Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.09 @ 15:34:55 Player: Speedfire2 Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (37) 185 Value Destroyed (1318) 1318 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1434) 1434 TOTAL SCORE: 6197 Bonus ------- Follower Combat Kills 982 Met Imprinter 300 Was Imprinted 300 Friendly Fire -148 Cogmind --------- Core Integrity 0/850 Matter 260/300 Energy 214/350 System Corruption 19% Temperature Hot (238) Movement Core (150) Ox2 Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Battery > --- WEAPON (4) ------- Power Sword > --- INVENTORY (5) ---- High-powered Shock Rifle Peak State ------------ > --- POWER ------------ Light Deuterium Engine Angular Momentum Engine Angular Momentum Engine > --- PROPULSION ------- Medium Treads Gravmag System > --- UTILITY ---------- Improved Heat Sink High-capacity Battery Focal Shield Force Field > --- WEAPON ----------- High-powered Shock Rifle Plasma Rifle Heavy Plasma Cannon Heavy Plasma Cannon > --- INVENTORY -------- (None) [Rating: 55] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion VTOL Module Treads Medium Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Heat Sink Device Heat Sink Storage High-capacity Battery Processor 0b10 Decoder Chip [Looter] Hackware Hacking Suite Protection Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Lightning Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 2 | . . . . . . 2 Propulsion 2 | . . 1 . . . 1 Utility 2 | . . . . . . 2 Weapon 2 | . . 1 . . . 1 Parts Attached 70 | 7 15 13 . 4 4 27 Power 9 | 1 1 2 . 1 . 4 Engine 9 | 1 1 2 . 1 . 4 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 18 | 2 5 3 . . 3 5 Treads 1 | . . . . . . 1 Leg 6 | 2 1 . . . 2 1 Wheel . | . . . . . . . Hover 5 | . 1 1 . . . 3 Flight 6 | . 3 2 . . 1 . Utility 16 | 2 2 3 . 1 1 7 Device 8 | 2 . 1 . . 1 4 Storage 2 | . . 1 . . . 1 Processor 4 | . 1 1 . 1 . 1 Hackware 1 | . . . . . . 1 Protection 1 | . 1 . . . . . Artifact . | . . . . . . . Weapon 27 | 2 7 5 . 2 . 11 Energy Gun 8 | 1 2 . . 1 . 4 Energy Cannon 5 | . . 2 . . . 3 Ballistic Gun 3 | 1 1 . . 1 . . Ballistic Cannon 3 | . . 3 . . . . Launcher 2 | . . . . . . 2 Special Weapon 3 | . 2 . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon 3 | . 2 . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 2 . . . 1 Parts Lost 36 | . 2 1 . . 5 28 Power 6 | . 1 . . . . 5 Propulsion 9 | . 1 . . . 3 5 Utility 7 | . . . . . . 7 Weapon 14 | . . 1 . . 2 11 Highest Loss Streak 12 | . 2 1 . . 4 12 To Critical Strikes 1 | . . . . . . 1 Average Backups 2 | . 3 1 1 2 4 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . 1 1 Weapon 1 | . 1 1 1 2 2 . Tool/Special . | . . . . . . . Unused Backups 14 | . 7 . . 6 . 1 Power 1 | . 1 . . . . . Propulsion 5 | . 2 . . 3 . . Utility 3 | . 1 . . 1 . 1 Weapon 5 | . 3 . . 2 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 91 | . 92 97 100 99 93 54 Engine 10 | . 12 11 11 10 10 4 Leg 2 | . 10 . . . 2 6 Hover 8 | . 5 4 11 11 9 3 Flight 17 | . 7 28 22 22 16 . Device 10 | . 14 2 11 11 11 12 Storage 1 | . . 6 . . . 2 Processor 9 | . 9 11 11 11 11 3 Energy Gun 5 | . 8 . . 5 9 3 Energy Cannon 14 | . . 11 22 21 11 6 Ballistic Gun 2 | . 9 . . . 9 . Ballistic Cannon 5 | . . 20 11 5 . . Peak Build Rating 55 | 9 12 19 19 26 30 55 Average Rating 21 | 4 9 15 19 23 25 28 On Entrance 14 | . 9 9 19 19 26 21 Avg Prop Armor Cover (%) 5 | . 2 5 5 5 4 7 Naked Turns . | . . . . . . . Heaviest Build 73 | 9 18 30 21 23 22 73 Greatest Support 47 | 20 20 12 9 9 30 47 Greatest Overweight (x) 8 | . 3 4 2 2 2 8 Average Overweight (x) 1 | . . 1 2 1 1 . Largest Inventory Capacity 10 | 5 5 10 5 5 5 5 Average Capacity 5 | 5 5 8 5 5 5 5 Most Carried 6 | 3 5 6 2 5 5 5 Average Carried 2 | . 3 1 1 2 4 2 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 2 4 1 2 5 4 1 Class Distribution -------------------- 56% | Gunner 22% | Mutant 10% | Derelict-Gunner 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Skirmisher | -9/Mines Gunner | -7/Zion Derelict-Gunner | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 1445 | 295 271 396 30 30 112 311 Remotely . | . . . . . . . Salvage Created 1345 | 98 232 361 15 71 49 519 Parts 67 | 9 12 26 . 1 4 15 Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 18 | . . . . . 18 . Prevented 11 | . . . . . 11 . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 31 | 1 7 9 1 . 2 11 Melee 2 | . 1 . . . . 1 Guns 7 | 1 6 . . . . . Cannons 17 | . . 9 1 . 2 5 AOE 5 | . . . . . . 5 Classes Destroyed 11 | 3 1 3 1 . . 3 Worker 1 | 1 . . . . . . Tunneler 1 | 1 . . . . . . Hauler 1 | . . 1 . . . . Operator 1 | . . . . . . 1 Watcher 2 | . . 2 . . . . Swarmer 6 | . 2 2 . . 2 . Grunt 16 | 1 5 3 . . . 7 Sentry 6 | . . 4 . . . 2 Hunter 1 | . . . . . . 1 Programmer 1 | . . . . . . 1 Assembled 1 | . . . 1 . . . Wasp 1 | . . . . 1 . . Best Kill Streak 7 | 1 2 7 1 . 1 4 Combat Bots Only 6 | 1 2 6 1 . 1 4 Max Kills in Single Turn 3 | 1 2 1 1 1 1 3 Gunslinging 1 | . 1 . . . . . Exploded 3 | . . . . . . 3 Melee 1 | . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 509 | 3 62 41 7 . 63 333 Missed 149 | . 16 11 3 . 16 103 Hits 360 | 3 46 30 4 . 47 230 Melee 3 | . . . . . . 3 Projectile 357 | 3 46 30 4 . 47 227 Critical Strikes 8 | . . 2 . . . 6 Part Disruptions 1 | . . . . . . 1 Damage Taken 4522 | 33 592 346 43 . 570 2938 Core 1291 | 12 229 67 10 . 115 858 Absorbed by Shields 148 | . . . . . . 148 Ignored by Resistances 43 | . . . . . . 43 Core Remaining (%) 50 | 95 3 . . . 52 . Volleys Fired 114 | 15 27 25 1 2 11 33 Largest 3 | 2 2 3 3 3 3 3 Hottest 270 | 60 130 169 169 191 148 270 Shots Fired 241 | 30 40 75 3 6 27 60 Gun 103 | 30 40 . . 2 16 15 Cannon 126 | . . 75 3 4 11 33 Launcher 12 | . . . . . . 12 Special . | . . . . . . . Kinetic 117 | 15 26 67 1 . 8 . Thermal 77 | . 14 8 2 4 11 38 Explosive 12 | . . . . . . 12 Electromagnetic 35 | 15 . . . 2 8 10 Robot Hit Streak 7 | 3 4 7 1 4 3 6 Robot Miss Streak 10 | 3 10 9 1 1 4 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 124 | 13 30 31 1 4 13 32 Core Hits 74 | 4 18 11 1 1 5 34 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . 1 . . . . Blast 1 | . . 1 . . . . Melee Attacks 7 | . 6 . . . . 1 Impact . | . . . . . . . Slashing 7 | . 6 . . . . 1 Piercing . | . . . . . . . Sneak Attacks 1 | . 1 . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3149 | 160 405 689 21 124 243 1507 Guns 751 | 160 283 . . 42 114 152 Cannons 1474 | . . 689 21 82 129 553 Explosions 757 | . . . . . . 757 Melee 165 | . 120 . . . . 45 Ramming 2 | . 2 . . . . . Kinetic 923 | 108 160 608 . . 47 . Thermal 1039 | . 123 81 21 82 129 603 Explosive 730 | . . . . . . 730 Electromagnetic 290 | 52 . . . 42 67 129 Impact . | . . . . . . . Slashing 165 | . 120 . . . . 45 Piercing . | . . . . . . . Highest Corruption 19 | . . . . . . 19 Average Corruption 15 | . . . . . . 15 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 23 | . . . . . . 23 Message Errors 6 | . . . . . . 6 Matter Fused 4 | . . . . . . 4 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 3 | . . . . . . 3 Data Loss (minor) 4 | . . . . . . 4 Data Loss (major) 1 | . . . . . . 1 Misdirections 2 | . . . . . . 2 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 85 | . 16 38 . 25 . 6 Projectiles 69 | . . 38 . 25 . 6 Explosions . | . . . . . . . Melee 16 | . 16 . . . . . Knockbacks 3 | . . 3 . . . . Impact . | . . . . . . . Kinetic 3 | . . 3 . . . . Secondary . | . . . . . . . Self-Inflicted Damage 26 | . . . . . . 26 Shots 1 | . . . . . . 1 Rammed . | . . . . . . . Targets Rammed 1 | . 1 . . . . . Kicked 1 | . 1 . . . . . Crushed . | . . . . . . . Highest Temperature 558 | 18 293 221 66 204 228 558 Average Temperature 131 | 14 139 88 41 104 98 257 Received Heat Transfer 1085 | 18 306 129 . . 24 608 Effects 17 | . . . . . . 17 Shutdowns 4 | . . . . . . 4 Interference 3 | . . . . . . 3 Short Circuit 1 | . . . . . . 1 Damage (minor) 2 | . . . . . . 2 Damage (major) 6 | . . . . . . 6 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . . 2 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . . . . . . 5 Heat Transferred 1678 | . 155 148 37 148 222 968 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 89 | 100 100 100 100 . . 64 Level 1 10 | . . . . . . 35 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 317 | 20 51 140 . . . 317 Initial 116 | . . 14 . . . 116 Average 58 | 1 7 26 . . . 167 Influence Increases 1942 | 30 175 267 . 8 590 872 Destroy 0b10 Robot/C 1180 | 20 140 180 . . 380 460 Destroy 0b10 Robot/NC 35 | 10 . 15 . 5 . 5 Destroy Leader 216 | . 30 66 . . 10 110 Allied During Kill 326 | . . . . 3 185 138 Successful Hack 4 | . 4 . . . . . Disable Machine 105 | . . . . . . 105 Destroy Structure 46 | . 1 6 . . . 39 Partial Spotted 15 | . . . . . . 15 Lose Combat Pursuer 15 | . . . . . 15 . Influence Decreases 1730 | 30 141 301 . 8 405 845 Entered New Map 89 | . . 20 . . . 69 Time Decay 1005 | 30 121 175 . 8 315 356 Lost Part 356 | . 20 6 . . 50 280 Lost Ally 180 | . . . . . 40 140 Purge Threat 100 | . . 100 . . . . Squads Dispatched 9 | . . 1 . . . 8 Investigation 5 | . . 1 . . . 4 Extermination 2 | . . . . . . 2 Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison 2 | . . . . . . 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 5 | . 2 3 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 75 | 1 16 14 1 . 18 25 Peak Tracking Total 7 | 1 5 3 1 . 5 7 Tactical Retreats 1 | . . . . . 1 . Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 10 | . . . . . 3 7 Max in Single Turn 1 | . . . . . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 15 | . 4 5 . 1 . 5 Terminals 7 | . 2 4 . . . 1 Fabricators 1 | . . . . . . 1 Repair Stations 1 | . . . . . . 1 Recycling Units 4 | . 2 . . . . 2 Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 57 | . 13 23 . 5 . 16 Successful 31 | . 9 13 . 5 . 4 Failed 26 | . 4 10 . . . 12 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual 10 | . 3 . . 1 . 6 Terminals 24 | . 8 13 . . . 3 Fabricators 3 | . . . . . . 3 Repair Stations 3 | . . . . . . 3 Recycling Units 12 | . 5 . . . . 7 Scanalyzers 10 | . . 10 . . . . Garrison Access . | . . . . . . . Terminal Hacks 18 | . 5 7 . 5 . 1 Record 4 | . 1 3 . . . . Part Schematic 5 | . . . . 5 . . Open DSF 1 | . . . . . . 1 Alert Level 3 | . 1 2 . . . . Unreport Threat 1 | . . 1 . . . . Dispatch Records 1 | . 1 . . . . . Reinforcement Status 1 | . 1 . . . . . Zone Layout 2 | . 1 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . . 2 Scan Component 2 | . . . . . . 2 Recycling Unit Hacks 5 | . 4 . . . . 1 Process 2 | . 1 . . . . 1 Report Inventory 1 | . 1 . . . . . Retrieve Matter 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 6 | . . 6 . . . . Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Retrieve Study 4 | . . 4 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 3 5 . . . 5 Full Trace Events 9 | . 2 3 . . . 4 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 6 | . . 1 . 5 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 4 | . . 4 . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter 185 | . 148 . . . . 37 Retrieved Matter 148 | . 148 . . . . . Retrieved Components 3 | . 3 . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 13 | . . . . 8 . 5 Largest Group 8 | . . . . 8 7 4 Highest-Rated Group 251 | . . . . 247 233 251 Highest-Rated Ally 96 | . . . . 40 40 96 Zionite Dispatches 1 | . . . . . . 1 Light 1 | . . . . . . 1 Total Orders . | . . . . . . . Ally Attacks 128 | . . . . . 74 54 Total Damage 3598 | . . . . . 1727 1871 Kills 31 | . . . . . 18 13 Allies Corrupted 1 | . . . . . . 1 Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Active Infowar (turns) 4914 | 20 482 74 322 2635 1047 334 Optics 622 | . . 74 322 226 . . Terrain 502 | 20 482 . . . . . Seismic 263 | 17 246 . . . . . Decoding 3790 | . . . . 2409 1047 334 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 5 | . . . 1 3 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Decoded 0b10 Intel 25 | . . . . . . 25 Items 25 | . . . . . . 25 Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 6373 | 203 722 633 322 2636 1047 810 Spaces Moved 3496 | 133 435 284 177 1397 591 479 Core 27 | 24 . . . . . 3 Treads 134 | . . . . . . 134 Legs 590 | 109 184 . . . 129 168 Wheels . | . . . . . . . Hover 1794 | . 171 77 176 734 462 174 Flight 951 | . 80 207 1 663 . . Fastest Speed 30 | 50 112 30 180 120 120 66 Average Speed 165 | 107 133 180 180 186 169 131 Slowest Speed 560 | 120 275 300 194 194 190 560 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 42 | 5 51 34 34 91 71 13 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 3 | . . . 1 1 1 . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 5 | . . . . 4 1 . Spaces Dug . | . . . . . . . Terrain Destroyed 40 | . . 5 . . . 35 Melee . | . . . . . . . Projectile 12 | . . 5 . . . 7 AOE 28 | . . . . . . 28 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 3888 | 163 542 359 178 1428 616 602 Wait 31 | . . . . . . 31 Move 3490 | 132 434 283 176 1396 590 479 Hop . | . . . . . . . Pick Up 85 | 9 23 14 1 13 1 24 Fast Attach 6 | . 1 . . . 5 . Attach 72 | 7 16 15 . 4 2 28 Detach 29 | . 11 10 . 4 . 4 Swap 3 | . 2 . . . 1 . Drop 51 | . 22 12 . 9 6 2 Fire 114 | 15 27 25 1 2 11 33 Melee 6 | . 5 . . . . 1 Ram . | . . . . . . . Kick 1 | . 1 . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min / *Sub) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 106 | -11/Scrapyard | Discovered new exit (range 8) 204 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 411 | -10/Materials | Core integrity fell below 50% 432 | -10/Materials | Core integrity fell below 20% 528 | -10/Materials | Discovered new exit (range 6) 534 | -10/Materials | Identified exit to Mines 632 | -10/Materials | Discovered new exit (range 6) 637 | -10/Materials | Identified exit to Subcaves 912 | -10/Materials | Discovered new exit (range 7) 925 | -10/Materials | Identified exit to Materials 926 | -10/Materials | Entered another Materials area 926 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1213 | -9/Materials | Build established: Gunner 1356 | -9/Materials | Discovered new exit (range 16) 1559 | -9/Materials | Entered Mines 1560 | -9/Mines | Assembled infested the area 1610 | -9/Mines | Discovered new exit (range 8) 1645 | -9/Mines | Learned location of Storage (-7) 1744 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1752 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1791 | -9/Mines | Build established: Skirmisher 1881 | -9/Mines | Entered Zion 2233 | -7/Zion | Learned Factory fabricator intel 2395 | -7/Zion | Build established: Gunner 2568 | -7/Zion | Gained Derelict followers 2804 | -7/Zion | Learned location of Warlord (-4) 3277 | -7/Zion | Met Imprinter 3320 | -7/Zion | Imprinted 3322 | -7/Zion | Declared Zion's savior 3855 | -7/Zion | Given A8's code to call for help 4158 | -7/Zion | Learned Factory emergency access door positions 4308 | -7/Zion | Learned Factory emergency access door positions 4430 | -7/Zion | Discovered new exit (range 13) 4517 | -7/Zion | Entered Proximity Caves 4517 | -6/Proximity Caves | Accompanied by 7 allies 4544 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4772 | -6/Proximity Caves | Build established: Derelict-Gunner 5326 | -6/Proximity Caves | Attracted the attention of an 0b10 base 5457 | -6/Proximity Caves | Ambushed by research squad 5487 | -6/Proximity Caves | Learned location of Extension (-6) 5496 | -6/Proximity Caves | Lost 4 parts (2n2w) 5545 | -6/Proximity Caves | Discovered new exit (range 8) 5564 | -6/Proximity Caves | Entered Factory 5564 | -6/Factory | Accompanied by 4 allies 5564 | -6/Factory | Evolved 6 slots: Power x2, Propulsion x1, Utility x2, Weapon x1 5566 | -6/Factory | Loaded intel: 6 fabricator locations 5710 | -6/Factory | Identified exit to DSF 5840 | -6/Factory | Lost 4 parts (1p1n1u1w) 5955 | -6/Factory | Crushed by falling debris 5955 | -6/Factory | System corruption reached 10% 6007 | -6/Factory | Lost 5 parts (1p1n1u2w) 6029 | -6/Factory | Zion Light squad teleported in 6038 | -6/Factory | Enhanced Grunt warped into view, answering call for help 6044 | -6/Factory | Enhanced Grunt warped into view, answering call for help 6044 | -6/Factory | Lost 5 parts (2u3w) 6261 | -6/Factory | Garrison activated, responded to threat 6348 | -6/Factory | Core integrity fell below 50% 6363 | -6/Factory | Core integrity fell below 20% 6374 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- (-5). Overheating: Focal Shield damaged (-8). Y-54 Guardian heat short circuits Lgt. Treads. M-28 Smith repairs P-60 Hacker Remote Datajack. Gatling Laser melted. Imp. Heat Sink melted. Imp. Light Armor Plating melted. Imp. Heat Sink melted. Y-54 Guardian destroyed. System corrupted: Matter fused (-5). Angular Momentum Engine destroyed. Focal Shield destroyed. Overheating: System interference. Hvy. Plasma Cannon temporarily disabled. Hvy. Plasma Cannon destroyed. Broken Hvy. Plasma Cannon destroyed. Acquired Power Sword. Y-54 Guardian destroyed. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ??????????????????????????????????#"""" # ### | | ??????????????????????????????????#"""" + " *% | | ??????????????????????????????????#"""" # % ### | | ??????????????????????????????????#"""" ## ##?? | | ??????????????????????????????????#""" ## #??? | | ??????????????????????????????????# %[ ## #??? | | ??????????????????????????????????## ### #??? | | ???????????????????????????????????# ## #??? | | ???????????????????????????????????# = ### ###? | | ???????????????????????????????????# [%! [# * #? | | ???????????????????????????????????# % # ## | | ?????????????????????????????? ??# !+ | | ???????????????????????????? ??# # ## | | ???????????????????????????+ #?# # # | | ???????????????????????????# T?# ! ## ## | | ???????????????????????????# ?######### ## | | ???????????????????????????# ^ #????# ## | | ???????????????????????????# #????# ## | | ????????????????????######## #????# ## | | ????????????????????# ## #????# ######## | | ????????????????????#[ ## #????# # | | ????????????????????# ## #????# # | | ????????????????????# ## #????# # | | ????????????????????# * ;" ##???# # | | ????????????????????# / %# #???# #####+## | | ????????????????????# @; ##### #?# | | ????????????????????# %# R % ### | | ????????????????????# !+ %% % | | ????????????????????# p# % ### | | ????????????????????# # ;########?# | | ????????????????????# ! # % ##????????###### | | ????????????????????######### ################?? | | ????????????????????# # # """ #?? | | ?????????????? / "% + "R" #?? | | ?????????????? % " % # # " " #?? | | ?????????????? # # # #?? | | ????????????????? " # # """"""""" #?? | | ????????????????##### ? # # #?? | | ????????????????????# ??# ################?? | | ????????????????????# ???# #????????????????? | | ????????????????????# ????# #????????????????? | | ????????????????????# ?????# #????????????????? | | ????????????????????# ??????# #????????????????? | | ????????????????????# ??????# #????????????????? | | ????????????????????#???????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????? #????????????????? | | ????????????????????????????? ?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 40 Energy Capacity 790 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 225 Resistance: KI 20 Evasion (%) 64 Targeting Accuracy 5 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Flamer | -7/Zion | Free Slug Cannon | -7/Zion | Free Hvy. Beamcaster | -7/Zion | Free Battle Cannon | -7/Zion | Free Bore Cannon | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flight Unit | -9/Materials | Hacked Imp. Hover Unit | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Imp. Light Cannon | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- 5k Club Backstab Close Call Everything Is Under Control First Step to Greatness For Emergencies Only Help From High Places I Have A Map? I Survived The Infestation I'm Back, Baby! Loot Pinata Made in Tau Ceti IV Novice Programmer Risk Taker Robot Respite Serviceable Loadout System Compromised The More The Merrier The One Tourist Unlikely Earthworm Well Done Challenges ------------ None Game ------ Seed DecoyVampiricAutobeam Manual? 0 Play Time 01:02:11 Cumulative 1.5 hours Start 2026.07.09 @ 14:33:54 End 2026.07.09 @ 15:34:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 5 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d552ebcc-6e17-4efe-89b7-be47c2c33242