Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.17 @ 04:30:36 Player: XDRM Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (158) 790 Value Destroyed (5221) 5221 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (2195) 2195 TOTAL SCORE: 13986 Bonus ------- High Alert Combat Kills 354 Follower Combat Kills 413 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 428 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 26/100 System Corruption 12% Temperature Cool (0) Movement Treading (163) Location -4/Warlord Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Spiked Medium Treads Spiked Medium Treads Spiked Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY (10) ----- Experimental Targeting Computer Wardrone Bay (0/1) > --- WEAPON (2) ------- Vortex Cannon > --- INVENTORY (5) ---- Vortex Chain Reactor Thermal Barrier Vortex Rifle (35) Vortex Cannon (26) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Spiked Medium Treads Spiked Medium Treads Spiked Medium Treads Armored Medium Treads Armored Medium Treads Improved Diametric Drive > --- UTILITY ---------- Experimental Targeting Computer Mapping Drone Bay Wardrone Bay > --- WEAPON ----------- Vortex Rifle Vortex Cannon > --- INVENTORY -------- Vortex Chain Reactor Vortex Rifle Vortex Cannon Signal Generator [Rating: 179] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Hover Unit Cooled Antigrav System Flight Unit Field Propulsion Drive Utility Improved Medium Armor Plating Device Cryofiber Web Storage Large Storage Unit Processor Visual Processing Unit Hackware Makeshift System Shield Protection Improved Medium Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mass Driver Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Power Sword Special Melee Weapon Datajack Build | -11 -10 -10 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Fac Fac Low Low Fac Fac Upp Upp War Slots Evolved 12 | . . . 4 . 2 2 . . 2 2 . . . Power . | . . . . . . . . . . . . . . Propulsion 4 | . . . 2 . . . . . . 2 . . . Utility 8 | . . . 2 . 2 2 . . 2 . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 190 | 7 14 3 24 25 15 34 16 2 23 1 5 1 20 Power 13 | 1 1 . 3 1 1 1 3 . 1 . . . 1 Engine 4 | 1 1 . 1 . . . . . 1 . . . . Core 8 | . . . 2 1 1 1 3 . . . . . . Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 39 | 2 . 2 6 7 3 5 4 . 2 . 1 . 7 Treads 36 | 2 . 2 6 7 3 5 4 . 2 . . . 5 Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . 1 Flight 2 | . . . . . . . . . . . 1 . 1 Utility 57 | 2 4 . 10 7 5 9 3 . 6 . 2 1 8 Device 22 | 1 1 . 2 2 1 1 . . 6 . . 1 7 Storage 4 | 1 2 . 1 . . . . . . . . . . Processor 2 | . . . 1 . . . . . . . . . 1 Hackware 2 | . . . . . 1 . . . . . 1 . . Protection 27 | . 1 . 6 5 3 8 3 . . . 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 81 | 2 9 1 5 10 6 19 6 2 14 1 2 . 4 Energy Gun 32 | . 1 . 3 8 3 10 1 . 1 . 2 . 3 Energy Cannon 10 | . . . . . 1 2 2 1 3 . . . 1 Ballistic Gun 9 | 2 4 . 2 . . 1 . . . . . . . Ballistic Cannon 2 | . . . . . . . . . 1 1 . . . Launcher 15 | . 2 1 . 1 1 5 2 . 3 . . . . Special Weapon 4 | . 1 . . . . . 1 1 1 . . . . Impact Weapon 6 | . . . . . 1 1 . . 4 . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 2 | . 1 . . 1 . . . . . . . . . Unidentified Prototypes 8 | . . . . . . . . . . . . . 8 Parts Lost 41 | . 3 1 5 1 1 3 3 . 21 . . . 3 Power 4 | . 1 . 1 . . . . . 1 . . . 1 Propulsion 10 | . . 1 2 . . 1 2 . 4 . . . . Utility 18 | . 1 . 1 1 1 1 1 . 11 . . . 1 Weapon 9 | . 1 . 1 . . 1 . . 5 . . . 1 Highest Loss Streak 15 | . 2 1 2 1 1 1 1 . 15 . . . 2 To Critical Strikes 2 | . . 1 . . . . . . 1 . . . . Average Slot Usage (%) 78 | . 92 91 92 99 93 91 98 100 85 . 9 22 50 Engine 2 | . 12 14 4 . . . . . 1 . . . . Core 3 | . . . 4 9 7 6 6 6 3 . . . . Treads 24 | . 28 19 33 36 30 25 25 26 19 . . . 19 Device 7 | . 2 . 3 9 3 8 10 6 17 . . 1 10 Storage 6 | . 14 14 9 9 7 6 6 6 4 . . . . Protection 15 | . 5 14 14 17 25 29 33 40 25 . 1 5 1 Energy Gun 9 | . 10 14 16 15 12 10 5 6 3 . 2 5 6 Energy Cannon 1 | . . . . . . . 5 6 2 . . . 2 Ballistic Gun 2 | . 15 2 1 . . . . . . . . . . Peak Build Rating 179 | 7 9 9 26 28 38 58 60 59 71 8 22 28 179 Average Rating 47 | 5 7 8 22 24 33 46 54 59 60 2 11 24 120 On Entrance 23 | . 7 9 9 24 25 38 57 59 59 1 2 22 22 Naked Turns 418 | . . . . . . . . . 42 239 137 . . Heaviest Build 97 | 13 32 34 49 45 63 83 81 81 84 10 7 10 97 Greatest Support 138 | 40 40 40 80 83 83 100 111 111 111 3 7 7 138 Greatest Overweight (x) 3 | 1 . 1 . . . 1 . . . 3 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 5 5 5 Average Capacity 11 | 7 9 15 15 15 15 15 15 15 14 5 5 5 5 Most Carried 15 | 2 11 11 15 15 15 15 15 15 15 5 5 5 5 Average Carried 10 | 1 5 10 14 14 14 14 12 15 13 4 4 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 5 5 5 Final Carried 15 | 2 11 10 15 15 15 14 15 15 4 4 5 5 5 Class Distribution -------------------- 52% | Mutant 28% | Scavenger-Mutant 19% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Derelict-Mutant | -4/Upper Caves Derelict-Mutant | -4/Warlord Resources | -11 -10 -10 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Sub Mat Sto Fac Fac Low Low Fac Fac Upp Upp War Matter Collected 2954 | 304 299 6 364 265 119 492 362 . 195 185 85 31 247 Remotely . | . . . . . . . . . . . . . . Salvage Created 6405 | 207 495 51 1716 893 254 1245 702 . 728 . . . 114 Parts 329 | 15 43 6 85 44 6 78 29 . 23 . . . . Haulers Intercepted 7 | . 2 . 3 2 . . . . . . . . . Recyclers Shooed 7 | 2 . . 1 . . 1 . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . 4 . . . . . . Prevented 11 | . . . . . . . 11 . . . . . . Kills | -11 -10 -10 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Fac Fac Low Low Fac Fac Upp Upp War Combat Hostiles Destroyed 107 | . 12 2 24 13 4 24 15 . 10 . . . 3 Guns 51 | . 7 1 18 12 1 9 2 . 1 . . . . Cannons 5 | . . . . . . . 1 . 3 . . . 1 AOE 40 | . 5 1 5 . 3 11 9 . 6 . . . . Classes Destroyed 16 | 3 5 1 4 . . 1 2 . . . . . . Worker 13 | 2 4 . 3 . . 3 . . 1 . . . . Builder 11 | . . . 2 2 . 4 . . 3 . . . . Tunneler 5 | 3 1 . . . . 1 . . . . . . . Hauler 7 | . 2 . 3 2 . . . . . . . . . Recycler 7 | 1 . . 2 1 . . . . 3 . . . . Operator 3 | . 2 . . . 1 . . . . . . . . Watcher 5 | . 2 . 3 . . . . . . . . . . Swarmer 28 | . 6 . 6 3 . 9 4 . . . . . . Grunt 44 | . 6 . 10 8 3 8 3 . 6 . . . . Brawler 3 | . . . 1 . . 1 . . . . . . 1 Duelist 1 | . . . . . . . . . 1 . . . . Sentry 14 | . . . 5 2 1 4 1 . 1 . . . . Hunter 5 | . . . 2 . . . 2 . 1 . . . . Programmer 5 | . . . . . . 2 . . 1 . . . 2 Subdweller 2 | . . 2 . . . . . . . . . . . Butcher 4 | . . . . . . . 4 . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . Best Kill Streak 8 | 5 5 2 8 7 2 8 5 . 7 . . . 1 Combat Bots Only 7 | . 3 2 5 7 2 6 5 . 4 . . . 1 Max Kills in Single Turn 4 | 1 3 1 4 2 2 3 1 . 4 . . . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . 2 1 1 . 1 2 1 . 2 . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Sub Mat Sto Fac Fac Low Low Fac Fac Upp Upp War Hostile Shots Fired 1060 | . 74 4 95 51 41 214 88 . 165 75 16 . 237 Missed 359 | . 22 1 24 16 13 94 24 . 38 31 8 . 88 Damage Taken 12678 | . 546 57 1087 689 441 1791 1449 . 2467 800 129 . 3222 Core 2274 | . 60 . 98 71 6 128 172 . 583 800 129 . 227 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 108 | . . . . . 18 90 . . . . . . . Ignored by Resistances 145 | . . . 17 . . . . . 128 . . . . Regen/Repaired (Parts) 471 | . . . 168 148 . . . . 155 . . . . Core Remaining (%) 74 | 100 . 76 . 69 99 . . 64 41 . . . . Volleys Fired 350 | 17 69 3 66 48 6 54 33 1 43 1 . . 9 Largest 2 | 2 2 2 2 2 2 2 2 1 2 1 . . 2 Hottest 126 | 40 100 95 90 90 95 114 114 5 126 61 . . 90 Shots Fired 643 | 34 132 6 132 94 12 99 58 1 56 1 . . 18 Gun 531 | 34 119 3 132 92 10 90 24 . 17 . . . 10 Cannon 59 | . . . . . 1 2 23 . 24 1 . . 8 Launcher 39 | . 10 3 . 2 1 7 4 . 12 . . . . Special 14 | . 3 . . . . . 7 1 3 . . . . Kinetic 147 | 34 87 . 3 . . 4 . . 18 1 . . . Thermal 41 | . 35 3 3 . . . . . . . . . . Explosive 39 | . 10 3 . 2 1 7 4 . 12 . . . . Electromagnetic 387 | . . . 126 92 11 88 47 . 23 . . . . Entropic 18 | . . . . . . . . . . . . . 18 Robot Hit Streak 17 | 5 9 4 14 14 9 12 17 5 8 . . . 3 Robot Miss Streak 6 | 2 6 2 5 4 1 5 2 . 5 . . . 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 6 | . 1 . 3 . . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 . . . . . . . Shots Hit Robots 453 | 20 54 4 108 75 14 83 45 1 38 . . . 11 Core Hits 337 | 11 39 3 74 37 11 70 34 . 53 . . . 5 Critical Kills 1 | . . . . . 1 . . . . . . . . Critical Parts Destroyed 3 | . 1 . . . . 2 . . . . . . . Critical Strikes 8 | . 1 . . . 1 3 . . . . . . 3 Destroy 1 | . 1 . . . . . . . . . . . . Corrupt 1 | . . . . . . 1 . . . . . . . Smash 3 | . . . . . 1 2 . . . . . . . Sunder 3 | . . . . . . . . . . . . . 3 Melee Attacks 25 | . . . . 2 3 7 . . 13 . . . . Impact 23 | . . . . . 3 7 . . 13 . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 13932 | 171 1201 162 2546 1539 528 2641 1953 . 2499 17 . . 675 Guns 6029 | 171 655 32 1809 1232 173 1201 381 . 169 . . . 206 Cannons 1390 | . . . . . 18 12 430 . 461 . . . 469 Explosions 6017 | . 540 130 737 307 171 1190 1142 . 1800 . . . . Melee 441 | . . . . . 166 206 . . 69 . . . . Ramming 55 | . 6 . . . . 32 . . . 17 . . . Kinetic 1149 | 171 512 . 24 . . 64 . . 378 . . . . Thermal 3332 | . 143 32 729 307 152 594 740 . 635 . . . . Explosive 2758 | . 540 130 39 . 19 596 402 . 1032 . . . . Electromagnetic 5522 | . . . 1754 1232 191 1149 811 . 385 . . . . Impact 441 | . . . . . 166 206 . . 69 . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Entropic 675 | . . . . . . . . . . . . . 675 Highest Corruption 16 | . . . . . . 5 5 5 16 . . . 7 Average Corruption 4 | . . . . . . 3 5 5 11 . . . 6 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 58 | . . . . . . 15 25 2 3 . . . 13 Message Errors 15 | . . . . . . 5 6 . 1 . . . 3 Matter Fused 14 | . . . . . . 4 7 . . . . . 3 Heat Flow Errors 7 | . . . . . . 2 2 2 . . . . 1 Energy Discharges 12 | . . . . . . 4 7 . . . . . 1 Parts Rejected 1 | . . . . . . . 1 . . . . . . Data Loss (minor) 5 | . . . . . . . 1 . 1 . . . 3 Data Loss (major) 1 | . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . . 1 Alerts 2 | . . . . . . . 1 . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 457 | . . . 3 16 16 197 6 . 219 . . . . Projectiles 23 | . . . . . . . . . 23 . . . . Explosions 280 | . . . 3 16 16 43 6 . 196 . . . . Melee 154 | . . . . . . 154 . . . . . . . Knockbacks 8 | . . . . . 1 2 . . 5 . . . . Impact 3 | . . . . . 1 2 . . . . . . . Kinetic 5 | . . . . . . . . . 5 . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 952 | . . . 150 186 148 160 252 . 48 8 . . . Shots 22 | . . . 4 4 3 3 5 . 3 . . . . Rammed 5 | . 1 . . . . 2 . . . 2 . . . Targets Rammed 5 | . 1 . . . . 2 . . . 2 . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 745 | . 222 . 350 302 129 362 745 236 452 . . . 117 Average Temperature 114 | . 55 . 116 55 54 139 340 116 177 . . . 55 Received Heat Transfer 2110 | . 150 12 324 288 96 312 298 . 450 45 . . 135 Effects 20 | . 1 . 2 . . 4 10 . 3 . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . Energy Bleed 4 | . . . 1 . . . 2 . 1 . . . . Interference 7 | . 1 . 1 . . 2 3 . . . . . . Matter Decay 2 | . . . . . . 1 . . 1 . . . . Short Circuit 2 | . . . . . . . 1 . 1 . . . . Damage (major) 3 | . . . . . . . 3 . . . . . . Damage (core) 1 | . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 10 | . . . 2 1 . 4 3 . . . . . . Combat Hostiles 9 | . . . 1 1 . 4 3 . . . . . . Parts Fried 25 | . . . 10 3 . 6 5 . 1 . . . . Impact Corruptions 6 | . . . . . . 6 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 3 | . . . 2 . . . . . . . . . 1 Heat Transferred 3331 | . 333 74 974 350 150 500 600 . 350 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 32 | . . . 10 6 3 6 7 . . . . . . Alert | -11 -10 -10 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Fac Fac Low Low Fac Fac Upp Upp War Peak Influence 807 | 30 212 . 593 363 243 807 . . 516 557 . . . Initial 240 | . 19 . 25 202 74 32 . . 161 240 . . . Average 248 | 13 71 . 267 220 95 513 . . 292 339 . . . Maximum Alert Level 3 | . 1 . 2 1 1 3 . . 2 2 . . . Low Security (%) 51 | 100 91 . 54 25 88 20 . . 41 . . . . Level 1 24 | . 8 . 7 74 11 15 . . 29 69 . . . Level 2 18 | . . . 37 . . 30 . . 29 30 . . . Level 3 5 | . . . . . . 33 . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 28 | . 2 . 3 3 1 8 . . 5 6 . . . Investigation 12 | . . . 2 1 . 3 . . 3 3 . . . Extermination 3 | . . . . . . 2 . . 1 . . . . Reinforcement 13 | . 2 . 1 2 1 3 . . 1 3 . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 4 | . . . 1 . . 1 . . 1 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Sto Fac Fac Low Low Fac Fac Upp Upp War Distress Signals 10 | . 3 . 3 1 . 2 . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 231 | . 26 2 27 15 6 37 17 . 28 23 3 . 47 Peak Tracking Total 13 | . 6 2 4 4 3 7 5 . 11 13 3 . 12 Tactical Retreats 15 | . . . . . 1 2 . . 3 5 3 . 1 Traps | -11 -10 -10 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Fac Fac Low Low Fac Fac Upp Upp War Traps Triggered 4 | . 1 . . 1 . 1 . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts 4 | . 4 . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 1 | . 1 . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 54 | . . . . . . . . . . . . . 54 Machines | -11 -10 -10 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Sub Mat Sto Fac Fac Low Low Fac Fac Upp Upp War Machines Disabled 42 | . 3 . 1 3 1 20 . . 13 . . . 1 Max in Single Turn 9 | . 1 . 1 1 1 9 . . 6 . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Sto Fac Fac Low Low Fac Fac Upp Upp War Machines Accessed 46 | . 5 . 5 6 5 5 1 . 7 6 . 1 5 Terminals 23 | . 5 . 2 4 3 1 . . 4 4 . . . Fabricators 4 | . . . . . . 2 . . 1 1 . . . Repair Stations 5 | . . . 1 2 1 . . . 1 . . . . Recycling Units 2 | . . . . . 1 1 . . . . . . . Scanalyzers 4 | . . . 2 . . 1 . . . 1 . . . Garrison Access 1 | . . . . . . . . . 1 . . . . Total Hacks 116 | . 12 . 22 16 8 12 1 . 18 18 . 1 8 Successful 58 | . 4 . 15 7 3 4 1 . 5 10 . 1 8 Failed 58 | . 8 . 7 9 5 8 . . 13 8 . . . Catastrophic 8 | . 1 . 1 2 . 2 . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 26 | . 13 . 2 . 1 1 . . 5 3 . . 1 Terminals 43 | . 12 . 2 7 5 2 . . 6 9 . . . Fabricators 11 | . . . . . . 5 . . 3 3 . . . Repair Stations 30 | . . . 11 9 2 . . . 8 . . . . Recycling Units 3 | . . . . . 1 2 . . . . . . . Scanalyzers 18 | . . . 9 . . 3 . . . 6 . . . Garrison Access 1 | . . . . . . . . . 1 . . . . Terminal Hacks 22 | . 4 . . 3 1 . 1 . . 4 . 1 8 Record 9 | . . . . . . . . . . 2 . . 7 Part Schematic 1 | . 1 . . . . . . . . . . . . Robot Schematic 1 | . 1 . . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . Open Door 4 | . . . . 1 . . 1 . . . . 1 1 Open DSF 2 | . . . . . 1 . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . . 1 . . . Investigation Status 1 | . . . . 1 . . . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . . . . Fabricator Hacks 5 | . . . . . . 3 . . 1 1 . . . Load Schematic 4 | . . . . . . 2 . . 1 1 . . . Build 1 | . . . . . . 1 . . . . . . . Repair Station Hacks 16 | . . . 7 4 1 . . . 4 . . . . Scan Component 9 | . . . 4 2 1 . . . 2 . . . . Repair 7 | . . . 3 2 . . . . 2 . . . . Recycling Unit Hacks 2 | . . . . . 1 1 . . . . . . . Report Inventory 2 | . . . . . 1 1 . . . . . . . Scanalyzer 13 | . . . 8 . . . . . . 5 . . . Insert Component 6 | . . . 4 . . . . . . 2 . . . Analyze 7 | . . . 4 . . . . . . 3 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 31 | . 3 . 3 5 4 5 . . 6 5 . . . Full Trace Events 13 | . 1 . 2 1 . 3 . . 3 3 . . . Feedback Events 1 | . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 6 | . 1 . 4 . . . . . . 1 . . . Parts Built 1 | . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 49 | . . . . . . 49 . . . . . . . Total Part Build Rating 2 | . . . . . . 2 . . . . . . . Parts Repaired 6 | . . . 3 2 . . . . 1 . . . . Time 230 | . . . 78 52 . . . . 100 . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 4 . . . . . . 2 . . . Part Schematics Acquired 5 | . . . 4 . . . . . . 1 . . . Parts Damaged 1 | . . . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Sub Mat Sto Fac Fac Low Low Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . . . Non-combat 1 | . . . . . . . . 1 . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . . . parse_system 1 | . . . . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Sub Mat Sto Fac Fac Low Low Fac Fac Upp Upp War Total Allies 2 | . . . . . . . 2 . . . . . . Largest Group 2 | . . . . . . . 2 . . . . . . Highest-Rated Group 62 | . . . . . . . 62 . . . . . . Highest-Rated Ally 31 | . . . . . . . 31 . . . . . . Total Orders 11 | . . . . 1 . . . . . . . 2 8 ROAM 3 | . . . . . . . . . . . . . 3 EXPLORE 3 | . . . . 1 . . . . . . . 1 1 RETURN 5 | . . . . . . . . . . . . 1 4 Ally Attacks 18 | . . . . . . . 4 . . . . . 14 Total Damage 1176 | . . . . . . . 62 . . . . . 1114 Kills 11 | . . . . . . . . . . . . . 11 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Fac Fac Low Low Fac Fac Upp Upp War Robot Analysis Total 2 | . 2 . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 3 . . . . 1 . Drone Launches 29 | . . . . 16 . . . . . . . 3 10 Drone Recoveries 11 | . . . . 2 . . . . . . . 3 6 Exploration | -11 -10 -10 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Sub Mat Sto Fac Fac Low Low Fac Fac Upp Upp War Turns Passed 9282 | 167 1121 47 1249 901 578 1001 843 42 926 243 303 217 1644 Spaces Moved 5571 | 72 523 19 556 337 306 386 448 24 490 448 616 326 1020 Core 837 | 4 . . . . . . . . 113 448 272 . . Treads 3878 | 68 523 19 556 337 306 386 448 24 377 . . . 834 Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 856 | . . . . . . . . . . . 344 326 186 Fastest Speed 45 | 50 160 160 160 160 162 162 160 160 50 50 45 45 45 Average Speed 128 | 155 160 185 160 161 162 167 160 160 134 50 47 52 145 Slowest Speed 242 | 160 160 240 160 162 162 242 162 160 160 200 50 125 164 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 38 | 5 85 4 31 58 9 19 60 6 18 17 64 65 96 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 2 | . . . . 1 . . . . . . . . 1 Known Exits Taken 1 | . . . . . . . . . . 1 . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 . 1 1 . Scrap Searched 5 | . . . . . . . 1 . . . 2 2 . Spaces Dug 12 | . 2 . . . . . . . 10 . . . . Terrain Destroyed 474 | . 17 24 73 42 34 84 53 . 146 . . . 1 Melee 10 | . . . . . . . . . 10 . . . . Projectile 11 | . 2 . . . . . . . 8 . . . 1 AOE 453 | . 15 24 73 42 34 84 53 . 128 . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Sto Fac Fac Low Low Fac Fac Upp Upp War Total 7013 | 97 675 24 787 594 368 623 513 26 680 466 626 374 1160 Wait 685 | . 52 . 96 153 27 120 7 . 97 6 . 41 86 Move 5558 | 71 522 18 555 336 305 385 447 23 489 447 615 325 1020 Hop . | . . . . . . . . . . . . . . Pick Up 91 | 2 10 . 27 10 4 7 7 . 8 4 3 3 6 Fast Attach 52 | 7 4 . 6 5 3 2 1 . 4 . 5 1 14 Attach 43 | . 1 1 10 3 2 7 7 . 8 1 . . 3 Detach 8 | . . . 1 1 2 1 . . . 1 . . 2 Swap 95 | . 9 2 8 17 10 25 8 2 11 . . . 3 Drop 89 | . 3 . 18 11 6 13 3 . 7 4 3 4 17 Fire 350 | 17 69 3 66 48 6 54 33 1 43 1 . . 9 Melee 25 | . . . . 2 3 7 . . 13 . . . . Ram 2 | . . . . . . . . . . 2 . . . Kick . | . . . . . . . . . . . . . . Crush 3 | . 1 . . . . 2 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 1 | . . . . 1 . . . . . . . . . Trap 4 | . 4 . . . . . . . . . . . . Miscellaneous 7 | . . . . 7 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 168 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 6) 686 | -10/Materials | Discovered new exit (range 15) 897 | -10/Materials | Discovered new exit (range 14) 1144 | -10/Materials | Discovered new exit (range 11) 1199 | -10/Materials | Discovered new exit (range 13) 1289 | -10/Materials | Entered Subcaves 1309 | -10/Subcaves | Discovered new exit (range 8) 1336 | -10/Subcaves | Entered Materials 1336 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1633 | -8/Materials | Build established: Scavenger-Mutant 1814 | -8/Materials | Repaired Lgt. Armor Plating 1842 | -8/Materials | Repaired Lgt. Treads 1870 | -8/Materials | Repaired Lgt. Treads 2162 | -8/Materials | Discovered new exit (range 15) 2585 | -8/Materials | Entered Storage 2916 | -8/Storage | Lost 9 allies 2944 | -8/Storage | Destroyed 7 combat bots 3017 | -8/Storage | Learned location of Armory (-3) 3094 | -8/Storage | Repaired Lgt. Armor Plating 3121 | -8/Storage | Repaired Lgt. Treads 3352 | -8/Storage | Discovered new exit (range 9) 3486 | -8/Storage | Entered Factory 3486 | -7/Factory | Evolved 2 slots: Utility x2 3706 | -7/Factory | Discovered new exit (range 3) 3989 | -7/Factory | Build established: Mutant 3998 | -7/Factory | Discovered new exit (range 12) 4064 | -7/Factory | Entered another Factory area 4064 | -6/Factory | Evolved 2 slots: Utility x2 4598 | -6/Factory | Fabricated Imp. EM Shotgun (x1) 5049 | -6/Factory | Discovered new exit (range 3) 5065 | -6/Factory | Entered Lower Caves 5074 | -6/Lower Caves | Attacked by a faux Warlord 5346 | -6/Lower Caves | Learned 4 Factory zone layouts 5399 | -6/Lower Caves | Encountered a Warlord checkpoint 5632 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5768 | -6/Lower Caves | Learned Factory interactive machine intel 5811 | -6/Lower Caves | Learned Factory stockpile data 5889 | -6/Lower Caves | Discovered new exit (range 13) 5908 | -6/Lower Caves | Entered another Lower Caves area 5916 | -6/Lower Caves | Discovered new exit (range 11) 5950 | -6/Lower Caves | Entered Factory 5950 | -5/Factory | Evolved 2 slots: Utility x2 5953 | -5/Factory | Loaded intel: 52 interactive machine locations 6496 | -5/Factory | Repaired Imp. Medium Treads 6574 | -5/Factory | Lost 3 parts (2u1w) 6810 | -5/Factory | System corruption reached 10% 6846 | -5/Factory | Lost 15 parts (1p3n8u3w) 6862 | -5/Factory | Core integrity fell below 50% 6869 | -5/Factory | Discovered new exit (range 15) 6876 | -5/Factory | Entered another Factory area 6876 | -4/Factory | Evolved 2 slots: Propulsion x2 7007 | -4/Factory | Identified exit to Upper Caves 7103 | -4/Factory | Core integrity fell below 50% 7119 | -4/Factory | Entered Upper Caves 7157 | -4/Upper Caves | Core integrity fell below 20% 7419 | -4/Upper Caves | Discovered new exit (range 6) 7422 | -4/Upper Caves | Entered another Upper Caves area 7451 | -4/Upper Caves | Learned Research emergency access door positions 7539 | -4/Upper Caves | Discovered new exit (range 32) 7593 | -4/Upper Caves | Build established: Derelict-Mutant 7639 | -4/Upper Caves | Entered Warlord 7799 | -4/Warlord | Discovered new exit (range 78) 7838 | -4/Warlord | Found Signal Generator 7951 | -4/Warlord | Met Warlord 7976 | -4/Warlord | Warlord's base attacked by MAIN.C 8118 | -4/Warlord | Learned location of Command (-1) 8118 | -4/Warlord | Learned 4 Armory zone layouts 8118 | -4/Warlord | Learned 4 Research zone layouts 8119 | -4/Warlord | Learned Armory garrison access intel 8242 | -4/Warlord | Found Prototype Device 8242 | -4/Warlord | Identified Wardrone Bay 8295 | -4/Warlord | Lost 3 allies 8326 | -4/Warlord | Warlord forces counterattacked 8336 | -4/Warlord | Spotted Executioner 8338 | -4/Warlord | Spotted Striker 8395 | -4/Warlord | Lost 5 allies 8471 | -4/Warlord | Found Prototype Energy Gun 8471 | -4/Warlord | Identified Vortex Rifle 8475 | -4/Warlord | Found Vortex Rifle 8481 | -4/Warlord | Found Prototype Energy Cannon 8481 | -4/Warlord | Identified Vortex Cannon 8485 | -4/Warlord | Found Vortex Cannon 8651 | -4/Warlord | Warlord base infiltrated, sounded retreat 8731 | -4/Warlord | Found Prototype Reactor 8738 | -4/Warlord | Found Prototype Processor 8738 | -4/Warlord | Identified Exp. Targeting Computer 8757 | -4/Warlord | Found Prototype Device 8757 | -4/Warlord | Identified Thermal Barrier 8914 | -4/Warlord | Spotted Striker 8927 | -4/Warlord | Allies destroyed Striker 8956 | -4/Warlord | Spotted Executioner 8965 | -4/Warlord | Allies destroyed Executioner 9006 | -4/Warlord | Lost 3 allies 9255 | -4/Warlord | Spotted Executioner 9255 | -4/Warlord | Spotted B-90 Cyclops 9272 | -4/Warlord | Spotted Executioner 9283 | -4/Warlord | Destroyed by Executioner with Helical Railgun Last Messages --------------- ripped off. 09268_ B-74 Champion destroyed. 09271_ Penetrated by Slug. 09274_ L-61 Swordsman suffers critical hit (Sunder). 09274_ L-61 Swordsman Flexi-carbon Leg ripped off. 09276_ ANNOUNCEMENT: Detected 2 Grunt squads, 1 Hunter squad, 1 Melee squad, with prototype support. 09276_ Penetrated by Slug. 09276_ Slug penetrates Reinforced Barrier. 09276_ Penetrated by Slug. 09276_ Slug penetrates Reinforced Barrier. 09278_ System corrupted: Matter fused (-5). 09280_ Penetrated by Slug. 09280_ Slug penetrates Reinforced Barrier. 09283_ Vortex Rifle destroyed. 09283_ System corrupted by crushing effect (+5). 09283_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | ##??####?##?##?############?########? | | #?#########?#####?###??##?### ## | | ##??###?###??####?#######???# = # | | ########?###########?#??#?#?# / # | | ?####"####################### //[ # | | #?## ^^ / # | | ##?# ^ # # | | #### % ####+#### | | #?## ^ | | ?### ###################### #### | | #### ###################??# ##?# | | #### ##= ==#"""""""""#?### #?# | | #### ##= #" " "###?# ^ ##?# | | #?## ## ! !# "##?## ^ #### | | #### ## #" "##?## | | #### ##![ &#" "#?###+####### | | #### ##[ #" #### ##??# | | #### ###" "##" "#??# #???? | | #### ##X #" "#### #?##? | | #### ## #?##& ##?#? | | #### ## % % E % % "##?########## | | #### ## @b% BB%%% #######?##### | | ####^^^## l%EiBB%%% "###########?? | | #### ###########+;;######?######?#? | | ####^^^########### "##########?#### | | ####*% ########### ##############?# | | #### #?###?########? | | #### ################ | | #### ##### ## | | #### ##### "" "" ## | | ######## #### "" "" ## | | ######## #### """ """ ## | | ######## #### """ """ ## | | ######## #### "" "" ## | | ######## #?## "" "" ## | | #?##?##### ###### #### ## | | ##?############## ######+#######" | | ######?########?# # # | | ################# + # | | #########?####### # # | | ??############### ###% # # | | #?###### #### ## # # | | ??###### ### + # | | ##?##### ###%!#### # # | | ######## ###+##### # # | | ??##?#?# ## ## ### # # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 21 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 1350 Resistance: KI 25 Resistance: TH 50 Resistance: EM 15 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Point Defense Rating 80 Weapon Cycling 20 Evasion (%) 61 Targeting Accuracy 12 Recoil Reduction 5 Offensive Hacking 10 Defensive Hacking 11 Item Schematics ----------------- EM Pulse Gun | -10/Materials | Hacked Imp. EM Shotgun | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Imp. Utility Shielding | -8/Materials | Scanalyzed Imp. Treads | -8/Materials | Scanalyzed Imp. Heavy Treads | -4/Factory | Scanalyzed Robot Schematics ------------------ O-16 Technician | -10/Materials | Hacked Fabricated ------------ Imp. EM Shotgun | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- A New Friend A Powerful Ally? Hehehe Leap Before You Look Release The Drones! Rockin' Loadout Streaker Challenges ------------ None Game ------ Seed SkeletonTacticalRail Manual? 0 Play Time 03:25:51 Cumulative 35.6 hours Start 2024.10.17 @ 00:17:54 End 2024.10.17 @ 04:30:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 27 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a570848-bd8e-4e4b-9e5a-dbcd897f099e