Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.22 @ 01:57:17 Player: Byrnorthil Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (50) 250 Value Destroyed (1383) 1383 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5573 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 692/850 Matter 148/300 Energy 210/210 System Corruption 11% Temperature Cool (0) Movement Hovering (40) Location -6/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core Light Fission Core > --- PROPULSION (5) --- Cooled Airjet Cooled Airjet Cooled Airjet Gravmag Array > --- UTILITY (6) ------ Large Storage Unit Enhanced Optical Array Seismic Detector EM Disruption Field Hacking Suite System Shield > --- WEAPON (2) ------- Improved Heavy Machine Gun Companion Sword > --- INVENTORY (15) --- Improved Hover Unit Cooled Airjet Cooled Aerolev Unit Advanced Heat Sink Experimental Terrain Scanner Surveybot 17 Chip Advanced ECM Suite Improved Medium Armor Plating Improved Medium Armor Plating Authchip [Propulsion] Phase Cannon Improved Heavy Machine Gun Improved Heavy Machine Gun Improved Heavy Machine Gun Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Fission Core > --- PROPULSION ------- Improved Hover Unit Cooled Airjet Cooled Airjet Cooled Airjet Cooled Airjet > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Improved Reaction Control System Improved Medium Armor Plating EM Disruption Field Hacking Suite > --- WEAPON ----------- Improved Heavy Machine Gun Companion Sword > --- INVENTORY -------- Gravmag System Cooled Aerolev Unit Advanced Heat Sink Experimental Terrain Scanner Surveybot 17 Chip Seismic Detector Improved Medium Armor Plating Authchip [Propulsion] Recalibrator Phase Cannon Improved Heavy Machine Gun Improved Heavy Machine Gun Improved Heavy Machine Gun Heavy Missile Launcher [Rating: 73] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Compact Wheel Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Cooled Airjet Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Impact Weapon Flail Slashing Weapon Companion Sword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Slots Evolved 8 | . . . . . 8 . . Power 1 | . . . . . 1 . . Propulsion 3 | . . . . . 3 . . Utility 4 | . . . . . 4 . . Weapon . | . . . . . . . . Parts Attached 125 | 7 16 13 13 11 24 . 41 Power 18 | 1 1 1 2 1 5 . 7 Engine 10 | 1 1 1 2 1 3 . 1 Core 7 | . . . . . 2 . 5 Reactor 1 | . . . . . . . 1 Propulsion 34 | 2 2 1 4 4 9 . 12 Treads 6 | . 2 . 1 . 3 . . Leg 13 | 2 . 1 . . 5 . 5 Wheel 8 | . . . 3 4 1 . . Hover 7 | . . . . . . . 7 Flight . | . . . . . . . . Utility 39 | 2 3 4 3 4 7 . 16 Device 19 | 1 . 3 1 2 4 . 8 Storage 10 | 1 3 . 1 2 3 . . Processor 2 | . . 1 . . . . 1 Hackware 3 | . . . . . . . 3 Protection 5 | . . . 1 . . . 4 Artifact . | . . . . . . . . Weapon 34 | 2 10 7 4 2 3 . 6 Energy Gun 10 | 1 1 4 1 . 3 . . Energy Cannon 2 | . . . . . . . 2 Ballistic Gun 11 | 1 3 1 3 1 . . 2 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon 2 | . 2 . . . . . . Impact Weapon 3 | . 1 2 . . . . . Slashing Weapon 5 | . 2 . . 1 . . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . Unidentified Prototypes 4 | . . . . 1 . . 3 Corrupted Parts 3 | . . . 2 . . . 1 System Corruption 11 | . . . 7 . . . 4 Parts Lost 16 | . 2 5 3 . 3 1 2 Power 3 | . 1 1 . . 1 . . Propulsion 5 | . . 1 2 . 1 1 . Utility 3 | . . . . . 1 . 2 Weapon 5 | . 1 3 1 . . . . Highest Loss Streak 3 | . 2 3 2 . 2 1 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 82 | . 99 99 74 70 87 89 93 Engine 12 | . 13 14 13 13 11 6 4 Treads 7 | . 9 24 16 . 6 . . Leg 5 | . 18 3 . . 10 29 22 Wheel 13 | . . . 8 27 11 . . Device 13 | . 14 12 1 14 25 26 19 Storage 12 | . 14 14 14 13 6 6 6 Energy Gun 4 | . 5 13 . . 12 13 6 Ballistic Gun 4 | . 17 3 15 . . . 3 Impact Weapon 2 | . . 10 . . . . . Peak Build Rating 73 | 7 11 13 15 36 64 64 73 Average Rating 20 | 5 7 10 11 15 55 61 65 On Entrance 23 | . 7 11 13 11 23 64 56 Naked Turns . | . . . . . . . . Heaviest Build 109 | 12 29 30 92 91 109 50 60 Greatest Support 90 | 20 40 40 43 28 90 90 90 Greatest Overweight (x) 6 | . . 1 5 5 6 . 1 Average Overweight (x) 1 | . . . 2 2 1 . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 15 15 Average Capacity 20 | 7 11 15 24 24 21 15 15 Most Carried 25 | 5 15 15 24 25 23 15 15 Average Carried 18 | 3 9 13 20 24 17 15 14 Final Capacity 25 | 8 15 15 25 25 15 15 15 Final Carried 25 | 5 15 15 23 25 15 15 15 Class Distribution -------------------- 90% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Scrapper | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -6 -6 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Matter Collected 1506 | 254 167 162 177 55 314 . 377 Remotely . | . . . . . . . . Salvage Created 1828 | 78 138 256 177 . 429 . 750 Parts 111 | 7 17 22 10 . 10 . 45 Haulers Intercepted 2 | . . . . . . . 2 Recyclers Shooed 1 | . . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 17 | . . 17 . . . . . Prevented 1 | . . 1 . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Combat Hostiles Destroyed 36 | . 9 8 2 . 8 . 9 Melee 5 | . . . . . . . 5 Guns 27 | . 9 8 2 . 4 . 4 Classes Destroyed 15 | 1 1 2 2 . 3 . 6 Worker 2 | . . . . . . . 2 Tunneler 3 | 3 . . . . . . . Hauler 2 | . . . . . . . 2 Recycler 1 | . . . 1 . . . . Operator 1 | . . . . . . . 1 Turret 2 | . . 2 . . . . . Watcher 3 | . . . . . . . 3 Swarmer 18 | . 9 6 . . . . 3 Grunt 8 | . . . . . 5 . 3 Brawler 1 | . . . . . 1 . . Duelist 1 | . . . . . . . 1 Sentry 2 | . . . 2 . . . . Hunter 1 | . . . . . . . 1 Programmer 3 | . . . . . 2 . 1 Subdweller 2 | . . 2 . . . . . Best Kill Streak 6 | 3 6 3 1 . 3 . 4 Combat Bots Only 6 | . 6 3 1 . 3 . 4 Max Kills in Single Turn 2 | 1 1 2 1 . 1 . 1 Gunslinging 1 | . . 1 . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Hostile Shots Fired 327 | . 71 103 24 . 60 2 67 Missed 115 | . 16 50 8 . 15 1 25 Damage Taken 2729 | . 443 515 239 . 845 36 651 Core 363 | . 82 78 45 . 57 . 101 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 8 | . . . . . . . 8 Core Remaining (%) 59 | 100 . . . 18 . . . Volleys Fired 128 | 5 30 25 13 . 28 . 27 Largest 2 | 2 2 2 2 . 2 . 2 Hottest 180 | 60 100 90 70 . 180 . 180 Shots Fired 249 | 10 54 50 26 . 56 . 53 Gun 239 | 10 48 50 26 . 56 . 49 Cannon 4 | . . . . . . . 4 Launcher . | . . . . . . . . Special 6 | . 6 . . . . . . Kinetic 75 | 5 29 8 25 . . . 8 Thermal 107 | . 6 . . . 56 . 45 Explosive . | . . . . . . . . Electromagnetic 67 | 5 19 42 1 . . . . Robot Hit Streak 18 | 8 4 17 7 . 18 . 8 Robot Miss Streak 6 | . 6 3 1 . 4 . 5 Penetration Max . | . . . . . . . . Secondary Targets 7 | . 3 1 . . 2 . 1 Max Gunslinging Chain 1 | . 1 1 . . 1 . 1 Shots Hit Robots 181 | 8 22 43 19 . 39 . 50 Core Hits 87 | 5 16 22 5 . 11 . 28 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 13 | . . . . . 6 . 7 Burn 11 | . . . . . 6 . 5 Melee Attacks 38 | . 8 8 . . . . 22 Impact 12 | . 4 8 . . . . . Slashing 26 | . 4 . . . . . 22 Piercing . | . . . . . . . . Sneak Attacks 5 | . . . . . . . 5 Combat Hostiles 1 | . . . . . . . 1 Follow-up Attacks . | . . . . . . . . Damage Inflicted 4025 | 105 231 575 339 . 1047 . 1728 Guns 3087 | 105 231 575 339 . 1047 . 790 Cannons 95 | . . . . . . . 95 Explosions . | . . . . . . . . Melee 843 | . . . . . . . 843 Ramming . | . . . . . . . . Kinetic 747 | 33 147 131 331 . . . 105 Thermal 1827 | . . . . . 1047 . 780 Explosive . | . . . . . . . . Electromagnetic 608 | 72 84 444 8 . . . . Impact . | . . . . . . . . Slashing 843 | . . . . . . . 843 Piercing . | . . . . . . . . Highest Corruption 11 | . . . 7 . . 7 11 Average Corruption 8 | . . . 5 . . 7 9 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 52 | . . . 13 . . 2 37 Message Errors 11 | . . . 4 . . . 7 Matter Fused 16 | . . . 4 . . 1 11 Heat Flow Errors 7 | . . . 1 . . 1 5 Energy Discharges 7 | . . . 1 . . . 6 Data Loss (minor) 8 | . . . 2 . . . 6 Misfires 2 | . . . 1 . . . 1 Misdirections 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 21 | . . . . . . . 21 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 21 | . . . . . . . 21 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 426 | 20 60 14 110 . 392 68 426 Average Temperature 102 | 13 26 6 52 . 189 40 122 Received Heat Transfer 783 | . . 192 81 . 405 . 105 Effects 4 | . . . . . 4 . . Shutdowns 1 | . . . . . 1 . . Energy Bleed 1 | . . . . . 1 . . Interference 1 | . . . . . 1 . . Short Circuit 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . 1 . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 4 | . . . . . 4 . . Combat Hostiles 4 | . . . . . 4 . . Parts Melted 9 | . . . . . 6 . 3 Heat Transferred 4561 | . . . . . 2550 . 2011 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Peak Influence 242 | 15 138 . 74 . 158 15 242 Initial 74 | . 9 . 74 . . 15 . Average 60 | 3 57 . 37 . 58 5 101 Maximum Alert Level 1 | . . . . . . . 1 Low Security (%) 95 | 100 100 . 100 . 100 100 83 Level 1 4 | . . . . . . . 16 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . . . . . 3 . 5 Investigation . | . . . . . . . . Extermination 2 | . . . . . 1 . 1 Reinforcement 3 | . . . . . 2 . 1 Assault . | . . . . . . . . Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Distress Signals 2 | . 2 . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 92 | . 13 40 2 . 10 6 21 Peak Tracking Total 6 | . 5 5 1 . 3 6 5 Tactical Retreats 9 | . 2 3 . . . . 4 Traps | -11 -10 -10 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Traps Triggered 3 | . . . . . 1 . 2 Indirectly . | . . . . . . . . Trap Hack Attempts 23 | . 23 . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 2 | . 2 . . . . . . Reused 1 | . 1 . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -6 -6 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Machines Disabled 3 | . . 2 . . . . 1 Max in Single Turn 1 | . . 1 . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Machines Accessed 33 | . 9 . 9 8 1 . 6 Terminals 17 | . 8 . 5 . . . 4 Fabricators 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units 4 | . 1 . 3 . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 Total Hacks 125 | . 33 . 17 57 1 . 17 Successful 91 | . 14 . 11 57 . . 9 Failed 33 | . 18 . 6 . 1 . 8 Catastrophic 8 | . 2 . 2 . 1 . 3 Database Lockouts 1 | . 1 . . . . . . Manual 41 | . 26 . 5 . . . 10 Terminals 57 | . 31 . 13 . . . 13 Fabricators 2 | . . . . . . . 2 Repair Stations . | . . . . . . . . Recycling Units 5 | . 2 . 3 . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . 1 . 2 Terminal Hacks 72 | . 6 . 7 57 . . 2 Record 57 | . . . 1 56 . . . Part Schematic 2 | . . . 2 . . . . Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . Open Door 1 | . . . . 1 . . . Level Access Points 1 | . 1 . . . . . . Branch Access Points 1 | . . . 1 . . . . Locate Traps 2 | . 2 . . . . . . Transport Status 1 | . . . . . . . 1 Hauler Manifests 1 | . . . . . . . 1 Zone Layout 4 | . 1 . 3 . . . . Fabricator Hacks 2 | . . . . . . . 2 Load Schematic 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 3 | . . . 3 . . . . Report Inventory 3 | . . . 3 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 14 | . 8 . 1 . . . 5 Terminals 14 | . 8 . 1 . . . 5 Track 7 | . 5 . . . . . 2 Botnet 5 | . 2 . 1 . . . 2 Operators 2 | . 1 . . . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 20 | . 9 . 5 . 1 . 5 Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . Parts Built 2 | . . . . . . . 2 Authchips 1 | . . . . . . . 1 Time 42 | . . . . . . . 42 Total Part Build Rating 8 | . . . . . . . 8 Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . Programmers 4 | . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 31 | . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . 31 . Total Orders . | . . . . . . . . Ally Attacks 12 | . . . . . . 12 . Total Damage 171 | . . . . . . 171 . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 7 | . . 2 . 5 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Turns Passed 10951 | 145 1085 2094 1142 4858 437 101 1089 Spaces Moved 6800 | 100 592 1114 529 3095 244 85 1041 Core 229 | 8 . . . 221 . . . Treads 1591 | . 201 1114 276 . . . . Legs 1129 | 92 391 . . . 87 85 474 Wheels 3284 | . . . 253 2874 157 . . Hover 567 | . . . . . . . 567 Flight . | . . . . . . . . Fastest Speed 16 | 50 120 160 129 50 112 120 16 Average Speed 136 | 114 133 175 203 134 119 120 74 Slowest Speed 320 | 120 160 240 320 175 260 120 190 Overloaded Moves 67 | . . . . . . . 67 Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 56 | 6 94 58 91 94 8 67 34 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 5 | . . . . 5 . . . Known Exits Taken 1 | . . 1 . . . . . Unknown Exits Taken 4 | 1 1 . 1 1 . . . Scrap Searched 4 | . . . . 4 . . . Spaces Dug 15 | . 10 3 . . . . 2 Terrain Destroyed 24 | . 10 3 1 . 1 . 9 Melee 9 | . 4 3 . . . . 2 Projectile 15 | . 6 . 1 . 1 . 7 AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Total 8248 | 118 809 1197 572 3809 361 84 1298 Wait 927 | 2 120 17 2 636 43 . 107 Move 6794 | 99 591 1113 528 3094 244 84 1041 Hop . | . . . . . . . . Pick Up 116 | 5 15 13 10 41 8 . 24 Fast Attach 30 | 7 . . 5 3 6 . 9 Attach 48 | . 3 6 6 6 9 . 18 Detach 17 | . 1 1 4 3 1 . 7 Swap 47 | . 13 7 2 2 9 . 14 Drop 80 | . 5 7 2 24 13 . 29 Fire 128 | 5 30 25 13 . 28 . 27 Melee 38 | . 8 8 . . . . 22 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 23 | . 23 . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: Fac / Low x2) -6/Waste -6/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 146 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 492 | -10/Materials | Discovered new exit (range 10) 507 | -10/Materials | Discovered new exit (range 3) 629 | -10/Materials | Discovered new exit (range 7) 979 | -10/Materials | Central database locked down 989 | -10/Materials | Discovered new exit (range 16) 1156 | -10/Materials | Identified exit to Materials 1227 | -10/Materials | Discovered new exit (range 2) 1231 | -10/Materials | Entered Subcaves 1323 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1323 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1351 | -10/Subcaves | Learned Materials security intel 1414 | -10/Subcaves | Discovered new exit (range 9) 1419 | -10/Subcaves | Core integrity fell below 50% 1448 | -10/Subcaves | Identified exit to Recycling 1468 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1968 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Battle Rifle 2095 | -10/Subcaves | Learned location of 1 exit from Materials 2400 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2824 | -10/Subcaves | Lost 3 parts (1p1n1w) 2860 | -10/Subcaves | Discovered new exit (range 18) 3325 | -10/Subcaves | Entered Recycling 3836 | -9/Recycling | Discovered new exit (range 16) 4021 | -9/Recycling | Core integrity fell below 20% 4415 | -9/Recycling | Scanned before Scraplab entrance 4451 | -9/Recycling | Entered Scraplab 4465 | -9/Recycling | Discovered new exit (range 2) 4467 | -9/Recycling | Entered Scraptown 4467 | -9/Scraptown | System corruption cleaned by C-Scrubber 4896 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 4898 | -9/Scraptown | Learned location of 2 exits from Research 4900 | -9/Scraptown | Learned Factory security intel 4901 | -9/Scraptown | Learned Factory emergency access door positions 4904 | -9/Scraptown | Learned location of Extension (-4) 4935 | -9/Scraptown | Visited Spacefarers 5026 | -9/Scraptown | Visited Cyclists 5069 | -9/Scraptown | Visited UFD Registry 5087 | -9/Scraptown | Visited Comm Corps 5173 | -9/Scraptown | Visited TADAMA 5400 | -9/Scraptown | Visited Junk Repository 5442 | -9/Scraptown | Visited Observation Area 5523 | -9/Scraptown | Visited Fellowship of the Rings 5596 | -9/Scraptown | Discovered new exit (range 5) 6038 | -9/Scraptown | Registered with UFD as "Railcutter" 6079 | -9/Scraptown | Entered Cyclist Reading Room 6169 | -9/Scraptown | Visited Cartography Club 6200 | -9/Scraptown | Found Surveybot 17 Chip 6916 | -9/Scraptown | Visited Scrapoid Research Area 6978 | -9/Scraptown | Visited Scrapoid Pod Storage 6986 | -9/Scraptown | Found Scrapoid Pod 7022 | -9/Scraptown | Visited Modified Component R&D 7071 | -9/Scraptown | Visited Infowarlord's Domain 7100 | -9/Scraptown | Visited Research Penetration Think Tank 7250 | -9/Scraptown | Visited Curators Association 7272 | -9/Scraptown | Visited Sword Containment 7302 | -9/Scraptown | Visited Botcube Research 7320 | -9/Scraptown | Found Lrg. Botcube 7577 | -9/Scraptown | Discovered new exit (range 5) 8841 | -9/Scraptown | Learned location of Recycling (-9) 8841 | -9/Scraptown | Learned location of Upper Caves (-4) 8841 | -9/Scraptown | Learned location of Cetus (-4) 8841 | -9/Scraptown | Learned 16 Factory zone layouts 8841 | -9/Scraptown | Learned 12 Research zone layouts 8841 | -9/Scraptown | Learned 16 Research zone layouts 8841 | -9/Scraptown | Learned 8 Access zone layouts 8841 | -9/Scraptown | Learned 4 Mines zone layouts 8841 | -9/Scraptown | Learned 20 Lower Caves zone layouts 8841 | -9/Scraptown | Learned 16 Upper Caves zone layouts 8841 | -9/Scraptown | Learned 20 Proximity Caves zone layouts 8841 | -9/Scraptown | Learned Storage emergency access door positions 8841 | -9/Scraptown | Learned location of 1 exit from Research 8841 | -9/Scraptown | Learned location of 2 exits from Research 8841 | -9/Scraptown | Learned location of 2 exits from Upper Caves 9067 | -9/Scraptown | Found Exp. Terrain Scanner 9288 | -9/Scraptown | Found Scrap Suit 9325 | -9/Scraptown | Entered Factory 9325 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x4 9326 | -6/Factory | Identified exit to Lower Caves 9327 | -6/Factory | Identified exit to Factory 9762 | -6/Factory | Sucked down chute 9762 | -6/Factory | Entered Waste 9763 | -6/Waste | Met a frightened Derelict 9769 | -6/Waste | Spotted C-40 Crusher 9772 | -6/Waste | Spotted C-40 Crusher 9774 | -6/Waste | Spotted C-40 Crusher 9777 | -6/Waste | EMP discharged 9803 | -6/Waste | Spotted C-40 Crusher 9821 | -6/Waste | Spotted C-40 Crusher 9824 | -6/Waste | Spotted C-40 Crusher 9833 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9852 | -6/Waste | Discovered new exit (range 10) 9863 | -6/Waste | Entered Factory 10018 | -6/Factory | Build established: Scavenger-Mutant 10206 | -6/Factory | System corruption reached 10% 10250 | -6/Factory | Fabricated Imp. Medium Armor Plating (x2) 10739 | -6/Factory | Garrison activated, responded to threat 10928 | -6/Factory | Discovered exit to Lower Caves (range 17) 10952 | -6/Factory | Self-destructed Last Messages --------------- 10892_ System corrupted: Heat flow error (+150). 10907_ VAZS5:V RAPDAFHJNQTKGV:AQXR5LM>WRTM3:IFY Companion Sword: "I don't know what to say..." 10914_ ALERT: Cargo convoy en route, clear transfer corridor. 10914_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 10916_ O-24 Administrator uses terminal to summon reinforcements. 10916_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F014. 10916_ O-24 Administrator locks terminal. Companion Sword: "I'm starting to think you like your Imp. Heavy Machine Gun more than me." 10926_ Sneak attack on O-24 Administrator. 10926_ O-24 Administrator destroyed. 10927_ K-01 Serf collects debris. 10928_ EXIT=FOUND: LOWER CAVES 10929_ Acquired System Shield. 10930_ System corrupted: Matter fused (-10). 10931_ K-01 Serf collects debris. 10945_ Dropped Imp. Medium Armor Plating. 10945_ Acquired Imp. Medium Armor Plating. Map ----- +----------------------------------------------------+ | ???### #??# #????????????????????????????????? | | ?????# ???# #????????????????????????????????? | | ?????# ???# #????????????????????????????????? | | ?????# ???# #????????????????????????????????? | | ######+#### #????????????????????????????????? | | + +????????????????????????????????? | | """ """ # #????????????????????????????????? | | """ """"" # #????????????????????????????????? | | """ """"" # #????????????????????????????????? | | # #??????????+#?###????????????????? | | ! # ########### ## ????????????????? | | +######+### ?????????????????? | | ##### ?????????????????? | | ?????????????????? | | ! "?"??????????????? | | ""???????????????? | | #### ???????????????? | | #??# """ ""???????????????? | | ! #??# """ """ ?????????????? | | #??# """ """ ?????????????? | | ########## #??# ??????????????? | | ???????###+##+#### """ """ ""???????????? | | ???????# # """ """ """??????????? | | " ???????# #/! """ """ """ ???????? | | " ???????# ! #!! ????????? | | " ???????# #@ """ """ ?????????????? | | ???????# = + """ """ ?????????????? | | " ###???????# # """ """??????????????? | | " ??????????# # ???????????? | | " ??????????# + ??????????? | | ??????????#############+######## ?????????? | | ???????????????????????????????????? ???????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 31 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 450 Resistance: EM 25 Evasion (%) 71 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 4 Item Schematics ----------------- Imp. Medium Armor Plating | -9/Recycling | Hacked Deuterium Engine | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Medium Armor Plating | x2 | -6/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- Whoosh! Challenges ------------ None Game ------ Seed LobotomyParticleNeutralizer Manual? 0 Play Time 02:31:24 Cumulative 102.8 hours Start 2024.08.14 @ 08:21:31 End 2024.12.22 @ 01:57:17 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 52 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 23737686-ce70-469f-8e44-e869666ed5b0