Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.15 @ 22:18:13 Player: Grose Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (47) 235 Value Destroyed (1055) 1055 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-134) -134 TOTAL SCORE: 4176 Bonus ------- Friendly Fire -134 Cogmind --------- Core Integrity 0/850 Matter 33/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Terrain Scanner Hacking Suite Hacking Suite Subdweller Machine Gun Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Experimental Flexi-carbon Leg > --- UTILITY ---------- Hacking Suite System Shield > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Improved Terrain Scanner Hacking Suite Hacking Suite Subdweller Machine Gun Rocket Launcher [Rating: 23] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Subdweller Monowheel Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Hackware Hacking Suite Protection Scrap Shield Weapon Makeshift Shrapnel Gun Energy Gun Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Slug Cannon Launcher Grenade Launcher Slashing Weapon Greatsword Special Melee Weapon Datajack Build | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Was Slots Evolved 8 | . . . . 8 . Power 1 | . . . . 1 . Propulsion 3 | . . . . 3 . Utility 4 | . . . . 4 . Weapon . | . . . . . . Parts Attached 37 | 6 10 10 3 6 2 Power 4 | 1 2 1 . . . Engine 3 | 1 1 1 . . . Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 6 | 2 1 1 . 1 1 Treads 3 | 2 1 . . . . Leg 2 | . . . . 1 1 Wheel 1 | . . 1 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 3 1 1 2 . Device 2 | . 2 . . . . Storage 3 | 1 1 . 1 . . Processor . | . . . . . . Hackware 2 | . . . . 2 . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 19 | 2 4 7 2 3 1 Energy Gun 3 | . 2 1 . . . Energy Cannon 1 | . . . . 1 . Ballistic Gun 7 | 2 1 4 . . . Ballistic Cannon 2 | . 1 1 . . . Launcher 3 | . . 1 1 . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . 2 . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 10 | . . . 4 5 1 Power 1 | . . . 1 . . Propulsion 2 | . . . 1 1 . Utility 2 | . . . 1 1 . Weapon 5 | . . . 1 3 1 Highest Loss Streak 2 | . . . 2 2 1 To Critical Strikes . | . . . . . . Average Backups 9 | 4 8 5 10 9 4 Power . | . . . . . . Propulsion . | 2 2 . . . . Utility 5 | . 4 3 6 6 3 Weapon 1 | . 1 . 2 2 1 Tool/Special . | . . . . . . Unused Backups 12 | . 5 1 1 2 3 Power . | . . . . . . Propulsion 3 | . 2 1 . . . Utility 7 | . 2 . . 2 3 Weapon 2 | . 1 . 1 . . Tool/Special . | . . . . . . Average Slot Usage (%) 56 | . 97 80 45 13 21 Engine 5 | . 13 8 3 . . Treads 6 | . 28 18 . . . Wheel 2 | . . 4 3 . . Device 2 | . 12 . 1 . . Storage 11 | . 14 1 14 4 . Protection 1 | . . 12 . . . Energy Gun 2 | . 3 10 . . . Ballistic Gun 13 | . 20 12 13 1 . Ballistic Cannon 6 | . 3 3 9 . . Peak Build Rating 23 | 6 11 21 19 15 23 Average Rating 11 | 5 7 16 11 8 15 On Entrance 9 | . 6 11 17 7 15 Naked Turns 5 | . . . . 5 . Heaviest Build 99 | 12 22 39 99 86 12 Greatest Support 40 | 40 40 40 20 15 3 Greatest Overweight (x) 29 | 1 . 1 29 28 3 Average Overweight (x) 4 | . . . 9 4 1 Largest Inventory Capacity 25 | 8 10 10 25 25 5 Average Capacity 18 | 7 8 5 24 20 5 Most Carried 12 | 6 10 10 11 12 5 Average Carried 9 | 4 8 5 10 9 4 Final Capacity 25 | 8 10 10 25 5 5 Final Carried 11 | 6 10 10 11 5 4 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -6/Factory Hacker-Mutant | -6/Waste Resources | -11 -10 -10 -8 -6 -6 ----------- Run | Yrd Mat Sub Rec Fac Was Matter Collected 1670 | 362 504 347 359 98 . Remotely . | . . . . . . Salvage Created 1383 | 171 582 148 314 168 . Parts 81 | 9 45 5 17 5 . Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 3 | . 1 . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 9 | . . 9 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Was Combat Hostiles Destroyed 24 | . 12 6 4 2 . Melee 1 | . . . . 1 . Guns 12 | . 9 1 2 . . Cannons 6 | . 3 . 2 1 . AOE 5 | . . 5 . . . Classes Destroyed 12 | 2 7 2 1 . . Worker 2 | . 1 . . 1 . Builder 3 | . 1 . 2 . . Tunneler 5 | 4 1 . . . . Hauler 1 | . 1 . . . . Recycler 5 | 1 1 . 3 . . Operator 2 | . 2 . . . . Turret 2 | . . 2 . . . Watcher 3 | . 3 . . . . Swarmer 6 | . 6 . . . . Grunt 7 | . 6 . . 1 . Sentry 5 | . . . 4 1 . Subdweller 6 | . . 6 . . . Best Kill Streak 5 | 1 5 5 2 2 . Combat Bots Only 5 | . 3 5 2 1 . Max Kills in Single Turn 2 | 1 1 2 1 1 . Gunslinging . | . . . . . . Exploded 2 | . . 2 . . . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -6 -6 -------- Run | Yrd Mat Sub Rec Fac Was Hostile Shots Fired 432 | . 73 89 30 238 2 Missed 158 | . 28 39 3 88 . Hits 274 | . 45 50 27 150 2 Melee 2 | . . . . . 2 Projectile 272 | . 45 50 27 150 . Critical Strikes 5 | . 1 . 1 2 1 Damage Taken 3321 | . 487 731 469 1438 196 Core 1109 | . 30 91 112 785 91 Absorbed by Shields . | . . . . . . Core Remaining (%) 53 | 100 . . 6 . . Volleys Fired 142 | 17 66 18 38 2 1 Largest 2 | 2 2 2 2 1 1 Hottest 105 | 40 70 105 64 63 52 Shots Fired 277 | 34 135 41 64 2 1 Gun 232 | 34 121 35 42 . . Cannon 38 | . 14 . 22 2 . Launcher 7 | . . 6 . . 1 Special . | . . . . . . Kinetic 237 | 34 124 15 64 . . Thermal 31 | . 11 20 . . . Explosive 7 | . . 6 . . 1 Electromagnetic 2 | . . . . 2 . Robot Hit Streak 17 | 5 9 17 7 3 . Robot Miss Streak 6 | 2 5 3 6 . 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 188 | 22 81 25 52 8 . Core Hits 95 | 6 32 28 23 6 . Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 2 | . . . 2 . . Critical Strikes 6 | . 1 1 4 . . Burn 2 | . 1 1 . . . Destroy 4 | . . . 4 . . Melee Attacks 15 | . . . 9 6 . Impact . | . . . . . . Slashing 6 | . . . . 6 . Piercing . | . . . . . . Sneak Attacks 5 | . . . 4 1 . Combat Hostiles 1 | . . . 1 . . Follow-up Attacks . | . . . . . . Damage Inflicted 4373 | 292 1008 1519 1028 404 122 Guns 2281 | 292 864 454 671 . . Cannons 461 | . 143 . 265 53 . Explosions 1253 | . . 1065 66 . 122 Melee 348 | . . . . 348 . Ramming 30 | . 1 . 26 3 . Kinetic 2335 | 292 919 188 936 . . Thermal 354 | . 88 266 . . . Explosive 1253 | . . 1065 66 . 122 Electromagnetic 53 | . . . . 53 . Impact . | . . . . . . Slashing 348 | . . . . 348 . Piercing . | . . . . . . Highest Corruption 6 | . 6 6 6 . . Average Corruption 5 | . 4 6 6 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 238 | . 24 38 176 . . Message Errors 50 | . 4 6 40 . . Matter Fused 54 | . 5 10 39 . . Heat Flow Errors 44 | . 3 5 36 . . Energy Discharges 25 | . 4 4 17 . . Parts Rejected 2 | . 1 . 1 . . Parts Fused 2 | . . . 2 . . Data Loss (minor) 27 | . 3 4 20 . . Data Loss (major) 11 | . 1 2 8 . . Misfires 14 | . 3 5 6 . . Alerts 8 | . . 2 6 . . Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 72 | . . . 6 66 . Projectiles . | . . . . . . Explosions 6 | . . . 6 . . Melee 66 | . . . . 66 . Knockbacks 4 | . 2 . 2 . . Impact . | . . . . . . Kinetic 4 | . 2 . 2 . . Secondary . | . . . . . . Self-Inflicted Damage 309 | . . 144 73 . 92 Shots 8 | . . 6 1 . 1 Rammed 7 | . . . 4 3 . Targets Rammed 8 | . 1 . 4 3 . Kicked . | . . . . . . Crushed 1 | . 1 . . . . Highest Temperature 281 | . 132 193 281 3 . Average Temperature 75 | . 27 49 89 3 . Received Heat Transfer 1086 | . 144 261 135 546 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 925 | . 333 592 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Was Maximum Alert Level 1 | . . . . 1 . Low Security (%) 99 | 100 100 . 100 95 100 Level 1 . | . . . . 4 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 206 | 5 90 . 72 206 16 Initial 206 | . . . . 206 . Average 15 | 1 20 . 9 92 . Influence Increases 1129 | 25 404 115 314 255 16 Destroy 0b10 Robot/C 400 | . 240 40 80 40 . Destroy 0b10 Robot/NC 105 | 25 50 . 25 5 . Destroy Leader 78 | . 68 . . 10 . Successful Hack 28 | . 15 . 13 . . Select Force Hacks 120 | . . . 120 . . Disable Machine 45 | . . . 45 . . Destroy Structure 33 | . 1 . 16 . 16 Advance Influence 200 | . . . . 200 . Partial Spotted 15 | . . . 15 . . Lose Combat Pursuer 105 | . 30 75 . . . Influence Decreases 1123 | 25 352 167 298 271 10 Entered New Map 36 | . . 26 . 10 . Time Decay 1007 | 25 352 141 274 215 . Lost Part 80 | . . . 24 46 10 Squads Dispatched 4 | . 3 . . 1 . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 3 | . 2 . . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Sub Rec Fac Was Distress Signals 2 | . 2 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 57 | . 25 21 4 3 4 Peak Tracking Total 8 | . 4 8 2 1 4 Tactical Retreats 5 | . 2 3 . . . Traps | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Was Traps Triggered 6 | . 5 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -6 -6 ---------- Run | Yrd Mat Sub Rec Fac Was Machines Disabled 3 | . . . 3 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Sub Rec Fac Was Machines Accessed 14 | . 5 . 9 . . Terminals 6 | . 3 . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 6 | . 2 . 4 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 72 | . 19 . 53 . . Successful 47 | . 7 . 40 . . Failed 25 | . 12 . 13 . . Catastrophic 2 | . 1 . 1 . . Database Lockouts . | . . . . . . Manual 44 | . 17 . 27 . . Terminals 19 | . 10 . 9 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 29 | . 9 . 20 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 25 | . 1 . 24 . . Record 24 | . . . 24 . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 1 . 2 . . Report Inventory 2 | . 1 . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 19 | . 5 . 14 . . Terminals 5 | . 2 . 3 . . Botnet 5 | . 2 . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 14 | . 3 . 11 . . Reject 6 | . 2 . 4 . . Mask 4 | . 1 . 3 . . Tunnel 4 | . . . 4 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 4 . 7 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . . . 2 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 ------------ Run | Yrd Mat Sub Rec Fac Was Used RIF Installer . | . . . . . . Robots Hacked 3 | . . . 3 . . Non-combat 2 | . . . 2 . . Combat 1 | . . . 1 . . Robot Hacks Applied 4 | . . . 4 . . parse_system 3 | . . . 3 . . no_distress 1 | . . . 1 . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -6 -6 -------- Run | Yrd Mat Sub Rec Fac Was Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Was Active Infowar (turns) 2122 | . 1267 7 848 . . Structural 1160 | . 1153 7 . . . Seismic 962 | . 114 . 848 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -6 -6 ------------- Run | Yrd Mat Sub Rec Fac Was Turns Passed 10238 | 242 1434 1417 6609 477 59 Spaces Moved 3301 | 120 731 904 1368 134 44 Core 517 | 19 . . 341 113 44 Treads 1381 | 101 731 549 . . . Legs 21 | . . . . 21 . Wheels 1382 | . . 355 1027 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 110 110 50 100 Average Speed 289 | 143 160 144 470 302 122 Slowest Speed 1500 | 160 160 160 1500 1450 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 7 80 35 97 3 47 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 4 | . . . 4 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 5 | . . 5 . . . Terrain Destroyed 61 | . . 24 16 . 21 Melee . | . . . . . . Projectile 12 | . . 1 11 . . AOE 49 | . . 23 5 . 21 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Sub Rec Fac Was Total 3684 | 156 866 986 1471 154 51 Wait 91 | 4 33 14 39 1 . Move 3297 | 119 730 903 1367 134 44 Hop . | . . . . . . Pick Up 40 | 10 11 11 5 2 1 Fast Attach 19 | 2 6 7 . 3 1 Attach 11 | 4 1 . 2 3 1 Detach 1 | . 1 . . . . Swap 15 | . 4 6 5 . . Drop 36 | . 13 18 2 . 3 Fire 142 | 17 66 18 38 2 1 Melee 15 | . . . 9 6 . Ram 7 | . . . 4 3 . Kick . | . . . . . . Crush 1 | . 1 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 9 | . . 9 . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling (discovered 2 exits: [*Fac] / [*Scr]) -6/Factory -6/Waste History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 243 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 304 | -10/Materials | Discovered new exit (range 17) 918 | -10/Materials | Discovered new exit (range 10) 957 | -10/Materials | Discovered new exit (range 11) 1074 | -10/Materials | Discovered new exit (range 12) 1340 | -10/Materials | Discovered new exit (range 8) 1677 | -10/Materials | Entered Subcaves 1678 | -10/Subcaves | Approached by a straggling Scientist 1800 | -10/Subcaves | Ambushed by swarm of Subdwellers 1801 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1803 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2493 | -10/Subcaves | Discovered new exit (range 14) 2574 | -10/Subcaves | Discovered new exit (range 13) 2598 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2605 | -10/Subcaves | Shifting Twisted Machinery released Mak. Shrapnel Gun 3094 | -10/Subcaves | Entered Recycling 3095 | -8/Recycling | Met a Zionite searching for Scraptown 3236 | -8/Recycling | Core integrity fell below 50% 3550 | -8/Recycling | Scanned before Scraplab entrance 3571 | -8/Recycling | Entered Scraplab 3605 | -8/Recycling | Discovered new exit (range 4) 3967 | -8/Recycling | Core integrity fell below 20% 4632 | -8/Recycling | Discovered new exit (range 16) 9703 | -8/Recycling | Entered Factory 9703 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x4 10016 | -6/Factory | Core integrity fell below 50% 10060 | -6/Factory | Core integrity fell below 20% 10180 | -6/Factory | Sucked down chute 10180 | -6/Factory | Entered Waste 10185 | -6/Waste | Spotted C-40 Crusher 10199 | -6/Waste | Spotted C-40 Crusher 10206 | -6/Waste | Spotted C-40 Crusher 10209 | -6/Waste | Spotted C-40 Crusher 10214 | -6/Waste | Found Fusion Bomb Launcher 10239 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10239 | -6/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 10092_ Acquired 28 matter. 10138_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 10141_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F004. 10180_ Triggered Chute Trap. 10180_ A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE 10189_ Acquired Prototype Leg. 10189_ Identified Exp. Flexi-carbon Leg. 10191_ Dropped Broken Exp. Flexi-carbon Leg. 10214_ Dropped Rocket Launcher. 10214_ Acquired Fusion Bomb Launcher. 10217_ Dropped Greatsword. 10220_ Rocket Launcher crushed. 10225_ Greatsword crushed. 10239_ Fusion Bomb Launcher crushed. 10239_ System Shield crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????##########???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# ##??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# #??????????????????? | | ?????????????????????# @ #??????????????????? | | ??????????? ??????# CC ##??????????????????? | | ??????????# ??????# CC #????????#?????????? | | ??????????# ??????# #?????? #?????????? | | ????????### #?????# ####### ##????????? | | ????????# #?????# ????????? | | ????????# #?????## ???????? | | ????????? #??????# CC ???????? | | ?????????? #??????# CC ???????? | | ??????????# #??????# ######## #?????????? | | ??????????# #??????# #????????? #?????????? | | ??????????# #??????# #?????????????????????? | | ??????????# #??????# #?????????????????????? | | ????????### ######## ######????????????????? | | ????????# ??????????? | | ????????# ??????????? | | ????????# ??????????? | | ????????# ?????????? | | ????????### ######## ######## ??????????? | | ########??# #??????# #????????? ??????????? | | #??# #??????# #???????????#?????????? | | #??# #??????# #?????????????????????? | | #### ######## #?????????????????????? | | ?????????????????????? | | = ????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Close Call Challenges ------------ None Game ------ Seed ChargeOvertunedShockpuncher Manual? 0 Play Time 00:57:10 Cumulative 20.2 hours Start 2025.09.15 @ 19:06:58 End 2025.09.15 @ 22:18:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 17 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cf218d3a-4360-48eb-a012-a126fc54aef4