Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.10 @ 21:39:30 Player: 3L-B0W Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (36) 180 Value Destroyed (785) 785 Prototype IDs (3) 60 Alien Tech Used (1) 200 Bonus (0) 0 TOTAL SCORE: 6025 Bonus ------- None Cogmind --------- Core Integrity 501/1150 Matter 240/300 Energy 2/100 System Corruption 14% Temperature Cool (0) Movement Flying (32) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Xenon Bombardment Thruster Xenon Bombardment Thruster (fused) Cooled Nuclear Pulse Thruster > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Sensor Array Advanced Melee Analysis Suite ECM Suite Improved Phase Shifter Improved EM Pulse Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Xenon Bombardment Thruster Nuclear Pulse Thruster Field Propulsion Drive Field Propulsion Array > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Advanced Signal Interpreter Makeshift Transmission Jammer Cloaking Device Medium Reflective Plating Improved Hacking Suite Improved System Shield > --- WEAPON ----------- EMP Blaster Great Axe > --- INVENTORY -------- Improved Coolant Injector Advanced Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite ECM Suite Hardened Light Armor Plating EM Shield System Shield Improved EM Pulse Cannon [Rating: 86] Favorites ----------- Power Micro Nuclear Core Engine Backup Power I Power Core Micro Nuclear Core Propulsion Surge Thruster Leg Aluminum Leg Wheel Compact Wheel Flight Unit Surge Thruster Utility Improved Sensor Array Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Medium Reflective Plating Weapon Precision Shock Rifle Energy Gun Precision Shock Rifle Ballistic Gun Assault Rifle Launcher EMP Blaster Impact Weapon Maul Slashing Weapon Great Axe Build | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Fac Slots Evolved 12 | . . . 4 2 2 2 . . 2 Power 1 | . . . . . 1 . . . . Propulsion 4 | . . . 2 1 1 . . . . Utility 6 | . . . 2 . . 2 . . 2 Weapon 1 | . . . . 1 . . . . . Parts Attached 63 | 1 13 . 6 9 12 6 . 1 15 Power 7 | . 2 . . 1 3 . . . 1 Engine 4 | . 2 . . . 1 . . . 1 Core 3 | . . . . 1 2 . . . . Reactor . | . . . . . . . . . . Propulsion 21 | . 7 . 3 2 1 . . . 8 Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel 2 | . 2 . . . . . . . . Hover . | . . . . . . . . . . Flight 19 | . 5 . 3 2 1 . . . 8 Utility 26 | 1 2 . 1 4 5 6 . 1 6 Device 12 | 1 1 . . . 2 5 . . 3 Storage 3 | . 1 . 1 . 1 . . . . Processor 7 | . . . . 4 2 . . 1 . Hackware 2 | . . . . . . 1 . . 1 Protection 2 | . . . . . . . . . 2 Artifact . | . . . . . . . . . . Weapon 9 | . 2 . 2 2 3 . . . . Energy Gun 3 | . . . . 2 1 . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 1 | . 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 3 | . 1 . 1 . 1 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . 1 . . 1 . . 1 . 1 Parts Lost 25 | . 2 . 5 . 1 . . 1 16 Power 3 | . 1 . . . . . . . 2 Propulsion 12 | . . . 3 . . . . 1 8 Utility 5 | . . . 1 . . . . . 4 Weapon 5 | . 1 . 1 . 1 . . . 2 Highest Loss Streak 15 | . 1 . 5 . 1 . . 1 15 To Critical Strikes . | . . . . . . . . . . Average Backups 8 | 6 10 5 4 6 7 7 8 10 9 Power . | 1 1 . . . . . . . . Propulsion 1 | 4 5 3 2 . . . . . . Utility 3 | . . . . . 4 4 5 8 6 Weapon 2 | 1 2 2 1 4 3 3 2 2 1 Tool/Special . | . . . . . . . . . . Unused Backups 26 | . 16 . . . 2 . 1 . 7 Power 4 | . 2 . . . . . . . 2 Propulsion 4 | . 4 . . . . . . . . Utility 8 | . 3 . . . 1 . . . 4 Weapon 10 | . 7 . . . 1 . 1 . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 86 | . 95 71 64 88 93 85 86 80 69 Engine 7 | . 13 14 9 . 5 5 5 5 3 Core 3 | . . . . 6 6 5 5 5 3 Leg 4 | . 15 . . . . . . . . Wheel 2 | . 7 . . . . . . . . Flight 25 | . 4 28 31 36 38 35 34 30 25 Device 10 | . 13 14 7 . 5 14 16 13 11 Storage 6 | . 12 . . 7 6 5 5 5 4 Processor 7 | . . . . 21 13 8 5 8 8 Hackware 2 | . . . . . . 2 5 5 8 Energy Gun 3 | . . . . 11 9 . . . . Ballistic Gun 6 | . 21 14 5 . . . . . . Launcher 1 | . 4 . 6 . . . 1 . . Slashing Weapon 2 | . . . . . 3 5 3 5 3 Peak Build Rating 86 | 7 14 6 17 39 51 54 52 51 86 Average Rating 35 | 6 8 6 14 34 46 50 48 50 67 On Entrance 27 | 6 7 6 6 13 38 43 50 50 51 Avg Prop Armor Cover (%) 2 | . . . . . . . . . 2 Naked Turns 5 | . . . . . . . . . 5 Heaviest Build 33 | 14 31 8 13 18 26 29 29 25 33 Greatest Support 44 | 20 32 8 18 19 34 28 28 28 44 Greatest Overweight (x) 8 | . 8 . . . . 1 1 . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 5 8 8 10 10 10 10 10 Average Capacity 9 | 8 13 5 5 8 8 10 10 10 9 Most Carried 15 | 7 15 5 5 8 9 8 10 10 10 Average Carried 8 | 6 10 5 4 6 7 7 8 10 9 Final Capacity 10 | 8 5 5 8 8 10 10 10 10 5 Final Carried 10 | 7 5 5 4 8 8 6 10 10 5 Class Distribution -------------------- 47% | Sprinter 39% | Mutant 11% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Hacker-Ninja | -4/Factory Resources | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Fac Matter Collected 1093 | 220 215 . . . 383 . 160 . 115 Remotely . | . . . . . . . . . . Salvage Created 1470 | 145 584 . 100 . 513 . 13 . 115 Parts 86 | 9 44 . 7 . 22 . . . 4 Haulers Intercepted 1 | . . . . . 1 . . . . Recyclers Shooed 1 | . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented 2 | . . . . . . . 2 . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Fac Combat Hostiles Destroyed 19 | . 12 . 3 . 2 . 1 . 1 Melee 1 | . . . . . . . . . 1 Guns 4 | . 3 . 1 . . . . . . AOE 12 | . 8 . 2 . 1 . 1 . . Classes Destroyed 11 | 2 5 . 1 . 2 . 1 . . Worker 2 | . 1 . . . 1 . . . . Builder 3 | . 1 . . . 2 . . . . Tunneler 3 | 3 . . . . . . . . . Hauler 1 | . . . . . 1 . . . . Recycler 3 | 1 1 . . . 1 . . . . Operator 2 | . . . . . 1 . . . 1 Drone 1 | . . . . . . . 1 . . Watcher 4 | . 2 . . . 2 . . . . Swarmer 7 | . 5 . 2 . . . . . . Grunt 10 | . 7 . . . 2 . . . 1 Sentry 1 | . . . 1 . . . . . . Best Kill Streak 6 | 2 6 . 3 . 4 . 1 . 1 Combat Bots Only 4 | . 4 . 3 . 2 . 1 . 1 Max Kills in Single Turn 2 | 1 2 . 2 . 1 . 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . 2 . 1 . 1 . 1 . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Fac Hostile Shots Fired 377 | . 50 7 32 9 56 6 16 4 197 Missed 191 | . 16 6 16 4 32 5 9 2 101 Hits 186 | . 34 1 16 5 24 1 7 2 96 Melee 1 | . . . . . . . . . 1 Projectile 185 | . 34 1 16 5 24 1 7 2 95 Critical Strikes 6 | . . 1 . . . . . . 5 Damage Taken 3263 | . 451 17 506 46 308 18 79 48 1790 Core 835 | . 61 . 52 . 73 . . . 649 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 54 | . . . . . . . . . 54 Regen/Repaired (Parts) 55 | . . . . 34 21 . . . . Core Remaining (%) 92 | 100 . 75 90 100 91 . . 100 . Volleys Fired 63 | 5 29 . 4 . 20 . 2 . 3 Largest 2 | 2 2 . 2 . 2 . 1 . 1 Hottest 118 | 40 40 . 53 . 118 . 33 . 33 Shots Fired 91 | 10 39 . 8 . 29 . 2 . 3 Gun 55 | 10 22 . 4 . 19 . . . . Cannon . | . . . . . . . . . . Launcher 36 | . 17 . 4 . 10 . 2 . 3 Special . | . . . . . . . . . . Kinetic 36 | 10 22 . 4 . . . . . . Thermal 7 | . . . . . 7 . . . . Explosive . | . . . . . . . . . . Electromagnetic 48 | . 17 . 4 . 22 . 2 . 3 Robot Hit Streak 7 | 7 2 . 2 . 6 . . . 2 Robot Miss Streak 4 | . 4 . 2 . 3 . 1 . 1 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 51 | 7 15 . 2 . 18 . . . 9 Core Hits 52 | 5 23 . 3 . 15 . 1 . 5 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . Critical Strikes 2 | . 1 . . . . . . . 1 Destroy 1 | . 1 . . . . . . . . Sever 1 | . . . . . . . . . 1 Melee Attacks 38 | . . . 4 . 15 . 4 . 15 Impact 5 | . . . 4 . 1 . . . . Slashing 33 | . . . . . 14 . 4 . 15 Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 2686 | 78 1017 . 178 . 909 . 74 . 430 Guns 442 | 78 101 . 11 . 252 . . . . Cannons . | . . . . . . . . . . Explosions 1631 | . 912 . 167 . 344 . 74 . 134 Melee 609 | . . . . . 313 . . . 296 Ramming 4 | . 4 . . . . . . . . Kinetic 190 | 78 101 . 11 . . . . . . Thermal 358 | . 161 . 39 . 158 . . . . Explosive . | . . . . . . . . . . Electromagnetic 1525 | . 751 . 128 . 438 . 74 . 134 Impact . | . . . . . . . . . . Slashing 609 | . . . . . 313 . . . 296 Piercing . | . . . . . . . . . . Highest Corruption 14 | . . . 11 . . . . . 14 Average Corruption 6 | . . . 11 . . . . . 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 6 | . . . 1 . . . . . 5 Matter Fused 1 | . . . . . . . . . 1 Heat Flow Errors 2 | . . . 1 . . . . . 1 Energy Discharges 1 | . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 84 | . 14 . 3 . 63 . 4 . . Projectiles . | . . . . . . . . . . Explosions 21 | . 14 . 3 . . . 4 . . Melee 63 | . . . . . 63 . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 240 | . 154 . 24 . 2 . . . 60 Shots 16 | . 9 . 3 . 1 . . . 3 Rammed . | . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . Kicked 1 | . 1 . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 218 | . 15 . 87 16 218 30 94 17 217 Average Temperature 56 | . 3 . 41 11 79 12 28 8 32 Received Heat Transfer 534 | . 66 . 18 18 87 . . 9 336 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 2 | . 1 . . . 1 . . . . Combat Hostiles 2 | . 1 . . . 1 . . . . Parts Fried 9 | . 3 . . . 4 . . . 2 Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . Heat Transferred 648 | . 350 . 50 . 248 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 12 | . 8 . 1 . 3 . . . . Alert | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Fac Maximum Alert Level 1 | . 1 . 1 . . . . . 1 Low Security (%) 80 | 100 44 . 81 100 100 100 . . 96 Level 1 19 | . 55 . 18 . . . . . 3 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 304 | 10 304 . 241 105 81 47 . . 200 Initial 105 | . . . 41 105 30 39 . . . Average 79 | 2 160 . 122 87 15 37 . . 53 Influence Increases 1614 | 20 492 . 290 29 292 18 35 . 438 Destroy 0b10 Robot/C 360 | . 240 . 60 . 40 . . . 20 Destroy 0b10 Robot/NC 95 | 20 25 . . . 40 . 5 . 5 Destroy Leader 80 | . 44 . 20 . 16 . . . . Successful Hack 92 | . 11 . 5 14 44 3 . . 15 Disable Machine 90 | . 45 . . . 30 . . . 15 Destroy Structure 42 | . 7 . 10 . 17 . . . 8 Partial Spotted 60 | . . . . . 45 . . . 15 Lose Combat Pursuer 795 | . 120 . 195 15 60 15 30 . 360 Influence Decreases 1414 | 20 260 152 139 196 275 52 82 . 238 Entered New Map 372 | . . 112 39 126 34 42 19 . . Time Decay 890 | 20 240 40 50 70 231 10 63 . 166 Lost Part 152 | . 20 . 50 . 10 . . . 72 Squads Dispatched 15 | . 3 . . . 7 . . . 5 Investigation 6 | . 2 . . . 2 . . . 2 Extermination 2 | . . . . . 2 . . . . Reinforcement 7 | . 1 . . . 3 . . . 3 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Fac Distress Signals 8 | . 3 . 3 1 . . . . 1 Communications Jammed 4 | . . . . . . . . . 4 Distress Signals 4 | . . . . . . . . . 4 Times Spotted 112 | . 20 2 23 4 14 4 7 1 37 Peak Tracking Total 20 | . 4 3 11 7 5 3 5 1 20 Tactical Retreats 24 | . 5 . 4 1 3 1 3 . 7 ECM-based Alert Blocks 5 | . . . . . . 1 4 . . Traps | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Fac Traps Triggered 5 | . . . . . 3 1 . . 1 Indirectly 3 | . . . . . 3 . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Fac Machines Disabled 6 | . 3 . . . 2 . . . 1 Max in Single Turn 2 | . 2 . . . 1 . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Fac Machines Accessed 23 | . 2 . 3 2 10 1 1 . 4 Terminals 12 | . 2 . 3 . 4 1 . . 2 Fabricators 4 | . . . . 1 1 . . . 2 Repair Stations 4 | . . . . 1 3 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 55 | . 8 . 5 3 27 2 1 . 9 Successful 24 | . 3 . 1 3 10 1 1 . 5 Failed 30 | . 5 . 4 . 16 1 . . 4 Catastrophic 11 | . 3 . 1 . 4 1 . . 2 Database Lockouts 1 | . . . . . 1 . . . . Manual 29 | . 7 . 5 . 10 2 . . 5 Terminals 30 | . 8 . 5 . 10 2 . . 5 Fabricators 6 | . . . . 1 1 . . . 4 Repair Stations 11 | . . . . 2 9 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 5 | . . . . . 5 . . . . Garrison Access 2 | . . . . . 2 . . . . Terminal Hacks 4 | . 2 . . . 1 . 1 . . Part Schematic 1 | . . . . . 1 . . . . Open Door 1 | . . . . . . . 1 . . Terminal Index 1 | . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks 5 | . . . . 1 . . . . 4 Network Status 1 | . . . . 1 . . . . . Load Schematic 2 | . . . . . . . . . 2 Build 2 | . . . . . . . . . 2 Repair Station Hacks 6 | . . . . 2 4 . . . . Scan Component 3 | . . . . 1 2 . . . . Repair 2 | . . . . 1 1 . . . . Refit 1 | . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 3 | . . . . . 3 . . . . Insert Component 1 | . . . . . 1 . . . . Analyze 1 | . . . . . 1 . . . . Retrieve Study 1 | . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 6 | . 1 . 1 . 2 1 . . 1 Terminals 6 | . 1 . 1 . 2 1 . . 1 Botnet 6 | . 1 . 1 . 2 1 . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 21 | . 2 . 3 1 10 1 . . 4 Full Trace Events 6 | . 1 . 1 . 2 . . . 2 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . Parts Built 4 | . . . . . . . . . 4 Authchips . | . . . . . . . . . . Time 168 | . . . . . . . . . 168 Total Part Build Rating 16 | . . . . . . . . . 16 Part Studies Acquired 1 | . . . . . 1 . . . . Parts Repaired 2 | . . . . 1 1 . . . . Time 45 | . . . . 19 26 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Fac Active Infowar (turns) 2023 | 4 586 82 83 . 628 34 249 13 344 Optics 353 | . . . . . . . . 9 344 Sensors 1130 | . . . . . 576 34 249 13 258 Terrain 52 | . . . . . 52 . . . . Seismic 755 | 4 586 82 83 . . . . . . Cloaking 265 | . . . . . . 17 . . 248 Jamming 235 | . . . . . . . . . 235 ECM 165 | . . . . . . 7 154 4 . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Fac Turns Passed 2401 | 69 647 82 102 150 659 34 249 13 396 Spaces Moved 3886 | 20 328 186 200 447 1338 95 628 46 598 Core 10 | . 1 . . . . . . . 9 Treads . | . . . . . . . . . . Legs 148 | 20 128 . . . . . . . . Wheels 158 | . 158 . . . . . . . . Hover . | . . . . . . . . . . Flight 3570 | . 41 186 200 447 1338 95 628 46 589 Fastest Speed 12 | 120 37 37 26 25 12 22 22 22 19 Average Speed 34 | 120 133 37 30 25 22 22 22 24 28 Slowest Speed 450 | 120 450 37 34 25 25 78 78 26 86 Overloaded Moves 73 | . . . 9 . 41 . . . 23 Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 55 | . . 1 10 2 20 1 2 1 18 Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered 2 | . . . 1 . . . . . 1 Exploration Rate (%) 25 | 2 67 11 34 12 26 4 78 9 13 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . 1 . . Known Exits Taken 4 | . . . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 3 | . . . . . . . 3 . . Spaces Dug 21 | . . . 4 . 9 . 4 . 4 Terrain Destroyed 41 | . 7 . 11 . 15 . 4 . 4 Melee 21 | . . . 4 . 9 . 4 . 4 Projectile . | . . . . . . . . . . AOE 20 | . 7 . 7 . 6 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Fac Total 4723 | 55 502 197 212 478 1629 103 728 45 774 Wait 628 | 29 103 13 2 19 233 2 84 . 143 Move 3778 | 19 327 183 183 442 1298 92 623 43 568 Hop 44 | . . 1 6 2 19 1 2 1 12 Pick Up 41 | 1 14 . 4 4 6 1 4 . 7 Fast Attach 30 | 1 2 . 2 6 8 1 1 . 9 Attach 26 | . 4 . 4 2 6 2 3 . 5 Detach 15 | . 3 . . 1 5 . 4 . 2 Swap 26 | . 7 . 2 2 5 4 . 1 5 Drop 33 | . 12 . 1 . 14 . 1 . 5 Fire 63 | 5 29 . 4 . 20 . 2 . 3 Melee 38 | . . . 4 . 15 . 4 . 15 Ram . | . . . . . . . . . . Kick 1 | . 1 . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat / [*Scr]) -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 1 exit: *Ext) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 70 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 14) 317 | -10/Materials | Build established: Mutant 532 | -10/Materials | Discovered new exit (range 4) 710 | -10/Materials | Discovered new exit (range 9) 717 | -10/Materials | Entered Subcaves 718 | -10/Subcaves | Approached by a straggling Scientist 718 | -10/Subcaves | Learned Materials stockpile data 749 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 797 | -10/Subcaves | Discovered new exit (range 6) 799 | -10/Subcaves | Entered Materials 799 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 882 | -8/Materials | Crushed by falling debris 882 | -8/Materials | System corruption reached 10% 892 | -8/Materials | Discovered new exit (range 15) 901 | -8/Materials | Entered Factory 901 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 913 | -7/Factory | Lost 5 parts (3n1u1w) 972 | -7/Factory | Repaired Surge Thruster 985 | -7/Factory | Discovered new exit (range 10) 1051 | -7/Factory | Entered another Factory area 1051 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1455 | -6/Factory | Repaired Broken Surge Thruster 1475 | -6/Factory | Discovered new exit (range 9) 1476 | -6/Factory | Identified exit to Factory 1480 | -6/Factory | Central database locked down 1551 | -6/Factory | Build established: Sprinter 1710 | -6/Factory | Entered another Factory area 1710 | -5/Factory | Evolved 2 slots: Utility x2 1738 | -5/Factory | Discovered new exit (range 15) 1742 | -5/Factory | Identified exit to Upper Caves 1744 | -5/Factory | Entered Upper Caves 1907 | -5/Upper Caves | Found Alien Artifact 1907 | -5/Upper Caves | Identified Core Expander 1907 | -5/Upper Caves | Installed Core Expander, added new Propulsion slot 1954 | -5/Upper Caves | Discovered new exit (range 10) 1956 | -5/Upper Caves | Identified exit to Upper Caves 1993 | -5/Upper Caves | Entered another Upper Caves area 1996 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2000 | -5/Upper Caves | Discovered new exit (range 9) 2006 | -5/Upper Caves | Identified exit to Factory 2006 | -5/Upper Caves | Entered Factory 2006 | -4/Factory | Evolved 2 slots: Utility x2 2098 | -4/Factory | Discovered new exit (range 22) 2111 | -4/Factory | Identified exit to Extension 2143 | -4/Factory | Fabricated Xenon Bombardment Thruster? 2163 | -4/Factory | Fabricated Xenon Bombardment Thruster? 2308 | -4/Factory | Crushed by falling debris 2308 | -4/Factory | System corruption reached 10% 2350 | -4/Factory | Released all parts (7) 2376 | -4/Factory | Core integrity fell below 50% 2381 | -4/Factory | Lost 15 parts (2p8n3u2w) 2402 | -4/Factory | Self-destructed Last Messages --------------- 02372_ System corrupted: Heat flow error (+250). 02374_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F003. 02375_ Slug penetrates Construction Platform. 02375_ Penetrated by Slug. 02382_ Slug penetrates Wall. 02382_ Acquired Prototype Flight Unit. 02382_ Identified Cld. Nuclear Pulse Thruster. 02385_ Slug penetrates Wall. 02385_ Penetrated by Slug. 02389_ Slug penetrates Wall. 02390_ Slug penetrates Construction Platform. 02390_ Construction Platform disabled. 02391_ Slug penetrates Wall. 02391_ Penetrated by Slug. 02391_ Slug penetrates Wall. 02393_ Penetrated by Slug. 02393_ Slug penetrates Wall. 02394_ System corrupted: Xenon Bombardment Thruster fused. 02402_ Slug penetrates Wall. 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"T | | ?#"""" # "" | | ?#"""" ########### "" | | ?#"""" #????????## | | ?# #????????# | | ?##########????????#T | | ???????????????????## | | ????????????????????# | | ????????????????????#########+## | | ????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Coolant Potential 80 Energy Generation 24 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Cloak Strength 2 Armor Coverage 225 Resistance: TH 15 Resistance: EM 25 Evasion (%) 73 Core Analysis 6 Salvage Targeting 3 Offensive Hacking 12 Defensive Hacking 12 Item Schematics ----------------- Xenon Bombardment Thruster | -6/Factory | Hacked ECM Suite | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Xenon Bombardment Thruster | x2 | -4/Factory Xenon Bombardment Thruster | x2 | -4/Factory Repaired ---------- Surge Thruster | 51% | -7/Factory Surge Thruster | 70% | -6/Factory | Broken Studied --------- Surge Thruster | -6/Factory | Hacked Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed TargetingMachineNullifier Manual? 0 Play Time 01:06:58 Cumulative 67.5 hours Start 2026.05.10 @ 19:37:52 End 2026.05.10 @ 21:39:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 23 Adventurer 8 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 40 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 499e71ec-0538-4bf5-b044-4ac09082b87f