Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.05 @ 21:08:37 Player: Occam Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (21) 4200 Robots Destroyed (283) 1415 Value Destroyed (11041) 11041 Prototype IDs (231) 4620 Alien Tech Used (0) 0 Bonus (8047) 8047 TOTAL SCORE: 31823 Bonus ------- High Alert Combat Kills 645 Follower Combat Kills 61 Met Data Miner 300 Used Data Conduit 3000 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 582 Pursued by Intercept 500 Friendly Fire -41 Cogmind --------- Core Integrity 670/1000 Matter 290/300 Energy 170/170 System Corruption 2% Temperature Cool (0) Movement Walking (210) Ox2 Location -4/Proximity Caves Parts ------- > --- POWER (3) -------- Light Antimatter Reactor Assembled Flux Generator > --- PROPULSION (2) --- Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY (9) ------ Huge Storage Unit Structural Scanner Long-range Sensor Array (fused) Improved Signal Interpreter Weapon Mount (fused) Hardened Heavy Armor Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Light Quantum Reactor Vortex Chain Reactor Experimental Energy Well (600) Zionite Biocell (600) Zionite Biocell (600) Surveybot 24 Chip Seismic Detector Weapon Mount Advanced Particle Charger Improved Medium Armor Plating Layered Medium Armor Plating Powered Armor Shield Generator Advanced Shield Generator Ghost Barrier Ghost Barrier Quantum Router Authchip [Device] System Purifier GOLEM Unit GOLEM Unit Peak State ------------ > --- POWER ------------ Micro Fission Core Assembled Flux Generator > --- PROPULSION ------- Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Huge Storage Unit Assembled Biocell Array Advanced Sensor Array Improved Signal Interpreter Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Hybrid Deuterium Engine Zionite Light DM Reactor Zionite Biocell Zionite Biocell Zionite Biocell Surveybot 24 Chip Seismic Detector Weapon Mount Weapon Mount Advanced Particle Charger Improved Medium Armor Plating Shield Generator Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Ghost Barrier Quantum Router Authchip [Device] Authchip [Armor] GOLEM Unit GOLEM Unit Precision Grenade Launcher [Rating: 142] Favorites ----------- Power Assembled Flux Generator Engine Heavy Deuterium Engine Power Core Neutrino Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Compact Wheel Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Machine Analyzer Hackware Makeshift Hacking Suite Protection Improved Medium Armor Plating Weapon Assembled Focal Cannon Energy Gun Beam Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Heavy Assault Rifle Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Power Maul Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Slots Evolved 10 | . . . . . 4 2 . . . . . 2 . . . . 2 . . . . Power 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . Utility 7 | . . . . . 3 2 . . . . . 1 . . . . 1 . . . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 273 | 2 18 7 2 3 49 54 5 1 12 42 5 18 4 6 5 9 25 2 . 4 . Power 18 | . 3 . 1 . 4 2 . . . 3 . . . . . . 3 1 . 1 . Engine 12 | . 3 . 1 . 4 2 . . . 1 . . . . . . 1 . . . . Core 3 | . . . . . . . . . . . . . . . . . 2 1 . . . Reactor 3 | . . . . . . . . . . 2 . . . . . . . . . 1 . Propulsion 48 | . 7 . . 1 15 14 4 . . 6 . . . . . . 1 . . . . Treads 30 | . 6 . . . 9 10 2 . . 3 . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . 1 . . . . Wheel 17 | . 1 . . 1 6 4 2 . . 3 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 124 | 1 4 1 . 1 10 14 . . 6 17 5 18 3 6 4 9 21 1 . 3 . Device 57 | 1 3 1 . 1 5 2 . . 1 5 2 9 2 4 2 6 11 1 . 1 . Storage 9 | . 1 . . . 2 . . . . 1 . 3 . . . 1 1 . . . . Processor 11 | . . . . . 2 2 . . 5 . . 1 . 1 . . . . . . . Hackware 11 | . . . . . . 2 . . . . . 3 . . . . 6 . . . . Protection 36 | . . . . . 1 8 . . . 11 3 2 1 1 2 2 3 . . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 83 | 1 4 6 1 1 20 24 1 1 6 16 . . 1 . 1 . . . . . . Energy Gun 16 | . 1 . . . 6 5 . . . 4 . . . . . . . . . . . Energy Cannon 4 | . . . . . . . . . . 4 . . . . . . . . . . . Ballistic Gun 32 | 1 3 4 . 1 8 10 1 1 2 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 9 | . . . . . . 1 . . 3 5 . . . . . . . . . . . Special Weapon 2 | . . 2 . . . . . . . . . . . . . . . . . . . Impact Weapon 15 | . . . . . 6 6 . . 1 2 . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . Special Melee Weapon 4 | . . . 1 . . 2 . . . . . . 1 . . . . . . . . Unidentified Prototypes 14 | . . . . . 2 . . . 5 7 . . . . . . . . . . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . 1 . . . . . System Corruption 2 | . . . . . . . . . . . . . . . . 2 . . . . . Parts Lost 40 | . 3 2 . 1 2 6 . . . 12 1 1 . 2 . . 4 . . 1 5 Power 3 | . 1 . . . . . . . . 1 . . . . . . 1 . . . . Propulsion 2 | . . . . 1 1 . . . . . . . . . . . . . . . . Utility 23 | . 1 . . . 1 3 . . . 9 1 . . 2 . . 3 . . 1 2 Weapon 12 | . 1 2 . . . 3 . . . 2 . 1 . . . . . . . . 3 Highest Loss Streak 5 | . 2 1 . 1 1 2 . . . 2 1 1 . 2 . . 2 . . 1 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 98 100 100 99 99 97 92 92 87 91 92 85 85 85 84 85 87 87 88 86 87 Engine 4 | . 13 14 14 14 8 7 7 7 7 4 . . . . . . 1 . . . . Reactor 3 | . . . . . . . . . . 2 7 6 5 6 6 5 5 5 5 5 11 Treads 4 | . 19 28 28 16 10 7 7 7 7 2 . . . . . . . . . . . Leg 7 | . 4 . . . . . . . . 9 14 13 12 13 12 12 11 10 11 11 11 Wheel 2 | . 2 . . 11 7 6 6 7 7 2 . . . . . . . . . . . Device 13 | . 13 14 14 14 25 9 7 7 6 6 7 12 16 19 11 12 16 20 23 22 17 Storage 11 | . 14 14 14 14 9 7 7 7 7 11 15 13 13 13 13 12 11 11 11 11 10 Processor 8 | . . . . . 9 15 15 15 14 15 14 2 . 5 6 6 5 5 5 5 5 Hackware 4 | . . . . . . 5 7 7 7 4 . 11 12 . . . 3 7 5 5 4 Protection 6 | . . . . . 1 12 7 7 7 8 6 5 3 6 13 12 7 . . . 5 Energy Gun 2 | . 9 14 14 14 14 4 . . . . . . . . . . . . . . . Energy Cannon 11 | . . . . . . . . . . 14 23 19 19 20 17 19 17 17 17 15 16 Ballistic Gun 5 | . 17 12 1 13 11 14 23 23 10 . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 207 | 12 30 29 29 29 105 128 123 121 127 145 145 178 176 183 187 181 191 188 188 207 205 Greatest Support 60 | 20 40 40 40 40 40 16 28 16 16 60 60 60 60 60 60 60 60 60 60 60 60 Greatest Overweight (x) 11 | . 1 . . 1 6 7 7 7 7 11 2 2 2 3 3 3 3 3 3 6 3 Average Overweight (x) 3 | . . . . . 4 6 6 7 6 4 2 2 2 2 2 2 2 2 2 3 2 Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 8 14 15 15 15 21 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 Most Carried 25 | 6 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 Average Carried 22 | 5 7 14 14 14 20 24 25 24 24 22 24 24 24 23 24 24 23 23 24 24 24 Final Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 15 14 15 15 25 25 25 25 25 25 25 25 25 24 25 25 22 24 25 25 24 Class Distribution -------------------- 26% | Golem 13% | Mutant 12% | Hacker-Golem 12% | Scavenger-Gunner 9% | Scavenger-Golem 7% | Scavenger-Mutant 4% | Scavenger-Tank 4% | Skirmisher 4% | Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Mutant | -7/Zion Golem | -7/Deep Caves Skirmisher | -6/Proximity Caves Hacker-Golem | -6/Factory Hacker-Golem | -6/Lower Caves Golem | -6/Lower Caves Golem | -6/Data Miner Golem | -5/Proximity Caves Golem | -5/Factory Scavenger-Golem | -5/Upper Caves Scavenger-Golem | -5/Upper Caves Scavenger-Golem | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Matter Collected 6091 | 232 408 86 . 64 852 1525 441 270 35 1203 40 185 40 50 40 20 385 67 72 51 25 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13181 | 109 664 120 . 181 994 1790 286 135 . 1636 640 2943 87 502 102 557 1724 241 189 281 . Parts 674 | 6 40 8 . 9 59 107 15 7 . 52 36 164 2 25 7 22 80 18 6 11 . Haulers Intercepted 3 | . 1 . . . . 2 . . . . . . . . . . . . . . . Recyclers Shooed 9 | 1 1 . . . 2 3 . . . . . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 135 | . . . . . . . 15 7 . . 36 . 3 25 . 22 . 18 6 . 3 Prevented 9 | . . . . . . . 1 . . . . . 2 3 . . . . . . 3 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Combat Hostiles Destroyed 262 | . 10 9 . 4 13 24 5 3 . 65 11 52 1 12 1 12 21 9 6 4 . Guns 68 | . 10 9 . 4 13 20 5 3 . 4 . . . . . . . . . . . Cannons 132 | . . . . . . . . . . 3 11 52 1 12 1 12 21 9 6 4 . AOE 56 | . . . . . . 4 . . . 52 . . . . . . . . . . . Classes Destroyed 21 | 2 6 1 . 1 2 1 1 . . 3 1 2 . 1 . . . . . . . Worker 10 | . . . . 1 . 5 . . . . . 2 . . . . 2 . . . . Builder 20 | . 1 . . . 5 4 . . . . . 4 . . . . 6 . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . Hauler 3 | . 1 . . . . 2 . . . . . . . . . . . . . . . Recycler 14 | 1 2 . . . 3 5 . . . . . 1 . . . . 2 . . . . Minesweeper 4 | . . . . . . . 2 . . . . . 1 1 . . . . . . . Mechanic 1 | . . . . . . . . . . . . 1 . . . . . . . . . Operator 6 | . 2 . . . 2 . . . . . . . . . . . 2 . . . . Watcher 13 | . 3 . . . 3 2 . . . . . 1 . . . . 4 . . . . Swarmer 56 | . 3 6 . 1 2 . . . . . . 14 . 7 . 5 4 9 5 . . Saboteur 1 | . . . . . . . . . . . . 1 . . . . . . . . . Grunt 71 | . 7 . . 3 4 13 4 . . . 6 22 1 4 . 5 . . . 2 . Brawler 1 | . . . . . . . . . . . . . . 1 . . . . . . . Duelist 4 | . . . . . . . . . . . 1 3 . . . . . . . . . Sentry 17 | . . . . . 6 3 . . . . . 6 . . . . 2 . . . . Hunter 18 | . . . . . 1 3 1 . . . 2 2 . . . 2 5 . 1 1 . Programmer 23 | . . . . . . 5 . 3 . . 2 4 . . . . 8 . . 1 . Enhanced Grunt 1 | . . . . . . . . . . . . . . . 1 . . . . . . Tracker 1 | . . . . . . . . . . . . . . . . . 1 . . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . 1 . . . . Z-Technician 5 | . . . . . . . . . . 5 . . . . . . . . . . . Z-Light 11 | . . . . . . . . . . 11 . . . . . . . . . . . Assembler 2 | . . . . . . . . . . 2 . . . . . . . . . . . Assembled 50 | . . 3 . . . . . . . 47 . . . . . . . . . . . Golem 6 | . . . . . . . . . . 6 . . . . . . . . . . . Best Kill Streak 43 | 2 4 3 . 3 3 7 4 1 . 43 4 7 1 7 1 5 7 5 5 1 . Combat Bots Only 41 | . 3 3 . 3 2 4 4 1 . 41 4 6 1 7 1 5 7 5 5 1 . Max Kills in Single Turn 16 | 1 1 1 . 1 1 2 2 1 . 16 1 2 1 1 1 2 2 2 2 1 . Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . Exploded 16 | . . . . . . 2 . . . 16 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . Z-Imprinter (-7/Deep Caves) Data Miner (-6/Data Miner) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Hostile Shots Fired 1304 | . 65 36 . 17 67 174 43 21 . 119 40 245 1 52 2 47 171 34 35 55 80 Missed 371 | . 13 8 . . 15 48 14 8 . 25 11 86 . 14 1 14 37 13 10 13 41 Damage Taken 15515 | . 615 320 . 229 786 1797 458 195 . 2837 475 2232 20 637 42 416 2022 356 427 879 772 Core 1325 | . 122 29 . 51 102 162 42 . . 199 . 258 . . . 30 173 51 . 49 57 Absorbed by Shields 76 | . . . . . . . . . . . . . . . . . 76 . . . . Redirected to Shielding 572 | . . . . . . . . . . 502 70 . . . . . . . . . . Ignored by Resistances 601 | . . . . . . 4 . . . . . 168 . . 8 89 332 . . . . Regen/Repaired (Parts) 720 | . 214 . . . 372 . . . 108 . . 17 . . . . . . . 9 . Core Remaining (%) 61 | 100 . . . 19 81 . . . . . 42 . . . . 66 . . . . . Volleys Fired 797 | 4 75 30 . 14 72 88 19 9 . 81 32 114 3 26 20 36 96 9 18 44 7 Largest 3 | 2 2 2 . 2 3 3 3 3 . 3 3 3 3 3 3 3 3 3 3 3 3 Hottest 150 | 60 60 150 . 70 144 144 79 71 . 126 75 75 75 75 75 75 75 75 75 75 75 Shots Fired 1893 | 8 146 51 . 28 216 241 56 28 . 164 82 271 8 76 24 98 222 29 49 79 17 Gun 789 | 8 146 40 . 28 216 235 56 28 . 32 . . . . . . . . . . . Cannon 1050 | . . . . . . . . . . 95 82 271 8 76 24 98 222 29 49 79 17 Launcher 43 | . . . . . . 6 . . . 37 . . . . . . . . . . . Special 11 | . . 11 . . . . . . . . . . . . . . . . . . . Kinetic 535 | 4 93 19 . 14 111 197 56 28 . 13 . . . . . . . . . . . Thermal 1262 | 4 53 32 . 14 105 38 . . . 61 82 271 8 76 24 98 222 29 49 79 17 Explosive 43 | . . . . . . 6 . . . 37 . . . . . . . . . . . Electromagnetic 41 | . . . . . . . . . . 41 . . . . . . . . . . . Phasic 12 | . . . . . . . . . . 12 . . . . . . . . . . . Robot Hit Streak 32 | 6 14 5 . 12 13 24 15 8 . 16 7 24 5 10 12 9 32 7 12 15 15 Robot Miss Streak 5 | . 4 3 . 2 3 5 5 4 . 3 2 4 1 2 1 2 3 1 1 3 . Penetration Max 1 | . . . . . . 1 . . . . . . . . . . . . . . . Secondary Targets 12 | . 1 2 . 2 1 2 1 . . 3 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 1 1 . . 1 . . . . . . . . . . . Shots Hit Robots 1029 | 6 96 19 12 21 137 156 44 16 . 83 25 137 5 36 6 27 128 16 18 33 8 Core Hits 569 | 3 37 13 . 8 55 86 21 5 . 157 15 73 2 16 4 12 41 8 3 9 1 Critical Kills 3 | . . . . . 1 . 1 . . 1 . . . . . . . . . . . Critical Parts Destroyed 13 | . 3 . . 1 . 2 3 3 . 1 . . . . . . . . . . . Critical Strikes 28 | . 3 . . 3 5 2 4 3 . 8 . . . . . . . . . . . Burn 6 | . . . . 2 4 . . . . . . . . . . . . . . . . Destroy 16 | . 3 . . 1 1 2 4 3 . 2 . . . . . . . . . . . Corrupt 4 | . . . . . . . . . . 4 . . . . . . . . . . . Intensify 2 | . . . . . . . . . . 2 . . . . . . . . . . . Melee Attacks 58 | . . . 12 . 13 24 . . 6 2 . . . . 1 . . . . . . Impact 44 | . . . . . 13 23 . . 6 2 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 1 | . . . . . . . . . . . . . . . 1 . . . . . . Sneak Attacks 16 | . . . 11 . 1 3 . . . . . . . . 1 . . . . . . Combat Hostiles 11 | . . . 11 . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 38626 | 76 1129 241 . 237 1829 3605 666 310 . 7531 1220 6978 220 1636 214 1597 7169 657 822 2074 415 Guns 7654 | 76 1129 241 . 237 1755 2739 666 310 . 501 . . . . . . . . . . . Cannons 24578 | . . . . . . . . . . 1791 1220 6865 220 1636 154 1597 7127 657 822 2074 415 Explosions 5795 | . . . . . . 637 . . . 5119 . . . . . . 39 . . . . Melee 483 | . . . . . 74 229 . . . 120 . . . . 60 . . . . . . Ramming 116 | . . . . . . . . . . . . 113 . . . . 3 . . . . Kinetic 5192 | 55 769 83 . 82 759 2327 666 310 . 141 . . . . . . . . . . . Thermal 26087 | 21 360 158 . 155 996 412 . . . 1198 1220 6865 220 1636 154 1597 7127 657 822 2074 415 Explosive 5733 | . . . . . . 637 . . . 5057 . . . . . . 39 . . . . Electromagnetic 718 | . . . . . . . . . . 718 . . . . . . . . . . . Impact 423 | . . . . . 74 229 . . . 120 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 60 | . . . . . . . . . . . . . . . 60 . . . . . . Phasic 297 | . . . . . . . . . . 297 . . . . . . . . . . . Highest Corruption 7 | . . . . 1 . 4 4 5 5 . . . . . . 2 7 7 7 7 2 Average Corruption 4 | . . . . 1 . 3 4 4 5 . . . . . . 2 4 7 7 3 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 238 | . . . . 1 . 59 20 16 3 . . . . . . . 53 31 41 5 9 Message Errors 56 | . . . . 1 . 15 5 4 . . . . . . . . 9 5 13 2 2 Matter Fused 53 | . . . . . . 10 6 3 1 . . . . . . . 13 7 6 2 5 Heat Flow Errors 27 | . . . . . . 6 3 2 1 . . . . . . . 5 3 6 . 1 Energy Discharges 34 | . . . . . . 7 1 3 . . . . . . . . 8 5 9 . 1 Parts Rejected 4 | . . . . . . 1 . 1 . . . . . . . . 2 . . . . Parts Fused 4 | . . . . . . 1 . . . . . . . . . . 1 . 2 . . Data Loss (minor) 28 | . . . . . . 6 3 1 1 . . . . . . . 8 6 2 1 . Data Loss (major) 11 | . . . . . . 5 . 1 . . . . . . . . 1 2 2 . . Misfires 10 | . . . . . . 4 . 1 . . . . . . . . 2 2 1 . . Alerts 5 | . . . . . . 2 1 . . . . . . . . . 1 1 . . . Weapon Failures 6 | . . . . . . 2 1 . . . . . . . . . 3 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2327 | . . . . . 54 68 . . . 599 24 354 16 69 . 115 894 22 93 11 8 Projectiles 1789 | . . . . . . . . . . 194 24 343 16 69 . 115 894 22 93 11 8 Explosions 326 | . . . . . . 23 . . . 303 . . . . . . . . . . . Melee 212 | . . . . . 54 45 . . . 102 . 11 . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . Impact 1 | . . . . . . . . . . . . 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 328 | . . . . . . 48 . . . 218 . 62 . . . . . . . . . Shots 7 | . . . . . . 1 . . . 5 . 1 . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 4 | . . . . . . . . . . . . 3 . . . . 1 . . . . Kicked 4 | . . . . . . . . . . . . 3 . . . . 1 . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 401 | . 132 90 . 184 333 366 266 262 368 401 185 105 7 122 18 42 208 264 276 203 121 Average Temperature 58 | . 63 29 . 78 55 51 92 67 161 93 60 23 5 62 10 6 26 51 86 54 49 Received Heat Transfer 3125 | . 300 . . 111 306 543 144 . . 524 111 732 9 93 . 39 45 45 . 63 60 Effects 9 | . . . . . 1 . 2 . 1 5 . . . . . . . . . . . Energy Bleed 3 | . . . . . 1 . 2 . . . . . . . . . . . . . . Interference 5 | . . . . . . . . . . 5 . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . 6 . . . . . . . . . . . Combat Hostiles 6 | . . . . . . . . . . 6 . . . . . . . . . . . Parts Fried 4 | . . . . . 3 . . . . . . . . . . . . . . 1 . Impact Corruptions 7 | . . . . . 3 2 . . . 1 . 1 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 31 | . . . . 2 7 5 . . . 2 . 2 . 1 . 2 7 1 2 . . Heat Transferred 17840 | 50 825 444 . 592 2775 962 . . . 711 650 3725 125 950 125 775 3275 350 450 960 96 Parts Sabotaged 1 | . . . . . . . . . . . . 1 . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Peak Influence 1121 | 10 221 87 . 171 186 340 . . . . . 1121 . . . . 519 . . . . Initial 77 | . 6 . . . 66 77 . . . . . . . . . . . . . . . Average 175 | 8 51 55 . 68 56 123 . . . . . 379 . . . . 246 . . . . Maximum Alert Level 4 | . 1 . . . . 1 . . . . . 4 . . . . 2 . . . . Low Security (%) 70 | 100 98 100 . 100 100 73 . . . . . 40 . . . . 36 . . . . Level 1 19 | . 1 . . . . 26 . . . . . 23 . . . . 51 . . . . Level 2 5 | . . . . . . . . . . . . 15 . . . . 12 . . . . Level 3 4 | . . . . . . . . . . . . 18 . . . . . . . . . Level 4 . | . . . . . . . . . . . . 1 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 58 | . 3 . . 1 7 12 . . . . . 24 . . . . 11 . . . . Investigation 17 | . 1 . . 1 3 4 . . . . . 6 . . . . 2 . . . . Extermination 14 | . . . . . . 6 . . . . . 4 . . . . 4 . . . . Reinforcement 15 | . 2 . . . 3 2 . . . . . 6 . . . . 2 . . . . Assault 5 | . . . . . . . . . . . . 5 . . . . . . . . . Garrison 4 | . . . . . 1 . . . . . . 3 . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . 3 . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . 1 . . . . . 4 . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Distress Signals 7 | . 1 . . . 2 4 . . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 363 | . 22 9 . 7 22 44 9 3 . 46 11 74 1 12 1 12 30 10 6 36 8 Peak Tracking Total 27 | . 4 3 . 4 3 4 4 1 . 27 4 7 1 4 1 5 6 8 5 12 6 Tactical Retreats 9 | . 1 1 . . . 1 . . . 1 . 4 . . . . 1 . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Traps Triggered 9 | . 2 . . . 1 2 . . . . . 4 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . 2 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 6 | . . . . . . . . . . . . . . . 6 . . . . . . Triggered 12 | . . . . . . . 1 . . . . . . 1 . . . . 3 3 4 Most Traps Carried 6 | . . . . . . . . . . . . . 2 6 6 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Machines Disabled 27 | . . . . . . 2 . . 1 3 . 8 . . . . 11 . . 2 . Max in Single Turn 4 | . . . . . . 1 . . 1 1 . 4 . . . . 3 . . 1 . Garrison Access 3 | . . . . . 1 2 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Machines Accessed 67 | . 7 1 1 2 15 14 . 1 1 . . 15 . . 3 . 7 . . . . Terminals 43 | . 6 1 . 2 10 9 . . . . . 11 . . . . 4 . . . . Fabricators 7 | . . . . . . 2 . . . . . 2 . . . . 3 . . . . Repair Stations 4 | . 1 . . . 2 . . . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 3 . . . . . 1 . . . . . . . . . Total Hacks 209 | . 23 4 4 7 51 31 . 1 5 . . 42 . . 22 . 19 . . . . Successful 120 | . 13 1 4 2 36 13 . 1 5 . . 15 . . 22 . 8 . . . . Failed 87 | . 9 3 . 5 14 18 . . . . . 27 . . . . 11 . . . . Catastrophic 15 | . 2 . . 1 3 4 . . . . . 4 . . . . 1 . . . . Database Lockouts 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . Manual 108 | . 16 4 2 7 23 19 . . . . . 30 . . . . 6 . . 1 . Terminals 121 | . 19 4 . 7 31 21 . . . . . 32 . . . . 7 . . . . Fabricators 22 | . . . . . . 5 . . . . . 5 . . . . 12 . . . . Repair Stations 16 | . 4 . . . 10 . . . . . . 2 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . 8 . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . 2 5 . . . . . 3 . . . . . . . . . Terminal Hacks 61 | . 5 1 4 2 13 3 . 1 5 . . 4 . . 22 . 1 . . . . Record 11 | . . . 4 . 1 . . . . . . . . . 6 . . . . . . Part Schematic 19 | . . . . 1 . . . . 5 . . 2 . . 11 . . . . . . Robot Schematic 2 | . . . . . . . . . . . . . . . 2 . . . . . . Robot Analysis 5 | . 2 1 . 1 1 . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . 1 . . . . . . . . . 3 . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . . . . . . . Branch Access Points 3 | . . . . . 1 1 . . . . . . . . . . 1 . . . . Terminal Index 3 | . 1 . . . . 1 . . . . . 1 . . . . . . . . . Alert Level 2 | . . . . . 2 . . . . . . . . . . . . . . . . Unreport Threat 4 | . 1 . . . 2 . . . . . . 1 . . . . . . . . . Locate Traps 2 | . . . . . 2 . . . . . . . . . . . . . . . . Hauler Manifests 4 | . 1 . . . 2 1 . . . . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . 2 . . . . . 3 . . . . 6 . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . Load Schematic 8 | . . . . . . 2 . . . . . 2 . . . . 4 . . . . Build 2 | . . . . . . . . . . . . . . . . . 2 . . . . Repair Station Hacks 16 | . 4 . . . 10 . . . . . . 2 . . . . . . . . . Scan Component 8 | . 2 . . . 5 . . . . . . 1 . . . . . . . . . Repair 8 | . 2 . . . 5 . . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . 8 . . . . . . . . . . . . . . . . Insert Component 4 | . . . . . 4 . . . . . . . . . . . . . . . . Analyze 4 | . . . . . 4 . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 2 . . . . . . . . . . . . . . . Seal Access 3 | . . . . . 1 2 . . . . . . . . . . . . . . . Unauthorized Hacks 21 | . 4 . . . 4 6 . . . . . 6 . . . . 1 . . . . Terminals 17 | . 4 . . . 4 4 . . . . . 5 . . . . . . . . . Assimilate 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . Botnet 12 | . 2 . . . 3 4 . . . . . 3 . . . . . . . . . Operators 3 | . 1 . . . 1 . . . . . . 1 . . . . . . . . . Fabricators 4 | . . . . . . 2 . . . . . 1 . . . . 1 . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . 1 . . . . Recompile 3 | . . . . . . 2 . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 7 1 . 2 13 11 . . . . . 14 . . . . 6 . . . . Full Trace Events 16 | . 2 1 . 2 2 2 . . . . . 5 . . . . 2 . . . . Feedback Events 3 | . . . . 1 . 1 . . . . . . . . . . 1 . . . . Corruption 2 | . . . . 1 . . . . . . . . . . . . 1 . . . . Hackware Fried 1 | . . . . . . 1 . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . 1 . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . 2 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . . 1 3 . . . 5 . . 2 . . 11 . . . . . . Parts Built 4 | . . . . . . . . . . . . . . . . . 4 . . . . Authchips 2 | . . . . . . . . . . . . . . . . . 2 . . . . Time 123 | . . . . . . . . . . . . . . . . . 123 . . . . Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . 18 . . . . Parts Repaired 8 | . 2 . . . 5 . . . . . . 1 . . . . . . . . . Time 250 | . 52 . . . 148 . . . . . . 50 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . 1 . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . . . . . . . . . . . . parse_system 1 | . . . . . . 1 . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . 4 . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Total Allies 5 | . . . 4 . . . . . . . . 1 . . . . . . . . . Largest Group 4 | . . . 4 4 2 . . . . . . 1 . . . . . . . . . Highest-Rated Group 45 | . . . 45 45 29 . . . . . . 26 . . . . . . . . . Highest-Rated Ally 26 | . . . 21 21 21 . . . . . . 26 . . . . . . . . . Total Orders 2 | . . . . . . . . . . . . 2 . . . . . . . . . ROAM 1 | . . . . . . . . . . . . 1 . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . 1 . . . . . . . . . Ally Attacks 21 | . . . . 15 6 . . . . . . . . . . . . . . . . Total Damage 300 | . . . . 148 152 . . . . . . . . . . . . . . . . Kills 5 | . . . . 3 2 . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Robot Analysis Total 139 | . 2 1 . 1 1 . . . . . . . . . 134 . . . . . . Derelict Logs Recovered 13 | . . 1 . 2 . . . 2 1 . 2 . 1 . . 3 . . 1 . . Drone Launches 2 | . . . . . . . . . . . . 2 . . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . 2 . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Turns Passed 37748 | 49 1695 665 515 297 3528 3700 912 651 2216 4932 1668 3723 1635 1454 822 2757 2467 1017 1276 1295 474 Spaces Moved 14586 | 26 828 347 307 200 1430 1647 407 301 1068 1723 488 1397 503 633 182 854 807 296 500 470 172 Core . | . . . . . . . . . . . . . . . . . . . . . . Treads 1720 | . 599 347 307 11 450 . 2 . . 4 . . . . . . . . . . . Legs 7569 | 26 204 . . . . . . . . 1037 488 1397 503 633 182 854 807 296 500 470 172 Wheels 5297 | . 25 . . 189 980 1647 405 301 1068 682 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 115 | 120 115 160 160 115 115 175 205 205 190 150 210 210 210 210 210 180 210 210 210 210 210 Average Speed 206 | 120 162 160 160 117 201 196 206 205 202 211 210 210 210 213 220 238 234 231 239 243 238 Slowest Speed 480 | 120 240 160 160 160 240 205 480 205 205 255 210 210 210 240 240 240 285 240 240 330 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 61 | 3 98 54 70 62 99 48 54 53 87 93 66 47 58 67 81 86 24 43 67 53 39 Regions Visited 21 Branch Regions 16 Pre-discovered Areas 31 | . . . 1 1 . . . 1 1 . 1 . . . 26 . . . . . . Known Exits Taken 9 | . . . . . . 1 . . . . . 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 . 1 1 1 1 1 . 1 . . . . . . . . Scrap Searched 19 | . . . . . . . . 2 3 . 2 . 6 1 . . . 3 1 . 1 Spaces Dug 256 | . . 1 . . 12 19 . . 2 19 34 37 . . . 53 36 . 20 14 9 Terrain Destroyed 698 | . . 3 . . 12 43 1 . 2 116 51 149 3 38 1 67 143 12 29 19 9 Melee 34 | . . . . . 12 19 . . 2 1 . . . . . . . . . . . Projectile 440 | . . 3 . . . 2 1 . . 24 51 104 3 38 1 67 77 12 29 19 9 AOE 224 | . . . . . . 22 . . . 91 . 45 . . . . 66 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Total 20604 | 35 1038 387 326 237 1918 1881 434 316 1113 2876 1074 1974 1080 681 585 1511 1198 612 543 563 222 Wait 4390 | . 94 1 1 18 275 22 4 2 11 940 532 396 555 4 354 554 244 298 19 24 42 Move 14565 | 25 827 346 306 199 1429 1646 406 300 1067 1722 487 1396 502 632 181 853 806 295 499 469 172 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 195 | 2 13 2 2 2 39 23 . 2 3 34 4 16 3 7 4 24 4 2 2 7 . Fast Attach 68 | 1 9 . . . 12 8 . 1 10 4 3 5 2 . 1 1 9 . . 2 . Attach 76 | . 5 2 . 2 11 13 . . 1 18 2 5 . 2 2 2 8 1 . 2 . Detach 125 | . 5 . . . 7 2 . . 5 21 8 15 9 . 9 10 17 6 4 7 . Swap 129 | 1 4 5 2 1 26 33 5 . 1 20 . 8 2 4 2 6 8 1 . . . Drop 190 | 2 6 1 2 1 34 22 . 2 9 34 6 16 4 6 5 25 5 . 1 8 1 Fire 797 | 4 75 30 . 14 72 88 19 9 . 81 32 114 3 26 20 36 96 9 18 44 7 Melee 58 | . . . 12 . 13 24 . . 6 2 . . . . 1 . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 4 | . . . . . . . . . . . . 3 . . . . 1 . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire 1 | . . . 1 . . . . . . . . . . . . . . . . . . Trap 6 | . . . . . . . . . . . . . . . 6 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 3) 50 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Discovered new exit (range 3) 263 | -10/Materials | Discovered new exit (range 11) 307 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 10) 1119 | -10/Materials | Central database locked down 1404 | -10/Materials | Repaired Lgt. Treads 1432 | -10/Materials | Repaired Lgt. Treads 1504 | -10/Materials | Discovered new exit (range 4) 1640 | -10/Materials | Discovered new exit (range 11) 1745 | -10/Materials | Entered Mines 1752 | -10/Mines | Core integrity fell below 50% 1792 | -10/Mines | Learned Materials terminal intel 1891 | -10/Mines | Excavation squad dispatched 1891 | -10/Mines | A large section of the Mines collapsed 2090 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2090 | -10/Mines | Discovered new exit (range 5) 2175 | -10/Mines | Discovered new exit (range 9) 2410 | -10/Mines | Entered Exiles 2410 | -10/Exiles | Found Exiles lab destroyed 2569 | -10/Exiles | Learned location of Zion (-7) 2742 | -10/Exiles | Opened EX-Vault 2749 | -10/Exiles | Found Prototype Processor 2906 | -10/Exiles | Discovered new exit (range 12) 2925 | -10/Exiles | Entered Mines 2925 | -9/Mines | Accompanied by 4 allies 3046 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3111 | -9/Mines | Discovered new exit (range 10) 3167 | -9/Mines | Core integrity fell below 20% 3201 | -9/Mines | Discovered new exit (range 9) 3222 | -9/Mines | Entered Materials 3222 | -8/Materials | Accompanied by 2 allies 3222 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 3223 | -8/Materials | Loaded intel: 12 terminal locations 3521 | -8/Materials | Build established: Scavenger-Gunner 4146 | -8/Materials | Met 7R-MNS 4762 | -8/Materials | Discovered new exit (range 13) 4953 | -8/Materials | Repaired Hvy. Assault Rifle 4980 | -8/Materials | Repaired Lgt. Treads 5014 | -8/Materials | Repaired Beam Rifle 5533 | -8/Materials | Repaired Particle Gun 5561 | -8/Materials | Repaired Lgt. Treads 5602 | -8/Materials | Central database locked down 5841 | -8/Materials | Discovered new exit (range 3) 5925 | -8/Materials | Discovered new exit (range 4) 6070 | -8/Materials | Garrison activated, responded to threat 6671 | -8/Materials | Identified 0b10 Alert Chip 6750 | -8/Materials | Entered Factory 6750 | -7/Factory | Evolved 2 slots: Utility x2 6751 | -7/Factory | Caught up to 7R-MNS 7111 | -7/Factory | Discovered new exit (range 7) 7195 | -7/Factory | Build established: Scavenger-Tank 7538 | -7/Factory | Hacking Suite fried by hacking feedback 9262 | -7/Factory | Build established: Scavenger-Mutant 9732 | -7/Factory | Discovered new exit (range 4) 9732 | -7/Factory | Discovered new exit (range 15) 9792 | -7/Factory | Identified exit to Lower Caves 10450 | -7/Factory | Entered Lower Caves 10552 | -7/Lower Caves | Encountered a Warlord checkpoint 10753 | -7/Lower Caves | Build established: Scavenger-Gunner 11323 | -7/Lower Caves | Discovered new exit (range 6) 11362 | -7/Lower Caves | Entered another Lower Caves area 11418 | -7/Lower Caves | Discovered new exit (range 13) 11500 | -7/Lower Caves | Learned location of Extension (-4) 11601 | -7/Lower Caves | Learned Factory stockpile data 11964 | -7/Lower Caves | Discovered new exit (range 8) 12013 | -7/Lower Caves | Entered Zion 12112 | -7/Zion | System corruption cleaned by Quarantine Array 12179 | -7/Zion | Discovered new exit (range 16) 12327 | -7/Zion | Build established: Mutant 12672 | -7/Zion | Build established: Scavenger-Mutant 12925 | -7/Zion | Learned Factory emergency access door positions 13244 | -7/Zion | Learned location of Quarantine (-2) 13407 | -7/Zion | Found Prototype Processor 13407 | -7/Zion | Identified Exp. Terrain Scan Processor 13411 | -7/Zion | Found Prototype Processor 13411 | -7/Zion | Identified Exp. Armor Integrity Analyzer 13415 | -7/Zion | Found Prototype Processor 13415 | -7/Zion | Identified Exp. Targeting Computer 13426 | -7/Zion | Found Prototype Processor 13426 | -7/Zion | Identified Exp. Melee Analysis Suite 13701 | -7/Zion | Build established: Mutant 14145 | -7/Zion | Discovered new exit (range 5) 14147 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 14229 | -7/Zion | Entered Deep Caves 14649 | -7/Deep Caves | Attacked by Z-Imprinter 14653 | -7/Deep Caves | Destroyed Z-Imprinter 14758 | -7/Deep Caves | Found Prototype Protection 14884 | -7/Deep Caves | Z-Facility disabled 14888 | -7/Deep Caves | Identified Zio. Weapon Casing 15002 | -7/Deep Caves | Found Zio. Weapon Casing 15007 | -7/Deep Caves | Found Prototype Protection 15045 | -7/Deep Caves | Found Zio. Weapon Casing 15255 | -7/Deep Caves | Found Zio. Weapon Casing 15357 | -7/Deep Caves | Build established: Tank 15595 | -7/Deep Caves | Spotted AG-41078 15630 | -7/Deep Caves | Destroyed AG-41078 15699 | -7/Deep Caves | Spotted AG-37164 15734 | -7/Deep Caves | Core integrity fell below 50% 15735 | -7/Deep Caves | Destroyed AG-37164 15757 | -7/Deep Caves | Exposed GOLEM chamber 15758 | -7/Deep Caves | Triggered Deep Caves wall 15782 | -7/Deep Caves | Destroyed AS-69860 15795 | -7/Deep Caves | Spotted AS-55995 15797 | -7/Deep Caves | Destroyed AS-55995 15821 | -7/Deep Caves | Destroyed 41 combat bots 15861 | -7/Deep Caves | Found GOLEM Unit 15871 | -7/Deep Caves | Found GOLEM Unit 16097 | -7/Deep Caves | Build established: Gunner 16404 | -7/Deep Caves | Build established: Golem 16618 | -7/Deep Caves | Found GOLEM Unit 16623 | -7/Deep Caves | Found GOLEM Unit 17641 | -7/Deep Caves | Identified Zio. Heavy Carapace 17646 | -7/Deep Caves | Found Surveybot 24 Chip 17649 | -7/Deep Caves | Found Surveybot 24 Scanner 17942 | -7/Deep Caves | Build established: Gunner 18726 | -7/Deep Caves | Discovered new exit (range 6) 18971 | -7/Deep Caves | Found Zio. Weapon Casing 19045 | -7/Deep Caves | Build established: Skirmisher 19161 | -7/Deep Caves | Entered Proximity Caves 19397 | -6/Proximity Caves | Learned Factory security intel 20196 | -6/Proximity Caves | Ambushed by research squad 20310 | -6/Proximity Caves | Discovered new exit (range 13) 20669 | -6/Proximity Caves | Build established: Golem 20829 | -6/Proximity Caves | Entered Factory 20829 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 21437 | -6/Factory | Discovered new exit (range 15) 21495 | -6/Factory | Identified exit to Lower Caves 22374 | -6/Factory | Build established: Hacker-Golem 22453 | -6/Factory | Discovered exit to Lower Caves (range 14) 23078 | -6/Factory | Repaired Adv. Sensor Array 23279 | -6/Factory | First assault squad dispatched 23776 | -6/Factory | Garrison activated, responded to threat 24552 | -6/Factory | Entered Lower Caves 25643 | -6/Lower Caves | Encountered a Warlord checkpoint 26166 | -6/Lower Caves | Discovered new exit (range 7) 26168 | -6/Lower Caves | Learned Factory stockpile data 26187 | -6/Lower Caves | Entered another Lower Caves area 26245 | -6/Lower Caves | Destroyed 7 combat bots 26354 | -6/Lower Caves | Build established: Golem 27391 | -6/Lower Caves | Discovered new exit (range 7) 27639 | -6/Lower Caves | Identified exit to Data Miner 27641 | -6/Lower Caves | Entered Data Miner 27641 | -6/Data Miner | Discovered new exit (range 6) 27682 | -6/Data Miner | Met Data Miner 27722 | -6/Data Miner | Learned location of Section 7 (-2) 27722 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 27758 | -6/Data Miner | Received God Mode back door access code from Data Miner 28075 | -6/Data Miner | Destroyed Data Miner 28078 | -6/Data Miner | Found Prototype Hackware 28081 | -6/Data Miner | Found Prototype Hackware 28082 | -6/Data Miner | Interfaced with the Data Conduit 28459 | -6/Data Miner | Identified exit to Proximity Caves 28463 | -6/Data Miner | Entered Proximity Caves 28514 | -5/Proximity Caves | Learned Factory trap positions 28550 | -5/Proximity Caves | Learned Factory terminal intel 28579 | -5/Proximity Caves | Learned Factory emergency access door positions 29122 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 30223 | -5/Proximity Caves | Discovered new exit (range 15) 31095 | -5/Proximity Caves | Identified exit to Factory 31220 | -5/Proximity Caves | Entered Factory 31220 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 31221 | -5/Factory | Loaded intel: 97 trap records 31224 | -5/Factory | Loaded intel: 282 machine locations 31225 | -5/Factory | Loaded intel: 26 terminal locations 31503 | -5/Factory | Fabricated Weapon Mount? 31675 | -5/Factory | Destroyed 7 combat bots 32081 | -5/Factory | Discovered new exit (range 15) 32116 | -5/Factory | Identified exit to Upper Caves 32488 | -5/Factory | Intercept squad dispatched 32508 | -5/Factory | Spotted Tracker 32527 | -5/Factory | Destroyed Tracker 32551 | -5/Factory | Spotted Combat Programmer 32580 | -5/Factory | Destroyed Combat Programmer 33029 | -5/Factory | Build established: Scavenger-Golem 33112 | -5/Factory | Fabricated Powered Armor? 33479 | -5/Factory | Build established: Hacker-Golem 33670 | -5/Factory | Intercept squad dispatched 33687 | -5/Factory | Entered Upper Caves 34337 | -5/Upper Caves | Build established: Scavenger-Golem 34697 | -5/Upper Caves | Discovered new exit (range 4) 34699 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 34702 | -5/Upper Caves | Identified exit to Upper Caves 34704 | -5/Upper Caves | Entered another Upper Caves area 35229 | -5/Upper Caves | Spotted B-75 Beast 35454 | -5/Upper Caves | Identified exit to Factory 35973 | -5/Upper Caves | Discovered new exit (range 4) 35978 | -5/Upper Caves | Identified exit to Warlord 35980 | -5/Upper Caves | Entered Warlord 36055 | -5/Warlord | System corruption cleaned by Quarantine Array 36357 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 36676 | -5/Warlord | Met Warlord 36696 | -5/Warlord | Warlord's base attacked by MAIN.C 36697 | -5/Warlord | Opened Warlord's prototype stash 36705 | -5/Warlord | Found Prototype Reactor 36717 | -5/Warlord | Found System Purifier 36727 | -5/Warlord | Found Prototype Hackware 37031 | -5/Warlord | Lost 3 allies 37046 | -5/Warlord | Warlord forces counterattacked 37079 | -5/Warlord | Lost 4 allies 37114 | -5/Warlord | Spotted Striker 37119 | -5/Warlord | Spotted Executioner 37120 | -5/Warlord | Spotted Striker 37167 | -5/Warlord | Lost 15 allies 37251 | -5/Warlord | Lost 5 allies 37258 | -5/Warlord | Discovered new exit (range 8) 37273 | -5/Warlord | Identified exit to Proximity Caves 37275 | -5/Warlord | Entered Proximity Caves 37347 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 37432 | -4/Proximity Caves | Unaware initiated a cargo recovery operation 37726 | -4/Proximity Caves | Spotted Executioner 37736 | -4/Proximity Caves | Spotted Executioner 37749 | -4/Proximity Caves | Self-destructed Last Messages --------------- 37736_ Wall collapses. 37736_ Penetrated by Slug. 37736_ Mak. Hacking Suite destroyed. 37736_ Slug penetrates Earth. 37736_ Penetrated by Slug. 37736_ Slug penetrates Earth. 37738_ Slug penetrates Wall. 37738_ P-70 Sage destroyed. 37739_ Penetrated by Slug. 37739_ Asb. Biocell Array destroyed. 37739_ Slug penetrates Wall. 37744_ System corrupted: Matter fused (-10). 37744_ Imp. Target Analyzer fries itself beyond repair. 37745_ Slug penetrates Wall. 37745_ Penetrated by Slug. 37745_ Slug penetrates Wall. 37748_ Antigrav System fries itself beyond repair. 37748_ Slug penetrates Wall. 37748_ Penetrated by Slug. 37748_ Slug penetrates Earth. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????####??????????????????????? | | ??????????????????????#####??????????????????????? | | ??????????????????###### ##??????????????????????? | | ??????????????????##### ###??????????????????????? | | ??????????????????## ###???????????????????????? | | ????????????????#### ###???###??????????????????? | | ????????????????####" ###???####?????????????????? | | ?#######??????####;!"####??? #######?????????????? | | ########??????#### #;## # ######?????????????? | | ## ##?????###; ;; # ; ##?????????????? | | # ##?????###; ;;#; #####?????????????? | | ######### @ ###???????????????? | | ##########; ##???????????????? | | ###### h% $ ##?????????? | | ###### %E #######;i ###?????????? | | !% ##############; ## ####?????????? | | / #########???### #### ####??????????? | | #########??????????### #### #####???????????? | | #########?????????????A ##?? ###"????????????? | | ##??????????????????? #???????????????????? | | ##??????????????????? ????????????????????? | | ###??????????????????? ????????????????????? | | ####??????????????????? ???????????????????? | | ######????????????????????? ??????????????????? | | #####?????????????????????? ##????mm????????????? | | ##????????????????????????? ??????????????????? | | ##????????????????????????? ?????????????????????? | | ##???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | # ???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 82 Energy Generation 61 Energy Capacity 1800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 20 Target Analysis 8 Recoil Reduction 2 Energy Filtering 30 Offensive Hacking 32 Defensive Hacking 12 Authchip Count 3 Trap Extractor Capacity 6 Item Schematics ----------------- Trap Extractor | -9/Mines | Hacked Insulated Plating | -8/Materials | Scanalyzed Disposable Heat Sink | -8/Materials | Scanalyzed Hvy. Deuterium Engine | -8/Materials | Scanalyzed Beamcaster | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Slug Cannon | -7/Zion | Free Weapon Mount | -6/Factory | Hacked Powered Armor | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Tiamat Missile Launcher | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Adv. Drone Bay | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free Adv. Recalibrator | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Fabricated ------------ Weapon Mount | x2 | -5/Factory | Authchip Powered Armor | x2 | -5/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ParticleNeutronMultirail Manual? 0 Play Time 03:57:18 Cumulative 395.8 hours Start 2024.08.03 @ 23:11:13 End 2024.08.05 @ 21:08:37 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 224 Rogue 80 Adventurer 144 Explorer 0 Win Type - Total 6 Types 3/0/2/1/0/0/0/0/0 Lore% 74 Gallery% 83 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 03fb5b69-c556-4e94-ae69-40fdc08aa137