Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.04 @ 14:03:58 Player: Akamichi1342 Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (225) 1125 Value Destroyed (6831) 6831 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (448) 448 TOTAL SCORE: 12244 Bonus ------- High Alert Combat Kills 448 Cogmind --------- Core Integrity 0/850 Matter 42/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Nuclear Pulse Thruster Improved Weapon Shielding Improved Light Armor Plating High-powered Shotgun Mini Assault Cannon Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Flexi-carbon Leg Armored Leg Armored Leg > --- UTILITY ---------- Large Storage Unit Transport Network Coupler Improved Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Coil Gun Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Armored Treads Improved Carbon-fiber Leg Armored Leg Improved Weapon Shielding Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Heavy Missile Launcher [Rating: 62] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Improved Titanium Leg Hover Unit Gravmag System Flight Unit Nuclear Pulse Thruster Utility Hacking Suite Device Improved Shield Generator Storage Large Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Slots Evolved 8 | . . 2 . 2 2 . . 2 Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 5 | . . 1 . 2 1 . . 1 Weapon 2 | . . 1 . . . . . 1 Parts Attached 147 | 6 13 19 2 26 10 3 49 19 Power 14 | 1 3 2 . 2 . . 5 1 Engine 13 | 1 3 2 . 1 . . 5 1 Core 1 | . . . . 1 . . . . Reactor . | . . . . . . . . . Propulsion 39 | 2 2 3 . 1 2 2 17 10 Treads 19 | 2 2 3 . 1 2 2 4 3 Leg 12 | . . . . . . . 9 3 Wheel . | . . . . . . . . . Hover 4 | . . . . . . . 3 1 Flight 4 | . . . . . . . 1 3 Utility 46 | 1 4 4 2 10 4 1 14 6 Device 3 | . . . . 1 1 . 1 . Storage 5 | 1 1 1 . . . . 2 . Processor 2 | . . . . . . . 1 1 Hackware 10 | . . . . 3 1 1 1 4 Protection 26 | . 3 3 2 6 2 . 9 1 Artifact . | . . . . . . . . . Weapon 48 | 2 4 10 . 13 4 . 13 2 Energy Gun 8 | 1 4 1 . . . . 2 . Energy Cannon 1 | . . 1 . . . . . . Ballistic Gun 26 | 1 . 7 . 8 3 . 5 2 Ballistic Cannon 9 | . . . . 4 1 . 4 . Launcher 4 | . . 1 . 1 . . 2 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 12 | . . 4 . 1 . . 7 . Parts Lost 46 | . 8 . 2 1 1 5 14 15 Power 7 | . 3 . . . . 1 2 1 Propulsion 14 | . 1 . . . 1 2 2 8 Utility 17 | . 2 . 2 1 . 1 7 4 Weapon 8 | . 2 . . . . 1 3 2 Highest Loss Streak 5 | . 2 . 2 1 1 5 4 4 To Critical Strikes . | . . . . . . . . . Average Backups 10 | . 7 14 14 14 14 9 4 8 Power . | . . . 1 1 1 . . . Propulsion 1 | . 1 1 2 3 2 1 . 2 Utility 4 | . 4 8 8 7 6 3 1 2 Weapon 3 | . 1 3 3 3 4 4 3 3 Tool/Special . | . . . . . . . . . Unused Backups 24 | . 1 5 . 2 . 7 2 7 Power 1 | . . . . . . 1 . . Propulsion 5 | . . 3 . . . . . 2 Utility 13 | . 1 2 . 2 . 5 1 2 Weapon 5 | . . . . . . 1 1 3 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 92 | . 87 98 98 99 98 67 89 78 Engine 7 | . 13 11 11 8 . . 6 4 Treads 14 | . 24 22 22 17 21 12 3 1 Leg 4 | . . . . . . . 13 14 Storage 7 | . 14 11 11 9 7 3 . 5 Hackware 13 | . . . . 17 22 25 25 11 Protection 14 | . 6 21 20 18 8 3 13 10 Energy Gun 2 | . 15 2 . . . . . . Ballistic Gun 16 | . 12 29 33 16 10 12 13 4 Ballistic Cannon 6 | . . . . 10 11 . 6 17 Peak Build Rating 62 | 6 9 22 22 39 43 42 52 62 Average Rating 31 | 4 6 19 21 34 40 27 43 48 On Entrance 21 | . 6 9 22 22 33 42 13 44 Avg Prop Armor Cover (%) 5 | . . . . . . . 5 5 Naked Turns 69 | . . . . . . . . 69 Heaviest Build 62 | 11 22 43 43 62 57 46 54 61 Greatest Support 76 | 40 40 46 46 46 66 66 60 76 Greatest Overweight (x) 9 | . . 1 . 1 1 1 9 9 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 Average Capacity 11 | 6 9 14 15 15 15 10 5 13 Most Carried 15 | . 10 15 15 15 15 14 7 12 Average Carried 10 | . 7 14 14 14 14 9 4 8 Final Capacity 15 | 8 10 15 15 15 15 5 15 5 Final Carried 15 | . 10 15 13 15 14 5 7 5 Class Distribution -------------------- 53% | Hacker-Tank 19% | Tank 14% | Mutant 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Hacker-Tank | -8/Materials Hacker-Tank | -7/Factory Hacker-Mutant | -7/Waste Hacker-Tank | -7/Factory Hacker-Tank | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Matter Collected 6906 | 237 520 882 151 1968 718 . 2023 407 Remotely 144 | . . . . . . . 144 . Salvage Created 7675 | . 1053 1570 170 1878 721 . 1941 342 Parts 429 | . 57 94 16 94 50 . 103 15 Haulers Intercepted 21 | . 2 6 . 5 1 . 5 2 Recyclers Shooed 12 | . . 1 . 6 . . 5 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Combat Hostiles Destroyed 157 | . 23 28 7 38 18 . 38 5 Melee 1 | . . . . . . . 1 . Guns 95 | . 23 26 7 17 8 . 13 1 Cannons 47 | . . . . 18 4 . 21 4 AOE 13 | . . 2 . 3 6 . 2 . Classes Destroyed 14 | . 7 3 . 2 1 . . 1 Worker 9 | . . 3 . 3 1 . 2 . Builder 13 | . 1 1 . 1 5 . 5 . Tunneler 1 | . . . . . . . . 1 Hauler 21 | . 2 6 . 5 1 . 5 2 Recycler 8 | . 1 1 . 2 1 . 3 . Operator 10 | . 3 3 . 2 . . 2 . Watcher 6 | . 1 3 . 1 1 . . . Swarmer 33 | . 6 8 6 3 8 . 2 . Grunt 80 | . 17 10 . 25 7 . 19 2 Brawler 2 | . . . . 1 . . 1 . Duelist 4 | . . 2 . 1 . . . 1 Sentry 25 | . . 8 . 7 2 . 7 1 Hunter 4 | . . . . 1 . . 3 . Programmer 8 | . . . . . 1 . 6 1 Best Kill Streak 15 | . 6 4 4 7 15 . 7 2 Combat Bots Only 8 | . 6 4 4 4 8 . 3 1 Max Kills in Single Turn 5 | . 1 2 2 4 5 . 3 2 Gunslinging 1 | . . 1 1 . . . 1 . Exploded 3 | . . 2 . 3 3 . 2 . Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed 1 | . . . 1 . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Hostile Shots Fired 1197 | . 118 72 48 121 75 4 509 250 Missed 367 | . 23 26 17 33 17 . 169 82 Hits 830 | . 95 46 31 88 58 4 340 168 Melee 14 | . . 2 . 2 . 4 . 6 Projectile 816 | . 95 44 31 86 58 . 340 162 AOE 16 | . . . 15 . . . 1 . Critical Strikes 26 | . . . . 3 2 2 10 9 Part Disruptions 2 | . . . . . . . 1 1 Damage Taken 12363 | . 1053 552 626 1870 812 166 3867 3417 Core 2009 | . 90 99 78 246 88 55 459 894 Absorbed by Shields 191 | . . . . . 179 12 . . Ignored by Resistances 168 | . . . . . . . 168 . Regen/Repaired (Parts) 707 | . 113 . . 594 . . . . Core Remaining (%) 57 | 100 64 . 55 55 . . 14 . Volleys Fired 512 | . 108 82 15 97 39 . 151 20 Largest 4 | . 2 3 3 3 3 . 3 4 Hottest 150 | . 105 128 69 111 99 . 120 150 Shots Fired 1266 | . 211 238 44 284 93 . 325 71 Gun 938 | . 211 237 44 165 70 . 191 20 Cannon 320 | . . . . 118 18 . 133 51 Launcher 8 | . . 1 . 1 5 . 1 . Special . | . . . . . . . . . Kinetic 1089 | . 92 197 44 283 88 . 314 71 Thermal 159 | . 119 40 . . . . . . Explosive 8 | . . 1 . 1 5 . 1 . Electromagnetic 10 | . . . . . . . 10 . Robot Hit Streak 19 | . 14 11 7 19 7 . 19 8 Robot Miss Streak 8 | . 4 4 6 8 4 . 6 6 Penetration Max . | . . . . . . . . . Secondary Targets 8 | . 1 3 2 . . . 2 . Max Gunslinging Chain 1 | . 1 1 1 . . . 1 . Shots Hit Robots 832 | . 143 147 25 186 54 . 234 43 Core Hits 445 | . 54 66 11 133 62 . 98 21 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 5 | . . 1 . 2 . . 1 1 Critical Strikes 18 | . 1 1 . 4 . . 7 5 Burn 1 | . 1 . . . . . . . Destroy 5 | . . 1 . 2 . . 1 1 Blast 12 | . . . . 2 . . 6 4 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 17851 | 3 1801 2491 361 3831 1934 . 6220 1210 Guns 10416 | . 1793 2313 361 1841 794 . 2982 332 Cannons 5378 | . . . . 1690 339 . 2512 837 Explosions 1741 | . . 86 . 231 788 . 636 . Melee . | . . . . . . . . . Ramming 316 | 3 8 92 . 69 13 . 90 41 Kinetic 14469 | . 770 2028 361 3531 1133 . 5477 1169 Thermal 1308 | . 1023 285 . . . . . . Explosive 1741 | . . 86 . 231 788 . 636 . Electromagnetic 17 | . . . . . . . 17 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 11 | . . 1 1 3 . . 11 6 Average Corruption 3 | . . 1 1 3 . . 5 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 128 | . . 7 7 37 . . 68 9 Message Errors 21 | . . . 2 5 . . 10 4 Matter Fused 30 | . . 1 1 8 . . 19 1 Heat Flow Errors 10 | . . 1 1 1 . . 5 2 Energy Discharges 18 | . . 2 2 4 . . 9 1 Parts Rejected 3 | . . . . 2 . . 1 . Parts Fused 2 | . . . . 1 . . 1 . Data Loss (minor) 14 | . . 2 . 4 . . 8 . Data Loss (major) 8 | . . . . 3 . . 4 1 Misfires 7 | . . . . 3 . . 4 . Alerts 4 | . . 1 . 2 . . 1 . Misdirections 1 | . . . . . . . 1 . Weapon Failures 10 | . . . 1 4 . . 5 . Overload Shots . | . . . . . . . . . Overflow Damage 133 | . . 15 . . 40 . 66 12 Projectiles 42 | . . . . . . . 30 12 Explosions 84 | . . 15 . . 40 . 29 . Melee 7 | . . . . . . . 7 . Knockbacks 80 | . . . . 38 11 . 24 7 Impact 1 | . . . . 1 . . . . Kinetic 73 | . . . . 34 10 . 22 7 Secondary 6 | . . . . 3 1 . 2 . Self-Inflicted Damage 339 | . . . . 97 179 . 63 . Shots 5 | . . . . 1 3 . 1 . Rammed 54 | 1 3 15 . 13 2 . 3 17 Targets Rammed 79 | 1 4 17 . 15 3 . 20 19 Kicked 19 | . . . . . . . 17 2 Crushed 6 | . 1 2 . 2 1 . . . Highest Temperature 700 | . 177 700 266 527 448 . 396 259 Average Temperature 105 | . 58 121 49 129 154 . 98 85 Received Heat Transfer 3838 | . 519 186 . 657 201 . 1323 952 Effects 34 | . . 16 . 11 1 . 6 . Shutdowns 8 | . . 4 . 2 1 . 1 . Energy Bleed 7 | . . 3 . 3 . . 1 . Interference 9 | . . 3 . 4 . . 2 . Matter Decay 2 | . . 1 . 1 . . . . Short Circuit 3 | . . 1 . . . . 2 . Damage (minor) 3 | . . 2 . 1 . . . . Damage (major) 2 | . . 2 . . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 . Combat Hostiles 1 | . . . . . . . 1 . Parts Fried 1 | . . . . . . . 1 . Impact Corruptions 2 | . . . . . . . 2 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . Heat Transferred 2977 | . 2320 657 . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Maximum Alert Level 3 | . . 1 . 3 2 . 3 1 Low Security (%) 56 | 100 100 35 100 36 . 100 64 68 Level 1 25 | . . 64 . 10 62 . 22 31 Level 2 14 | . . . . 43 37 . 8 . Level 3 3 | . . . . 9 . . 4 . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 785 | . 126 376 196 785 558 193 773 368 Initial 368 | . . 44 136 2 353 193 51 368 Average 232 | . 67 230 113 360 371 134 211 189 Influence Increases 5689 | . 658 931 170 1308 653 . 1428 541 Destroy 0b10 Robot/C 3120 | . 460 560 120 760 360 . 760 100 Destroy 0b10 Robot/NC 340 | . 40 85 . 70 45 . 85 15 Destroy Leader 792 | . 96 158 20 192 72 . 230 24 Successful Hack 125 | . 13 27 . 16 22 . 29 18 Disable Machine 270 | . . 15 . 75 75 . 75 30 Destroy Structure 187 | . 4 11 . 60 49 . 54 9 Partial Spotted 45 | . 15 . . 15 . . 15 . Lose Combat Pursuer 810 | . 30 75 30 120 30 . 180 345 Influence Decreases 5556 | . 551 687 513 538 879 479 749 1160 Entered New Map 1474 | . . 63 215 6 425 359 22 384 Time Decay 3512 | . 471 624 278 522 434 70 587 526 Search Patrol Dispatched 100 | . . . . . . . . 100 Lost Part 460 | . 80 . 20 10 10 50 140 150 Lost Ally 10 | . . . . . 10 . . . Squads Dispatched 34 | . 4 2 . 6 4 . 14 4 Investigation 6 | . 2 . . 2 . . 2 . Extermination 8 | . . . . . 1 . 5 2 Reinforcement 17 | . 2 2 . 4 1 . 6 2 Assault 2 | . . . . . 1 . 1 . Garrison 1 | . . . . . 1 . . . Intercept . | . . . . . . . . . Searches Triggered 1 | . . . . . . . . 1 Construction Impeded 6 | . . . . 3 1 . 2 . Haulers Reinforced 3 | . . . . . . . 2 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Distress Signals 27 | . 3 3 . 14 3 . 4 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 302 | . 37 42 8 73 29 6 71 36 Peak Tracking Total 9 | . 4 4 4 7 4 6 8 9 Tactical Retreats 36 | . 2 2 1 7 2 . 11 11 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Traps Triggered 8 | . 1 2 . 1 1 . . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Machines Disabled 18 | . . 1 . 5 5 . 5 2 Max in Single Turn 3 | . . 1 . 2 3 . 3 1 Garrison Access 5 | . . . . 1 1 . 3 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Machines Accessed 51 | . 8 10 . 13 6 . 11 3 Terminals 34 | . 7 8 . 9 4 . 3 3 Fabricators 3 | . . . . . 1 . 2 . Repair Stations 4 | . 1 1 . 2 . . . . Recycling Units 2 | . . . . . . . 2 . Scanalyzers 3 | . . 1 . 1 . . 1 . Garrison Access 5 | . . . . 1 1 . 3 . Total Hacks 130 | . 21 24 . 40 16 . 25 4 Successful 56 | . 10 12 . 18 5 . 10 1 Failed 72 | . 10 12 . 21 11 . 15 3 Catastrophic 19 | . 1 2 . 7 2 . 6 1 Database Lockouts 2 | . 1 . . 1 . . . . Manual 84 | . 18 19 . 22 12 . 9 4 Terminals 90 | . 18 19 . 25 14 . 10 4 Fabricators 4 | . . . . . 1 . 3 . Repair Stations 17 | . 3 1 . 13 . . . . Recycling Units 4 | . . . . . . . 4 . Scanalyzers 7 | . . 4 . 1 . . 2 . Garrison Access 8 | . . . . 1 1 . 6 . Terminal Hacks 16 | . 3 2 . 6 2 . 2 1 Robot Analysis 4 | . 1 1 . 2 . . . . Terminal Index 5 | . 1 1 . . 1 . 1 1 Repair Station Index 2 | . . . . 1 . . 1 . Reinforcement Status 1 | . . . . 1 . . . . Registered Components 3 | . 1 . . 1 1 . . . Registered Prototypes 1 | . . . . 1 . . . . Fabricator Hacks 2 | . . . . . 1 . 1 . Network Status 2 | . . . . . 1 . 1 . Repair Station Hacks 12 | . 2 . . 10 . . . . Scan Component 7 | . 1 . . 6 . . . . Repair 5 | . 1 . . 4 . . . . Recycling Unit Hacks 3 | . . . . . . . 3 . Process 1 | . . . . . . . 1 . Report Inventory 1 | . . . . . . . 1 . Retrieve Matter 1 | . . . . . . . 1 . Scanalyzer 5 | . . 4 . . . . 1 . Insert Component 1 | . . 1 . . . . . . Analyze 1 | . . 1 . . . . . . Retrieve Study 3 | . . 2 . . . . 1 . Garrison Access Hacks 5 | . . . . 1 1 . 3 . Seal Access 5 | . . . . 1 1 . 3 . Unauthorized Hacks 13 | . 5 6 . 1 1 . . . Terminals 13 | . 5 6 . 1 1 . . . Assimilate 1 | . . . . . 1 . . . Botnet 1 | . 1 . . . . . . . Operators 1 | . . . . 1 . . . . Skim 10 | . 4 6 . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . Used 1 | . . 1 . . . . . . Hacking Detections 41 | . 5 9 . 11 5 . 9 2 Full Trace Events 8 | . 3 1 . 2 . . 2 . Feedback Events 1 | . . 1 . . . . . . Corruption 1 | . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 3 | . . 2 . . . . 1 . Parts Repaired 5 | . 1 . . 4 . . . . Time 179 | . 26 . . 153 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 28 | . . . . . . . 28 . Retrieved Matter 28 | . . . . . . . 28 . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Total Allies 1 | . . . . . 1 . . . Largest Group 1 | . . . . . 1 . . . Highest-Rated Group 26 | . . . . . 26 . . . Highest-Rated Ally 26 | . . . . . 26 . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Active Infowar (turns) 1123 | . . . . 1 . . . 1122 Seismic 1 | . . . . 1 . . . . T.N.C. 1122 | . . . . . . . . 1122 Robot Analysis Total 4 | . 1 1 . 2 . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Turns Passed 13683 | 103 1840 2134 600 3096 1062 152 3223 1473 Spaces Moved 6985 | 62 858 965 344 1111 525 168 1964 988 Core 358 | 5 . . . . . 121 65 167 Treads 4259 | 57 858 965 344 1111 525 47 286 66 Legs 1622 | . . . . . . . 1131 491 Wheels . | . . . . . . . . . Hover 508 | . . . . . . . 482 26 Flight 238 | . . . . . . . . 238 Fastest Speed 34 | 50 160 160 160 160 163 50 50 34 Average Speed 153 | 151 160 164 160 214 170 82 125 126 Slowest Speed 500 | 160 160 240 160 225 225 250 500 500 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . Exploration Rate (%) 52 | 3 72 76 81 77 16 80 38 26 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 3 | . . 1 1 1 . . . . Unknown Exits Taken 3 | 1 1 . . . . . 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 174 | . . 8 . 60 46 . 53 7 Melee . | . . . . . . . . . Projectile 31 | . . . . 9 . . 15 7 AOE 143 | . . 8 . 51 46 . 38 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Total 8878 | 68 1108 1324 360 1636 640 180 2427 1135 Wait 917 | . 111 193 . 327 38 8 166 74 Move 6977 | 62 857 964 343 1110 525 167 1963 986 Hop 1 | . . . . . . . . 1 Pick Up 75 | . 11 18 . 14 8 1 18 5 Fast Attach 95 | 6 9 10 . 13 3 . 37 17 Attach 34 | . 2 . 2 3 4 3 18 2 Detach 7 | . . 1 . . . . 6 . Swap 71 | . 3 13 . 31 9 1 12 2 Drop 111 | . 3 26 . 26 11 . 36 9 Fire 512 | . 108 82 15 97 39 . 151 20 Melee . | . . . . . . . . . Ram 4 | . . . . . . . 1 3 Kick 19 | . . . . . . . 17 2 Crush 55 | . 4 17 . 15 3 . 2 14 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac / Sto / [*Low]) -7/Waste -7/Factory -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 104 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Central database locked down 313 | -10/Materials | Build established: Mutant 627 | -10/Materials | Discovered new exit (range 14) 1080 | -10/Materials | Discovered new exit (range 14) 1359 | -10/Materials | Discovered new exit (range 15) 1415 | -10/Materials | Repaired Lgt. Treads 1944 | -10/Materials | Entered another Materials area 1944 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2459 | -9/Materials | Build established: Tank 2881 | -9/Materials | Discovered new exit (range 8) 3484 | -9/Materials | Discovered new exit (range 16) 3640 | -9/Materials | Identified exit to Mines 3640 | -9/Materials | Identified exit to Materials 3674 | -9/Materials | Learned 4 Recycling zone layouts 3697 | -9/Materials | Learned 2 Storage zone layouts 3711 | -9/Materials | Learned location of 1 exit from Storage 3721 | -9/Materials | Loaded intel: 20 trap records 3740 | -9/Materials | Learned location of Recycling (-7) 4078 | -9/Materials | Entered Mines 4096 | -9/Mines | Discovered exit to Materials (range 3) 4148 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 4175 | -9/Mines | Learned 8 Materials zone layouts 4447 | -9/Mines | Destroyed YI-UF0 4665 | -9/Mines | Discovered exit to Materials (range 9) 4678 | -9/Mines | Entered Materials 4678 | -8/Materials | Evolved 2 slots: Utility x2 4679 | -8/Materials | Identified exit to Factory 4914 | -8/Materials | Central database locked down 5033 | -8/Materials | Build established: Hacker-Tank 5628 | -8/Materials | Repaired Imp. Treads+ 5680 | -8/Materials | Repaired Hvy. Ion Engine 5828 | -8/Materials | Crushed by falling debris 7268 | -8/Materials | Repaired Arm. Treads 7338 | -8/Materials | Repaired Imp. Treads+ 7774 | -8/Materials | Entered Factory 7774 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7775 | -7/Factory | Identified exit to Storage 8240 | -7/Factory | Discovered new exit (range 6) 8383 | -7/Factory | Garrison activated, responded to threat 8439 | -7/Factory | Destroyed 8 combat bots 8572 | -7/Factory | Discovered new exit (range 14) 8574 | -7/Factory | First assault squad dispatched 8836 | -7/Factory | Sucked down chute 8836 | -7/Factory | Entered Waste 8870 | -7/Waste | Spotted C-40 Crusher 8882 | -7/Waste | Spotted C-40 Crusher 8890 | -7/Waste | Spotted C-40 Crusher 8890 | -7/Waste | Spotted C-40 Crusher 8893 | -7/Waste | Spotted C-40 Crusher 8904 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8907 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8916 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8919 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8931 | -7/Waste | Spotted C-40 Crusher 8950 | -7/Waste | Lost 5 parts (1p2n1u1w) 8981 | -7/Waste | Discovered new exit (range 13) 8988 | -7/Waste | Entered Factory 9582 | -7/Factory | Lost 4 parts (1p1n2u) 10393 | -7/Factory | Core integrity fell below 50% 11295 | -7/Factory | Build established: Hacker-Mutant 11729 | -7/Factory | System corruption reached 10% 11772 | -7/Factory | Lost 3 parts (1p2w) 11788 | -7/Factory | First assault squad dispatched 11875 | -7/Factory | Core integrity fell below 20% 11986 | -7/Factory | Discovered new exit (range 15) 12211 | -7/Factory | Entered another Factory area 12211 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 12225 | -6/Factory | Build established: Hacker-Tank 13366 | -6/Factory | Lost 3 parts (1p2u) 13474 | -6/Factory | Core integrity fell below 50% 13484 | -6/Factory | Released all parts (5) 13486 | -6/Factory | Lost 4 parts (2n1u1w) 13532 | -6/Factory | Core integrity fell below 20% 13611 | -6/Factory | Search patrols dispatched 13681 | -6/Factory | Discovered new exit (range 8) 13684 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 13611_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 13625_ K-01 Serf cleans the Fabricator. 13643_ Acquired Hacking Suite. 13647_ Nuclear Pulse Thruster destroyed. 13647_ Acquired Hacking Suite. 13648_ Dropped Hpw. Shotgun. 13649_ Acquired Hacking Suite. 13652_ R-10 Processor collects Hpw. Shotgun. 13654_ Nuclear Pulse Thruster destroyed. 13656_ Dropped Hvy. Deuterium Engine. 13663_ K-01 Serf cleans the Subcomponent Replicator. 13667_ System corrupted: Heat flow error (+222). 13672_ Nuclear Pulse Thruster destroyed. 13681_ EXIT=FOUND 13682_ Slug penetrates Wall. 13682_ U-05 Engineer builds a Wall. 13683_ Hacking Suite destroyed. 13684_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????????????????????????#????????????? | | ?????????????????????????????# ????####+### | | ?????????????????????????????# ??# | | ???????????????????????####### ??# ! | | ??????????????????????# ??# | | ??????????????????????# ?# == | | ??????????????????????# "" ?# == "" | | ??????????????????????# "" ?#! == "" | | ??????????????????????# """ !]# "" | | ??????????????????????# """ ] # ?? | | ?????????????####+##### =! """ ###+#### | | ?????????????# =! | | ?????????????# @ ! # | | ?????????????# H # | | ?????????????# g% [ # | | ?????????????# g b u # | | ?????????????###########/#;########## # | | ??????????????????# #????# # | | ??????????????????# p #????# # | | ??????????????????# #????# + | | ??????????????????# #????# # | | ??????????????????# ###### # | | ??????????????????# [ + # | | ??????????????????# "" "" ########+### | | ??????????????????# "" "" #?# | | ??????????????????# """ """ #?# | | ??????????????????# """ """ #?# | | ??????????????????# """ """ #?# | | ??????????????????#??? #?# | | ??????????????????????##########?# ! | | ?????????????????????????????????# | | ?????????????????????????????????# ] | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????########## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 30 Weapon Shielding 66 Evasion (%) 63 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 40 Defensive Hacking 20 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 19% | -10/Materials Imp. Treads | 26% | -8/Materials Hvy. Ion Engine | 23% | -8/Materials Arm. Treads | 10% | -8/Materials Imp. Treads | 18% | -8/Materials Studied --------- Imp. Treads | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Hvy. Missile Launcher | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Treasure Hunter Challenges ------------ None Game ------ Seed ThermicGravmagFlakker Manual? 0 Play Time 01:38:09 Cumulative 38.7 hours Start 2025.12.03 @ 15:25:25 End 2025.12.04 @ 14:03:58 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 32 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 829e1573-338c-4dc3-afdf-e1710245bb6e