Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.24 @ 01:18:47 Player: Seralth Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (68) 340 Value Destroyed (1922) 1922 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4302 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 102/300 Energy 17/290 System Corruption 0% Temperature Critical (739) Movement Flying (385) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Improved VTOL Module > --- UTILITY (3) ------ Advanced Visual Processing Unit Improved Terrain Scanner Improved Terrain Scan Processor > --- WEAPON (3) ------- EM Pulse Cannon Heavy Ion Cannon Assault Cannon > --- INVENTORY (5) ---- Hacking Suite Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Cesium-ion Thruster Surge Thruster Improved VTOL Module > --- UTILITY ---------- Improved Terrain Scanner Improved Terrain Scan Processor Kinecellerator > --- WEAPON ----------- Gauss Rifle Heavy Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Advanced Visual Processing Unit Kinecellerator Hacking Suite Assault Cannon [Rating: 35] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Targeting Computer Device Shield Generator Storage Small Storage Unit Processor Targeting Computer Hackware Authchip [Device] Protection Propulsion Shielding Weapon Heavy Assault Cannon Energy Gun Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Parts Attached 75 | 7 21 2 4 4 37 Power 8 | 1 2 . . 1 4 Engine 5 | 1 1 . . 1 2 Core 3 | . 1 . . . 2 Reactor . | . . . . . . Propulsion 19 | 2 4 1 1 . 11 Treads . | . . . . . . Leg 7 | . . . . . 7 Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight 10 | . 4 1 1 . 4 Utility 22 | 1 5 1 3 1 11 Device 8 | . 2 1 . . 5 Storage 1 | 1 . . . . . Processor 9 | . 1 . 2 . 6 Hackware 1 | . . . . 1 . Protection 3 | . 2 . 1 . . Artifact . | . . . . . . Weapon 26 | 3 10 . . 2 11 Energy Gun 14 | 2 6 . . 2 4 Energy Cannon 3 | . . . . . 3 Ballistic Gun 4 | 1 2 . . . 1 Ballistic Cannon 2 | . . . . . 2 Launcher 2 | . 2 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 2 | . 1 . . . 1 Parts Lost 22 | . 9 . 5 1 7 Power 3 | . 1 . 1 . 1 Propulsion 9 | . 3 . 2 1 3 Utility 4 | . 1 . 2 . 1 Weapon 6 | . 4 . . . 2 Highest Loss Streak 8 | . 8 . 3 4 3 To Critical Strikes . | . . . . . . Average Backups 3 | . 3 4 4 3 3 Power . | . . . . . . Propulsion . | . 1 . . . . Utility . | . . . . . 1 Weapon 2 | . 1 4 4 3 1 Tool/Special . | . . . . . . Unused Backups 7 | . 2 . . 1 4 Power . | . . . . . . Propulsion 2 | . 1 . . 1 . Utility 3 | . . . . . 3 Weapon 2 | . 1 . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 77 | . 86 94 75 49 79 Engine 5 | . 5 14 11 9 2 Core 4 | . 7 . . . 6 Leg 6 | . . . . . 11 Flight 14 | . 20 23 20 . 12 Device 8 | . 7 14 2 . 12 Storage 1 | . 6 . . . . Processor 9 | . 1 14 11 11 11 Hackware 1 | . . . . 5 2 Protection 2 | . 7 . 7 . . Energy Gun 15 | . 22 14 11 21 12 Ballistic Gun 2 | . 2 14 11 . . Ballistic Cannon 3 | . . . . . 6 Peak Build Rating 35 | 6 9 13 13 11 35 Average Rating 17 | 4 7 11 11 9 24 On Entrance 7 | . 6 9 13 6 11 Naked Turns . | . . . . . . Heaviest Build 35 | 12 15 8 12 9 35 Greatest Support 47 | 32 32 8 8 4 47 Greatest Overweight (x) 5 | 1 4 1 2 2 5 Average Overweight (x) 1 | . . . . 1 1 Largest Inventory Capacity 8 | 8 8 5 5 5 5 Average Capacity 5 | 6 6 5 5 5 5 Most Carried 5 | . 5 5 5 5 5 Average Carried 3 | . 3 4 4 3 3 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 5 | . 4 5 4 3 1 Class Distribution -------------------- 51% | Mutant 20% | Skirmisher 14% | Gunner 9% | Scavenger-Gunner 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1417 | 197 193 161 143 35 688 Remotely . | . . . . . . Salvage Created 2087 | . 363 28 429 66 1201 Parts 133 | . 25 5 25 5 73 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 49 | . 9 1 8 4 27 Guns 25 | . 7 1 7 4 6 Cannons 21 | . . . . . 21 AOE 2 | . 1 . 1 . . Classes Destroyed 13 | . 6 1 3 . 3 Worker 6 | . 3 . 1 . 2 Builder 4 | . 1 . . . 3 Tunneler 2 | . . 1 . . 1 Recycler 3 | . 1 . . . 2 Operator 1 | . . . 1 . . Watcher 3 | . 2 . 1 . . Swarmer 12 | . 3 1 . 4 4 Grunt 25 | . 6 . 6 . 13 Brawler 2 | . . . 1 . 1 Duelist 2 | . . . 1 . 1 Sentry 6 | . . . . . 6 Hunter 1 | . . . . . 1 Heavy 1 | . . . . . 1 Best Kill Streak 10 | . 10 2 3 4 6 Combat Bots Only 4 | . 3 1 3 4 4 Max Kills in Single Turn 2 | . 2 2 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . 1 . 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 282 | . 65 . 47 16 154 Missed 80 | . 13 . 18 2 47 Hits 202 | . 52 . 29 14 107 Melee 5 | . . . 2 . 3 Projectile 197 | . 52 . 27 14 104 Critical Strikes 5 | . . . 2 . 3 Damage Taken 3271 | . 655 8 515 134 1959 Core 860 | . 156 . 105 47 552 Absorbed by Shields 179 | . . . . . 179 Redirected to Shielding 16 | . 16 . . . . Core Remaining (%) 66 | 100 . 37 . 62 . Volleys Fired 158 | . 46 1 24 5 82 Largest 3 | . 2 2 2 2 3 Hottest 178 | . 100 65 65 110 178 Shots Fired 319 | . 87 2 48 10 172 Gun 223 | . 78 2 48 10 85 Cannon 87 | . . . . . 87 Launcher 9 | . 9 . . . . Special . | . . . . . . Kinetic 89 | . 1 1 24 . 63 Thermal 184 | . 77 . . 5 102 Explosive 9 | . 9 . . . . Electromagnetic 37 | . . 1 24 5 7 Robot Hit Streak 13 | . 7 2 9 7 13 Robot Miss Streak 4 | . 4 1 2 2 3 Penetration Max 1 | . . . . . 1 Secondary Targets 3 | . 2 . . 1 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 220 | . 56 1 36 6 121 Core Hits 110 | . 27 2 24 4 53 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 15 | . 6 . . . 9 Burn 12 | . 6 . . . 6 Blast 3 | . . . . . 3 Melee Attacks 1 | . . . . . 1 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5693 | . 988 46 728 86 3845 Guns 2155 | . 654 21 489 86 905 Cannons 2884 | . . . . . 2884 Explosions 598 | . 334 25 239 . . Melee . | . . . . . . Ramming 56 | . . . . . 56 Kinetic 2473 | . 10 . 149 . 2314 Thermal 2362 | . 644 25 239 49 1405 Explosive 334 | . 334 . . . . Electromagnetic 468 | . . 21 340 37 70 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 215 | . . . 17 . 198 Projectiles 198 | . . . . . 198 Explosions 17 | . . . 17 . . Melee . | . . . . . . Knockbacks 14 | . . . . . 14 Impact 1 | . . . . . 1 Kinetic 12 | . . . . . 12 Secondary 1 | . . . . . 1 Self-Inflicted Damage 162 | . 52 . 100 . 10 Shots 5 | . 2 . 3 . . Rammed 5 | . . . . . 5 Targets Rammed 20 | . . . . . 20 Kicked 15 | . . . . . 15 Crushed . | . . . . . . Highest Temperature 829 | . 550 26 143 96 829 Average Temperature 163 | . 203 15 52 44 177 Received Heat Transfer 1025 | . 276 . 180 18 551 Effects 44 | . 11 . . . 33 Shutdowns 11 | . 3 . . . 8 Energy Bleed 6 | . 2 . . . 4 Interference 9 | . 1 . . . 8 Matter Decay 3 | . 2 . . . 1 Short Circuit 5 | . 1 . . . 4 Damage (minor) 3 | . 2 . . . 1 Damage (major) 4 | . . . . . 4 Damage (core) 3 | . . . . . 3 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . 2 . . Impact Corruptions 1 | . . . . . 1 Robots Melted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Melted 8 | . 4 . . . 4 Heat Transferred 5999 | . 2332 . 300 111 3256 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . . 1 4 . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level 1 | . . . . . 1 Low Security (%) 69 | 100 100 100 100 100 42 Level 1 30 | . . . . . 57 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 389 | . 142 46 105 90 389 Initial 36 | . . 36 . 18 . Average 128 | . 38 17 50 19 213 Influence Increases 1602 | . 347 30 244 90 891 Destroy 0b10 Robot/C 980 | . 180 20 160 80 540 Destroy 0b10 Robot/NC 95 | . 35 5 15 . 40 Destroy Leader 226 | . 44 . 32 10 140 Disable Machine 120 | . 30 . 30 . 60 Destroy Structure 76 | . 43 5 7 . 21 Lose Combat Pursuer 105 | . 15 . . . 90 Influence Decreases 1254 | . 253 124 195 139 543 Entered New Map 89 | . . 58 . 31 . Time Decay 955 | . 163 66 145 98 483 Lost Part 210 | . 90 . 50 10 60 Squads Dispatched 8 | . 1 . 1 . 6 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 7 | . 1 . 1 . 5 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 8 | . 1 . 2 . 5 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 87 | . 16 2 14 6 49 Peak Tracking Total 4 | . 4 1 4 4 4 Tactical Retreats 7 | . 1 . . . 6 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 3 | . . . . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 8 | . 2 . 2 . 4 Max in Single Turn 1 | . 1 . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 8 | . 1 . 2 . 5 Terminals 8 | . 1 . 2 . 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 16 | . 2 . 2 . 12 Successful 2 | . . . . . 2 Failed 14 | . 2 . 2 . 10 Catastrophic 6 | . 1 . 2 . 3 Database Lockouts . | . . . . . . Manual 11 | . 2 . 2 . 7 Terminals 16 | . 2 . 2 . 12 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . . . . 2 Reinforcement Status 1 | . . . . . 1 Recall Reinforcements 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 1 . 2 . 4 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) 1384 | . 92 195 57 . 1040 Optics 27 | . . . . . 27 Sensors 791 | . . . . . 791 Terrain 725 | . 92 195 57 . 381 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 3615 | 62 688 195 312 446 1912 Spaces Moved 2105 | 56 414 148 269 265 953 Core 407 | 11 7 . . 249 140 Treads . | . . . . . . Legs 341 | . . . . . 341 Wheels 98 | 45 53 . . . . Hover . | . . . . . . Flight 1259 | . 354 148 269 16 472 Fastest Speed 37 | 50 40 37 37 40 92 Average Speed 127 | 92 113 62 75 145 156 Slowest Speed 435 | 100 280 120 200 150 435 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 3 | . . 2 1 . . Potential Cave-ins 3 | . 3 . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 4 52 33 21 59 76 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 87 | . 54 5 7 . 21 Melee . | . . . . . . Projectile 21 | . . . . . 21 AOE 66 | . 54 5 7 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 2676 | 62 544 244 331 316 1179 Wait 237 | . 33 96 32 39 37 Move 2094 | 55 413 143 266 264 953 Hop 3 | . . 2 1 . . Pick Up 28 | . 15 . 2 1 10 Fast Attach 32 | 6 4 1 2 2 17 Attach 17 | . 7 . 1 2 7 Detach 13 | . 2 . 1 1 9 Swap 38 | 1 14 1 1 . 21 Drop 35 | . 10 . 1 2 22 Fire 158 | . 46 1 24 5 82 Melee 1 | . . . . . 1 Ram 5 | . . . . . 5 Kick 15 | . . . . . 15 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat / [Exi]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 453 | -10/Materials | Discovered new exit (range 6) 611 | -10/Materials | Core integrity fell below 50% 625 | -10/Materials | Discovered new exit (range 10) 646 | -10/Materials | Lost 8 parts (1p2n1u4w) 751 | -10/Materials | Entered Mines 788 | -10/Mines | Assembled infested the area 793 | -10/Mines | Assisted by a Guerilla fighting off Assembled 933 | -10/Mines | Discovered new exit (range 14) 941 | -10/Mines | Discovered new exit (range 3) 946 | -10/Mines | Entered Materials 946 | -9/Materials | Evolved 2 slots: Propulsion x2 1212 | -9/Materials | Discovered new exit (range 16) 1258 | -9/Materials | Entered Mines 1306 | -9/Mines | Lost 4 parts (1p2n1u) 1487 | -9/Mines | Learned location of Storage (-7) 1696 | -9/Mines | Discovered new exit (range 6) 1702 | -9/Mines | Discovered new exit (range 10) 1704 | -9/Mines | Entered Materials 1704 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1999 | -8/Materials | Build established: Gunner 2596 | -8/Materials | Build established: Scavenger-Gunner 3067 | -8/Materials | Build established: Skirmisher 3550 | -8/Materials | Lost 3 parts (1p1n1w) 3591 | -8/Materials | Core integrity fell below 50% 3607 | -8/Materials | Core integrity fell below 20% 3616 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03602_ Power failure, Imp. Deuterium Engine shutdown. 03604_ K-01 Serf collects debris. 03605_ U-05 Engineer destroyed. 03606_ Assault Cannon broken. 03606_ Overheating: Short circuit. 03607_ Overheating: Core damaged (-66). 03607_ K-01 Serf collects debris. 03610_ Power failure, Imp. Deuterium Engine shutdown. 03610_ Overheating: Cesium-ion Thruster damaged (-16). 03610_ K-01 Serf collects debris. 03611_ Acquired EM Pulse Cannon. 03612_ Overheating: Energy bleed (-7). 03613_ K-01 Serf collects debris. 03614_ Overheating: Energy bleed (-2). 03614_ Cesium-ion Thruster destroyed. 03615_ Overheating: System interference. 03615_ EM Pulse Cannon temporarily disabled. 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"?# #??#???### """ """ # """ #?? | | ????????????T## ########## """ """ # """ #?? | | ???????""?"??## ??##???### """ """ # """ #?? | | ?????????? ??## #????##??# # #?? | | ?????????#??#? ##??#??## # ### | | ?????????? ? ?##?###### [ #? ## | | ????????? ???? #?##?##?#####+########+##### | | ?????????? ? ? ???######### %%! | | ????????????????? ! | | ??????????????##???#??##?###### % | | ??????????????????##?????????#####+######+### | | ????????????????#????????????# # ## [ | | ?????????????????????????????# # ##=* | | ?????????????????????????????# # ## | | ?????????????????????????????# # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 62 Targeting Accuracy 10 Kinecelleration 30 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Omniscient Cartographer Challenges ------------ None Game ------ Seed HeavySmallScreen Manual? 0 Play Time 00:35:00 Cumulative 10.7 hours Start 2025.05.24 @ 00:48:07 End 2025.05.24 @ 01:18:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 4 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 20 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 21d53a59-2666-47b4-98a5-b87edfb91eff