Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.18 @ 18:59:00 Player: lumberblack Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (4585) 4585 TOTAL SCORE: 10445 Bonus ------- Pacifist 4085 Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 55/300 Energy 98/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ Advanced Visual Processing Unit Experimental Optical Array Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Improved Fusion Compressor Advanced Power Amplifier Advanced Reaction Control System Peak State ------------ > --- POWER ------------ Micro Fission Core Improved Fusion Compressor > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Field Propulsion Drive > --- UTILITY ---------- Advanced Coolant Injector Compact Battery Advanced Visual Processing Unit Advanced Terrain Scan Processor Advanced Transmission Jammer Advanced Reaction Control System Improved Phase Shifter Graphene Brace > --- WEAPON ----------- (None) > --- INVENTORY -------- Light Treads Compact Wheel Compact Wheel Advanced Reaction Control System Graphene Brace [Rating: 85] Favorites ----------- Power Micro Fission Core Engine Heavy Deuterium Engine Power Core Micro Fission Core Propulsion Nuclear Pulse Thruster Hover Unit Aerolev Unit Flight Unit Nuclear Pulse Thruster Utility Advanced Visual Processing Unit Device Graphene Brace Storage Compact Battery Processor Advanced Visual Processing Unit Protection Improved Light Armor Plating Weapon Mini Grenade Launcher Launcher Mini Grenade Launcher Impact Weapon Power Maul Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Fac DSF Fac Fac Res Slots Evolved 14 | . . 2 2 2 . . 2 . 2 2 2 Power 1 | . . . . . . . . . 1 . . Propulsion 6 | . . 1 1 1 . . 1 . . 1 1 Utility 7 | . . 1 1 1 . . 1 . 1 1 1 Weapon . | . . . . . . . . . . . . Parts Attached 39 | . . 5 5 2 2 1 . 5 5 13 1 Power 6 | . . 1 . . 1 . . . 3 1 . Engine 2 | . . . . . 1 . . . 1 . . Core 4 | . . 1 . . . . . . 2 1 . Reactor . | . . . . . . . . . . . . Propulsion 12 | . . 3 3 . . . . 5 . 1 . Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 3 | . . 3 . . . . . . . . . Flight 9 | . . . 3 . . . . 5 . 1 . Utility 19 | . . . 2 2 . 1 . . 2 11 1 Device 11 | . . . . . . . . . 1 9 1 Storage 1 | . . . . . . . . . . 1 . Processor 5 | . . . 1 2 . . . . 1 1 . Hackware . | . . . . . . . . . . . . Protection 2 | . . . 1 . . 1 . . . . . Artifact . | . . . . . . . . . . . . Weapon 2 | . . 1 . . 1 . . . . . . Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . . . . . 1 2 . Parts Lost 17 | . . . . . 1 1 . . 2 7 6 Power 1 | . . . . . . 1 . . . . . Propulsion 6 | . . . . . 1 . . . . 3 2 Utility 9 | . . . . . . . . . 1 4 4 Weapon 1 | . . . . . . . . . 1 . . Highest Loss Streak 5 | . . . . . 1 2 . . 1 4 5 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 48 | . . 9 57 61 74 57 53 62 73 59 26 Core 3 | . . . 9 7 1 . . . 3 8 . Hover 1 | . . 1 19 . . . . . . . . Flight 13 | . . . 6 23 23 15 13 22 29 16 3 Device 5 | . . . . . . . . . 1 12 8 Processor 14 | . . . 7 15 23 23 20 20 21 15 14 Protection 3 | . . . 6 7 7 11 13 13 7 . . Launcher 3 | . . 8 9 7 7 7 6 6 4 . . Naked Turns 52 | . 31 21 . . . . . . . . . Heaviest Build 23 | . . 8 11 11 11 8 7 7 23 21 5 Greatest Support 31 | 3 3 24 24 12 12 8 8 26 30 31 6 Greatest Overweight (x) 3 | . . . 2 3 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 5 | . 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | . 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 5 5 5 4 5 5 5 5 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 5 5 5 5 4 5 4 Class Distribution -------------------- 50% | Mutant 36% | Sprinter 13% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -6/Factory Sprinter | -6/DSF Sprinter | -5/Factory Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac DSF Fac Fac Res Matter Collected 379 | 200 . . . . 20 . . . 76 83 . Remotely . | . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . Parts . | . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Fac DSF Fac Fac Res Combat Hostiles Destroyed . | . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Low Low Fac DSF Fac Fac Res Damage Taken 3229 | . 31 128 275 . 75 26 . 131 278 567 1718 Core 1820 | . 31 117 35 . 14 5 . . 48 253 1317 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 90 | 100 87 70 93 . . 97 . 100 95 78 . Volleys Fired 1 | . . . . 1 . . . . . . . Largest 1 | . . . . 1 . . . . . . . Hottest 30 | . . . . 30 . . . . . . . Shots Fired 1 | . . . . 1 . . . . . . . Gun . | . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher 1 | . . . . 1 . . . . . . . Special . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive 1 | . . . . 1 . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . Core Hits . | . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 36 | . . . . . . . . . . . 36 Guns . | . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Ramming 36 | . . . . . . . . . . . 36 Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . 1 . . . . . . . 1 5 Average Corruption 1 | . . 1 . . . . . . . 1 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 4 | . . 1 . . . . . . . 1 2 Message Errors 1 | . . . . . . . . . . . 1 Matter Fused 1 | . . . . . . . . . . 1 . Heat Flow Errors 1 | . . 1 . . . . . . . . . Data Loss (minor) 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 16 | . . . . . . . . . . . 16 Shots . | . . . . . . . . . . . . Rammed 9 | . . . . . . . . . . . 9 Targets Rammed 9 | . . . . . . . . . . . 9 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 203 | . . 164 5 . 14 . . . 203 81 . Average Temperature 89 | . . 80 4 . 5 . . . 130 56 . Received Heat Transfer 402 | . 18 63 153 . 63 12 . . 33 27 33 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Fac DSF Fac Fac Res Peak Influence 450 | . 21 113 83 46 . . 2 19 137 269 450 Initial 141 | . . 8 47 37 . . 2 4 9 14 141 Average 122 | . 2 19 66 38 . . 2 6 55 155 249 Maximum Alert Level 2 | . . . . . . . . . . 1 2 Low Security (%) 72 | . 100 100 100 100 . . 100 100 100 58 34 Level 1 24 | . . . . . . . . . . 41 50 Level 2 3 | . . . . . . . . . . . 14 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 15 | . 1 3 . . . . . 2 2 3 4 Investigation 7 | . 1 2 . . . . . . 1 1 2 Extermination . | . . . . . . . . . . . . Reinforcement 8 | . . 1 . . . . . 2 1 2 2 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Fac DSF Fac Fac Res Distress Signals 2 | . . . . . . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 90 | . 3 14 8 . 3 3 . 4 7 17 31 Peak Tracking Total 16 | . 3 13 8 . 3 3 . 4 4 10 16 Tactical Retreats 14 | . . 1 . . . . . 1 1 6 5 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Fac DSF Fac Fac Res Traps Triggered 2 | . . . . 1 . . . . . 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac DSF Fac Fac Res Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Fac DSF Fac Fac Res Machines Accessed 27 | . 2 5 4 . . . 1 . 7 5 3 Terminals 25 | . 2 5 4 . . . 1 . 6 4 3 Fabricators 1 | . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . Total Hacks 65 | . 5 13 10 . . . 3 . 16 11 7 Successful 22 | . 2 5 2 . . . 1 . 5 5 2 Failed 43 | . 3 8 8 . . . 2 . 11 6 5 Catastrophic 12 | . . 1 3 . . . . . 4 2 2 Database Lockouts . | . . . . . . . . . . . . Manual 38 | . 5 10 9 . . . . . 7 7 . Terminals 62 | . 5 13 10 . . . 3 . 15 9 7 Fabricators 2 | . . . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . Terminal Hacks 15 | . 2 3 1 . . . 1 . 4 2 2 Robot Analysis 2 | . 2 . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . 1 Open DSF 2 | . . . . . . . 1 . 1 . . Level Access Points 3 | . . 1 . . . . . . 1 1 . Terminal Index 3 | . . 1 1 . . . . . 1 . . Alert Level 2 | . . . . . . . . . . 1 1 Unreport Threat 2 | . . 1 . . . . . . 1 . . Fabricator Hacks 1 | . . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 6 | . . 2 1 . . . . . 1 2 . Terminals 6 | . . 2 1 . . . . . 1 2 . Track 1 | . . . . . . . . . . 1 . Botnet 5 | . . 2 1 . . . . . 1 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 26 | . 2 5 4 . . . 1 . 6 5 3 Full Trace Events 9 | . 1 2 2 . . . . . 1 1 2 Feedback Events 1 | . . 1 . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac DSF Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Low Low Fac DSF Fac Fac Res Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Fac DSF Fac Fac Res Robot Analysis Total 2 | . 2 . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac DSF Fac Fac Res Turns Passed 934 | . 31 86 70 57 60 22 9 29 118 254 198 Spaces Moved 2288 | 1 62 157 155 117 192 63 28 62 366 676 409 Core 406 | 1 62 149 . . . . . . . . 194 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover 107 | . . 8 99 . . . . . . . . Flight 1775 | . . . 56 117 192 63 28 62 366 676 215 Fastest Speed 26 | 50 50 42 29 29 29 32 32 26 28 28 40 Average Speed 36 | 50 50 49 38 29 29 32 32 32 30 33 44 Slowest Speed 195 | 50 50 50 195 29 32 32 32 37 34 37 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 32 | . . . 5 1 3 . . 1 9 8 5 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 25 | 2 24 32 30 4 42 23 2 73 18 30 24 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 4 | . . 1 . . . . 1 . 1 1 . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . . . . . Scrap Searched 2 | . . . . . 1 1 . . . . . Spaces Dug 9 | . . . . 9 . . . . . . . Terrain Destroyed 9 | . . . . 9 . . . . . . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 9 | . . . . 9 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Fac DSF Fac Fac Res Total 2343 | . 61 161 157 136 192 63 27 67 362 696 421 Wait 1 | . . . . . . . . . . . 1 Move 2215 | . 61 156 145 114 185 62 27 59 347 660 399 Hop 30 | . . . 4 1 3 . . 1 9 7 5 Pick Up 5 | . . . . 1 . . . . . 2 2 Fast Attach 37 | . . 5 5 2 2 1 . 5 4 13 . Attach 2 | . . . . . . . . . 1 . 1 Detach 4 | . . . . . . . . . . 3 1 Swap . | . . . . . . . . . . . . Drop 23 | . . . 3 1 2 . . 2 1 11 3 Fire 1 | . . . . 1 . . . . . . . Melee . | . . . . . . . . . . . . Ram 9 | . . . . . . . . . . . 9 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 16 | . . . . 16 . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/DSF -5/Factory (discovered 5 exits: *Fac x4 / Upp) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 10 | -10/Materials | Discovered new exit (range 16) 26 | -10/Materials | Discovered new exit (range 13) 32 | -10/Materials | Entered another Materials area 32 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 76 | -9/Materials | Identified exit to Materials 81 | -9/Materials | Discovered new exit (range 10) 118 | -9/Materials | Entered another Materials area 118 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 185 | -8/Materials | Discovered new exit (range 7) 188 | -8/Materials | Entered Factory 188 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 219 | -7/Factory | Discovered new exit (range 14) 245 | -7/Factory | Entered Lower Caves 285 | -7/Lower Caves | Encountered a Warlord checkpoint 301 | -7/Lower Caves | Discovered new exit (range 10) 305 | -7/Lower Caves | Entered another Lower Caves area 307 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 324 | -7/Lower Caves | Discovered new exit (range 10) 327 | -7/Lower Caves | Entered Factory 327 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 336 | -6/Factory | Identified exit to DSF 336 | -6/Factory | Entered DSF 337 | -6/DSF | Joined Warlord attack on 0b10 via DSF 348 | -6/DSF | Discovered new exit (range 19) 357 | -6/DSF | Additional patrols routed to DSF 365 | -6/DSF | Entered Factory 365 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 366 | -5/Factory | Identified exit to Upper Caves 450 | -5/Factory | 11 allies followed out of DSF 474 | -5/Factory | Identified exit to Factory 483 | -5/Factory | Entered another Factory area 483 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 494 | -4/Factory | Found Prototype Device 494 | -4/Factory | Identified Adv. EM Disruption Field 537 | -4/Factory | Spotted B-86 Titan 638 | -4/Factory | Lost 4 parts (2n2u) 708 | -4/Factory | Identified exit to Research 719 | -4/Factory | Spotted B-86 Titan 737 | -4/Factory | Entered Research 737 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 759 | -3/Research | Discovered new exit (range 21) 817 | -3/Research | Spotted B-86 Titan 857 | -3/Research | Core integrity fell below 50% 882 | -3/Research | Lost 5 parts (2n3u) 905 | -3/Research | Core integrity fell below 20% 935 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 00850_ Destabilizing: Short circuit. 00850_ Penetrated by Slug. 00851_ Slammed into H-77 Assassin. 00851_ Adv. Transmission Jammer destroyed. 00852_ Slammed into H-77 Assassin. 00853_ Slug penetrates Wall. 00854_ Penetrated by Slug. 00854_ Slug penetrates Door. 00860_ Penetrated by Slug. 00861_ Slug penetrates Wall. 00861_ U-05 Engineer builds a Door. 00911_ System corrupted: Component data lost. 00911_ Graphene Brace destroyed. 00928_ %HOD>CZKQR/A3YSGAB,GFSG#OI<5W 00930_ Connecting with Terminal... >>Alert(Check) Current Alert Level: 2-D 00930_ ALERT: Suspicious activity at Terminal R013. Dispatching Investigation squad. 00933_ Door malfunctions. 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"""???# #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Coolant Potential 100 Energy Generation 45 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 20 Terrain Scan Density 410 Jamming Range 16 Armor Coverage 300 Phase Shifting 10 Evasion (%) 84 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermicDecoderTendrils Manual? 0 Play Time 00:30:44 Cumulative 397.8 hours Start 2022.09.18 @ 17:47:24 End 2022.09.18 @ 18:59:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 422 Rogue 422 Adventurer 0 Explorer 0 Win Type - Total 8 Types 5/1/2/0/0/0/0/0/0 Lore% 58 Gallery% 78 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a95442b-d183-4917-90e8-87980af243de