Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.07 @ 21:37:20 Player: Ayre223 Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (36) 180 Value Destroyed (1036) 1036 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-109) -109 TOTAL SCORE: 5567 Bonus ------- Follower Combat Kills 30 Friendly Fire -139 Cogmind --------- Core Integrity 0/1150 Matter 33/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (7) ------ Makeshift Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Long-range Sensor Array Matter Neutralizer Barrage Gun Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Makeshift Hacking Suite > --- WEAPON ----------- Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY -------- Sensor Array Barrage Gun Grenade Launcher Rocket Launcher Mini Grenade Launcher [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg VSS Leg Hover Unit Improved Hover Unit Flight Unit Field Propulsion Array Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Hackware Makeshift Hacking Suite Weapon Mini Grenade Launcher Energy Gun Medium Laser Launcher Mini Grenade Launcher Build | -11 -10 -10 -10 -7 -5 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac Fac Arm Slots Evolved 12 | . . . . . 10 2 . Power 1 | . . . . . 1 . . Propulsion 6 | . . . . . 4 2 . Utility 5 | . . . . . 5 . . Weapon . | . . . . . . . . Parts Attached 30 | 6 5 . . 9 4 4 2 Power 4 | 1 . . . 2 1 . . Engine 4 | 1 . . . 2 1 . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 10 | 2 . . . 4 2 1 1 Treads 3 | 2 . . . 1 . . . Leg 2 | . . . . 1 . 1 . Wheel . | . . . . . . . . Hover 4 | . . . . 2 2 . . Flight 1 | . . . . . . . 1 Utility 7 | 1 2 . . 2 1 . 1 Device 3 | . 1 . . . 1 . 1 Storage 3 | 1 1 . . 1 . . . Processor . | . . . . . . . . Hackware 1 | . . . . 1 . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 9 | 2 3 . . 1 . 3 . Energy Gun 2 | 2 . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 7 | . 3 . . 1 . 3 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 20 | . 1 . . 4 9 4 2 Power 2 | . . . . 1 1 . . Propulsion 8 | . . . . 2 4 1 1 Utility 3 | . . . . . 2 . 1 Weapon 7 | . 1 . . 1 2 3 . Highest Loss Streak 8 | . 1 . . 3 8 3 2 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 85 | . 99 100 100 85 23 9 12 Engine 11 | . 14 14 14 11 1 . . Treads 20 | . 28 28 28 13 . . . Leg 1 | . . . . 5 . 3 . Hover 1 | . . . . 3 6 . . Device 8 | . 13 14 14 . 1 . 3 Storage 12 | . 14 14 14 14 4 . . Hackware 4 | . . . . 13 5 5 5 Energy Gun 2 | . 8 . . . . . . Launcher 21 | . 19 28 28 23 3 1 . Peak Build Rating 24 | 6 10 10 11 18 24 11 20 Average Rating 11 | 4 9 10 10 15 10 8 15 On Entrance 7 | . 6 10 10 11 14 4 4 Naked Turns . | . . . . . . . . Heaviest Build 31 | 14 31 28 28 28 12 3 1 Greatest Support 48 | 40 40 40 40 48 28 25 15 Greatest Overweight (x) 7 | . . . . 7 3 . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 8 5 5 Average Capacity 13 | 7 14 15 15 14 7 5 5 Most Carried 15 | 4 12 10 14 15 7 4 4 Average Carried 9 | 2 8 8 12 13 5 2 2 Final Capacity 15 | 8 15 15 15 8 5 5 5 Final Carried 14 | 4 8 10 14 8 5 2 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Armory Resources | -11 -10 -10 -10 -7 -5 -4 -4 ----------- Run | Yrd Mat Min Sub Rec Fac Fac Arm Matter Collected 835 | 242 126 89 238 125 8 7 . Remotely . | . . . . . . . . Salvage Created 697 | . 316 75 219 24 . 63 . Parts 55 | . 29 6 17 . . 3 . Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 8 | . . . 8 . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -7 -5 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac Fac Arm Combat Hostiles Destroyed 31 | . 15 2 10 2 . 2 . Guns 2 | . 2 . . . . . . AOE 29 | . 13 2 10 2 . 2 . Classes Destroyed 9 | . 6 . 1 1 . 1 . Worker 2 | . 1 . . . . 1 . Hauler 1 | . 1 . . . . . . Recycler 1 | . 1 . . . . . . Operator 1 | . 1 . . . . . . Swarmer 11 | . 9 . 2 . . . . Grunt 8 | . 6 2 . . . . . Sentry 2 | . . . . 2 . . . Hunter 2 | . . . . . . 2 . Subdweller 8 | . . . 8 . . . . Best Kill Streak 8 | . 3 2 8 1 . 3 . Combat Bots Only 8 | . 3 2 8 1 . 2 . Max Kills in Single Turn 4 | . 3 2 4 1 . 1 . Gunslinging . | . . . . . . . . Exploded 4 | . 3 2 4 1 . 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -7 -5 -4 -4 -------- Run | Yrd Mat Min Sub Rec Fac Fac Arm Hostile Shots Fired 326 | . 50 2 19 63 85 84 23 Missed 124 | . 18 1 7 23 36 31 8 Damage Taken 3393 | . 317 12 196 346 936 1146 440 Core 1840 | . 54 . . 88 521 895 282 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 63 | 100 . . . 43 47 . . Volleys Fired 48 | . 19 1 9 10 . 9 . Largest 2 | . 2 2 2 2 . 1 . Hottest 80 | . 80 60 60 60 . 33 . Shots Fired 83 | . 36 2 18 18 . 9 . Gun 13 | . 13 . . . . . . Cannon . | . . . . . . . . Launcher 70 | . 23 2 18 18 . 9 . Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal 13 | . 13 . . . . . . Explosive 70 | . 23 2 18 18 . 9 . Electromagnetic . | . . . . . . . . Robot Hit Streak 21 | . 3 3 12 21 . 2 . Robot Miss Streak 3 | . 3 . 2 1 . 2 . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 50 | . 16 1 12 16 . 5 . Core Hits 78 | . 24 2 27 16 . 9 . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3861 | . 1116 94 1736 417 . 498 . Guns 62 | . 62 . . . . . . Cannons . | . . . . . . . . Explosions 3799 | . 1054 94 1736 417 . 498 . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic . | . . . . . . . . Thermal 62 | . 62 . . . . . . Explosive 3799 | . 1054 94 1736 417 . 498 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 93 | . 48 . 36 9 . . . Projectiles . | . . . . . . . . Explosions 93 | . 48 . 36 9 . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 126 | . 17 . 10 48 . 51 . Shots 8 | . 2 . 1 3 . 2 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 45 | . 45 . . 30 . . . Average Temperature 16 | . 18 . . 11 . . . Received Heat Transfer 642 | . 63 6 57 90 390 36 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 185 | . 185 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -7 -5 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac Fac Arm Peak Influence 398 | . 398 126 . 64 350 241 192 Initial 171 | . . 37 . 31 . 171 112 Average 92 | . 147 79 . 29 101 213 138 Maximum Alert Level 1 | . 1 . . . 1 1 . Low Security (%) 87 | 100 78 100 . 100 72 23 100 Level 1 12 | . 21 . . . 27 76 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 3 | . 2 . . . . 1 . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 3 | . 2 . . . . 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -7 -5 -4 -4 --------- Run | Yrd Mat Min Sub Rec Fac Fac Arm Distress Signals 3 | . 1 . . . 1 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 103 | . 27 2 23 2 27 12 10 Peak Tracking Total 14 | . 5 2 6 1 14 12 6 Tactical Retreats 10 | . 2 . 1 . 6 . 1 Traps | -11 -10 -10 -10 -7 -5 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac Fac Arm Traps Triggered 1 | . . . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -7 -5 -4 -4 ---------- Run | Yrd Mat Min Sub Rec Fac Fac Arm Machines Disabled 5 | . 1 1 3 . . . . Max in Single Turn 2 | . 1 1 2 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -7 -5 -4 -4 --------- Run | Yrd Mat Min Sub Rec Fac Fac Arm Machines Accessed 9 | . 4 . . 4 . . 1 Terminals 9 | . 4 . . 4 . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 11 | . 5 . . 5 . . 1 Successful 7 | . 2 . . 4 . . 1 Failed 4 | . 3 . . 1 . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 11 | . 5 . . 5 . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . 2 . . 4 . . 1 Record 2 | . . . . 1 . . 1 Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 1 | . . . . 1 . . . Level Access Points 1 | . . . . 1 . . . Alert Level 1 | . . . . 1 . . . Unreport Threat 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 3 . . 3 . . 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -7 -5 -4 -4 ------------ Run | Yrd Mat Min Sub Rec Fac Fac Arm Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -7 -5 -4 -4 -------- Run | Yrd Mat Min Sub Rec Fac Fac Arm Total Allies 2 | . . 2 . . . . . Largest Group 2 | . . 2 2 1 1 . . Highest-Rated Group 47 | . . 47 47 16 16 . . Highest-Rated Ally 31 | . . 31 31 16 16 . . Total Orders . | . . . . . . . . Ally Attacks 17 | . . . 17 . . . . Total Damage 210 | . . . 210 . . . . Kills 1 | . . . 1 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -7 -5 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac Fac Arm Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -7 -5 -4 -4 ------------- Run | Yrd Mat Min Sub Rec Fac Fac Arm Turns Passed 3651 | 88 950 588 660 897 273 130 65 Spaces Moved 2323 | 57 538 337 384 404 346 116 141 Core 301 | 16 . . . 7 196 51 31 Treads 1555 | 41 538 337 384 255 . . . Legs 201 | . . . . 136 . 65 . Wheels . | . . . . . . . . Hover 156 | . . . . 6 150 . . Flight 110 | . . . . . . . 110 Fastest Speed 40 | 50 160 160 160 56 48 50 40 Average Speed 140 | 129 160 160 160 187 74 89 42 Slowest Speed 400 | 160 160 160 160 400 200 120 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 42 | 4 95 91 29 77 16 7 18 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . 1 . 1 . . . Unknown Exits Taken 5 | 1 1 . 1 . 1 1 . Scrap Searched 7 | . . 2 5 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 365 | . 139 23 103 82 . 18 . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 365 | . 139 23 103 82 . 18 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -7 -5 -4 -4 --------- Run | Yrd Mat Min Sub Rec Fac Fac Arm Total 2623 | 72 592 384 412 525 360 132 146 Wait 179 | . 15 45 17 89 10 3 . Move 2316 | 56 537 336 383 403 345 115 141 Hop . | . . . . . . . . Pick Up 37 | 10 11 2 3 6 1 1 3 Fast Attach . | . . . . . . . . Attach 21 | 6 2 . . 3 4 4 2 Detach . | . . . . . . . . Swap 9 | . 3 . . 6 . . . Drop 13 | . 5 . . 8 . . . Fire 48 | . 19 1 9 10 . 9 . Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves -7/Recycling -5/Factory -4/Factory -4/Armory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 10) 585 | -10/Materials | Discovered new exit (range 10) 805 | -10/Materials | Discovered new exit (range 15) 989 | -10/Materials | Discovered new exit (range 16) 1039 | -10/Materials | Entered Mines 1265 | -10/Mines | Identified exit to Subcaves 1290 | -10/Mines | Discovered new exit (range 5) 1527 | -10/Mines | Learned Materials emergency access door positions 1564 | -10/Mines | Discovered new exit (range 11) 1578 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1627 | -10/Mines | Entered Subcaves 1627 | -10/Subcaves | Accompanied by 2 allies 1632 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 1708 | -10/Subcaves | Ambushed by swarm of Subdwellers 1709 | -10/Subcaves | Ambushed by Subdweller buried in earth 1710 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1710 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1710 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1715 | -10/Subcaves | Ambushed by Subdweller buried in earth 1715 | -10/Subcaves | Ambushed by Subdweller buried in earth 1718 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1723 | -10/Subcaves | Ambushed by Subdweller buried in earth 1726 | -10/Subcaves | Ambushed by Subdweller buried in earth 1752 | -10/Subcaves | Destroyed 8 combat bots 1832 | -10/Subcaves | Disturbed a concealed Subdweller 2247 | -10/Subcaves | Discovered new exit (range 12) 2287 | -10/Subcaves | Entered Recycling 2287 | -7/Recycling | Accompanied by 1 ally 2288 | -7/Recycling | Met a Zionite searching for Scraptown 2420 | -7/Recycling | Identified exit to Factory 2739 | -7/Recycling | Lost 3 parts (2n1w) 3004 | -7/Recycling | Core integrity fell below 50% 3184 | -7/Recycling | Entered Factory 3184 | -5/Factory | Accompanied by 1 ally 3184 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x4, Utility x5 3326 | -5/Factory | Lost 8 parts (1p4n1u2w) 3448 | -5/Factory | Core integrity fell below 50% 3449 | -5/Factory | Discovered new exit (range 16) 3457 | -5/Factory | Entered another Factory area 3457 | -4/Factory | Evolved 2 slots: Propulsion x2 3526 | -4/Factory | Lost 3 parts (3w) 3553 | -4/Factory | Core integrity fell below 50% 3580 | -4/Factory | Discovered new exit (range 11) 3587 | -4/Factory | Entered Armory 3612 | -4/Armory | Core integrity fell below 20% 3652 | -4/Armory | Spotted B-86 Titan 3652 | -4/Armory | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- Connecting with Terminal... Current location identified: Armory >>Query(Experimental Components) One of the first applications of [Sigix] Technology has been to make improvements to existing components, focusing on those which will be useful even after major technological breakthroughs replace certain classes of components entirely. However, as even more advanced technologies reach completion some Experimental Components may be retired as well. At that point I should make their destruction a priority to prevent them from falling into [Derelict] hands. Knocked back. W-44 Eye sends out distress signal. Transport Mainframe disabled. Compression Vault explodes. Field Propulsion Array destroyed. Sensor Array destroyed. 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""" # "" s s / | | ?????????? @ "" #??# | | ?????????? ; "" #??# | | ?????????????##+#+#####BB# "" #??# | | ??????????????????????#BB# "" #??# | | ??????????????????????#### "" #### | | ?????????????????????????# " + | | ?????????????????????????# ##### """ | | ?????????????????????????# #???## #"""T | | ?????????????????????????##############????####### | | ?????????????????????????????????????????# ==! | | ?????????????????????????????????????????# == | | ?????????????????????????????????????????# == | | ?????????????????????????????????????????# ! | | ?????????????????????????????????????????# ! | | ?????????????????????????????????????????#######?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 15 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 62 Recoil Reduction 2 Offensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Remodeling Challenges ------------ None Game ------ Seed AuthchipMatterFlightbrick Manual? 0 Play Time 00:30:53 Cumulative 10.4 hours Start 2024.12.07 @ 21:05:23 End 2024.12.07 @ 21:37:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d340b0ea-cc49-429e-9bad-324d9c504538