Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 18:34:11 Player: ababababababa Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (81) 405 Value Destroyed (3483) 3483 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1083) 1083 TOTAL SCORE: 10251 Bonus ------- High Alert Combat Kills 204 Follower Combat Kills 967 Friendly Fire -88 Cogmind --------- Core Integrity 0/1150 Matter 282/300 Energy 99/100 System Corruption 12% Temperature Cool (9) Movement Core (100) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array Improved Target Analyzer > --- WEAPON (6) ------- Force Lance > --- INVENTORY (5) ---- Fission Core Improved Heat Sink Advanced Shield Generator Hacking Suite Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Advanced Medium Treads Advanced Medium Treads Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Enhanced Optical Array Improved Target Analyzer Core Analyzer Improved Reaction Control System Advanced Shield Generator Hacking Suite > --- WEAPON ----------- Phase Gun HERF Cannon Advanced Plasma Cannon Advanced Plasma Cannon Advanced Plasma Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Carbon-fiber Leg Improved Heat Sink Improved Heat Sink Improved Utility Shielding [Rating: 104] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Propulsion Carbon-fiber Leg Treads Advanced Medium Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Utility Visual Processing Unit Device Advanced Heat Sink Storage High-capacity Matter Pod Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Thermic Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Mini Grenade Launcher Slashing Weapon Chainsword Piercing Weapon Force Lance Build | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Was Fac Fac Fac Slots Evolved 12 | . . . 2 2 . 2 2 . . 2 2 Power 1 | . . . . . . . . . . 1 . Propulsion 2 | . . . . . . 2 . . . . . Utility 5 | . . . 1 1 . . 1 . . 1 1 Weapon 4 | . . . 1 1 . . 1 . . . 1 Parts Attached 160 | 7 4 12 12 2 14 6 37 3 21 18 24 Power 24 | 2 . 3 1 . 1 . 6 . 3 3 5 Engine 12 | 2 . 2 1 . 1 . 3 . 2 1 . Core 12 | . . 1 . . . . 3 . 1 2 5 Reactor . | . . . . . . . . . . . . Propulsion 38 | 3 1 5 4 . 4 2 7 1 3 4 4 Treads 6 | . . . . . . . 2 1 . . 3 Leg 28 | 3 1 5 4 . 4 . 3 . 3 4 1 Wheel 2 | . . . . . . 1 1 . . . . Hover 2 | . . . . . . 1 1 . . . . Flight . | . . . . . . . . . . . . Utility 47 | . 3 2 2 1 6 1 10 . 11 6 5 Device 17 | . 1 . 1 1 2 1 4 . 3 . 4 Storage 2 | . 1 1 . . . . . . . . . Processor 8 | . . . 1 . . . 3 . 2 2 . Hackware 1 | . . . . . . . . . . 1 . Protection 19 | . 1 1 . . 4 . 3 . 6 3 1 Artifact . | . . . . . . . . . . . . Weapon 51 | 2 . 2 5 1 3 3 14 2 4 5 10 Energy Gun 20 | . . 1 2 . 1 1 6 2 2 1 4 Energy Cannon 7 | . . . . . . . 2 . . 2 3 Ballistic Gun 16 | 2 . 1 2 . 2 . 6 . 1 1 1 Ballistic Cannon 1 | . . . . . . . . . . 1 . Launcher 3 | . . . 1 1 . . . . 1 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 2 . . . . . Piercing Weapon 2 | . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . . . . . . Corrupted Parts 1 | . . . . . . . 1 . . . . System Corruption 2 | . . . . . . . 2 . . . . Parts Lost 84 | . . 2 1 1 14 1 25 . 4 17 19 Power 8 | . . . . . 1 . 3 . . 3 1 Propulsion 20 | . . 1 . . 3 1 5 . 1 4 5 Utility 24 | . . 1 1 1 4 . 7 . 1 4 5 Weapon 32 | . . . . . 6 . 10 . 2 6 8 Highest Loss Streak 14 | . . 1 1 1 10 1 14 . 2 13 6 To Critical Strikes 2 | . . . . . . . 1 . . . 1 Average Slot Usage (%) 83 | . 82 99 99 98 82 80 72 75 92 73 74 Engine 5 | . 14 11 9 9 7 7 4 4 3 3 . Core 2 | . . 2 1 . . . 1 1 2 3 7 Treads 1 | . . . . . . . 2 9 2 . 6 Leg 14 | . 28 27 22 18 16 11 2 6 20 11 5 Device 6 | . 8 . 5 7 7 5 9 . 7 8 9 Storage 4 | . 1 14 11 9 9 7 . . . . . Processor 9 | . . . 4 9 9 7 13 20 13 11 14 Protection 6 | . . 13 11 9 4 9 2 6 9 5 4 Energy Gun 8 | . . . 10 9 6 2 10 15 18 6 7 Energy Cannon 1 | . . . . . . . 2 2 . 3 6 Ballistic Gun 13 | . 28 28 22 18 15 7 13 7 9 6 1 Launcher 1 | . . . . 9 6 . . . 1 2 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 71 | 7 12 14 22 24 28 28 48 40 49 56 71 Greatest Support 70 | 20 20 20 23 23 30 30 31 70 70 55 60 Greatest Overweight (x) 11 | . . 1 1 1 2 1 7 1 8 2 11 Average Overweight (x) . | . . . . . . . 1 . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 4 5 5 5 5 5 5 5 Average Carried 4 | 2 4 4 4 3 4 4 4 4 4 3 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 4 4 5 4 5 5 3 4 Class Distribution -------------------- 26% | Scavenger-Tank 24% | Mutant 22% | Scavenger-Gunner 10% | Scavenger-Skirmisher 10% | Scavenger-Mutant 3% | Scavenger-Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Waste Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Was Fac Fac Fac Matter Collected 2797 | 271 41 414 207 . 353 50 403 124 327 296 311 Remotely . | . . . . . . . . . . . . Salvage Created 3789 | 32 137 346 294 . 648 50 678 . 311 420 873 Parts 209 | 3 7 14 26 . 39 3 41 . 9 20 47 Haulers Intercepted 1 | . . . . . 1 . . . . . . Recyclers Shooed 3 | . . . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Was Fac Fac Fac Combat Hostiles Destroyed 67 | 1 3 9 8 . 13 1 10 . 4 7 11 Melee 2 | . . . . . . . . . . . 2 Guns 54 | 1 3 9 6 . 10 1 8 . 3 5 8 Cannons 3 | . . . . . . . 1 . . 1 1 AOE 6 | . . . 2 . 3 . . . . 1 . Classes Destroyed 12 | 1 . 1 3 . 4 1 1 . . 1 . Worker 3 | . . . . . 1 . . . . 1 1 Hauler 1 | . . . . . 1 . . . . . . Recycler 3 | . . . . . . . 1 . . . 2 Mechanic 2 | . . . . . 1 . 1 . . . . Operator 2 | . . . . . . . . . . 1 1 Watcher 4 | . . . 1 . 1 . . . . 1 1 Swarmer 7 | . . . 2 . . . . . . . 5 Grunt 28 | 1 3 7 3 . 7 . . . 4 3 . Sentry 9 | . . . 3 . 4 . 2 . . . . Hunter 10 | . . . . . 2 . 4 . . 2 2 Programmer 11 | . . . . . . 1 4 . . 2 4 Assembled 2 | . . 2 . . . . . . . . . Surgeon 1 | . . . . . . . . . 1 . . Best Kill Streak 7 | 1 2 4 2 . 6 1 3 . 2 4 7 Combat Bots Only 7 | 1 2 4 2 . 4 1 2 . 2 2 7 Max Kills in Single Turn 4 | 1 1 1 2 . 4 1 1 . 1 2 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . 2 . 2 . . . . 1 . Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Was Fac Fac Fac Hostile Shots Fired 1220 | 4 19 53 28 2 187 37 306 . 71 143 370 Missed 334 | . 4 10 10 . 49 16 69 . 19 42 115 Damage Taken 12450 | 45 193 522 233 31 1927 191 2692 15 1222 1849 3530 Core 2841 | . 65 138 54 . 544 18 464 . 59 331 1168 Absorbed by Shields 1169 | . . . . . . 75 513 . . . 581 Redirected to Shielding 100 | . . . . . . . . . . . 100 Regen/Repaired (Parts) 326 | . . . . . 84 . . . 242 . . Core Remaining (%) 58 | 100 . 18 86 . 1 97 . . 38 66 . Volleys Fired 265 | 2 14 39 16 1 54 15 33 . 24 27 40 Largest 6 | 2 2 2 3 3 4 2 5 . 5 4 6 Hottest 517 | 40 40 50 96 96 126 70 316 . 312 253 517 Shots Fired 620 | 4 28 76 48 3 115 17 110 . 66 58 95 Gun 577 | 4 28 76 47 3 112 17 106 . 66 45 73 Cannon 36 | . . . . . . . 4 . . 10 22 Launcher 7 | . . . 1 . 3 . . . . 3 . Special . | . . . . . . . . . . . . Kinetic 363 | 4 28 74 32 2 82 15 52 . 23 32 19 Thermal 211 | . . 2 15 1 30 . 45 . 37 17 64 Explosive 7 | . . . 1 . 3 . . . . 3 . Electromagnetic 39 | . . . . . . 2 13 . 6 6 12 Robot Hit Streak 20 | 4 17 7 8 1 20 7 20 . 13 15 9 Robot Miss Streak 5 | . 2 3 2 2 4 2 4 . 3 2 5 Penetration Max 1 | . . . . . . . 1 . 1 1 . Secondary Targets 7 | . . 1 . . 1 . 1 . 1 1 2 Max Gunslinging Chain 1 | . . 1 . . 1 . 1 . 1 1 1 Shots Hit Robots 415 | 4 21 46 34 2 79 11 73 . 47 42 56 Core Hits 204 | 2 9 24 16 . 47 2 39 . 18 21 26 Critical Kills 2 | . . . . . 1 . . . . 1 . Critical Parts Destroyed 7 | . . 1 . . . . 1 . 5 . . Critical Strikes 31 | . . 1 . . 2 . 6 . 11 5 6 Burn 17 | . . . . . 1 . 4 . 5 2 5 Destroy 10 | . . 1 . . 1 . 1 . 6 1 . Blast 2 | . . . . . . . . . . 2 . Corrupt 1 | . . . . . . . 1 . . . . Impale 1 | . . . . . . . . . . . 1 Melee Attacks 7 | . . . . . . . . . . . 7 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 7 | . . . . . . . . . . . 7 Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8389 | 35 165 373 529 26 1949 173 1434 . 753 1300 1652 Guns 6346 | 35 165 373 439 26 1231 173 1398 . 753 677 1076 Cannons 582 | . . . . . . . 36 . . 213 333 Explosions 1218 | . . . 90 . 718 . . . . 410 . Melee 243 | . . . . . . . . . . . 243 Ramming . | . . . . . . . . . . . . Kinetic 3340 | 35 165 373 292 12 986 173 528 . 105 563 108 Thermal 3349 | . . . 147 14 245 . 777 . 574 432 1160 Explosive 1051 | . . . 90 . 718 . . . . 243 . Electromagnetic 406 | . . . . . . . 129 . 74 62 141 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 243 | . . . . . . . . . . . 243 Highest Corruption 12 | . . . . . 1 2 4 4 8 7 12 Average Corruption 3 | . . . . . 1 1 3 4 2 6 4 Corruption Purged 8 | . . . . . . . . . 8 . . Corruption Blocked . | . . . . . . . . . . . . Effects 65 | . . . . . . 4 23 7 11 8 12 Message Errors 18 | . . . . . . 3 6 1 3 3 2 Matter Fused 17 | . . . . . . 1 7 . 4 2 3 Heat Flow Errors 6 | . . . . . . . . 2 1 1 2 Energy Discharges 4 | . . . . . . . 2 2 . . . Parts Rejected 3 | . . . . . . . 1 . . . 2 Parts Fused 3 | . . . . . . . 2 1 . . . Data Loss (minor) 7 | . . . . . . . 4 . 2 . 1 Data Loss (major) 1 | . . . . . . . . . . . 1 Misfires 2 | . . . . . . . . . 1 1 . Alerts 1 | . . . . . . . . 1 . . . Weapon Failures 3 | . . . . . . . 1 . . 1 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 97 | . . . . . 32 . . . . 7 58 Projectiles 36 | . . . . . . . . . . 3 33 Explosions 36 | . . . . . 32 . . . . 4 . Melee 25 | . . . . . . . . . . . 25 Knockbacks 1 | . . . . . . . . . . 1 . Impact . | . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . 1 . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 43 | . . . 20 . . . . . . 23 . Shots 2 | . . . 1 . . . . . . 1 . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 577 | 6 27 68 137 30 197 . 577 248 480 244 363 Average Temperature 123 | 6 14 17 55 17 75 . 168 109 196 89 153 Received Heat Transfer 2125 | 24 129 303 66 . 711 14 77 27 441 315 18 Effects 25 | . . . . . . . 9 . 15 . 1 Shutdowns 4 | . . . . . . . 2 . 2 . . Energy Bleed 2 | . . . . . . . 1 . 1 . . Interference 8 | . . . . . . . . . 7 . 1 Matter Decay 1 | . . . . . . . 1 . . . . Short Circuit 2 | . . . . . . . 1 . 1 . . Damage (minor) 3 | . . . . . . . 3 . . . . Damage (major) 4 | . . . . . . . . . 4 . . Damage (core) 1 | . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . . . . . . 1 . 1 . . Combat Hostiles 2 | . . . . . . . 1 . 1 . . Parts Melted 15 | . . . . . 1 . 7 . 3 . 4 Heat Transferred 8002 | . . . 444 37 740 . 2187 . 1870 746 1978 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . Alert | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Was Fac Fac Fac Peak Influence 1007 | 20 113 128 216 106 259 142 105 59 1007 605 400 Initial 429 | . 13 43 15 91 40 81 7 22 41 429 207 Average 208 | 4 78 59 100 97 109 93 43 34 679 491 222 Maximum Alert Level 3 | . . . 1 . 1 . . . 3 2 2 Low Security (%) 69 | 100 100 100 97 100 91 100 100 100 15 . 14 Level 1 12 | . . . 2 . 8 . . . 3 19 81 Level 2 8 | . . . . . . . . . 16 80 3 Level 3 9 | . . . . . . . . . 64 . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 23 | . . . 4 . 3 . 5 . 5 3 3 Investigation 8 | . . . 1 . 2 . 1 . 2 1 1 Extermination 9 | . . . . . . . 4 . 2 1 2 Reinforcement 6 | . . . 3 . 1 . . . 1 1 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Was Fac Fac Fac Distress Signals 9 | . 1 . 2 . 2 1 1 . 1 . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 147 | 1 6 11 18 3 23 5 14 4 31 11 20 Peak Tracking Total 9 | 1 3 3 4 2 9 4 4 2 4 4 8 Tactical Retreats 11 | . . 1 2 . 4 . 1 . 2 . 1 Traps | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Was Fac Fac Fac Traps Triggered 5 | . . . 1 . 1 . 2 . 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . 6 . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Was Fac Fac Fac Machines Disabled 10 | . . . . . 2 . 1 . 7 . . Max in Single Turn 1 | . . . . . 1 . 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Was Fac Fac Fac Machines Accessed 30 | . . . 3 . 10 2 3 . 8 2 2 Terminals 19 | . . . 1 . 8 2 1 . 4 1 2 Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 4 | . . . . . 1 . 1 . 2 . . Recycling Units 4 | . . . 1 . 1 . . . 2 . . Scanalyzers 2 | . . . 1 . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . Total Hacks 80 | . . . 5 . 34 4 7 . 21 4 5 Successful 38 | . . . 4 . 17 2 3 . 7 2 3 Failed 42 | . . . 1 . 17 2 4 . 14 2 2 Catastrophic 4 | . . . . . 1 . 1 . 1 . 1 Database Lockouts . | . . . . . . . . . . . . Manual 4 | . . . . 2 . 2 . . . . . Terminals 46 | . . . 2 . 23 4 3 . 8 1 5 Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 18 | . . . . . 7 . 3 . 8 . . Recycling Units 10 | . . . 1 . 4 . . . 5 . . Scanalyzers 5 | . . . 2 . . . . . . 3 . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 23 | . . . 2 . 11 2 1 . 3 1 3 Record 9 | . . . 1 . 4 1 1 . 2 . . Robot Analysis 1 | . . . 1 . . . . . . . . Open Door 3 | . . . . . 3 . . . . . . Open DSF 2 | . . . . . . 1 . . . 1 . Branch Access Points 1 | . . . . . . . . . . . 1 Alert Level 1 | . . . . . 1 . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . Disarm Traps 1 | . . . . . . . . . 1 . . Patrol Status 1 | . . . . . 1 . . . . . . Reinforcement Status 1 | . . . . . . . . . . . 1 Recall Reinforcements 1 | . . . . . . . . . . . 1 Zone Layout 1 | . . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . Network Status 1 | . . . . . . . 1 . . . . Repair Station Hacks 8 | . . . . . 4 . 1 . 3 . . Scan Component 5 | . . . . . 2 . 1 . 2 . . Repair 3 | . . . . . 2 . . . 1 . . Recycling Unit Hacks 4 | . . . 1 . 2 . . . 1 . . Report Inventory 3 | . . . 1 . 1 . . . 1 . . Retrieve Components 1 | . . . . . 1 . . . . . . Scanalyzer 2 | . . . 1 . . . . . . 1 . Insert Component 2 | . . . 1 . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . Hacking Detections 23 | . . . 2 1 6 2 2 . 7 1 2 Full Trace Events 8 | . . . . . 3 . 1 . 2 1 1 Feedback Events 1 | . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 3 | . . . . . 2 . . . 1 . . Time 89 | . . . . . 70 . . . 19 . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 8 | . . . . . 8 . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Fac Was Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Was Fac Fac Fac Total Allies 20 | . . . . . . . . 20 . . . Largest Group 19 | . . . . . . . . 19 17 . . Highest-Rated Group 684 | . . . . . . . . 684 634 . . Highest-Rated Ally 50 | . . . . . . . . 50 50 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 255 | . . . . . . . . 143 112 . . Total Damage 9253 | . . . . . . . . 4527 4726 . . Kills 53 | . . . . . . . . 8 45 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Was Fac Fac Fac Robot Analysis Total 1 | . . . 1 . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . Drone Launches 2 | . . . . . 2 . . . . . . Drone Recoveries 2 | . . . . . 2 . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Was Fac Fac Fac Turns Passed 8149 | 111 329 1041 561 125 1037 440 1474 308 1192 593 938 Spaces Moved 4336 | 84 192 594 302 64 491 348 695 160 744 272 390 Core 151 | 28 . . . . 3 . 74 . 3 1 42 Treads 663 | . . . . . . . 220 90 76 . 277 Legs 2989 | 56 192 594 302 64 488 183 33 70 665 271 71 Wheels 440 | . . . . . . 165 275 . . . . Hover 93 | . . . . . . . 93 . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 100 100 90 105 50 50 Average Speed 140 | 96 120 120 147 169 120 110 177 160 117 173 178 Slowest Speed 600 | 120 120 190 190 190 150 190 400 240 450 260 600 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 29 | 5 22 73 31 8 57 11 18 87 22 6 13 Regions Visited 11 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . . 1 1 . Scrap Searched 1 | . . 1 . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 98 | . . . 14 . 27 . 3 . . 48 6 Melee . | . . . . . . . . . . . . Projectile 14 | . . . . . . . 3 . . 5 6 AOE 83 | . . . 14 . 27 . . . . 42 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Was Fac Fac Fac Total 5912 | 110 270 864 384 78 849 383 859 213 1010 346 546 Wait 976 | 5 49 203 39 11 274 12 59 47 201 17 59 Move 4326 | 83 191 593 301 63 490 347 695 159 743 271 390 Hop . | . . . . . . . . . . . . Pick Up 103 | 11 7 6 9 1 14 3 22 . 5 12 13 Fast Attach 46 | . . . . . 3 3 11 3 14 3 9 Attach 78 | 5 3 2 3 2 10 2 23 . 2 14 12 Detach 8 | . . . . . . . 3 1 . 1 3 Swap 36 | 2 1 10 9 . 1 1 3 . 5 1 3 Drop 63 | 2 5 11 7 . 3 . 10 3 12 . 10 Fire 265 | 2 14 39 16 1 54 15 33 . 24 27 40 Melee 7 | . . . . . . . . . . . 7 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 4 | . . . . . . . . . 4 . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory -4/Factory (discovered 3 exits: Upp x2 / Arm) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 70 | -11/Scrapyard | Discovered new exit (range 8) 112 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 441 | -10/Materials | Entered Mines 442 | -10/Mines | Met a Derelict bent on vengeance 638 | -10/Mines | Learned Materials emergency access door positions 676 | -10/Mines | Discovered new exit (range 6) 885 | -10/Mines | Excavation squad dispatched 885 | -10/Mines | A large section of the Mines collapsed 1094 | -10/Mines | Core integrity fell below 50% 1284 | -10/Mines | Core integrity fell below 20% 1326 | -10/Mines | Learned location of Storage (-8) 1482 | -10/Mines | Entered Materials 1482 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1769 | -9/Materials | Build established: Scavenger-Tank 1992 | -9/Materials | Discovered new exit (range 17) 2043 | -9/Materials | Entered another Materials area 2043 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2053 | -8/Materials | Discovered new exit (range 4) 2168 | -8/Materials | Entered Storage 2375 | -8/Storage | Build established: Scavenger-Skirmisher 2656 | -8/Storage | Repaired Med. Armor Plating 2698 | -8/Storage | Repaired Carbon-fiber Leg 2925 | -8/Storage | Core integrity fell below 50% 2966 | -8/Storage | Lost 10 parts (1p2n2u5w) 2977 | -8/Storage | Core integrity fell below 20% 3171 | -8/Storage | Discovered new exit (range 17) 3205 | -8/Storage | Entered Factory 3205 | -7/Factory | Evolved 2 slots: Propulsion x2 3354 | -7/Factory | Build established: Scavenger-Mutant 3355 | -7/Factory | Identified exit to DSF 3605 | -7/Factory | Discovered new exit (range 12) 3645 | -7/Factory | Entered another Factory area 3645 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3988 | -6/Factory | Build established: Scavenger-Tank 4150 | -6/Factory | Lost 14 parts (2p2n5u5w) 4439 | -6/Factory | Build established: Scavenger-Gunner 4748 | -6/Factory | Lost 6 parts (2n1u3w) 4869 | -6/Factory | Lost 3 parts (1p1n1w) 4892 | -6/Factory | Core integrity fell below 50% 5119 | -6/Factory | Sucked down chute 5119 | -6/Factory | Entered Waste 5120 | -6/Waste | Met a frightened Derelict 5136 | -6/Waste | Spotted C-40 Crusher 5161 | -6/Waste | Spotted C-40 Crusher 5193 | -6/Waste | Warlord forces began an assault 5202 | -6/Waste | Allies destroyed C-40 Crusher 5253 | -6/Waste | Spotted C-40 Crusher 5256 | -6/Waste | Allies destroyed C-40 Crusher 5260 | -6/Waste | Spotted C-40 Crusher 5266 | -6/Waste | Allies destroyed C-40 Crusher 5267 | -6/Waste | Spotted C-40 Crusher 5276 | -6/Waste | Allies destroyed C-40 Crusher 5319 | -6/Waste | Spotted C-40 Crusher 5330 | -6/Waste | Allies destroyed C-40 Crusher 5370 | -6/Waste | Discovered new exit (range 13) 5427 | -6/Waste | Entered Factory 5427 | -6/Factory | Accompanied by 17 allies 5483 | -6/Factory | Assembled infested ambush trap array 5649 | -6/Factory | Lost 8 allies 5766 | -6/Factory | Repaired Imp. Light Armor Plating 6038 | -6/Factory | Lost 3 allies 6061 | -6/Factory | Build established: Scavenger-Tank 6605 | -6/Factory | Discovered new exit (range 7) 6619 | -6/Factory | Entered another Factory area 6619 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6753 | -5/Factory | Lost 3 parts (1n1u1w) 7037 | -5/Factory | Lost 13 parts (3p2n3u5w) 7113 | -5/Factory | Discovered new exit (range 3) 7212 | -5/Factory | Entered another Factory area 7212 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7527 | -4/Factory | Build established: Scavenger-Executioner 7600 | -4/Factory | Destroyed 7 combat bots 7609 | -4/Factory | Lost 6 parts (2n4w) 7875 | -4/Factory | Identified exit to Upper Caves 7875 | -4/Factory | Identified exit to Armory 7939 | -4/Factory | Build established: Scavenger-Gunner 7988 | -4/Factory | Lost 3 parts (1n2w) 8031 | -4/Factory | Lost 4 parts (1p2n1w) 8109 | -4/Factory | Spotted B-86 Titan 8128 | -4/Factory | Core integrity fell below 50% 8141 | -4/Factory | System corruption reached 10% 8145 | -4/Factory | Core integrity fell below 20% 8150 | -4/Factory | Lost 6 parts (5u1w) 8150 | -4/Factory | Destroyed by B-86 Titan with Railgun Last Messages --------------- 08047_ K-01 Serf collects debris. 08073_ Acquired 22 matter. 08087_ ALERT: Rogue bot located, Programmers report to Factory Zone 3C. 08095_ Hacking Suite destroyed. 08098_ Imp. Utility Shielding destroyed. 08102_ Megafabricator disabled. 08110_ Core Analyzer destroyed. 08110_ Plasma Rifle destroyed. 08113_ Adv. Shield Generator destroyed. 08119_ Imp. Heat Sink destroyed. 08126_ P-70 Sage resets B-86 Titan, system corruption cleaned. 08138_ System corrupted: Matter fused (-8). [Achievement: System Compromised] 08141_ Knocked back. 08144_ Terminal disabled. 08144_ Penetrated by Slug. 08147_ P-70 Sage destroyed. 08150_ Megafabricator disabled. 08150_ Penetrated by Slug. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# ## | | ??????????????????????????????????????????# #? | | ?????????????????????????#? ?????????!?#??# #? | | ?????????????????????????# ??"""""?? #??# #? | | ?????????????????????????# """"""" #??# #? | | ?????????????????????????# """"""" #??# #? | | ?????????????????????????# #??# #? | | ?????????????????????????# """"""" #??# ## | | ?????????????????????????# """"""" #??# # | | ?????????????????????????? """"""" ???# # | | ???????????????????????????? """"""" ?????# # | | ?????????????????????????????? ??????## # | | ????????????????????????????####+########## %# | | ????????????????????????????# t # | | ????????????????????????????# k % " | | ??????????????#?????????????# # | | ??????????????# ????????????# # | | ??????????????# ?????####?# # | | ??????????????# ????#BB### ############### | | ?????######+### ####BB;## #?????????????# | | ????? t #?????????????## | | ???? ! % #??????????????? | | ???? "#??????????????? | | ????" [@ % #??????????????? | | ????" *%! "#??????????????? | | ????" "" """|""" p T#??????????????? | | ????? """""" """"" "#??????????????? | | ????? """""" """""" "#??????????????? | | ?????? ? """""" """""" "#??????????????? | | ???????? k """""" """""" #??????????????? | | ????????? ???"""""" """""" #??????????????? | | ????????? ???? ?????""""" """"?" #??????????????? | | ??????????????????????""" ""???? #??????????????? | | ??????????????????????""" "????? #??????????????? | | ???????????????????????? ????? ??????????????? | | ??????????????????????? ????? ??????????????? | | ???????????????????????? ?????? ????????>?????? | | ??????????????????????? ??????? ?????????????? | | ???????????????????????? ???????? ?????????????? | | ????????????????????????###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 31 Energy Capacity 520 Matter Stores 500 Matter Capacity 500 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 450 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 60 Targeting Accuracy 8 Target Analysis 7 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Backstab Close Call It's Just You Loot Pinata Respectable Loadout Safety First System Compromised The More The Merrier Challenges ------------ None Game ------ Seed DeliveryTimingFemtoactuators Manual? 0 Play Time 02:37:09 Cumulative 11.2 hours Start 2024.04.08 @ 00:35:30 End 2024.04.08 @ 18:34:11 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 9% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6c19adb9-6ac9-44f8-bc90-a594a16f7b73