Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.19 @ 18:31:26 Player: laeb2 Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (260) 1300 Value Destroyed (15279) 15279 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (14343) 14343 TOTAL SCORE: 37982 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 6815 Follower Combat Kills 2935 Entered Garrisons 1000 Used RIF Installer 3000 Entered DSFs 500 Friendly Fire -907 Cogmind --------- Core Integrity 632/1300 Matter 26/300 Energy 14/100 System Corruption 27% Temperature Warm (175) Movement Core (1500) Ox29 Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Advanced Heat Sink Huge Storage Unit Advanced Weapon Cycler Relay Coupler [Swarmer] (21) Relay Coupler [Cutter] (15) Relay Coupler [Brawler] (12) > --- WEAPON (4) ------- Quantum Rifle > --- INVENTORY (25) --- Light Particle Reactor Advanced Coolant Injector Advanced Signal Interpreter Improved Target Analyzer Advanced Weapon Cycler Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Heavy Siege Treads Improved Heavy Siege Treads Improved Heavy Siege Treads > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Huge Storage Unit Advanced Gravity Neutralizer Advanced Weapon Cycler Relay Coupler [Swarmer] Relay Coupler [Cutter] Relay Coupler [Brawler] Relay Coupler [Demolisher] Relay Coupler [Hunter] > --- WEAPON ----------- Wave Gun Neutron Cannon KE Penetrator Fusion Bomb Launcher > --- INVENTORY -------- Hybrid Antimatter Reactor Particle Reactor Light Particle Reactor Heavy Siege Treads Heavy Siege Treads Heavy Siege Treads Advanced Heat Sink Advanced Launcher Guidance Computer Improved Kinecellerator Advanced Weapon Cycler Heavy Armor Plating Heavy Armor Plating Relay Coupler [Specialist] Relay Coupler [Specialist] Wave Gun Railgun Hardcell Cannon Long-range Missile Launcher Fusion Bomb Launcher Advanced Remote Datajack [Rating: 144] Favorites ----------- Power Particle Reactor Engine Light Deuterium Engine Power Core Reinforced Fission Core Reactor Particle Reactor Propulsion Improved Heavy Siege Treads Treads Improved Heavy Siege Treads Leg Carbon-fiber Leg Utility Huge Storage Unit Device Advanced Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Heavy Armor Plating Weapon Advanced Remote Datajack Energy Gun Gatling Laser Energy Cannon Matter Neutralizer Ballistic Gun Autogun Ballistic Cannon Heavy Linear Accelerator Launcher Long-range Missile Launcher Special Weapon Advanced Remote Datajack Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac DSF Gar Res Slots Evolved 14 | . . . 2 2 2 . . . 2 . . . 2 2 . . 2 Power . | . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 2 . . . . . . . . . 2 . . . . Utility 8 | . . . . 2 2 . . . . . . . . 2 . . 2 Weapon 2 | . . . . . . . . . 2 . . . . . . . . Parts Attached 290 | 7 3 2 12 18 4 37 2 33 2 39 9 32 7 2 13 30 38 Power 17 | 1 . . 1 1 . 4 . 1 . 2 . 2 . . . 2 3 Engine 8 | 1 . . 1 1 . 3 . . . 1 . . . . . 1 . Core 1 | . . . . . . . . . . 1 . . . . . . . Reactor 8 | . . . . . . 1 . 1 . . . 2 . . . 1 3 Propulsion 51 | 2 3 . 6 4 . 12 . 5 . 7 1 . 3 . 1 1 6 Treads 33 | . 2 . 2 . . 5 . 5 . 7 1 . 3 . 1 1 6 Leg 18 | 2 1 . 4 4 . 7 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 104 | 2 . . . 7 2 7 2 11 . 12 5 18 3 2 8 12 13 Device 34 | 1 . . . 1 1 3 2 4 . 6 1 5 . . 2 4 4 Storage 6 | 1 . . . 1 . 1 . . . 1 . . . . 2 . . Processor 8 | . . . . 1 1 . . . . 2 2 . . . . . 2 Hackware 36 | . . . . 2 . . . 6 . 1 1 11 3 . 2 7 3 Protection 20 | . . . . 2 . 3 . 1 . 2 1 2 . 2 2 1 4 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 118 | 2 . 2 5 6 2 14 . 16 2 18 3 12 1 . 4 15 16 Energy Gun 30 | . . . 5 2 . 2 . 6 . 4 1 . . . 2 4 4 Energy Cannon 2 | . . . . . . . . . . . . . . . . 1 1 Ballistic Gun 31 | 2 . 2 . 4 2 10 . . . 1 . 3 1 . 2 2 2 Ballistic Cannon 17 | . . . . . . 2 . 5 2 3 1 2 . . . 1 1 Launcher 23 | . . . . . . . . . . 8 . 5 . . . 5 5 Special Weapon 14 | . . . . . . . . 5 . 2 1 1 . . . 2 3 Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 . . . . . Unidentified Prototypes 8 | . . . 2 2 . . 1 . . . . 1 . . . . 2 Parts Lost 76 | . 2 . . 2 2 13 . 3 . 9 3 4 2 . . 3 33 Power 9 | . . . . . . 3 . 1 . 1 . . . . . . 4 Propulsion 24 | . 1 . . 1 1 6 . . . 5 . . 2 . . . 8 Utility 22 | . 1 . . 1 . 2 . 2 . 3 2 1 . . . 1 9 Weapon 21 | . . . . . 1 2 . . . . 1 3 . . . 2 12 Highest Loss Streak 19 | . 2 . . 1 2 4 . 1 . 5 2 2 1 . . 2 19 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 80 | . 96 85 87 98 96 81 69 81 80 72 66 82 76 73 75 79 76 Engine 2 | . 14 14 11 8 7 3 7 3 . 1 . . . . . . . Core 1 | . . . . . . . . . . 3 6 1 . . . . . Reactor 2 | . . . . . . 2 . 3 6 . . 4 5 5 5 4 3 Treads 13 | . 2 28 34 . . 10 15 20 20 13 13 13 15 15 15 14 13 Leg 5 | . 25 . 8 35 27 12 . . . . . . . . . . . Device 7 | . 10 . . 5 7 2 7 9 13 5 3 10 11 10 10 10 11 Storage 6 | . 14 14 11 9 7 7 7 7 6 6 6 6 5 5 5 5 4 Processor 4 | . . . . 2 7 7 7 7 6 7 9 5 . . . . . Hackware 13 | . . . . 11 15 14 7 12 13 11 7 12 12 5 5 18 23 Protection 3 | . . . . 6 7 5 7 4 . 2 4 1 . 10 11 4 1 Energy Gun 3 | . . . 8 3 . 1 . 3 . 3 4 3 . . . 4 3 Ballistic Gun 5 | . 28 28 13 14 14 7 . . . . . 6 6 10 10 4 3 Ballistic Cannon 3 | . . . . . . 2 7 2 13 6 3 2 5 5 5 2 1 Launcher 2 | . . . . . . . . . . 5 3 3 3 . . 1 1 Special Weapon 2 | . . . . . . . . 1 . . 1 5 5 5 5 4 2 Peak Build Rating 144 | 9 9 6 24 33 37 82 82 82 88 102 97 114 129 124 142 137 144 Average Rating 83 | 5 8 5 11 30 35 50 82 64 87 84 84 102 115 123 135 127 124 On Entrance 68 | . 9 6 6 24 33 36 82 82 63 88 97 84 114 107 124 142 129 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 175 | 15 15 14 16 25 26 133 133 133 148 175 160 143 135 147 155 153 148 Greatest Support 236 | 20 40 40 80 60 59 150 150 150 126 150 145 145 220 185 210 220 236 Greatest Overweight (x) 2 | 1 . . 1 . . 2 . 1 1 1 1 . . . . . 2 Average Overweight (x) . | . . . . . . . . . 1 . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 10 10 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 7 8 8 8 8 10 15 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 5 8 8 8 10 10 25 25 25 24 25 25 25 25 21 25 25 25 Average Carried 20 | 3 6 8 7 8 8 12 25 24 22 23 23 23 23 20 23 24 21 Final Capacity 25 | 8 8 8 8 10 10 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 5 8 8 8 10 10 25 25 25 22 24 24 25 23 20 25 25 6 Class Distribution -------------------- 24% | Botlord-Gunner 17% | Bothacker-Gunner 12% | Hacker-Mutant 9% | Scavenger-Mutant 9% | Bothacker-Mutant 8% | Botlord-Tank 7% | Bothacker-Tank 6% | Mutant 4% | Botlord-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Gunner | -6/Factory Botlord-Gunner | -6/Garrison Botlord-Mutant | -6/Factory Bothacker-Gunner | -6/Garrison Botlord-Gunner | -5/Factory Botlord-Gunner | -4/Factory Bothacker-Tank | -4/DSF Botlord-Tank | -4/Garrison Botlord-Gunner | -3/Research Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac DSF Gar Res Matter Collected 10191 | 294 179 46 134 784 134 1347 62 872 39 1229 338 1464 506 . 422 1328 1013 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 10589 | 97 430 46 134 1352 132 1583 31 488 . 927 158 899 532 . 401 1251 2128 Parts 496 | 9 23 5 7 61 5 77 2 28 . 33 1 41 36 . 14 60 94 Haulers Intercepted 9 | . 1 . 1 3 . . . . . . . . 1 . 2 . 1 Recyclers Shooed 2 | . . . . 1 . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac DSF Gar Res Combat Hostiles Destroyed 224 | . 8 3 2 21 3 30 1 23 . 24 5 23 7 . 5 33 36 Melee 1 | . . . . . . . . 1 . . . . . . . . . Guns 132 | . 8 3 2 21 3 22 . 14 . 4 4 18 2 . 4 16 11 Cannons 52 | . . . . . . 8 1 8 . 14 1 . 4 . 1 6 9 AOE 38 | . . . . . . . . . . 6 . 5 1 . . 11 15 Classes Destroyed 22 | 2 3 . . 5 . 1 . 1 . 5 1 1 2 . . . 1 Worker 4 | . . . . 1 . . . . . . . . 1 . . . 2 Builder 2 | . . . . . . . . . . . . . 1 . . . 1 Tunneler 5 | 2 . . . 1 . . . . . . . . 2 . . . . Hauler 9 | . 1 . 1 3 . . . . . . . . 1 . 2 . 1 Recycler 5 | 1 2 . . 1 . . . . . . . . . . . . 1 Mechanic 1 | . . . . . . . . . . . . . . . . . 1 Operator 1 | . . . . . . . . . . . . . 1 . . . . Watcher 5 | . . . . 4 . . 1 . . . . . . . . . . Swarmer 68 | . 3 3 . 4 1 10 . 14 . 4 . 6 1 . 3 19 . Cutter 8 | . . . . . . . . . . 6 . . . . . 2 . Saboteur 2 | . . . . . . . . . . . . 2 . . . . . Grunt 76 | . 5 . 2 8 2 12 . 4 . 3 2 11 3 . . 9 15 Brawler 2 | . . . . . . . . 1 . 1 . . . . . . . Duelist 5 | . . . . 1 . 1 . 2 . 1 . . . . . . . Protector 4 | . . . . . . . . . . 1 . . 1 . . . 2 Sentry 21 | . . . . 7 . 3 . . . 3 . 2 . . . 3 3 Specialist 5 | . . . . . . . . . . 1 . . . . 1 . 3 Hunter 5 | . . . . 1 . . . 1 . . . . . . . . 3 Programmer 24 | . . . . . . 4 1 1 . 1 2 . 2 . 1 . 12 Heavy 1 | . . . . . . . . . . . 1 . . . . . . Behemoth 4 | . . . . . . . . . . 2 . . . . . 2 . Striker 3 | . . . . . . . . . . 1 . 2 . . . . . Best Kill Streak 10 | 3 8 3 2 5 3 6 1 6 . 4 1 7 4 . 4 6 10 Combat Bots Only 9 | . 6 3 2 5 3 6 1 6 . 4 1 7 2 . 3 6 9 Max Kills in Single Turn 4 | 1 1 1 1 2 1 1 1 1 . 2 1 4 3 . 2 3 3 Gunslinging 1 | . . . . . . . . . . 1 . 1 . . . . . Exploded 4 | . . . . . . . . . . 2 . 4 1 . . 3 3 Melee 1 | . . . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac DSF Gar Res Hostile Shots Fired 1574 | . 69 13 3 110 31 231 4 121 4 156 65 98 41 . 9 156 463 Missed 407 | . 24 5 1 33 14 75 . 37 . 47 11 20 10 . 2 40 88 Damage Taken 21768 | . 447 67 24 1120 245 2254 62 1352 168 2319 969 1527 728 . 174 2728 7584 Core 2187 | . 79 30 . 160 . 338 . 138 . 226 80 231 100 . . 137 668 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 1599 | . . . . . . . . 29 . . 65 201 . . 8 302 994 Regen/Repaired (Parts) 83 | . . . . 83 . . . . . . . . . . . . . Core Remaining (%) 71 | 100 . 56 100 70 . . . 32 . . . 36 90 . . 88 . Volleys Fired 1004 | 4 30 6 8 99 15 170 3 88 . 95 37 120 31 . 16 156 126 Largest 4 | 2 2 2 2 2 2 2 1 1 . 3 3 3 3 . 3 4 4 Hottest 256 | 40 40 40 112 110 46 83 83 83 . 169 169 162 149 . 136 223 256 Shots Fired 1611 | 8 60 12 16 198 26 244 3 89 . 122 52 160 60 . 44 263 254 Gun 1134 | 8 60 12 16 198 26 212 . 43 . 47 28 103 28 . 28 187 138 Cannon 312 | . . . . . . 32 3 37 . 62 14 11 17 . 14 48 74 Launcher 60 | . . . . . . . . . . 6 6 13 1 . . 19 15 Special 105 | . . . . . . . . 9 . 7 4 33 14 . 2 9 27 Kinetic 977 | 8 60 12 4 155 26 197 3 37 . 70 14 93 45 . 42 115 96 Thermal 469 | . . . 12 43 . 47 . 43 . 39 28 21 . . . 120 116 Explosive 60 | . . . . . . . . . . 6 6 13 1 . . 19 15 Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 47 | 2 13 5 8 12 8 45 4 16 . 47 19 35 10 . 12 24 26 Robot Miss Streak 6 | 1 4 2 6 2 2 6 . 2 . 4 2 4 4 . 2 3 5 Penetration Max 1 | . . . . . . 1 . . . . . 1 . . . . 1 Secondary Targets 16 | . 4 1 . 1 1 4 . . . 1 . 4 . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 1 . . . 1 . 1 . . . . . Shots Hit Robots 1089 | 4 32 6 6 133 21 170 3 57 . 85 48 101 43 . 30 167 183 Core Hits 593 | 3 16 3 5 60 5 106 2 41 . 51 22 59 20 . 10 79 111 Critical Kills 11 | . . . . . . 2 . . . . . 6 . . 3 . . Critical Parts Destroyed 16 | . . . . 2 1 1 . . . . . 5 2 . 3 1 1 Critical Strikes 48 | . . . . 2 1 5 . 1 . 4 . 14 3 . 8 4 6 Burn 6 | . . . . . . . . . . . . . . . . 3 3 Destroy 31 | . . . . 2 1 3 . . . . . 13 3 . 7 1 1 Blast 11 | . . . . . . 2 . 1 . 4 . 1 . . 1 . 2 Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 36802 | 51 421 85 100 2259 328 4982 285 2056 36 4201 1686 2940 1320 . 730 5984 9338 Guns 17297 | 51 421 85 100 2259 328 3345 . 741 . 1262 777 1176 304 . 361 3129 2958 Cannons 10513 | . . . . . . 1637 285 1274 . 2410 717 129 517 . 369 1075 2100 Explosions 8839 | . . . . . . . . . . 529 192 1635 456 . . 1780 4247 Melee . | . . . . . . . . . . . . . . . . . . Ramming 153 | . . . . . . . . 41 36 . . . 43 . . . 33 Kinetic 17991 | 51 421 85 30 1716 328 3559 285 1274 . 2506 717 806 821 . 730 2238 2424 Thermal 10103 | . . . 70 543 . 1423 . 741 . 1166 777 499 284 . . 1966 2634 Explosive 8555 | . . . . . . . . . . 529 192 1635 172 . . 1780 4247 Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 27 | . . . . . . 4 5 5 . . 5 5 2 . . . 27 Average Corruption 3 | . . . . . . 2 4 1 . . 3 5 1 . . . 5 Corruption Purged 5 | . . . . . . . . 5 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 159 | . . . . . . 32 6 17 . . 9 66 . . . . 29 Message Errors 37 | . . . . . . 9 2 5 . . 2 17 . . . . 2 Matter Fused 43 | . . . . . . 6 1 5 . . 2 18 . . . . 11 Heat Flow Errors 11 | . . . . . . 2 1 2 . . 1 5 . . . . . Energy Discharges 19 | . . . . . . 1 . 2 . . 1 9 . . . . 6 Parts Rejected 2 | . . . . . . 1 . . . . 1 . . . . . . Parts Fused 1 | . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 19 | . . . . . . 4 2 1 . . 1 6 . . . . 5 Data Loss (major) 16 | . . . . . . 5 . . . . . 9 . . . . 2 Misfires 7 | . . . . . . 3 . 1 . . 1 2 . . . . . Weapon Failures 4 | . . . . . . 1 . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1222 | . . . . . . 236 71 54 . 197 39 27 154 . 15 159 270 Projectiles 732 | . . . . . . 236 71 54 . 197 39 . 41 . 15 . 79 Explosions 490 | . . . . . . . . . . . . 27 113 . . 159 191 Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 33 | . . . . . . 4 . 6 1 5 3 1 4 . 3 2 4 Impact 1 | . . . . . . . . . 1 . . . . . . . . Kinetic 32 | . . . . . . 4 . 6 . 5 3 1 4 . 3 2 4 Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 825 | . . . . . . . . . . 59 . 70 . . . 186 510 Shots 15 | . . . . . . . . . . 1 . 1 . . . 5 8 Rammed 8 | . . . . . . . . 1 3 . . . 1 . . . 3 Targets Rammed 8 | . . . . . . . . 1 3 . . . 1 . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 413 | . 5 . 126 204 9 266 122 208 . 406 413 242 198 . 198 277 361 Average Temperature 86 | . 5 . 53 60 5 78 69 16 . 81 164 55 75 . 87 87 120 Received Heat Transfer 4436 | . 168 40 12 432 63 489 . 69 69 912 120 390 156 . . 385 1131 Effects 13 | . . . . . . 2 . . . 3 6 . . . . . 2 Shutdowns 2 | . . . . . . . . . . 1 1 . . . . . . Energy Bleed 4 | . . . . . . . . . . . 2 . . . . . 2 Interference 5 | . . . . . . 2 . . . . 3 . . . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . . . . Damage (minor) 1 | . . . . . . . . . . 1 . . . . . . . Siege Activations 42 | . . . . . . . . 3 . 1 2 11 2 . 1 12 10 Total Turns 753 | . . . . . . . . 65 . 1 53 212 40 . 10 163 209 Longest Duration 64 | . . . . . . . . 38 . 1 42 64 32 . 10 36 46 Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 Parts Melted 27 | . . . . 4 . 3 . 6 . . 5 2 2 . . 3 2 Heat Transferred 17199 | . . . 111 1036 . 3250 . 1700 . 2248 1600 1125 200 . . 3108 2821 Parts Sabotaged 3 | . . . . . . . . . . . . 3 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac DSF Gar Res Peak Influence 2878 | 15 204 149 127 490 255 1410 791 1797 1119 2878 1571 2576 1768 1100 943 2247 1854 Initial 1510 | . 9 79 57 53 184 178 739 553 942 783 1510 1022 1352 1100 770 707 1263 Average 1250 | 3 104 141 70 328 213 870 781 1163 990 1572 1477 1711 1575 1100 867 1598 1463 Maximum Alert Level 5 | . 1 . . 2 1 4 3 5 4 5 4 5 5 4 3 5 5 Low Security (%) 5 | 100 85 100 100 13 44 2 . . . . . . . . . . . Level 1 6 | . 15 . . 53 55 6 . . . . . . . . . . . Level 2 5 | . . . . 32 . 15 . 9 . . . . . . . . . Level 3 18 | . . . . . . 56 100 44 95 13 . 2 . . 100 13 . Level 4 37 | . . . . . . 19 . 32 4 51 100 45 48 100 . 35 78 Level 5 24 | . . . . . . . . 13 . 35 . 52 28 . . 51 12 High Security 1 | . . . . . . . . . . . . . 22 . . . 8 Max Security . | . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . 1 . . Squads Dispatched 34 | . 1 . 1 2 2 . . . 2 . 3 . 6 . 1 . 16 Investigation 3 | . 1 . 1 1 . . . . . . . . . . . . . Extermination 4 | . . . . . . . . . . . 2 . . . . . 2 Reinforcement 10 | . . . . . 1 . . . . . 1 . 1 . 1 . 6 Assault 14 | . . . . 1 . . . . . . . . 5 . . . 8 Garrison 3 | . . . . . 1 . . . 2 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac DSF Gar Res Distress Signals 10 | . . . . 5 . . . . . 1 . . . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 403 | . 8 4 3 35 5 41 4 33 4 36 11 44 36 . 10 45 84 Peak Tracking Total 11 | . 6 2 2 4 4 5 4 7 3 5 4 9 9 . 5 7 11 Tactical Retreats 19 | . . . . 5 . 3 . 1 . 1 1 3 1 . . 1 3 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac DSF Gar Res Traps Triggered 27 | . . . . 1 . . . 9 1 9 2 1 1 . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . . 2 Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac DSF Gar Res Machines Disabled 41 | . . . . . . 3 . 4 1 12 . 6 5 . . 8 2 Max in Single Turn 2 | . . . . . . 1 . 1 . 2 . 2 2 . . 1 1 Garrison Relay 21 | . . . . . . 2 . 4 . 7 . 4 . . . 4 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac DSF Gar Res Machines Accessed 39 | . 3 . 3 13 2 3 2 1 1 1 3 3 . 1 . 2 1 Terminals 28 | . 3 . 2 11 . 3 . 1 . 1 1 3 . 1 . 2 . Fabricators 2 | . . . . . . . 1 . . . . . . . . . 1 Repair Stations 1 | . . . . 1 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 1 1 1 . . . . . 1 . . . . . . Garrison Access 4 | . . . . . 1 . 1 . 1 . 1 . . . . . . Total Hacks 107 | . 8 . 10 37 3 5 2 3 1 2 20 8 . 2 . 4 2 Successful 62 | . 4 . 3 29 3 2 2 . 1 1 13 1 . 1 . 2 . Failed 43 | . 3 . 7 7 . 3 . 3 . 1 7 7 . 1 . 2 2 Catastrophic 8 | . 1 . 1 . . . . 2 . . . 2 . . . 1 1 Database Lockouts 2 | . 1 . . 1 . . . . . . . . . . . . . Manual 25 | . 6 . 2 17 . . . . . . . . . . . . . Terminals 70 | . 8 . 4 29 . 5 . 3 . 2 5 8 . 2 . 4 . Fabricators 3 | . . . . . . . 1 . . . . . . . . . 2 Repair Stations 6 | . . . . 6 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 24 | . . . 6 2 2 . . . . . 14 . . . . . . Garrison Access 4 | . . . . . 1 . 1 . 1 . 1 . . . . . . Terminal Hacks 26 | . 3 . 1 13 . 2 . . . 1 2 1 . 1 . 2 . Robot Analysis 9 | . 1 . 1 7 . . . . . . . . . . . . . Open Door 1 | . . . . . . 1 . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . 1 . . . Emergency Access Points 5 | . . . . 1 . 1 . . . 1 . 1 . . . 1 . Terminal Index 1 | . . . . 1 . . . . . . . . . . . . . Alert Level 2 | . 1 . . 1 . . . . . . . . . . . . . Locate Traps 2 | . . . . 1 . . . . . . 1 . . . . . . Maintenance Status 1 | . . . . 1 . . . . . . . . . . . . . Registered Prototypes 1 | . . . . 1 . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . . . 1 . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 5 | . . . . 5 . . . . . . . . . . . . . Scan Component 3 | . . . . 3 . . . . . . . . . . . . . Repair 2 | . . . . 2 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 16 | . . . 2 2 2 . . . . . 10 . . . . . . Insert Component 7 | . . . 1 1 1 . . . . . 4 . . . . . . Analyze 9 | . . . 1 1 1 . . . . . 6 . . . . . . Garrison Access Hacks 4 | . . . . . 1 . 1 . 1 . 1 . . . . . . Unlock Access 4 | . . . . . 1 . 1 . 1 . 1 . . . . . . Unauthorized Hacks 10 | . 1 . . 9 . . . . . . . . . . . . . Terminals 10 | . 1 . . 9 . . . . . . . . . . . . . Assimilate 1 | . . . . 1 . . . . . . . . . . . . . Botnet 7 | . . . . 7 . . . . . . . . . . . . . Operators 2 | . 1 . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 3 . 3 12 1 2 . 1 . 1 3 3 . . . 1 1 Full Trace Events 10 | . 1 . 2 2 . 1 . 1 . . . 3 . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 116 | . . . . . . . 116 . . . . . . . . . . Total Robot Build Rating 6 | . . . . . . . 6 . . . . . . . . . . Part Schematics Acquired 5 | . . . . 1 1 . . . . . 3 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . 2 . . . . . . . . . . . . . Time 76 | . . . . 76 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . 1 1 1 . . . . . 4 . . . . . . Part Schematics Acquired 5 | . . . . 1 1 . . . . . 3 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac DSF Gar Res Used RIF Installer 6 | . . . . . . 1 . 2 . 1 . 1 . . . 1 . Hotswap 1 | . . . . . . . . 1 . . . . . . . . . Code Merge 1 | . . . . . . . . . . . . . . . . 1 . Threat Obfuscator 1 | . . . . . . . . . . . . 1 . . . . . Signal Jammer 1 | . . . . . . . . 1 . . . . . . . . . Autooverride 1 | . . . . . . . . . . 1 . . . . . . . Robots Hacked 68 | . . . . . . . . 8 . 1 2 17 13 . 4 8 15 Non-combat . | . . . . . . . . . . . . . . . . . . Combat 68 | . . . . . . . . 8 . 1 2 17 13 . 4 8 15 Autooverrided 10 | . . . . . . . . . . . . 3 3 . 2 1 1 Robot Hacks Applied 60 | . . . . . . . . 8 . 1 3 15 10 . 2 7 14 parse_system 1 | . . . . . . . . 1 . . . . . . . . . spike_heat 1 | . . . . . . . . . . . . . 1 . . . . amplify_resonance 1 | . . . . . . . . . . . . . 1 . . . . go_dormant 3 | . . . . . . . . . . . . 2 1 . . . . overwrite_iff 8 | . . . . . . . . . . . 1 2 . . . 4 1 streamctrl_high 1 | . . . . . . . . . . . . . . . . . 1 formatsys_high 45 | . . . . . . . . 7 . 1 2 11 7 . 2 3 12 Relay Couplers Released 93 | . . . . . . 12 . 22 . 22 . 17 4 . . 16 . Machine Destruction 82 | . . . . . . 9 . 18 . 22 . 17 . . . 16 . Programmers 11 | . . . . . . 3 . 4 . . . . 4 . . . . Attached 33 | . . . . . . . . 5 . 1 1 11 3 . 2 7 3 Merged Code Value 42 | . . . . . . . . . . . . . . . . 42 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . 1 . 6 . . . 1 . Allies Hacked 5 | . . . . . . . . . . 1 . . 2 . . . 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac DSF Gar Res Total Allies 77 | . . . . 1 . 2 2 9 . 2 2 21 10 . 4 9 15 Largest Group 10 | . . . . 1 1 3 2 8 8 9 1 6 10 2 5 3 3 Highest-Rated Group 455 | . . . . 10 9 166 38 252 252 281 32 315 455 98 334 254 236 Highest-Rated Ally 148 | . . . . 10 9 95 19 62 62 148 32 99 99 49 137 137 116 Total Orders 14 | . . . . . . . . 1 . 2 . 8 . . . 3 . STAY 6 | . . . . . . . . . . 1 . 4 . . . 1 . ROAM 2 | . . . . . . . . 1 . . . . . . . 1 . FOLLOW 6 | . . . . . . . . . . 1 . 4 . . . 1 . Ally Attacks 500 | . . . . . . 21 . 16 17 65 4 63 131 . 15 41 127 Total Damage 14763 | . . . . . . 907 . 606 403 1523 135 1543 3004 . 839 1606 4197 Kills 95 | . . . . . . 8 . 4 4 9 . 8 19 . 4 13 26 Allies Corrupted 4 | . . . . . . . . . . . . . 3 . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac DSF Gar Res Robot Analysis Total 9 | . 1 . 1 7 . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac DSF Gar Res Turns Passed 18752 | 86 300 46 372 1636 183 1963 247 2223 65 3243 676 2847 628 8 351 2330 1548 Spaces Moved 8145 | 54 156 16 193 892 119 855 89 1013 20 1126 254 1328 291 4 149 990 596 Core 14 | 14 . . . . . . . . . . . . . . . . . Treads 6497 | . 17 16 149 . . 455 89 1013 20 1126 254 1328 291 4 149 990 596 Legs 1634 | 40 139 . 44 892 119 400 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 120 112 113 110 160 160 240 160 162 162 162 168 168 176 180 Average Speed 169 | 104 124 160 151 116 114 143 160 179 240 229 186 162 168 168 173 178 181 Slowest Speed 320 | 120 160 160 190 120 115 260 160 240 240 255 247 162 180 168 176 180 320 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . 2 Exploration Rate (%) 41 | 5 31 11 20 76 5 90 3 81 1 87 10 92 7 . 84 84 21 Regions Visited 17 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 . 1 . 1 . 1 . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . 1 . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . Spaces Dug 75 | . . . . . . . . 3 . . . 28 . . . 38 6 Terrain Destroyed 676 | . . . . . . 13 . 9 . 87 9 120 11 . 3 245 179 Melee . | . . . . . . . . . . . . . . . . . . Projectile 99 | . . . . . . 13 . 9 . 19 . 4 1 . 3 23 27 AOE 577 | . . . . . . . . . . 68 9 116 10 . . 222 152 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac DSF Gar Res Total 11920 | 74 202 25 258 1317 145 1347 188 1324 34 1656 403 1927 406 5 224 1436 949 Wait 2049 | . 8 . 35 278 3 226 95 119 9 307 90 405 70 . 18 223 163 Move 8126 | 53 155 15 192 891 118 854 88 1011 19 1125 253 1326 290 3 148 989 596 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 222 | 10 4 . 2 13 4 36 . 27 . 43 7 25 5 . 14 16 16 Fast Attach 67 | 2 2 2 8 12 . 10 . 6 . 5 1 5 . . 2 8 4 Attach 141 | 5 1 . 2 2 3 14 . 20 2 24 7 15 5 2 5 6 28 Detach 19 | . . . . . . 1 . 6 1 3 3 . 1 . 1 2 1 Swap 82 | . . . 2 4 1 13 2 7 . 10 1 12 2 . 6 16 6 Drop 180 | . 2 2 9 18 1 23 . 27 . 37 4 18 . . 14 19 6 Fire 1004 | 4 30 6 8 99 15 170 3 88 . 95 37 120 31 . 16 156 126 Melee . | . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 8 | . . . . . . . . 1 3 . . . 1 . . . 3 Escape Stasis 18 | . . . . . . . . 12 . 6 . . . . . . . Rewire 4 | . . . . . . . . . . 1 . 1 1 . . 1 . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: [*Fac x3]) -5/Factory -4/Factory -4/DSF -4/Garrison (discovered 3 exits: *Res x3) -3/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 9) 305 | -10/Materials | Discovered new exit (range 11) 308 | -10/Materials | Build established: Mutant 342 | -10/Materials | Central database locked down 387 | -10/Materials | Entered Mines 388 | -10/Mines | Assembled infested the area 404 | -10/Mines | Discovered new exit (range 13) 433 | -10/Mines | Entered Materials 433 | -9/Materials | Evolved 2 slots: Propulsion x2 752 | -9/Materials | Discovered new exit (range 12) 805 | -9/Materials | Entered another Materials area 805 | -8/Materials | Evolved 2 slots: Utility x2 1083 | -8/Materials | Discovered new exit (range 7) 1383 | -8/Materials | Central database locked down 1460 | -8/Materials | Repaired Carbon-fiber Leg 1499 | -8/Materials | Repaired Lgt. Deuterium Engine 1672 | -8/Materials | Build established: Hacker-Mutant 2405 | -8/Materials | First assault squad dispatched 2422 | -8/Materials | Discovered new exit (range 15) 2441 | -8/Materials | Entered Factory 2441 | -7/Factory | Accompanied by 1 ally 2441 | -7/Factory | Evolved 2 slots: Utility x2 2546 | -7/Factory | Garrison activated, responded to threat 2621 | -7/Factory | Identified exit to Garrison 2624 | -7/Factory | Entered Garrison 2624 | -7/Garrison | Accompanied by 1 ally 2641 | -7/Garrison | Found embedded Infiltrators 2672 | -7/Garrison | Triggered checkpoint 2737 | -7/Garrison | Installed Relay Interface Framework 2774 | -7/Garrison | Triggered checkpoint 2822 | -7/Garrison | Triggered checkpoint 2964 | -7/Garrison | Lost 4 parts (1p1n1u1w) 3063 | -7/Garrison | Discovered new exit (range 10) 3070 | -7/Garrison | Triggered checkpoint 3222 | -7/Garrison | Triggered checkpoint 3344 | -7/Garrison | Build established: Scavenger-Mutant 3544 | -7/Garrison | Discovered new exit (range 11) 3726 | -7/Garrison | Triggered checkpoint 4293 | -7/Garrison | Build established: Hacker-Mutant 4306 | -7/Garrison | Discovered new exit (range 13) 4340 | -7/Garrison | Triggered checkpoint 4360 | -7/Garrison | Garrison Relay disabled 4400 | -7/Garrison | Garrison Relay disabled 4426 | -7/Garrison | Triggered checkpoint 4587 | -7/Garrison | Entered Factory 4810 | -7/Factory | Build established: Scavenger-Mutant 4821 | -7/Factory | Fabricated W-25 Informer? 4832 | -7/Factory | Identified exit to Garrison 4834 | -7/Factory | Entered Garrison 4834 | -7/Garrison | Accompanied by 1 ally 4853 | -7/Garrison | Core integrity fell below 50% 4942 | -7/Garrison | Triggered checkpoint 4958 | -7/Garrison | Triggered checkpoint 5346 | -7/Garrison | Triggered checkpoint 5456 | -7/Garrison | Discovered new exit (range 10) 5472 | -7/Garrison | Garrison Relay disabled 5595 | -7/Garrison | Garrison Relay disabled 5625 | -7/Garrison | Build established: Bothacker-Mutant 5849 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 6031 | -7/Garrison | Triggered checkpoint 6120 | -7/Garrison | Triggered checkpoint 6159 | -7/Garrison | Triggered checkpoint 6252 | -7/Garrison | Triggered checkpoint 6281 | -7/Garrison | Garrison Relay disabled 6342 | -7/Garrison | Discovered new exit (range 12) 6533 | -7/Garrison | Found embedded Infiltrators 6568 | -7/Garrison | Triggered checkpoint 6590 | -7/Garrison | Triggered checkpoint 6612 | -7/Garrison | Triggered checkpoint 6661 | -7/Garrison | Expanded RIF knowledge: Hotswap 6759 | -7/Garrison | Garrison Relay disabled 6839 | -7/Garrison | Discovered new exit (range 15) 7057 | -7/Garrison | Entered Factory 7057 | -6/Factory | Accompanied by 8 allies 7057 | -6/Factory | Evolved 2 slots: Weapon x2 7108 | -6/Factory | Identified exit to Garrison 7122 | -6/Factory | Entered Garrison 7122 | -6/Garrison | Accompanied by 8 allies 7144 | -6/Garrison | Expanded RIF knowledge: Autooverride 7198 | -6/Garrison | Triggered checkpoint 7233 | -6/Garrison | Garrison Relay disabled 7302 | -6/Garrison | Triggered checkpoint 7310 | -6/Garrison | Triggered checkpoint 7341 | -6/Garrison | Lost 4 allies 7360 | -6/Garrison | Triggered checkpoint 7396 | -6/Garrison | Lost 3 allies 7445 | -6/Garrison | Build established: Botlord-Gunner 7486 | -6/Garrison | Discovered new exit (range 11) 7488 | -6/Garrison | Spotted B-90 Cyclops 7560 | -6/Garrison | Lost 5 parts (1p2n2u) 7589 | -6/Garrison | Destroyed B-90 Cyclops 7690 | -6/Garrison | Rewired B-90 Cyclops 7696 | -6/Garrison | Spotted B-86 Titan 7735 | -6/Garrison | Destroyed B-86 Titan 8514 | -6/Garrison | Found Fusion Bomb Launcher 8583 | -6/Garrison | Found Fusion Bomb Launcher 8694 | -6/Garrison | Discovered new exit (range 10) 8866 | -6/Garrison | Triggered checkpoint 8896 | -6/Garrison | Garrison Relay disabled 9091 | -6/Garrison | Build established: Bothacker-Gunner 9183 | -6/Garrison | Discovered new exit (range 10) 9398 | -6/Garrison | Spotted Striker 9398 | -6/Garrison | Spotted Striker 9427 | -6/Garrison | Destroyed Striker 10054 | -6/Garrison | Garrison Relay disabled 10056 | -6/Garrison | Garrison Relay disabled 10068 | -6/Garrison | Garrison Relay disabled 10099 | -6/Garrison | Garrison Relay disabled 10173 | -6/Garrison | Triggered checkpoint 10184 | -6/Garrison | Garrison Relay disabled 10365 | -6/Garrison | Entered Factory 10588 | -6/Factory | Build established: Botlord-Gunner 10910 | -6/Factory | Build established: Botlord-Mutant 10986 | -6/Factory | P-60 Hacker assimilated allied Soldier 5b 11032 | -6/Factory | Identified exit to Garrison 11041 | -6/Factory | Entered Garrison 11041 | -6/Garrison | Accompanied by 1 ally 11043 | -6/Garrison | Triggered checkpoint 11232 | -6/Garrison | Garrison Relay disabled 11384 | -6/Garrison | Spotted B-75 Beast 11404 | -6/Garrison | Build established: Botlord-Gunner 11461 | -6/Garrison | Triggered checkpoint 11470 | -6/Garrison | Core integrity fell below 50% 11471 | -6/Garrison | Triggered checkpoint 11514 | -6/Garrison | Lost 4 allies 11516 | -6/Garrison | Destroyed 7 combat bots 11673 | -6/Garrison | Spotted B-75 Beast 11987 | -6/Garrison | Build established: Bothacker-Gunner 11996 | -6/Garrison | Lost 3 allies 12189 | -6/Garrison | Discovered new exit (range 9) 12369 | -6/Garrison | Lost 4 allies 12385 | -6/Garrison | Triggered checkpoint 12393 | -6/Garrison | Garrison Relay disabled 12522 | -6/Garrison | Triggered checkpoint 12688 | -6/Garrison | Discovered new exit (range 10) 12745 | -6/Garrison | Triggered checkpoint 12875 | -6/Garrison | Garrison Relay disabled 13002 | -6/Garrison | Spotted Striker 13002 | -6/Garrison | Spotted Striker 13049 | -6/Garrison | Destroyed Striker 13233 | -6/Garrison | Destroyed Striker 13277 | -6/Garrison | Rewired Striker 13281 | -6/Garrison | Rewired Striker 13529 | -6/Garrison | Build established: Bothacker-Tank 13547 | -6/Garrison | Expanded RIF knowledge: Threat Obfuscation 13620 | -6/Garrison | Garrison Relay disabled 13712 | -6/Garrison | Discovered new exit (range 12) 13845 | -6/Garrison | Build established: Botlord-Tank 13888 | -6/Garrison | Entered Factory 13888 | -5/Factory | Accompanied by 6 allies 13888 | -5/Factory | Evolved 2 slots: Propulsion x2 14188 | -5/Factory | First assault squad dispatched 14288 | -5/Factory | Build established: Botlord-Gunner 14375 | -5/Factory | High security lockdown imminent 14397 | -5/Factory | Discovered new exit (range 15) 14417 | -5/Factory | Lost 7 allies 14455 | -5/Factory | High security lockdown engaged 14516 | -5/Factory | Entered another Factory area 14516 | -4/Factory | Accompanied by 2 allies 14516 | -4/Factory | Evolved 2 slots: Utility x2 14522 | -4/Factory | Identified exit to DSF 14524 | -4/Factory | Entered DSF 14524 | -4/DSF | Accompanied by 2 allies 14578 | -4/DSF | Additional patrols routed to DSF 14689 | -4/DSF | Discovered new exit (range 15) 14764 | -4/DSF | Sterilization system engaged 14784 | -4/DSF | Ambient heat levels rising (+10) 14799 | -4/DSF | Ambient heat levels rising (+10) 14814 | -4/DSF | Ambient heat levels rising (+10) 14829 | -4/DSF | Ambient heat levels rising (+10) 14836 | -4/DSF | Build established: Bothacker-Tank 14844 | -4/DSF | Ambient heat levels rising (+10) 14859 | -4/DSF | Ambient heat levels rising (+10) 14874 | -4/DSF | Ambient heat levels rising (+10) 14875 | -4/DSF | Entered Garrison 14875 | -4/Garrison | Accompanied by 2 allies 14951 | -4/Garrison | Triggered checkpoint 15008 | -4/Garrison | Garrison Relay disabled 15110 | -4/Garrison | Spotted B-86 Titan 15115 | -4/Garrison | Triggered checkpoint 15126 | -4/Garrison | Triggered checkpoint 15153 | -4/Garrison | Destroyed B-86 Titan 15412 | -4/Garrison | Expanded RIF knowledge: Code Merge 15458 | -4/Garrison | Discovered new exit (range 10) 15489 | -4/Garrison | Triggered checkpoint 15641 | -4/Garrison | Garrison Relay disabled 15715 | -4/Garrison | Triggered checkpoint 15738 | -4/Garrison | Build established: Botlord-Tank 15825 | -4/Garrison | Garrison Relay disabled 15897 | -4/Garrison | Triggered checkpoint 16008 | -4/Garrison | Discovered new exit (range 11) 16026 | -4/Garrison | Spotted B-75 Beast 16047 | -4/Garrison | Destroyed B-75 Beast 16091 | -4/Garrison | Rewired B-86 Titan 16331 | -4/Garrison | Triggered checkpoint 16439 | -4/Garrison | Triggered checkpoint 16499 | -4/Garrison | Garrison Relay disabled 16642 | -4/Garrison | Discovered new exit (range 10) 16816 | -4/Garrison | Build established: Botlord-Gunner 17205 | -4/Garrison | Entered Research 17205 | -3/Research | Accompanied by 2 allies 17205 | -3/Research | Evolved 2 slots: Utility x2 17633 | -3/Research | Spotted B-86 Titan 17693 | -3/Research | Cargo convoy interrupted 17698 | -3/Research | Lost 3 allies 17705 | -3/Research | First assault squad dispatched 17708 | -3/Research | Allies destroyed B-86 Titan 18151 | -3/Research | Lost 9 parts (1p2n1u5w) 18489 | -3/Research | System corruption reached 10% 18619 | -3/Research | High security lockdown imminent 18655 | -3/Research | Lost 3 allies 18699 | -3/Research | High security lockdown engaged 18715 | -3/Research | Crushed by falling debris 18719 | -3/Research | Crushed by falling debris 18738 | -3/Research | Destroyed 9 combat bots 18751 | -3/Research | Core integrity fell below 50% 18753 | -3/Research | Self-destructed Last Messages --------------- K-01 Serf exits level. The unstable cave ceiling collapses. Crushed by falling debris. ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. The unstable cave ceiling collapses. Acquired 20 matter. The unstable cave ceiling collapses. Acquired 3 matter. The unstable cave ceiling collapses. Fusion Bomb Launcher destroyed. Wave Gun destroyed. The unstable cave ceiling collapses. Med. Treads destroyed. The unstable cave ceiling collapses. Gatling Laser destroyed. Hyb. Antimatter Reactor destroyed. The unstable cave ceiling collapses. Med. Treads destroyed. Railgun destroyed. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ??? ??????????????????????? | | ????????????????????? """ """???????????????????? | | ????????????????????? ??????????????????? | | ????????????????????? ??????????????????? | | ????????????????????? ???????????????????? | | ????????????????????## # ####????????????????? | | ???????????????###### #????????????????? | | ?????????????? #????????????????? | | ?????????????? ####?????????????? | | ????????????????### # # g #?????????????? | | ?????????????#### # # ## #?????????????? | | ?????????????# =! #?????? ?????????? | | ?????????????# # = # #?????? ?????????? | | ?????????????# # % ##????? ?????????? | | ?????????????# " YYY ## #????? ?????????? | | ?????????????# x #????? ?????????? | | ?????????????# #Y@| # ##+###? ?????????? | | ?????????????# % x = # ?????????? | | ?????????????# =#=% # + +????????? | | ?????????????#####i ## """ # #????????? | | ??????????????? H #! * """ # #????????? | | ????????????? ## = # """ + #??????### | | ???????????? ?##[ = """ # #?????? | | ??????????? ??# """ # #????? | | ??????????? ?? # #????? | | ??????????? ? % = # #???? | | ??????????? ## % ########## ####? | | ???????????? # | | ?????????????? ### # | | ?????????????????# + | | ?????????????????# # | | ?????????????????########A ############# # | | ????????????????????????# # ! # #? | | ????????????????????????# # + #?!* | | ????????????????????????# + # #?? | | ????????????????????????# # # #?? | | ????????????????????????# # + ####### | | ????????????????????????# # # # | | ????????????????????????# #! # # | | ????????????????????????# ###########?# # | | ????????????????????????# ############# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Coolant Potential 100 Energy Generation 23 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 16 Corruption Block 20 Armor Coverage 1650 Core Shielding 30 Weapon Cycling 25 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 6 Launcher Accuracy 40 Target Analysis 5 Recoil Reduction 6 Kinecelleration 40 Offensive Hacking 20 Defensive Hacking 10 Relay Coupler Types 6 Relay Coupler Value 169 Authchip Count 4 Item Schematics ----------------- Autogun | -8/Materials | Scanalyzed Lgt. Deuterium Engine | -7/Factory | Scanalyzed Imp. Heavy Siege Treads | -6/Factory | Scanalyzed Imp. Heavy Armor Plating | -6/Factory | Scanalyzed Lrn. Missile Launcher | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ W-25 Informer | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Generalissimo Challenges ------------ None Game ------ Seed SpreadSuperdenseVibroblade Manual? 0 Play Time 03:10:06 Cumulative 58.8 hours Start 2024.10.17 @ 20:23:30 End 2024.10.19 @ 18:31:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 45 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 32910f8e-eb61-4649-a799-9453363bd2f0