Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.30 @ 19:05:29 Player: Sunvar Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (40) 200 Value Destroyed (1137) 1137 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 3665 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 32% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Medium Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Improved Deuterium Engine Improved Cooling System Medium Storage Unit High-capacity Matter Pod (200) Improved Terrain Scan Processor Improved Medium Armor Plating Authchip [Weapon] Gatling Laser Gatling Laser Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Compact Wheel Gravmag System Gravmag System > --- UTILITY ---------- Coolant Injector Medium Storage Unit Signal Interpreter Hardened Medium Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Gatling Laser Flak Gun Heavy Hammer > --- INVENTORY -------- Improved Heat Sink Medium Storage Unit High-capacity Matter Pod Improved Terrain Scan Processor Particle Charger Authchip [Weapon] Gatling Laser Gatling Laser Gatling Laser Gatling Laser [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Armored Treads Leg Improved Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -7 ------- Run | Yrd Mat Sub Rec Fac Slots Evolved 6 | . . . . 6 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 3 | . . . . 3 Weapon 1 | . . . . 1 Parts Attached 73 | 7 11 6 1 48 Power 7 | 1 2 1 . 3 Engine 6 | 1 2 . . 3 Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 18 | 2 3 2 . 11 Treads 2 | . . . . 2 Leg 11 | 2 3 2 . 4 Wheel 3 | . . . . 3 Hover 2 | . . . . 2 Flight . | . . . . . Utility 13 | 2 1 . . 10 Device 8 | 1 . . . 7 Storage 2 | 1 1 . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 35 | 2 5 3 1 24 Energy Gun 14 | . . . . 14 Energy Cannon 1 | . . 1 . . Ballistic Gun 9 | 2 4 1 . 2 Ballistic Cannon 2 | . . . 1 1 Launcher 1 | . . . . 1 Special Weapon 2 | . 1 1 . . Impact Weapon 6 | . . . . 6 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 28 | . 1 5 1 21 Power 4 | . 1 1 . 2 Propulsion 11 | . . 2 . 9 Utility 5 | . . . 1 4 Weapon 8 | . . 2 . 6 Highest Loss Streak 12 | . 1 4 1 12 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 99 97 86 85 Engine 7 | . 13 12 . 5 Core 3 | . . . 14 1 Leg 21 | . 28 27 28 12 Wheel 2 | . . . . 6 Device 10 | . 14 14 1 10 Storage 11 | . 14 14 14 7 Processor 2 | . . . . 6 Protection 2 | . . . . 6 Energy Gun 5 | . . . . 13 Energy Cannon 3 | . . . 14 . Ballistic Gun 12 | . 26 23 6 1 Ballistic Cannon 1 | . . . 7 . Impact Weapon 2 | . . . . 5 Naked Turns . | . . . . . Heaviest Build 44 | 14 22 26 27 44 Greatest Support 26 | 20 26 26 26 26 Greatest Overweight (x) 3 | 1 . 1 1 3 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 Most Carried 10 | 3 10 10 10 10 Average Carried 9 | 2 8 9 8 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 3 10 6 10 9 Class Distribution -------------------- 92% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -7/Factory Resources | -11 -10 -10 -9 -7 ----------- Run | Yrd Mat Sub Rec Fac Matter Collected 1400 | 290 420 137 33 520 Remotely . | . . . . . Salvage Created 1529 | 120 203 170 261 775 Parts 73 | 5 12 11 8 37 Haulers Intercepted . | . . . . . Recyclers Shooed 4 | 1 . . . 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 17 | . . 17 . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -7 ------- Run | Yrd Mat Sub Rec Fac Combat Hostiles Destroyed 26 | . 4 8 2 12 Guns 23 | . 4 8 . 11 Cannons 2 | . . . 2 . Classes Destroyed 12 | 2 2 3 1 4 Worker 2 | . . . . 2 Builder 3 | . . . . 3 Tunneler 1 | 1 . . . . Recycler 5 | 1 . . 2 2 Turret 2 | . . 2 . . Watcher 1 | . 1 . . . Swarmer 7 | . . 7 . . Grunt 8 | . 4 . 1 3 Sentry 6 | . . . 1 5 Hunter 1 | . . . . 1 Programmer 3 | . . . . 3 Subdweller 1 | . . 1 . . Best Kill Streak 7 | 2 2 7 1 3 Combat Bots Only 7 | . 2 7 1 2 Max Kills in Single Turn 2 | 1 1 1 1 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -7 -------- Run | Yrd Mat Sub Rec Fac Hostile Shots Fired 443 | . 24 136 9 274 Missed 145 | . 9 54 6 76 Damage Taken 4275 | . 221 657 39 3358 Core 857 | . 32 99 13 713 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 96 | . . . . 96 Core Remaining (%) 71 | 100 . . 42 . Volleys Fired 102 | 5 23 29 5 40 Largest 3 | 2 2 2 2 3 Hottest 240 | 40 40 105 119 240 Shots Fired 200 | 10 43 47 10 90 Gun 184 | 10 39 43 4 88 Cannon 7 | . . 1 6 . Launcher 2 | . . . . 2 Special 7 | . 4 3 . . Kinetic 100 | 10 39 43 5 3 Thermal 94 | . 4 4 5 81 Explosive 2 | . . . . 2 Electromagnetic 4 | . . . . 4 Robot Hit Streak 16 | 5 8 5 3 16 Robot Miss Streak 5 | 2 3 4 1 5 Penetration Max . | . . . . . Secondary Targets 5 | . 1 3 . 1 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 144 | 6 27 25 6 80 Core Hits 79 | 3 11 12 4 49 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 3 | . . . 1 2 Burn 1 | . . . . 1 Destroy 1 | . . . 1 . Smash 1 | . . . . 1 Melee Attacks 72 | . . . . 72 Impact 72 | . . . . 72 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . . . . 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3339 | 61 337 426 123 2392 Guns 2484 | 61 337 373 24 1689 Cannons 129 | . . 30 99 . Explosions 59 | . . . . 59 Melee 644 | . . . . 644 Ramming . | . . . . . Kinetic 837 | 61 337 373 44 22 Thermal 1799 | . . 53 79 1667 Explosive 59 | . . . . 59 Electromagnetic . | . . . . . Impact 644 | . . . . 644 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 32 | . . . . 32 Average Corruption 12 | . . . . 12 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 49 | . . . . 49 Message Errors 14 | . . . . 14 Matter Fused 13 | . . . . 13 Heat Flow Errors 6 | . . . . 6 Energy Discharges 5 | . . . . 5 Parts Rejected 3 | . . . . 3 Data Loss (minor) 2 | . . . . 2 Data Loss (major) 2 | . . . . 2 Misfires 2 | . . . . 2 Misdirections 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 222 | . . 11 . 211 Projectiles 11 | . . 11 . . Explosions 7 | . . . . 7 Melee 204 | . . . . 204 Knockbacks 2 | . . . . 2 Impact 2 | . . . . 2 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 45 | . . . . 45 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 302 | . 20 14 118 302 Average Temperature 91 | . 5 10 49 100 Received Heat Transfer 771 | . 144 288 15 324 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . . . 3 Impact Corruptions 10 | . . . . 10 Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 10 | . . 1 . 9 Heat Transferred 3730 | . . 111 111 3508 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -7 ------- Run | Yrd Mat Sub Rec Fac Peak Influence 518 | 10 110 . 518 218 Initial 501 | . 6 . 501 81 Average 118 | 4 33 . 375 56 Maximum Alert Level 2 | . . . 2 1 Low Security (%) 81 | 100 100 . 19 99 Level 1 9 | . . . 40 . Level 2 8 | . . . 40 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 1 . . 7 Investigation 1 | . . . . 1 Extermination 3 | . . . . 3 Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -10 -9 -7 --------- Run | Yrd Mat Sub Rec Fac Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 110 | . 20 53 2 35 Peak Tracking Total 12 | . 6 7 1 12 Tactical Retreats 10 | . 2 7 . 1 Traps | -11 -10 -10 -9 -7 ------- Run | Yrd Mat Sub Rec Fac Traps Triggered 3 | . . . . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . 6 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -7 ---------- Run | Yrd Mat Sub Rec Fac Machines Disabled 3 | . . 2 . 1 Max in Single Turn 1 | . . 1 . 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -7 --------- Run | Yrd Mat Sub Rec Fac Machines Accessed 21 | . 9 . 7 5 Terminals 11 | . 7 . 3 1 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 7 | . 2 . 4 1 Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Total Hacks 39 | . 17 . 13 9 Successful 22 | . 7 . 9 6 Failed 17 | . 10 . 4 3 Catastrophic 6 | . 4 . . 2 Database Lockouts . | . . . . . Manual 9 | . 8 . 1 . Terminals 21 | . 15 . 4 2 Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units 13 | . 2 . 9 2 Scanalyzers . | . . . . . Garrison Access 3 | . . . . 3 Terminal Hacks 9 | . 5 . 3 1 Record 2 | . 1 . . 1 Robot Analysis 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Disarm Traps 1 | . 1 . . . Dispatch Records 1 | . . . 1 . Transport Status 1 | . . . 1 . Hauler Manifests 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks 10 | . 2 . 6 2 Report Inventory 7 | . 2 . 4 1 Retrieve Components 3 | . . . 2 1 Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 7 . 3 2 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 16 | . . . . 16 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 12 | . . . 5 7 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -7 ------------ Run | Yrd Mat Sub Rec Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -7 -------- Run | Yrd Mat Sub Rec Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -7 ------- Run | Yrd Mat Sub Rec Fac Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -7 ------------- Run | Yrd Mat Sub Rec Fac Turns Passed 4866 | 72 1535 387 994 1878 Spaces Moved 2669 | 40 795 249 631 954 Core 8 | 5 . . . 3 Treads . | . . . . . Legs 1793 | 35 795 249 631 83 Wheels 868 | . . . . 868 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 100 Average Speed 131 | 112 120 120 149 131 Slowest Speed 260 | 120 120 190 190 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 3 | . . . . 3 Exploration Rate (%) 47 | 4 97 15 97 23 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . 3 . . Spaces Dug 37 | . . . . 37 Terrain Destroyed 58 | . . . 2 56 Melee 37 | . . . . 37 Projectile 2 | . . . 2 . AOE 19 | . . . . 19 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -7 --------- Run | Yrd Mat Sub Rec Fac Total 3691 | 54 1328 286 672 1351 Wait 685 | . 466 1 23 195 Move 2664 | 39 794 248 630 953 Hop . | . . . . . Pick Up 42 | 3 16 1 8 14 Fast Attach 34 | 7 3 1 1 22 Attach 12 | . 1 5 . 6 Detach 3 | . 2 . . 1 Swap 27 | . 7 . . 20 Drop 39 | . 14 1 5 19 Fire 102 | 5 23 29 5 40 Melee 72 | . . . . 72 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 9 | . . . . 9 Rewire . | . . . . . Trap . | . . . . . Miscellaneous 2 | . 2 . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / [*Sub]) -10/Subcaves -9/Recycling -7/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 12) 314 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 16) 866 | -10/Materials | Discovered new exit (range 5) 1073 | -10/Materials | Derelicts attacked the area 1419 | -10/Materials | Discovered new exit (range 12) 1502 | -10/Materials | Discovered new exit (range 4) 1515 | -10/Materials | Identified exit to Mines 1600 | -10/Materials | Discovered new exit (range 5) 1608 | -10/Materials | Entered Subcaves 1622 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1679 | -10/Subcaves | Destroyed 7 combat bots 1746 | -10/Subcaves | Discovered new exit (range 9) 1872 | -10/Subcaves | Disturbed a concealed Subdweller 1976 | -10/Subcaves | Core integrity fell below 50% 1995 | -10/Subcaves | Entered Recycling 2008 | -9/Recycling | Lost 4 parts (1p2n1w) 2673 | -9/Recycling | Discovered new exit (range 9) 2989 | -9/Recycling | Entered Factory 2989 | -7/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 3146 | -7/Factory | Discovered new exit (range 13) 3187 | -7/Factory | Identified exit to Lower Caves 3246 | -7/Factory | Repaired Imp. Aluminum Leg 3717 | -7/Factory | Crushed by falling debris 4062 | -7/Factory | Lost 3 parts (2n1w) 4429 | -7/Factory | Crushed by falling debris 4429 | -7/Factory | System corruption reached 10% 4460 | -7/Factory | Lost 3 parts (2n1w) 4774 | -7/Factory | Cargo convoy interrupted 4799 | -7/Factory | Crushed by falling debris 4800 | -7/Factory | System corruption reached 30% 4802 | -7/Factory | Core integrity fell below 50% 4862 | -7/Factory | Core integrity fell below 20% 4867 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 04848_ Hvy. Hammer destroyed. 04848_ P-60 Hacker destroyed. 04852_ Com. Wheel destroyed. 04852_ Lightning Gun destroyed. 04853_ K-01 Serf collects debris. 04854_ Acquired 45 matter. 04854_ K-01 Serf collects debris. 04855_ System corrupted: Coolant Injector rejected. 04855_ Slug penetrates Manufacturing Mainframe. 04855_ Slug penetrates R-06 Scavenger. 04856_ K-01 Serf cleans the Manufacturing Mainframe. 04858_ Penetrated by Slug. 04858_ K-01 Serf collects debris. 04859_ R-06 Scavenger collects Coolant Injector. 04861_ Penetrated by Slug. 04861_ K-01 Serf cleans the Manufacturing Mainframe. 04861_ Penetrated by Slug. 04864_ K-01 Serf cleans the Manufacturing Mainframe. 04864_ Penetrated by Slug. 04867_ Slug penetrates Manufacturing Mainframe. 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"""" """" ## # | | ??????????????# #?# ## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 55 Particle Charging 15 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StasisFluxMonowheel Manual? 0 Play Time 01:05:11 Cumulative 35.0 hours Start 2024.04.30 @ 17:40:41 End 2024.04.30 @ 19:05:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 32 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x56 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cc1d7f32-e924-4b63-aaf6-a70473e4c6ca