Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.02 @ 15:55:53 Player: Anting Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (32) 6400 Robots Destroyed (387) 1935 Value Destroyed (18657) 18657 Prototype IDs (52) 1040 Alien Tech Used (3) 600 Bonus (8137) 8137 TOTAL SCORE: 40269 Bonus ------- High Alert Combat Kills 2994 Follower Combat Kills 629 Entered Garrisons 600 Met Data Miner 300 Met Imprinter 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2288 Friendly Fire -574 Cogmind --------- Core Integrity 0/1300 Matter 36/300 Energy 321/325 System Corruption 7% Temperature Cool (8) Movement Hovering (58) Location -3/Research Parts ------- > --- POWER (3) -------- Antimatter Reactor > --- PROPULSION (4) --- Antigrav System Gyrokinetic Inverter Gyrokinetic Inverter Combat Antigrav System > --- UTILITY (10) ----- Experimental Signal Interpreter Terrain Scan Processor Advanced Terrain Scan Processor Experimental Targeting Computer Graphene Brace > --- WEAPON (5) ------- Advanced Plasma Cannon > --- INVENTORY (5) ---- Medium Storage Unit Advanced Sensor Array Long-range Terrain Scanner Particle Accelerator Advanced Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Vortex Chain Reactor > --- PROPULSION ------- Heavy Treads Biometal Medium Treads Biometal Medium Treads > --- UTILITY ---------- Advanced Heat Sink Experimental Heat Sink Huge Storage Unit Experimental Signal Interpreter Advanced Terrain Scan Processor Experimental Targeting Computer Experimental Core Analyzer Particle Accelerator Centrium Medium Armor Plating Centrium Medium Armor Plating > --- WEAPON ----------- HERF Cannon Heavy Neutron Cannon Advanced KE Penetrator Advanced KE Penetrator Helical Railgun > --- INVENTORY -------- Mini Fusion Reactor Compact Battery Energy Well High-capacity Matter Pod Long-range Terrain Scanner Seismic Detector Improved Targeting Computer Graphene Brace System Mapper Long-range Tractor Beam Quantum Rifle HERF Cannon Heavy Disruptor Cannon Heavy Disruptor Cannon Coil Gun Long-range Missile Launcher [Rating: 173] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Fusion Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Aluminum Leg Hover Unit Gyrokinetic Inverter Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware System Mapper Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Heavy EM Shotgun Energy Cannon Heavy Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Long-range Missile Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Slots Evolved 14 | . . . 2 . 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Utility 8 | . . . . . 1 . . . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . . . 2 Weapon 3 | . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Attached 240 | 7 10 7 14 2 7 6 6 13 10 6 6 20 3 2 . 3 13 1 4 3 4 10 . 2 2 2 19 3 1 17 9 28 Power 19 | 1 1 . 2 . . 1 . 2 . 2 . . . . . . 1 . . . . . . . 1 . 2 . 1 1 . 4 Engine 8 | 1 1 . 2 . . 1 . 1 . . . . . . . . 1 . . . . . . . . . 1 . . . . . Core 4 | . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . 1 . . . Reactor 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . 4 Propulsion 56 | 2 4 2 6 . 1 3 4 3 4 . 2 5 . . . 1 3 . 1 . . 2 . . 1 . . . . 2 . 10 Treads 40 | . . . 6 . 1 3 4 3 4 . 2 5 . . . 1 3 . 1 . . 2 . . . . . . . 2 . 3 Leg 9 | 2 4 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Utility 90 | 2 4 1 2 1 2 . 1 3 . 2 2 8 1 . . 1 8 1 1 2 4 7 . 1 . 2 9 3 . 8 6 8 Device 45 | 1 2 . . . 1 . . 2 . . 1 4 1 . . . 4 1 1 1 4 5 . 1 . 1 3 1 . 4 3 4 Storage 7 | 1 2 . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . Processor 15 | . . . . . . . . . . . 1 . . . . . 1 . . 1 . 1 . . . 1 2 2 . 3 1 2 Hackware 5 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 2 Protection 18 | . . 1 1 1 1 . 1 1 . 2 . 2 . . . 1 1 . . . . 1 . . . . 2 . . 1 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 75 | 2 1 4 4 1 4 2 1 5 6 2 2 7 2 2 . 1 1 . 2 1 . 1 . 1 . . 8 . . 6 3 6 Energy Gun 7 | . 1 . . . 3 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 Energy Cannon 9 | . . . . . . 1 . . . . 1 1 . . . . . . . . . 1 . . . . 2 . . . 1 2 Ballistic Gun 42 | 2 . 4 3 1 1 1 . 5 4 . 1 2 1 1 . 1 . . . 1 . . . . . . 6 . . 6 2 . Ballistic Cannon 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Launcher 9 | . . . 1 . . . 1 . 1 1 . 1 1 . . . . . 1 . . . . . . . . . . . . 2 Special Weapon 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . . . . . . . 1 . . 1 . . . . . . . 1 1 . . . 3 . 2 1 . 7 1 5 Parts Lost 57 | . 1 1 2 . . 1 . 3 . 3 . . . . . 1 1 . . . . . . 1 . . 5 . . 16 3 19 Power 6 | . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . 2 Propulsion 9 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 . 5 Utility 21 | . . . 1 . . . . 1 . . . . . . . 1 . . . . . . . 1 . . 3 . . 6 2 6 Weapon 21 | . 1 1 . . . 1 . . . 2 . . . . . . 1 . . . . . . . . . 2 . . 6 1 6 Highest Loss Streak 12 | . 1 1 2 . . 1 . 3 . 1 . . . . . 1 1 . . . . . . 1 . . 2 . . 12 2 9 To Critical Strikes 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 18 | 3 12 15 18 20 19 18 18 18 18 19 19 19 19 20 20 19 19 19 20 20 19 17 18 17 17 18 19 23 23 21 10 9 Power . | . 1 1 . 1 1 1 1 . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . . Propulsion 4 | 2 4 4 5 8 8 8 7 6 6 6 6 5 6 6 6 6 5 5 5 5 5 2 2 2 2 2 2 2 2 1 . . Utility 9 | . 5 6 7 7 5 5 6 6 5 7 9 8 7 8 8 7 9 9 10 10 10 10 11 10 10 10 11 12 12 12 8 5 Weapon 4 | . 1 2 4 4 4 4 4 4 6 5 4 4 5 5 5 5 3 4 4 3 3 4 4 4 4 3 5 7 7 6 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 47 | . 1 1 8 . 3 . 2 . . 1 1 4 . . . . 3 . . 1 . 6 . . . . 4 1 1 1 . 9 Power 4 | . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Propulsion 9 | . 1 . 1 . . . 1 . . . . 1 . . . . . . . . . 5 . . . . . . . . . . Utility 17 | . . . 4 . 1 . 1 . . 1 1 1 . . . . 1 . . . . . . . . . . 1 1 . . 5 Weapon 16 | . . 1 1 . 2 . . . . . . 1 . . . . 2 . . 1 . 1 . . . . 4 . . . . 3 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 94 | . 99 100 99 100 99 99 100 99 99 99 99 99 100 99 75 99 99 100 99 100 99 90 88 87 88 88 87 81 80 81 74 73 Engine 4 | . 14 14 11 11 9 9 9 7 . . . . . . . . . 6 6 6 6 5 5 5 2 . 3 . . . . . Core 1 | . . . . . . . . 1 9 8 9 7 7 7 7 7 5 . . . . . . . . . . . . 1 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 6 10 10 10 5 5 Treads 18 | . . . 31 33 27 27 27 26 26 27 27 30 30 30 30 30 26 26 26 26 26 14 11 11 11 11 10 10 10 10 5 10 Leg 2 | . 28 28 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Device 14 | . 14 8 9 . 8 9 9 9 9 9 8 14 15 15 15 14 12 13 13 13 12 22 23 23 23 23 20 14 15 15 14 12 Storage 7 | . 14 14 11 11 9 9 9 9 9 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 2 Processor 4 | . . . . . . . . . . . . . . . . . 6 6 6 6 6 4 5 5 5 5 8 9 10 10 14 17 Protection 5 | . . 5 1 11 9 9 9 9 9 9 9 6 7 7 7 7 6 6 6 6 6 5 5 5 5 5 4 5 5 4 4 5 Energy Gun 1 | . 7 6 . . 26 18 18 1 . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . 2 4 6 . . 5 4 3 6 1 2 1 4 1 6 . . 4 4 1 5 4 5 5 2 7 5 Ballistic Gun 24 | . 20 21 32 33 9 14 13 28 33 30 27 25 26 23 4 27 31 27 31 26 32 28 23 23 27 23 21 20 20 21 16 7 Peak Build Rating 173 | 7 10 9 17 18 30 30 34 42 45 46 46 62 61 58 58 62 70 69 70 70 70 94 94 95 96 102 128 129 132 150 128 173 Average Rating 70 | 5 7 8 15 17 29 29 30 39 42 45 43 57 58 57 43 57 68 68 69 69 68 88 94 94 93 101 114 126 126 138 118 127 On Entrance 60 | . 7 8 9 17 18 30 29 34 40 45 46 42 61 58 58 58 62 62 63 69 70 70 94 94 91 96 102 124 124 132 67 120 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 193 | 15 30 31 58 60 71 73 74 77 77 77 76 80 80 74 74 80 86 85 90 85 85 90 90 93 99 113 175 170 184 193 168 182 Greatest Support 140 | 20 20 20 60 60 60 60 69 69 60 60 64 104 104 104 104 104 106 98 98 98 98 140 140 140 140 140 140 140 140 140 70 140 Greatest Overweight (x) 2 | . 1 1 1 . 1 1 1 1 1 1 1 . . . . . . . . . . . . . 1 . 1 1 1 1 2 2 Average Overweight (x) . | . . 1 . . . 1 1 . 1 1 1 . . . . . . . . . . . . . . . . 1 1 1 2 . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 Average Capacity 20 | 6 14 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 23 25 25 25 25 17 Most Carried 25 | 5 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 19 19 Average Carried 19 | 4 12 14 18 20 19 19 19 19 19 19 19 19 19 20 20 19 19 19 20 19 19 19 20 19 19 19 22 24 24 23 10 10 Final Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 5 Final Carried 25 | 5 15 15 20 20 20 20 20 20 19 19 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 25 25 25 20 10 5 Class Distribution -------------------- 78% | Tank 6% | Scavenger-Tank 6% | Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Tank | -9/Mines Tank | -8/Materials Tank | -8/Garrison Scavenger-Tank | -8/Materials Tank | -8/Garrison Tank | -8/Materials Tank | -8/Garrison Tank | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Mutant | -7/Data Miner Tank | -6/Proximity Caves Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Zion Tank | -5/Proximity Caves Tank | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Tank | -5/Zhirov Tank | -4/Proximity Caves Tank | -4/Factory Tank | -4/Upper Caves Tank | -4/Upper Caves Scavenger-Tank | -4/Warlord Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Matter Collected 16089 | 282 599 185 550 43 134 154 115 1181 649 1084 408 638 735 168 . 389 1148 144 345 10 392 721 108 434 227 133 2464 302 338 1216 177 616 Remotely 3306 | . . . . . . . . . . . . . . . . . 446 . . . . 138 . 384 227 . 1006 . . 1014 . 91 Salvage Created 16858 | 84 736 261 655 31 695 596 250 1184 731 966 402 423 600 174 . 268 1463 153 235 . 310 626 25 482 254 111 2750 61 328 852 196 956 Parts 863 | 5 46 23 46 6 38 39 19 65 34 59 19 33 13 5 . 18 62 7 10 . 11 18 4 18 . 4 136 . 18 39 14 54 Haulers Intercepted 18 | . 2 . 4 . 3 . 1 . 1 . . 3 . . . . . . . . 1 2 . . . . 1 . . . . . Recyclers Shooed 16 | . . . 4 . 1 . . . 2 . 3 1 . . . . 1 . . . . 2 . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 103 | . . . . . . . . . . . . . 11 2 . 16 . 3 10 . 8 . 1 13 . 4 . . 23 . 12 . Prevented 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Combat Hostiles Destroyed 322 | . 17 13 14 2 8 15 3 36 17 29 4 6 10 . . 5 16 3 4 . 11 2 4 10 . 2 44 1 5 15 4 22 Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Guns 218 | . 17 13 10 2 7 14 2 29 16 15 3 4 6 . . 5 14 2 4 . 6 2 . 7 . 2 21 . 5 10 2 . Cannons 36 | . . . . . . . 1 5 . 2 1 2 . . . . 2 1 . . . . . . . . 13 1 . . 2 6 AOE 64 | . . . 4 . 1 1 . 2 . 12 . . 4 . . . . . . . 5 . 4 3 . . 7 . . 5 . 16 Classes Destroyed 24 | 2 4 . 2 . 1 . 1 4 1 1 1 . 1 1 . 1 . . 1 . . . . . . . . 1 . 2 . . Worker 10 | . . . . . 2 . 1 . 1 . . . . . . . 3 . . . . . . . . . 1 . . . . 2 Builder 4 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 2 . . . . . Tunneler 2 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 18 | . 2 . 4 . 3 . 1 . 1 . . 3 . . . . . . . . 1 2 . . . . 1 . . . . . Recycler 15 | 1 1 . 1 . 1 . . . . . 2 . . . . . 4 . . . . 2 . . . . 2 . . . . 1 Minesweeper 3 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . Operator 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Drone 7 | . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . 2 . . . . 1 . Watcher 9 | . . . 1 . 1 . . . . 1 1 . . . . . 1 . . . . 1 . . . . 3 . . . . . Swarmer 85 | . 3 9 8 2 2 6 . 9 3 9 . . 1 . . . 2 . . . 4 . 4 2 . . 7 . . 1 . 13 Saboteur 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Grunt 101 | . 14 4 3 . 3 7 . 12 9 9 1 2 7 . . . 5 1 . . 5 . . 4 . . 6 1 . 3 . 5 Brawler 5 | . . . . . . . . . . . 1 . 1 . . . 2 . . . . . . 1 . . . . . . . . Duelist 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 33 | . . . 3 . 3 2 3 6 4 1 2 . 1 . . 1 1 . . . . 2 . 2 . . 1 . 1 . . . Specialist 3 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . 1 . . Hunter 22 | . . . . . . . . 1 . 1 . . . . . . 2 . . . . . . . . . 12 . 2 2 2 . Programmer 50 | . . . . . . . . 6 . 8 . 4 . . . 1 3 . . . . . . . . . 18 . 2 3 1 4 Behemoth 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Decomposer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Butcher 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Bouncer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Mutant 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 11 | 2 4 3 5 2 4 4 4 11 9 9 2 2 4 1 . 1 5 2 4 . 6 2 4 6 . 1 7 1 2 5 2 11 Combat Bots Only 11 | . 4 3 4 2 2 4 2 11 7 9 2 2 4 . . 1 3 2 4 . 5 1 4 6 . 1 5 1 2 5 2 11 Max Kills in Single Turn 4 | 1 1 1 2 1 3 3 1 2 2 3 1 2 4 1 . 1 1 1 1 . 3 1 2 2 . 1 3 1 2 2 1 4 Gunslinging 1 | . . . . . 1 . . 1 1 . . 1 . . . . . . . . 1 . . . . . . . . . . . Exploded 4 | . . . 2 . 1 1 . 1 . 3 . . 4 . . . . . . . 3 . 2 2 . . 3 . . 2 . 4 Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Hostile Shots Fired 1827 | . 84 62 60 2 20 35 4 122 59 133 6 17 30 . . 77 51 6 8 . 49 10 14 55 . . 252 10 18 297 66 280 Missed 565 | . 22 10 16 . 9 13 2 35 15 46 3 6 11 . . 29 20 3 1 . 15 3 5 13 . . 61 3 3 93 14 114 Hits 1262 | . 62 52 44 2 11 22 2 87 44 87 3 11 19 . . 48 31 3 7 . 34 7 9 42 . . 191 7 15 204 52 166 Melee 7 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . 3 . . Projectile 1255 | . 62 52 44 2 11 22 2 87 44 87 3 11 19 . . 48 31 3 3 . 34 7 9 42 . . 191 7 15 201 52 166 AOE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Critical Strikes 65 | . 3 2 3 . 1 4 . 9 1 4 . 1 1 . . 2 1 . 1 . . . . 1 . . 13 . . 14 1 3 Actively Blocked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 18614 | . 698 502 525 17 187 305 47 1359 631 1328 45 120 140 . . 372 429 30 97 . 283 123 84 637 . . 1943 68 168 3494 766 4216 Core 2545 | . 137 81 38 . 9 45 . 150 48 226 . . 23 . . 5 40 . . . 41 . 21 24 . . 127 . 10 158 60 1302 Absorbed by Shields 3620 | . . . . . . . . . . . . 47 119 . . 119 145 31 100 . 140 104 46 124 . . 1573 72 155 845 . . Reduced by Siege Mode 288 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . . 123 . 9 150 . . Redirected to Shielding 57 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 57 . . . . . Regen/Repaired (Parts) 484 | . 104 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 380 . . Core Remaining (%) 69 | 100 . 12 . 90 . . . . . . 13 . . . . 96 . . . . 90 . . . . 95 . . . . 61 . Volleys Fired 1060 | 2 66 33 51 2 16 31 8 82 30 77 35 28 34 45 . 36 59 13 19 . 12 21 33 57 6 13 124 27 9 43 21 27 Largest 5 | 2 2 2 3 3 4 4 4 4 4 4 4 4 4 1 . 4 5 5 5 . 5 5 1 5 1 5 5 5 5 5 5 4 Hottest 306 | 40 70 70 66 66 175 175 198 159 130 129 155 155 105 69 . 105 170 130 130 . 165 190 90 190 90 190 235 230 230 169 306 277 Shots Fired 2824 | 4 132 66 147 6 61 77 23 222 111 175 61 79 91 47 . 81 203 30 59 . 51 89 33 124 6 28 432 36 37 191 71 51 Gun 2224 | 4 132 66 144 6 61 67 17 171 107 142 28 61 76 10 . 60 169 21 50 . 42 81 . 80 . 16 324 9 30 183 43 24 Cannon 526 | . . . . . . 10 4 50 4 16 33 18 13 37 . 21 34 9 8 . 3 8 28 37 6 12 94 27 7 3 28 16 Launcher 74 | . . . 3 . . . 2 1 . 17 . . 2 . . . . . 1 . 6 . 5 7 . . 14 . . 5 . 11 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2099 | 4 114 54 144 6 16 29 7 153 111 158 38 61 76 2 . 60 169 21 50 . 42 81 . 80 . 16 324 9 30 183 43 18 Thermal 533 | . 18 12 . . . 10 4 50 . . 23 18 13 45 . 21 34 9 8 . 3 8 28 37 6 12 94 27 7 3 21 22 Explosive 62 | . . . 3 . . . . . . 11 . . 2 . . . . . 1 . 6 . 5 7 . . 14 . . 5 . 8 Electromagnetic 130 | . . . . . 45 38 12 19 . 6 . . . . . . . . . . . . . . . . . . . . 7 3 Robot Hit Streak 21 | 4 17 15 12 2 6 6 7 10 9 6 9 6 10 7 . 8 11 8 14 . 5 15 1 9 5 4 21 8 5 18 6 14 Robot Miss Streak 11 | . 4 4 5 1 4 4 3 10 10 11 2 4 3 1 . 7 3 3 2 . 6 4 2 3 1 7 3 2 2 2 5 2 Penetration Max 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 2 . . Secondary Targets 41 | . 2 1 2 . 2 2 . 8 7 2 . 1 2 . . . 3 . 2 . 3 . . 2 . . . . . 2 . . Max Gunslinging Chain 2 | . 1 1 1 . 1 1 . 1 2 1 . 1 1 . . . 1 . 1 . 1 . . 1 . . . . . 1 . . Shots Hit Robots 1542 | 4 82 41 94 4 40 35 13 151 70 95 20 39 48 15 . 40 112 17 35 . 21 56 1 65 5 8 228 15 18 121 29 20 Core Hits 899 | 3 41 18 32 2 24 29 9 146 47 66 10 15 27 5 . 14 59 7 11 . 26 19 7 32 5 2 105 4 12 59 13 50 Critical Kills 11 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . 5 . 2 . 2 . Critical Parts Destroyed 13 | . 1 . . . . . . . . . . . 1 . . . 1 . . . . . . . . . 5 . . 3 2 . Critical Strikes 31 | . 2 2 . . . 1 . . 2 2 . . 1 . . . 1 . . . . . . 1 . . 10 . 2 3 4 . Burn 3 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Destroy 23 | . 1 . . . . 1 . . 2 . . . 1 . . . 1 . . . . . . 1 . . 7 . 2 3 4 . Blast 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 15 | . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 15 | . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 41859 | 44 1149 486 1397 76 998 980 256 2834 1638 4066 536 908 1342 348 . 795 2208 399 648 . 1397 1152 459 1877 192 209 7106 456 407 3918 793 2785 Guns 25727 | 44 1141 478 1124 59 812 760 180 2238 1533 1768 355 720 849 133 . 768 1904 291 648 . 408 1027 . 1034 . 51 3627 37 356 2685 545 152 Cannons 5359 | . . . . . . . 50 418 92 148 162 161 84 215 . 27 238 108 . . . 98 . 191 192 158 1873 419 51 . 248 426 Explosions 9833 | . . . 273 . 171 220 21 178 . 1463 . . 409 . . . 33 . . . 989 . 459 652 . . 1542 . . 1230 . 2193 Melee 687 | . . . . . . . . . . 687 . . . . . . . . . . . . . . . . . . . . . . Ramming 253 | . 8 8 . 17 15 . 5 . 13 . 19 27 . . . . 33 . . . . 27 . . . . 64 . . 3 . 14 Kinetic 23992 | 44 951 363 1124 59 183 228 49 1968 1625 1916 417 720 849 . . 768 1904 291 648 . 408 1027 . 1034 . 51 3627 37 356 2685 545 115 Thermal 6462 | . 190 115 . . 171 220 50 596 . . 100 161 84 348 . 27 238 108 . . . 98 . 191 192 158 2188 419 51 . 210 547 Explosive 8123 | . . . 273 . . . . . . 1234 . . 409 . . . . . . . 989 . 459 652 . . 1227 . . 1230 . 1650 Electromagnetic 2342 | . . . . . 629 532 152 270 . 229 . . . . . . 33 . . . . . . . . . . . . . 38 459 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 687 | . . . . . . . . . . 687 . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . . 4 4 17 17 1 1 1 1 1 1 1 . . 3 . . . . . 10 10 10 10 5 7 Average Corruption 5 | . . . . . . . . 3 4 14 17 1 1 1 1 1 1 1 . . 3 . . . . . 4 10 10 2 4 2 Corruption Purged 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 445 | . . . . . . . . 42 7 81 30 3 19 13 1 3 . 3 . . 13 . . . . . 68 53 66 8 22 13 Message Errors 96 | . . . . . . . . 7 2 25 4 . 4 3 . 2 . . . . 4 . . . . . 10 13 12 1 5 4 Matter Fused 114 | . . . . . . . . 15 2 13 9 . 4 5 . 1 . . . . 1 . . . . . 20 12 21 3 7 1 Heat Flow Errors 47 | . . . . . . . . 4 2 5 4 1 2 . . . . . . . 4 . . . . . 8 6 4 1 4 2 Energy Discharges 50 | . . . . . . . . 6 . 10 1 . 1 1 . . . 1 . . 3 . . . . . 7 4 11 2 2 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Data Loss (minor) 61 | . . . . . . . . 4 1 12 6 2 3 1 . . . . . . 1 . . . . . 6 6 11 1 4 3 Data Loss (major) 24 | . . . . . . . . 2 . 3 1 . 1 1 . . . 1 . . . . . . . . 6 6 3 . . . Misfires 17 | . . . . . . . . 2 . 3 . . 1 2 . . . 1 . . . . . . . . 4 2 2 . . . Alerts 13 | . . . . . . . . 2 . 2 1 . 2 . 1 . . . . . . . . . . . 1 2 2 . . . Weapon Failures 20 | . . . . . . . . . . 8 4 . 1 . . . . . . . . . . . . . 6 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 502 | . . . 2 . 12 26 . . . 92 . 12 . 28 . . . 7 . . 22 3 . 21 . 67 156 31 . 4 1 18 Projectiles 248 | . . . . . . . . . . 15 . 12 . 28 . . . 7 . . . 3 . 10 . 67 64 31 . . 1 10 Explosions 153 | . . . 2 . 12 26 . . . . . . . . . . . . . . 22 . . 11 . . 68 . . 4 . 8 Melee 101 | . . . . . . . . . . 77 . . . . . . . . . . . . . . . . 24 . . . . . Knockbacks 8 | . . . . . . . . . 2 1 . 1 . . . . . . . . . 1 . . . . 1 . . 1 . 1 Impact 5 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . 1 . 1 Kinetic 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 304 | . . . . . 50 . . 44 . 76 . . . . . . 74 . . . . . . . . . . . . 40 . 20 Shots 13 | . . . . . 1 . . 1 . 4 . . . . . . 3 . . . . . . . . . . . . 2 . 2 Rammed 28 | . . . . 2 5 . . . 2 . 4 4 . . . . 3 . . . . 1 . . . . 4 . . 1 . 2 Targets Rammed 34 | . 2 1 . 2 5 . 1 . 3 . 4 4 . . . . 4 . . . . 1 . . . . 4 . . 1 . 2 Kicked 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Highest Temperature 667 | . 165 114 41 9 129 111 72 191 202 260 285 256 171 144 . 667 216 128 210 . 296 384 140 395 28 194 389 362 344 233 477 64 Average Temperature 71 | . 55 25 11 6 44 39 32 40 26 68 77 47 63 51 . 134 56 33 81 . 103 115 44 93 28 35 100 101 130 31 114 21 Received Heat Transfer 3819 | . 384 141 243 . 54 216 18 417 297 126 18 4 55 . . 391 26 12 10 . 30 12 . 204 . . 138 12 . 756 . 255 Effects 16 | . . . . . . . . . . . . . . . . 6 . . . . 1 . . 1 . . 7 . 1 . . . Shutdowns 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 . 1 . . . Energy Bleed 6 | . . . . . . . . . . . . . . . . 4 . . . . 1 . . . . . 1 . . . . . Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Matter Decay 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations 18 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 12 1 1 2 . 1 Total Turns 270 | . . . . . . . . . . . . . . . . . . . . . . 14 . . . . 189 7 12 46 . 2 Longest Duration 35 | . . . . . . . . . . . . . . . . . . . . . . 14 . . . . 28 7 12 35 . 2 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 10 | . . . . . 2 . . 1 . 2 . . . . . . . . . . . . . . . . 2 . . . . 3 Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Robots Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Parts Melted 16 | . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . 9 . . 3 . . Heat Transferred 6779 | . 629 481 . . 50 200 74 842 . . 148 185 111 555 . 37 296 148 . . . 150 . 300 186 250 1950 . . . . 187 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 14 | . . . . . 3 2 1 2 . 2 . . . . . . 2 . . . . . . . . . . . . . . 2 Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Maximum Alert Level 5 | . . . . . 1 3 2 5 4 5 3 2 . . . . 2 . . . . . . . . . 3 . . . . 3 Low Security (%) 42 | 100 100 100 100 100 56 . 19 1 . . . 91 . . . . 26 . . . . 100 . . . . 12 . . . . . Level 1 14 | . . . . . 43 5 54 9 . . . 7 . . . . 67 . . . . . . . . . 23 . . . . 22 Level 2 13 | . . . . . . 54 26 20 . . . 1 . . . . 5 . . . . . . . . . 22 . . . . 67 Level 3 16 | . . . . . . 39 . 25 36 18 100 . . . . . . . . . . . . . . . 41 . . . . 10 Level 4 6 | . . . . . . . . 22 63 28 . . . . . . . . . . . . . . . . . . . . . . Level 5 7 | . . . . . . . . 21 . 53 . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2133 | 10 112 125 129 50 350 1022 497 2133 1430 2080 1014 403 . . . . 450 . . . . 150 . . . . 874 . . . . 889 Initial 1039 | . . 15 33 . . 213 497 138 1039 929 1014 403 . . . . 450 . . . . 150 . . . . 150 . . . . 600 Average 506 | 2 46 43 36 3 196 673 289 1092 1209 1568 947 59 . . . . 280 . . . . 61 . . . . 549 . . . . 555 Influence Increases 13912 | 10 506 355 449 50 723 919 116 2085 621 1181 167 210 230 15 . 95 1025 35 . . 220 280 90 215 10 20 2016 20 232 330 90 1597 Destroy 0b10 Robot/C 6680 | . 340 260 280 40 400 380 60 820 380 580 80 120 200 . . 60 320 20 . . 180 40 80 200 . . 880 20 180 260 60 440 Destroy 0b10 Robot/NC 430 | 10 20 . 30 . 50 . 15 . 10 20 15 15 10 15 . 15 45 . . . 15 25 . . 10 20 50 . . 10 10 20 Destroy Leader 1152 | . 84 50 70 10 92 30 32 40 112 60 32 56 20 . . 20 82 . . . 10 24 10 . . . 208 . 30 . 20 60 Allied During Kill 284 | . . . . . 122 44 . 34 62 . . . . . . . . . . . . . . . . . . . 22 . . . Successful Hack 221 | . 30 . 34 . 17 14 4 . . 14 . 14 . . . . 38 . . . . 22 . . . . 34 . . . . . Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 555 | . . . 15 . 30 . . 30 45 30 . . . . . . 60 . . . . 15 . . . . 285 . . . . 45 Anti-Garrison Action 1850 | . . . . . . 400 . 1050 . 400 . . . . . . . . . . . . . . . . . . . . . . Destroy Structure 715 | . 2 . 20 . 12 51 5 51 12 47 25 5 . . . . 15 . . . . 4 . . . . 334 . . . . 132 Advance Influence 1350 | . . . . . . . . . . . . . . . . . 450 . . . . 150 . . . . 150 . . . . 600 Partial Spotted 15 | . . . . . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . . Lose Combat Pursuer 630 | . . 45 . . . . . 60 . 30 15 . . . . . . 15 . . 15 . . 15 . . 75 . . 60 . 300 Influence Decreases 13029 | 10 467 306 537 50 395 225 925 165 1324 531 1360 1097 187 58 . 95 776 284 . . 220 274 96 71 154 20 1207 802 206 351 122 714 Entered New Map 4579 | . . 24 55 . . 115 525 75 1094 501 1066 484 . 9 . . . 93 . . . . 3 . 144 . . 300 6 53 32 . Time Decay 6490 | 10 457 272 462 50 295 . 230 . 170 . 294 463 187 49 . 85 616 191 . . 220 274 93 61 10 20 707 502 180 138 80 374 Search Patrol Dispatched 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 Lost Part 550 | . 10 10 20 . . 10 . 30 . 30 . . . . . 10 10 . . . . . . 10 . . 50 . . 160 10 190 Lost Ally 360 | . . . . . 100 100 20 60 60 . . . . . . . . . . . . . . . . . . . 20 . . . Purge Threat 900 | . . . . . . . 150 . . . . 150 . . . . 150 . . . . . . . . . 450 . . . . . Squads Dispatched 52 | . 5 . 1 . 1 . . . 7 . . 4 . . . . 10 . . . . 2 . 1 . . 14 . . . . 7 Investigation 15 | . 4 . . . . . . . . . . 1 . . . . 3 . . . . 1 . 1 . . 4 . . . . 1 Extermination 17 | . . . . . . . . . . . . 3 . . . . 4 . . . . 1 . . . . 7 . . . . 2 Reinforcement 15 | . 1 . 1 . 1 . . . 4 . . . . . . . 3 . . . . . . . . . 2 . . . . 3 Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Garrison 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Construction Impeded 5 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Distress Signals 17 | . 2 1 1 . 3 . . . 2 . 2 . . . . 1 1 . . . 1 . . . . . . . . . . 3 Communications Jammed 8 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 5 . . . 2 . Distress Signals 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Times Spotted 474 | . 32 16 19 2 21 19 4 39 28 27 6 9 11 . . 7 19 5 4 . 12 5 4 11 . 3 49 3 3 61 7 48 Peak Tracking Total 18 | . 4 3 4 2 5 4 2 7 7 6 3 2 4 . . 3 3 4 4 . 5 1 4 6 . 2 5 2 2 18 2 13 Tactical Retreats 24 | . . 3 . . . . . 3 . 1 1 . . . . . . 1 . . 1 . . 1 . . 2 . . 2 . 9 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Traps Triggered 28 | . 2 . . . . 6 1 5 . 7 . . . . . . 1 . . . . 2 . . . . . . . . . 4 Indirectly 6 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 4 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Disabled 58 | . . . 2 . 2 4 . 9 3 7 . . . . . . 4 . . . . 1 . 4 . . 19 . . . . 3 Max in Single Turn 6 | . . . 1 . 1 1 . 1 1 1 . . . . . . 2 . . . . 1 . 1 . . 6 . . . . 1 Garrison Access 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Garrison Relay 15 | . . . . . . 4 . 7 . 4 . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Accessed 74 | . 9 . 7 . 3 1 3 2 1 1 . 9 . 1 4 . 8 1 2 1 . 4 . 2 4 1 5 . 3 1 . 1 Terminals 36 | . 7 . 6 . 2 1 1 2 . 1 . 4 . . . . 5 . . . . 4 . 1 . 1 . . . . . 1 Fabricators 5 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 2 . . . . . Repair Stations 4 | . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Recycling Units 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzers 3 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Garrison Access 6 | . . . . . 1 . 1 . 1 . . 3 . . . . . . . . . . . . . . . . . . . . Total Hacks 238 | . 35 . 29 . 8 1 8 6 1 1 . 23 . 1 27 . 27 1 6 6 . 12 . 5 17 1 12 . 9 1 . 1 Successful 149 | . 20 . 12 . 4 1 4 . 1 1 . 9 . 1 27 . 15 1 6 6 . 4 . 5 17 1 4 . 9 1 . . Failed 88 | . 14 . 17 . 4 . 4 6 . . . 14 . . . . 12 . . . . 8 . . . . 8 . . . . 1 Catastrophic 13 | . 2 . . . 1 . 1 1 . . . 3 . . . . 1 . . . . 1 . . . . 2 . . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 84 | . 27 . 19 . 5 . 4 . . . . 7 . . . . 10 . . . . 9 . . . . 2 . . 1 . . Terminals 122 | . 28 . 27 . 7 1 4 6 . 1 . 14 . . . . 16 . . . . 12 . 4 . 1 . . . . . 1 Fabricators 15 | . . . . . . . . . . . . . . . . . 11 . . . . . . . . . 4 . . . . . Repair Stations 13 | . 5 . . . . . 3 . . . . 2 . . . . . . . . . . . . . . 3 . . . . . Recycling Units 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzers 8 | . . . 2 . . . . . . . . 2 . . . . . . . . . . . . . . 4 . . . . . Garrison Access 8 | . . . . . 1 . 1 . 1 . . 5 . . . . . . . . . . . . . . . . . . . . Terminal Hacks 111 | . 9 . 5 . 2 1 1 . . 1 . 7 . 1 27 . 7 1 6 6 . 4 . 5 17 1 . . 9 1 . . Record 33 | . . . . . . . . . . . . . . . 11 . . . 5 . . . . 4 5 1 . . 7 . . . Part Schematic 23 | . 2 . . . . . . . . . . . . . 10 . 1 . . 6 . . . . 4 . . . . . . . Robot Schematic 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 17 | . 3 . 4 . 1 . . . . . . 1 . . 3 . . . . . . 1 . . 4 . . . . . . . Open Door 7 | . . . . . . . . . . . . . . 1 . . . 1 1 . . . . 1 . . . . 2 1 . . Branch Access Points 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . Emergency Access Points 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Locate Traps 5 | . 1 . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 5 | . 2 . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . 2 . . . . . Load Schematic 4 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . . . . . Build 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . Repair Station Hacks 5 | . 4 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Repair 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Insert Component 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access Hacks 5 | . . . . . 1 . 1 . 1 . . 2 . . . . . . . . . . . . . . . . . . . . Unlock Access 3 | . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 18 | . 7 . 5 . 1 . 1 . . . . . . . . . 3 . . . . . . . . . 1 . . . . . Terminals 15 | . 6 . 5 . 1 . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . Botnet 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Operators 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Skim 12 | . 5 . 5 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 8 . 7 . 2 1 2 2 . . . 7 . . . . 8 . . . . 4 . 1 . 1 5 . . . . 1 Full Trace Events 10 | . 1 . . . . . . 2 . . . 1 . . . . 2 . . . . 1 . 1 . . 2 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . 2 . . . . . . . . . . . . . 10 . 1 . . 6 . . . . 4 . . . . . . . Parts Built 4 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Time 305 | . . . . . . . . . . . . . . . . . 258 . . . . . . . . . 47 . . . . . Total Part Build Rating 22 | . . . . . . . . . . . . . . . . . 17 . . . . . . . . . 5 . . . . . Parts Repaired 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 64 | . 64 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 59 | . . . . . . 15 . 26 . 18 . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 59 | . . . . . . 15 . 26 . 18 . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . 6 . 8 . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total Allies 23 | . . . . 6 . 6 . 8 . . . . . . . . . . . . . . . . . . . . 3 . . . Largest Group 6 | . . . . 6 6 6 1 5 3 . . . . . . . . . . . . . . . . . . . 3 . . . Highest-Rated Group 138 | . . . . 120 120 63 13 76 48 . . . . . . . . . . . . . . . . . . . 138 . . . Highest-Rated Ally 46 | . . . . 31 31 16 13 16 16 . . . . . . . . . . . . . . . . . . . 46 . . . Initial Warlord ECA Mod 581 | . . . . . . . 6 6 17 17 27 26 26 26 26 25 25 25 25 25 24 24 24 24 24 23 23 23 23 23 22 22 Total Orders 6 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 4 . . . . . STAY 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . RETURN 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Ally Attacks 186 | . . . . . 76 43 3 29 25 . . . . . . . . . . . . . . . . . . . 10 . . . Total Damage 2102 | . . . . . 974 313 43 350 253 . . . . . . . . . . . . . . . . . . . 169 . . . Kills 31 | . . . . . 16 4 . 5 2 . . . . . . . . . . . . . . . . . . . 4 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Active Infowar (turns) 34059 | 29 1864 1049 1239 . . . . . . . 528 1776 1565 1667 146 481 1785 1635 2185 471 915 585 2592 4128 . 725 2708 1343 1957 1541 818 327 Sensors 26058 | . . . . . . . . . . . . 1690 1555 1667 146 412 1785 1635 2184 471 799 558 2592 4105 . 716 902 1343 1957 1541 . . IFF 1519 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1519 . . . . . Terrain 13695 | . . . . . . . . . . . . . . . . . . . . . . 546 2592 4103 . 714 1464 1095 1813 622 575 171 Traps 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Seismic 10157 | 29 1864 1049 1239 . . . . . . . 526 1001 1398 1667 146 258 . . . . . . . . . . . . . . 794 186 Decoding 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Machine Analysis 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Jamming 4308 | . . . . . . . . . . . . . . . . . . . . . 116 279 . 22 . 377 2575 235 119 . 585 . ECM 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 17 | . . 1 . 1 . . . . . . . . . 1 . 1 . 1 3 . 1 . 2 1 . 1 . 2 2 . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Drone Recoveries 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Turns Passed 47430 | 82 1890 1805 1600 741 664 1843 489 2671 359 2021 640 1837 1617 1667 146 757 2045 1679 2282 1442 998 611 2592 4284 271 727 3132 1343 1957 1543 834 861 Spaces Moved 19706 | 55 576 577 570 452 243 688 181 945 91 676 186 979 903 933 86 375 952 962 1284 867 564 298 724 1192 154 412 1136 511 759 554 222 599 Core 328 | 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 321 Treads 18075 | . . . 551 452 243 688 181 945 91 676 186 979 903 933 86 375 952 962 1284 867 564 298 724 1192 154 412 1136 511 759 554 222 195 Legs 1220 | 48 576 577 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 83 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 83 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 160 160 160 240 240 160 246 250 233 155 162 162 162 160 162 165 165 165 165 160 160 160 160 160 160 240 240 240 320 50 Average Speed 186 | 111 172 190 161 160 237 240 240 243 247 250 247 160 162 162 162 161 162 165 165 165 165 161 160 160 160 160 218 240 240 240 320 112 Slowest Speed 320 | 120 190 190 190 160 240 240 240 246 250 250 250 162 162 162 162 162 165 165 165 165 165 165 160 160 240 160 240 240 240 240 320 320 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 58 | 5 89 90 41 97 40 68 24 80 11 65 22 32 88 91 68 46 25 89 93 85 68 10 84 84 60 48 28 74 83 63 41 27 Regions Visited 32 Branch Regions 18 Pre-discovered Areas 16 | . 1 . 2 2 . . . . . . . . 1 . 1 1 . . . 1 1 . . 1 3 . . . 2 . . . Known Exits Taken 19 | . . 1 . 1 1 . 1 . 1 . . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 10 | 1 1 . 1 . . . . . . . 1 . 1 1 1 1 . . . . . . . . . . . . . 1 1 . Scrap Searched 37 | . . 2 . 3 . . . . . . . . 2 2 . 2 . 3 5 3 1 . 4 3 . 3 . 2 2 . . . Spaces Dug 152 | . . . 8 . . . 1 . . . 18 3 1 5 . 4 8 . 1 . 20 . 29 20 . 2 16 5 2 1 4 4 Terrain Destroyed 810 | . . . 30 . 10 6 5 6 8 31 25 8 24 14 . 10 12 1 21 . 51 4 57 77 . 7 191 13 8 81 40 70 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 294 | . . . . . . . 2 . 8 . 25 8 3 14 . 10 9 1 2 . 1 4 28 33 . 7 60 13 8 11 40 7 AOE 514 | . . . 30 . 10 6 3 6 . 31 . . 21 . . . 3 . 19 . 50 . 29 44 . . 129 . . 70 . 63 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total 28700 | 68 1335 1228 1160 466 289 828 219 1167 156 866 319 1210 1012 1044 93 482 1377 1039 1425 880 612 410 2123 3509 173 467 1558 595 876 666 304 744 Wait 6692 | . 659 597 475 7 2 11 8 19 6 46 74 113 55 55 . 57 286 54 106 . 15 34 1365 2237 . 30 165 43 101 3 43 26 Move 19678 | 54 575 576 569 451 243 687 181 944 91 675 185 978 902 932 85 374 951 961 1283 866 563 297 723 1191 153 411 1135 510 758 554 221 599 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 188 | 5 13 5 24 . 5 4 5 9 4 5 4 10 2 . . 1 10 1 . 3 3 11 . 1 2 2 25 1 2 12 2 17 Fast Attach 151 | 7 1 . 3 . 4 . . 7 4 4 5 23 . 4 4 3 8 2 5 2 2 9 . 3 5 2 9 4 1 6 . 24 Attach 84 | . 1 1 6 . 2 2 . 4 1 3 . 4 . . . 1 5 . . 1 1 4 . 1 . 2 9 . . 9 12 15 Detach 13 | . . . . . 2 . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . 7 Swap 305 | . 10 6 10 2 1 5 9 9 6 8 3 16 17 1 . 7 34 5 7 2 11 10 2 15 2 3 60 6 3 23 5 7 Drop 292 | . 8 9 22 2 9 6 7 13 11 7 9 34 2 5 4 3 19 3 5 6 5 22 . 4 5 4 26 4 2 16 . 20 Fire 1060 | 2 66 33 51 2 16 31 8 82 30 77 35 28 34 45 . 36 59 13 19 . 12 21 33 57 6 13 124 27 9 43 21 27 Melee 15 | . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kick 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 28 | . . . . 2 5 . 1 . 3 . 4 4 . . . . 4 . . . . 1 . . . . 4 . . . . . Escape Stasis 30 | . . . . . . 12 . 6 . 12 . . . . . . . . . . . . . . . . . . . . . . Rewire 159 | . . . . . . 70 . 74 . 13 . . . 2 . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / Sub) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 4 exits: *Fac x3 / *Mat) -8/Materials -8/Garrison (discovered 2 exits: [*Mat x2]) -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x3 / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Arm / Qua) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 83 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 536 | -10/Materials | Discovered new exit (range 16) 832 | -10/Materials | Discovered new exit (range 12) 965 | -10/Materials | Central database locked down 1013 | -10/Materials | Discovered new exit (range 11) 1222 | -10/Materials | Core integrity fell below 50% 1353 | -10/Materials | Discovered new exit (range 16) 1430 | -10/Materials | Repaired Assault Rifle 1439 | -10/Materials | Learned Storage emergency access door positions 1473 | -10/Materials | Repaired Imp. Heat Sink 1518 | -10/Materials | Identified exit to Materials 1586 | -10/Materials | Learned location of 2 exits from Mines 1686 | -10/Materials | Loaded intel: 8 terminal locations 1776 | -10/Materials | Learned Materials stockpile data 1973 | -10/Materials | Entered Mines 1974 | -10/Mines | Assembled infested the area 1974 | -10/Mines | Identified exit to Subcaves 1982 | -10/Mines | Met a Derelict bent on vengeance 2683 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2687 | -10/Mines | Found Prototype Device 3092 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3095 | -10/Mines | Build established: Scavenger-Mutant 3212 | -10/Mines | Discovered exit to Materials (range 13) 3233 | -10/Mines | Learned Materials interactive machine intel 3325 | -10/Mines | Core integrity fell below 20% 3558 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3558 | -10/Mines | Discovered new exit (range 5) 3778 | -10/Mines | Entered Materials 3778 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3780 | -9/Materials | Loaded intel: 18 interactive machine locations 3938 | -9/Materials | Identified Exp. Sensor Array 4190 | -9/Materials | Build established: Scavenger-Gunner 4242 | -9/Materials | Discovered new exit (range 4) 4513 | -9/Materials | Build established: Gunner 4610 | -9/Materials | Discovered new exit (range 9) 4645 | -9/Materials | Learned Materials stockpile data 4702 | -9/Materials | Learned location of Zion (-6) 4783 | -9/Materials | Learned Storage stockpile data 4811 | -9/Materials | Identified exit to Materials 4830 | -9/Materials | Loaded intel: 31 trap records 4832 | -9/Materials | Build established: Scavenger-Gunner 4839 | -9/Materials | Learned Materials stockpile data 4885 | -9/Materials | Learned 2 Storage zone layouts 4970 | -9/Materials | Learned Storage trap positions 5378 | -9/Materials | Entered Mines 5383 | -9/Mines | Escorted by a lone wolf Derelict 5403 | -9/Mines | Learned location of Storage (-7) 5571 | -9/Mines | Build established: Scavenger-Tank 5765 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6119 | -9/Mines | Entered Materials 6119 | -8/Materials | Accompanied by 6 allies 6119 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6124 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 6506 | -8/Materials | Build established: Tank 6783 | -8/Materials | Identified exit to Garrison 6783 | -8/Materials | Entered Garrison 6788 | -8/Garrison | Triggered checkpoint 6817 | -8/Garrison | Triggered checkpoint 6879 | -8/Garrison | Triggered checkpoint 6892 | -8/Garrison | Garrison Relay disabled 7265 | -8/Garrison | Triggered checkpoint 7271 | -8/Garrison | Triggered checkpoint 7330 | -8/Garrison | Lost 3 allies 7455 | -8/Garrison | Triggered checkpoint 7519 | -8/Garrison | Garrison Relay disabled 7563 | -8/Garrison | Discovered new exit (range 11) 7800 | -8/Garrison | Discovered new exit (range 10) 7831 | -8/Garrison | Triggered checkpoint 7905 | -8/Garrison | Garrison Relay disabled 8001 | -8/Garrison | Triggered checkpoint 8076 | -8/Garrison | Garrison Relay disabled 8618 | -8/Garrison | Build established: Scavenger-Tank 8626 | -8/Garrison | Entered Materials 8626 | -8/Materials | Accompanied by 1 ally 9115 | -8/Materials | Identified exit to Garrison 9115 | -8/Materials | Entered Garrison 9124 | -8/Garrison | Triggered checkpoint 9179 | -8/Garrison | Triggered checkpoint 9208 | -8/Garrison | Triggered checkpoint 9295 | -8/Garrison | Build established: Tank 9309 | -8/Garrison | Garrison Relay disabled 9464 | -8/Garrison | Destroyed 11 combat bots 9930 | -8/Garrison | Garrison Relay disabled 9967 | -8/Garrison | Triggered checkpoint 10064 | -8/Garrison | Triggered checkpoint 10123 | -8/Garrison | Build established: Commander-Tank 10256 | -8/Garrison | Lost 3 allies 10291 | -8/Garrison | Triggered checkpoint 10317 | -8/Garrison | Discovered new exit (range 13) 10380 | -8/Garrison | Garrison Relay disabled 10522 | -8/Garrison | Build established: Tank 10632 | -8/Garrison | Garrison Relay disabled 10666 | -8/Garrison | Garrison Relay disabled 10788 | -8/Garrison | Garrison Relay disabled 10870 | -8/Garrison | Discovered new exit (range 10) 10993 | -8/Garrison | Triggered checkpoint 11209 | -8/Garrison | Spotted B-75 Beast 11222 | -8/Garrison | Destroyed B-75 Beast 11263 | -8/Garrison | Lost 3 parts (1p1n1u) 11347 | -8/Garrison | Triggered checkpoint 11367 | -8/Garrison | Discovered new exit (range 6) 11465 | -8/Garrison | Discovered new exit (range 9) 11565 | -8/Garrison | Triggered checkpoint 11593 | -8/Garrison | Garrison Relay disabled 11786 | -8/Garrison | Entered Materials 11786 | -8/Materials | Accompanied by 3 allies 11889 | -8/Materials | Garrison activated, responded to threat 11954 | -8/Materials | Destroyed 7 combat bots 12034 | -8/Materials | Destroyed 7 combat bots 12041 | -8/Materials | Lost 3 allies 12145 | -8/Materials | Identified exit to Garrison 12145 | -8/Materials | Entered Garrison 12310 | -8/Garrison | Triggered checkpoint 12341 | -8/Garrison | Garrison Relay disabled 12397 | -8/Garrison | Triggered checkpoint 12508 | -8/Garrison | Core integrity fell below 50% 12594 | -8/Garrison | Triggered checkpoint 12613 | -8/Garrison | Triggered checkpoint 12684 | -8/Garrison | System corruption reached 10% 12770 | -8/Garrison | Triggered checkpoint 12810 | -8/Garrison | Garrison Relay disabled 12909 | -8/Garrison | Discovered new exit (range 14) 13110 | -8/Garrison | Destroyed 9 combat bots 13206 | -8/Garrison | Discovered new exit (range 11) 13246 | -8/Garrison | Triggered checkpoint 13280 | -8/Garrison | Garrison Relay disabled 13569 | -8/Garrison | Garrison Relay disabled 13821 | -8/Garrison | Core integrity fell below 20% 14166 | -8/Garrison | Entered Materials 14796 | -8/Materials | Discovered new exit (range 4) 14806 | -8/Materials | Entered Factory 14806 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14807 | -7/Factory | Identified exit to Storage 14963 | -7/Factory | Identified exit to Lower Caves 16643 | -7/Factory | Entered Lower Caves 16649 | -7/Lower Caves | Met a Warlord Commander 16650 | -7/Lower Caves | Learned location of Warlord (-4) 16651 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 16662 | -7/Lower Caves | Encountered a Warlord checkpoint 17032 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 18228 | -7/Lower Caves | Discovered new exit (range 4) 18260 | -7/Lower Caves | Entered another Lower Caves area 18307 | -7/Lower Caves | Discovered new exit (range 6) 19494 | -7/Lower Caves | Encountered a Warlord checkpoint 19731 | -7/Lower Caves | Discovered new exit (range 16) 19825 | -7/Lower Caves | Learned Factory emergency access door positions 19927 | -7/Lower Caves | Entered Data Miner 19927 | -7/Data Miner | Discovered new exit (range 6) 19965 | -7/Data Miner | Met Data Miner 19996 | -7/Data Miner | Learned location of Section 7 (-2) 19996 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 20019 | -7/Data Miner | Received God Mode back door access code from Data Miner 20073 | -7/Data Miner | Entered Proximity Caves 20267 | -6/Proximity Caves | Spotter reported a threat 20296 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20338 | -6/Proximity Caves | Spotted B-75 Beast 20343 | -6/Proximity Caves | Spotter reported a threat 20398 | -6/Proximity Caves | Spotter reported a threat 20443 | -6/Proximity Caves | Destroyed B-75 Beast 20794 | -6/Proximity Caves | Discovered new exit (range 5) 20830 | -6/Proximity Caves | Entered Factory 20830 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 21077 | -6/Factory | Identified exit to Lower Caves 21101 | -6/Factory | Fabricated Lrn. Tractor Beam? 21615 | -6/Factory | Incoming investigation squad redirected 22243 | -6/Factory | Fabricated Exp. Targeting Computer? 22875 | -6/Factory | Entered Lower Caves 23036 | -6/Lower Caves | Encountered a Warlord checkpoint 23152 | -6/Lower Caves | Learned Factory machine intel 23889 | -6/Lower Caves | Discovered new exit (range 5) 23896 | -6/Lower Caves | Identified exit to Lower Caves 24178 | -6/Lower Caves | Ambushed by wild Derelicts 24554 | -6/Lower Caves | Entered another Lower Caves area 24665 | -6/Lower Caves | Discovered new exit (range 11) 24696 | -6/Lower Caves | Identified exit to Factory 25075 | -6/Lower Caves | Learned Factory non-interactive machine intel 25115 | -6/Lower Caves | Attacked by a faux Warlord 25166 | -6/Lower Caves | Identified exit to Zion 25263 | -6/Lower Caves | Encountered a Warlord checkpoint 25845 | -6/Lower Caves | Learned Factory stockpile data 26118 | -6/Lower Caves | Entered an active Warlord outpost 26148 | -6/Lower Caves | Learned Extension terminal intel 26148 | -6/Lower Caves | Learned Factory terminal intel 26836 | -6/Lower Caves | Entered Zion 26912 | -6/Zion | Given the Hacking Drone Bay 26913 | -6/Zion | Found Prototype Device 26925 | -6/Zion | Discovered new exit (range 12) 26953 | -6/Zion | Identified Hacking Drone Bay 27219 | -6/Zion | Received a visual enhancement algorithm 27382 | -6/Zion | Met Imprinter 27462 | -6/Zion | Learned location of Quarantine (-3) 27618 | -6/Zion | Given A8's code to call for help 28276 | -6/Zion | Identified exit to Proximity Caves 28278 | -6/Zion | Entered Proximity Caves 28281 | -5/Proximity Caves | Spotter reported a threat 28284 | -5/Proximity Caves | Spotted B-75 Beast 29003 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 29182 | -5/Proximity Caves | Discovered exit to Factory (range 15) 29276 | -5/Proximity Caves | Entered Factory 29276 | -5/Factory | Evolved 2 slots: Utility x2 29278 | -5/Factory | Loaded intel: 257 machine locations 29279 | -5/Factory | Loaded intel: 203 non-interactive machine locations 29280 | -5/Factory | Loaded intel: 26 terminal locations 29639 | -5/Factory | Identified exit to Upper Caves 29887 | -5/Factory | Entered Upper Caves 29980 | -5/Upper Caves | Encountered a Warlord checkpoint 31570 | -5/Upper Caves | Discovered new exit (range 12) 32474 | -5/Upper Caves | Identified exit to Upper Caves 32479 | -5/Upper Caves | Entered another Upper Caves area 32553 | -5/Upper Caves | Discovered new exit (range 15) 32636 | -5/Upper Caves | Identified exit to Factory 32713 | -5/Upper Caves | Learned Factory garrison access intel 35523 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 35808 | -5/Upper Caves | Spotted B-75 Beast 36016 | -5/Upper Caves | Discovered new exit (range 9) 36027 | -5/Upper Caves | Identified exit to Zhirov 36029 | -5/Upper Caves | Encountered a Warlord checkpoint 36609 | -5/Upper Caves | Attracted the attention of an 0b10 base 36673 | -5/Upper Caves | Learned Factory security intel 36673 | -5/Upper Caves | Learned Extension emergency access door positions 36673 | -5/Upper Caves | Learned Factory trap positions 36763 | -5/Upper Caves | Entered Zhirov 36763 | -5/Zhirov | Discovered new exit (range 3) 36792 | -5/Zhirov | Met Zhirov 36824 | -5/Zhirov | Learned location of Command (-1) 36824 | -5/Zhirov | Learned location of Testing (-2) 36839 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 36863 | -5/Zhirov | Found Alien Artifact 36863 | -5/Zhirov | Identified Integrated Dissipator 36863 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 36885 | -5/Zhirov | Found Alien Artifact 37031 | -5/Zhirov | Identified exit to Proximity Caves 37034 | -5/Zhirov | Entered Proximity Caves 37038 | -4/Proximity Caves | Spotter reported a threat 37250 | -4/Proximity Caves | Learned Research terminal intel 37728 | -4/Proximity Caves | Discovered exit to Factory (range 15) 37761 | -4/Proximity Caves | Entered Factory 37761 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 37762 | -4/Factory | Loaded intel: 102 trap records 37764 | -4/Factory | Loaded intel: 3 garrison access locations 38333 | -4/Factory | Discovered new exit (range 9) 38401 | -4/Factory | Identified exit to Upper Caves 38401 | -4/Factory | Identified exit to Extension 38572 | -4/Factory | Discovered new exit (range 16) 39511 | -4/Factory | First assault squad dispatched 39541 | -4/Factory | Incoming assault squad redirected 39547 | -4/Factory | Fabricated Imp. Heavy Armor Plating? 39590 | -4/Factory | Discovered new exit (range 4) 40276 | -4/Factory | Found Exp. System Shield 40631 | -4/Factory | System corruption reached 10% 40893 | -4/Factory | Entered Upper Caves 41263 | -4/Upper Caves | Learned Research stockpile data 41284 | -4/Upper Caves | Learned Research stockpile data 41289 | -4/Upper Caves | Found Alien Artifact 41289 | -4/Upper Caves | Identified Core Expander 41289 | -4/Upper Caves | Installed Core Expander, added new Power slot 41759 | -4/Upper Caves | Encountered a Warlord checkpoint 41997 | -4/Upper Caves | Discovered new exit (range 18) 42233 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 42234 | -4/Upper Caves | Identified exit to Upper Caves 42236 | -4/Upper Caves | Entered another Upper Caves area 42237 | -4/Upper Caves | Identified exit to Warlord 43042 | -4/Upper Caves | Encountered a Warlord checkpoint 43584 | -4/Upper Caves | Entered an active Warlord outpost 43600 | -4/Upper Caves | Learned location of Armory (-3) 43605 | -4/Upper Caves | A Commander dispatched an escort 43629 | -4/Upper Caves | Learned Extension garrison access intel 43629 | -4/Upper Caves | Learned Research garrison access intel 43629 | -4/Upper Caves | Learned Factory terminal intel 43629 | -4/Upper Caves | Learned Armory emergency access door positions 43629 | -4/Upper Caves | Learned Extension emergency access door positions 44193 | -4/Upper Caves | Entered Warlord 44193 | -4/Warlord | Accompanied by 2 allies 44194 | -4/Warlord | Commander's escort returned to base 44194 | -4/Warlord | Commander's escort returned to base 44262 | -4/Warlord | Build established: Scavenger-Tank 44275 | -4/Warlord | System corruption cleaned by Quarantine Array 44482 | -4/Warlord | Opened Warlord's prototype stash 44494 | -4/Warlord | Found Prototype Device 44494 | -4/Warlord | Identified Exp. Phase Shifter 44506 | -4/Warlord | Found Prototype Device 44506 | -4/Warlord | Identified System Purifier 44511 | -4/Warlord | Found Prototype Processor 44517 | -4/Warlord | Found Prototype Hackware 44535 | -4/Warlord | Found Prototype Reactor 44535 | -4/Warlord | Identified Vortex Chain Reactor 44803 | -4/Warlord | Build established: Tank 44808 | -4/Warlord | Warlord's base attacked by MAIN.C 44993 | -4/Warlord | Met Warlord 45158 | -4/Warlord | Warlord forces counterattacked 45191 | -4/Warlord | Destroyed Executioner 45221 | -4/Warlord | Lost 14 allies 45250 | -4/Warlord | Found Prototype Processor 45250 | -4/Warlord | Identified Exp. Core Analyzer 45252 | -4/Warlord | Identified Exp. Target Analyzer 45253 | -4/Warlord | P-80 Master assimilated allied ZL-CWN(g) 45258 | -4/Warlord | P-80 Master assimilated allied 2N-SRU(g) 45290 | -4/Warlord | Spotted Executioner 45313 | -4/Warlord | Destroyed Executioner 45347 | -4/Warlord | Lost 12 allies 45378 | -4/Warlord | Build established: Scavenger-Tank 45384 | -4/Warlord | Spotted Executioner 45385 | -4/Warlord | Spotted Executioner 45404 | -4/Warlord | Destroyed Executioner 45417 | -4/Warlord | Identified Transdimensional Reconstructor 45417 | -4/Warlord | Warped through subspace 45424 | -4/Warlord | Lost 8 allies 45447 | -4/Warlord | Lost 4 parts (1n2u1w) 45483 | -4/Warlord | Warlord base infiltrated, sounded retreat 45663 | -4/Warlord | Found Exp. Core Analyzer 45704 | -4/Warlord | Build established: Scavenger-Gunner 45706 | -4/Warlord | Discovered new exit (range 12) 45708 | -4/Warlord | Spotted Striker 45721 | -4/Warlord | Spotted Executioner 45727 | -4/Warlord | Spotted Executioner 45736 | -4/Warlord | Entered Proximity Caves 45741 | -3/Proximity Caves | Spotter reported a threat 45744 | -3/Proximity Caves | Spotter reported a threat 45767 | -3/Proximity Caves | Lost 12 parts (1p2n4u5w) 45847 | -3/Proximity Caves | Spotter reported a threat 46003 | -3/Proximity Caves | Spotted B-86 Titan 46034 | -3/Proximity Caves | Build established: Tank 46257 | -3/Proximity Caves | Spotter reported a threat 46497 | -3/Proximity Caves | Discovered new exit (range 7) 46570 | -3/Proximity Caves | Entered Research 46570 | -3/Research | Evolved 2 slots: Utility x2 46571 | -3/Research | Identified exit to Armory 46571 | -3/Research | Identified exit to Quarantine 46573 | -3/Research | Loaded intel: 21 terminal locations 46574 | -3/Research | Loaded intel: 2 garrison access locations 46593 | -3/Research | Build established: Scavenger-Tank 46756 | -3/Research | Found Prototype Processor 46756 | -3/Research | Identified Exp. Signal Interpreter 46820 | -3/Research | Search patrols dispatched 47070 | -3/Research | First assault squad dispatched 47071 | -3/Research | Spotted B-86 Titan 47115 | -3/Research | Identified System Mapper 47126 | -3/Research | Destroyed 11 combat bots 47146 | -3/Research | Lost 9 parts (1p1n2u5w) 47275 | -3/Research | Spotted B-86 Titan 47294 | -3/Research | Found Gamma Bomb Array 47336 | -3/Research | Core integrity fell below 50% 47357 | -3/Research | Core integrity fell below 20% 47373 | -3/Research | Found Prototype Launcher 47403 | -3/Research | Lost 9 parts (1p4n3u1w) 47421 | -3/Research | Identified Adv. Micro-nuke Launcher 47430 | -3/Research | Spotted B-86 Titan 47431 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 47384_ H=8A, 32#MZRV%2:DUPZ69QBWAGSD/& 47396_ Slug penetrates P-80 Master. 47400_ K&BTCMAJFD/AYRPPPUUWWHQNWC0TXB 47400_ Slug penetrates Wall. 47400_ Slammed into W-44 Eye. 47414_ Acquired Cmb. Antigrav System. 47421_ Identified Adv. Micro-nuke Launcher. 47422_ K-01 Serf destroyed. 47423_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 47424_ U-05 Engineer lays Concrete. 47426_ The unstable cave ceiling collapses. 47426_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ??????????!??????????????????????????????????????? | | ?????????????????????????????????????????????=???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????!?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????""??????????????????? | | ?????????????????????????????""??????????????????? | | ?????????????????????????????T"??????????????????? | | ?????????????????????????????""??????????????????? | | ????????????????=????????????""?????????!????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????? ???????????????????????????????????? | | ????????? ???????????????????????????????? | | ????????? ######### ! #?????? | | ????????? k @ k + ! ####### | | ??????""T"" ####;#### # | | ??????""""" ???????##p##?????????## | | ??????????## ????????????##;#######???? ! | | ???????????????????????????## #????# | | ????????????????????????????# #???# """ | | ????""G""???????????????????# #???# """ | | ?????"?"????????????????????# ### """ | | ?????"?"????????????????????# | | ????????????????????????????# ] # | | ????????????????????????????### * | | ?????????????????????????????# | | ?????????????????????????????# | | ?????????????????????????????# | | ?????????????????????????????# # | | ?????????????????????????????# #########+##### # | | ?????????????????????????????# #??????? ???# # | | ?????????????????????????????# #??????? ???# # | | ?????????????????????????????# #?????? "" ??# # | | ?????????????????????????????# ??????? """??# # | | ?????????????????????????????# ?????? T" ?# # | | ?????????????????????????????# ?????? """ ?# # | | ?????????????????????????????# ?????# ! ""? # # | | ?????????????????????????????# ?????# ??? # # | | ?????????????????????????????# ?????# ???? # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 127 Energy Generation 71 Energy Capacity 895 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 285 ECM Strength 2 Jamming Range 12 Additional Mass Support 9 Armor Coverage 1200 Weapon Shielding 90 Weapon Cycling 15 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 12 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 10 Kinecelleration 40 Offensive Hacking 20 Defensive Hacking 16 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Lrn. Tractor Beam | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Imp. Heavy Armor Plating | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Adv. Cryofiber Web | -6/Factory | Hacked Tactical Coordination Suite | -6/Zion | Free Ripper | -6/Zion | Free Slug Cannon | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Riot Gun | -6/Zion | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Lrn. Tractor Beam | x2 | -6/Factory Exp. Targeting Computer | x1 | -6/Factory | Authchip Imp. Heavy Armor Plating | x1 | -4/Factory Repaired ---------- Assault Rifle | 9% | -10/Materials Imp. Heat Sink | 67% | -10/Materials Alien Tech Used ----------------- Integrated Dissipator Core Expander Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed PotentialRelayModule Manual? 0 Play Time 04:07:15 Cumulative 279.2 hours Start 2025.08.02 @ 11:22:46 End 2025.08.02 @ 15:55:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 195 Rogue 195 Adventurer 0 Explorer 0 Win Type - Total 15 Types 6/0/5/1/1/0/0/1/0/1 Lore% 78 Gallery% 73 Achievement% 74 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6261760f-868c-4552-b16f-80d2ee898608