Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.22 @ 23:37:53 Player: Lintence Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (96) 480 Value Destroyed (2995) 2995 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (710) 710 TOTAL SCORE: 8305 Bonus ------- High Alert Combat Kills 210 Entered DSFs 500 Cogmind --------- Core Integrity 452/1000 Matter 300/300 Energy 150/150 System Corruption 1% Temperature Cool (0) Movement Core (500) Ox9 Location -5/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (6) --- Combat Gravmag System > --- UTILITY (8) ------ Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Hacking Suite Hacking Suite System Shield > --- WEAPON (2) ------- Heavy Laser Great Axe > --- INVENTORY (10) --- Light Angular Momentum Engine Coolant Injector Authchip [Propulsion] Plasma Rifle Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Combat Gravmag System > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Heavy Laser Great Axe > --- INVENTORY -------- Light Angular Momentum Engine Coolant Injector Authchip [Propulsion] [Rating: 48] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Combat Gravmag System Flight Unit Improved Flight Unit Utility Hacking Suite Device Structural Scanner Storage Huge Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Launcher Missile Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Slots Evolved 10 | . . 2 2 2 2 . 2 Power . | . . . . . . . . Propulsion 4 | . . 2 2 . . . . Utility 6 | . . . . 2 2 . 2 Weapon . | . . . . . . . . Parts Attached 144 | 6 5 34 22 42 4 11 20 Power 14 | 1 . 1 2 6 . 2 2 Engine 5 | 1 . 1 1 1 . . 1 Core 8 | . . . 1 5 . 2 . Reactor 1 | . . . . . . . 1 Propulsion 62 | 2 3 17 13 14 2 5 6 Treads 20 | . . 14 6 . . . . Leg 19 | 2 3 2 7 . . . 5 Wheel . | . . . . . . . . Hover 5 | . . . . . . 4 1 Flight 18 | . . 1 . 14 2 1 . Utility 39 | 1 1 7 1 14 2 4 9 Device 11 | . . . . 4 1 2 4 Storage 8 | 1 . 5 . 2 . . . Processor 4 | . . . 1 3 . . . Hackware 8 | . . . . 2 1 . 5 Protection 8 | . 1 2 . 3 . 2 . Artifact . | . . . . . . . . Weapon 29 | 2 1 9 6 8 . . 3 Energy Gun 9 | . 1 4 1 2 . . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 13 | 2 . 5 4 1 . . 1 Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . 1 . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 6 | . . . . 5 . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 11 | . . 4 . 5 1 . 1 Corrupted Parts 2 | . . 2 . . . . . System Corruption 12 | . . 12 . . . . . Parts Lost 39 | . 1 2 13 . 1 10 12 Power 4 | . . . 1 . . 1 2 Propulsion 21 | . . . 8 . 1 6 6 Utility 8 | . . 1 1 . . 3 3 Weapon 6 | . 1 1 3 . . . 1 Highest Loss Streak 11 | . 1 1 8 . 1 9 11 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 90 | . 94 93 92 97 100 64 58 Engine 5 | . 14 8 2 . . . . Core 2 | . . . 5 6 6 5 3 Treads 21 | . . 35 32 . . . . Leg 8 | . 28 6 18 . . . 2 Flight 9 | . . . . 44 40 21 . Device 1 | . . . . 4 6 . 5 Storage 9 | . 14 11 9 7 6 6 5 Processor 2 | . . . 5 5 6 5 . Hackware 4 | . . . . 9 20 12 22 Protection 5 | . 8 11 . . . 2 . Energy Gun 2 | . 5 3 . . . . . Ballistic Gun 12 | . 22 17 17 . . . 1 Slashing Weapon 3 | . . . . 14 13 1 4 Peak Build Rating 48 | 6 9 21 33 45 47 47 48 Average Rating 24 | 4 7 16 26 41 45 34 35 On Entrance 20 | . 6 9 17 31 44 45 15 Naked Turns . | . . . . . . . . Heaviest Build 99 | 14 18 99 94 30 25 28 32 Greatest Support 120 | 20 20 80 120 30 30 40 45 Greatest Overweight (x) 7 | . . 2 7 1 . 1 4 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | 8 8 25 25 25 10 10 10 Average Capacity 17 | 6 8 20 25 10 10 10 10 Most Carried 25 | 2 8 25 25 25 9 10 8 Average Carried 14 | 1 5 16 24 9 8 9 3 Final Capacity 25 | 8 8 25 25 10 10 10 10 Final Carried 25 | 2 8 25 24 10 8 8 4 Class Distribution -------------------- 41% | Scavenger-Mutant 29% | Mutant 9% | Sprinter 8% | Hacker-Mutant 8% | Hacker-Sprinter 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Hacker-Mutant | -6/DSF Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Matter Collected 2581 | 175 183 807 450 666 . 130 170 Remotely . | . . . . . . . . Salvage Created 4196 | . 226 1739 800 1081 . 56 294 Parts 224 | . 12 95 47 52 . 7 11 Haulers Intercepted 8 | . . 5 . 3 . . . Recyclers Shooed 4 | . 1 2 . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Combat Hostiles Destroyed 65 | . 4 26 18 11 . 1 5 Melee 17 | . . . . 11 . 1 5 Guns 43 | . 4 25 14 . . . . AOE 5 | . . 1 4 . . . . Classes Destroyed 13 | . 3 5 2 3 . . . Worker 7 | . . 1 1 5 . . . Builder 3 | . 1 2 . . . . . Tunneler 1 | . . . . 1 . . . Hauler 8 | . . 5 . 3 . . . Recycler 9 | . . 3 2 4 . . . Operator 3 | . 1 1 . . . . 1 Swarmer 4 | . . . 4 . . . . Grunt 41 | . 4 19 10 3 . . 5 Duelist 1 | . . 1 . . . . . Sentry 9 | . . 6 2 1 . . . Specialist 3 | . . . 2 . . 1 . Hunter 3 | . . . . 3 . . . Programmer 4 | . . . . 4 . . . Best Kill Streak 10 | . 3 6 10 7 . 1 2 Combat Bots Only 9 | . 3 4 9 3 . 1 2 Max Kills in Single Turn 2 | . 1 1 2 1 . 1 1 Gunslinging 1 | . . . 1 . . . . Exploded 2 | . . 1 2 . . . . Melee 1 | . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Hostile Shots Fired 558 | . 30 145 149 62 . 58 114 Missed 167 | . 11 43 43 23 . 22 25 Damage Taken 6461 | . 240 1495 1523 486 . 1011 1706 Core 1468 | . 10 153 139 142 . 476 548 Absorbed by Shields 15 | . . . . . . 15 . Regen/Repaired (Parts) 311 | . . 239 . 72 . . . Core Remaining (%) 75 | 100 96 61 74 79 . 44 . Volleys Fired 191 | . 17 121 48 1 . . 4 Largest 2 | . 2 2 2 1 . . 1 Hottest 85 | . 85 85 68 23 . . 69 Shots Fired 357 | . 33 228 91 1 . . 4 Gun 353 | . 33 228 87 1 . . 4 Cannon . | . . . . . . . . Launcher 4 | . . . 4 . . . . Special . | . . . . . . . . Kinetic 300 | . 32 188 77 1 . . 2 Thermal 3 | . 1 . . . . . 2 Explosive 4 | . . . 4 . . . . Electromagnetic 50 | . . 40 10 . . . . Robot Hit Streak 15 | . 7 14 15 4 . . 5 Robot Miss Streak 5 | . 2 5 3 . . . 2 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . 1 1 . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . Shots Hit Robots 321 | . 20 159 67 46 . 2 27 Core Hits 141 | . 11 61 39 19 . 1 10 Critical Kills 2 | . . 1 1 . . . . Critical Parts Destroyed 1 | . . 1 . . . . . Critical Strikes 10 | . . 2 1 3 . . 4 Destroy 3 | . . 2 1 . . . . Sever 7 | . . . . 3 . . 4 Melee Attacks 106 | . . . . 68 . 3 35 Impact . | . . . . . . . . Slashing 106 | . . . . 68 . 3 35 Piercing . | . . . . . . . . Sneak Attacks 17 | . . . . 16 . 1 . Combat Hostiles 2 | . . . . 1 . 1 . Follow-up Attacks 8 | . . . . 8 . . . Damage Inflicted 8152 | . 289 2465 1543 2732 . 114 1009 Guns 3689 | . 285 2340 992 17 . . 55 Cannons . | . . . . . . . . Explosions 676 | . . 125 551 . . . . Melee 3783 | . . . . 2715 . 114 954 Ramming 4 | . 4 . . . . . . Kinetic 3181 | . 268 1992 874 17 . . 30 Thermal 167 | . 17 125 . . . . 25 Explosive 551 | . . . 551 . . . . Electromagnetic 466 | . . 348 118 . . . . Impact . | . . . . . . . . Slashing 3783 | . . . . 2715 . 114 954 Piercing . | . . . . . . . . Highest Corruption 12 | . . 12 . 7 . 2 . Average Corruption 9 | . . 11 . 4 . 2 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 84 | . . 71 . 12 . 1 . Message Errors 21 | . . 15 . 5 . 1 . Matter Fused 19 | . . 15 . 4 . . . Heat Flow Errors 8 | . . 7 . 1 . . . Energy Discharges 8 | . . 7 . 1 . . . Parts Rejected 4 | . . 4 . . . . . Data Loss (minor) 8 | . . 8 . . . . . Data Loss (major) 3 | . . 2 . 1 . . . Misfires 3 | . . 3 . . . . . Alerts 1 | . . 1 . . . . . Misdirections 3 | . . 3 . . . . . Weapon Failures 6 | . . 6 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 743 | . . . 29 686 . . 28 Projectiles . | . . . . . . . . Explosions 29 | . . . 29 . . . . Melee 714 | . . . . 686 . . 28 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 75 | . . 75 . . . . . Shots 2 | . . 2 . . . . . Rammed . | . . . . . . . . Targets Rammed 2 | . 2 . . . . . . Kicked 2 | . 2 . . . . . . Crushed . | . . . . . . . . Highest Temperature 416 | . 33 264 47 416 6 . . Average Temperature 56 | . 9 63 20 58 6 . . Received Heat Transfer 2179 | . 138 615 507 72 . 76 771 Effects 2 | . . 1 . 1 . . . Energy Bleed 1 | . . 1 . . . . . Short Circuit 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . 3 . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 224 | . 37 150 . . . . 37 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . 2 . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Peak Influence 531 | . 145 510 531 507 214 152 242 Initial 215 | . . 61 215 154 214 142 39 Average 254 | . 77 254 366 278 207 120 144 Maximum Alert Level 2 | . . 2 2 2 1 . 1 Low Security (%) 41 | 100 100 49 . 27 . 100 58 Level 1 35 | . . 24 53 56 100 . 41 Level 2 23 | . . 26 46 16 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 23 | . 1 5 2 10 . 2 3 Investigation 11 | . . 3 1 6 . . 1 Extermination 4 | . . . . 3 . . 1 Reinforcement 8 | . 1 2 1 1 . 2 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Distress Signals 10 | . 1 3 5 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 125 | . 9 42 24 24 . 12 14 Peak Tracking Total 9 | . 7 5 7 8 . 9 7 Tactical Retreats 19 | . 1 3 4 7 . 1 3 Traps | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Traps Triggered 4 | . . 2 . . . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Machines Disabled 3 | . . 2 1 . . . . Max in Single Turn 1 | . . 1 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Machines Accessed 24 | . 1 5 3 12 1 . 2 Terminals 13 | . 1 3 2 5 1 . 1 Fabricators 5 | . . . . 4 . . 1 Repair Stations 4 | . . 1 . 3 . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access . | . . . . . . . . Total Hacks 71 | . 2 21 6 35 2 . 5 Successful 42 | . . 11 3 24 1 . 3 Failed 29 | . 2 10 3 11 1 . 2 Catastrophic 4 | . . . 1 2 . . 1 Database Lockouts . | . . . . . . . . Manual 14 | . 1 . 6 4 . . 3 Terminals 39 | . 2 14 5 13 2 . 3 Fabricators 12 | . . . . 10 . . 2 Repair Stations 16 | . . 4 . 12 . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers 3 | . . 3 . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 14 | . . 5 2 5 1 . 1 Record 7 | . . 4 . 3 . . . Open DSF 2 | . . . . 1 1 . . Hauler Manifests 3 | . . . 1 1 . . 1 Registered Components 1 | . . 1 . . . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks 9 | . . . . 7 . . 2 Load Schematic 5 | . . . . 4 . . 1 Build 4 | . . . . 3 . . 1 Repair Station Hacks 16 | . . 4 . 12 . . . Scan Component 8 | . . 2 . 6 . . . Repair 8 | . . 2 . 6 . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . 2 . . . . . Insert Component 1 | . . 1 . . . . . Analyze 1 | . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . 1 . . . . Tunnel 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 Used . | . . . . . . . . Hacking Detections 20 | . 1 5 1 11 1 . 1 Full Trace Events 9 | . . 2 . 6 . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Built 4 | . . . . 3 . . 1 Authchips 1 | . . . . . . . 1 Time 218 | . . . . 145 . . 73 Total Part Build Rating 12 | . . . . 9 . . 3 Parts Repaired 8 | . . 2 . 6 . . . Time 263 | . . 52 . 211 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Turns Passed 4656 | 46 277 1982 880 939 18 128 386 Spaces Moved 3082 | 32 173 748 377 1368 47 150 187 Core 5 | 4 . . . . . . 1 Treads 789 | . . 552 237 . . . . Legs 559 | 28 173 196 140 . . . 22 Wheels . | . . . . . . . . Hover 212 | . . . . . . 48 164 Flight 1517 | . . . . 1368 47 102 . Fastest Speed 24 | 50 120 120 160 24 24 24 66 Average Speed 95 | 111 120 194 173 24 24 42 94 Slowest Speed 720 | 120 120 260 720 99 24 110 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 4 | . . . . 3 . 1 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 4 35 50 35 39 2 94 5 Regions Visited 7 Branch Regions . Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 10 | . . . . 8 . . 2 Terrain Destroyed 43 | . . 6 25 8 . . 4 Melee 10 | . . . . 8 . . 2 Projectile 2 | . . . . . . . 2 AOE 31 | . . 6 25 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Total 4269 | 39 208 1042 514 1882 52 208 324 Wait 561 | . 3 95 35 348 . 3 77 Move 3067 | 31 172 747 376 1361 46 147 187 Hop 4 | . . . . 3 . 1 . Pick Up 82 | 2 6 24 18 29 . 2 1 Fast Attach 59 | 6 2 11 8 11 1 5 15 Attach 40 | . . 5 8 16 3 3 5 Detach 12 | . . 3 1 5 1 2 . Swap 46 | . 3 18 6 15 1 3 . Drop 78 | . 3 17 14 39 . 5 . Fire 191 | . 17 121 48 1 . . 4 Melee 92 | . . . . 54 . 3 35 Ram 1 | . . 1 . . . . . Kick 2 | . 2 . . . . . . Crush . | . . . . . . . . Escape Stasis 34 | . . . . . . 34 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat / [*Min x2] / [*Sto]) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 8) 312 | -10/Materials | Build established: Mutant 324 | -10/Materials | Entered another Materials area 324 | -9/Materials | Evolved 2 slots: Propulsion x2 581 | -9/Materials | Discovered new exit (range 3) 672 | -9/Materials | System corruption reached 10% 738 | -9/Materials | Discovered new exit (range 16) 1036 | -9/Materials | Repaired Lgt. Treads 1064 | -9/Materials | Repaired Lgt. Treads 1213 | -9/Materials | Discovered new exit (range 16) 1524 | -9/Materials | Build established: Scavenger-Mutant 1929 | -9/Materials | Discovered new exit (range 15) 2306 | -9/Materials | Entered another Materials area 2306 | -8/Materials | Evolved 2 slots: Propulsion x2 2744 | -8/Materials | Destroyed 9 combat bots 2920 | -8/Materials | Lost 8 parts (1p4n1u2w) 3155 | -8/Materials | Discovered new exit (range 8) 3158 | -8/Materials | Build established: Mutant 3186 | -8/Materials | Entered Factory 3186 | -7/Factory | Evolved 2 slots: Utility x2 3273 | -7/Factory | Discovered new exit (range 16) 3540 | -7/Factory | Repaired Imp. Flight Unit 3579 | -7/Factory | Repaired Cesium-ion Thruster 3607 | -7/Factory | Repaired Flight Unit 3752 | -7/Factory | Fabricated Hacking Suite (x1) 3841 | -7/Factory | Fabricated Hacking Suite (x1) 3907 | -7/Factory | Repaired Broken Imp. Flight Unit 4010 | -7/Factory | Fabricated Hacking Suite (x1) 4061 | -7/Factory | Repaired Cesium-ion Thruster 4101 | -7/Factory | Repaired Flight Unit 4118 | -7/Factory | Discovered new exit (range 8) 4125 | -7/Factory | Entered another Factory area 4125 | -6/Factory | Evolved 2 slots: Utility x2 4143 | -6/Factory | Identified exit to DSF 4143 | -6/Factory | Entered DSF 4172 | -6/DSF | Additional patrols routed to DSF 4204 | -6/DSF | Discovered new exit (range 12) 4260 | -6/DSF | Core integrity fell below 50% 4271 | -6/DSF | Entered Factory 4271 | -5/Factory | Evolved 2 slots: Utility x2 4299 | -5/Factory | Lost 9 parts (1p5n3u) 4389 | -5/Factory | Fabricated Hacking Suite (x1) 4589 | -5/Factory | Build established: Hacker-Mutant 4612 | -5/Factory | Core integrity fell below 50% 4640 | -5/Factory | Lost 11 parts (2p5n3u1w) 4657 | -5/Factory | Self-destructed Last Messages --------------- 04566_ Lgt. Antimatter Reactor destroyed. 04568_ Acquired Carbon-fiber Leg. 04573_ Critical hit (Burn: +37). 04579_ G-50 Soldier destroyed. 04582_ U-05 Engineer builds a Wall. 04586_ Acquired 17 matter. 04593_ Carbon-fiber Leg destroyed. 04605_ Structural Scanner destroyed. 04609_ G-50 Soldier Adv. Heat Sink severed. 04609_ Carbon-fiber Leg destroyed. 04612_ G-50 Soldier destroyed. 04617_ Acquired Carbon-fiber Leg. 04622_ Acquired Lgt. Angular Momentum Engine. 04623_ Acquired 20 matter. 04627_ Acquired Adv. Heat Sink. 04631_ Acquired Hvy. Laser. 04636_ Acquired Adv. Heat Sink. 04643_ Acquired 40 matter. 04650_ Acquired Plasma Rifle. 04654_ Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????? ???????????????? | | ???????????????????????????????? ???????????????? | | ???????????????????????????????? ???????????????? | | ???????????????????????????????? ???????????????? | | ???????????????????????????????? ???????????????? | | ???????????????????????????????? ???????????????? | | ??????????????????????????????## !???????????????? | | ??????????????????????????????## ???????????????? | | ??????????????????????????????## ??????????????? | | ??????????????????????????????## ##??????????????? | | ??????????????????????????????## ##??????????????? | | ?????????????? ##### ##??????????????? | | ??????????????################## ##??????????????? | | ?????????####### # ## ###?????????????? | | ?????????# # """ """[+ ## ######??????????? | | ########## # """ """ # # #####??????????? | | ########## # """ """ # p/ ##??????????? | | # # g %@ p # ## #####???????? | | # # # [# %##+###+#####???????? | | # # # "T # # ##???????? | | # # # # # ! ##???????? | | # # ########### # ##???????? | | # # ################ ##???????? | | # # ###############+####???????? | | # # # * ##### ####???????? | | # % + # ! !##### ##?????????? | | # # # ##### ##?????????? | | # # # """"""" + ##?????????? | | # # # """"""" ########?????????? | | # # ! # """"""" ########?????????? | | # # # """"""" ##???????????????? | | # #^ ^ / #####????????????? | | # # ##+############????????????? | | # # # | ##????????????? | | # # # ##????????????? | | ######"### ^ # ##????????????? | | # # # ##????????????? | | # # # ##????????????? | | # """" + # ##????????????? | | # """" # ^ + ##????????????? | | # """" # "" # ##????????????? | | # """" # "" # ##????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 21 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Melee Speed Boost 20 Evasion (%) 65 Melee Accuracy 6 Recoil Reduction 6 Offensive Hacking 40 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -5/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- Party Time Challenges ------------ None Game ------ Seed CompositeTeslaLaser Manual? 0 Play Time 01:23:52 Cumulative 44.8 hours Start 2024.10.22 @ 16:34:51 End 2024.10.22 @ 23:37:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 33 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 06d44335-2043-4bf9-91dd-a439fc4c3d82