Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.12 @ 20:03:30 Player: IDRpheonix Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (298) 298 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1978 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 283/300 Energy 48/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Reaction Control System Improved Power Shielding Utility Shielding Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Propulsion Shielding > --- WEAPON ----------- Beam Rifle Light Assault Rifle > --- INVENTORY -------- Improved Heat Sink Reaction Control System Improved Power Shielding Utility Shielding Medium Laser Particle Gun Grenade Launcher [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Protection Utility Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 1 1 Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 20 | 6 1 7 6 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . 3 2 Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 5 | . . 3 2 Utility 5 | 1 1 3 . Device 1 | . . 1 . Storage 1 | 1 . . . Processor 1 | . . 1 . Hackware . | . . . . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 6 | 2 . 1 3 Energy Gun 3 | 1 . . 2 Energy Cannon . | . . . . Ballistic Gun 3 | 1 . 1 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 15 | . . 2 13 Power 2 | . . . 2 Propulsion 7 | . . 2 5 Utility 2 | . . . 2 Weapon 4 | . . . 4 Highest Loss Streak 12 | . . 2 12 To Critical Strikes . | . . . . Average Backups 5 | . 4 7 7 Power . | . . 1 . Propulsion 1 | . 2 2 . Utility 1 | . . 1 3 Weapon 1 | . 1 2 3 Tool/Special . | . . . . Unused Backups 6 | . 1 . 5 Power . | . . . . Propulsion 1 | . 1 . . Utility 3 | . . . 3 Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 92 | . 97 89 85 Engine 12 | . 14 11 11 Treads 18 | . 28 16 . Flight 8 | . . 6 30 Storage 12 | . 14 11 8 Processor 4 | . . 10 9 Protection 10 | . 11 11 9 Energy Gun 12 | . 14 11 9 Ballistic Gun 12 | . 14 11 8 Peak Build Rating 14 | 6 7 11 14 Average Rating 8 | 4 6 9 12 On Entrance 6 | . 6 7 11 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 16 | 12 13 14 16 Greatest Support 40 | 40 40 40 16 Greatest Overweight (x) 3 | 3 . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 7 Most Carried 8 | . 8 8 8 Average Carried 5 | . 4 7 7 Final Capacity 8 | 8 8 8 5 Final Carried 8 | . 8 8 4 Class Distribution -------------------- 78% | Mutant 11% | Scavenger-Sprinter 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 467 | 236 69 108 54 Remotely . | . . . . Salvage Created 426 | . 157 182 87 Parts 25 | . 14 8 3 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 15 | . 8 4 3 Guns 15 | . 8 4 3 Classes Destroyed 3 | . 2 . 1 Hauler 1 | . . . 1 Swarmer 10 | . 7 . 3 Grunt 5 | . 1 4 . Best Kill Streak 5 | . 5 3 3 Combat Bots Only 5 | . 5 3 3 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 207 | . 34 56 117 Missed 65 | . 10 19 36 Hits 142 | . 24 37 81 Melee 7 | . . . 7 Projectile 135 | . 24 37 74 Critical Strikes 2 | . . 1 1 Damage Taken 1869 | . 183 491 1195 Core 706 | . 45 107 554 Absorbed by Shields . | . . . . Redirected to Shielding 69 | . . 22 47 Core Remaining (%) 85 | 100 82 73 . Volleys Fired 50 | . 14 15 21 Largest 2 | . 2 2 2 Hottest 81 | . 70 70 81 Shots Fired 97 | . 28 30 39 Gun 97 | . 28 30 39 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 48 | . 14 15 19 Thermal 49 | . 14 15 20 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 5 | . 5 4 4 Robot Miss Streak 3 | . 2 3 3 Penetration Max . | . . . . Secondary Targets 6 | . 2 2 2 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 55 | . 16 18 21 Core Hits 26 | . 10 10 6 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 776 | 2 207 232 335 Guns 766 | . 207 232 327 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 10 | 2 . . 8 Kinetic 363 | . 85 117 161 Thermal 403 | . 122 115 166 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 4 | . . . 4 Shots . | . . . . Rammed 3 | 1 . . 2 Targets Rammed 3 | 1 . . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 154 | . 63 154 144 Average Temperature 60 | . 26 92 56 Received Heat Transfer 657 | . 15 291 351 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 1147 | . 370 333 444 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 165 | . 165 86 85 Initial 42 | . . 42 35 Average 55 | . 87 32 24 Influence Increases 503 | . 245 146 112 Destroy 0b10 Robot/C 300 | . 160 80 60 Destroy 0b10 Robot/NC 5 | . . . 5 Destroy Leader 62 | . 40 20 2 Destroy Structure 1 | . . 1 . Lose Combat Pursuer 135 | . 45 45 45 Influence Decreases 503 | . 144 161 198 Entered New Map 110 | . . 59 51 Time Decay 286 | . 144 82 60 Lost Part 107 | . . 20 87 Squads Dispatched 4 | . 1 1 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . 1 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 2 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | . 12 12 22 Peak Tracking Total 15 | . 7 7 15 Tactical Retreats 4 | . 2 1 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . 3 . . Successful 2 | . 2 . . Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . 1 1 . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Alert Level 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 392 | . . 224 168 Optics 392 | . . 224 168 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 915 | 63 445 239 168 Spaces Moved 787 | 38 244 214 291 Core 17 | 9 . . 8 Treads 358 | 29 244 85 . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 412 | . . 129 283 Fastest Speed 31 | 50 160 34 31 Average Speed 90 | 140 160 84 31 Slowest Speed 200 | 200 160 160 100 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 8 | . . 1 7 Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 4 44 19 39 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 877 | 44 271 240 322 Wait 3 | . 3 . . Move 768 | 37 243 211 277 Hop 8 | . . 1 7 Pick Up 17 | . 9 4 4 Fast Attach 9 | 6 1 1 1 Attach 8 | . . 4 4 Detach 1 | . . 1 . Swap 6 | . . 2 4 Drop 4 | . 1 1 2 Fire 50 | . 14 15 21 Melee . | . . . . Ram 2 | . . . 2 Kick . | . . . . Crush 1 | 1 . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 482 | -10/Materials | Discovered new exit (range 12) 509 | -10/Materials | Entered another Materials area 509 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 740 | -9/Materials | Discovered new exit (range 18) 748 | -9/Materials | Entered another Materials area 748 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 906 | -8/Materials | Core integrity fell below 50% 911 | -8/Materials | Core integrity fell below 20% 916 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00899_ Flight Unit destroyed. 00900_ Beam Rifle destroyed. 00902_ Minigun destroyed. 00902_ K-01 Serf collects debris. 00906_ Slammed into L-31 Rogue. 00907_ Particle Gun destroyed. 00907_ Sml. Storage Unit destroyed. 00909_ K-01 Serf collects debris. 00909_ Destroyed Imp. Aluminum Leg. 00911_ Y-45 Defender destroyed. 00912_ K-01 Serf collects debris. 00912_ Med. Laser destroyed. 00912_ S-10 Pest destroyed. 00913_ R-06 Scavenger collects Flight Unit. 00914_ Acquired Flight Unit. 00915_ Propulsion Shielding destroyed. 00915_ Flight Unit destroyed. 00915_ K-01 Serf collects debris. 00915_ Acquired 9 matter. 00916_ Slammed into R-06 Scavenger. 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"""#????????????????????????????????? | | + "" #????????????????????????????????? | | # """#????????????????????????????????? | | #### """#????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 15 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeavyBlastOptics Manual? 0 Play Time 00:19:03 Cumulative 8.4 hours Start 2026.03.12 @ 19:44:30 End 2026.03.12 @ 20:03:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 10 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/CogTall Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 276d33f8-f047-40f7-9359-e1beddb72385