Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.20 @ 11:33:27 Player: lsend Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (27) 135 Value Destroyed (350) 350 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (12957) 12957 TOTAL SCORE: 21562 Bonus ------- Follower Combat Kills 101 Aligned with FarCom 300 Win 3000 Win Speed 9556 Cogmind --------- Core Integrity 1293/1600 Matter 258/300 Energy 15/100 System Corruption 2% Temperature Cool (2) Movement Flying (40) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved VTOL Module Nuclear Pulse Array Q-thruster > --- UTILITY (16) ----- Medium Storage Unit Visual Processing Unit Advanced Signal Interpreter Advanced Signal Interpreter Trap Reconfigurator > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Flight Unit Flight Unit Q-thruster Antimissile System Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Particle Reactor > --- PROPULSION ------- Flight Unit Nuclear Pulse Array Q-thruster Q-thruster > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Advanced Signal Interpreter Advanced Signal Interpreter Improved Propulsion Shielding Improved Propulsion Shielding Improved Utility Shielding Antimissile System Trap Reconfigurator > --- WEAPON ----------- Katana > --- INVENTORY -------- Light Particle Reactor Flight Unit Improved VTOL Module Q-thruster Enhanced Nova Cannon [Rating: 86] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Reactor Light Particle Reactor Propulsion Flight Unit Treads Improved Treads Leg Carbon-fiber Leg Flight Unit Flight Unit Utility Visual Processing Unit Device Trap Reconfigurator Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Katana Energy Cannon Enhanced Nova Cannon Launcher Rocket Launcher Impact Weapon Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 . . 4 2 2 2 2 2 Power 1 | . . . . . . . . . . 1 . . . . . Propulsion 3 | . . . 1 . . . 1 . . 1 . . . . . Utility 14 | . . . 1 . . . 1 . . 2 2 2 2 2 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 45 | 2 3 . 1 5 . . 1 16 . . . 3 1 8 5 Power 5 | . . . . . . . . 1 . . . 1 . 1 2 Engine 2 | . . . . . . . . 1 . . . 1 . . . Core . | . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . 1 2 Propulsion 19 | 2 . . . . . . 1 10 . . . . 1 2 3 Treads 6 | 2 . . . . . . . 4 . . . . . . . Leg 1 | . . . . . . . 1 . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 12 | . . . . . . . . 6 . . . . 1 2 3 Utility 12 | . 1 . 1 . . . . 4 . . . 2 . 4 . Device 3 | . . . . . . . . 2 . . . . . 1 . Storage 1 | . . . . . . . . . . . . . . 1 . Processor 3 | . . . 1 . . . . 1 . . . 1 . . . Hackware 1 | . . . . . . . . . . . . . . 1 . Protection 4 | . 1 . . . . . . 1 . . . 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 9 | . 2 . . 5 . . . 1 . . . . . 1 . Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . 1 . Ballistic Gun . | . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 3 | . 1 . . 2 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 4 | . 1 . . 3 . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . Parts Lost 14 | . . . . . . . 2 1 . . . 1 . . 10 Power 5 | . . . . . . . . . . . . 1 . . 4 Propulsion 3 | . . . . . . . 1 1 . . . . . . 1 Utility 5 | . . . . . . . 1 . . . . . . . 4 Weapon 1 | . . . . . . . . . . . . . . . 1 Highest Loss Streak 8 | . . . . . . . 1 1 . . . 1 . . 8 Average Slot Usage (%) 56 | . 42 42 37 46 44 44 40 60 90 66 58 65 65 67 60 Engine 2 | . . . . . . . . 2 9 6 5 9 9 4 2 Treads 14 | . 28 28 22 22 22 22 18 23 . . . . . . . Flight 10 | . . . . . . . . 11 36 26 23 21 22 17 16 Device 2 | . . . . . . . . 2 9 6 5 5 4 6 6 Processor 10 | . . . 4 11 11 11 9 10 18 13 11 13 14 13 12 Protection 7 | . 4 14 11 11 11 11 6 2 9 6 5 9 9 12 11 Slashing Weapon 4 | . . . . . . . . 8 9 6 5 5 4 4 2 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 45 | . 6 3 3 6 3 3 3 8 8 8 8 12 12 39 45 Greatest Support 48 | 3 3 3 3 3 3 3 3 16 8 8 8 12 12 46 48 Greatest Overweight (x) 1 | . 1 . . 1 . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 8 8 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 6 8 Most Carried 6 | . 2 3 4 4 4 4 4 4 4 4 4 4 4 5 6 Average Carried 3 | . . 2 3 3 4 4 4 3 4 4 4 3 4 4 5 Final Capacity 8 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 8 8 Final Carried 5 | . 2 3 4 4 4 4 4 4 4 4 4 4 4 5 5 Class Distribution -------------------- 59% | Mutant 24% | Scavenger-Mutant 14% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Sprinter | -2/Research Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Matter Collected 593 | 58 . 18 . 175 . 46 . 217 . . . 31 10 22 16 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 525 | . 26 . . 143 . . . 219 . . . 115 . 22 . Parts 39 | . 3 . . 13 . . . 19 . . . . . 4 . Haulers Intercepted 1 | . . . . . . . . . . . . 1 . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 22 | . 3 . . 7 . . . 12 . . . . . . . Melee 12 | . . . . . . . . 12 . . . . . . . AOE 10 | . 3 . . 7 . . . . . . . . . . . Classes Destroyed 6 | . 1 . . 2 . . . 1 . . . 1 . 1 . Builder 2 | . . . . 2 . . . . . . . . . . . Hauler 1 | . . . . . . . . . . . . 1 . . . Recycler 1 | . . . . 1 . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . 1 . Swarmer 21 | . 3 . . 7 . . . 11 . . . . . . . Sentry 1 | . . . . . . . . 1 . . . . . . . Best Kill Streak 11 | . 3 . . 5 . . . 11 . . . 1 . 1 . Combat Bots Only 11 | . 3 . . 4 . . . 11 . . . . . . . Max Kills in Single Turn 3 | . 3 . . 3 . . . 1 . . . 1 . 1 . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . 3 . . 3 . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Damage Taken 2862 | . 106 14 16 226 . . 228 756 . . 25 88 28 97 1278 Core 604 | . 20 . . 57 . . 21 123 . . . 49 . 27 307 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 92 | 100 . 92 . . . 85 . . 73 100 100 95 100 98 80 Volleys Fired 6 | . 1 . . 5 . . . . . . . . . . . Largest 1 | . 1 . . 1 . . . . . . . . . . . Hottest 33 | . 30 . . 33 . . . . . . . . . . . Shots Fired 6 | . 1 . . 5 . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher 6 | . 1 . . 5 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive 6 | . 1 . . 5 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 2 | . 1 . . 2 . . . . . . . . . . . Robot Miss Streak 1 | . . . . 1 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 28 | . 1 . . 4 . . . 19 1 . . 1 . 2 . Core Hits 27 | . 3 . . 9 . . 1 12 . . . 1 . 1 . Critical Hits . | . . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Melee Attacks 83 | . . . . 1 . . . 61 1 . . 6 2 4 8 Impact 1 | . . . . 1 . . . . . . . . . . . Slashing 82 | . . . . . . . . 61 1 . . 6 2 4 8 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . 1 . . . . 1 . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 1725 | . 127 . . 658 . . 16 632 108 . . 98 . 86 . Guns . | . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions 710 | . 127 . . 583 . . . . . . . . . . . Melee 999 | . . . . 75 . . . 632 108 . . 98 . 86 . Ramming 16 | . . . . . . . 16 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive 710 | . 127 . . 583 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact 75 | . . . . 75 . . . . . . . . . . . Slashing 924 | . . . . . . . . 632 108 . . 98 . 86 . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . . . . . . . 2 Average Corruption 1 | . . . . . . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 168 | . . . . 60 . . . 25 83 . . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions 15 | . . . . 15 . . . . . . . . . . . Melee 153 | . . . . 45 . . . 25 83 . . . . . . Knockbacks 1 | . . . . 1 . . . . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 166 | . 11 . . 147 . . 8 . . . . . . . . Shots 5 | . 1 . . 4 . . . . . . . . . . . Rammed 4 | . . . . . . . 4 . . . . . . . . Targets Rammed 4 | . . . . . . . 4 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 7 | . . . . 7 . . . . . . . . . . . Average Temperature 7 | . . . . 7 . . . . . . . . . . . Received Heat Transfer 297 | . 36 9 . . . . 63 90 . . . 9 9 9 72 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . 2 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Peak Influence 1017 | . 115 44 53 240 . . 45 385 188 1017 547 328 185 115 207 Average Influence 138 | . 34 44 33 169 . . 7 163 156 986 538 305 86 67 117 Maximum Alert Level 3 | . . . . 1 . . . 1 . 3 2 1 . . 1 Low Security (%) 76 | 100 100 100 100 39 . 100 100 72 100 . . . 100 100 90 Level 1 19 | . . . . 60 . . . 27 . . . 100 . . 9 Level 2 2 | . . . . . . . . . . . 100 . . . . Level 3 1 | . . . . . . . . . . 100 . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 14 | . 3 . . 1 . . 3 2 . . . . . 2 3 Investigation 4 | . . . . . . . 1 . . . . . . 2 1 Extermination . | . . . . . . . . . . . . . . . . Reinforcement 8 | . 3 . . 1 . . 2 . . . . . . . 2 Assault 2 | . . . . . . . . 2 . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Distress Signals 5 | . 1 . . . . . . 2 . . . 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 113 | . 9 2 2 7 . . 15 31 5 3 6 3 1 4 25 Peak Tracking Total 18 | . 7 2 3 4 . . 16 8 4 3 4 2 1 3 18 Tactical Retreats 8 | . . 1 . . . . 1 2 . . 1 . . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Traps Triggered 6 | . . . . . . . 2 2 . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 4 | . . . . . . . . 4 . . . . . . . Traps Reconfigurated 18 | . . . . . . . . 17 . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . 4 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Machines Disabled 4 | . . . . 3 . . . 1 . . . . . . . Max in Single Turn 3 | . . . . 3 . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Machines Accessed 31 | . . . 2 . 2 . 2 11 2 1 2 2 2 3 2 Terminals 25 | . . . 2 . . . 1 10 2 1 1 1 2 3 2 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . Recycling Units 2 | . . . . . . . 1 1 . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 81 | . . . 3 . 4 . 4 39 4 3 5 8 4 4 3 Successful 56 | . . . 2 . 4 . 3 28 4 2 4 4 3 1 1 Failed 25 | . . . 1 . . . 1 11 . 1 1 4 1 3 2 Catastrophic 4 | . . . . . . . . . . . . . 1 3 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 42 | . . . 3 . 1 . 3 28 . 1 1 2 . 3 . Terminals 68 | . . . 3 . . . 3 36 4 3 4 4 4 4 3 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . 4 . . . Recycling Units 4 | . . . . . . . 1 3 . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 36 | . . . 1 . 4 . 1 15 4 2 2 2 3 1 1 Record 3 | . . . . . 3 . . . . . . . . . . Part Schematic 1 | . . . . . . . . . 1 . . . . . . Prototype ID Bank 5 | . . . . . . . . 2 2 . . 1 . . . Open Door 4 | . . . . . . . . 4 . . . . . . . Level Access Points 7 | . . . . . . . . . 1 1 1 1 1 1 1 Branch Access Points 2 | . . . 1 . . . 1 . . . . . . . . Emergency Access Points 2 | . . . . . . . . 1 . 1 . . . . . Repair Station Index 1 | . . . . . . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . . . . . . . . 1 . . Locate Traps 7 | . . . . . . . . 7 . . . . . . . Zone Layout 2 | . . . . . . . . 1 . . . . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . 1 . . . Refit 1 | . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . 1 . . . . Insert Component 1 | . . . . . . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 37 | . . . 2 . . . 3 27 . . 2 2 . 1 . Terminals 17 | . . . 1 . . . 1 13 . . 1 1 . . . Track 9 | . . . . . . . . 9 . . . . . . . Botnet 7 | . . . 1 . . . 1 3 . . 1 1 . . . Operators 1 | . . . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . Hacking Detections 23 | . . . 1 . . . . 10 1 . 2 2 2 3 2 Full Trace Events 2 | . . . . . . . . . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . 2 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Total Allies 2 | . . . . . . . . 2 . . . . . . . Largest Group 2 | . . . . . . . . 2 . . . . . . . Highest-Rated Group 62 | . . . . . . . . 62 . . . . . . . Highest-Rated Ally 31 | . . . . . . . . 31 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 15 | . . . . . . . . 15 . . . . . . . Total Damage 296 | . . . . . . . . 296 . . . . . . . Kills 5 | . . . . . . . . 5 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . Drone Launches 16 | . . . . . . . . 16 . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Turns Passed 2060 | 15 61 95 53 161 105 100 107 615 50 26 43 96 150 187 196 Spaces Moved 3808 | 23 102 177 100 256 207 199 194 677 115 69 117 218 309 514 531 Core 1673 | 23 102 177 100 256 207 199 194 415 . . . . . . . Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 2135 | . . . . . . . . 262 115 69 117 218 309 514 531 Fastest Speed 29 | 50 50 50 50 50 50 50 50 31 37 37 37 34 34 31 29 Average Speed 41 | 50 51 50 50 51 50 50 50 45 37 37 37 34 34 31 31 Slowest Speed 100 | 50 100 50 50 100 50 50 50 60 37 37 37 37 34 34 40 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 23 | . . . . . . . . 3 2 3 1 . 2 4 8 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 28 | 4 29 58 19 18 61 42 29 92 35 5 4 8 11 15 20 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . . Known Exits Taken 8 | . . . 1 . . . 1 . 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 . 1 . . . . . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . . . . . Spaces Dug 33 | . . . . . . . . 18 . . . 5 2 2 6 Terrain Destroyed 90 | . 7 . . 50 . . . 18 . . . 5 2 2 6 Melee 33 | . . . . . . . . 18 . . . 5 2 2 6 Projectile . | . . . . . . . . . . . . . . . . AOE 57 | . 7 . . 50 . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Total 4131 | 24 108 182 101 281 208 198 202 888 118 65 115 229 347 528 537 Wait 150 | . . 5 . 8 . . 4 89 5 . . . 38 . 1 Move 3748 | 22 101 176 99 255 206 198 194 670 110 63 114 217 304 505 514 Hop 22 | . . . . . . . . 3 2 2 1 . 2 4 8 Pick Up 12 | . 1 1 1 1 1 . . 3 . . . 2 . 2 . Fast Attach 23 | 2 2 . 1 . . . 1 10 . . . 1 1 5 . Attach 15 | . 1 . . 5 . . . 3 . . . 2 . 2 2 Detach 10 | . 2 . . 5 . . . 1 . . . . . 1 1 Swap 7 | . . . . . . . . 3 . . . . . 1 3 Drop 15 | . . . . 1 1 . . 8 . . . 1 . 4 . Fire 6 | . 1 . . 5 . . . . . . . . . . . Melee 83 | . . . . 1 . . . 61 1 . . 6 2 4 8 Ram 2 | . . . . . . . 2 . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . 1 . . . . . . . . Escape Stasis 29 | . . . . . . . . 29 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . 8 . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 16 | -11/Scrapyard | Entered Materials 59 | -10/Materials | Discovered new exit (range 15) 77 | -10/Materials | Entered Mines 137 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 169 | -10/Mines | Discovered new exit (range 6) 172 | -10/Mines | Entered Materials 172 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 218 | -9/Materials | Identified exit to Mines 225 | -9/Materials | Entered Mines 236 | -9/Mines | Met a Derelict bent on vengeance 250 | -9/Mines | Learned location of 1 exit from Proximity Caves 260 | -9/Mines | Discovered new exit (range 7) 313 | -9/Mines | Build established: Mutant 327 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 327 | -9/Mines | Discovered new exit (range 5) 386 | -9/Mines | Entered Exiles 393 | -9/Exiles | Discovered new exit (range 17) 398 | -9/Exiles | Met 8R-AWN 407 | -9/Exiles | Met EX-HEX 421 | -9/Exiles | Met EX-BIN 427 | -9/Exiles | Aligned with FarCom system 427 | -9/Exiles | Given EX-Vault access code 439 | -9/Exiles | Opened EX-Vault 443 | -9/Exiles | Found Trap Reconfigurator 454 | -9/Exiles | Warned to stay clear of 0b10 Research branches 467 | -9/Exiles | Met EX-DEC 471 | -9/Exiles | Learned location of Zion (-6) 485 | -9/Exiles | Discovered new exit (range 14) 491 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 491 | -9/Exiles | Entered Mines 564 | -8/Mines | Discovered new exit (range 10) 591 | -8/Mines | Entered Materials 591 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 635 | -8/Materials | Identified exit to Storage 698 | -8/Materials | Entered Storage 1098 | -8/Storage | Destroyed 11 combat bots 1167 | -8/Storage | Discovered new exit (range 5) 1217 | -8/Storage | Met a pair of Derelict thieves 1300 | -8/Storage | Used back door to open Recycling access 1300 | -8/Storage | Discovered new exit (range 4) 1313 | -8/Storage | Entered Recycling 1313 | -8/Recycling | Accompanied by 6 allies 1320 | -8/Recycling | Spotter reported a threat 1320 | -8/Recycling | Spotter reported a threat 1324 | -8/Recycling | Spotter reported a threat 1335 | -8/Recycling | Identified exit to Factory 1348 | -8/Recycling | Spotter reported a threat 1350 | -8/Recycling | Spotter reported a threat 1358 | -8/Recycling | Spotter reported a threat 1363 | -8/Recycling | Entered Factory 1363 | -6/Factory | Accompanied by 6 allies 1363 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1379 | -6/Factory | Identified exit to Factory 1389 | -6/Factory | Entered another Factory area 1389 | -5/Factory | Accompanied by 4 allies 1389 | -5/Factory | Evolved 2 slots: Utility x2 1394 | -5/Factory | Identified exit to Factory 1432 | -5/Factory | Entered another Factory area 1432 | -4/Factory | Accompanied by 1 ally 1432 | -4/Factory | Evolved 2 slots: Utility x2 1438 | -4/Factory | Identified exit to Research 1507 | -4/Factory | Build established: Scavenger-Mutant 1528 | -4/Factory | Entered Research 1528 | -3/Research | Evolved 2 slots: Utility x2 1555 | -3/Research | Identified exit to Research 1678 | -3/Research | Entered another Research area 1678 | -2/Research | Evolved 2 slots: Utility x2 1727 | -2/Research | Found Antimissile System 1846 | -2/Research | Discovered new exit (range 17) 1848 | -2/Research | Identified exit to Access 1865 | -2/Research | Entered Access 1865 | -1/Access | Evolved 2 slots: Utility x2 1992 | -1/Access | Identified exit to Surface 2008 | -1/Access | Spotted B-99 Colossus 2019 | -1/Access | Spotted B-99 Colossus 2020 | -1/Access | Spotted B-99 Colossus 2061 | *** | Escaped! Last Messages --------------- 02035_ R-10 Processor collects Lgt. Ion Engine. 02037_ Acquired 12 matter. 02037_ Slug penetrates Wall. 02038_ K-01 Serf collects debris. 02040_ R-10 Processor collects Wheel. Sealed Barrier opened remotely. 02054_ C-30 ARC bursts open, deploying its payload. 02054_ G-73 Enforcer unfolds itself. Sealed Heavy Doors opened remotely. 02059_ The Access Shell folds into the floor. 02059_ Imp. Propulsion Shielding destroyed. Sealed Heavy Doors opened remotely. 02060_ Imp. Utility Shielding destroyed. 02060_ Knocked back. 02060_ Slug penetrates Sealed Heavy Doors. 02060_ Penetrated by Slug. 02060_ Imp. Propulsion Shielding destroyed. 02060_ Q-thruster destroyed. 02060_ Penetrated by Slug. Sealed Heavy Doors opened remotely. 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"""" | | ??????????# """T""" # | | ??????????# """ """ BB # ?? | | ??????????# BB ### ##### | | ??????????# | | ??????????# "" | | ??????????# @" BB | | ??????????# BB """ | | ??????????#gg ### "" | | ??????????#g%g #?# """ | | ??????????# ## """ | | ??????????# ####### ####################?## """ | | ??????????# ??????###?????????????????????# """ | | ??????????# ?????????????????????########## | | | ??????????# ?????????????????????# # | | ??????????# ?????????????????????# # | | ??????????# ?????????????????????# !!! # | | ??????????# ?????????????????????# !! # | | ??????????+ ?????????????????????# !! + | | ??????????# ?????????????????????# # | | ??????????? ??????????????????????# # | | ??????????????????????????????????# # | | ??????????????????????????????????# # | | ??????????????????????????????????#######+## | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# ""T | | ????????????????????????????????????????# """ | | ????????????????????????????????????????#+###+#### | | ???????????????????????????????????????# ? ??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 41 Energy Capacity 260 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 64 Offensive Hacking 10 Item Schematics ----------------- Imp. Medium Armor Plating | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultAngularNanosword Manual? 0 Play Time 00:49:07 Cumulative 488.0 hours Start 2020.02.17 @ 23:37:21 End 2020.02.20 @ 11:33:27 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 402 Rogue 402 Adventurer 0 Explorer 0 Win Type 0 Total 134 Types 83/7/29/6/3/2/4 Lore% 99 Gallery% 96 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0448c4e7-e417-4e28-9b94-139fbb668028