Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.26 @ 18:30:53 Player: maxwell Result: Destroyed by 8R-AWN with 8R-AWN's Boregun Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (74) 370 Value Destroyed (1830) 1830 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (164) 164 TOTAL SCORE: 3744 Bonus ------- High Alert Combat Kills 168 Follower Combat Kills 162 Friendly Fire -166 Cogmind --------- Core Integrity 0/400 Matter 67/300 Energy 269/280 System Corruption 11% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Light Treads > --- UTILITY (2) ------ Huge Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- EM Pulse Cannon Hammer > --- INVENTORY (25) --- Light Treads Light Treads Light Treads Heat Sink Improved Sensor Array Improved Sensor Array Improved Targeting Computer EM Pulse Cannon Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads High-capacity Matter Pod Improved Sensor Array Improved Sensor Array Improved Sensor Array Improved Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating Heavy EM Shotgun Heavy EM Shotgun Improved Medium Laser Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Hammer [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Protection Hardened Light Armor Plating Weapon EM Pulse Cannon Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon . | . . . . . Parts Attached 69 | 6 13 2 30 18 Power 5 | 1 1 . 2 1 Engine 5 | 1 1 . 2 1 Core . | . . . . . Reactor . | . . . . . Propulsion 18 | 2 . 1 7 8 Treads 18 | 2 . 1 7 8 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 3 . 1 2 Device 2 | . 1 . 1 . Storage 3 | 1 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 39 | 2 9 1 20 7 Energy Gun 7 | 2 1 . 4 . Energy Cannon 14 | . 4 . 8 2 Ballistic Gun 3 | . . . . 3 Ballistic Cannon . | . . . . . Launcher 6 | . 1 1 3 1 Special Weapon . | . . . . . Impact Weapon 9 | . 3 . 5 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . 4 . Corrupted Parts 3 | . . . 2 1 System Corruption 11 | . . . 5 6 Parts Lost 16 | . . 1 3 12 Power . | . . . . . Propulsion 9 | . . 1 . 8 Utility 2 | . . . 1 1 Weapon 5 | . . . 2 3 Highest Loss Streak 5 | . . 1 2 5 To Critical Strikes 6 | . . . . 6 Average Slot Usage (%) 97 | . 97 99 95 99 Engine 12 | . 14 14 10 11 Treads 35 | . 28 27 41 43 Device 10 | . 11 14 9 9 Storage 12 | . 14 14 11 11 Energy Gun 2 | . 5 . 2 . Energy Cannon 16 | . 16 14 15 18 Launcher 4 | . 4 14 1 . Impact Weapon 1 | . 1 . 2 . Naked Turns . | . . . . . Heaviest Build 101 | 12 94 91 101 101 Greatest Support 83 | 40 40 40 80 83 Greatest Overweight (x) 2 | 2 2 2 2 1 Average Overweight (x) 1 | . 1 2 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 24 | 7 21 25 25 25 Most Carried 25 | 2 18 18 25 25 Average Carried 19 | . 12 17 23 23 Final Capacity 25 | 8 25 25 25 25 Final Carried 25 | 2 18 17 25 13 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Jun Mat Min Mat Min Matter Collected 1185 | 105 517 76 403 84 Remotely . | . . . . . Salvage Created 2196 | . 524 18 1448 206 Parts 144 | . 34 6 97 7 Haulers Intercepted 4 | . . . 4 . Recyclers Shooed 2 | . . 1 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Combat Hostiles Destroyed 53 | . 15 3 31 4 Guns 5 | . 5 . . . Cannons 18 | . 4 . 12 2 AOE 28 | . 6 3 18 1 Classes Destroyed 12 | . 4 . 8 . Worker 3 | . . . 3 . Builder 4 | . 1 . 3 . Hauler 4 | . . . 4 . Recycler 2 | . . . 2 . Mechanic 1 | . . . 1 . Watcher 6 | . 3 . 3 . Swarmer 17 | . 3 3 11 . Grunt 23 | . 12 . 8 3 Brawler 1 | . . . 1 . Duelist 4 | . . . 3 1 Protector 1 | . . . 1 . Sentry 7 | . . . 7 . Thug 1 | . . . 1 . Best Kill Streak 10 | . 5 3 10 2 Combat Bots Only 8 | . 4 3 8 2 Max Kills in Single Turn 3 | . 2 2 3 1 Gunslinging . | . . . . . Exploded 3 | . 2 2 3 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Jun Mat Min Mat Min Damage Taken 3271 | . 464 33 991 1783 Core 471 | . 71 . 92 308 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 113 | . . . 113 . Core Remaining (%) 85 | 100 . 71 . . Volleys Fired 129 | . 34 2 62 31 Largest 2 | . 2 1 2 2 Hottest 136 | . 136 30 136 126 Shots Fired 219 | . 59 3 96 61 Gun 88 | . 40 . 6 42 Cannon 112 | . 13 1 79 19 Launcher 19 | . 6 2 11 . Special . | . . . . . Kinetic 42 | . . . . 42 Thermal 54 | . 47 1 6 . Explosive 19 | . 6 2 11 . Electromagnetic 104 | . 6 . 79 19 Robot Hit Streak 15 | . 12 . 15 6 Robot Miss Streak 5 | . 2 3 5 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 159 | . 40 . 60 59 Core Hits 96 | . 25 2 58 11 Critical Kills . | . . . . . Critical Parts Destroyed 3 | . . . 1 2 Critical Strikes 8 | . 5 . 1 2 Burn 5 | . 5 . . . Smash 3 | . . . 1 2 Melee Attacks 41 | . 7 . 9 25 Impact 41 | . 7 . 9 25 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . 1 . 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5794 | 1 1120 269 3065 1339 Guns 820 | . 335 . 62 423 Cannons 1790 | . 225 . 1228 337 Explosions 2470 | . 500 263 1656 51 Melee 619 | . 60 . 63 496 Ramming 95 | 1 . 6 56 32 Kinetic 423 | . . . . 423 Thermal 834 | . 510 . 273 51 Explosive 2108 | . 500 263 1345 . Electromagnetic 1715 | . 50 . 1328 337 Impact 619 | . 60 . 63 496 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 11 | . 1 1 5 11 Average Corruption 3 | . 1 1 4 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 56 | . 2 7 10 37 Message Errors 10 | . . 2 2 6 Matter Fused 14 | . 1 2 2 9 Heat Flow Errors 6 | . . . . 6 Energy Discharges 5 | . . . 1 4 Parts Rejected 1 | . . . . 1 Data Loss (minor) 9 | . 1 1 4 3 Data Loss (major) 5 | . . 1 . 4 Misfires 4 | . . 1 1 2 Alerts 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 383 | . 42 40 237 64 Projectiles 44 | . 22 . 20 2 Explosions 194 | . . 40 154 . Melee 145 | . 20 . 63 62 Knockbacks 5 | . . . . 5 Impact 5 | . . . . 5 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 408 | . 41 . 330 37 Shots 11 | . 1 . 9 1 Rammed 13 | 1 . 2 7 3 Targets Rammed 14 | 1 . 2 8 3 Kicked . | . . . . . Crushed 1 | . . . 1 . Highest Temperature 336 | . 336 2 126 264 Average Temperature 71 | . 109 2 37 79 Received Heat Transfer 321 | . 150 . 132 39 Effects 1 | . 1 . . . Energy Bleed 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted 2 | . . . 1 1 Combat Hostiles 2 | . . . 1 1 Parts Fried 11 | . 1 . 4 6 Impact Corruptions 6 | . 1 . 3 2 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . 6 . . . Heat Transferred 1928 | . 1591 . 337 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . . . 4 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Peak Influence 808 | . 313 167 808 365 Initial 315 | . . 97 . 315 Average 179 | . 97 46 301 180 Maximum Alert Level 3 | . 1 . 3 1 Low Security (%) 54 | 100 71 100 20 59 Level 1 38 | . 28 . 63 40 Level 2 3 | . . . 10 . Level 3 2 | . . . 5 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 5 . 4 . Investigation 5 | . 3 . 2 . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault 2 | . . . 2 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Min Distress Signals 3 | . . . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 78 | . 22 6 43 7 Peak Tracking Total 6 | . 3 3 6 3 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Jun Mat Min Mat Min Machines Disabled 12 | . 2 . 10 . Max in Single Turn 2 | . 1 . 2 . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Min Machines Accessed 19 | . 7 . 12 . Terminals 12 | . 4 . 8 . Fabricators . | . . . . . Repair Stations 3 | . 1 . 2 . Recycling Units 4 | . 2 . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 54 | . 16 . 38 . Successful 27 | . 6 . 21 . Failed 26 | . 10 . 16 . Catastrophic 5 | . 2 . 3 . Database Lockouts 1 | . . . 1 . Manual 41 | . 14 . 27 . Terminals 41 | . 11 . 30 . Fabricators . | . . . . . Repair Stations 9 | . 3 . 6 . Recycling Units 4 | . 2 . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 2 . 5 . Part Schematic 1 | . . . 1 . Robot Analysis 2 | . 2 . . . Terminal Index 1 | . . . 1 . Alert Level 1 | . . . 1 . Locate Traps 2 | . . . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . 1 . 4 . Scan Component 3 | . 1 . 2 . Repair 2 | . . . 2 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 15 | . 3 . 12 . Terminals 11 | . 1 . 10 . Assimilate 2 | . . . 2 . Botnet 8 | . 1 . 7 . Operators 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 2 . 2 . Tunnel 4 | . 2 . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 5 . 9 . Full Trace Events 3 | . 3 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 52 | . . . 52 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Jun Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Jun Mat Min Mat Min Total Allies 6 | . . 6 . . Largest Group 5 | . . 5 5 . Highest-Rated Group 82 | . . 82 79 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 41 | . . 11 30 . Total Damage 413 | . . 122 291 . Kills 11 | . . 3 8 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered 4 | . . 3 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Jun Mat Min Mat Min Turns Passed 8037 | 64 2247 1361 3080 1285 Spaces Moved 2766 | 36 749 422 1102 457 Core 11 | 11 . . . . Treads 2755 | 25 749 422 1102 457 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 320 240 240 Average Speed 262 | 145 277 320 242 240 Slowest Speed 320 | 160 320 320 320 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 73 | 4 87 91 96 89 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 6 | . 2 1 2 1 Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 3 | . . 1 . 2 Spaces Dug 30 | . 26 . 4 . Terrain Destroyed 209 | . 57 11 139 2 Melee 9 | . 5 . 4 . Projectile . | . . . . . AOE 200 | . 52 11 135 2 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Min Total 3242 | 44 846 427 1388 537 Wait 152 | . 21 . 129 2 Move 2762 | 35 748 421 1101 457 Hop . | . . . . . Pick Up 47 | 2 18 . 26 1 Fast Attach 20 | 6 4 . 10 . Attach 19 | . 1 1 4 13 Detach . | . . . . . Swap 30 | . 8 1 16 5 Drop 28 | . 5 . 23 . Fire 129 | . 34 2 62 31 Melee 41 | . 7 . 9 25 Ram . | . . . . . Kick . | . . . . . Crush 14 | 1 . 2 8 3 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat x3] / *Min) -9/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 14 | -11/Junkyard | Discovered new exit (range 16) 65 | -11/Junkyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 9) 289 | -10/Materials | Discovered new exit (range 9) 309 | -10/Materials | Build established: Mutant 1528 | -10/Materials | Discovered new exit (range 11) 2190 | -10/Materials | Discovered new exit (range 12) 2312 | -10/Materials | Entered Mines 2320 | -10/Mines | Identified exit to Materials 2352 | -10/Mines | Learned location of Zion (-6) 2642 | -10/Mines | Received a Mining Laser from a helpful Derelict 2943 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3573 | -10/Mines | Discovered exit to Materials (range 4) 3673 | -10/Mines | Entered Materials 3673 | -9/Materials | Accompanied by 5 allies 3673 | -9/Materials | Evolved 2 slots: Propulsion x2 3674 | -9/Materials | Identified exit to Mines 3678 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 4438 | -9/Materials | Central database locked down 4488 | -9/Materials | Discovered new exit (range 15) 4829 | -9/Materials | Discovered new exit (range 16) 5789 | -9/Materials | Build established: Scavenger-Mutant 6202 | -9/Materials | Build established: Mutant 6250 | -9/Materials | Repaired Lgt. Treads 6355 | -9/Materials | Discovered new exit (range 16) 6473 | -9/Materials | First assault squad dispatched 6613 | -9/Materials | Destroyed 8 combat bots 6644 | -9/Materials | Build established: Scavenger-Mutant 6753 | -9/Materials | Entered Mines 6765 | -9/Mines | Discovered new exit (range 8) 7119 | -9/Mines | Learned location of 1 exit from Proximity Caves 7566 | -9/Mines | Discovered new exit (range 8) 7798 | -9/Mines | Assembled infested the area 7832 | -9/Mines | Met 8R-AWN 7865 | -9/Mines | System corruption reached 10% 7876 | -9/Mines | Attacked by 8R-AWN 7883 | -9/Mines | Core integrity fell below 50% 7919 | -9/Mines | Lost 5 parts (3n1u1w) 7947 | -9/Mines | Core integrity fell below 20% 7997 | -9/Mines | Lost 3 parts (2n1w) 8038 | -9/Mines | Destroyed by 8R-AWN with 8R-AWN's Boregun Last Messages --------------- 08013_ Penetrated by HV Slug. 08013_ 8R-AWN knocked back. 08016_ HV Slug penetrates Earth. 08017_ N K%KSWN<=XVF EX8JT4 08019_ The unstable cave ceiling collapses. 08020_ Penetrated by HV Slug. 08022_ The unstable cave ceiling collapses. 08023_ Penetrated by HV Slug. 08023_ HV Slug penetrates Earth. 08027_ 8R-AWN knocked back. 08027_ HV Slug penetrates Earth. 08030_ Penetrated by HV Slug. 08030_ Critical hit (Destroy). 08030_ Hvy. Assault Rifle destroyed. 08035_ Penetrated by HV Slug. 08037_ System corrupted: Substantial component data lost. 08038_ 8R-AWN suffers critical hit (Smash). 08038_ Destroyed Rnf. Fission Core. 08038_ 8R-AWN system corrupted by crushing effect. 08038_ Penetrated by HV Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????##?? | | ?????????????????????????????????#######? #?? | | ????????????????????????????###### # # ##?? | | ####??????###??????????????## #### #?? | | ##?#### ##????????????## # ### #?? | | ### #???????????## # #?? | | #??????????## *## #???? | | ##????#????## ## #?? | | ### ##????## ???# < ###?? | | ##??###?????? ####g@ != | | # ##???????????? # !%] !### #????? | | ## ##???????????## # =*=## # ###????? | | ## ##########??# !%! #####??????? | | # #??# ] ###???????? | | ######## #??## u #????????? | | ##?????# #???## ! ####????????? | | ###???# #????# ###! ###???????????? | | ### ##??# #????#%"?# #### ?????????????? | | #### #??# ###### #?# #??? #????????????? | | #?## #### #?# #??? #????????????? | | #??# #######?# #???##????????????? | | #??# ##### #???????# #?????????????????? | | #??## #???# #???????# #?????????????????? | | ###### ##???# #??????? ??????????????????? | | #?# #????# #???????##??????????????????? | | # #?# #????# ???????????????????????????? | | # ### #????# ##??????????????????????????? | | # #????# #???????????????????????????? | | ## ##???# #???????????????????????????? | | # ##?? #???????????????????????????? | | #?? ???????????????????????????? | | #?? ???????????????????????????? | | ## ##?? ???????????????????????????? | | ##########???# ???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SapperGuidanceCore Manual? 0 Play Time 00:26:28 Cumulative 291.7 hours Start 2023.03.26 @ 18:06:42 End 2023.03.26 @ 18:30:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 431 Rogue 408 Adventurer 4 Explorer 19 Win Type - Total 12 Types 10/0/0/2/0/0/0/0/0 Lore% 71 Gallery% 90 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 72515e62-d478-41de-abfc-36f0b02cd084