 708 503 . Highest-Rated Ally 135 | . . 16 . . . . . . . . . . . . 135 20 . 49 49 56 50 50 56 . Total Orders 3 | . . . . . . . . . . . . . . . . . . 1 . 2 . . . . STAY 3 | . . . . . . . . . . . . . . . . . . 1 . 2 . . . . Ally Attacks 216 | . . 25 . . . . . . . . . . . . 1 2 . 16 8 20 70 21 53 . Total Damage 7579 | . . 251 . . . . . . . . . . . . 273 70 . 330 230 630 2999 1356 1440 . Kills 44 | . . 4 . . . . . . . . . . . . 2 . . 2 2 3 10 7 14 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Fac Gar Fac Gar Fac Was Fac Gar Fac Robot Analysis Total 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . . . . . . 2 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Fac Gar Fac Gar Fac Was Fac Gar Fac Turns Passed 23850 | 59 1029 654 1233 361 859 309 1245 455 1601 1673 2991 1339 463 818 531 574 2257 1440 1731 453 111 158 1431 75 Spaces Moved 14633 | 46 662 343 611 192 503 177 613 213 737 917 1217 483 211 292 163 613 2086 1241 1428 432 159 133 1074 87 Core 300 | 2 2 . . . . . . . . 30 . . . . . . . . . . . . 181 85 Treads 6281 | . 391 301 432 192 503 177 613 213 737 887 1217 159 . 283 162 14 . . . . . . . . Legs 799 | . . . . . . . . . . . . 324 211 9 1 . . . . . . . 254 . Wheels 534 | 44 269 42 179 . . . . . . . . . . . . . . . . . . . . . Hover 6388 | . . . . . . . . . . . . . . . . 599 2086 1241 1428 432 159 133 308 2 Flight 331 | . . . . . . . . . . . . . . . . . . . . . . . 331 . Fastest Speed 27 | 50 90 115 100 170 170 170 163 158 145 50 155 170 190 240 160 60 60 36 33 27 33 31 27 50 Average Speed 123 | 87 132 162 149 170 170 170 163 161 148 147 214 237 190 240 275 73 76 70 74 49 36 31 71 50 Slowest Speed 540 | 90 250 240 240 170 170 170 167 163 158 225 250 410 190 260 540 240 216 198 110 111 135 33 330 70 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 96 60 55 43 90 52 62 42 61 64 34 54 6 50 18 16 89 20 97 16 84 4 59 3 Regions Visited 24 Branch Regions 6 Pre-discovered Areas 3 | . . . . . 1 . . . . . . . . 1 1 . . . . . . . . . Known Exits Taken 8 | . 1 1 . . . . 1 . 1 . 1 . . . . 1 . 1 . . . 1 . . Unknown Exits Taken 8 | 1 . . 1 1 1 1 . . . . . . 1 1 1 . . . . . . . . . Scrap Searched 5 | . . . . 2 . . . . . . . . . 2 1 . . . . . . . . . Spaces Dug 270 | . 14 . . 12 . . 6 . 60 58 30 . . . . . 78 . . 12 . . . . Terrain Destroyed 1990 | . 58 65 88 54 . . 134 5 94 137 199 33 . 2 19 . 453 219 326 51 . . 53 . Melee 12 | . . . . . . . . . . . . . . . . . . . . 12 . . . . Projectile 44 | . . . . . . . 1 . . . . 1 . 1 . . 13 25 3 . . . . . AOE 1931 | . 58 65 88 54 . . 133 5 94 137 199 31 . . 19 . 440 193 323 39 . . 53 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Fac Gar Fac Gar Fac Was Fac Gar Fac Total 18672 | 58 757 390 801 212 507 182 771 263 1026 1146 1435 585 245 343 214 716 2590 1595 1977 635 211 248 1664 101 Wait 1885 | 2 26 7 54 4 . 1 71 7 135 72 57 13 7 14 8 59 233 132 271 135 42 113 422 . Move 14607 | 45 661 342 610 191 502 176 612 211 736 916 1216 481 210 291 162 612 2084 1240 1427 432 158 132 1073 87 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 210 | 3 9 . 19 2 3 . 15 1 5 25 22 7 6 4 16 7 24 12 16 5 5 . 4 . Fast Attach 127 | 6 2 . 10 . . . 2 5 9 5 7 10 1 . 4 6 8 23 5 4 . . 17 3 Attach 129 | . 2 1 9 . . . 3 1 5 14 14 5 . 4 4 . 13 12 17 10 1 . 13 1 Detach 43 | . . . 3 . . . . . 2 4 3 . . . . . . 10 11 6 . . 4 . Swap 126 | . 5 4 9 1 1 . 8 4 14 15 10 5 1 . 4 10 10 9 3 3 2 2 6 . Drop 140 | . 3 . 9 2 1 . 11 3 9 11 10 5 6 . 1 10 24 14 7 1 3 1 9 . Fire 1013 | 2 49 35 75 11 . . 47 31 110 57 84 49 14 30 14 10 114 120 101 9 . . 51 . Melee 88 | . . . . . . . . . . . . . . . . 2 3 23 12 29 . . 9 10 Ram 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 50 | . . 1 2 1 . 5 2 . . 26 12 . . . 1 . . . . . . . . . Escape Stasis 221 | . . . . . . . . . 1 . . 10 . . . . 65 . 91 . . . 54 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap 31 | . . . . . . . . . . . . . . . . . 12 . 16 1 . . 2 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat / [*Min] / *Sto x2) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 3 exits: *Fac x2 / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Waste -4/Factory -4/Garrison (discovered 2 exits: *Fac x2) -4/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Discovered new exit (range 11) 174 | -10/Materials | Identified exit to Mines 301 | -10/Materials | Discovered new exit (range 13) 304 | -10/Materials | Build established: Mutant 343 | -10/Materials | Identified exit to Materials 568 | -10/Materials | Discovered exit to Materials (range 15) 1000 | -10/Materials | Discovered exit to Materials (range 10) 1089 | -10/Materials | Entered Mines 1131 | -10/Mines | Learned location of 1 exit from Materials 1325 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1392 | -10/Mines | Discovered exit to Materials (range 15) 1406 | -10/Mines | Assembled infested the area 1411 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1593 | -10/Mines | Core integrity fell below 50% 1621 | -10/Mines | Destroyed 8 combat bots 1743 | -10/Mines | Entered Materials 1743 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1744 | -9/Materials | Identified exit to Storage 1898 | -9/Materials | Lost 5 parts (1n4w) 1995 | -9/Materials | Core integrity fell below 50% 2062 | -9/Materials | Discovered exit to Storage (range 4) 2122 | -9/Materials | Lost 3 parts (1p1u1w) 2260 | -9/Materials | Discovered new exit (range 16) 2401 | -9/Materials | Discovered new exit (range 16) 2976 | -9/Materials | Entered Mines 3058 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3329 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3331 | -9/Mines | Discovered new exit (range 5) 3337 | -9/Mines | Entered Exiles 3360 | -9/Exiles | Discovered new exit (range 15) 3383 | -9/Exiles | Met 8R-AWN 3407 | -9/Exiles | Met EX-HEX 3472 | -9/Exiles | Met EX-DEC 3497 | -9/Exiles | Learned location of Zion (-7) 3563 | -9/Exiles | Visited The Gauntlet 3819 | -9/Exiles | Met EX-BIN 3853 | -9/Exiles | Aligned with FarCom system 3854 | -9/Exiles | Given EX-Vault access code 3898 | -9/Exiles | Opened EX-Vault 3913 | -9/Exiles | Found Superbattery 3948 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4177 | -9/Exiles | Discovered new exit (range 14) 4196 | -9/Exiles | Left Exiles lab with Superbattery 4196 | -9/Exiles | Entered Mines 4437 | -8/Mines | Discovered new exit (range 12) 4505 | -8/Mines | Entered Materials 4505 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5055 | -8/Materials | Central database locked down 5213 | -8/Materials | Discovered new exit (range 13) 5609 | -8/Materials | Build established: Skirmisher 5736 | -8/Materials | Identified exit to Garrison 5750 | -8/Materials | Entered Garrison 5809 | -8/Garrison | Triggered checkpoint 6094 | -8/Garrison | Triggered checkpoint 6136 | -8/Garrison | Discovered new exit (range 8) 6160 | -8/Garrison | Installed Relay Interface Framework 6202 | -8/Garrison | Identified exit to Materials 6205 | -8/Garrison | Entered Materials 6544 | -8/Materials | Repaired Adv. Treads 6683 | -8/Materials | Repaired Arm. Treads 7415 | -8/Materials | Discovered new exit (range 7) 7631 | -8/Materials | Crushed by falling debris 7704 | -8/Materials | Garrison activated, responded to threat 7801 | -8/Materials | Identified exit to Garrison 7806 | -8/Materials | Core integrity fell below 50% 7806 | -8/Materials | Entered Garrison 8093 | -8/Garrison | Spotted B-75 Beast 8183 | -8/Garrison | Destroyed B-75 Beast 8203 | -8/Garrison | Lost 4 parts (2n1u1w) 8435 | -8/Garrison | Triggered checkpoint 8449 | -8/Garrison | Core integrity fell below 20% 8585 | -8/Garrison | System corruption reached 10% 8757 | -8/Garrison | Build established: Mutant 8822 | -8/Garrison | Triggered checkpoint 9102 | -8/Garrison | Triggered checkpoint 9157 | -8/Garrison | Discovered new exit (range 12) 9288 | -8/Garrison | Discovered new exit (range 13) 9435 | -8/Garrison | Discovered new exit (range 15) 9472 | -8/Garrison | Expanded RIF knowledge: Hotswap 9479 | -8/Garrison | Entered Factory 9479 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9753 | -7/Factory | Garrison activated, responded to threat 9970 | -7/Factory | Build established: Bomber 10364 | -7/Factory | Fabricated Arm. Treads (x2) 10716 | -7/Factory | Cargo convoy interrupted 11148 | -7/Factory | Lost 8 parts (1p2n1u4w) 11469 | -7/Factory | Build established: Scavenger-Skirmisher 12279 | -7/Factory | First assault squad dispatched 12284 | -7/Factory | Build established: Scavenger-Mutant 12457 | -7/Factory | Identified exit to Garrison 12460 | -7/Factory | Destroyed 7 combat bots 12470 | -7/Factory | Entered Garrison 12602 | -7/Garrison | Triggered checkpoint 12683 | -7/Garrison | Lost 4 parts (2n1u1w) 12874 | -7/Garrison | Triggered checkpoint 12877 | -7/Garrison | Triggered checkpoint 12883 | -7/Garrison | Core integrity fell below 50% 12909 | -7/Garrison | Destroyed 9 combat bots 12913 | -7/Garrison | Lost 5 parts (1p1n1u2w) 13085 | -7/Garrison | Discovered new exit (range 9) 13135 | -7/Garrison | Expanded RIF knowledge: Program Shield 13239 | -7/Garrison | Build established: Skirmisher 13332 | -7/Garrison | Triggered checkpoint 13442 | -7/Garrison | Discovered new exit (range 10) 13528 | -7/Garrison | Triggered checkpoint 13661 | -7/Garrison | Garrison Relay disabled 13809 | -7/Garrison | Entered Factory 14191 | -7/Factory | Build established: Scavenger-Skirmisher 14209 | -7/Factory | First assault squad dispatched 14245 | -7/Factory | Discovered new exit (range 14) 14272 | -7/Factory | Entered Lower Caves 14633 | -7/Lower Caves | Build established: Scavenger-Tank 14644 | -7/Lower Caves | Lost 5 parts (1p3n1u) 14746 | -7/Lower Caves | Learned Factory emergency access door positions 14897 | -7/Lower Caves | Discovered new exit (range 16) 15090 | -7/Lower Caves | Entered another Lower Caves area 15101 | -7/Lower Caves | 99-TNT showed up to help 15103 | -7/Lower Caves | 99-TNT revealed a hidden path 15132 | -7/Lower Caves | Lost 4 parts (1n1u2w) 15150 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 15150 | -7/Lower Caves | Core integrity fell below 20% 15188 | -7/Lower Caves | Learned location of Extension (-6) 15194 | -7/Lower Caves | Learned Factory security intel 15618 | -7/Lower Caves | System corruption reached 10% 15621 | -7/Lower Caves | System corruption reached 30% 15621 | -7/Lower Caves | Entered Factory 15621 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 16193 | -6/Factory | Identified exit to Garrison 16195 | -6/Factory | Entered Garrison 16234 | -6/Garrison | Triggered checkpoint 16366 | -6/Garrison | Triggered checkpoint 16509 | -6/Garrison | Spotted B-75 Beast 16510 | -6/Garrison | Triggered checkpoint 16518 | -6/Garrison | Destroyed B-75 Beast 16604 | -6/Garrison | Triggered checkpoint 16629 | -6/Garrison | Triggered checkpoint 16731 | -6/Garrison | Discovered new exit (range 13) 16748 | -6/Garrison | Expanded RIF knowledge: Robot Detection 16831 | -6/Garrison | Build established: Mutant 17074 | -6/Garrison | Discovered new exit (range 15) 17152 | -6/Garrison | Triggered checkpoint 17190 | -6/Garrison | Garrison Relay disabled 17255 | -6/Garrison | Triggered checkpoint 17923 | -6/Garrison | Discovered new exit (range 12) 17942 | -6/Garrison | Triggered checkpoint 18152 | -6/Garrison | Garrison Relay disabled 18276 | -6/Garrison | Garrison Relay disabled 18346 | -6/Garrison | Garrison Relay disabled 18452 | -6/Garrison | Entered Factory 18452 | -5/Factory | Evolved 2 slots: Utility x2 18578 | -5/Factory | Discovered new exit (range 49) 18623 | -5/Factory | Spotted B-75 Beast 18638 | -5/Factory | Destroyed B-75 Beast 18752 | -5/Factory | First assault squad dispatched 18843 | -5/Factory | Build established: Botlord-Mutant 19269 | -5/Factory | Build established: Bothacker-Mutant 19481 | -5/Factory | Destroyed 7 combat bots 19597 | -5/Factory | Found Prototype Launcher 19597 | -5/Factory | Identified Tesla Bomb Launcher 19605 | -5/Factory | Found Tesla Bomb Launcher 19745 | -5/Factory | Discovered new exit (range 15) 19808 | -5/Factory | Lost 3 parts (2n1w) 19891 | -5/Factory | Identified exit to Garrison 19892 | -5/Factory | Entered Garrison 20011 | -5/Garrison | Triggered checkpoint 20121 | -5/Garrison | Spotted B-75 Beast 20185 | -5/Garrison | Destroyed B-75 Beast 20295 | -5/Garrison | Triggered checkpoint 20331 | -5/Garrison | Build established: Botlord-Mutant 20379 | -5/Garrison | Triggered checkpoint 20380 | -5/Garrison | Spotted B-75 Beast 20616 | -5/Garrison | Destroyed B-75 Beast 20836 | -5/Garrison | Triggered checkpoint 20930 | -5/Garrison | Phase Generator disabled 20947 | -5/Garrison | Build established: Bothacker-Sprinter 20969 | -5/Garrison | Discovered new exit (range 13) 21051 | -5/Garrison | Garrison Relay disabled 21060 | -5/Garrison | Triggered checkpoint 21128 | -5/Garrison | Triggered checkpoint 21217 | -5/Garrison | Discovered new exit (range 15) 21240 | -5/Garrison | Expanded RIF knowledge: Threat Obfuscation 21281 | -5/Garrison | Garrison Relay disabled 21345 | -5/Garrison | Discovered new exit (range 5) 21439 | -5/Garrison | Build established: Botlord-Mutant 21452 | -5/Garrison | Triggered checkpoint 21493 | -5/Garrison | Garrison Relay disabled 21623 | -5/Garrison | Entered Factory 21623 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21873 | -4/Factory | First assault squad dispatched 21886 | -4/Factory | Repaired Linear Gravjet 22024 | -4/Factory | Lost 5 parts (1p3n1w) 22076 | -4/Factory | Manually triggered Chute Trap 22076 | -4/Factory | Sucked down chute 22076 | -4/Factory | Entered Waste 22083 | -4/Waste | Warlord forces began an assault 22095 | -4/Waste | Spotted C-40 Crusher 22106 | -4/Waste | Allies destroyed C-40 Crusher 22110 | -4/Waste | Spotted C-40 Crusher 22112 | -4/Waste | Allies destroyed C-40 Crusher 22124 | -4/Waste | Spotted C-40 Crusher 22125 | -4/Waste | Spotted C-40 Crusher 22135 | -4/Waste | Allies destroyed C-40 Crusher 22140 | -4/Waste | Allies destroyed C-40 Crusher 22141 | -4/Waste | Spotted C-40 Crusher 22154 | -4/Waste | Discovered new exit (range 12) 22187 | -4/Waste | Entered Factory 22187 | -4/Factory | Accompanied by 14 allies 22291 | -4/Factory | Fabricated G-67 Veteran? 22324 | -4/Factory | Garrison activated, responded to threat 22336 | -4/Factory | Identified exit to Garrison 22345 | -4/Factory | Entered Garrison 22345 | -4/Garrison | Accompanied by 12 allies 22374 | -4/Garrison | Triggered checkpoint 22388 | -4/Garrison | Garrison Relay disabled 22408 | -4/Garrison | Build established: Bothacker-Sprinter 22497 | -4/Garrison | Triggered checkpoint 22507 | -4/Garrison | Spotted B-86 Titan 22570 | -4/Garrison | Lost 3 parts (1n2u) 22687 | -4/Garrison | Lost 5 parts (3n1u1w) 22728 | -4/Garrison | Build established: Bothacker-Mutant 22748 | -4/Garrison | Triggered checkpoint 23190 | -4/Garrison | Destroyed B-86 Titan 23232 | -4/Garrison | Spotted B-86 Titan 23237 | -4/Garrison | Spotted B-86 Titan 23297 | -4/Garrison | Lost 10 parts (1p6n1u2w) 23588 | -4/Garrison | System corruption reached 10% 23662 | -4/Garrison | Discovered new exit (range 15) 23719 | -4/Garrison | System corruption reached 30% 23722 | -4/Garrison | Core integrity fell below 50% 23744 | -4/Garrison | Triggered checkpoint 23755 | -4/Garrison | Lost 8 parts (1p4n1u2w) 23765 | -4/Garrison | Core integrity fell below 20% 23771 | -4/Garrison | Discovered new exit (range 10) 23776 | -4/Garrison | Entered Factory 23851 | -4/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 23839_ Current location identified: Factory >>Query(Sigix Technology) While a single [Leopard] and its contents have provided a wealth of research material, without more reference data or samples to compare against, what I've been able to learn through experimentation is still a mere glimpse of their technological superiority. That I've been unable to extract any information whatsoever from the [Sigix] captive adds to the frustration. A small number of core [Sigix] technologies like [Centrium] alloys have proven easy to replicate, though a majority of the most advanced unique devices remain a mystery. Among those, [LRC Attachments] have been the most difficult to understand. 23839_ Connecting with Terminal... 23845_ Triggered Alarm Trap. 23845_ An alarm sounds. 23845_ ALERT: Alarm triggered, dispatching investigation squad. 23846_ Penetrated by Slug. 23848_ System corrupted: Energy discharge (-32). 23848_ Critical hit (Burn: +37). 23848_ Penetrated by Slug. 23848_ Acquired Imp. Gyrokinetic Inverter. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ????#############?????????????????????? | | ???? #?????????????????????? | | ??## =#?????????????????????? | | ??#Y """"""""" #?????????????????????? | | ???# #?????????????????????? | | ???# #?????????????????????? | | ???# !] #?????????????????????? | | ???# !] #?????????????????????? | | ???# ! #?????????????????????? | | ???# #?????????????????????? | | ???# " " @ #?????????????????????? | | ???? "T" #?????????????????????? | | ???? """ #?????????????????????? | | ?????#########+######+######+######???? | | ?????# ^ ??? | | ?????# ??? | | ?????# ?? | | ?????# ! ?? | | ?????# % ?? | | ?????# ##########+###########?????? | | ?????# #????# #???????????? | | ?????# #????# """"" #???????????? | | ?????# #????# ""T"" #???????????? | | ?????# #????# #???????????? | | ?????# #????# """ """ #???????????? | | ?????# #????# """ """ #???????????? | | ?????# #????# """ """ #???????????? | | ?????# #????# #???????????? | | ?????# #????###########???????????? | | ?????# #??????????????????????????? | | ?????# #??????????????????????????? | | ?????# #??????????????????????????? | | ?????# #?????????? ??????????????? | | ?????# #???????? ??????????????? | | ?????# #?????? ?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 29 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 600 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 64 Recoil Reduction 6 Energy Filtering 50 Kinecelleration 40 Offensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 93 Authchip Count 1 Item Schematics ----------------- Datajack | -10/Materials | Hacked Hcp. Storage Unit | -9/Materials | Hacked Huge Storage Unit | -9/Materials | Hacked Hacking Suite | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed System Shield | -8/Materials | Hacked Rnf. Ion Engine | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Wave Gun | -7/Factory | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked O-24 Administrator | -8/Materials | Hacked Fabricated ------------ Arm. Treads | x2 | -7/Factory G-67 Veteran | x3 | -4/Factory | Preloaded, Authchip Alien Tech Used ----------------- None Achievements -------------- Assassin Exterminator Giant Slayer Challenges ------------ None Game ------ Seed DrainedLatentDoomcannon Manual? 0 Play Time 04:27:41 Cumulative 220.6 hours Start 2022.10.04 @ 22:46:46 End 2022.10.05 @ 03:16:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 158 Rogue 155 Adventurer 3 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 68 Gallery% 69 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 399cf82e-7cd1-4138-928e-2361473316f7