Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.28 @ 00:49:18 Player: Selene Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (30) 150 Value Destroyed (736) 736 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3706 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 483/550 Matter 300/300 Energy 140/140 System Corruption 0% Temperature Cool (0) Movement Walking (180) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- VSS Leg VSS Leg VSS Leg VSS Leg > --- UTILITY (4) ------ High-capacity Storage Unit Structural Scanner Hardened Light Armor Plating Hardened Medium Armor Plating > --- WEAPON (2) ------- Spread Laser Spread Laser > --- INVENTORY (20) --- Light Deuterium Engine Light Treads Light Treads VSS Leg Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Huge Storage Unit Compact Matter Pod (150) Improved Signal Interpreter Improved Propulsion Shielding Improved Light Armor Plating Heavy Particle Gun Latent Energy Streamer Missile Launcher Great Maul Great Maul Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Large Storage Unit Structural Scanner Medium Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Heavy EM Pulse Gun Latent Energy Streamer > --- INVENTORY -------- Light Deuterium Engine Light Treads Light Treads Aluminum Leg High-capacity Storage Unit Huge Storage Unit Compact Matter Pod Visual Processing Unit Improved Signal Interpreter Hardened Medium Armor Plating Shock Rifle Heavy Particle Gun Autogun Grenade Launcher Flail [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion VSS Leg Treads Light Treads Leg VSS Leg Utility Hardened Medium Armor Plating Device Structural Scanner Storage Small Storage Unit Protection Hardened Medium Armor Plating Weapon Autogun Energy Gun Shock Rifle Energy Cannon Latent Energy Streamer Ballistic Gun Autogun Impact Weapon Flail Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 59 | 7 11 10 3 1 27 Power 5 | 1 . 2 . . 2 Engine 3 | 1 . . . . 2 Core 2 | . . 2 . . . Reactor . | . . . . . . Propulsion 14 | 2 . 4 2 . 6 Treads 2 | . . . 2 . . Leg 12 | 2 . 4 . . 6 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 2 4 2 1 1 6 Device 5 | 1 3 . . . 1 Storage 4 | 1 . 1 1 . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 7 | . 1 1 . 1 4 Artifact . | . . . . . . Weapon 24 | 2 7 2 . . 13 Energy Gun 14 | 1 3 2 . . 8 Energy Cannon 1 | . . . . . 1 Ballistic Gun 5 | 1 4 . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 4 | . . . . . 4 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 5 | . 1 1 . . 3 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility . | . . . . . . Weapon 4 | . 1 1 . . 2 Highest Loss Streak 2 | . 1 1 . . 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 99 100 100 100 99 Engine 5 | . 14 1 . . 7 Core 6 | . . 12 14 14 1 Treads 2 | . . . 9 28 . Leg 28 | . 28 28 18 . 35 Device 5 | . 11 . . . 8 Storage 11 | . 14 14 14 14 9 Protection 14 | . 2 14 14 14 17 Energy Gun 15 | . 5 10 28 28 15 Ballistic Gun 7 | . 22 17 . . . Naked Turns . | . . . . . . Heaviest Build 65 | 15 19 28 38 38 65 Greatest Support 48 | 20 20 20 40 40 48 Greatest Overweight (x) 3 | 2 . 1 1 . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 8 10 15 15 20 Average Capacity 12 | 7 8 8 10 15 16 Most Carried 20 | 5 8 9 11 14 20 Average Carried 11 | 3 7 8 9 12 15 Final Capacity 20 | 8 8 10 15 15 20 Final Carried 20 | 5 8 9 11 14 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1145 | 231 274 338 . 28 274 Remotely . | . . . . . . Salvage Created 1016 | 20 282 327 . . 387 Parts 51 | 3 11 24 . . 13 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 22 | . 4 13 . . 5 Melee 1 | . . . . . 1 Guns 19 | . 3 13 . . 3 Classes Destroyed 9 | 1 4 1 . . 3 Builder 1 | . 1 . . . . Tunneler 1 | 1 . . . . . Hauler 1 | . . . . . 1 Recycler 1 | . 1 . . . . Operator 1 | . . . . . 1 Watcher 3 | . 1 . . . 2 Swarmer 9 | . . 9 . . . Grunt 12 | . 4 4 . . 4 Sentry 1 | . . . . . 1 Best Kill Streak 6 | 1 2 6 . . 2 Combat Bots Only 6 | . 2 6 . . 2 Max Kills in Single Turn 2 | 1 1 2 . . 1 Gunslinging 1 | . . 1 . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 141 | . 18 84 . . 39 Missed 38 | . 7 25 . . 6 Damage Taken 1307 | . 177 586 . . 544 Core 145 | . 10 68 . . 67 Absorbed by Shields . | . . . . . . Core Remaining (%) 84 | 100 . . . 68 . Volleys Fired 85 | 4 24 31 . . 26 Largest 2 | 2 2 2 . . 2 Hottest 130 | 70 80 63 . . 130 Shots Fired 156 | 8 46 61 . . 41 Gun 156 | 8 46 61 . . 41 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 93 | 4 34 55 . . . Thermal 19 | 4 . . . . 15 Explosive . | . . . . . . Electromagnetic 44 | . 12 6 . . 26 Robot Hit Streak 15 | 7 10 11 . . 15 Robot Miss Streak 7 | 1 2 4 . . 7 Penetration Max . | . . . . . . Secondary Targets 5 | . . 5 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 113 | 7 30 36 . . 40 Core Hits 46 | 2 9 16 . . 19 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 2 | . 1 . . . 1 Critical Strikes 6 | 1 1 1 . . 3 Burn 1 | 1 . . . . . Destroy 2 | . 1 1 . . . Corrupt 2 | . . . . . 2 Smash 1 | . . . . . 1 Melee Attacks 14 | . . . . . 14 Impact 14 | . . . . . 14 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1946 | 95 471 544 . 14 822 Guns 1637 | 95 436 544 . . 562 Cannons . | . . . . . . Explosions 35 | . 35 . . . . Melee 260 | . . . . . 260 Ramming 14 | . . . . 14 . Kinetic 899 | 58 324 517 . . . Thermal 237 | 37 35 . . . 165 Explosive . | . . . . . . Electromagnetic 536 | . 112 27 . . 397 Impact 260 | . . . . . 260 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 83 | . 15 . . . 68 Projectiles . | . . . . . . Explosions 15 | . 15 . . . . Melee 68 | . . . . . 68 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 38 | . 38 . . . . Shots 1 | . 1 . . . . Rammed 1 | . . . . 1 . Targets Rammed 1 | . . . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 360 | 27 126 210 . . 360 Average Temperature 71 | 14 36 52 . . 107 Received Heat Transfer 549 | . 81 135 . . 333 Siege Activations . | . . . . . . Robots Corrupted 2 | . 1 . . . 1 Combat Hostiles 2 | . 1 . . . 1 Parts Fried 5 | . 1 . . . 4 Impact Corruptions 2 | . . . . . 2 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | 1 . . . . . Heat Transferred 464 | 185 50 . . . 229 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 225 | 5 166 225 . . 92 Initial 15 | . 3 15 . . . Average 43 | . 56 86 . . 19 Maximum Alert Level 1 | . . 1 . . . Low Security (%) 97 | 100 100 90 . 100 100 Level 1 2 | . . 9 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 2 1 . . 1 Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 3 | . 2 . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 31 | . 9 13 . . 9 Peak Tracking Total 5 | . 3 3 . . 5 Tactical Retreats 2 | . 1 . . . 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 2 | . 2 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 11 | . 4 2 5 . . Terminals 5 | . 4 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 55 | . 19 3 33 . . Successful 42 | . 8 1 33 . . Failed 13 | . 11 2 . . . Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual 12 | . 11 . 1 . . Terminals 21 | . 19 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 40 | . 6 1 33 . . Record 32 | . . . 32 . . Prototype ID Bank 2 | . 2 . . . . Open Door 1 | . . 1 . . . Transport Status 1 | . 1 . . . . Reinforcement Status 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 2 . . . . Terminals 2 | . 2 . . . . Botnet 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 4 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 3 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 3999 | 65 531 951 736 127 1589 Spaces Moved 1884 | 32 307 460 410 76 599 Core 7 | 7 . . . . . Treads 242 | . . . 161 76 5 Legs 1635 | 25 307 460 249 . 594 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 160 160 90 Average Speed 164 | 117 120 184 178 160 164 Slowest Speed 360 | 150 120 190 190 160 360 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 3 53 80 79 21 30 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . 2 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 2 | . . . . . 2 Terrain Destroyed 4 | . 2 . . . 2 Melee 2 | . . . . . 2 Projectile . | . . . . . . AOE 2 | . 2 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2637 | 48 430 521 415 80 1143 Wait 523 | . 74 3 . 1 445 Move 1879 | 31 306 459 409 75 599 Hop . | . . . . . . Pick Up 44 | 6 8 6 2 2 20 Fast Attach 7 | 6 1 . . . . Attach 10 | 1 1 1 . . 7 Detach . | . . . . . . Swap 42 | . 9 9 3 1 20 Drop 32 | . 7 12 1 . 12 Fire 85 | 4 24 31 . . 26 Melee 14 | . . . . . 14 Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . . 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Discovered new exit (range 4) 250 | -10/Materials | Discovered new exit (range 14) 284 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 597 | -10/Materials | Entered Mines 662 | -10/Mines | Met a Derelict shopkeep closing up shop 786 | -10/Mines | Learned Materials trap positions 943 | -10/Mines | Learned location of Storage (-7) 1008 | -10/Mines | Discovered new exit (range 10) 1142 | -10/Mines | Learned Materials terminal intel 1539 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1539 | -10/Mines | Discovered new exit (range 5) 1548 | -10/Mines | Entered Exiles 1577 | -10/Exiles | Discovered new exit (range 14) 1604 | -10/Exiles | Met 8R-AWN 1630 | -10/Exiles | Met EX-HEX 1697 | -10/Exiles | Met EX-BIN 1723 | -10/Exiles | Aligned with FarCom system 1725 | -10/Exiles | Given EX-Vault access code 1771 | -10/Exiles | Opened EX-Vault 1870 | -10/Exiles | Found Latent Energy Streamer 1912 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1967 | -10/Exiles | Met EX-DEC 2092 | -10/Exiles | Visited The Gauntlet 2170 | -10/Exiles | Learned location of Zion (-7) 2271 | -10/Exiles | Discovered new exit (range 10) 2284 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 2284 | -10/Exiles | Entered Mines 2299 | -9/Mines | Discovered new exit (range 6) 2315 | -9/Mines | Met a Derelict bent on vengeance 2411 | -9/Mines | Entered Materials 2411 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2412 | -8/Materials | Loaded intel: 17 trap records 2413 | -8/Materials | Loaded intel: 10 terminal locations 4000 | -8/Materials | Self-destructed Last Messages --------------- 03230_ Acquired Imp. Propulsion Shielding. 03275_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03285_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M006. 03292_ Dropped Shock Rifle. 03293_ Dropped Autogun. 03297_ Acquired Spread Laser. 03353_ A-02 Transporter destroyed. 03363_ Dropped Flail. 03363_ Acquired Great Maul. 03365_ Dropped Visual Processing Unit. 03366_ Acquired Great Maul. 03433_ Dropped Lrg. Storage Unit. 03451_ O-16 Technician destroyed. 03455_ Acquired 35 matter. 03606_ Acquired 7 matter. 03699_ Acquired 45 matter. 03719_ Acquired Prototype Flight Unit. 03876_ Acquired 3 matter. Map ----- +----------------------------------------------------+ | ????????????????? ##### ########## # | | ???????????????? #### # | | ???????????????# + | | ???????????????##^ ] ### # | | ???????????????## ^ ### # !!! | | ???????????????##^ !!! """ ###+###### # !! | | ???????????????## !^!! "Y" ## ### # !! | | ??????????"T"??## !!! 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""" #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 57 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinearCouplerCharger Manual? 0 Play Time 00:42:21 Cumulative 48.9 hours Start 2024.04.27 @ 01:01:27 End 2024.05.28 @ 00:49:18 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 32 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 38 Achievement% 28 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98db618e-2559-471d-87a6-2dc5b290a481