Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 19:34:26 Player: sauce Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (42) 210 Value Destroyed (1127) 1127 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2977 Bonus ------- None Cogmind --------- Core Integrity 400/550 Matter 121/300 Energy 350/350 System Corruption 0% Temperature Danger (498) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit High-capacity Battery Improved Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Wheel Wheel Flight Unit Heat Sink Beam Cannon Autogun Grenade Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit High-capacity Battery Improved Terrain Scan Processor Propulsion Shielding > --- WEAPON ----------- Field Laser Light Assault Rifle Autogun > --- INVENTORY -------- Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Wheel Wheel Flight Unit Heat Sink Beam Cannon Autogun Grenade Launcher Improved Datajack [Rating: 21] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Processor Transport Network Coupler Protection Propulsion Shielding Weapon Autogun Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Autogun Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 39 | 7 18 7 7 Power 4 | 1 2 1 . Engine 4 | 1 2 1 . Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 2 2 2 Treads 4 | . . 2 2 Leg 4 | 2 2 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 4 1 2 Device . | . . . . Storage 3 | 1 1 1 . Processor 3 | . 2 . 1 Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 19 | 3 10 3 3 Energy Gun 5 | 2 2 . 1 Energy Cannon 4 | . 3 . 1 Ballistic Gun 8 | 1 3 3 1 Ballistic Cannon . | . . . . Launcher 2 | . 2 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 13 | . 4 1 8 Power 3 | . 1 . 2 Propulsion 3 | . . 1 2 Utility 2 | . 1 . 1 Weapon 5 | . 2 . 3 Highest Loss Streak 8 | . 2 1 8 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 91 89 96 Engine 11 | . 8 12 17 Treads 7 | . . 14 17 Leg 17 | . 28 7 . Storage 17 | . 14 22 18 Processor 7 | . 4 11 9 Protection 5 | . 9 . 8 Energy Gun 3 | . 4 . 8 Energy Cannon 6 | . 8 5 . Ballistic Gun 13 | . 10 16 17 Launcher 1 | . 2 . . Naked Turns . | . . . . Heaviest Build 48 | 6 33 44 48 Greatest Support 42 | 20 20 40 42 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 5 15 15 15 Average Capacity 13 | 5 13 15 15 Most Carried 15 | 5 15 15 15 Average Carried 10 | 3 8 14 12 Final Capacity 15 | 5 15 15 15 Final Carried 15 | 5 15 14 14 Class Distribution -------------------- 84% | Mutant 9% | Tank 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 859 | 326 256 226 51 Remotely . | . . . . Salvage Created 1514 | 62 475 702 275 Parts 85 | 5 29 37 14 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 31 | 1 13 12 5 Guns 22 | 1 5 11 5 Cannons 6 | . 5 1 . AOE 3 | . 3 . . Classes Destroyed 10 | 2 4 3 1 Worker 1 | 1 . . . Builder 1 | . . 1 . Tunneler 2 | . 1 1 . Hauler 1 | . 1 . . Recycler 2 | . . 2 . Operator 1 | . . . 1 Watcher 3 | . 2 1 . Swarmer 7 | . 3 4 . Grunt 19 | 1 10 5 3 Sentry 5 | . . 3 2 Best Kill Streak 4 | 1 4 4 4 Combat Bots Only 4 | 1 3 4 3 Max Kills in Single Turn 3 | 1 3 2 2 Gunslinging 1 | . . . 1 Exploded 2 | . 2 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 227 | 6 77 60 84 Missed 56 | 3 19 21 13 Damage Taken 2321 | 31 679 455 1156 Core 378 | 10 149 69 150 Absorbed by Shields . | . . . . Redirected to Shielding 100 | . 50 . 50 Core Remaining (%) 71 | 96 36 82 . Volleys Fired 119 | 6 51 44 18 Largest 3 | 2 2 2 3 Hottest 109 | 60 88 91 109 Shots Fired 222 | 12 79 88 43 Gun 174 | 12 49 70 43 Cannon 44 | . 26 18 . Launcher 4 | . 4 . . Special . | . . . . Kinetic 136 | 6 33 70 27 Thermal 82 | 6 42 18 16 Explosive 4 | . 4 . . Electromagnetic . | . . . . Robot Hit Streak 10 | 5 9 9 10 Robot Miss Streak 3 | 1 3 3 3 Penetration Max . | . . . . Secondary Targets 4 | . . 1 3 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 132 | 8 45 48 31 Core Hits 70 | 3 28 26 13 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 2 . 2 Burn 3 | . 1 . 2 Meltdown 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2322 | 75 907 866 474 Guns 1492 | 75 342 601 474 Cannons 475 | . 230 245 . Explosions 335 | . 335 . . Melee . | . . . . Ramming 20 | . . 20 . Kinetic 1062 | 39 204 601 218 Thermal 905 | 36 368 245 256 Explosive 335 | . 335 . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 4 . . Average Corruption 3 | . 3 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 24 | . 24 . . Message Errors 5 | . 5 . . Matter Fused 7 | . 7 . . Heat Flow Errors 1 | . 1 . . Energy Discharges 4 | . 4 . . Data Loss (minor) 3 | . 3 . . Data Loss (major) 2 | . 2 . . Misfires 2 | . 2 . . Overload Shots . | . . . . Overflow Damage 8 | . . 8 . Projectiles 8 | . . 8 . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 20 | . 20 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed 3 | . . 3 . Kicked 3 | . . 3 . Crushed . | . . . . Highest Temperature 502 | 58 191 146 502 Average Temperature 80 | 26 48 43 212 Received Heat Transfer 1101 | 18 276 177 630 Effects 2 | . . . 2 Energy Bleed 1 | . . . 1 Matter Decay 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . 1 . . Combat Hostiles . | . . . . Parts Melted 8 | . 5 2 1 Heat Transferred 2184 | 75 962 444 703 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 262 | 25 226 262 146 Initial 46 | . 16 12 46 Average 76 | 6 74 88 84 Maximum Alert Level 1 | . 1 1 . Low Security (%) 93 | 100 92 90 100 Level 1 6 | . 7 9 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 3 1 1 Investigation 3 | . 2 . 1 Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 2 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | 1 20 15 10 Peak Tracking Total 7 | 1 4 4 7 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 7 | . 6 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 5 1 . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 13 1 . Successful 10 | . 10 . . Failed 4 | . 3 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 13 | . 13 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 10 . . Record 5 | . 5 . . Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Alert Level 1 | . 1 . . Maintenance Status 1 | . 1 . . Assault Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2425 | 145 1218 818 244 Spaces Moved 1126 | 100 594 357 75 Core 23 | 23 . . . Treads 354 | . . 279 75 Legs 749 | 77 594 78 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 160 225 Average Speed 178 | 103 176 190 238 Slowest Speed 240 | 120 190 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 9 73 23 10 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 23 | . 23 . . Melee . | . . . . Projectile . | . . . . AOE 23 | . 23 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1345 | 130 691 415 109 Wait 7 | 5 2 . . Move 1123 | 99 593 356 75 Hop . | . . . . Pick Up 41 | 12 21 2 6 Fast Attach 3 | . 1 2 . Attach 20 | 6 8 3 3 Detach 1 | . 1 . . Swap 16 | 1 9 2 4 Drop 12 | 1 5 3 3 Fire 119 | 6 51 44 18 Melee . | . . . . Ram . | . . . . Kick 3 | . . 3 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 102 | -11/Scrapyard | Discovered new exit (range 8) 146 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 664 | -10/Materials | Discovered new exit (range 12) 706 | -10/Materials | Core integrity fell below 50% 1207 | -10/Materials | Discovered new exit (range 16) 1364 | -10/Materials | Entered another Materials area 1364 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 2167 | -9/Materials | Discovered new exit (range 5) 2182 | -9/Materials | Entered another Materials area 2182 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2426 | -8/Materials | Self-destructed Last Messages --------------- G-47 Trooper destroyed. Lgt. Treads destroyed. U-05 Engineer lays Concrete. [Achievement: Crack Shot] U-05 Engineer lays Concrete. G-50 Soldier suffers critical hit (Burn). U-05 Engineer lays Concrete. G-50 Soldier suffers critical hit (Burn). G-50 Soldier destroyed. Switching to secondary target: G-47 Trooper. Field Laser destroyed. R-06 Scavenger collects Carbon-fiber Leg. U-05 Engineer lays Concrete. R-06 Scavenger collects Lgt. Angular Momentum Engine. Critical hit (Burn: +37). Overheating: Matter decay (-20). Adv. Treads destroyed. Imp. Ion Engine destroyed. Lgt. Assault Rifle destroyed. 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