Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.25 @ 16:06:16 Player: Megaknight51 Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (54) 270 Value Destroyed (1133) 1133 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (72) 72 TOTAL SCORE: 9495 Bonus ------- Follower Combat Kills 72 Cogmind --------- Core Integrity 0/1600 Matter 184/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- Advanced Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Sensor Array Advanced Transmission Jammer Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Array Impulse Thruster Q-thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Structural Scanner Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Transmission Jammer Advanced Shield Generator Hacking Suite Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Shock Maul > --- INVENTORY -------- Quantum Reactor Advanced Sensor Array Improved Plasma Cutter [Rating: 137] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Wheel Wheel Wheel Flight Unit Improved Flight Unit Utility Terrain Scan Processor Device Improved Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Hackware Advanced Hacking Suite Protection Core Shielding Weapon Improved Assault Rifle Ballistic Gun Improved Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Special Weapon Plasma Cutter Impact Weapon Shock Maul Build | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Was Fac Upp Upp Fac Res Res Acc Slots Evolved 18 | . . 2 . 2 . . . 4 2 . . . . 2 2 2 2 Power 2 | . . . . . . . . 1 . . . . . . . 1 . Propulsion 4 | . . . . 2 . . . . 1 . . . . 1 . . . Utility 12 | . . 2 . . . . . 3 1 . . . . 1 2 1 2 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 74 | 6 . 20 . . 5 1 . 11 2 2 4 . . 4 7 5 7 Power 12 | 1 . 2 . . 1 . . 2 . 1 . . . . 2 2 1 Engine 6 | 1 . 2 . . 1 . . 2 . . . . . . . . . Core 2 | . . . . . . . . . . 1 . . . . 1 . . Reactor 4 | . . . . . . . . . . . . . . . 1 2 1 Propulsion 22 | 2 . 7 . . 1 1 . 3 . 1 1 . . 1 1 1 3 Treads . | . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel 10 | 2 . 6 . . 1 1 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 12 | . . 1 . . . . . 3 . 1 1 . . 1 1 1 3 Utility 28 | 1 . 7 . . . . . 6 2 . 1 . . 3 4 2 2 Device 10 | . . . . . . . . 3 1 . . . . 1 2 2 1 Storage 2 | 1 . 1 . . . . . . . . . . . . . . . Processor 8 | . . 1 . . . . . 3 1 . . . . 1 2 . . Hackware 3 | . . . . . . . . . . . 1 . . 1 . . 1 Protection 5 | . . 5 . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 12 | 2 . 4 . . 3 . . . . . 2 . . . . . 1 Energy Gun . | . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 8 | 2 . 4 . . 2 . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . 1 Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . 1 . . . . . . Impact Weapon 2 | . . . . . 1 . . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 2 . . 2 . . . . . 1 . . . 1 . . Parts Lost 30 | . . 4 . . 1 . . . . . . . . . . 2 23 Power 5 | . . . . . . . . . . . . . . . . 1 4 Propulsion 10 | . . 2 . . . . . . . . . . . . . 1 7 Utility 12 | . . 1 . . 1 . . . . . . . . . . . 10 Weapon 3 | . . 1 . . . . . . . . . . . . . . 2 Highest Loss Streak 14 | . . 1 . . 1 . . . . . . . . . . 1 14 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 7 | 3 5 10 15 15 14 15 15 6 5 5 4 5 5 4 4 4 3 Power 1 | . 1 1 2 2 2 3 2 2 1 . . . . . 1 1 . Propulsion 1 | 1 2 2 4 4 4 4 4 . . . 1 1 1 . . . . Utility 3 | 1 2 4 6 6 5 5 5 . 1 2 2 3 3 2 1 1 1 Weapon . | . . 1 1 1 1 1 1 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 13 | . . 4 . . 2 . 1 1 1 . 2 . . 1 . . 1 Power 5 | . . 1 . . 1 . 1 1 1 . . . . . . . . Propulsion 1 | . . 1 . . . . . . . . . . . . . . . Utility 3 | . . . . . 1 . . . . . 1 . . 1 . . . Weapon 2 | . . 2 . . . . . . . . . . . . . . . Tool/Special 2 | . . . . . . . . . . . 1 . . . . . 1 Average Slot Usage (%) 82 | . 85 90 100 81 86 92 100 85 81 86 83 82 82 81 82 76 42 Engine 6 | . 14 11 11 9 9 9 9 6 5 5 5 5 5 5 2 . . Core 1 | . . . . . . . . . . 3 5 5 5 5 4 3 . Wheel 12 | . 28 21 22 18 23 29 36 2 . . . . . . . . . Flight 8 | . . . . . . . . 23 23 23 17 17 17 19 19 15 7 Device 8 | . . . . . . . . 18 17 17 17 17 17 15 20 17 9 Storage 5 | . 14 11 11 9 9 9 9 . . . . . . . . . . Processor 14 | . . 8 11 9 9 9 9 23 28 29 24 23 23 21 19 17 10 Hackware 2 | . . . . . . . . . . . 4 5 5 9 9 8 8 Protection 7 | . . 16 22 18 17 18 18 1 . . . . . . . . . Ballistic Gun 10 | . 28 21 22 18 17 18 18 1 . . . . . . . . . Impact Weapon 2 | . . . . . . . . 5 5 5 5 5 5 5 4 4 2 Peak Build Rating 137 | 6 7 17 17 17 23 24 24 39 39 55 73 71 71 89 113 122 137 Average Rating 40 | 5 6 13 17 17 20 23 24 33 38 53 66 71 71 84 101 116 68 On Entrance 44 | . 6 7 17 17 17 23 24 24 34 39 55 71 71 71 89 113 116 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 45 | 11 11 41 37 37 42 42 42 42 14 21 22 21 21 21 30 45 39 Greatest Support 58 | 20 20 26 26 26 42 58 58 58 20 30 33 33 33 41 45 46 46 Greatest Overweight (x) 4 | . . 4 1 1 1 . . . . . 1 . . . . . 4 Average Overweight (x) . | . . . 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 Average Capacity 9 | 7 8 12 15 15 15 15 15 6 5 5 5 5 5 5 5 5 5 Most Carried 15 | 5 8 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 Average Carried 7 | 3 5 10 15 15 14 15 14 5 4 4 4 5 5 4 4 3 3 Final Capacity 15 | 8 8 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 5 8 15 15 15 15 15 15 5 5 5 5 5 5 5 5 4 3 Class Distribution -------------------- 41% | Mutant 19% | Scout 11% | Scavenger-Mutant 9% | Hacker-Scout 7% | Hacker-Ninja 5% | Hacker-Mutant 5% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Scavenger-Scout | -6/Factory Scout | -5/Factory Scout | -5/Waste Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Hacker-Scout | -4/Factory Hacker-Ninja | -3/Research Hacker-Scout | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Was Fac Upp Upp Fac Res Res Acc Matter Collected 1802 | 424 44 728 24 . . 121 . . 80 116 . 40 . 50 . 145 30 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 2226 | 274 69 1348 46 . 60 103 . 91 80 . . 29 . 126 . . . Parts 135 | 17 14 84 5 . 3 7 . 3 2 . . . . . . . . Haulers Intercepted 6 | . . 4 . . . . . 1 1 . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented 1 | . . . . . . . . . . . . 1 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Was Fac Upp Upp Fac Res Res Acc Combat Hostiles Destroyed 25 | . . 20 3 . 1 1 . . . . . . . . . . . Guns 25 | . . 20 3 . 1 1 . . . . . . . . . . . Classes Destroyed 12 | 3 1 6 1 . . . . . . . . 1 . . . . . Worker 3 | 1 . 2 . . . . . . . . . . . . . . . Builder 3 | . 2 1 . . . . . . . . . . . . . . . Tunneler 10 | 8 2 . . . . . . . . . . . . . . . . Hauler 6 | . . 4 . . . . . 1 1 . . . . . . . . Recycler 5 | 1 . 2 . . . 1 . . . . . . . 1 . . . Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . Mechanic 1 | . . 1 . . . . . . . . . . . . . . . Swarmer 3 | . . . 3 . . . . . . . . . . . . . . Grunt 14 | . . 13 . . 1 . . . . . . . . . . . . Brawler 1 | . . 1 . . . . . . . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . . . . . Sentry 6 | . . 5 . . . 1 . . . . . . . . . . . Best Kill Streak 6 | 4 3 6 3 . 1 2 . 1 1 . . 1 . 1 . . . Combat Bots Only 4 | . . 4 3 . 1 1 . . . . . . . . . . . Max Kills in Single Turn 2 | 1 1 2 1 . 1 1 . 1 1 . . 1 . 1 . . . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Was Fac Upp Upp Fac Res Res Acc Hostile Shots Fired 404 | . . 82 10 2 10 . . 11 5 . 6 . . 1 2 6 269 Missed 152 | . . 17 3 . 5 . . 8 4 . 3 . . . 2 3 107 Hits 252 | . . 65 7 2 5 . . 3 1 . 3 . . 1 . 3 162 Melee 3 | . . 3 . . . . . . . . . . . . . . . Projectile 249 | . . 62 7 2 5 . . 3 1 . 3 . . 1 . 3 162 Critical Strikes 10 | . . 3 . . . . . . . . 1 . . . . 1 5 Actively Blocked 1 | . . 1 . . . . . . . . . . . . . . . Damage Taken 4779 | . . 914 55 118 95 . . 23 19 . 69 . . 68 . 309 3109 Core 1794 | . . 142 12 . 16 . . 5 19 . . . . . . . 1600 Absorbed by Shields 96 | . . . . . . . . . . . . . . . . . 96 Redirected to Shielding 19 | . . 13 2 . 4 . . . . . . . . . . . . Core Remaining (%) 95 | 100 100 . 61 . . . 97 99 . . . . 98 100 100 100 . Volleys Fired 161 | 41 11 80 4 . 9 2 . . . . 1 . . . . . 13 Largest 2 | 2 2 2 2 . 2 2 . . . . 1 . . . . . 1 Hottest 58 | 40 40 46 46 . 50 50 . . . . 20 . . . . . 58 Shots Fired 304 | 82 22 156 8 . 18 4 . . . . 1 . . . . . 13 Gun 290 | 82 22 156 8 . 18 4 . . . . . . . . . . . Cannon 13 | . . . . . . . . . . . . . . . . . 13 Launcher . | . . . . . . . . . . . . . . . . . . Special 1 | . . . . . . . . . . . 1 . . . . . . Kinetic 303 | 82 22 156 8 . 18 4 . . . . . . . . . . 13 Thermal 1 | . . . . . . . . . . . 1 . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 14 | 14 3 10 5 . 4 3 . . . . . . . . . . . Robot Miss Streak 3 | 3 3 3 1 . 1 1 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . 1 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . Shots Hit Robots 202 | 55 12 109 5 . 11 3 . 1 3 . . 1 . 1 . 1 . Core Hits 80 | 17 5 48 3 . 3 3 . . 1 . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . 1 . . 1 . . . . . Critical Strikes 2 | . . . . . . . . . 1 . . 1 . . . . . Smash 2 | . . . . . . . . . 1 . . 1 . . . . . Melee Attacks 42 | . . . . . 1 . . 7 4 . 5 2 . 3 9 5 6 Impact 42 | . . . . . 1 . . 7 4 . 5 2 . 3 9 5 6 Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 1 1 . . 1 . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 3223 | 562 125 1652 65 . 170 48 . 90 159 . . 162 . 137 . 53 . Guns 2622 | 562 125 1652 65 . 170 48 . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee 601 | . . . . . . . . 90 159 . . 162 . 137 . 53 . Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 2622 | 562 125 1652 65 . 170 48 . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact 601 | . . . . . . . . 90 159 . . 162 . 137 . 53 . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . . . . . . . . 4 3 Average Corruption 1 | . . . . . . . . . . . . . . . . 3 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 7 | . . . . . . . . . . . . . . . . 2 5 Message Errors 1 | . . . . . . . . . . . . . . . . . 1 Matter Fused 1 | . . . . . . . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . . . . . . . 1 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 360 | . . . . . . . . 70 51 . . 162 . 77 . . . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee 360 | . . . . . . . . 70 51 . . 162 . 77 . . . Knockbacks 1 | . . . . . . . . . . . . . . 1 . . . Impact 1 | . . . . . . . . . . . . . . 1 . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 185 | . . 29 . . . . . . . . 4 . . . . 3 185 Average Temperature 11 | . . 9 . . . . . . . . 4 . . . . 2 110 Received Heat Transfer 516 | . . 348 9 . 45 . . 6 9 . 36 . . . . . 63 Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . 1 . . 1 . 2 . . . Impact Corruptions 9 | . . . . . . . . 1 1 . . 4 . 3 . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Was Fac Upp Upp Fac Res Res Acc Maximum Alert Level 1 | . . . . . . . . . . . . . . . . . 1 Low Security (%) 98 | 100 100 100 100 100 100 100 . 100 100 100 100 . . 100 100 100 87 Level 1 1 | . . . . . . . . . . . . . . . . . 12 Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 217 | 10 10 197 139 36 73 30 . 8 22 . 33 . . 22 37 68 217 Initial 69 | . . . 69 36 10 14 . . . . . . . . 3 1 40 Average 48 | 1 1 105 106 35 27 11 . . 3 . 11 . . 6 17 11 90 Influence Increases 1990 | 50 20 602 115 . 162 55 . 19 67 . 97 5 . 37 89 165 507 Destroy 0b10 Robot/C 560 | . . 400 60 . 80 20 . . . . . . . . . . . Destroy 0b10 Robot/NC 155 | 50 20 50 . . 10 5 . 5 5 . . 5 . 5 . . . Destroy Leader 134 | . . 98 10 . 22 . . 2 2 . . . . . . . . Allied During Kill 9 | . . . . . 9 . . . . . . . . . . . . Successful Hack 229 | . . . . . 11 . . 6 . . 89 . . . 45 18 60 Select Force Hacks 30 | . . . . . . 30 . . . . . . . . . . . Disable Machine 75 | . . . . . 15 . . . 15 . . . . 15 15 . 15 Destroy Structure 138 | . . 9 . . . . . 6 . . 8 . . 2 14 12 87 Partial Spotted 90 | . . . . . . . . . 15 . . . . . 15 30 30 Lose Combat Pursuer 570 | . . 45 45 . 15 . . . 30 . . . . 15 . 105 315 Influence Decreases 1800 | 50 20 423 200 68 150 88 5 18 68 . 97 5 . 30 93 100 385 Entered New Map 248 | . . . 110 58 16 24 5 . 1 . . . . . 4 2 28 Time Decay 1266 | 50 20 383 70 10 84 64 . 18 67 . 97 5 . 30 89 78 201 Lost Part 226 | . . 40 . . 10 . . . . . . . . . . 20 156 Lost Ally 60 | . . . 20 . 40 . . . . . . . . . . . . Squads Dispatched 15 | . . 1 . . 3 . . . 1 . 2 . . . 1 2 5 Investigation 4 | . . . . . . . . . . . 1 . . . . 1 2 Extermination 5 | . . . . . . . . . . . 1 . . . 1 1 2 Reinforcement 3 | . . 1 . . 1 . . . . . . . . . . . 1 Assault 2 | . . . . . 2 . . . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Was Fac Upp Upp Fac Res Res Acc Distress Signals 5 | . . 3 . . 1 . . . . . . . . . . 1 . Communications Jammed 5 | . . . . . . . . . . . . . . . . . 5 Distress Signals 5 | . . . . . . . . . . . . . . . . . 5 Times Spotted 101 | . . 29 6 2 6 . . 4 4 . 5 . . 1 1 7 36 Peak Tracking Total 12 | . . 4 3 3 4 . . 4 3 . 3 . . 1 1 7 12 Tactical Retreats 17 | . . 2 2 . 1 . . . 2 . . . . 1 . 2 7 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Was Fac Upp Upp Fac Res Res Acc Traps Triggered 2 | . . . . . . . . . 1 . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Was Fac Upp Upp Fac Res Res Acc Machines Disabled 5 | . . . . . 1 . . . 1 . . . . 1 1 . 1 Max in Single Turn 1 | . . . . . 1 . . . 1 . . . . 1 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Was Fac Upp Upp Fac Res Res Acc Machines Accessed 27 | . 1 1 . . 3 2 . 2 . . 5 2 . . 4 2 5 Terminals 23 | . 1 1 . . 3 1 . 2 . . 4 1 . . 3 2 5 Fabricators 1 | . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 67 | . 2 2 . . 6 3 . 5 . . 16 3 . . 11 7 12 Successful 34 | . . . . . 3 2 . 3 . . 9 3 . . 6 4 4 Failed 33 | . 2 2 . . 3 1 . 2 . . 7 . . . 5 3 8 Catastrophic 10 | . . . . . 1 1 . 1 . . 2 . . . 1 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 47 | . 2 2 . . 1 1 . 5 . . 11 . . . 8 7 10 Terminals 59 | . 2 2 . . 6 2 . 5 . . 13 2 . . 8 7 12 Fabricators 3 | . . . . . . . . . . . 3 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . 3 . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 15 | . . . . . 3 1 . 1 . . 3 3 . . 1 1 2 Record 2 | . . . . . . . . . . . . 2 . . . . . Part Schematic 1 | . . . . . . . . . . . 1 . . . . . . Open Door 5 | . . . . . 3 . . . . . . 1 . . . . 1 Level Access Points 2 | . . . . . . . . . . . . . . . . 1 1 Branch Access Points 1 | . . . . . . . . . . . 1 . . . . . . Terminal Index 3 | . . . . . . . . 1 . . 1 . . . 1 . . Fabricator Index 1 | . . . . . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . 1 . . Retrieve Study 1 | . . . . . . . . . . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 16 | . . . . . . 1 . 2 . . 4 . . . 4 3 2 Terminals 15 | . . . . . . . . 2 . . 4 . . . 4 3 2 Botnet 10 | . . . . . . . . 1 . . 2 . . . 3 2 2 Operators 5 | . . . . . . . . 1 . . 2 . . . 1 1 . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . Tunnel 1 | . . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 1 1 . . 2 1 . 2 . . 5 1 . . 4 2 5 Full Trace Events 5 | . . . . . . 1 . . . . 1 . . . . 1 2 Feedback Events 2 | . . . . . . . . . . . . . . . . 1 1 Corruption 2 | . . . . . . . . . . . . . . . . 1 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . . Parts Built 2 | . . . . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 42 | . . . . . . . . . . . 42 . . . . . . Total Part Build Rating 16 | . . . . . . . . . . . 16 . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . . . . 1 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Was Fac Upp Upp Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Was Fac Upp Upp Fac Res Res Acc Total Allies 3 | . . . 1 . 2 . . . . . . . . . . . . Largest Group 2 | . . . 1 . 2 . . . . . . . . . . . . Highest-Rated Group 62 | . . . 31 . 62 . . . . . . . . . . . . Highest-Rated Ally 31 | . . . 31 . 31 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 37 | . . . 6 . 31 . . . . . . . . . . . . Total Damage 526 | . . . 83 . 443 . . . . . . . . . . . . Kills 5 | . . . . . 5 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Was Fac Upp Upp Fac Res Res Acc Active Infowar (turns) 1820 | . . . . . . . . 198 331 31 354 133 25 83 182 244 239 Optics 1820 | . . . . . . . . 198 331 31 354 133 25 83 182 244 239 Sensors 1561 | . . . . . . . . . 314 31 354 133 25 83 182 243 196 Terrain 1789 | . . . . . . . . 197 331 31 354 133 25 83 182 244 209 Structural 1762 | . . . . . . . . 196 331 31 354 133 25 83 182 244 183 Seismic 211 | . . . . . . . . 194 17 . . . . . . . . T.N.C. 617 | . . . . . . . . 195 331 31 60 . . . . . . Jamming 307 | . . . . . . . . . . . . . . . 181 19 107 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Was Fac Upp Upp Fac Res Res Acc Turns Passed 4282 | 255 158 1031 145 20 229 153 242 209 331 31 354 133 25 83 182 244 457 Spaces Moved 5709 | 158 156 664 127 20 187 158 254 362 547 88 570 346 73 209 456 524 810 Core 218 | 4 . 1 . . . . . . . . . . . . . . 213 Treads . | . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels 1721 | 154 156 661 127 20 187 158 254 4 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 3770 | . . 2 . . . . . 358 547 88 570 346 73 209 456 524 597 Fastest Speed 31 | 50 80 80 105 105 93 93 95 31 31 31 31 34 34 31 31 31 32 Average Speed 53 | 79 80 97 105 105 97 93 95 31 31 31 33 34 34 31 31 32 47 Slowest Speed 250 | 80 80 250 105 105 105 95 95 95 31 31 112 34 34 34 31 35 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 18 | . . . . . . . . . 4 2 4 . . . . . 8 Potential Cave-ins 7 | . . . . . . . . . . . . . . . . . 7 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 27 | 5 35 48 31 5 34 41 30 12 13 79 13 64 17 10 14 18 23 Regions Visited 17 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . 1 . . . . . . . . . . . Known Exits Taken 6 | . . . . . . . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . . . . . . . Scrap Searched 3 | . . . . . . . . . . . . 3 . . . . . Spaces Dug 39 | . . . . . . . . 6 . . 4 . . 1 8 4 16 Terrain Destroyed 71 | . . . . . . . . 6 . . 4 . . 1 8 4 48 Melee 28 | . . . . . . . . 6 . . 4 . . 1 8 4 5 Projectile 12 | . . . . . . . . . . . . . . . . . 12 AOE 31 | . . . . . . . . . . . . . . . . . 31 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Was Fac Upp Upp Fac Res Res Acc Total 6575 | 210 169 910 130 19 215 160 255 449 696 89 713 356 72 220 476 589 847 Wait 491 | 1 . 117 . . 4 . . 50 145 . 119 9 . . . 38 8 Move 5658 | 157 155 663 126 19 186 157 253 361 539 83 561 345 72 208 455 523 795 Hop 17 | . . . . . . . . . 4 2 4 . . . . . 7 Pick Up 41 | 5 3 11 . . 4 . 1 3 1 1 6 . . 2 1 3 . Fast Attach 35 | 6 . 8 . . 1 1 . 1 1 1 2 . . 1 1 5 7 Attach 26 | . . . . . 1 . . 8 . 1 2 . . 2 3 3 6 Detach 16 | . . 1 . . . . . 3 . . 2 . . . 2 3 5 Swap 30 | . . 13 . . 5 . . 4 1 . . . . 2 4 1 . Drop 55 | . . 17 . . 4 . 1 12 1 1 8 . . 2 1 8 . Fire 161 | 41 11 80 4 . 9 2 . . . . 1 . . . . . 13 Melee 42 | . . . . . 1 . . 7 4 . 5 2 . 3 9 5 6 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 3 | . . . . . . . . . . . 3 . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials -8/Storage -8/Recycling (discovered 2 exits: *Fac / [*Scr]) -8/Scraptown -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory -3/Research -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 1 exit: *Sur) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 256 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 16) 414 | -10/Materials | Entered another Materials area 414 | -9/Materials | Evolved 2 slots: Utility x2 1434 | -9/Materials | Discovered new exit (range 8) 1445 | -9/Materials | Entered Mines 1494 | -9/Mines | Received a Mining Laser from a helpful Derelict 1575 | -9/Mines | Discovered new exit (range 15) 1579 | -9/Mines | Discovered new exit (range 15) 1590 | -9/Mines | Entered Materials 1590 | -8/Materials | Evolved 2 slots: Propulsion x2 1592 | -8/Materials | Discovered new exit (range 16) 1610 | -8/Materials | Entered Storage 1662 | -8/Storage | Met a pair of Derelict thieves 1837 | -8/Storage | Used back door to open Recycling access 1837 | -8/Storage | Discovered new exit (range 3) 1839 | -8/Storage | Entered Recycling 1840 | -8/Recycling | Met a Zionite searching for Scraptown 1917 | -8/Recycling | Discovered new exit (range 5) 1969 | -8/Recycling | Scanned before Scraplab entrance 1983 | -8/Recycling | Entered Scraplab 1990 | -8/Recycling | Discovered new exit (range 2) 1992 | -8/Recycling | Entered Scraptown 2224 | -8/Scraptown | Discovered new exit (range 13) 2225 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2234 | -8/Scraptown | Entered Factory 2234 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 2437 | -6/Factory | Discovered new exit (range 15) 2440 | -6/Factory | Discovered new exit (range 5) 2443 | -6/Factory | Entered another Factory area 2443 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2667 | -5/Factory | Garrison activated, responded to threat 2764 | -5/Factory | Build established: Scout 2774 | -5/Factory | Manually triggered Chute Trap 2774 | -5/Factory | Sucked down chute 2774 | -5/Factory | Entered Waste 2774 | -5/Waste | The area was eerily silent 2802 | -5/Waste | Discovered new exit (range 12) 2805 | -5/Waste | Identified exit to Factory 2805 | -5/Waste | Entered Factory 2866 | -5/Factory | Identified exit to Upper Caves 2969 | -5/Factory | Fabricated Q-thruster? 3159 | -5/Factory | Entered Upper Caves 3170 | -5/Upper Caves | Identified exit to Upper Caves 3271 | -5/Upper Caves | Learned Factory security intel 3292 | -5/Upper Caves | Entered another Upper Caves area 3293 | -5/Upper Caves | Encountered a Warlord checkpoint 3314 | -5/Upper Caves | Discovered new exit (range 9) 3316 | -5/Upper Caves | Identified exit to Factory 3317 | -5/Upper Caves | Entered Factory 3317 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3397 | -4/Factory | Discovered new exit (range 8) 3399 | -4/Factory | Identified exit to Research 3400 | -4/Factory | Entered Research 3400 | -3/Research | Evolved 2 slots: Utility x2 3432 | -3/Research | Found Prototype Processor 3432 | -3/Research | Identified Exp. Signal Interpreter 3580 | -3/Research | Discovered new exit (range 4) 3581 | -3/Research | Identified exit to Research 3582 | -3/Research | Entered another Research area 3582 | -2/Research | Evolved 2 slots: Power x1, Utility x1 3682 | -2/Research | Identified exit to Access 3826 | -2/Research | Entered Access 3826 | -1/Access | Evolved 2 slots: Utility x2 3906 | -1/Access | Build established: Hacker-Scout 4006 | -1/Access | Lost 5 parts (1p1n3u) 4056 | -1/Access | Spotted B-99 Colossus 4101 | -1/Access | Lost 14 parts (3p6n5u) 4105 | -1/Access | Spotted B-99 Colossus 4105 | -1/Access | Spotted B-99 Colossus 4106 | -1/Access | Core integrity fell below 50% 4266 | -1/Access | Identified exit to Surface 4274 | -1/Access | Core integrity fell below 20% 4283 | -1/Access | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- (258,59) Map updated. 04267_ Critical hit (Burn: +37). 04272_ Penetrated by Slug. 04272_ Slug penetrates W-44 Eye. 04273_ System corrupted: Matter fused (-7). 04273_ Slug penetrates Terminal. 04276_ Penetrated by Slug. 04276_ T-07 Excavator destroyed. 04277_ Penetrated by Slug. 04279_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 04279_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 04279_ Slug penetrates Terminal. 04280_ Penetrated by Slug. 04281_ The Access Shell folds into the floor. 04283_ Penetrated by Slug. 04283_ Adv. Hacking Suite destroyed. 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"????? "##+### | | ????????????#w "???? | | ????????????# @ "" "???? | | ????????????#h <" "???? | | ????????????# h "???? | | ????????????# "???? ###+### | | ????????????# "??????????? ???? | | ????????????# "??????????# ????? | | ????????????# ####### ##########????????????????? | | ????????????# ??????###?????????????????????????? | | ????????????# ??????????????????????????????????? | | ????????????# ??????????????????????????????????? | | ????????????# ??????????????????????????????????? | | ?????#??????# ??????????????????????????????????? | | ????????????# ??????????????????????????????????? | | ???#????????? ?????????????????????????????###### | | #??#???#??#????????????????????????????????#!! | | ????#??#?#?????????????????????????????????#!! | | ?????#?#???? ? ????????????????????????????# | | ##?????#??#????????????????????????????????# | | ?#???????#?? ??????????????????????????????####+## | | #?#?##???#???? #???"????????????????????????????## | | #####???#????? ?? ????????????????????????????# | | #####????##???????????????????????????????????#### | | ##?#?####????#???????? ???????????????????????? | | ##?##?##??????#????#??????????????????????????? | | ##?#??##?#? ?????? ???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 53 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 310 Jamming Range 16 Power Amplification 30 Armor Coverage 225 Core Shielding 20 Phase Shifting 5 Evasion (%) 68 Offensive Hacking 38 Item Schematics ----------------- Q-thruster | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Q-thruster | x2 | -5/Factory Repaired ---------- Nothing Studied --------- Field Propulsion Array | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DroneImpactTerrabomb Manual? 0 Play Time 00:46:41 Cumulative 117.6 hours Start 2026.05.25 @ 15:21:01 End 2026.05.25 @ 16:06:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 231 Rogue 231 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 58 Gallery% 42 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 13% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5c291a32-7889-498c-9ccf-3224b0560b2b