Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.22 @ 14:02:49 Player: SURFACESEEKER Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (55) 275 Value Destroyed (1547) 1547 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (38) 38 TOTAL SCORE: 3480 Bonus ------- High Alert Combat Kills 38 Cogmind --------- Core Integrity 109/550 Matter 11/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Seismic Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Medium Treads Medium Matter Pod (0) Terrain Scanner Light Cannon Light Cannon Light Cannon Light Cannon Mini Grenade Launcher Mining Laser Heavy Flail Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Cooling System Large Storage Unit Terrain Scanner Seismic Analyzer > --- WEAPON ----------- Improved Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Medium Laser Mini Grenade Launcher Mining Laser [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Analyzer Device Terrain Scanner Storage Large Storage Unit Processor Seismic Analyzer Hackware Hacking Suite Weapon Mini Grenade Launcher Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 34 | 8 10 9 7 Power 4 | 1 2 1 . Engine 3 | 1 1 1 . Core 1 | . 1 . . Reactor . | . . . . Propulsion 7 | 2 2 1 2 Treads . | . . . . Leg 7 | 2 2 1 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 3 1 2 3 Device 5 | 1 1 1 2 Storage 2 | 1 . 1 . Processor 1 | 1 . . . Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 14 | 2 5 5 2 Energy Gun 7 | 1 4 1 1 Energy Cannon . | . . . . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon 1 | . 1 . . Launcher 3 | . . 2 1 Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 11 | . 3 3 5 Power 3 | . 1 1 1 Propulsion 3 | . . 1 2 Utility 3 | . 1 1 1 Weapon 2 | . 1 . 1 Highest Loss Streak 3 | . 3 2 3 Average Slot Usage (%) 87 | . 96 89 59 Engine 6 | . 10 3 6 Core 4 | . 2 7 . Leg 22 | . 28 21 15 Device 15 | . 13 18 8 Storage 6 | . . 11 9 Processor 11 | . 14 11 9 Energy Gun 7 | . 13 3 6 Ballistic Gun 2 | . 7 . . Ballistic Cannon 1 | . 4 . . Launcher 5 | . . 11 1 Naked Turns . | . . . . Heaviest Build 29 | 12 12 29 25 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 5 | . . 2 5 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 10 | 6 4 10 10 Average Capacity 7 | 4 4 10 10 Most Carried 10 | 4 4 10 10 Average Carried 4 | 1 3 4 9 Final Capacity 10 | 4 4 10 10 Final Carried 10 | 4 4 10 10 Class Distribution -------------------- 63% | Scavenger-Mutant 36% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 949 | 248 231 408 62 Remotely . | . . . . Salvage Created 1100 | 67 395 475 163 Parts 90 | 8 25 46 11 Haulers Intercepted 2 | . . 2 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 31 | . 11 18 2 Guns 7 | . 7 . . Cannons 4 | . 4 . . AOE 20 | . . 18 2 Classes Destroyed 11 | 1 3 7 . Worker 4 | . . 4 . Builder 6 | . 1 3 2 Tunneler 6 | 4 1 1 . Hauler 2 | . . 2 . Recycler 1 | . . 1 . Operator 1 | . . 1 . Watcher 4 | . 2 2 . Swarmer 4 | . . 4 . Grunt 22 | . 11 11 . Duelist 1 | . . 1 . Sentry 4 | . . 2 2 Best Kill Streak 11 | 3 3 11 4 Combat Bots Only 7 | . 2 7 2 Max Kills in Single Turn 5 | 1 2 5 1 Gunslinging 1 | . 1 . . Exploded 4 | . . 4 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1682 | . 385 471 826 Core 593 | . 45 107 441 Absorbed by Shields . | . . . . Core Remaining (%) 85 | 100 82 73 . Volleys Fired 122 | 8 47 47 20 Largest 2 | 2 2 2 1 Hottest 130 | 70 130 130 50 Shots Fired 176 | 16 78 62 20 Gun 86 | 16 53 6 11 Cannon 25 | . 25 . . Launcher 62 | . . 53 9 Special 3 | . . 3 . Kinetic 50 | 8 42 . . Thermal 64 | 8 36 9 11 Explosive 62 | . . 53 9 Electromagnetic . | . . . . Robot Hit Streak 14 | 2 14 4 6 Robot Miss Streak 6 | 3 6 6 2 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 92 | 8 58 13 13 Core Hits 125 | 6 58 49 12 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3858 | 126 732 2546 454 Guns 801 | 124 505 36 136 Cannons 227 | . 227 . . Explosions 2821 | . . 2503 318 Melee . | . . . . Ramming 9 | 2 . 7 . Kinetic 364 | 61 303 . . Thermal 664 | 63 429 36 136 Explosive 2752 | . . 2503 249 Electromagnetic 69 | . . . 69 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 42 | . . 30 12 Projectiles . | . . . . Explosions 42 | . . 30 12 Melee . | . . . . Knockbacks 4 | . 4 . . Impact . | . . . . Kinetic 4 | . 4 . . Secondary . | . . . . Self-Inflicted Damage 187 | . . 146 41 Shots 6 | . . 5 1 Rammed 2 | . . 2 . Targets Rammed 3 | 1 . 2 . Kicked 1 | 1 . . . Crushed . | . . . . Highest Temperature 334 | 60 334 132 3 Average Temperature 82 | 25 101 40 3 Received Heat Transfer 657 | . 210 141 306 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | 1 . . . Heat Transferred 1187 | 185 550 45 407 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 562 | 20 230 562 531 Initial 237 | . 13 33 237 Average 205 | 10 126 257 322 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 46 | 100 78 30 . Level 1 40 | . 21 51 72 Level 2 12 | . . 18 27 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . 2 5 3 Investigation 2 | . . 2 . Extermination . | . . . . Reinforcement 6 | . 2 3 1 Assault 1 | . . . 1 Garrison 1 | . . . 1 Intercept . | . . . . Construction Impeded 2 | . . 1 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 8 | . 5 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 58 | . 22 27 9 Peak Tracking Total 6 | . 5 6 6 Tactical Retreats 3 | . 1 2 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 3 | . . 2 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 25 | . 3 20 2 Max in Single Turn 3 | . 1 3 2 Garrison Access 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 3 | . 2 1 . Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 6 6 . Successful 7 | . 4 3 . Failed 5 | . 2 3 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 10 | . 4 6 . Terminals 12 | . 6 6 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Emergency Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 3 3 . Terminals 6 | . 3 3 . Track 2 | . 1 1 . Assimilate 1 | . . 1 . Botnet 3 | . 2 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 2 | . . . 2 Machine Destruction 2 | . . . 2 Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2611 | 191 855 1195 370 Spaces Moved 1456 | 130 486 653 187 Core 17 | 13 . . 4 Treads . | . . . . Legs 1439 | 117 486 653 183 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 137 | 113 120 150 152 Slowest Speed 300 | 120 120 180 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 6 49 38 20 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 15 | . . 15 . Terrain Destroyed 574 | . . 537 37 Melee . | . . . . Projectile 3 | . . 3 . AOE 571 | . . 534 37 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1895 | 160 684 800 251 Wait 223 | . 129 66 28 Move 1453 | 129 485 652 187 Hop . | . . . . Pick Up 37 | 12 4 16 5 Fast Attach 6 | . 5 . 1 Attach 20 | 8 1 7 4 Detach 2 | 1 . . 1 Swap 8 | . 4 2 2 Drop 21 | 1 9 8 3 Fire 122 | 8 47 47 20 Melee . | . . . . Ram . | . . . . Kick 3 | 1 . 2 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 192 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 11) 876 | -10/Materials | Lost 3 parts (1p1u1w) 939 | -10/Materials | Discovered new exit (range 9) 1047 | -10/Materials | Entered another Materials area 1047 | -9/Materials | Evolved 2 slots: Utility x2 1163 | -9/Materials | Build established: Scavenger-Mutant 1417 | -9/Materials | Discovered new exit (range 13) 1419 | -9/Materials | Destroyed 7 combat bots 2102 | -9/Materials | Discovered new exit (range 10) 2242 | -9/Materials | Entered another Materials area 2242 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2567 | -8/Materials | Lost 3 parts (1p1n1w) 2574 | -8/Materials | Core integrity fell below 50% 2611 | -8/Materials | Core integrity fell below 20% 2612 | -8/Materials | Self-destructed Last Messages --------------- 02531_ The unstable cave ceiling collapses. 02531_ U-05 Engineer builds a Wall. 02532_ Med. Laser destroyed. 02533_ The unstable cave ceiling collapses. 02533_ Dropped Mni. Grenade Launcher. 02535_ The unstable cave ceiling collapses. 02535_ U-05 Engineer lays Concrete. 02536_ Aluminum Leg destroyed. 02537_ U-05 Engineer lays Concrete. 02546_ Triggered Blade Trap. 02546_ Massive razor-sharp blades shoot up from within the floor. 02546_ Aluminum Leg severed. 02546_ Hacking Suite severed. 02560_ Acquired Aluminum Leg. 02569_ Imp. Terrain Scanner destroyed. 02598_ C-30 ARC bursts open, deploying its payload. 02598_ G-50 Soldier unfolds itself. 02598_ G-47 Trooper unfolds itself. 02607_ Acquired Med. Treads. 02610_ Aluminum Leg destroyed. 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