Cogmind - Beta 14 --- EXPLORER MODE // 2024.11.17 @ 23:22:01 Player: Asura Daeva Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (171) 855 Value Destroyed (5541) 5541 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1261) 1261 TOTAL SCORE: 12697 Bonus ------- High Alert Combat Kills 191 Follower Combat Kills 70 Entered Garrisons 200 Entered DSFs 500 Acquired ECA 300 Cogmind --------- Core Integrity 793/1000 Matter 300/300 Energy 395/395 System Corruption 12% Temperature Cool (0) Movement Treading (245) Ox1 Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- Antimatter Reactor Light Antimatter Reactor > --- PROPULSION (5) --- Armored Treads Heavy Treads > --- UTILITY (7) ------ Advanced Cooling System High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Kinecellerator > --- WEAPON (4) ------- Heavy Plasma Cannon Railgun Railgun Railgun > --- INVENTORY (20) --- Heavy Deuterium Engine Advanced Cooling System Large Storage Unit Improved Matter Compressor (300) Encrypted Comm Array Advanced Targeting Computer Improved Weapon Cycler Improved Weapon Shielding Component Analysis Suite Improved Corruption Screen High-powered Tractor Beam Improved Recalibrator Thermic Laser Heavy Plasma Cannon Heavy Plasma Cannon Heavy Plasma Cannon Heavy Plasma Cannon Heavy Plasma Cannon Railgun Power Sword Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Enhanced Nuclear Core > --- PROPULSION ------- Armored Treads Medium Treads Armored Medium Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Sensor Array Improved Armor Integrity Analyzer Improved Kinecellerator Transmission Jammer Improved Shield Generator > --- WEAPON ----------- Heavy Plasma Cannon Railgun Railgun Railgun > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Armored Treads Improved Matter Compressor Improved Weapon Cycler Improved Weapon Shielding Improved Weapon Shielding Improved Shield Generator Component Analysis Suite Improved Corruption Screen High-powered Tractor Beam Recalibrator Thermic Laser Heavy Plasma Cannon Heavy Plasma Cannon Heavy Plasma Cannon Heavy Plasma Cannon Heavy Plasma Cannon Railgun Power Sword [Rating: 100] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Utility Medium Storage Unit Device Transmission Jammer Storage Medium Storage Unit Processor Targeting Computer Protection Utility Shielding Weapon Assault Cannon Energy Gun Advanced Beam Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Impact Weapon Mace Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Gar Fac Upp War Pro Slots Evolved 11 | . 1 2 2 2 2 . . 2 . . . Power 1 | . . . 1 . . . . . . . . Propulsion 3 | . . . . 2 . . . 1 . . . Utility 5 | . . 1 1 . 2 . . 1 . . . Weapon 2 | . 1 1 . . . . . . . . . Parts Attached 125 | 7 12 13 19 22 2 6 15 23 4 . 2 Power 13 | 1 1 3 1 3 . . . 2 . . 2 Engine 10 | 1 1 3 1 3 . . . 1 . . . Core 1 | . . . . . . . . 1 . . . Reactor 2 | . . . . . . . . . . . 2 Propulsion 22 | 2 2 2 5 4 . 1 . 6 . . . Treads 22 | 2 2 2 5 4 . 1 . 6 . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 42 | 2 2 3 3 11 2 3 6 9 1 . . Device 31 | . . 2 2 10 1 2 5 8 1 . . Storage 2 | 1 . . . 1 . . . . . . . Processor 7 | 1 2 1 . . 1 . 1 1 . . . Hackware . | . . . . . . . . . . . . Protection 2 | . . . 1 . . 1 . . . . . Artifact . | . . . . . . . . . . . . Weapon 48 | 2 7 5 10 4 . 2 9 6 3 . . Energy Gun 6 | 1 . . 1 1 . 1 2 . . . . Energy Cannon 10 | . 2 1 1 1 . . . 5 . . . Ballistic Gun 17 | 1 5 3 1 . . . 4 . 3 . . Ballistic Cannon 10 | . . . 6 2 . 1 1 . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . 1 1 . . . . . . . . Slashing Weapon 3 | . . . . . . . 2 1 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . . . Parts Lost 9 | . . . 1 1 . 1 . 3 . . 3 Power 1 | . . . . 1 . . . . . . . Propulsion 2 | . . . . . . . . 1 . . 1 Utility 6 | . . . 1 . . 1 . 2 . . 2 Weapon . | . . . . . . . . . . . . Highest Loss Streak 2 | . . . 1 1 . 1 . 2 . . 2 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 97 | . 98 100 95 100 100 100 99 92 87 88 84 Engine 11 | . 11 10 12 14 12 12 12 7 5 5 2 Treads 22 | . 24 20 16 28 25 25 25 21 16 16 12 Device 18 | . . 10 19 20 25 29 30 24 21 22 22 Storage 7 | . 12 10 8 7 6 6 6 5 5 5 5 Processor 5 | . 11 10 3 . 6 . . 7 11 11 11 Energy Gun 2 | . 6 . 2 4 6 4 3 . . . . Energy Cannon 5 | . 5 10 8 2 . . . 9 5 5 5 Ballistic Gun 10 | . 24 29 6 . . . 3 9 16 16 16 Ballistic Cannon 9 | . . . 14 21 18 19 14 . . . . Peak Build Rating 100 | 7 11 23 34 49 55 61 76 100 94 94 94 Average Rating 46 | 5 9 20 31 45 54 58 66 91 93 94 92 On Entrance 48 | . 7 11 23 31 49 55 60 76 83 94 94 Naked Turns . | . . . . . . . . . . . . Heaviest Build 105 | 18 24 32 49 78 79 86 86 104 96 96 105 Greatest Support 145 | 40 40 43 45 85 84 84 84 145 118 118 118 Greatest Overweight (x) 6 | 3 6 . 1 . . 1 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 20 | 10 10 10 10 20 20 20 20 20 20 20 20 Average Capacity 13 | 9 10 10 10 10 20 20 20 20 20 20 20 Most Carried 20 | 2 10 10 10 13 13 20 20 20 20 20 20 Average Carried 12 | 1 6 9 9 9 12 18 20 19 19 20 20 Final Capacity 20 | 10 10 10 10 20 20 20 20 20 20 20 20 Final Carried 20 | 2 10 10 10 13 13 20 20 20 20 20 20 Class Distribution -------------------- 63% | Hacker-Gunner 31% | Hacker-Tank 4% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Gunner | -10/Materials Hacker-Gunner | -9/Materials Hacker-Tank | -8/Materials Hacker-Tank | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Gunner | -6/DSF Hacker-Tank | -6/Garrison Hacker-Gunner | -5/Factory Hacker-Gunner | -5/Upper Caves Hacker-Gunner | -5/Warlord Hacker-Gunner | -4/Proximity Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Gar Fac Upp War Pro Matter Collected 4931 | 246 154 793 587 1024 83 331 641 900 62 . 110 Remotely . | . . . . . . . . . . . . Salvage Created 6274 | . 365 1266 1016 1320 . 361 559 1253 . . 134 Parts 367 | . 34 97 68 72 . 15 20 56 . . 5 Haulers Intercepted 15 | . 2 3 4 3 . 1 . 2 . . . Recyclers Shooed 4 | . . . . 2 . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Gar Fac Upp War Pro Combat Hostiles Destroyed 101 | . 5 21 17 19 . 8 18 11 . . 2 Melee 2 | . . . . . . . . 2 . . . Guns 34 | . 5 13 4 3 . 2 4 2 . . 1 Cannons 65 | . . 8 13 16 . 6 14 7 . . 1 Classes Destroyed 18 | . 6 3 2 4 . 1 1 1 . . . Worker 13 | . 1 4 2 4 . . . 2 . . . Builder 12 | . 2 3 . 3 . . . 4 . . . Tunneler 1 | . . . . 1 . . . . . . . Hauler 15 | . 2 3 4 3 . 1 . 2 . . . Recycler 9 | . . . 1 6 . . . 2 . . . Operator 4 | . . 3 1 . . . . . . . . Watcher 16 | . 2 5 3 3 . . . 3 . . . Swarmer 22 | . 3 3 6 4 . 3 3 . . . . Saboteur 1 | . . . . . . . . 1 . . . Grunt 34 | . 2 10 4 3 . 2 10 3 . . . Brawler 1 | . . . . . . . 1 . . . . Duelist 3 | . . 1 1 . . 1 . . . . . Protector 2 | . . . . 2 . . . . . . . Sentry 17 | . . 7 5 4 . . 1 . . . . Specialist 3 | . . . . 2 . . . 1 . . . Hunter 9 | . . . 1 . . 1 3 2 . . 2 Programmer 8 | . . . . 4 . . . 4 . . . Heavy 1 | . . . . . . 1 . . . . . Best Kill Streak 11 | . 3 7 11 9 . 3 5 7 . . 2 Combat Bots Only 8 | . 2 5 4 8 . 3 5 3 . . 2 Max Kills in Single Turn 3 | . 2 2 3 2 . 2 2 2 . . 1 Gunslinging 1 | . 1 . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Gar Fac Upp War Pro Hostile Shots Fired 677 | . 25 39 40 155 . 31 98 235 . . 54 Missed 208 | . 10 9 14 54 . 6 29 65 . . 21 Damage Taken 3983 | . 79 246 355 504 . 307 492 1463 . . 537 Core 422 | . 11 8 46 30 . 65 55 96 . . 111 Absorbed by Shields 816 | . . . 126 152 . 104 191 243 . . . Ignored by Resistances 2613 | . 59 152 113 441 . 240 413 1048 . . 147 Regen/Repaired (Parts) 227 | . 43 19 138 27 . . . . . . . Core Remaining (%) 94 | 100 95 98 91 95 . . 85 . . . . Volleys Fired 341 | 1 24 54 55 90 . 16 42 53 1 . 5 Largest 4 | 2 3 4 4 4 . 4 4 4 4 . 4 Hottest 270 | 70 106 137 200 211 . 221 221 270 195 . 195 Shots Fired 1028 | 2 70 201 180 218 . 61 137 134 4 2 19 Gun 415 | 2 65 147 65 43 . 9 32 32 3 2 15 Cannon 613 | . 5 54 115 175 . 52 105 102 1 . 4 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 674 | 1 48 147 102 152 . 52 120 32 3 2 15 Thermal 354 | 1 22 54 78 66 . 9 17 102 1 . 4 Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 45 | . 19 23 17 45 . 25 29 20 . . 15 Robot Miss Streak 4 | . 1 2 4 3 . 1 2 2 . . 1 Penetration Max 1 | . . . . . . . 1 1 . . . Secondary Targets 2 | . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 650 | . 53 107 96 123 . 45 109 102 . . 15 Core Hits 271 | . 22 51 40 55 . 19 39 39 . . 6 Critical Kills 2 | . . 1 . . . . . 1 . . . Critical Parts Destroyed 3 | . . 1 . . . . 1 1 . . . Critical Strikes 23 | . 2 2 1 5 . 2 7 4 . . . Burn 8 | . 2 . . 2 . 2 2 . . . . Meltdown 1 | . . . . . . . . 1 . . . Destroy 4 | . . 2 . . . . 1 1 . . . Blast 8 | . . . 1 3 . . 4 . . . . Sever 2 | . . . . . . . . 2 . . . Melee Attacks 27 | . . 4 1 . . . 6 16 . . . Impact 5 | . . 4 1 . . . . . . . . Slashing 22 | . . . . . . . 6 16 . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 15572 | . 607 2010 1856 3283 . 1177 2438 3848 . . 353 Guns 4511 | . 519 1173 555 710 . 144 531 621 . . 258 Cannons 10396 | . 88 837 1301 2562 . 1033 1907 2573 . . 95 Explosions . | . . . . . . . . . . . . Melee 644 | . . . . . . . . 644 . . . Ramming 21 | . . . . 11 . . . 10 . . . Kinetic 8754 | . 317 1173 935 2231 . 1033 2186 621 . . 258 Thermal 6153 | . 290 837 921 1041 . 144 252 2573 . . 95 Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 644 | . . . . . . . . 644 . . . Piercing . | . . . . . . . . . . . . Highest Corruption 12 | . . . . 1 . . . 7 7 7 12 Average Corruption 6 | . . . . 1 . . . 4 7 7 7 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 17 | . . . . . . . . 3 8 3 3 Message Errors 3 | . . . . . . . . . 2 . 1 Matter Fused 3 | . . . . . . . . 1 2 . . Heat Flow Errors 3 | . . . . . . . . . 2 . 1 Energy Discharges 3 | . . . . . . . . 1 2 . . Data Loss (minor) 2 | . . . . . . . . 1 . 1 . Misfires 2 | . . . . . . . . . . 2 . Alerts 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 252 | . . 4 34 43 . 5 7 159 . . . Projectiles 146 | . . 4 34 43 . 5 7 53 . . . Explosions . | . . . . . . . . . . . . Melee 106 | . . . . . . . . 106 . . . Knockbacks 46 | . . . 4 17 . 5 20 . . . . Impact . | . . . . . . . . . . . . Kinetic 44 | . . . 4 16 . 5 19 . . . . Secondary 2 | . . . . 1 . . 1 . . . . Self-Inflicted Damage 26 | . . . . . . . 26 . . . . Shots 1 | . . . . . . . 1 . . . . Rammed 3 | . . 1 . 1 . . . 1 . . . Targets Rammed 4 | . . 1 . 2 . . . 1 . . . Kicked . | . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . Highest Temperature 500 | 30 233 248 252 261 . 105 380 500 158 . 241 Average Temperature 92 | 18 71 71 84 82 . 45 120 134 61 . 57 Received Heat Transfer 899 | . 21 144 42 87 . 60 183 362 . . . Effects 8 | . . . 2 3 . . . 3 . . . Interference 5 | . . . 2 3 . . . . . . . Matter Decay 2 | . . . . . . . . 2 . . . Short Circuit 1 | . . . . . . . . 1 . . . Siege Activations 1 | . . . . . . . . 1 . . . Total Turns 3 | . . . . . . . . 3 . . . Longest Duration 3 | . . . . . . . . 3 . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 6 | . 1 . 2 1 . . . 2 . . . Heat Transferred 10722 | . 925 1517 1665 1815 . 600 775 3275 . . 150 Parts Sabotaged 2 | . . . . . . . . 2 . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Gar Fac Upp War Pro Peak Influence 750 | . 212 327 419 422 . 214 750 454 . . . Initial 292 | . . . 1 12 . . 125 292 . . . Average 176 | . 63 127 148 117 . 90 428 328 . . . Maximum Alert Level 3 | . 1 1 2 2 . 1 3 2 . . . Low Security (%) 58 | 100 84 70 66 70 100 89 9 4 . . . Level 1 30 | . 15 29 31 27 . 10 34 64 . . . Level 2 11 | . . . 1 2 . . 53 31 . . . Level 3 . | . . . . . . . 2 . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . . Squads Dispatched 13 | . . 3 1 6 . 1 . 2 . . . Investigation 1 | . . . . . . . . 1 . . . Extermination 3 | . . . . 2 . . . 1 . . . Reinforcement 8 | . . 3 1 3 . 1 . . . . . Assault . | . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . Haulers Reinforced 2 | . . . . 2 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Gar Fac Upp War Pro Distress Signals 8 | . 1 3 4 . . . . . . . . Communications Jammed 88 | . . . . 10 . . . 78 . . . Distress Signals 84 | . . . . 10 . . . 74 . . . Times Spotted 135 | . 10 27 25 27 . 8 17 17 . . 4 Peak Tracking Total 8 | . 3 6 6 6 . 3 3 8 . . 2 Tactical Retreats 2 | . 1 . . 1 . . . . . . . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Gar Fac Upp War Pro Traps Triggered 9 | . 5 1 . 1 . . 2 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 3 | . . . . . . . . . 2 . 1 Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Gar Fac Upp War Pro Machines Disabled 20 | . . 1 4 3 . 1 4 6 . 1 . Max in Single Turn 4 | . . 1 2 1 . 1 2 4 . 1 . Garrison Access 3 | . . . 1 1 . . . 1 . . . Garrison Relay 1 | . . . . . . . 1 . . . . Phase Generator 1 | . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Gar Fac Upp War Pro Machines Accessed 36 | . 8 5 7 10 1 . 2 3 . . . Terminals 21 | . 7 3 4 4 1 . 2 . . . . Fabricators 1 | . . . . 1 . . . . . . . Repair Stations 6 | . 1 1 1 3 . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 4 | . . 1 1 1 . . . 1 . . . Garrison Access 4 | . . . 1 1 . . . 2 . . . Total Hacks 91 | . 18 11 23 24 1 . 5 9 . . . Successful 57 | . 9 9 15 16 1 . . 7 . . . Failed 34 | . 9 2 8 8 . . 5 2 . . . Catastrophic 5 | . . . 1 1 . . 2 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual 22 | . 4 . 3 10 . . 5 . . . . Terminals 49 | . 16 4 10 13 1 . 5 . . . . Fabricators 1 | . . . . 1 . . . . . . . Repair Stations 17 | . 2 4 5 6 . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 17 | . . 3 5 3 . . . 6 . . . Garrison Access 7 | . . . 3 1 . . . 3 . . . Terminal Hacks 24 | . 7 4 5 7 1 . . . . . . Part Schematic 3 | . . . . 3 . . . . . . . Prototype ID Bank 7 | . 2 2 1 2 . . . . . . . Open DSF 1 | . . . . . 1 . . . . . . Level Access Points 1 | . . . . 1 . . . . . . . Machine Index 1 | . . . 1 . . . . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . Locate Traps 6 | . 3 . 2 1 . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . . Build 1 | . . . . 1 . . . . . . . Repair Station Hacks 12 | . 2 2 4 4 . . . . . . . Scan Component 7 | . 1 1 2 3 . . . . . . . Repair 5 | . 1 1 2 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 17 | . . 3 5 3 . . . 6 . . . Insert Component 7 | . . 1 2 1 . . . 3 . . . Analyze 10 | . . 2 3 2 . . . 3 . . . Garrison Access Hacks 3 | . . . 1 1 . . . 1 . . . Seal Access 3 | . . . 1 1 . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 23 | . 4 2 5 8 . . 2 2 . . . Full Trace Events 2 | . . . . . . . 1 1 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 9 | . . 1 2 4 . . . 2 . . . Parts Built 2 | . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . Time 84 | . . . . 84 . . . . . . . Total Part Build Rating 8 | . . . . 8 . . . . . . . Parts Repaired 5 | . 1 1 2 1 . . . . . . . Time 136 | . 26 26 70 14 . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 6 | . . 1 2 1 . . . 2 . . . Part Schematics Acquired 6 | . . 1 2 1 . . . 2 . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Gar Fac Upp War Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . 5 . . . . Machine Destruction 5 | . . . . . . . 5 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Gar Fac Upp War Pro Total Allies 3 | . . . . 3 . . . . . . . Largest Group 3 | . . . . 3 . . . . . . . Highest-Rated Group 93 | . . . . 93 . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 22 | . . . . 22 . . . . . . . Total Damage 257 | . . . . 257 . . . . . . . Kills 2 | . . . . 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Gar Fac Upp War Pro Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Gar Fac Upp War Pro Turns Passed 8195 | 85 902 1304 1113 2000 119 294 984 833 284 144 133 Spaces Moved 4041 | 46 479 676 531 981 73 102 493 350 168 89 53 Core 14 | 7 7 . . . . . . . . . . Treads 4027 | 39 472 676 531 981 73 102 493 350 168 89 53 Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 152 157 157 157 157 160 163 163 163 Average Speed 163 | 153 161 160 160 159 157 211 166 164 163 163 209 Slowest Speed 350 | 200 350 160 232 161 157 237 237 167 163 163 245 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 2 | . . . 1 . . . . . . . 1 Exploration Rate (%) 37 | 4 96 59 49 26 3 82 59 11 30 16 11 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . . 1 . . Known Exits Taken 9 | 1 1 1 1 1 1 . . 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched 3 | . . . . . . . . . 3 . . Spaces Dug 49 | . . 4 8 23 . . 1 13 . . . Terrain Destroyed 233 | . . 4 14 32 . . 55 109 1 2 16 Melee 6 | . . 4 1 . . . 1 . . . . Projectile 105 | . . . 13 32 . . . 41 1 2 16 AOE 122 | . . . . . . . 54 68 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Gar Fac Upp War Pro Total 4950 | 55 561 799 676 1259 77 143 574 481 175 88 62 Wait 263 | . 32 20 50 135 . . 14 11 . . 1 Move 4026 | 45 478 675 529 980 73 101 489 349 167 88 52 Hop . | . . . . . . . . . . . . Pick Up 83 | 2 12 14 9 17 2 13 1 11 2 . . Fast Attach 24 | 7 6 . 2 2 . 1 2 3 . . 1 Attach 22 | . 2 2 3 4 2 1 . 7 1 . . Detach 6 | . . . 2 . . . 1 3 . . . Swap 79 | . 4 11 14 16 . 4 13 13 3 . 1 Drop 73 | . 3 18 10 13 . 7 6 14 1 . 1 Fire 341 | 1 24 54 55 90 . 16 42 53 1 . 5 Melee 27 | . . 4 1 . . . 6 16 . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 4 | . . 1 . 2 . . . 1 . . . Escape Stasis 2 | . . . 1 . . . . . . . 1 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 3 exits: *Mat x2 / *Sto) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/DSF -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 15) 86 | -11/Scrapyard | Entered Materials 86 | -10/Materials | Evolved 1 slot: Weapon x1 165 | -10/Materials | Identified exit to Mines 165 | -10/Materials | Discovered exit to Mines (range 3) 316 | -10/Materials | Build established: Hacker-Gunner 322 | -10/Materials | Identified exit to Materials 322 | -10/Materials | Discovered exit to Materials (range 6) 539 | -10/Materials | Repaired Beam Cannon 579 | -10/Materials | Discovered exit to Mines (range 16) 678 | -10/Materials | Discovered exit to Materials (range 16) 803 | -10/Materials | Discovered exit to Materials (range 16) 988 | -10/Materials | Entered another Materials area 988 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1386 | -9/Materials | Repaired Hcp. Battery 1740 | -9/Materials | Identified exit to Materials 1740 | -9/Materials | Discovered exit to Materials (range 16) 2111 | -9/Materials | Identified exit to Storage 2111 | -9/Materials | Discovered exit to Storage (range 11) 2197 | -9/Materials | Discovered exit to Materials (range 15) 2292 | -9/Materials | Entered another Materials area 2292 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2758 | -8/Materials | Crushed by falling debris 2792 | -8/Materials | Identified exit to Factory 2792 | -8/Materials | Discovered exit to Factory (range 7) 3024 | -8/Materials | Repaired Imp. Treads 3048 | -8/Materials | Build established: Hacker-Tank 3070 | -8/Materials | Repaired Assault Cannon 3405 | -8/Materials | Entered Factory 3405 | -7/Factory | Evolved 2 slots: Propulsion x2 3674 | -7/Factory | Fabricated Transmission Jammer (x2) 4409 | -7/Factory | Garrison activated, responded to threat 4488 | -7/Factory | Allied Derelicts emerged from ambush trap array 4498 | -7/Factory | Destroyed 8 combat bots 4560 | -7/Factory | Identified exit to Factory 4978 | -7/Factory | Build established: Hacker-Gunner 5019 | -7/Factory | Repaired Broken Shield Generator 5405 | -7/Factory | Entered another Factory area 5405 | -6/Factory | Evolved 2 slots: Utility x2 5524 | -6/Factory | Identified exit to DSF 5524 | -6/Factory | Entered DSF 5575 | -6/DSF | Additional patrols routed to DSF 5769 | -6/DSF | Identified exit to Garrison 5769 | -6/DSF | Discovered exit to Garrison (range 14) 5789 | -6/DSF | Sterilization system engaged 5809 | -6/DSF | Ambient heat levels rising (+10) 5818 | -6/DSF | Entered Garrison 5954 | -6/Garrison | Triggered checkpoint 5992 | -6/Garrison | Triggered checkpoint 6072 | -6/Garrison | Build established: Hacker-Tank 6136 | -6/Garrison | Identified exit to Factory 6136 | -6/Garrison | Discovered exit to Factory (range 15) 6165 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6220 | -6/Garrison | Triggered checkpoint 6251 | -6/Garrison | Garrison Relay disabled 6346 | -6/Garrison | Triggered checkpoint 6358 | -6/Garrison | Triggered checkpoint 6453 | -6/Garrison | Discovered exit to Factory (range 8) 6464 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6752 | -6/Garrison | Phase Generator disabled 6770 | -6/Garrison | Discovered exit to Factory (range 9) 6802 | -6/Garrison | Entered Factory 6802 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6906 | -5/Factory | Build established: Hacker-Gunner 7389 | -5/Factory | Identified exit to Upper Caves 7389 | -5/Factory | Discovered exit to Upper Caves (range 10) 7461 | -5/Factory | Cargo convoy interrupted 7635 | -5/Factory | Entered Upper Caves 7786 | -5/Upper Caves | Learned Factory terminal intel 7788 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 7796 | -5/Upper Caves | Identified exit to Warlord 7805 | -5/Upper Caves | Met a Warlord Commander 7806 | -5/Upper Caves | Learned location of Warlord (-5) 7807 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 7811 | -5/Upper Caves | Found Encrypted Comm Array 7919 | -5/Upper Caves | Entered Warlord 8047 | -5/Warlord | Identified exit to Proximity Caves 8047 | -5/Warlord | Discovered exit to Proximity Caves (range 12) 8063 | -5/Warlord | Entered Proximity Caves 8194 | -4/Proximity Caves | Crushed by falling debris 8195 | -4/Proximity Caves | System corruption reached 10% 8196 | -4/Proximity Caves | Self-destructed Last Messages --------------- 08115_ Slug penetrates Wall. 08116_ H-77 Assassin destroyed. 08116_ Slug penetrates Wall. 08122_ Acquired 64 matter. 08124_ Acquired 26 matter. 08135_ Acquired 10 matter. 08139_ HWWXW,RCJ B7MM/VP04O,TZ:XKZA> 08143_ Dropped Enh. Nuclear Core. 08143_ Acquired Lgt. Antimatter Reactor. 08150_ Acquired 10 matter. 08173_ C-30 ARC bursts open, deploying its payload. 08173_ H-77 Assassin unfolds itself. 08176_ System corrupted: Heat flow error (+292). 08177_ Slug penetrates Wall. 08194_ The unstable cave ceiling collapses. 08194_ Crushed by falling debris. 08194_ Imp. Armor Integrity Analyzer destroyed. 08194_ System corrupted by crushing effect (+2). 08194_ Transmission Jammer destroyed. 08194_ System corrupted by crushing effect (+3). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????##??????????????????????? | | ?????????????????????#### #??????????????????????? | | ?????????????????? ? #??????????????? ??????? | | ??????????###?????? ??????????????? ???????? | | #####???### ##?????? ? #???#####?????? ????????? | | # #???# #??????? ##?# #????? #????????? | | ##### #???????? ## ##### %#????????? | | # #?######## # "####?????? | | #?# ! #?????? | | #### ## ### = = "##### #??????? | | ???# ### # !% "##### #???????? | | ???# #?## " " " # ####????? | | ??? ###??# " * ##"""# ?? | | ?? #?????# ## "" "" % ?? | | ? #??????## ## """ " ;#######"# ###????????? | | ##???????? "" " " ;#??????##??????????????? | | ????????? ;##?????????????????????? | | ????????? ##### #@ #?????????????????????? | | ???????? #????## #######?????????????????????? | | ??????? ??????# ##??# ????????????????????? | | ??????? ??????# ##??# ??????????????????? | | ?????? ????? #??# ????????????????? | | ?????? ????? ##? ??????????????? | | ?????????????## #? #????????????? | | ??????????????## ## ###????????????? | | ???????????????? ######### ##??????????????? | | ????????????????? ?????????# #???????????????? | | ????????????????????????????# ???????????????? | | ????????????????????????????? ??????????????? | | ????????????????????????????? ##?????????????? | | ????????????????????????????? ##??????????????? | | ?????????????????????????????? #???????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 37 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 40 Targeting Accuracy 6 Armor Integrity Analysis 40 Recoil Reduction 6 Particle Charging 25 Kinecelleration 40 Offensive Hacking 20 Item Schematics ----------------- Cld. Ion Engine | -9/Materials | Scanalyzed Recoil Stabilizer | -8/Materials | Scanalyzed Hvy. Hammer | -8/Materials | Scanalyzed Transmission Jammer | -7/Factory | Hacked System Restoration Module | -7/Factory | Hacked Hvy. Deuterium Engine | -7/Factory | Scanalyzed Imp. Shield Generator | -7/Factory | Hacked Hvy. Treads | -5/Factory | Scanalyzed Railgun | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Transmission Jammer | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprinterClaymoresMace Manual? 0 Play Time 04:02:40 Cumulative 63.3 hours Start 2024.11.16 @ 19:42:37 End 2024.11.17 @ 23:22:01 Sessions 7 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 17 Rogue 0 Adventurer 0 Explorer 17 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 27 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c3cde6ad-700d-46b3-916f-80bf842c1d26